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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.542 by root, Wed May 5 09:05:03 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %MAP; # all maps 137our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 138our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 168
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 187
79############################################################################# 188#############################################################################
80 189
81=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
82 191
89=item $cf::RUNTIME 198=item $cf::RUNTIME
90 199
91The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 201every server tick.
93 202
94=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 206
96The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
98 211
99=item $cf::NOW 212=item $cf::NOW
100 213
101The time of the last (current) server tick. 214The time of the last (current) server tick.
102 215
103=item $cf::TICK 216=item $cf::TICK
104 217
105The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
106 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
107=item %cf::CFG 230=item %cf::CFG
108 231
109Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 233from wherever your confdir points to.
111 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
112=back 253=back
113 254
114=cut 255=cut
115 256
116BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 264 my $msg = join "", @_;
119 utf8::encode $msg;
120 265
121 $msg .= "\n" 266 $msg .= "\n"
122 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
123 268
124 LOG llevError, "cfperl: $msg"; 269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 270
126} 271 LOG llevWarn, $msg;
272};
273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
127 287
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 295
135# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 297# within the Safe compartment.
137for my $pkg (qw( 298for my $pkg (qw(
138 cf::global cf::attachable 299 cf::global cf::attachable
139 cf::object cf::object::player 300 cf::object cf::object::player
140 cf::client cf::player 301 cf::client cf::player
141 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
142 cf::map cf::party cf::region 304 cf::party cf::region
143)) { 305)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 307}
147 308
148$Event::DIED = sub { 309$EV::DIED = sub {
149 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
150}; 311};
151 312
152my %ext_pkg; 313#############################################################################
153my @exts;
154my @hook;
155 314
156=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
157 316
158=over 4 317=over 4
159 318
160=cut 319=item dumpval $ref
161 320
162use JSON::Syck (); # TODO# replace by JSON::PC once working 321=cut
163 322
323sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340}
341
164=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
165 343
166Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
167 345
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
176 347
177Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
178 349
179=cut 350=cut
180 351
181sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 353
186=item my $guard = cf::guard { BLOCK } 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
187 356
188Run the given callback when the guard object gets destroyed (useful for 357=item cf::post_init { BLOCK }
189coroutine cancellations).
190 358
191You can call C<< ->cancel >> on the guard object to stop the block from 359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 360but I<before> the server starts ticking again.
193 361
194=cut 362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
195 364
196sub guard(&) { 365=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 366
200sub cf::guard::cancel { 367sub post_init(&) {
201 ${$_[0]} = sub { }; 368 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 369}
207 370
208=item cf::lock_wait $string 371=item cf::lock_wait $string
209 372
210Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
211 374
212=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
213 376
214Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
217returned. 380returned.
218 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
219Lock names should begin with a unique identifier (for example, find_map 385Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 386uses map_find and cf::map::load uses map_load).
221 387
222=cut 388=item $locked = cf::lock_active $string
223 389
224our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
225 395
226sub lock_wait($) { 396sub lock_wait($) {
227 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 398}
235 399
236sub lock_acquire($) { 400sub lock_acquire($) {
237 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
238 403
239 # wait, to be sure we are not locked 404sub lock_active($) {
240 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
406}
241 407
242 $LOCK{$key} = []; 408sub freeze_mainloop {
409 tick_inhibit_inc;
243 410
244 cf::guard { 411 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 412}
246 $_->ready for @{ delete $LOCK{$key} }; 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
247 } 478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
248} 494}
249 495
250=item cf::async { BLOCK } 496=item cf::async { BLOCK }
251 497
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 498Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 499C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500thing you are allowed to do is call C<prio> on it.
254 501
255=cut 502=cut
256 503
257sub async(&) { 504BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 505
266=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
267 507
268The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
271 512
272If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
275fast or be very important. 516fast or be very important.
277=cut 518=cut
278 519
279sub sync_job(&) { 520sub sync_job(&) {
280 my ($job) = @_; 521 my ($job) = @_;
281 522
282 if ($Coro::current == $Coro::main) { 523 if (in_main) {
524 my $time = AE::time;
525
283 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
285 528
286 # TODO: use suspend/resume instead 529 #LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 530
288 local $FREEZE = 1; 531 my $freeze_guard = freeze_mainloop;
289 532
290 my $busy = 1; 533 my $busy = 1;
291 my @res; 534 my @res;
292 535
293 (Coro::async { 536 (async {
537 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 538 @res = eval { $job->() };
295 warn $@ if $@; 539 error $@ if $@;
296 undef $busy; 540 undef $busy;
297 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
298 542
299 while ($busy) { 543 while ($busy) {
544 if (Coro::nready) {
300 Coro::cede_notself; 545 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 546 } else {
547 EV::loop EV::LOOP_ONESHOT;
302 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
303 554
304 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
305 } else { 556 } else {
306 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
307 558
308 $job->() 559 $job->()
309 } 560 }
310} 561}
311 562
312=item $coro = cf::coro { BLOCK } 563=item $coro = cf::async_ext { BLOCK }
313 564
314Creates and returns a new coro. This coro is automcatially being canceled 565Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 566extension calling this is being unloaded.
316 567
317=cut 568=cut
318 569
319sub coro(&) { 570sub async_ext(&) {
320 my $cb = shift; 571 my $cb = shift;
321 572
322 my $coro = &cf::async ($cb); 573 my $coro = &Coro::async ($cb);
323 574
324 $coro->on_destroy (sub { 575 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 576 delete $EXT_CORO{$coro+0};
326 }); 577 });
327 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
328 579
329 $coro 580 $coro
330} 581}
331 582
332sub write_runtime { 583=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 584
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
336 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
337 589
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 591
342 aio_fsync $fh 592sub fork_call(&@) {
343 and return; 593 my ($cb, @args) = @_;
344 594
345 close $fh 595 # we seemingly have to make a local copy of the whole thing,
346 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
347 598
348 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
349 and return; 600 reset_signals;
601 &$cb
602 }, @args;
350 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
351 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679}
680
681our $DB;
682
683sub db_init {
684 $DB ||= db_table "db";
685}
686
687sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697}
698
699sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702}
703
704=item cf::cache $id => [$paths...], $processversion => $process
705
706Generic caching function that returns the value of the resource $id,
707caching and regenerating as required.
708
709This function can block.
710
711=cut
712
713sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772}
773
774=item cf::datalog type => key => value, ...
775
776Log a datalog packet of the given type with the given key-value pairs.
777
778=cut
779
780sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 783}
353 784
354=back 785=back
355 786
356=cut 787=cut
357 788
358############################################################################# 789#############################################################################
359 790
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 791=head2 ATTACHABLE OBJECTS
481 792
482Many objects in crossfire are so-called attachable objects. That means you can 793Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 794attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 795to it. All such attachable objects support the following methods.
485 796
486In the following description, CLASS can be any of C<global>, C<object> 797In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 798C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 799Deliantra).
489 800
490=over 4 801=over 4
491 802
492=item $attachable->attach ($attachment, key => $value...) 803=item $attachable->attach ($attachment, key => $value...)
493 804
537=item cf::CLASS::attachment $name, ... 848=item cf::CLASS::attachment $name, ...
538 849
539Register an attachment by C<$name> through which attachable objects of the 850Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 851given CLASS can refer to this attachment.
541 852
542Some classes such as crossfire maps and objects can specify attachments 853Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 854that are attached at load/instantiate time, thus the need for a name.
544 855
545These calls expect any number of the following handler/hook descriptions: 856These calls expect any number of the following handler/hook descriptions:
546 857
547=over 4 858=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 918our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 919our @CB_MAP = ();
609 920
610my %attachment; 921my %attachment;
611 922
923sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927}
928
612sub _attach_cb($$$$) { 929sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 930 my ($registry, $event, $prio, $cb) = @_;
614 931
615 use sort 'stable'; 932 use sort 'stable';
616 933
650 $registry = $CB_TYPE[$object_type] ||= []; 967 $registry = $CB_TYPE[$object_type] ||= [];
651 968
652 } elsif ($type eq "subtype") { 969 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 970 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 971 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 973
657 } elsif ($type eq "package") { 974 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 975 my $pkg = shift @arg;
659 976
660 while (my ($name, $id) = each %cb_id) { 977 while (my ($name, $id) = each %cb_id) {
665 982
666 } elsif (exists $cb_id{$type}) { 983 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668 985
669 } elsif (ref $type) { 986 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n"; 987 error "attaching objects not supported, ignoring.\n";
671 988
672 } else { 989 } else {
673 shift @arg; 990 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n"; 991 error "attach argument '$type' not supported, ignoring.\n";
675 } 992 }
676 } 993 }
677} 994}
678 995
679sub _object_attach { 996sub _object_attach {
689 _attach $registry, $klass, @attach; 1006 _attach $registry, $klass, @attach;
690 } 1007 }
691 1008
692 $obj->{$name} = \%arg; 1009 $obj->{$name} = \%arg;
693 } else { 1010 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 1011 info "object uses attachment '$name' which is not available, postponing.\n";
695 } 1012 }
696 1013
697 $obj->{_attachment}{$name} = undef; 1014 $obj->{_attachment}{$name} = undef;
698} 1015}
699 1016
701 if (ref $_[0]) { 1018 if (ref $_[0]) {
702 _object_attach @_; 1019 _object_attach @_;
703 } else { 1020 } else {
704 _attach shift->_attach_registry, @_; 1021 _attach shift->_attach_registry, @_;
705 } 1022 }
1023 _recalc_want;
706}; 1024};
707 1025
708# all those should be optimised 1026# all those should be optimised
709sub cf::attachable::detach { 1027sub cf::attachable::detach {
710 my ($obj, $name) = @_; 1028 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 1031 delete $obj->{_attachment}{$name};
714 reattach ($obj); 1032 reattach ($obj);
715 } else { 1033 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 1034 Carp::croak "cannot, currently, detach class attachments";
717 } 1035 }
1036 _recalc_want;
718}; 1037};
719 1038
720sub cf::attachable::attached { 1039sub cf::attachable::attached {
721 my ($obj, $name) = @_; 1040 my ($obj, $name) = @_;
722 1041
737 "; 1056 ";
738 die if $@; 1057 die if $@;
739} 1058}
740 1059
741our $override; 1060our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1061our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1062
744sub override { 1063sub override {
745 $override = 1; 1064 $override = 1;
746 @invoke_results = (); 1065 @INVOKE_RESULTS = (@_);
747} 1066}
748 1067
749sub do_invoke { 1068sub do_invoke {
750 my $event = shift; 1069 my $event = shift;
751 my $callbacks = shift; 1070 my $callbacks = shift;
752 1071
753 @invoke_results = (); 1072 @INVOKE_RESULTS = ();
754 1073
755 local $override; 1074 local $override;
756 1075
757 for (@$callbacks) { 1076 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1077 eval { &{$_->[1]} };
759 1078
760 if ($@) { 1079 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override; 1081 override;
764 } 1082 }
765 1083
766 return 1 if $override; 1084 return 1 if $override;
767 } 1085 }
768 1086
769 0 1087 0
770} 1088}
771 1089
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1091
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1092=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1093
776Generate an object-specific event with the given arguments. 1094Generate an object-specific event with the given arguments.
