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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.91 by elmex, Sun Dec 17 22:03:44 2006 UTC vs.
Revision 1.268 by root, Tue May 22 10:50:00 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
24our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 59
32our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
35 82
36our %CFG; 83our %CFG;
37 84
38our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
39 115
40############################################################################# 116#############################################################################
41 117
42=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
43 119
45 121
46=item $cf::UPTIME 122=item $cf::UPTIME
47 123
48The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
49 125
50=item $cf::LIBDIR 126=item $cf::RUNTIME
51 127
52The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
54 143
55=item $cf::TICK 144=item $cf::TICK
56 145
57The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
58 157
59=item %cf::CFG 158=item %cf::CFG
60 159
61Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 168
64=back 169=back
65 170
66=cut 171=cut
67 172
68BEGIN { 173BEGIN {
69 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 175 my $msg = join "", @_;
176
71 $msg .= "\n" 177 $msg .= "\n"
72 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
73 179
74 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
76 }; 184 };
77} 185}
78 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 193
81# we bless all objects into (empty) derived classes to force a method lookup 194# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 195# within the Safe compartment.
83for my $pkg (qw( 196for my $pkg (qw(
197 cf::global cf::attachable
84 cf::object cf::object::player 198 cf::object cf::object::player
85 cf::client cf::player 199 cf::client cf::player
86 cf::arch cf::living 200 cf::arch cf::living
87 cf::map cf::party cf::region 201 cf::map cf::party cf::region
88)) { 202)) {
92 206
93$Event::DIED = sub { 207$Event::DIED = sub {
94 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
95}; 209};
96 210
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
102 212
103=over 4 213=over 4
104 214
105=cut 215=item dumpval $ref
106 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
107use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
108 239
109=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
110 241
111Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
112 243
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
121 245
122Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
123 247
124=cut 248=item cf::lock_wait $string
125 249
126sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 251
128 JSON::Syck::Dump $_[0] 252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
382 my $cb = shift;
383
384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
407 or return;
408
409 my $value = $cf::RUNTIME + 90 + 10;
410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 443}
130 444
131=back 445=back
132 446
133=cut 447=cut
134 448
135############################################################################# 449#############################################################################
136 450
137=head2 EVENTS AND OBJECT ATTACHMENTS 451=head2 ATTACHABLE OBJECTS
452
453Many objects in crossfire are so-called attachable objects. That means you can
454attach callbacks/event handlers (a collection of which is called an "attachment")
455to it. All such attachable objects support the following methods.
456
457In the following description, CLASS can be any of C<global>, C<object>
458C<player>, C<client> or C<map> (i.e. the attachable objects in
459crossfire+).
138 460
139=over 4 461=over 4
140 462
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 463=item $attachable->attach ($attachment, key => $value...)
154 464
155=item $map->detach ($attachment) 465=item $attachable->detach ($attachment)
156 466
157Attach/detach a pre-registered attachment to a map. 467Attach/detach a pre-registered attachment to a specific object and give it
468the specified key/value pairs as arguments.
158 469
159=item $bool = $object->attached ($name) 470Example, attach a minesweeper attachment to the given object, making it a
47110x10 minesweeper game:
160 472
161=item $bool = $player->attached ($name) 473 $obj->attach (minesweeper => width => 10, height => 10);
162 474
163=item $bool = $map->attached ($name) 475=item $bool = $attachable->attached ($name)
164 476
165Checks wether the named attachment is currently attached to the object. 477Checks wether the named attachment is currently attached to the object.
166 478
167=item cf::attach_global ... 479=item cf::CLASS->attach ...
168 480
169Attach handlers for global events. 481=item cf::CLASS->detach ...
170 482
171This and all following C<attach_*>-functions expect any number of the 483Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 484CLASS. See the next function for an explanation of its arguments.
485
486You can attach to global events by using the C<cf::global> class.
487
488Example, log all player logins:
489
490 cf::player->attach (
491 on_login => sub {
492 my ($pl) = @_;
493 ...
494 },
495 );
496
497Example, attach to the jeweler skill:
498
499 cf::object->attach (
500 type => cf::SKILL,
501 subtype => cf::SK_JEWELER,
502 on_use_skill => sub {
503 my ($sk, $ob, $part, $dir, $msg) = @_;
504 ...
505 },
506 );
507
508=item cf::CLASS::attachment $name, ...
509
510Register an attachment by C<$name> through which attachable objects of the
511given CLASS can refer to this attachment.
512
513Some classes such as crossfire maps and objects can specify attachments
514that are attached at load/instantiate time, thus the need for a name.
515
516These calls expect any number of the following handler/hook descriptions:
173 517
174=over 4 518=over 4
175 519
176=item prio => $number 520=item prio => $number
177 521
179by another C<prio> setting). Lower priority handlers get executed 523by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 524earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 525registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 526unless you know what you are doing.
183 527
528=item type => $type
529
530(Only for C<< cf::object->attach >> calls), limits the attachment to the
531given type of objects only (the additional parameter C<subtype> can be
532used to further limit to the given subtype).
533
184=item on_I<event> => \&cb 534=item on_I<event> => \&cb
185 535
186Call the given code reference whenever the named event happens (event is 536Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 537something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 538handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 547package and register them. Only handlers for eevents supported by the
198object/class are recognised. 548object/class are recognised.
199 549
200=back 550=back
201 551
202=item cf::attach_to_type $object_type, $subtype, ... 552Example, define an attachment called "sockpuppet" that calls the given
553event handler when a monster attacks:
203 554
204Attach handlers for a specific object type (e.g. TRANSPORT) and 555 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 556 on_skill_attack => sub {
206type. 557 my ($self, $victim) = @_;
207 558 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 559 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 560 }
429}
430 561
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 562=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 563
457Just because you have a perl object does not mean that the corresponding 564Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 565C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 566valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 567can be used to test for existence of the C object part without causing an
461exception. 568exception.
462 569
570=cut
571
572# the following variables are defined in .xs and must not be re-created
573our @CB_GLOBAL = (); # registry for all global events
574our @CB_ATTACHABLE = (); # registry for all attachables
575our @CB_OBJECT = (); # all objects (should not be used except in emergency)
576our @CB_PLAYER = ();
577our @CB_CLIENT = ();
578our @CB_TYPE = (); # registry for type (cf-object class) based events
579our @CB_MAP = ();
580
581my %attachment;
582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683 _recalc_want;
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696 _recalc_want;
697};
698
699sub cf::attachable::attached {
700 my ($obj, $name) = @_;
701
702 exists $obj->{_attachment}{$name}
703}
704
705for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
706 eval "#line " . __LINE__ . " 'cf.pm'
707 sub cf::\L$klass\E::_attach_registry {
708 (\\\@CB_$klass, KLASS_$klass)
709 }
710
711 sub cf::\L$klass\E::attachment {
712 my \$name = shift;
713
714 \$attachment{\$name} = [[KLASS_$klass, \@_]];
715 }
716 ";
717 die if $@;
718}
719
720our $override;
721our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
722
723sub override {
724 $override = 1;
725 @invoke_results = ();
726}
727
728sub do_invoke {
729 my $event = shift;
730 my $callbacks = shift;
731
732 @invoke_results = ();
733
734 local $override;
735
736 for (@$callbacks) {
737 eval { &{$_->[1]} };
738
739 if ($@) {
740 warn "$@";
741 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
742 override;
743 }
744
745 return 1 if $override;
746 }
747
748 0
749}
750
751=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
752
753=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
754
755Generate an object-specific event with the given arguments.