777 1095
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1096This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1097removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1098results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1099
782=back 1100=back
783 1101
784=cut 1102=cut
785 1103
786############################################################################# 1104#############################################################################
787# object support 1105# object support
1106
1107sub _object_equal($$);
1108sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137}
1138
1139our $SLOW_MERGES;#d#
1140sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147}
788 1148
789sub reattach { 1149sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1150 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1155
793 my $registry = $obj->registry; 1156 my $registry = $obj->registry;
794 1157
795 @$registry = (); 1158 @$registry = ();
796 1159
801 for (@$attach) { 1164 for (@$attach) {
802 my ($klass, @attach) = @$_; 1165 my ($klass, @attach) = @$_;
803 _attach $registry, $klass, @attach; 1166 _attach $registry, $klass, @attach;
804 } 1167 }
805 } else { 1168 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n"; 1169 info "object uses attachment '$name' that is not available, postponing.\n";
807 } 1170 }
808 } 1171 }
809} 1172}
810 1173
811cf::attachable->attach ( 1174cf::attachable->attach (
812 prio => -1000000, 1175 prio => -1000000,
813 on_instantiate => sub { 1176 on_instantiate => sub {
814 my ($obj, $data) = @_; 1177 my ($obj, $data) = @_;
815 1178
816 $data = from_json $data; 1179 $data = decode_json $data;
817 1180
818 for (@$data) { 1181 for (@$data) {
819 my ($name, $args) = @$_; 1182 my ($name, $args) = @$_;
820 1183
821 $obj->attach ($name, %{$args || {} }); 1184 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1200sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1201 my ($filename, $rdata, $objs) = @_;
839 1202
840 sync_job { 1203 sync_job {
841 if (length $$rdata) { 1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1206 trace sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
844 1209
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1211 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
848 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
849 close $fh; 1217 aio_close $fh;
850 1218
851 if (@$objs) { 1219 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1221 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
856 aio_fsync $fh; 1226 aio_fsync $fh;
1227 }
857 close $fh; 1228 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1229 aio_rename "$filename.pst~", "$filename.pst";
859 } 1230 }
860 } else { 1231 } else {
861 aio_unlink "$filename.pst"; 1232 aio_unlink "$filename.pst";
862 } 1233 }
863 1234
864 aio_rename "$filename~", $filename; 1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1239 } else {
866 warn "FATAL: $filename~: $!\n"; 1240 error "unable to save objects: $filename~: $!\n";
867 } 1241 }
868 } else { 1242 } else {
869 aio_unlink $filename; 1243 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1244 aio_unlink "$filename.pst";
871 } 1245 }
872 } 1246 };
873} 1247}
874 1248
875sub object_freezer_as_string { 1249sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1250 my ($rdata, $objs) = @_;
877 1251
889 or return; 1263 or return;
890 1264
891 unless (aio_stat "$filename.pst") { 1265 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1266 (aio_load "$filename.pst", $av) >= 0
893 or return; 1267 or return;
1268
894 $av = eval { (Storable::thaw $av)->{objs} }; 1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
895 } 1271 }
896 1272
1273 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1274 trace sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
899 return ($data, $av); 1278 ($data, $av)
900} 1279}
1280
1281=head2 COMMAND CALLBACKS
1282
1283=over 4
1284
1285=cut
901 1286
902############################################################################# 1287#############################################################################
903# command handling &c 1288# command handling &c
904 1289
905=item cf::register_command $name => \&callback($ob,$args); 1290=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1303 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1304}
920 1305
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1306=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1307
923Register a callbackf ro execution when the client sends an extcmd packet. 1308Register a callback for execution when the client sends an (synchronous)
1309extcmd packet. Ext commands will be processed in the order they are
1310received by the server, like other user commands. The first argument is
1311the logged-in player. Ext commands can only be processed after a player
1312has logged in successfully.
924 1313
925If the callback returns something, it is sent back as if reply was being 1314If the callback returns something, it is sent back as if reply was being
926called. 1315called.
927 1316
1317=item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319Register a callback for execution when the client sends an (asynchronous)
1320exticmd packet. Exti commands are processed by the server as soon as they
1321are received, i.e. out of order w.r.t. other commands. The first argument
1322is a client socket. Exti commands can be received anytime, even before
1323log-in.
1324
1325If the callback returns something, it is sent back as if reply was being
1326called.
1327
928=cut 1328=cut
929 1329
930sub register_extcmd { 1330sub register_extcmd {
931 my ($name, $cb) = @_; 1331 my ($name, $cb) = @_;
932 1332
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1333 $EXTCMD{$name} = $cb;
937} 1334}
1335
1336sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340}
1341
1342use File::Glob ();
938 1343
939cf::player->attach ( 1344cf::player->attach (
940 on_command => sub { 1345 on_unknown_command => sub {
941 my ($pl, $name, $params) = @_; 1346 my ($pl, $name, $params) = @_;
942 1347
943 my $cb = $COMMAND{$name} 1348 my $cb = $COMMAND{$name}
944 or return; 1349 or return;
945 1350
950 cf::override; 1355 cf::override;
951 }, 1356 },
952 on_extcmd => sub { 1357 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1358 my ($pl, $buf) = @_;
954 1359
955 my $msg = eval { from_json $buf }; 1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1361
957 if (ref $msg) { 1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1370 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1371 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
963 } else { 1377 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1379 }
966 1380
967 cf::override; 1381 cf::override;
968 }, 1382 },
969); 1383);
970 1384
971sub register { 1385# "readahead" all extensions
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1386sub cache_extensions {
978 my ($path) = @_; 1387 my $grp = IO::AIO::aio_group;
979 1388
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981 my $base = $1; 1390 for (grep /\.ext$/, @{$_[0]}) {
982 my $pkg = $1; 1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985
986 warn "loading '$path' into '$pkg'\n";
987
988 open my $fh, "<:utf8", $path
989 or die "$path: $!";
990
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# }
1020
1021 # remove commands
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 } 1392 }
1030 } 1393 };
1031 1394
1032 # remove extcmds 1395 $grp
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 1396}
1046 1397
1047sub load_extensions { 1398sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1048 for my $ext (<$LIBDIR/*.ext>) { 1404 for my $path (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 1405 next unless -r $path;
1050 eval { 1406
1051 load_extension $ext; 1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456
1457 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1458 if exists $v->{meta}{mandatory};
1459
1460 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1461 delete $todo{$k};
1462 } else {
1463 $done{$k} = delete $todo{$k};
1464 push @EXTS, $v->{pkg};
1465 $progress = 1;
1466
1467 info "$v->{base}: extension inactive.\n"
1468 unless $active;
1469 }
1052 1 1470 }
1053 } or warn "$ext not loaded: $@"; 1471
1472 unless ($progress) {
1473 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1474
1475 while (my ($k, $v) = each %todo) {
1476 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1477 if exists $v->{meta}{mandatory};
1478 }
1479 }
1480 }
1054 } 1481 };
1055} 1482}
1056 1483
1057############################################################################# 1484#############################################################################
1058# load/save/clean perl data associated with a map
1059 1485
1060*cf::mapsupport::on_clean = sub { 1486=back
1487
1488=head2 CORE EXTENSIONS
1489
1490Functions and methods that extend core deliantra objects.
1491
1492=cut
1493
1494package cf::player;
1495
1496use Coro::AIO;
1497
1498=head3 cf::player
1499
1500=over 4
1501
1502=item cf::player::num_playing
1503
1504Returns the official number of playing players, as per the Crossfire metaserver rules.
1505
1506=cut
1507
1508sub num_playing {
1509 scalar grep
1510 $_->ob->map
1511 && !$_->hidden
1512 && !$_->ob->flag (cf::FLAG_WIZ),
1513 cf::player::list
1514}
1515
1516=item cf::player::find $login
1517
1518Returns the given player object, loading it if necessary (might block).
1519
1520=cut
1521
1522sub playerdir($) {
1523 "$PLAYERDIR/"
1524 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1525}
1526
1527sub path($) {
1528 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1529
1530 (playerdir $login) . "/playerdata"
1531}
1532
1533sub find_active($) {
1534 $cf::PLAYER{$_[0]}
1535 and $cf::PLAYER{$_[0]}->active
1536 and $cf::PLAYER{$_[0]}
1537}
1538
1539sub exists($) {
1061 my ($map) = @_; 1540 my ($login) = @_;
1062 1541
1063 my $path = $map->tmpname; 1542 $cf::PLAYER{$login}
1064 defined $path or return; 1543 or !aio_stat path $login
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076} 1544}
1077 1545
1078# TODO: compatibility cruft, remove when no longer needed 1546sub find($) {
1547 return $cf::PLAYER{$_[0]} || do {
1548 my $login = $_[0];
1549
1550 my $guard = cf::lock_acquire "user_find:$login";
1551
1552 $cf::PLAYER{$_[0]} || do {
1553 # rename old playerfiles to new ones
1554 #TODO: remove when no longer required
1555 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1556 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1557 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1558 aio_unlink +(playerdir $login) . "/$login.pl";
1559
1560 my $f = new_from_file cf::object::thawer path $login
1561 or return;
1562
1563 my $pl = cf::player::load_pl $f
1564 or return;
1565
1566 local $cf::PLAYER_LOADING{$login} = $pl;
1567 $f->resolve_delayed_derefs;
1568 $cf::PLAYER{$login} = $pl
1569 }
1570 }
1571}
1572
1079cf::player->attach ( 1573cf::player->attach (
1080 on_load => sub { 1574 on_load => sub {
1081 my ($pl, $path) = @_; 1575 my ($pl, $path) = @_;
1082 1576
1083 for my $o (all_objects $pl->ob) { 1577 # restore slots saved in save, below
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1578 my $slots = delete $pl->{_slots};
1085 $o->set_ob_key_value ("_perl_data");
1086 1579
1087 %$o = %{ Storable::thaw pack "H*", $value }; 1580 $pl->ob->current_weapon ($slots->[0]);
1088 } 1581 $pl->combat_ob ($slots->[1]);
1089 } 1582 $pl->ranged_ob ($slots->[2]);
1090 }, 1583 },
1091); 1584);
1092 1585
1093############################################################################# 1586sub save($) {
1587 my ($pl) = @_;
1094 1588
1095=head2 CORE EXTENSIONS 1589 return if $pl->{deny_save};
1096 1590
1097Functions and methods that extend core crossfire objects. 1591 my $path = path $pl;
1592 my $guard = cf::lock_acquire "user_save:$path";
1098 1593
1099=head3 cf::player 1594 return if $pl->{deny_save};
1595
1596 aio_mkdir playerdir $pl, 0770;
1597 $pl->{last_save} = $cf::RUNTIME;
1598
1599 cf::get_slot 0.01;
1600
1601 # save slots, to be restored later
1602 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1603
1604 $pl->save_pl ($path);
1605 cf::cede_to_tick;
1606}
1607
1608sub new($) {
1609 my ($login) = @_;
1610
1611 my $self = create;
1612
1613 $self->ob->name ($login);
1614 $self->{deny_save} = 1;
1615
1616 $cf::PLAYER{$login} = $self;
1617
1618 $self
1619}
1620
1621=item $player->send_msg ($channel, $msg, $color, [extra...])
1622
1623=cut
1624
1625sub send_msg {
1626 my $ns = shift->ns
1627 or return;
1628 $ns->send_msg (@_);
1629}
1630
1631=item $pl->quit_character
1632
1633Nukes the player without looking back. If logged in, the connection will
1634be destroyed. May block for a long time.
1635
1636=cut
1637
1638sub quit_character {
1639 my ($pl) = @_;
1640
1641 my $name = $pl->ob->name;
1642
1643 $pl->{deny_save} = 1;
1644 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1645
1646 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1647 $pl->deactivate;
1648 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1649 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1650 $pl->ns->destroy if $pl->ns;
1651
1652 my $path = playerdir $pl;
1653 my $temp = "$path~$cf::RUNTIME~deleting~";
1654 aio_rename $path, $temp;
1655 delete $cf::PLAYER{$pl->ob->name};
1656 $pl->destroy;
1657
1658 my $prefix = qr<^~\Q$name\E/>;
1659
1660 # nuke player maps
1661 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1662
1663 IO::AIO::aio_rmtree $temp;
1664}
1665
1666=item $pl->kick
1667
1668Kicks a player out of the game. This destroys the connection.
1669
1670=cut
1671
1672sub kick {
1673 my ($pl, $kicker) = @_;
1674
1675 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1676 $pl->killer ("kicked");
1677 $pl->ns->destroy;
1678}
1679
1680=item cf::player::list_logins
1681
1682Returns am arrayref of all valid playernames in the system, can take a
1683while and may block, so not sync_job-capable, ever.
1684
1685=cut
1686
1687sub list_logins {
1688 my $dirs = aio_readdir $PLAYERDIR
1689 or return [];
1690
1691 my @logins;
1692
1693 for my $login (@$dirs) {
1694 my $path = path $login;
1695
1696 # a .pst is a dead give-away for a valid player
1697 # if no pst file found, open and chekc for blocked users
1698 if (aio_stat "$path.pst") {
1699 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1700 aio_read $fh, 0, 512, my $buf, 0 or next;
1701 $buf !~ /^password -------------$/m or next; # official not-valid tag
1702 }
1703
1704 utf8::decode $login;
1705 push @logins, $login;
1706 }
1707
1708 \@logins
1709}
1710
1711=item $player->maps
1712
1713=item cf::player::maps $login
1714
1715Returns an arrayref of map paths that are private for this
1716player. May block.
1717
1718=cut
1719
1720sub maps($) {
1721 my ($pl) = @_;
1722
1723 $pl = ref $pl ? $pl->ob->name : $pl;
1724
1725 my $files = aio_readdir playerdir $pl
1726 or return;
1727
1728 my @paths;
1729
1730 for (@$files) {
1731 utf8::decode $_;
1732 next if /\.(?:pl|pst)$/;
1733 next unless /^$PATH_SEP/o;
1734
1735 push @paths, cf::map::normalise "~$pl/$_";
1736 }
1737
1738 \@paths
1739}
1740
1741=item $protocol_xml = $player->expand_cfpod ($cfpod)
1742
1743Expand deliantra pod fragments into protocol xml.
1744
1745=item $player->ext_reply ($msgid, @msg)
1746
1747Sends an ext reply to the player.
1748
1749=cut
1750
1751sub ext_reply($$@) {
1752 my ($self, $id, @msg) = @_;
1753
1754 $self->ns->ext_reply ($id, @msg)
1755}
1756
1757=item $player->ext_msg ($type, @msg)
1758
1759Sends an ext event to the client.
1760
1761=cut
1762
1763sub ext_msg($$@) {
1764 my ($self, $type, @msg) = @_;
1765
1766 $self->ns->ext_msg ($type, @msg);
1767}
1768
1769=head3 cf::region
1100 1770
1101=over 4 1771=over 4
1102 1772
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut 1773=cut
1108 1774
1109sub cf::player::exists($) { 1775package cf::region;
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113 1776
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1777=item cf::region::find_by_path $path
1115 1778
1116Sends an ext reply to the player. 1779Tries to decuce the likely region for a map knowing only its path.
1117 1780
1118=cut 1781=cut
1119 1782
1120sub cf::player::ext_reply($$$%) { 1783sub find_by_path($) {
1121 my ($self, $id, %msg) = @_; 1784 my ($path) = @_;
1122 1785
1123 $msg{msgid} = $id; 1786 $path =~ s/^~[^\/]*//; # skip ~login
1124 1787
1125 $self->send ("ext " . to_json \%msg); 1788 my ($match, $specificity);
1789
1790 for my $region (list) {
1791 if ($region->{match} && $path =~ $region->{match}) {
1792 ($match, $specificity) = ($region, $region->specificity)
1793 if $region->specificity > $specificity;
1794 }
1795 }
1796
1797 $match
1126} 1798}
1127 1799
1128=back 1800=back
1129
1130 1801
1131=head3 cf::map 1802=head3 cf::map
1132 1803
1133=over 4 1804=over 4
1134 1805
1137package cf::map; 1808package cf::map;
1138 1809
1139use Fcntl; 1810use Fcntl;
1140use Coro::AIO; 1811use Coro::AIO;
1141 1812
1813use overload
1814 '""' => \&as_string,
1815 fallback => 1;
1816
1142our $MAX_RESET = 7200; 1817our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1818our $DEFAULT_RESET = 3000;
1144 1819
1145sub generate_random_map { 1820sub generate_random_map {
1146 my ($path, $rmp) = @_; 1821 my ($self, $rmp) = @_;
1822
1823 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1147 1824
1148 # mit "rum" bekleckern, nicht 1825 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1826 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1827 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1828 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1829 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1830 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1831 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1832 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1833 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1834 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1835 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1836 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1837 (cf::region::find $rmp->{region}), $rmp->{custom}
1838 )
1162} 1839}
1163 1840
1164# and all this just because we cannot iterate over 1841=item cf::map->register ($regex, $prio)
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168 1842
1169 $_->change_map_light ($change) 1843Register a handler for the map path matching the given regex at the
1170 for grep $_->outdoor, values %cf::MAP; 1844givne priority (higher is better, built-in handlers have priority 0, the
1171} 1845default).
1172 1846
1173sub try_load_header($) { 1847=cut
1848
1849sub register {
1850 my (undef, $regex, $prio) = @_;
1851 my $pkg = caller;
1852
1853 push @{"$pkg\::ISA"}, __PACKAGE__;
1854
1855 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1856}
1857
1858# also paths starting with '/'
1859$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1860
1861sub thawer_merge {
1862 my ($self, $merge) = @_;
1863
1864 # we have to keep some variables in memory intact
1865 local $self->{path};
1866 local $self->{load_path};
1867
1868 $self->SUPER::thawer_merge ($merge);
1869}
1870
1871sub normalise {
1174 my ($path) = @_; 1872 my ($path, $base) = @_;
1873
1874 $path = "$path"; # make sure its a string
1875
1876 $path =~ s/\.map$//;
1877
1878 # map plan:
1879 #
1880 # /! non-realised random map exit (special hack!)
1881 # {... are special paths that are not being touched
1882 # ?xxx/... are special absolute paths
1883 # ?random/... random maps
1884 # /... normal maps
1885 # ~user/... per-player map of a specific user
1886
1887 $path =~ s/$PATH_SEP/\//go;
1888
1889 # treat it as relative path if it starts with
1890 # something that looks reasonable
1891 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1892 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1893
1894 $base =~ s{[^/]+/?$}{};
1895 $path = "$base/$path";
1896 }
1897
1898 for ($path) {
1899 redo if s{//}{/};
1900 redo if s{/\.?/}{/};
1901 redo if s{/[^/]+/\.\./}{/};
1902 }
1903
1904 $path
1905}
1906
1907sub new_from_path {
1908 my (undef, $path, $base) = @_;
1909
1910 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1911
1912 $path = normalise $path, $base;
1913
1914 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1915 if ($path =~ $EXT_MAP{$pkg}[1]) {
1916 my $self = bless cf::map::new, $pkg;
1917 $self->{path} = $path; $self->path ($path);
1918 $self->init; # pass $1 etc.
1919 return $self;
1920 }
1921 }
1922
1923 Carp::cluck "unable to resolve path '$path' (base '$base').";
1924 ()
1925}
1926
1927sub init {
1928 my ($self) = @_;
1929
1930 $self
1931}
1932
1933sub as_string {
1934 my ($self) = @_;
1935
1936 "$self->{path}"
1937}
1938
1939# the displayed name, this is a one way mapping
1940sub visible_name {
1941 &as_string
1942}
1943
1944# the original (read-only) location
1945sub load_path {
1946 my ($self) = @_;
1947
1948 "$MAPDIR/$self->{path}.map"
1949}
1950
1951# the temporary/swap location
1952sub save_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$TMPDIR/$path.map"
1957}
1958
1959# the unique path, undef == no special unique path
1960sub uniq_path {
1961 my ($self) = @_;
1962
1963 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1964 "$UNIQUEDIR/$path"
1965}
1966
1967sub decay_objects {
1968 my ($self) = @_;
1969
1970 return if $self->{deny_reset};
1971
1972 $self->do_decay_objects;
1973}
1974
1975sub unlink_save {
1976 my ($self) = @_;
1977
1978 utf8::encode (my $save = $self->save_path);
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1981}
1982
1983sub load_header_from($) {
1984 my ($self, $path) = @_;
1175 1985
1176 utf8::encode $path; 1986 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1987 my $f = new_from_file cf::object::thawer $path
1178 or return; 1988 or return;
1179 1989
1180 my $map = cf::map::new 1990 $self->_load_header ($f)
1181 or return; 1991 or return;
1182 1992
1183 $map->load_header ($path) 1993 local $MAP_LOADING{$self->{path}} = $self;
1994 $f->resolve_delayed_derefs;
1995
1996 $self->{load_path} = $path;
1997
1998 1
1999}
2000
2001sub load_header_orig {
2002 my ($self) = @_;
2003
2004 $self->load_header_from ($self->load_path)
2005}
2006
2007sub load_header_temp {
2008 my ($self) = @_;
2009
2010 $self->load_header_from ($self->save_path)
2011}
2012
2013sub prepare_temp {
2014 my ($self) = @_;
2015
2016 $self->last_access ((delete $self->{last_access})
2017 || $cf::RUNTIME); #d#
2018 # safety
2019 $self->{instantiate_time} = $cf::RUNTIME
2020 if $self->{instantiate_time} > $cf::RUNTIME;
2021}
2022
2023sub prepare_orig {
2024 my ($self) = @_;
2025
2026 $self->{load_original} = 1;
2027 $self->{instantiate_time} = $cf::RUNTIME;
2028 $self->last_access ($cf::RUNTIME);
2029 $self->instantiate;
2030}
2031
2032sub load_header {
2033 my ($self) = @_;
2034
2035 if ($self->load_header_temp) {
2036 $self->prepare_temp;
2037 } else {
2038 $self->load_header_orig
1184 or return; 2039 or return;
2040 $self->prepare_orig;
2041 }
1185 2042
1186 $map->{load_path} = $path; 2043 $self->{deny_reset} = 1
2044 if $self->no_reset;
1187 2045
1188 $map 2046 $self->default_region (cf::region::find_by_path $self->{path})
1189} 2047 unless $self->default_region;
1190 2048
2049 1
2050}
2051
1191sub find_map; 2052sub find;
1192sub find_map { 2053sub find {
1193 my ($path, $origin) = @_; 2054 my ($path, $origin) = @_;
1194 2055
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 2056 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 2057
1200 cf::lock_wait "map_find:$key"; 2058 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 2059 my $guard2 = cf::lock_acquire "map_find:$path";
1204 2060
1205 # do it the slow way 2061 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 2062 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 2063 or return;
1220 2064
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 2065 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 2066
1234 if ($map->should_reset) { 2067 $map->load_header
2068 or return;
2069
2070 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2071 # doing this can freeze the server in a sync job, obviously
2072 #$cf::WAIT_FOR_TICK->wait;
2073 undef $guard2;
2074 undef $guard1;
1235 $map->reset; 2075 $map->reset;
1236 undef $guard; 2076 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 2077 }
1240 2078
1241 $cf::MAP{$key} = $map 2079 $cf::MAP{$path} = $map
1242 } 2080 }
1243} 2081}
2082
2083sub pre_load { }
2084#sub post_load { } # XS
1244 2085
1245sub load { 2086sub load {
1246 my ($self) = @_; 2087 my ($self) = @_;
1247 2088
2089 local $self->{deny_reset} = 1; # loading can take a long time
2090
1248 my $path = $self->{path}; 2091 my $path = $self->{path};
2092
2093 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2094 my $guard = cf::lock_acquire "map_data:$path";
1250 2095
2096 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 2097 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 2098
1253 $self->in_memory (cf::MAP_LOADING); 2099 $self->in_memory (cf::MAP_LOADING);
1254 2100
1255 $self->alloc; 2101 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2102
2103 $self->pre_load;
2104 cf::cede_to_tick;
2105
2106 my $f = new_from_file cf::object::thawer $self->{load_path};
2107 $f->skip_block;
2108 $self->_load_objects ($f)
1257 or return; 2109 or return;
1258 2110
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2111 $self->post_load_original
1260 if delete $self->{load_original}; 2112 if delete $self->{load_original};
1261 2113
1262 if (my $uniq = $path->uniq_path) { 2114 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2115 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2116 unless (aio_stat $uniq) {
2117 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2118 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2119 $self->_load_objects ($f);
2120 $f->resolve_delayed_derefs;
2121 }
1267 } 2122 }
1268 } 2123 }
1269 2124
2125 $f->resolve_delayed_derefs;
2126
2127 cf::cede_to_tick;
1270 # now do the right thing for maps 2128 # now do the right thing for maps
1271 $self->link_multipart_objects; 2129 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2130 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2131 unless $self->difficulty;
2132 cf::cede_to_tick;
2133
2134 unless ($self->{deny_activate}) {
2135 $self->decay_objects;
2136 $self->fix_auto_apply;
2137 $self->update_buttons;
2138 cf::cede_to_tick;
1283 $self->activate; 2139 $self->activate;
1284 } 2140 }
1285 2141
2142 $self->{last_save} = $cf::RUNTIME;
2143 $self->last_access ($cf::RUNTIME);
2144
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2145 $self->in_memory (cf::MAP_ACTIVE);
1287} 2146 }
1288 2147
1289sub load_map_sync { 2148 $self->post_load;
2149}
2150
2151# customize the map for a given player, i.e.