756
757This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
758removed in future versions), and there is no public API to access override
759results (if you must, access C<@cf::invoke_results> directly).
760
463=back 761=back
464 762
465=cut 763=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 764
471############################################################################# 765#############################################################################
472# object support 766# object support
473 767
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 768sub reattach {
769 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
773
489 my $registry = $obj->registry; 774 my $registry = $obj->registry;
490 775
491 @$registry = (); 776 @$registry = ();
492 777
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 778 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 779
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 780 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 781 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 782 for (@$attach) {
498 my ($klass, @attach) = @$_; 783 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 784 _attach $registry, $klass, @attach;
500 } 785 }
501 } else { 786 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 787 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 788 }
504 } 789 }
505} 790}
506 791
507sub object_freezer_save { 792cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 793 prio => -1000000,
794 on_instantiate => sub {
795 my ($obj, $data) = @_;
796
797 $data = from_json $data;
798
799 for (@$data) {
800 my ($name, $args) = @$_;
801
802 $obj->attach ($name, %{$args || {} });
803 }
804 },
805 on_reattach => \&reattach,
567 on_clone => sub { 806 on_clone => sub {
568 my ($src, $dst) = @_; 807 my ($src, $dst) = @_;
569 808
570 @{$dst->registry} = @{$src->registry}; 809 @{$dst->registry} = @{$src->registry};
571 810
572 %$dst = %$src; 811 %$dst = %$src;
573 812
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 813 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 814 if exists $src->{_attachment};
576 }, 815 },
577; 816);
817
818sub object_freezer_save {
819 my ($filename, $rdata, $objs) = @_;
820
821 sync_job {
822 if (length $$rdata) {
823 warn sprintf "saving %s (%d,%d)\n",
824 $filename, length $$rdata, scalar @$objs;
825
826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
827 chmod SAVE_MODE, $fh;
828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
829 aio_fsync $fh if $cf::USE_FSYNC;
830 close $fh;
831
832 if (@$objs) {
833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
834 chmod SAVE_MODE, $fh;
835 my $data = Storable::nfreeze { version => 1, objs => $objs };
836 aio_write $fh, 0, (length $data), $data, 0;
837 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh;
839 aio_rename "$filename.pst~", "$filename.pst";
840 }
841 } else {
842 aio_unlink "$filename.pst";
843 }
844
845 aio_rename "$filename~", $filename;
846 } else {
847 warn "FATAL: $filename~: $!\n";
848 }
849 } else {
850 aio_unlink $filename;
851 aio_unlink "$filename.pst";
852 }
853 }
854}
855
856sub object_freezer_as_string {
857 my ($rdata, $objs) = @_;
858
859 use Data::Dumper;
860
861 $$rdata . Dumper $objs
862}
863
864sub object_thawer_load {
865 my ($filename) = @_;
866
867 my ($data, $av);
868
869 (aio_load $filename, $data) >= 0
870 or return;
871
872 unless (aio_stat "$filename.pst") {
873 (aio_load "$filename.pst", $av) >= 0
874 or return;
875 $av = eval { (Storable::thaw $av)->{objs} };
876 }
877
878 warn sprintf "loading %s (%d)\n",
879 $filename, length $data, scalar @{$av || []};#d#
880 return ($data, $av);
881}
578 882
579############################################################################# 883#############################################################################
580# command handling &c 884# command handling &c
581 885
582=item cf::register_command $name => \&callback($ob,$args); 886=item cf::register_command $name => \&callback($ob,$args);
605=cut 909=cut
606 910
607sub register_extcmd { 911sub register_extcmd {
608 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
609 913
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
614} 915}
615 916
616attach_to_players 917cf::player->attach (
617 on_command => sub { 918 on_command => sub {
618 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
619 920
620 my $cb = $COMMAND{$name} 921 my $cb = $COMMAND{$name}
621 or return; 922 or return;
631 932
632 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
633 934
634 if (ref $msg) { 935 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 939 }
639 } 940 }
640 } else { 941 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 943 }
643 944
644 cf::override; 945 cf::override;
645 }, 946 },
646; 947);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 948
654sub load_extension { 949sub load_extension {
655 my ($path) = @_; 950 my ($path) = @_;
656 951
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 953 my $base = $1;
659 my $pkg = $1; 954 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
662 957
663 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
664 959
665 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 961 or die "$path: $!";
667 962
668 my $source = 963 my $source =
669 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
672 . "\n};\n1"; 967 . "\n};\n1";
673 968
674 eval $source 969 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 971 : "extension disabled.\n";
677 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 973 warn $@;
679 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
680 975 exit 1;
681# no strict 'refs'; 976 }
682# @{"$pkg\::ISA"} = ext::; 977 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 978 }
697 979
698 # remove commands 980 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 981}
723 982
724sub load_extensions { 983sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 985 next unless -r $ext;
730 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
731 } 990 }
732} 991}
733 992
734############################################################################# 993#############################################################################
735# load/save/clean perl data associated with a map
736 994
737*cf::mapsupport::on_clean = sub { 995=head2 CORE EXTENSIONS
996
997Functions and methods that extend core crossfire objects.
998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1005=head3 cf::player
1006
1007=over 4
1008
1009=item cf::player::find $login
1010
1011Returns the given player object, loading it if necessary (might block).
1012
1013=cut
1014
1015sub playerdir($) {
1016 "$PLAYERDIR/"
1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1018}
1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1191=item $player->ext_reply ($msgid, %msg)
1192
1193Sends an ext reply to the player.
1194
1195=cut
1196
1197sub ext_reply($$%) {
1198 my ($self, $id, %msg) = @_;
1199
1200 $msg{msgid} = $id;
1201
1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1245
1246=back
1247
1248=head3 cf::map
1249
1250=over 4
1251
1252=cut
1253
1254package cf::map;
1255
1256use Fcntl;
1257use Coro::AIO;
1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000;
1265
1266sub generate_random_map {
1267 my ($self, $rmp) = @_;
1268 # mit "rum" bekleckern, nicht
1269 $self->_create_random_map (
1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1273 $rmp->{exit_on_final_map},
1274 $rmp->{xsize}, $rmp->{ysize},
1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1411}
1412
1413# and all this just because we cannot iterate over
1414# all maps in C++...