2152# return the _real_ map. used by e.g. per-player
2153# maps to change the path to ~playername/mappath
2154sub customise_for {
2155 my ($self, $ob) = @_;
2156
2157 return find "~" . $ob->name . "/" . $self->{path}
2158 if $self->per_player;
2159
2160# return find "?party/" . $ob->name . "/" . $self->{path}
2161# if $self->per_party;
2162
2163 $self
2164}
2165
2166# find and load all maps in the 3x3 area around a map
2167sub load_neighbours {
2168 my ($map) = @_;
2169
2170 my @neigh; # diagonal neighbours
2171
2172 for (0 .. 3) {
2173 my $neigh = $map->tile_path ($_)
2174 or next;
2175 $neigh = find $neigh, $map
2176 or next;
2177 $neigh->load;
2178
2179 # now find the diagonal neighbours
2180 push @neigh,
2181 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2182 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2183 }
2184
2185 for (grep defined $_->[0], @neigh) {
2186 my ($path, $origin) = @$_;
2187 my $neigh = find $path, $origin
2188 or next;
2189 $neigh->load;
2190 }
2191}
2192
2193sub find_sync {
1290 my ($path, $origin) = @_; 2194 my ($path, $origin) = @_;
1291 2195
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2196 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2197 if $Coro::current == $Coro::main;
1293 2198
1294 cf::sync_job { 2199 find $path, $origin
1295 my $map = cf::map::find_map $path, $origin 2200}
1296 or return; 2201
2202sub do_load_sync {
2203 my ($map) = @_;
2204
2205 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2206 if $Coro::current == $Coro::main;
2207
1297 $map->load; 2208 $map->load;
1298 $map 2209}
2210
2211our %MAP_PREFETCH;
2212our $MAP_PREFETCHER = undef;
2213
2214sub find_async {
2215 my ($path, $origin, $load) = @_;
2216
2217 $path = normalise $path, $origin && $origin->{path};
2218
2219 if (my $map = $cf::MAP{$path}) {
2220 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2221 }
2222
2223 $MAP_PREFETCH{$path} |= $load;
2224
2225 $MAP_PREFETCHER ||= cf::async {
2226 $Coro::current->{desc} = "map prefetcher";
2227
2228 while (%MAP_PREFETCH) {
2229 while (my ($k, $v) = each %MAP_PREFETCH) {
2230 if (my $map = find $k) {
2231 $map->load if $v;
2232 }
2233
2234 delete $MAP_PREFETCH{$k};
2235 }
2236 }
2237 undef $MAP_PREFETCHER;
2238 };
2239 $MAP_PREFETCHER->prio (6);
2240
2241 ()
2242}
2243
2244# common code, used by both ->save and ->swapout
2245sub _save {
2246 my ($self) = @_;
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249
2250 return unless $self->dirty;
2251
2252 my $save = $self->save_path; utf8::encode $save;
2253 my $uniq = $self->uniq_path; utf8::encode $uniq;
2254
2255 $self->{load_path} = $save;
2256
2257 return if $self->{deny_save};
2258
2259 local $self->{last_access} = $self->last_access;#d#
2260
2261 cf::async {
2262 $Coro::current->{desc} = "map player save";
2263 $_->contr->save for $self->players;
2264 };
2265
2266 cf::get_slot 0.02;
2267
2268 if ($uniq) {
2269 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2270 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2271 } else {
2272 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1299 } 2273 }
1300} 2274}
1301 2275
1302sub save { 2276sub save {
1303 my ($self) = @_; 2277 my ($self) = @_;
1304 2278
1305 $self->{last_save} = $cf::RUNTIME; 2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
1306 2280
1307 return unless $self->dirty; 2281 $self->_save;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322} 2282}
1323 2283
1324sub swap_out { 2284sub swap_out {
1325 my ($self) = @_; 2285 my ($self) = @_;
1326 2286
2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288
2289 return if $self->in_memory != cf::MAP_ACTIVE;
2290 return if $self->{deny_save};
1327 return if $self->players; 2291 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330 2292
2293 # first deactivate the map and "unlink" it from the core
2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->in_memory (cf::MAP_SWAPPED);
2297
2298 # then atomically save
1331 $self->save; 2299 $self->_save;
2300
2301 # then free the map
1332 $self->clear; 2302 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2303}
1335 2304
1336sub reset_at { 2305sub reset_at {
1337 my ($self) = @_; 2306 my ($self) = @_;
1338 2307
1339 # TODO: safety, remove and allow resettable per-player maps 2308 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2309 return 1e99 if $self->{deny_reset};
1342 2310
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2311 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2312 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2313
1350 my ($self) = @_; 2318 my ($self) = @_;
1351 2319
1352 $self->reset_at <= $cf::RUNTIME 2320 $self->reset_at <= $cf::RUNTIME
1353} 2321}
1354 2322
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2323sub reset {
1377 my ($self) = @_; 2324 my ($self) = @_;
1378 2325
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
1379 return if $self->players; 2328 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2329
1382 warn "resetting map ", $self->path;#d# 2330 cf::trace "resetting map ", $self->path, "\n";
2331
2332 $self->in_memory (cf::MAP_SWAPPED);
2333
2334 # need to save uniques path
2335 unless ($self->{deny_save}) {
2336 my $uniq = $self->uniq_path; utf8::encode $uniq;
2337
2338 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2339 if $uniq;
2340 }
1383 2341
1384 delete $cf::MAP{$self->path}; 2342 delete $cf::MAP{$self->path};
1385 2343
2344 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2345 $_->clear_links_to ($self) for values %cf::MAP;
2346 $self->clear;
1387 2347
1388 $self->unlink_save; 2348 $self->unlink_save;
1389 $self->destroy; 2349 $self->destroy;
1390} 2350}
1391 2351
1392my $nuke_counter = "aaaa"; 2352my $nuke_counter = "aaaa";
1393 2353
1394sub nuke { 2354sub nuke {
1395 my ($self) = @_; 2355 my ($self) = @_;
1396 2356
2357 {
2358 my $lock = cf::lock_acquire "map_data:$self->{path}";
2359
2360 delete $cf::MAP{$self->path};
2361
2362 $self->unlink_save;
2363
2364 bless $self, "cf::map::wrap";
2365 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2366 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2367 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2368 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2369
2370 $cf::MAP{$self->path} = $self;
2371 }
2372
1400 $self->reset; # polite request, might not happen 2373 $self->reset; # polite request, might not happen
1401} 2374}
1402 2375
1403sub customise_for { 2376=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2377
1406 if ($map->per_player) { 2378Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2379maps. May block.
2380
2381=cut
2382
2383sub tmp_maps() {
1408 } 2384 [
1409 2385 map {
1410 $map 2386 utf8::decode $_;
2387 /\.map$/
2388 ? normalise $_
2389 : ()
2390 } @{ aio_readdir $TMPDIR or [] }
2391 ]
1411} 2392}
1412 2393
1413sub emergency_save { 2394=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2395
1416 warn "enter emergency map save\n"; 2396Returns an arrayref with all map paths of currently instantiated and saved
2397random maps. May block.
1417 2398
1418 cf::sync_job { 2399=cut
1419 warn "begin emergency map save\n"; 2400
1420 $_->save for values %cf::MAP; 2401sub random_maps() {
2402 [
2403 map {
2404 utf8::decode $_;
2405 /\.map$/
2406 ? normalise "?random/$_"
2407 : ()
2408 } @{ aio_readdir $RANDOMDIR or [] }
2409 ]
2410}
2411
2412=item cf::map::unique_maps
2413
2414Returns an arrayref of paths of all shared maps that have
2415instantiated unique items. May block.
2416
2417=cut
2418
2419sub unique_maps() {
2420 [
2421 map {
2422 utf8::decode $_;
2423 s/\.map$//; # TODO future compatibility hack
2424 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2425 ? ()
2426 : normalise $_
2427 } @{ aio_readdir $UNIQUEDIR or [] }
2428 ]
2429}
2430
2431=item cf::map::static_maps
2432
2433Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2434file in the shared directory excluding F</styles> and F</editor>). May
2435block.
2436
2437=cut
2438
2439sub static_maps() {
2440 my @dirs = "";
2441 my @maps;
2442
2443 while (@dirs) {
2444 my $dir = shift @dirs;
2445
2446 next if $dir eq "/styles" || $dir eq "/editor";
2447
2448 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2449 or return;
2450
2451 for (@$files) {
2452 s/\.map$// or next;
2453 utf8::decode $_;
2454 push @maps, "$dir/$_";
2455 }
2456
2457 push @dirs, map "$dir/$_", @$dirs;
1421 }; 2458 }
1422 2459
1423 warn "end emergency map save\n"; 2460 \@maps
2461}
2462
2463=back
2464
2465=head3 cf::object
2466
2467=cut
2468
2469package cf::object;
2470
2471=over 4
2472
2473=item $ob->inv_recursive
2474
2475Returns the inventory of the object I<and> their inventories, recursively,
2476but I<not> the object itself.
2477
2478=cut
2479
2480sub inv_recursive_;
2481sub inv_recursive_ {
2482 map { $_, inv_recursive_ $_->inv } @_
2483}
2484
2485sub inv_recursive {
2486 inv_recursive_ inv $_[0]
2487}
2488
2489=item $ref = $ob->ref
2490
2491Creates and returns a persistent reference to an object that can be stored as a string.
2492
2493=item $ob = cf::object::deref ($refstring)
2494
2495returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2496even if the object actually exists. May block.
2497
2498=cut
2499
2500sub deref {
2501 my ($ref) = @_;
2502
2503 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2504 my ($uuid, $name) = ($1, $2);
2505 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2506 or return;
2507 $pl->ob->uuid eq $uuid
2508 or return;
2509
2510 $pl->ob
2511 } else {
2512 warn "$ref: cannot resolve object reference\n";
2513 undef
2514 }
1424} 2515}
1425 2516
1426package cf; 2517package cf;
1427 2518
1428=back 2519=back
1429
1430 2520
1431=head3 cf::object::player 2521=head3 cf::object::player
1432 2522
1433=over 4 2523=over 4
1434 2524
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2527Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2528can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2529dialogue with the given NPC character.
1440 2530
1441=cut 2531=cut
2532
2533our $SAY_CHANNEL = {
2534 id => "say",
2535 title => "Map",
2536 reply => "say ",
2537 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2538};
2539
2540our $CHAT_CHANNEL = {
2541 id => "chat",
2542 title => "Chat",
2543 reply => "chat ",
2544 tooltip => "Player chat and shouts, global to the server.",
2545};
1442 2546
1443# rough implementation of a future "reply" method that works 2547# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2548# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2549#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2550sub cf::object::player::reply($$$;$) {
1448 2552
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2553 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2554
1451 if ($self->{record_replies}) { 2555 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2556 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2557
1453 } else { 2558 } else {
2559 my $pl = $self->contr;
2560
2561 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2562 my $dialog = $pl->{npc_dialog};
2563 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2564
2565 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2566 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2567 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2568 }
1456 } 2569 }
2570}
2571
2572=item $object->send_msg ($channel, $msg, $color, [extra...])
2573
2574=cut
2575
2576sub cf::object::send_msg {
2577 my $pl = shift->contr
2578 or return;
2579 $pl->send_msg (@_);
1457} 2580}
1458 2581
1459=item $player_object->may ("access") 2582=item $player_object->may ("access")
1460 2583
1461Returns wether the given player is authorized to access resource "access" 2584Returns wether the given player is authorized to access resource "access"
1474 2597
1475=item $player_object->enter_link 2598=item $player_object->enter_link
1476 2599
1477Freezes the player and moves him/her to a special map (C<{link}>). 2600Freezes the player and moves him/her to a special map (C<{link}>).
1478 2601
1479The player should be reaosnably safe there for short amounts of time. You 2602The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2603for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2604though, as the player cannot control the character while it is on the link
2605map.
2606
2607Will never block.
1481 2608
1482=item $player_object->leave_link ($map, $x, $y) 2609=item $player_object->leave_link ($map, $x, $y)
1483 2610
1484Moves the player out of the specila link map onto the given map. If the 2611Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2612map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2613to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2614fails, to the emergency map position.
1488 2615
1489Might block. 2616Might block.