1415sub change_all_map_light {
1416 my ($change) = @_;
1417
1418 $_->change_map_light ($change)
1419 for grep $_->outdoor, values %cf::MAP;
1420}
1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1430sub load_header_from($) {
1431 my ($self, $path) = @_;
1432
1433 utf8::encode $path;
1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1438 or return;
1439
1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1483 or return;
1484 $self->prepare_orig;
1485 }
1486
1487 $self->default_region (cf::region::find_by_path $self->{path})
1488 unless $self->default_region;
1489
1490 1
1491}
1492
1493sub find;
1494sub find {
1495 my ($path, $origin) = @_;
1496
1497 $path = normalise $path, $origin && $origin->path;
1498
1499 cf::lock_wait "map_find:$path";
1500
1501 $cf::MAP{$path} || do {
1502 my $guard = cf::lock_acquire "map_find:$path";
1503 my $map = new_from_path cf::map $path
1504 or return;
1505
1506 $map->{last_save} = $cf::RUNTIME;
1507
1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1514 $map->reset;
1515 undef $guard;
1516 return find $path;
1517 }
1518
1519 $cf::MAP{$path} = $map
1520 }
1521}
1522
1523sub pre_load { }
1524sub post_load { }
1525
1526sub load {
1527 my ($self) = @_;
1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1531 my $path = $self->{path};
1532
1533 {
1534 my $guard = cf::lock_acquire "map_load:$path";
1535
1536 return if $self->in_memory != cf::MAP_SWAPPED;
1537
1538 $self->in_memory (cf::MAP_LOADING);
1539
1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1545 $self->_load_objects ($self->{load_path}, 1)
1546 or return;
1547
1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1549 if delete $self->{load_original};
1550
1551 if (my $uniq = $self->uniq_path) {
1552 utf8::encode $uniq;
1553 if (aio_open $uniq, O_RDONLY, 0) {
1554 $self->clear_unique_items;
1555 $self->_load_objects ($uniq, 0);
1556 }
1557 }
1558
1559 Coro::cede;
1560 # now do the right thing for maps
1561 $self->link_multipart_objects;
1562 $self->difficulty ($self->estimate_difficulty)
1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1573 $self->activate;
1574 }
1575
1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
738 my ($map) = @_; 1593 my ($map) = @_;
739 1594
740 my $path = $map->tmpname; 1595 my @diag; # diagonal neighbours
741 defined $path or return;
742 1596
743 unlink "$path.pst"; 1597 for (0 .. 3) {
744}; 1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
745 1603
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
747 1607
748############################################################################# 1608 for (@diag) {
749# load/save perl data associated with player->ob objects 1609 my $neigh = find @$_
750 1610 or next;
751sub all_objects(@) { 1611 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1612 }
753} 1613}
754 1614
755# TODO: compatibility cruft, remove when no longer needed 1615sub find_sync {
756attach_to_players 1616 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1617
760 for my $o (all_objects $pl->ob) { 1618 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1619}
762 $o->set_ob_key_value ("_perl_data");
763 1620
764 %$o = %{ Storable::thaw pack "H*", $value }; 1621sub do_load_sync {
1622 my ($map) = @_;
1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
765 } 1648 }
766 } 1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1655}
1656
1657sub save {
1658 my ($self) = @_;
1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1662 $self->{last_save} = $cf::RUNTIME;
1663
1664 return unless $self->dirty;
1665
1666 my $save = $self->save_path; utf8::encode $save;
1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1668
1669 $self->{load_path} = $save;
1670
1671 return if $self->{deny_save};
1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1679 if ($uniq) {
1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1682 } else {
1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1684 }
768; 1685}
769 1686
770############################################################################# 1687sub swap_out {
1688 my ($self) = @_;
771 1689
772=head2 CORE EXTENSIONS 1690 # save first because save cedes
1691 $self->save;
773 1692
774Functions and methods that extend core crossfire objects. 1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1694
1695 return if $self->players;
1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1697 return if $self->{deny_save};
1698
1699 $self->clear;
1700 $self->in_memory (cf::MAP_SWAPPED);
1701}
1702
1703sub reset_at {
1704 my ($self) = @_;
1705
1706 # TODO: safety, remove and allow resettable per-player maps
1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1708 return 1e99 if $self->{deny_reset};
1709
1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1712
1713 $time + $to
1714}
1715
1716sub should_reset {
1717 my ($self) = @_;
1718
1719 $self->reset_at <= $cf::RUNTIME
1720}
1721
1722sub reset {
1723 my ($self) = @_;
1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1727 return if $self->players;
1728 return if $self->isa ("ext::map_per_player");#d#
1729
1730 warn "resetting map ", $self->path;#d#
1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1745
1746 $_->clear_links_to ($self) for values %cf::MAP;
1747
1748 $self->unlink_save;
1749 $self->destroy;
1750}
1751
1752my $nuke_counter = "aaaa";
1753
1754sub nuke {
1755 my ($self) = @_;
1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1763 $self->{deny_save} = 1;
1764 $self->reset_timeout (1);
1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1769 $self->reset; # polite request, might not happen
1770}
1771
1772=item cf::map::unique_maps
1773
1774Returns an arrayref of paths of all shared maps that have
1775instantiated unique items. May block.
1776
1777=cut
1778
1779sub unique_maps() {
1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1782
1783 my @paths;
1784
1785 for (@$files) {
1786 utf8::decode $_;
1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1791 }
1792
1793 \@paths
1794}
1795
1796package cf;
1797
1798=back
1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
775 1805
776=over 4 1806=over 4
777 1807
778=item cf::player::exists $login 1808=item $ob->inv_recursive
779 1809
780Returns true when the given account exists. 1810Returns the inventory of the object _and_ their inventories, recursively.
781 1811
782=cut 1812=cut
783 1813
784sub cf::player::exists($) { 1814sub inv_recursive_;
785 cf::player::find $_[0] 1815sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1816 map { $_, inv_recursive_ $_->inv } @_
787} 1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1826
1827=head3 cf::object::player
1828
1829=over 4
788 1830
789=item $player_object->reply ($npc, $msg[, $flags]) 1831=item $player_object->reply ($npc, $msg[, $flags])
790 1832
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1833Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1834can be C<undef>. Does the right thing when the player is currently in a
794 1836
795=cut 1837=cut
796 1838
797# rough implementation of a future "reply" method that works 1839# rough implementation of a future "reply" method that works
798# with dialog boxes. 1840# with dialog boxes.
1841#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1842sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1843 my ($self, $npc, $msg, $flags) = @_;
801 1844
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1845 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1846
807 $msg = $npc->name . " says: $msg" if $npc; 1850 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1851 $self->message ($msg, $flags);
809 } 1852 }
810} 1853}
811 1854
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1855=item $player_object->may ("access")
827 1856
828Returns wether the given player is authorized to access resource "access" 1857Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1858(e.g. "command_wizcast").
830 1859
837 (ref $cf::CFG{"may_$access"} 1866 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1868 : $cf::CFG{"may_$access"})
840} 1869}
841 1870
842=cut 1871=item $player_object->enter_link
843 1872
844############################################################################# 1873Freezes the player and moves him/her to a special map (C<{link}>).
1874
1875The player should be reasonably safe there for short amounts of time. You
1876I<MUST> call C<leave_link> as soon as possible, though.
1877
1878Will never block.
1879
1880=item $player_object->leave_link ($map, $x, $y)
1881
1882Moves the player out of the special C<{link}> map onto the specified
1883map. If the map is not valid (or omitted), the player will be moved back
1884to the location he/she was before the call to C<enter_link>, or, if that
1885fails, to the emergency map position.
1886
1887Might block.
1888
1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1900
1901sub cf::object::player::enter_link {
1902 my ($self) = @_;
1903
1904 $self->deactivate_recursive;
1905
1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1907
1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1909 if $self->map;
1910
1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1912}
1913
1914sub cf::object::player::leave_link {
1915 my ($self, $map, $x, $y) = @_;
1916
1917 my $link_pos = delete $self->{_link_pos};
1918
1919 unless ($map) {
1920 # restore original map position
1921 ($map, $x, $y) = @{ $link_pos || [] };
1922 $map = cf::map::find $map;
1923
1924 unless ($map) {
1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1926 $map = cf::map::find $map
1927 or die "FATAL: cannot load emergency map\n";
1928 }
1929 }
1930
1931 ($x, $y) = (-1, -1)
1932 unless (defined $x) && (defined $y);
1933
1934 # use -1 or undef as default coordinates, not 0, 0
1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1936 if $x <=0 && $y <= 0;
1937
1938 $map->load;
1939 $map->load_diag;
1940
1941 return unless $self->contr->active;
1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1945 $self->enter_map ($map, $x, $y);
1946}
1947
1948cf::player->attach (
1949 on_logout => sub {
1950 my ($pl) = @_;
1951
1952 # abort map switching before logout
1953 if ($pl->ob->{_link_pos}) {
1954 cf::sync_job {
1955 $pl->ob->leave_link
1956 };
1957 }
1958 },
1959 on_login => sub {
1960 my ($pl) = @_;
1961
1962 # try to abort aborted map switching on player login :)
1963 # should happen only on crashes
1964 if ($pl->ob->{_link_pos}) {
1965 $pl->ob->enter_link;
1966 (async {
1967 $pl->ob->reply (undef,
1968 "There was an internal problem at your last logout, "
1969 . "the server will try to bring you to your intended destination in a second.",
1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1973 Coro::Timer::sleep 1;
1974 $pl->ob->leave_link;
1975 })->prio (2);
1976 }
1977 },
1978);
1979
1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1986
1987=cut
1988
1989sub cf::object::player::goto {
1990 my ($self, $path, $x, $y, $check) = @_;
1991
1992 #d# #TODO#
1993 if ($check && !ref $check) {
1994 warn Carp::longmess "goto called with non-ref check argument";#d#
1995 undef $check;
1996 }
1997
1998 $self->enter_link;
1999
2000 (async {
2001 my $map = eval {
2002 my $map = cf::map::find $path;
2003
2004 if ($map) {
2005 $map = $map->customise_for ($self);
2006 $map = $check->($map) if $check && $map;
2007 } else {
2008 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2009 }
2010
2011 $map
2012 };
2013
2014 if ($@) {
2015 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2016 LOG llevError | logBacktrace, Carp::longmess $@;
2017 }
2018
2019 $self->leave_link ($map, $x, $y);
2020 })->prio (1);
2021}
2022
2023=item $player_object->enter_exit ($exit_object)
2024
2025=cut
2026
2027sub parse_random_map_params {
2028 my ($spec) = @_;
2029
2030 my $rmp = { # defaults
2031 xsize => (cf::rndm 15, 40),
2032 ysize => (cf::rndm 15, 40),
2033 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2034 #layout => string,
2035 };
2036
2037 for (split /\n/, $spec) {
2038 my ($k, $v) = split /\s+/, $_, 2;
2039
2040 $rmp->{lc $k} = $v if (length $k) && (length $v);
2041 }
2042
2043 $rmp
2044}
2045
2046sub prepare_random_map {
2047 my ($exit) = @_;
2048
2049 my $guard = cf::lock_acquire "exit_prepare:$exit";
2050
2051 # all this does is basically replace the /! path by
2052 # a new random map path (?random/...) with a seed
2053 # that depends on the exit object
2054
2055 my $rmp = parse_random_map_params $exit->msg;
2056
2057 if ($exit->map) {
2058 $rmp->{region} = $exit->region->name;
2059 $rmp->{origin_map} = $exit->map->path;
2060 $rmp->{origin_x} = $exit->x;
2061 $rmp->{origin_y} = $exit->y;
2062 }
2063
2064 $rmp->{random_seed} ||= $exit->random_seed;
2065
2066 my $data = cf::to_json $rmp;
2067 my $md5 = Digest::MD5::md5_hex $data;
2068 my $meta = "$RANDOMDIR/$md5.meta";
2069
2070 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2071 aio_write $fh, 0, (length $data), $data, 0;
2072 undef $fh;
2073 aio_rename "$meta~", $meta;
2074
2075 $exit->slaying ("?random/$md5");
2076 $exit->msg (undef);
2077 }
2078}
2079
2080sub cf::object::player::enter_exit {
2081 my ($self, $exit) = @_;
2082
2083 return unless $self->type == cf::PLAYER;
2084
2085 if ($exit->slaying eq "/!") {
2086 #TODO: this should de-fi-ni-te-ly not be a sync-job
2087 # the problem is that $exit might not survive long enough
2088 # so it needs to be done right now, right here
2089 cf::sync_job { prepare_random_map $exit };
2090 }
2091
2092 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2093 my $hp = $exit->stats->hp;
2094 my $sp = $exit->stats->sp;
2095
2096 $self->enter_link;
2097
2098 (async {
2099 $self->deactivate_recursive; # just to be sure
2100 unless (eval {
2101 $self->goto ($slaying, $hp, $sp);
2102
2103 1;
2104 }) {
2105 $self->message ("Something went wrong deep within the crossfire server. "
2106 . "I'll try to bring you back to the map you were before. "
2107 . "Please report this to the dungeon master!",
2108 cf::NDI_UNIQUE | cf::NDI_RED);
2109
2110 warn "ERROR in enter_exit: $@";
2111 $self->leave_link;
2112 }
2113 })->prio (1);
2114}
2115
2116=head3 cf::client
2117
2118=over 4
2119
2120=item $client->send_drawinfo ($text, $flags)
2121
2122Sends a drawinfo packet to the client. Circumvents output buffering so
2123should not be used under normal circumstances.