1490 2617
1491=cut 2618=cut
2619
2620sub link_map {
2621 unless ($LINK_MAP) {
2622 $LINK_MAP = cf::map::find "{link}"
2623 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2624 $LINK_MAP->load;
2625 }
2626
2627 $LINK_MAP
2628}
1492 2629
1493sub cf::object::player::enter_link { 2630sub cf::object::player::enter_link {
1494 my ($self) = @_; 2631 my ($self) = @_;
1495 2632
1496 $self->deactivate_recursive; 2633 $self->deactivate_recursive;
1497 2634
1498 return if $self->map == $LINK_MAP; 2635 ++$self->{_link_recursion};
2636
2637 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2638
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2639 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2640 if $self->map && $self->map->{path} ne "{link}";
1502 2641
1503 $self->enter_map ($LINK_MAP, 20, 20); 2642 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1504} 2643}
1505 2644
1506sub cf::object::player::leave_link { 2645sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2646 my ($self, $map, $x, $y) = @_;
2647
2648 return unless $self->contr->active;
1508 2649
1509 my $link_pos = delete $self->{_link_pos}; 2650 my $link_pos = delete $self->{_link_pos};
1510 2651
1511 unless ($map) { 2652 unless ($map) {
1512 # restore original map position 2653 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2654 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2655 $map = cf::map::find $map;
1515 2656
1516 unless ($map) { 2657 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2658 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2659 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2660 or die "FATAL: cannot load emergency map\n";
1520 } 2661 }
1521 } 2662 }
1522 2663
1523 ($x, $y) = (-1, -1) 2664 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y); 2665 unless (defined $x) && (defined $y);
1525 2666
1526 # use -1 or undef as default coordinates, not 0, 0 2667 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2668 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2669 if $x <= 0 && $y <= 0;
1529 2670
1530 $map->load; 2671 $map->load;
2672 $map->load_neighbours;
1531 2673
2674 return unless $self->contr->active;
2675
2676 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2677 if ($self->enter_map ($map, $x, $y)) {
2678 # entering was successful
2679 delete $self->{_link_recursion};
2680 # only activate afterwards, to support waiting in hooks
1532 $self->activate_recursive; 2681 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 }, 2682 }
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2683
1550 # try to abort aborted map switching on player login :) 2684}
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2685
1564=item $player_object->goto_map ($path, $x, $y) 2686=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1565 2687
1566=cut 2688Moves the player to the given map-path and coordinates by first freezing
2689her, loading and preparing them map, calling the provided $check callback
2690that has to return the map if sucecssful, and then unfreezes the player on
2691the new (success) or old (failed) map position. In either case, $done will
2692be called at the end of this process.
1567 2693
2694Note that $check will be called with a potentially non-loaded map, so if
2695it needs a loaded map it has to call C<< ->load >>.
2696
2697=cut
2698
2699our $GOTOGEN;
2700
1568sub cf::object::player::goto_map { 2701sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2702 my ($self, $path, $x, $y, $check, $done) = @_;
2703
2704 if ($self->{_link_recursion} >= $MAX_LINKS) {
2705 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2706 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2707 ($path, $x, $y) = @$EMERGENCY_POSITION;
2708 }
2709
2710 # do generation counting so two concurrent goto's will be executed in-order
2711 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2712
1571 $self->enter_link; 2713 $self->enter_link;
1572 2714
1573 (cf::async { 2715 (async {
1574 $path = new cf::path $path; 2716 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2717
1576 my $map = cf::map::find_map $path->as_string; 2718 # *tag paths override both path and x|y
2719 if ($path =~ /^\*(.*)$/) {
2720 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2721 my $ob = $obs[rand @obs];
2722
2723 # see if we actually can go there
2724 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2725 $ob = $obs[rand @obs];
2726 } else {
2727 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2728 }
2729 # else put us there anyways for now #d#
2730
2731 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2732 } else {
2733 ($path, $x, $y) = (undef, undef, undef);
2734 }
2735 }
2736
2737 my $map = eval {
2738 my $map = defined $path ? cf::map::find $path : undef;
2739
2740 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2741 $map = $map->customise_for ($self);
1578 2742 $map = $check->($map, $x, $y, $self) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2743 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2744 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2745 }
1583 2746
2747 $map
2748 };
2749
2750 if ($@) {
2751 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2752 LOG llevError | logBacktrace, Carp::longmess $@;
2753 }
2754
2755 if ($gen == $self->{_goto_generation}) {
2756 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2757 $self->leave_link ($map, $x, $y);
2758 }
2759
2760 $done->($self) if $done;
1585 })->prio (1); 2761 })->prio (1);
1586} 2762}
1587 2763
1588=item $player_object->enter_exit ($exit_object) 2764=item $player_object->enter_exit ($exit_object)
1589 2765
1591 2767
1592sub parse_random_map_params { 2768sub parse_random_map_params {
1593 my ($spec) = @_; 2769 my ($spec) = @_;
1594 2770
1595 my $rmp = { # defaults 2771 my $rmp = { # defaults
1596 xsize => 10, 2772 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2773 ysize => (cf::rndm 15, 40),
2774 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2775 #layout => string,
1598 }; 2776 };
1599 2777
1600 for (split /\n/, $spec) { 2778 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2779 my ($k, $v) = split /\s+/, $_, 2;
1602 2780
1614 # that depends on the exit object 2792 # that depends on the exit object
1615 2793
1616 my $rmp = parse_random_map_params $exit->msg; 2794 my $rmp = parse_random_map_params $exit->msg;
1617 2795
1618 if ($exit->map) { 2796 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2797 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2798 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2799 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2800 $rmp->{origin_y} = $exit->y;
2801
2802 $exit->map->touch;
1623 } 2803 }
1624 2804
1625 $rmp->{random_seed} ||= $exit->random_seed; 2805 $rmp->{random_seed} ||= $exit->random_seed;
1626 2806
1627 my $data = cf::to_json $rmp; 2807 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2808 my $md5 = Digest::MD5::md5_hex $data;
2809 my $meta = "$RANDOMDIR/$md5.meta";
1629 2810
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2811 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2812 aio_write $fh, 0, (length $data), $data, 0;
2813 undef $fh;
2814 aio_rename "$meta~", $meta;
1632 2815
2816 my $slaying = "?random/$md5";
2817
2818 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2819 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2820 $exit->msg (undef);
2821 }
1635 } 2822 }
1636} 2823}
1637 2824
1638sub cf::object::player::enter_exit { 2825sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2826 my ($self, $exit) = @_;
1640 2827
1641 return unless $self->type == cf::PLAYER; 2828 return unless $self->type == cf::PLAYER;
1642 2829
1643 $self->enter_link; 2830 $self->enter_link;
1644 2831
1645 (cf::async { 2832 (async {
2833 $Coro::current->{desc} = "enter_exit";
2834
1646 unless (eval { 2835 unless (eval {
2836 $self->deactivate_recursive; # just to be sure
2837
2838 # random map handling
2839 {
2840 my $guard = cf::lock_acquire "exit_prepare:$exit";
2841
1647 prepare_random_map $exit 2842 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 2843 if $exit->slaying eq "/!";
2844 }
1649 2845
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2846 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2847 my $x = $exit->stats->hp;
2848 my $y = $exit->stats->sp;
1652 2849
2850 $self->goto ($map, $x, $y);
2851
2852 # if exit is damned, update players death & WoR home-position
2853 $self->contr->savebed ($map, $x, $y)
2854 if $exit->flag (cf::FLAG_DAMNED);
2855
1653 1; 2856 1
1654 }) { 2857 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2858 $self->message ("Something went wrong deep within the deliantra server. "
1656 . "I'll try to bring you back to the map you were before. " 2859 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2860 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2861 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2862
1660 warn "ERROR in enter_exit: $@"; 2863 error "ERROR in enter_exit: $@";
1661 $self->leave_link; 2864 $self->leave_link;
1662 } 2865 }
1663 })->prio (1); 2866 })->prio (1);
1664} 2867}
1665 2868
1676 2879
1677sub cf::client::send_drawinfo { 2880sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2881 my ($self, $text, $flags) = @_;
1679 2882
1680 utf8::encode $text; 2883 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2884 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2885}
1683 2886
2887=item $client->send_big_packet ($pkt)
2888
2889Like C<send_packet>, but tries to compress large packets, and fragments
2890them as required.
2891
2892=cut
2893
2894our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2895
2896sub cf::client::send_big_packet {
2897 my ($self, $pkt) = @_;
2898
2899 # try lzf for large packets
2900 $pkt = "lzf " . Compress::LZF::compress $pkt
2901 if 1024 <= length $pkt and $self->{can_lzf};
2902
2903 # split very large packets
2904 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2905 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2906 $pkt = "frag";
2907 }
2908
2909 $self->send_packet ($pkt);
2910}
2911
2912=item $client->send_msg ($channel, $msg, $color, [extra...])
2913
2914Send a drawinfo or msg packet to the client, formatting the msg for the
2915client if neccessary. C<$type> should be a string identifying the type of
2916the message, with C<log> being the default. If C<$color> is negative, suppress
2917the message unless the client supports the msg packet.
2918
2919=cut
2920
2921# non-persistent channels (usually the info channel)
2922our %CHANNEL = (
2923 "c/motd" => {
2924 id => "infobox",
2925 title => "MOTD",
2926 reply => undef,
2927 tooltip => "The message of the day",
2928 },
2929 "c/identify" => {
2930 id => "infobox",
2931 title => "Identify",
2932 reply => undef,
2933 tooltip => "Items recently identified",
2934 },
2935 "c/examine" => {
2936 id => "infobox",
2937 title => "Examine",
2938 reply => undef,
2939 tooltip => "Signs and other items you examined",
2940 },
2941 "c/shopinfo" => {
2942 id => "infobox",
2943 title => "Shop Info",
2944 reply => undef,
2945 tooltip => "What your bargaining skill tells you about the shop",
2946 },
2947 "c/book" => {
2948 id => "infobox",
2949 title => "Book",
2950 reply => undef,
2951 tooltip => "The contents of a note or book",
2952 },
2953 "c/lookat" => {
2954 id => "infobox",
2955 title => "Look",
2956 reply => undef,
2957 tooltip => "What you saw there",
2958 },
2959 "c/who" => {
2960 id => "infobox",
2961 title => "Players",
2962 reply => undef,
2963 tooltip => "Shows players who are currently online",
2964 },
2965 "c/body" => {
2966 id => "infobox",
2967 title => "Body Parts",
2968 reply => undef,
2969 tooltip => "Shows which body parts you posess and are available",
2970 },
2971 "c/statistics" => {
2972 id => "infobox",
2973 title => "Statistics",
2974 reply => undef,
2975 tooltip => "Shows your primary statistics",
2976 },
2977 "c/skills" => {
2978 id => "infobox",
2979 title => "Skills",
2980 reply => undef,
2981 tooltip => "Shows your experience per skill and item power",
2982 },
2983 "c/shopitems" => {
2984 id => "infobox",
2985 title => "Shop Items",
2986 reply => undef,
2987 tooltip => "Shows the items currently for sale in this shop",
2988 },
2989 "c/resistances" => {
2990 id => "infobox",
2991 title => "Resistances",
2992 reply => undef,
2993 tooltip => "Shows your resistances",
2994 },
2995 "c/pets" => {
2996 id => "infobox",
2997 title => "Pets",
2998 reply => undef,
2999 tooltip => "Shows information abotu your pets/a specific pet",
3000 },
3001 "c/perceiveself" => {
3002 id => "infobox",
3003 title => "Perceive Self",
3004 reply => undef,
3005 tooltip => "You gained detailed knowledge about yourself",
3006 },
3007 "c/uptime" => {
3008 id => "infobox",
3009 title => "Uptime",
3010 reply => undef,
3011 tooltip => "How long the server has been running since last restart",
3012 },
3013 "c/mapinfo" => {
3014 id => "infobox",
3015 title => "Map Info",
3016 reply => undef,
3017 tooltip => "Information related to the maps",
3018 },
3019 "c/party" => {
3020 id => "party",
3021 title => "Party",
3022 reply => "gsay ",
3023 tooltip => "Messages and chat related to your party",
3024 },
3025 "c/death" => {
3026 id => "death",
3027 title => "Death",
3028 reply => undef,
3029 tooltip => "Reason for and more info about your most recent death",
3030 },
3031 "c/say" => $SAY_CHANNEL,
3032 "c/chat" => $CHAT_CHANNEL,
3033);
3034
3035sub cf::client::send_msg {
3036 my ($self, $channel, $msg, $color, @extra) = @_;
3037
3038 $msg = $self->pl->expand_cfpod ($msg)
3039 unless $color & cf::NDI_VERBATIM;
3040
3041 $color &= cf::NDI_CLIENT_MASK; # just in case...
3042
3043 # check predefined channels, for the benefit of C
3044 if ($CHANNEL{$channel}) {
3045 $channel = $CHANNEL{$channel};
3046
3047 $self->ext_msg (channel_info => $channel);
3048 $channel = $channel->{id};
3049
3050 } elsif (ref $channel) {
3051 # send meta info to client, if not yet sent
3052 unless (exists $self->{channel}{$channel->{id}}) {
3053 $self->{channel}{$channel->{id}} = $channel;
3054 $self->ext_msg (channel_info => $channel);
3055 }
3056
3057 $channel = $channel->{id};
3058 }
3059
3060 return unless @extra || length $msg;
3061
3062 # default colour, mask it out
3063 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3064 if $color & cf::NDI_DEF;
3065
3066 my $pkt = "msg "
3067 . $self->{json_coder}->encode (
3068 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3069 );
3070
3071 $self->send_big_packet ($pkt);
3072}
3073
3074=item $client->ext_msg ($type, @msg)
3075
3076Sends an ext event to the client.
3077
3078=cut
3079
3080sub cf::client::ext_msg($$@) {
3081 my ($self, $type, @msg) = @_;
3082
3083 if ($self->extcmd == 2) {
3084 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3085 } elsif ($self->extcmd == 1) { # TODO: remove
3086 push @msg, msgtype => "event_$type";
3087 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3088 }
3089}
3090
3091=item $client->ext_reply ($msgid, @msg)
3092
3093Sends an ext reply to the client.
3094
3095=cut
3096
3097sub cf::client::ext_reply($$@) {
3098 my ($self, $id, @msg) = @_;
3099
3100 if ($self->extcmd == 2) {
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3102 } elsif ($self->extcmd == 1) {
3103 #TODO: version 1, remove
3104 unshift @msg, msgtype => "reply", msgid => $id;
3105 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3106 }
3107}
1684 3108
1685=item $success = $client->query ($flags, "text", \&cb) 3109=item $success = $client->query ($flags, "text", \&cb)
1686 3110
1687Queues a query to the client, calling the given callback with 3111Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3112the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3113C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 3114
1691Queries can fail, so check the return code. Or don't, as queries will become 3115Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 3116become reliable at some point in the future.
1693 3117
1694=cut 3118=cut
1695 3119
1696sub cf::client::query { 3120sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 3121 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 3129 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3130 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 3131
1708 $self->send_packet ($self->{query_queue}[0][0]) 3132 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 3133 if @{ $self->{query_queue} } == 1;
3134
3135 1
1710} 3136}
1711 3137
1712cf::client->attach ( 3138cf::client->attach (
3139 on_connect => sub {
3140 my ($ns) = @_;
3141
3142 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3143 },
1713 on_reply => sub { 3144 on_reply => sub {
1714 my ($ns, $msg) = @_; 3145 my ($ns, $msg) = @_;
1715 3146
1716 # this weird shuffling is so that direct followup queries 3147 # this weird shuffling is so that direct followup queries
1717 # get handled first 3148 # get handled first
1718 my $queue = delete $ns->{query_queue} 3149 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 3150 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 3151
1721 (shift @$queue)->[1]->($msg); 3152 (shift @$queue)->[1]->($msg);
3153 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 3154
1723 push @{ $ns->{query_queue} }, @$queue; 3155 push @{ $ns->{query_queue} }, @$queue;
1724 3156
1725 if (@{ $ns->{query_queue} } == @$queue) { 3157 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 3158 if (@$queue) {
1728 } else { 3160 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3161 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 3162 }
1731 } 3163 }
1732 }, 3164 },
3165 on_exticmd => sub {
3166 my ($ns, $buf) = @_;
3167
3168 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3169
3170 if (ref $msg) {
3171 my ($type, $reply, @payload) =
3172 "ARRAY" eq ref $msg
3173 ? @$msg
3174 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3175
3176 my @reply;
3177
3178 if (my $cb = $EXTICMD{$type}) {
3179 @reply = $cb->($ns, @payload);
3180 }
3181
3182 $ns->ext_reply ($reply, @reply)
3183 if $reply;
3184
3185 } else {
3186 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3187 }
3188
3189 cf::override;
3190 },
1733); 3191);
1734 3192
1735=item $client->coro (\&cb) 3193=item $client->async (\&cb)
1736 3194
1737Create a new coroutine, running the specified callback. The coroutine will 3195Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 3196be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 3197or loss of connection).
1740 3198
1741=cut 3199=cut
1742 3200
1743sub cf::client::coro { 3201sub cf::client::async {
1744 my ($self, $cb) = @_; 3202 my ($self, $cb) = @_;
1745 3203
1746 my $coro = &cf::async ($cb); 3204 my $coro = &Coro::async ($cb);
1747 3205
1748 $coro->on_destroy (sub { 3206 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 3207 delete $self->{_coro}{$coro+0};
1750 }); 3208 });
1751 3209
1753 3211
1754 $coro 3212 $coro
1755} 3213}
1756 3214
1757cf::client->attach ( 3215cf::client->attach (
1758 on_destroy => sub { 3216 on_client_destroy => sub {
1759 my ($ns) = @_; 3217 my ($ns) = @_;
1760 3218
1761 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3219 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1762 }, 3220 },
1763); 3221);
1778our $safe = new Safe "safe"; 3236our $safe = new Safe "safe";
1779our $safe_hole = new Safe::Hole; 3237our $safe_hole = new Safe::Hole;
1780 3238
1781$SIG{FPE} = 'IGNORE'; 3239$SIG{FPE} = 'IGNORE';
1782 3240
1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3241$safe->permit_only (Opcode::opset qw(
3242 :base_core :base_mem :base_orig :base_math :base_loop
3243 grepstart grepwhile mapstart mapwhile
3244 sort time
3245));
1784 3246
1785# here we export the classes and methods available to script code 3247# here we export the classes and methods available to script code
1786 3248
1787=pod 3249=pod
1788 3250
1789The following fucntions and emthods are available within a safe environment: 3251The following functions and methods are available within a safe environment:
1790 3252
1791 cf::object contr pay_amount pay_player map 3253 cf::object
3254 contr pay_amount pay_player map x y force_find force_add destroy
3255 insert remove name archname title slaying race decrease split
3256 value
3257
1792 cf::object::player player 3258 cf::object::player
1793 cf::player peaceful 3259 player
1794 cf::map trigger 3260
3261 cf::player
3262 peaceful
3263
3264 cf::map
3265 trigger
1795 3266
1796=cut 3267=cut
1797 3268
1798for ( 3269for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 3270 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3271 insert remove inv nrof name archname title slaying race
3272 decrease split destroy change_exp value msg lore send_msg)],
1800 ["cf::object::player" => qw(player)], 3273 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 3274 ["cf::player" => qw(peaceful send_msg)],
1802 ["cf::map" => qw(trigger)], 3275 ["cf::map" => qw(trigger)],
1803) { 3276) {
1804 no strict 'refs';
1805 my ($pkg, @funs) = @$_; 3277 my ($pkg, @funs) = @$_;
1806 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3278 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1807 for @funs; 3279 for @funs;
1808} 3280}
1809 3281
1824 3296
1825 my $qcode = $code; 3297 my $qcode = $code;
1826 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3298 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1827 $qcode =~ s/\n/\\n/g; 3299 $qcode =~ s/\n/\\n/g;
1828 3300
3301 %vars = (_dummy => 0) unless %vars;
3302
3303 my @res;
1829 local $_; 3304 local $_;
1830 local @safe::cf::_safe_eval_args = values %vars;
1831 3305
1832 my $eval = 3306 my $eval =
1833 "do {\n" 3307 "do {\n"
1834 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3308 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1835 . "#line 0 \"{$qcode}\"\n" 3309 . "#line 0 \"{$qcode}\"\n"
1836 . $code 3310 . $code
1837 . "\n}" 3311 . "\n}"
1838 ; 3312 ;
1839 3313
3314 if ($CFG{safe_eval}) {
1840 sub_generation_inc; 3315 sub_generation_inc;
3316 local @safe::cf::_safe_eval_args = values %vars;
1841 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3317 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1842 sub_generation_inc; 3318 sub_generation_inc;
3319 } else {
3320 local @cf::_safe_eval_args = values %vars;
3321 @res = wantarray ? eval eval : scalar eval $eval;
3322 }
1843 3323
1844 if ($@) { 3324 if ($@) {
1845 warn "$@"; 3325 warn "$@",
1846 warn "while executing safe code '$code'\n"; 3326 "while executing safe code '$code'\n",
1847 warn "with arguments " . (join " ", %vars) . "\n"; 3327 "with arguments " . (join " ", %vars) . "\n";
1848 } 3328 }
1849 3329
1850 wantarray ? @res : $res[0] 3330 wantarray ? @res : $res[0]
1851} 3331}
1852 3332
1866=cut 3346=cut
1867 3347
1868sub register_script_function { 3348sub register_script_function {
1869 my ($fun, $cb) = @_; 3349 my ($fun, $cb) = @_;
1870 3350
1871 no strict 'refs'; 3351 $fun = "safe::$fun" if $CFG{safe_eval};
1872 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3352 *$fun = $safe_hole->wrap ($cb);
1873} 3353}
1874 3354
1875=back 3355=back
1876 3356
1877=cut 3357=cut
1878 3358
1879############################################################################# 3359#############################################################################
3360# the server's init and main functions
1880 3361
1881=head2 EXTENSION DATABASE SUPPORT 3362# async inc loader. yay.
3363sub inc_loader {
3364 my $mod = $_[1];
1882 3365
1883Crossfire maintains a very simple database for extension use. It can 3366 if (in_main && !tick_inhibit) {
1884currently store anything that can be serialised using Storable, which 3367 Carp::cluck "ERROR: attempted synchronous perl module load ($mod)";
1885excludes objects. 3368 } else {
1886 3369 debug "loading perl module $mod\n";
1887The parameter C<$family> should best start with the name of the extension
1888using it, it should be unique.
1889
1890=over 4
1891
1892=item $hashref = cf::db_get $family
1893
1894Return a hashref for use by the extension C<$family>, which can be
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897
1898=item $value = cf::db_get $family => $key
1899
1900Returns a single value from the database
1901
1902=item cf::db_put $family => $hashref
1903
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 } 3370 }
1930 3371
1931 my $pid; 3372 # 1. find real file
3373 for my $dir (@ORIG_INC) {
3374 ref $dir and next;
3375 0 <= Coro::AIO::aio_load "$dir/$mod", my $data
3376 or next;
1932 3377
1933 sub db_save() { 3378 $data = "#line 1 $dir/$mod\n$data";
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942 3379
1943 my $dirty; 3380 open my $fh, "<", \$data or die;
1944 3381
1945 sub db_sync() { 3382 return $fh;
1946 db_save if $dirty;
1947 undef $dirty;
1948 } 3383 }
1949 3384
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 3385 ()
1951 db_sync; 3386}
3387
3388sub init_inc {
3389 # save original @INC
3390 @ORIG_INC = ($LIBDIR, @INC) unless @ORIG_INC;
3391
3392 # make sure we can do scalar-opens
3393 open my $dummy, "<", \my $dummy2;
3394
3395 # execute some stuff so perl load's some of the core modules
3396 /Ü/ =~ /ü/i;
3397 eval { &Storable::nstore_fd };
3398
3399 @INC = (\&inc_loader, @ORIG_INC); # @ORIG_INC is needed for DynaLoader, AutoLoad etc.
3400
3401 debug "module loading will be asynchronous from this point on.";
3402}
3403
3404sub load_facedata($) {
3405 my ($path) = @_;
3406
3407 # HACK to clear player env face cache, we need some signal framework
3408 # for this (global event?)