2124
2125=cut
2126
2127sub cf::client::send_drawinfo {
2128 my ($self, $text, $flags) = @_;
2129
2130 utf8::encode $text;
2131 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2132}
2133
2134=item $client->ext_event ($type, %msg)
2135
2136Sends an exti event to the client.
2137
2138=cut
2139
2140sub cf::client::ext_event($$%) {
2141 my ($self, $type, %msg) = @_;
2142
2143 $msg{msgtype} = "event_$type";
2144 $self->send_packet ("ext " . cf::to_json \%msg);
2145}
2146
2147=item $success = $client->query ($flags, "text", \&cb)
2148
2149Queues a query to the client, calling the given callback with
2150the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2151C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2152
2153Queries can fail, so check the return code. Or don't, as queries will become
2154reliable at some point in the future.
2155
2156=cut
2157
2158sub cf::client::query {
2159 my ($self, $flags, $text, $cb) = @_;
2160
2161 return unless $self->state == ST_PLAYING
2162 || $self->state == ST_SETUP
2163 || $self->state == ST_CUSTOM;
2164
2165 $self->state (ST_CUSTOM);
2166
2167 utf8::encode $text;
2168 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2169
2170 $self->send_packet ($self->{query_queue}[0][0])
2171 if @{ $self->{query_queue} } == 1;
2172}
2173
2174cf::client->attach (
2175 on_reply => sub {
2176 my ($ns, $msg) = @_;
2177
2178 # this weird shuffling is so that direct followup queries
2179 # get handled first
2180 my $queue = delete $ns->{query_queue}
2181 or return; # be conservative, not sure how that can happen, but we saw a crash here
2182
2183 (shift @$queue)->[1]->($msg);
2184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2185
2186 push @{ $ns->{query_queue} }, @$queue;
2187
2188 if (@{ $ns->{query_queue} } == @$queue) {
2189 if (@$queue) {
2190 $ns->send_packet ($ns->{query_queue}[0][0]);
2191 } else {
2192 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2193 }
2194 }
2195 },
2196);
2197
2198=item $client->async (\&cb)
2199
2200Create a new coroutine, running the specified callback. The coroutine will
2201be automatically cancelled when the client gets destroyed (e.g. on logout,
2202or loss of connection).
2203
2204=cut
2205
2206sub cf::client::async {
2207 my ($self, $cb) = @_;
2208
2209 my $coro = &Coro::async ($cb);
2210
2211 $coro->on_destroy (sub {
2212 delete $self->{_coro}{$coro+0};
2213 });
2214
2215 $self->{_coro}{$coro+0} = $coro;
2216
2217 $coro
2218}
2219
2220cf::client->attach (
2221 on_destroy => sub {
2222 my ($ns) = @_;
2223
2224 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2225 },
2226);
2227
2228=back
2229
845 2230
846=head2 SAFE SCRIPTING 2231=head2 SAFE SCRIPTING
847 2232
848Functions that provide a safe environment to compile and execute 2233Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2234snippets of perl code without them endangering the safety of the server
862 2247
863# here we export the classes and methods available to script code 2248# here we export the classes and methods available to script code
864 2249
865=pod 2250=pod
866 2251
867The following fucntions and emthods are available within a safe environment: 2252The following functions and methods are available within a safe environment:
868 2253
869 cf::object contr pay_amount pay_player map 2254 cf::object contr pay_amount pay_player map
870 cf::object::player player 2255 cf::object::player player
871 cf::player peaceful 2256 cf::player peaceful
872 cf::map trigger 2257 cf::map trigger
957############################################################################# 2342#############################################################################
958 2343
959=head2 EXTENSION DATABASE SUPPORT 2344=head2 EXTENSION DATABASE SUPPORT
960 2345
961Crossfire maintains a very simple database for extension use. It can 2346Crossfire maintains a very simple database for extension use. It can
962currently store anything that can be serialised using Storable, which 2347currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
963excludes objects. 2348convert to/from binary).
964 2349
965The parameter C<$family> should best start with the name of the extension 2350The parameter C<$family> should best start with the name of the extension
966using it, it should be unique. 2351using it, it should be unique.
967 2352
968=over 4 2353=over 4
969 2354
970=item $hashref = cf::db_get $family
971
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key 2355=item $value = cf::db_get $family => $key
977 2356
978Returns a single value from the database 2357Returns a single value from the database.
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984 2358
985=item cf::db_put $family => $key => $value 2359=item cf::db_put $family => $key => $value
986 2360
987Stores the given C<$value> in the family hash. Updates are delayed, if you 2361Stores the given C<$value> in the family.
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997 2362
998=cut 2363=cut
999 2364
1000our $DB; 2365our $DB;
1001 2366
1002{ 2367sub db_init {
1003 my $path = cf::localdir . "/database.pst"; 2368 unless ($DB) {
2369 $DB = BDB::db_create $DB_ENV;
1004 2370
1005 sub db_load() { 2371 cf::sync_job {
1006 warn "loading database $path\n";#d# remove later 2372 eval {
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2373 $DB->set_flags (BDB::CHKSUM);
1008 }
1009 2374
1010 my $pid; 2375 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1011 2376 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1012 sub db_save() { 2377 cf::cleanup "db_open(db): $!" if $!;
1013 warn "saving database $path\n";#d# remove later 2378 };
1014 waitpid $pid, 0 if $pid; 2379 cf::cleanup "db_open(db): $@" if $@;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 } 2380 };
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 }); 2381 }
2382}
1033 2383
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) { 2384sub db_get($$) {
1040 @_ >= 2 2385 my $key = "$_[0]/$_[1]";
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044 2386
2387 cf::sync_job {
2388 BDB::db_get $DB, undef, $key, my $data;
2389
2390 $! ? ()
2391 : $data
2392 }
2393}
2394
1045 sub db_put($$;$) { 2395sub db_put($$$) {
1046 if (@_ >= 3) { 2396 BDB::dbreq_pri 4;
1047 $DB->{$_[0]}{$_[1]} = $_[2]; 2397 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1048 } else { 2398}
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053 2399
1054 attach_global 2400=item cf::cache $id => [$paths...], $processversion => $process
1055 prio => 10000, 2401
1056 on_cleanup => sub { 2402Generic caching function that returns the value of the resource $id,
1057 db_sync; 2403caching and regenerating as required.
2404
2405This function can block.
2406
2407=cut
2408
2409sub cache {
2410 my ($id, $src, $processversion, $process) = @_;
2411
2412 my $meta =
2413 join "\x00",
2414 $processversion,
2415 map {
2416 aio_stat $_
2417 and Carp::croak "$_: $!";
2418
2419 ($_, (stat _)[7,9])
2420 } @$src;
2421
2422 my $dbmeta = db_get cache => "$id/meta";
2423 if ($dbmeta ne $meta) {
2424 # changed, we may need to process
2425
2426 my @data;
2427 my $md5;
2428
2429 for (0 .. $#$src) {
2430 0 <= aio_load $src->[$_], $data[$_]
2431 or Carp::croak "$src->[$_]: $!";
1058 }, 2432 }
2433
2434 # if processing is expensive, check
2435 # checksum first
2436 if (1) {
2437 $md5 =
2438 join "\x00",
2439 $processversion,
2440 map {
2441 Coro::cede;
2442 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2443 } 0.. $#$src;
2444
2445
2446 my $dbmd5 = db_get cache => "$id/md5";
2447 if ($dbmd5 eq $md5) {
2448 db_put cache => "$id/meta", $meta;
2449
2450 return db_get cache => "$id/data";
2451 }
2452 }
2453
2454 my $t1 = Time::HiRes::time;
2455 my $data = $process->(\@data);
2456 my $t2 = Time::HiRes::time;
2457
2458 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2459
2460 db_put cache => "$id/data", $data;
2461 db_put cache => "$id/md5" , $md5;
2462 db_put cache => "$id/meta", $meta;
2463
2464 return $data;
1059 ; 2465 }
2466
2467 db_get cache => "$id/data"
1060} 2468}
2469
2470=item fork_call { }, $args
2471
2472Executes the given code block with the given arguments in a seperate
2473process, returning the results. Everything must be serialisable with
2474Coro::Storable. May, of course, block. Note that the executed sub may
2475never block itself or use any form of Event handling.
2476
2477=cut
2478
2479sub fork_call(&@) {
2480 my ($cb, @args) = @_;
2481
2482# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2483# or die "socketpair: $!";
2484 pipe my $fh1, my $fh2
2485 or die "pipe: $!";
2486
2487 if (my $pid = fork) {
2488 close $fh2;
2489
2490 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2491 $res = Coro::Storable::thaw $res;
2492
2493 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2494
2495 die $$res unless "ARRAY" eq ref $res;
2496
2497 return wantarray ? @$res : $res->[-1];
2498 } else {
2499 reset_signals;
2500 local $SIG{__WARN__};
2501 local $SIG{__DIE__};
2502 eval {
2503 close $fh1;
2504
2505 my @res = eval { $cb->(@args) };
2506 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2507 };
2508
2509 warn $@ if $@;
2510 _exit 0;
2511 }
2512}
2513
2514
1061 2515
1062############################################################################# 2516#############################################################################
1063# the server's main() 2517# the server's init and main functions
2518
2519sub load_facedata($) {
2520 my ($path) = @_;
2521
2522 warn "loading facedata from $path\n";
2523
2524 my $facedata;
2525 0 < aio_load $path, $facedata
2526 or die "$path: $!";
2527
2528 $facedata = Coro::Storable::thaw $facedata;
2529
2530 $facedata->{version} == 2
2531 or cf::cleanup "$path: version mismatch, cannot proceed.";
2532
2533 {
2534 my $faces = $facedata->{faceinfo};
2535
2536 while (my ($face, $info) = each %$faces) {
2537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2538 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2539 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2540 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2541 Coro::cede;
2542 }
2543
2544 while (my ($face, $info) = each %$faces) {
2545 next unless $info->{smooth};
2546 my $idx = cf::face::find $face
2547 or next;
2548 if (my $smooth = cf::face::find $info->{smooth}) {
2549 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2550 } else {
2551 warn "smooth face '$info->{smooth}' not found for face '$face'";
2552 }
2553 Coro::cede;
2554 }
2555 }
2556
2557 {
2558 my $anims = $facedata->{animinfo};
2559
2560 while (my ($anim, $info) = each %$anims) {
2561 cf::anim::set $anim, $info->{frames}, $info->{facings};
2562 Coro::cede;
2563 }
2564
2565 cf::anim::invalidate_all; # d'oh
2566 }
2567
2568 1
2569}
2570
2571sub reload_regions {
2572 load_resource_file "$MAPDIR/regions"
2573 or die "unable to load regions file\n";
2574}
2575
2576sub reload_facedata {
2577 load_facedata "$DATADIR/facedata"
2578 or die "unable to load facedata\n";
2579}
2580
2581sub reload_archetypes {
2582 load_resource_file "$DATADIR/archetypes"
2583 or die "unable to load archetypes\n";
2584}
2585
2586sub reload_treasures {
2587 load_resource_file "$DATADIR/treasures"
2588 or die "unable to load treasurelists\n";
2589}
2590
2591sub reload_resources {
2592 warn "reloading resource files...\n";
2593
2594 reload_regions;
2595 reload_facedata;
2596 reload_archetypes;
2597 reload_treasures;
2598
2599 warn "finished reloading resource files\n";
2600}
2601
2602sub init {
2603 reload_resources;
2604}
1064 2605
1065sub cfg_load { 2606sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2607 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 2608 or return;
1068 2609
1069 local $/; 2610 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2611 *CFG = YAML::Syck::Load <$fh>;
2612
2613 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2614
2615 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2616 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2617
2618 if (exists $CFG{mlockall}) {
2619 eval {
2620 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2621 and die "WARNING: m(un)lockall failed: $!\n";
2622 };
2623 warn $@ if $@;
2624 }
1071} 2625}
1072 2626
1073sub main { 2627sub main {
2628 # we must not ever block the main coroutine
2629 local $Coro::idle = sub {
2630 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2631 (async {
2632 Event::one_event;
2633 })->prio (Coro::PRIO_MAX);
2634 };
2635
1074 cfg_load; 2636 cfg_load;
1075 db_load; 2637 db_init;
1076 load_extensions; 2638 load_extensions;
2639
2640 $TICK_WATCHER->start;
1077 Event::loop; 2641 Event::loop;
1078} 2642}
1079 2643
1080############################################################################# 2644#############################################################################
1081# initialisation 2645# initialisation and cleanup
1082 2646
1083sub _perl_reload(&) { 2647# install some emergency cleanup handlers
2648BEGIN {
2649 for my $signal (qw(INT HUP TERM)) {
2650 Event->signal (
2651 reentrant => 0,
2652 data => WF_AUTOCANCEL,
2653 signal => $signal,
2654 prio => 0,
2655 cb => sub {
2656 cf::cleanup "SIG$signal";
2657 },
2658 );
2659 }
2660}
2661
2662sub emergency_save() {
2663 my $freeze_guard = cf::freeze_mainloop;
2664
2665 warn "enter emergency perl save\n";
2666
2667 cf::sync_job {
2668 # use a peculiar iteration method to avoid tripping on perl
2669 # refcount bugs in for. also avoids problems with players
2670 # and maps saved/destroyed asynchronously.