3409 %ext::player_env::MUSIC_FACE_CACHE = ();
3410
3411 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3412
3413 trace "loading facedata from $path\n";
3414
3415 my $facedata;
3416 0 < aio_load $path, $facedata
3417 or die "$path: $!";
3418
3419 $facedata = Coro::Storable::thaw $facedata;
3420
3421 $facedata->{version} == 2
3422 or cf::cleanup "$path: version mismatch, cannot proceed.";
3423
3424 # patch in the exptable
3425 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3426 $facedata->{resource}{"res/exp_table"} = {
3427 type => FT_RSRC,
3428 data => $exp_table,
3429 hash => (Digest::MD5::md5 $exp_table),
1952 }); 3430 };
3431 cf::cede_to_tick;
1953 3432
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 } 3433 {
3434 my $faces = $facedata->{faceinfo};
1958 3435
1959 sub db_get($;$) { 3436 while (my ($face, $info) = each %$faces) {
1960 @_ >= 2 3437 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964 3438
1965 sub db_put($$;$) { 3439 cf::face::set_visibility $idx, $info->{visibility};
1966 if (@_ >= 3) { 3440 cf::face::set_magicmap $idx, $info->{magicmap};
1967 $DB->{$_[0]}{$_[1]} = $_[2]; 3441 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1968 } else { 3442 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973 3443
1974 cf::global->attach ( 3444 cf::cede_to_tick;
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 3445 }
1979 );
1980}
1981 3446
1982############################################################################# 3447 while (my ($face, $info) = each %$faces) {
1983# the server's main() 3448 next unless $info->{smooth};
1984 3449
1985sub cfg_load { 3450 my $idx = cf::face::find $face
3451 or next;
3452
3453 if (my $smooth = cf::face::find $info->{smooth}) {
3454 cf::face::set_smooth $idx, $smooth;
3455 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3456 } else {
3457 error "smooth face '$info->{smooth}' not found for face '$face'";
3458 }
3459
3460 cf::cede_to_tick;
3461 }
3462 }
3463
3464 {
3465 my $anims = $facedata->{animinfo};
3466
3467 while (my ($anim, $info) = each %$anims) {
3468 cf::anim::set $anim, $info->{frames}, $info->{facings};
3469 cf::cede_to_tick;
3470 }
3471
3472 cf::anim::invalidate_all; # d'oh
3473 }
3474
3475 {
3476 my $res = $facedata->{resource};
3477
3478 while (my ($name, $info) = each %$res) {
3479 if (defined $info->{type}) {
3480 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3481
3482 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3483 cf::face::set_type $idx, $info->{type};
3484 } else {
3485 $RESOURCE{$name} = $info; # unused
3486 }
3487
3488 cf::cede_to_tick;
3489 }
3490 }
3491
3492 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3493
3494 1
3495}
3496
3497register_exticmd fx_want => sub {
3498 my ($ns, $want) = @_;
3499
3500 while (my ($k, $v) = each %$want) {
3501 $ns->fx_want ($k, $v);
3502 }
3503};
3504
3505sub load_resource_file($) {
3506 my $guard = lock_acquire "load_resource_file";
3507
3508 my $status = load_resource_file_ $_[0];
3509 get_slot 0.1, 100;
3510 cf::arch::commit_load;
3511
3512 $status
3513}
3514
3515sub reload_regions {
3516 # HACK to clear player env face cache, we need some signal framework
3517 # for this (global event?)
3518 %ext::player_env::MUSIC_FACE_CACHE = ();
3519
3520 load_resource_file "$MAPDIR/regions"
3521 or die "unable to load regions file\n";
3522
3523 for (cf::region::list) {
3524 $_->{match} = qr/$_->{match}/
3525 if exists $_->{match};
3526 }
3527}
3528
3529sub reload_facedata {
3530 load_facedata "$DATADIR/facedata"
3531 or die "unable to load facedata\n";
3532}
3533
3534sub reload_archetypes {
3535 load_resource_file "$DATADIR/archetypes"
3536 or die "unable to load archetypes\n";
3537}
3538
3539sub reload_treasures {
3540 load_resource_file "$DATADIR/treasures"
3541 or die "unable to load treasurelists\n";
3542}
3543
3544sub reload_sound {
3545 trace "loading sound config from $DATADIR/sound\n";
3546
3547 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3548 or die "$DATADIR/sound $!";
3549
3550 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3551
3552 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3553 my $sound = $soundconf->{compat}[$_]
3554 or next;
3555
3556 my $face = cf::face::find "sound/$sound->[1]";
3557 cf::sound::set $sound->[0] => $face;
3558 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3559 }
3560
3561 while (my ($k, $v) = each %{$soundconf->{event}}) {
3562 my $face = cf::face::find "sound/$v";
3563 cf::sound::set $k => $face;
3564 }
3565}
3566
3567sub reload_resources {
3568 trace "reloading resource files...\n";
3569
3570 reload_facedata;
3571 reload_sound;
3572 reload_archetypes;
3573 reload_regions;
3574 reload_treasures;
3575
3576 trace "finished reloading resource files\n";
3577}
3578
3579sub reload_config {
3580 trace "reloading config file...\n";
3581
1986 open my $fh, "<:utf8", cf::confdir . "/config" 3582 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 3583 or return;
1988 3584
1989 local $/; 3585 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 3586 *CFG = YAML::XS::Load scalar <$fh>;
3587
3588 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3589
3590 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3591 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3592
3593 if (exists $CFG{mlockall}) {
3594 eval {
3595 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3596 and die "WARNING: m(un)lockall failed: $!\n";
3597 };
3598 warn $@ if $@;
3599 }
3600
3601 trace "finished reloading resource files\n";
3602}
3603
3604sub pidfile() {
3605 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3606 or die "$PIDFILE: $!";
3607 flock $fh, &Fcntl::LOCK_EX
3608 or die "$PIDFILE: flock: $!";
3609 $fh
3610}
3611
3612# make sure only one server instance is running at any one time
3613sub atomic {
3614 my $fh = pidfile;
3615
3616 my $pid = <$fh>;
3617 kill 9, $pid if $pid > 0;
3618
3619 seek $fh, 0, 0;
3620 print $fh $$;
3621}
3622
3623sub main_loop {
3624 trace "EV::loop starting\n";
3625 if (1) {
3626 EV::loop;
3627 }
3628 trace "EV::loop returned\n";
3629 goto &main_loop unless $REALLY_UNLOOP;
1991} 3630}
1992 3631
1993sub main { 3632sub main {
3633 cf::init_globals; # initialise logging
3634
3635 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3636 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3637 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3638 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3639
3640 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3641
1994 # we must not ever block the main coroutine 3642 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3643 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3644 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3645 (async {
1998 Event::one_event; 3646 $Coro::current->{desc} = "IDLE BUG HANDLER";
1999 })->(); 3647 EV::loop EV::LOOP_ONESHOT;
3648 })->prio (Coro::PRIO_MAX);
2000 }; 3649 };
2001 3650
2002 cfg_load; 3651 evthread_start IO::AIO::poll_fileno;
2003 db_load; 3652
3653 cf::sync_job {
3654 init_inc;
3655
3656 cf::init_experience;
3657 cf::init_anim;
3658 cf::init_attackmess;
3659 cf::init_dynamic;
3660
3661 cf::load_settings;
3662 cf::load_materials;
3663
3664 reload_resources;
3665 reload_config;
3666 db_init;
3667
3668 cf::init_uuid;
3669 cf::init_signals;
3670 cf::init_skills;
3671
3672 cf::init_beforeplay;
3673
3674 atomic;
3675
2004 load_extensions; 3676 load_extensions;
2005 Event::loop; 3677
3678 utime time, time, $RUNTIMEFILE;
3679
3680 # no (long-running) fork's whatsoever before this point(!)
3681 use POSIX ();
3682 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3683
3684 (pop @POST_INIT)->(0) while @POST_INIT;
3685 };
3686
3687 cf::object::thawer::errors_are_fatal 0;
3688 info "parse errors in files are no longer fatal from this point on.\n";
3689
3690 my $free_main; $free_main = EV::idle sub {
3691 undef $free_main;
3692 undef &main; # free gobs of memory :)
3693 };
3694
3695 goto &main_loop;
2006} 3696}
2007 3697
2008############################################################################# 3698#############################################################################
2009# initialisation 3699# initialisation and cleanup
2010 3700
3701# install some emergency cleanup handlers
3702BEGIN {
3703 our %SIGWATCHER = ();
3704 for my $signal (qw(INT HUP TERM)) {
3705 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3706 cf::cleanup "SIG$signal";
3707 };
3708 }
3709}
3710
3711sub write_runtime_sync {
3712 my $t0 = AE::time;
3713
3714 # first touch the runtime file to show we are still running:
3715 # the fsync below can take a very very long time.
3716
3717 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3718
3719 my $guard = cf::lock_acquire "write_runtime";
3720
3721 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3722 or return;
3723
3724 my $value = $cf::RUNTIME + 90 + 10;
3725 # 10 is the runtime save interval, for a monotonic clock
3726 # 60 allows for the watchdog to kill the server.
3727
3728 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3729 and return;
3730
3731 # always fsync - this file is important
3732 aio_fsync $fh
3733 and return;
3734
3735 # touch it again to show we are up-to-date
3736 aio_utime $fh, undef, undef;
3737
3738 close $fh
3739 or return;
3740
3741 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3742 and return;
3743
3744 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3745
3746 1
3747}
3748
3749our $uuid_lock;
3750our $uuid_skip;
3751
3752sub write_uuid_sync($) {
3753 $uuid_skip ||= $_[0];
3754
3755 return if $uuid_lock;
3756 local $uuid_lock = 1;
3757
3758 my $uuid = "$LOCALDIR/uuid";
3759
3760 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3761 or return;
3762
3763 my $value = uuid_seq uuid_cur;
3764
3765 unless ($value) {
3766 info "cowardly refusing to write zero uuid value!\n";
3767 return;
3768 }
3769
3770 my $value = uuid_str $value + $uuid_skip;
3771 $uuid_skip = 0;
3772
3773 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3774 and return;
3775
3776 # always fsync - this file is important
3777 aio_fsync $fh
3778 and return;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$uuid~", $uuid
3784 and return;
3785
3786 trace "uuid file written ($value).\n";
3787
3788 1
3789
3790}
3791
3792sub write_uuid($$) {
3793 my ($skip, $sync) = @_;
3794
3795 $sync ? write_uuid_sync $skip
3796 : async { write_uuid_sync $skip };
3797}
3798
3799sub emergency_save() {
3800 my $freeze_guard = cf::freeze_mainloop;
3801
3802 info "emergency_perl_save: enter\n";
3803
3804 # this is a trade-off: we want to be very quick here, so
3805 # save all maps without fsync, and later call a global sync
3806 # (which in turn might be very very slow)
3807 local $USE_FSYNC = 0;
3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
3811
3812 # use a peculiar iteration method to avoid tripping on perl
3813 # refcount bugs in for. also avoids problems with players
3814 # and maps saved/destroyed asynchronously.