2671 warn "begin emergency player save\n";
2672 for my $login (keys %cf::PLAYER) {
2673 my $pl = $cf::PLAYER{$login} or next;
2674 $pl->valid or next;
2675 $pl->save;
2676 }
2677 warn "end emergency player save\n";
2678
2679 warn "begin emergency map save\n";
2680 for my $path (keys %cf::MAP) {
2681 my $map = $cf::MAP{$path} or next;
2682 $map->valid or next;
2683 $map->save;
2684 }
2685 warn "end emergency map save\n";
2686
2687 warn "begin emergency database checkpoint\n";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689 warn "end emergency database checkpoint\n";
2690 };
2691
2692 warn "leave emergency perl save\n";
2693}
2694
2695sub post_cleanup {
1084 my ($msg) = @_; 2696 my ($make_core) = @_;
1085 2697
1086 $msg->("reloading..."); 2698 warn Carp::longmess "post_cleanup backtrace"
2699 if $make_core;
2700}
1087 2701
1088 eval { 2702sub do_reload_perl() {
1089 # cancel all watchers 2703 # can/must only be called in main
2704 if ($Coro::current != $Coro::main) {
2705 warn "can only reload from main coroutine";
2706 return;
2707 }
2708
2709 warn "reloading...";
2710
2711 warn "entering sync_job";
2712
2713 cf::sync_job {
2714 cf::write_runtime; # external watchdog should not bark
2715 cf::emergency_save;
2716 cf::write_runtime; # external watchdog should not bark
2717
2718 warn "syncing database to disk";
2719 BDB::db_env_txn_checkpoint $DB_ENV;
2720
2721 # if anything goes wrong in here, we should simply crash as we already saved
2722
2723 warn "cancelling all WF_AUTOCANCEL watchers";
1090 for (Event::all_watchers) { 2724 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 2725 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 2726 }
1093 2727
1094 # unload all extensions 2728 warn "flushing outstanding aio requests";
1095 for (@exts) { 2729 for (;;) {
1096 $msg->("unloading <$_>"); 2730 BDB::flush;
1097 unload_extension $_; 2731 IO::AIO::flush;
2732 Coro::cede;
2733 last unless IO::AIO::nreqs || BDB::nreqs;
2734 warn "iterate...";
2735 }
2736
2737 ++$RELOAD;
2738
2739 warn "cancelling all extension coros";
2740 $_->cancel for values %EXT_CORO;
2741 %EXT_CORO = ();
2742
2743 warn "removing commands";
2744 %COMMAND = ();
2745
2746 warn "removing ext commands";
2747 %EXTCMD = ();
2748
2749 warn "unloading/nuking all extensions";
2750 for my $pkg (@EXTS) {
2751 warn "... unloading $pkg";
2752
2753 if (my $cb = $pkg->can ("unload")) {
2754 eval {
2755 $cb->($pkg);
2756 1
2757 } or warn "$pkg unloaded, but with errors: $@";
1098 } 2758 }
1099 2759
2760 warn "... nuking $pkg";
2761 Symbol::delete_package $pkg;
2762 }
2763
1100 # unload all modules loaded from $LIBDIR 2764 warn "unloading all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 2765 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2766 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 2767
1104 $msg->("removing <$k>"); 2768 warn "... unloading $k";
1105 delete $INC{$k}; 2769 delete $INC{$k};
1106 2770
1107 $k =~ s/\.pm$//; 2771 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 2772 $k =~ s/\//::/g;
1109 2773
1112 } 2776 }
1113 2777
1114 Symbol::delete_package $k; 2778 Symbol::delete_package $k;
1115 } 2779 }
1116 2780
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 2781 warn "getting rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 2782 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2783 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 2784
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 2785 warn "unloading cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 2786 delete $INC{"cf.pm"};
2787 delete $INC{"cf/pod.pm"};
1129 2788
1130 # don't, removes xs symbols, too, 2789 # don't, removes xs symbols, too,
1131 # and global variables created in xs 2790 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 2791 #Symbol::delete_package __PACKAGE__;
1133 2792
1134 # reload cf.pm 2793 warn "unload completed, starting to reload now";
2794
1135 $msg->("reloading cf.pm"); 2795 warn "reloading cf.pm";
1136 require cf; 2796 require cf;
2797 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 2798
1138 # load config and database again 2799 warn "loading config and database again";
1139 cf::cfg_load; 2800 cf::cfg_load;
1140 cf::db_load;
1141 2801
1142 # load extensions 2802 warn "loading extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 2803 cf::load_extensions;
1145 2804
1146 # reattach attachments to objects 2805 warn "reattaching attachments to objects/players";
1147 $msg->("reattach"); 2806 _global_reattach; # objects, sockets
1148 _global_reattach; 2807 warn "reattaching attachments to maps";
2808 reattach $_ for values %MAP;
2809 warn "reattaching attachments to players";
2810 reattach $_ for values %PLAYER;
2811
2812 warn "leaving sync_job";
2813
2814 1
2815 } or do {
2816 warn $@;
2817 warn "error while reloading, exiting.";
2818 exit 1;
1149 }; 2819 };
1150 $msg->($@) if $@;
1151 2820
1152 $msg->("reloaded"); 2821 warn "reloaded";
1153}; 2822};
1154 2823
1155sub perl_reload() { 2824our $RELOAD_WATCHER; # used only during reload
1156 _perl_reload { 2825
1157 warn $_[0]; 2826sub reload_perl() {
1158 print "$_[0]\n"; 2827 # doing reload synchronously and two reloads happen back-to-back,
2828 # coro crashes during coro_state_free->destroy here.