3815 info "emergency_perl_save: begin player save\n";
3816 for my $login (keys %cf::PLAYER) {
3817 my $pl = $cf::PLAYER{$login} or next;
3818 $pl->valid or next;
3819 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3820 $pl->save;
3821 }
3822 info "emergency_perl_save: end player save\n";
3823
3824 cf::write_runtime_sync; # external watchdog should not bark
3825
3826 info "emergency_perl_save: begin map save\n";
3827 for my $path (keys %cf::MAP) {
3828 my $map = $cf::MAP{$path} or next;
3829 $map->valid or next;
3830 $map->save;
3831 }
3832 info "emergency_perl_save: end map save\n";
3833
3834 cf::write_runtime_sync; # external watchdog should not bark
3835
3836 info "emergency_perl_save: begin database checkpoint\n";
3837 BDB::db_env_txn_checkpoint $DB_ENV;
3838 info "emergency_perl_save: end database checkpoint\n";
3839
3840 info "emergency_perl_save: begin write uuid\n";
3841 write_uuid_sync 1;
3842 info "emergency_perl_save: end write uuid\n";
3843
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 trace "emergency_perl_save: syncing database to disk";
3847 BDB::db_env_txn_checkpoint $DB_ENV;
3848
3849 info "emergency_perl_save: starting sync\n";
3850 IO::AIO::aio_sync sub {
3851 info "emergency_perl_save: finished sync\n";
3852 };
3853
3854 cf::write_runtime_sync; # external watchdog should not bark
3855
3856 trace "emergency_perl_save: flushing outstanding aio requests";
3857 while (IO::AIO::nreqs || BDB::nreqs) {
3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3859 }
3860
3861 cf::write_runtime_sync; # external watchdog should not bark
3862 };
3863
3864 info "emergency_perl_save: leave\n";
3865}
3866
3867sub post_cleanup {
3868 my ($make_core) = @_;
3869
3870 IO::AIO::flush;
3871
3872 error Carp::longmess "post_cleanup backtrace"
3873 if $make_core;
3874
3875 my $fh = pidfile;
3876 unlink $PIDFILE if <$fh> == $$;
3877}
3878
3879# a safer delete_package, copied from Symbol
3880sub clear_package($) {
3881 my $pkg = shift;
3882
3883 # expand to full symbol table name if needed
3884 unless ($pkg =~ /^main::.*::$/) {
3885 $pkg = "main$pkg" if $pkg =~ /^::/;
3886 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3887 $pkg .= '::' unless $pkg =~ /::$/;
3888 }
3889
3890 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3891 my $stem_symtab = *{$stem}{HASH};
3892
3893 defined $stem_symtab and exists $stem_symtab->{$leaf}
3894 or return;
3895
3896 # clear all symbols
3897 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3898 for my $name (keys %$leaf_symtab) {
3899 _gv_clear *{"$pkg$name"};
3900# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3901 }
3902}
3903
2011sub reload() { 3904sub do_reload_perl() {
2012 # can/must only be called in main 3905 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3906 if (in_main) {
2014 warn "can only reload from main coroutine\n"; 3907 error "can only reload from main coroutine";
2015 return; 3908 return;
2016 } 3909 }
2017 3910
3911 return if $RELOAD++;
3912
3913 my $t1 = AE::time;
3914
3915 while ($RELOAD) {
2018 warn "reloading..."; 3916 info "reloading...";
2019 3917
2020 local $FREEZE = 1; 3918 trace "entering sync_job";
3919
3920 cf::sync_job {
2021 cf::emergency_save; 3921 cf::emergency_save;
2022 3922
2023 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved
2025
2026 # cancel all watchers
2027 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 }
2030
2031 # cancel all extension coros 3923 trace "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 3924 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 3925 %EXT_CORO = ();
2034 3926
2035 # unload all extensions 3927 trace "removing commands";
2036 for (@exts) { 3928 %COMMAND = ();
2037 warn "unloading <$_>";
2038 unload_extension $_;
2039 }
2040 3929
2041 # unload all modules loaded from $LIBDIR 3930 trace "removing ext/exti commands";
2042 while (my ($k, $v) = each %INC) { 3931 %EXTCMD = ();
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3932 %EXTICMD = ();
2044 3933
2045 warn "removing <$k>"; 3934 trace "unloading/nuking all extensions";
2046 delete $INC{$k}; 3935 for my $pkg (@EXTS) {
3936 trace "... unloading $pkg";
2047 3937
2048 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g;
2050
2051 if (my $cb = $k->can ("unload_module")) { 3938 if (my $cb = $pkg->can ("unload")) {
3939 eval {
2052 $cb->(); 3940 $cb->($pkg);
3941 1
3942 } or error "$pkg unloaded, but with errors: $@";
3943 }
3944
3945 trace "... clearing $pkg";
3946 clear_package $pkg;
2053 } 3947 }
2054 3948
2055 Symbol::delete_package $k; 3949 trace "unloading all perl modules loaded from $LIBDIR";
3950 while (my ($k, $v) = each %INC) {
3951 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3952
3953 trace "... unloading $k";
3954 delete $INC{$k};
3955
3956 $k =~ s/\.pm$//;
3957 $k =~ s/\//::/g;
3958
3959 if (my $cb = $k->can ("unload_module")) {
3960 $cb->();
3961 }
3962
3963 clear_package $k;
2056 } 3964 }
2057 3965
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 3966 trace "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 3967 clear_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3968 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 3969
2066 # remove register_script_function callbacks 3970 trace "unloading cf.pm \"a bit\"";
2067 # TODO
2068
2069 # unload cf.pm "a bit"
2070 delete $INC{"cf.pm"}; 3971 delete $INC{"cf.pm"};
3972 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2071 3973
2072 # don't, removes xs symbols, too, 3974 # don't, removes xs symbols, too,
2073 # and global variables created in xs 3975 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 3976 #clear_package __PACKAGE__;
2075 3977
2076 # reload cf.pm 3978 info "unload completed, starting to reload now";
3979
2077 warn "reloading cf.pm"; 3980 trace "reloading cf.pm";
2078 require cf; 3981 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3982 cf::_connect_to_perl_1;
2080 3983
2081 # load config and database again 3984 trace "loading config and database again";
2082 cf::cfg_load; 3985 cf::reload_config;
2083 cf::db_load;
2084 3986
2085 # load extensions
2086 warn "load extensions"; 3987 trace "loading extensions";
2087 cf::load_extensions; 3988 cf::load_extensions;
2088 3989
2089 # reattach attachments to objects 3990 if ($REATTACH_ON_RELOAD) {
2090 warn "reattach"; 3991 trace "reattaching attachments to objects/players";
2091 _global_reattach; 3992 _global_reattach; # objects, sockets
3993 trace "reattaching attachments to maps";
3994 reattach $_ for values %MAP;
3995 trace "reattaching attachments to players";
3996 reattach $_ for values %PLAYER;
3997 }
3998
3999 trace "running post_init jobs";
4000 (pop @POST_INIT)->(1) while @POST_INIT;
4001
4002 trace "leaving sync_job";
4003
4004 1
4005 } or do {
4006 error $@;
4007 cf::cleanup "error while reloading, exiting.";
4008 };
4009
4010 info "reloaded";
4011 --$RELOAD;
4012 }
4013
4014 $t1 = AE::time - $t1;
4015 info "reload completed in ${t1}s\n";
4016};
4017
4018our $RELOAD_WATCHER; # used only during reload
4019
4020sub reload_perl() {
4021 # doing reload synchronously and two reloads happen back-to-back,
4022 # coro crashes during coro_state_free->destroy here.
4023
4024 $RELOAD_WATCHER ||= cf::async {
4025 Coro::AIO::aio_wait cache_extensions;
4026
4027 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4028 do_reload_perl;
4029 undef $RELOAD_WATCHER;
4030 };
2092 }; 4031 };
2093
2094 if ($@) {
2095 warn $@;
2096 warn "error while reloading, exiting.";
2097 exit 1;
2098 }
2099
2100 warn "reloaded successfully";
2101};
2102
2103#############################################################################
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 4032}
2145
2146register "<global>", __PACKAGE__;
2147 4033
2148register_command "reload" => sub { 4034register_command "reload" => sub {
2149 my ($who, $arg) = @_; 4035 my ($who, $arg) = @_;
2150 4036
2151 if ($who->flag (FLAG_WIZ)) { 4037 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 4038 $who->message ("reloading server.");
4039 async {
4040 $Coro::current->{desc} = "perl_reload";
4041 reload_perl;
4042 };
2155 } 4043 }
2156}; 4044};
2157 4045
2158unshift @INC, $LIBDIR; 4046#############################################################################
2159 4047
2160$TICK_WATCHER = Event->timer ( 4048my $bug_warning = 0;
2161 reentrant => 0, 4049
2162 prio => 0, 4050our @WAIT_FOR_TICK;
2163 at => $NEXT_TICK || $TICK, 4051our @WAIT_FOR_TICK_BEGIN;
2164 data => WF_AUTOCANCEL, 4052
2165 cb => sub { 4053sub wait_for_tick {
2166 unless ($FREEZE) { 4054 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4055
4056 my $signal = new Coro::Signal;
4057 push @WAIT_FOR_TICK, $signal;
4058 $signal->wait;
4059}
4060
4061sub wait_for_tick_begin {
4062 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4063
4064 my $signal = new Coro::Signal;
4065 push @WAIT_FOR_TICK_BEGIN, $signal;
4066 $signal->wait;
4067}
4068
4069sub tick {
4070 if ($Coro::current != $Coro::main) {
4071 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4072 unless ++$bug_warning > 10;
4073 return;
4074 }
4075
2167 cf::server_tick; # one server iteration 4076 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 }
2170 4077
2171 $NEXT_TICK += $TICK; 4078 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2172 4079
2173 # if we are delayed by four ticks or more, skip them all 4080 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4081 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2175 4082 Coro::async_pool {
2176 $TICK_WATCHER->at ($NEXT_TICK); 4083 $Coro::current->{desc} = "runtime saver";
2177 $TICK_WATCHER->start;
2178 },
2179);
2180
2181IO::AIO::max_poll_time $TICK * 0.2;
2182
2183Event->io (
2184 fd => IO::AIO::poll_fileno,
2185 poll => 'r',
2186 prio => 5,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL,
2193 after => 0,
2194 interval => 10,
2195 cb => sub {
2196 (Coro::unblock_sub {
2197 write_runtime 4084 write_runtime_sync
2198 or warn "ERROR: unable to write runtime file: $!"; 4085 or error "ERROR: unable to write runtime file: $!";
2199 })->(); 4086 };
2200 }, 4087 }
2201); 4088
4089 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4090 $sig->send;
4091 }
4092 while (my $sig = shift @WAIT_FOR_TICK) {
4093 $sig->send;
4094 }
4095
4096 $LOAD = ($NOW - $TICK_START) / $TICK;
4097 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4098
4099 if (0) {
4100 if ($NEXT_TICK) {
4101 my $jitter = $TICK_START - $NEXT_TICK;
4102 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4103 debug "jitter $JITTER\n";#d#
4104 }
4105 }
4106}
4107
4108{
4109 # configure BDB
4110
4111 BDB::min_parallel 16;
4112 BDB::max_poll_reqs $TICK * 0.1;
4113 $AnyEvent::BDB::WATCHER->priority (1);
4114
4115 unless ($DB_ENV) {
4116 $DB_ENV = BDB::db_env_create;
4117 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4118 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4119 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4120 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4121 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4122
4123 cf::sync_job {
4124 eval {
4125 BDB::db_env_open
4126 $DB_ENV,
4127 $BDBDIR,
4128 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4129 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4130 0666;
4131
4132 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4133 };
4134
4135 cf::cleanup "db_env_open(db): $@" if $@;
4136 };
4137 }
4138
4139 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4140 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4141 };
4142 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4143 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4144 };
4145 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4146 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4147 };
4148}
4149
4150{
4151 # configure IO::AIO
4152
4153 IO::AIO::min_parallel 8;
4154 IO::AIO::max_poll_time $TICK * 0.1;
4155 undef $AnyEvent::AIO::WATCHER;
4156}
4157
4158my $_log_backtrace;
4159
4160sub _log_backtrace {
4161 my ($msg, @addr) = @_;
4162
4163 $msg =~ s/\n//;
4164
4165 # limit the # of concurrent backtraces
4166 if ($_log_backtrace < 2) {
4167 ++$_log_backtrace;
4168 my $perl_bt = Carp::longmess $msg;
4169 async {
4170 $Coro::current->{desc} = "abt $msg";
4171
4172 my @bt = fork_call {
4173 @addr = map { sprintf "%x", $_ } @addr;
4174 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4175 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4176 or die "addr2line: $!";
4177
4178 my @funcs;
4179 my @res = <$fh>;
4180 chomp for @res;
4181 while (@res) {
4182 my ($func, $line) = splice @res, 0, 2, ();
4183 push @funcs, "[$func] $line";
4184 }
4185
4186 @funcs
4187 };
4188
4189 LOG llevInfo, "[ABT] $perl_bt\n";
4190 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4191 LOG llevInfo, "[ABT] $_\n" for @bt;
4192 --$_log_backtrace;
4193 };
4194 } else {
4195 LOG llevInfo, "[ABT] $msg\n";
4196 LOG llevInfo, "[ABT] [suppressed]\n";
4197 }
4198}
4199
4200# load additional modules
4201require "cf/$_.pm" for @EXTRA_MODULES;
4202cf::_connect_to_perl_2;
2202 4203
2203END { cf::emergency_save } 4204END { cf::emergency_save }
2204 4205
22051 42061
2206 4207

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