2829
2830 $RELOAD_WATCHER ||= Event->timer (
2831 reentrant => 0,
2832 after => 0,
2833 data => WF_AUTOCANCEL,
2834 cb => sub {
2835 do_reload_perl;
2836 undef $RELOAD_WATCHER;
2837 },
1159 }; 2838 );
1160} 2839}
1161 2840
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 2841register_command "reload" => sub {
1165 my ($who, $arg) = @_; 2842 my ($who, $arg) = @_;
1166 2843
1167 if ($who->flag (FLAG_WIZ)) { 2844 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 2845 $who->message ("reloading server.");
1169 warn $_[0]; 2846 async { reload_perl };
1170 $who->message ($_[0]); 2847 }
2848};
2849
2850unshift @INC, $LIBDIR;
2851
2852my $bug_warning = 0;
2853
2854our @WAIT_FOR_TICK;
2855our @WAIT_FOR_TICK_BEGIN;
2856
2857sub wait_for_tick {
2858 return unless $TICK_WATCHER->is_active;
2859 return if $Coro::current == $Coro::main;
2860
2861 my $signal = new Coro::Signal;
2862 push @WAIT_FOR_TICK, $signal;
2863 $signal->wait;
2864}
2865
2866sub wait_for_tick_begin {
2867 return unless $TICK_WATCHER->is_active;
2868 return if $Coro::current == $Coro::main;
2869
2870 my $signal = new Coro::Signal;
2871 push @WAIT_FOR_TICK_BEGIN, $signal;
2872 $signal->wait;
2873}
2874
2875 my $min = 1e6;#d#
2876 my $avg = 10;
2877$TICK_WATCHER = Event->timer (
2878 reentrant => 0,
2879 parked => 1,
2880 prio => 0,
2881 at => $NEXT_TICK || $TICK,
2882 data => WF_AUTOCANCEL,
2883 cb => sub {
2884 if ($Coro::current != $Coro::main) {
2885 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2886 unless ++$bug_warning > 10;
2887 return;
2888 }
2889
2890 $NOW = $tick_start = Event::time;
2891
2892 cf::server_tick; # one server iteration
2893
2894 0 && sync_job {#d#
2895 for(1..10) {
2896 my $t = Event::time;
2897 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2898 or die;
2899
2900 $map->width (50);
2901 $map->height (50);
2902 $map->alloc;
2903 $map->_load_objects ("/tmp/x.map", 1);
2904 my $t = Event::time - $t;
2905
2906 #next unless $t < 0.0013;#d#
2907 if ($t < $min) {
2908 $min = $t;
2909 }
2910 $avg = $avg * 0.99 + $t * 0.01;
2911 }
2912 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2913 exit 0;
2914 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1171 }; 2915 };
1172 }
1173};
1174 2916
1175unshift @INC, $LIBDIR; 2917 $RUNTIME += $TICK;
1176
1177$TICK_WATCHER = Event->timer (
1178 prio => 0,
1179 at => $NEXT_TICK || 1,
1180 data => WF_AUTOCANCEL,
1181 cb => sub {
1182 cf::server_tick; # one server iteration
1183
1184 my $NOW = Event::time;
1185 $NEXT_TICK += $TICK; 2918 $NEXT_TICK += $TICK;
2919
2920 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2921 $NEXT_RUNTIME_WRITE = $NOW + 10;
2922 Coro::async_pool {
2923 write_runtime
2924 or warn "ERROR: unable to write runtime file: $!";
2925 };
2926 }
2927
2928# my $AFTER = Event::time;
2929# warn $AFTER - $NOW;#d#
2930
2931 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2932 $sig->send;
2933 }
2934 while (my $sig = shift @WAIT_FOR_TICK) {
2935 $sig->send;
2936 }
2937
2938 $NOW = Event::time;
1186 2939
1187 # if we are delayed by four ticks or more, skip them all 2940 # if we are delayed by four ticks or more, skip them all
1188 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2941 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1189 2942
1190 $TICK_WATCHER->at ($NEXT_TICK); 2943 $TICK_WATCHER->at ($NEXT_TICK);
1191 $TICK_WATCHER->start; 2944 $TICK_WATCHER->start;
2945
2946 $LOAD = ($NOW - $tick_start) / $TICK;
2947 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2948
2949 _post_tick;
2950
2951
1192 }, 2952 },
1193); 2953);
1194 2954
2955{
2956 BDB::max_poll_time $TICK * 0.1;
2957 $BDB_POLL_WATCHER = Event->io (
2958 reentrant => 0,
2959 fd => BDB::poll_fileno,
2960 poll => 'r',
2961 prio => 0,
2962 data => WF_AUTOCANCEL,
2963 cb => \&BDB::poll_cb,
2964 );
2965 BDB::min_parallel 8;
2966
2967 BDB::set_sync_prepare {
2968 my $status;
2969 my $current = $Coro::current;
2970 (
2971 sub {
2972 $status = $!;
2973 $current->ready; undef $current;
2974 },
2975 sub {
2976 Coro::schedule while defined $current;
2977 $! = $status;
2978 },
2979 )
2980 };
2981
2982 unless ($DB_ENV) {
2983 $DB_ENV = BDB::db_env_create;
2984
2985 cf::sync_job {
2986 eval {
2987 BDB::db_env_open
2988 $DB_ENV,
2989 $BDBDIR,
2990 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2991 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2992 0666;
2993
2994 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2995
2996 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2997 $DB_ENV->set_lk_detect;
2998 };
2999
3000 cf::cleanup "db_env_open(db): $@" if $@;
3001 };
3002 }
3003}
3004
3005{
3006 IO::AIO::min_parallel 8;
3007
3008 undef $Coro::AIO::WATCHER;
1195IO::AIO::max_poll_time $TICK * 0.2; 3009 IO::AIO::max_poll_time $TICK * 0.1;
1196 3010 $AIO_POLL_WATCHER = Event->io (
1197Event->io (fd => IO::AIO::poll_fileno, 3011 reentrant => 0,
1198 poll => 'r',
1199 prio => 5,
1200 data => WF_AUTOCANCEL, 3012 data => WF_AUTOCANCEL,
3013 fd => IO::AIO::poll_fileno,
3014 poll => 'r',
3015 prio => 6,
1201 cb => \&IO::AIO::poll_cb); 3016 cb => \&IO::AIO::poll_cb,
3017 );
3018}
3019
3020my $_log_backtrace;
3021
3022sub _log_backtrace {
3023 my ($msg, @addr) = @_;
3024
3025 $msg =~ s/\n//;
3026
3027 # limit the # of concurrent backtraces
3028 if ($_log_backtrace < 2) {
3029 ++$_log_backtrace;
3030 async {
3031 my @bt = fork_call {
3032 @addr = map { sprintf "%x", $_ } @addr;
3033 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3034 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3035 or die "addr2line: $!";
3036
3037 my @funcs;
3038 my @res = <$fh>;
3039 chomp for @res;
3040 while (@res) {
3041 my ($func, $line) = splice @res, 0, 2, ();
3042 push @funcs, "[$func] $line";
3043 }
3044
3045 @funcs
3046 };
3047
3048 LOG llevInfo, "[ABT] $msg\n";
3049 LOG llevInfo, "[ABT] $_\n" for @bt;
3050 --$_log_backtrace;
3051 };
3052 } else {
3053 LOG llevInfo, "[ABT] $msg\n";
3054 LOG llevInfo, "[ABT] [suppressed]\n";
3055 }
3056}
3057
3058# load additional modules
3059use cf::pod;
3060
3061END { cf::emergency_save }
1202 3062
12031 30631
1204 3064

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