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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.173 by root, Sun Jan 14 18:00:34 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 356 and return;
260 357
261 aio_fsync $fh 358 aio_fsync $fh
262 and return; 359 and return;
271} 368}
272 369
273=back 370=back
274 371
275=cut 372=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 373
387############################################################################# 374#############################################################################
388 375
389=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
390 377
516our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 504our @CB_MAP = ();
518 505
519my %attachment; 506my %attachment;
520 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
521sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
523 516
524 use sort 'stable'; 517 use sort 'stable';
525 518
696# object support 689# object support
697 690
698sub reattach { 691sub reattach {
699 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 696
702 my $registry = $obj->registry; 697 my $registry = $obj->registry;
703 698
704 @$registry = (); 699 @$registry = ();
705 700
798 or return; 793 or return;
799 794
800 unless (aio_stat "$filename.pst") { 795 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
802 or return; 797 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
804 } 799 }
805 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 803 return ($data, $av);
807} 804}
808 805
809############################################################################# 806#############################################################################
810# command handling &c 807# command handling &c
835=cut 832=cut
836 833
837sub register_extcmd { 834sub register_extcmd {
838 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
839 836
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
844} 838}
845 839
846cf::player->attach ( 840cf::player->attach (
847 on_command => sub { 841 on_command => sub {
848 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
861 855
862 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
863 857
864 if (ref $msg) { 858 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 862 }
869 } 863 }
870 } else { 864 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 867
874 cf::override; 868 cf::override;
875 }, 869 },
876); 870);
877 871
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 872sub load_extension {
885 my ($path) = @_; 873 my ($path) = @_;
886 874
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 876 my $base = $1;
889 my $pkg = $1; 877 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
892 880
893 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
894 882
895 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 884 or die "$path: $!";
897 885
898 my $source = 886 my $source =
899 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
902 . "\n};\n1"; 890 . "\n};\n1";
903 891
904 eval $source 892 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 894 : "extension disabled.\n";
907 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 896 warn $@;
909 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
910 898 exit 1;
911# no strict 'refs'; 899 }
912# @{"$pkg\::ISA"} = ext::; 900 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 901 }
927 902
928 # remove commands 903 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 904}
953 905
954sub load_extensions { 906sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 908 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
961 } 913 }
962} 914}
963 915
964############################################################################# 916#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 917
1002=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1003 919
1004Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1005 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1006=head3 cf::player 928=head3 cf::player
1007 929
1008=over 4 930=over 4
1009 931
1010=item cf::player::exists $login 932=item cf::player::find $login
1011 933
1012Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1013 935
1014=cut 936=cut
1015 937
1016sub cf::player::exists($) { 938sub playerdir($) {
1017 cf::player::find $_[0] 939 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1019} 1085}
1020 1086
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1088
1023Sends an ext reply to the player. 1089Sends an ext reply to the player.
1024 1090
1025=cut 1091=cut
1026 1092
1027sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1029 1095
1030 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1031 1097
1032 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1033} 1099}
1100
1101package cf;
1034 1102
1035=back 1103=back
1036 1104
1037 1105
1038=head3 cf::map 1106=head3 cf::map
1044package cf::map; 1112package cf::map;
1045 1113
1046use Fcntl; 1114use Fcntl;
1047use Coro::AIO; 1115use Coro::AIO;
1048 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1049our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1123
1054sub generate_random_map { 1124sub generate_random_map {
1055 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1056 1126
1057 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1128 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1258}
1072 1259
1073# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1074# all maps in C++... 1261# all maps in C++...
1075sub change_all_map_light { 1262sub change_all_map_light {
1076 my ($change) = @_; 1263 my ($change) = @_;
1077 1264
1078 $_->change_map_light ($change) for values %cf::MAP; 1265 $_->change_map_light ($change)
1266 for grep $_->outdoor, values %cf::MAP;
1079} 1267}
1080 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1081sub try_load_header($) { 1277sub load_header_from($) {
1082 my ($path) = @_; 1278 my ($self, $path) = @_;
1083 1279
1084 utf8::encode $path; 1280 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1086 or return; 1282 or return;
1087 1283
1088 my $map = cf::map::new 1284 $self->_load_header ($path)
1089 or return; 1285 or return;
1090 1286
1091 $map->load_header ($path) 1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1092 or return; 1315 or return;
1093 1316
1094 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1096 1322
1097 $map 1323 1
1098} 1324}
1099 1325
1326sub find;
1100sub find_map { 1327sub find {
1101 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1102 1329
1103 #warn "find_map<$path,$origin>\n";#d# 1330 $path = normalise $path, $origin && $origin->path;
1104 1331
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1332 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1333
1108 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1109 # do it the slow way 1335 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1336 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1337 or return;
1124 1338
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1339 $map->{last_save} = $cf::RUNTIME;
1135 1340
1341 $map->load_header
1342 or return;
1343
1136 $map->reset if $map->should_reset; 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1346 $map->reset;
1347 undef $guard;
1348 $map = find $path
1349 or return;
1350 }
1137 1351
1138 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1139 } 1353 }
1140} 1354}
1141 1355
1142sub load { 1356sub load {
1143 my ($self) = @_; 1357 my ($self) = @_;
1144 1358
1359 my $path = $self->{path};
1360 my $guard = cf::lock_acquire "map_load:$path";
1361
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1363
1147 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1148 1365
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1366 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1368 or return;
1154 1369
1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1371 if delete $self->{load_original};
1372
1155 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1374 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1376 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1160 } 1378 }
1161 } 1379 }
1380
1381 Coro::cede;
1162 1382
1163 # now do the right thing for maps 1383 # now do the right thing for maps
1164 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1165 1385
1166 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1387 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1173 $self->set_darkness_map; 1391 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1176 $self->activate; 1395 $self->activate;
1177 } 1396 }
1178 1397
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1399}
1181 1400
1182sub load_map_sync { 1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1183 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1184 1436
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1437 cf::sync_job { find $path, $origin }
1438}
1186 1439
1187 cf::sync_job { 1440sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1189 or return; 1451 or next;
1190 $map->load; 1452 $map->load;
1191 $map 1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1192 } 1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1193} 1473}
1194 1474
1195sub save { 1475sub save {
1196 my ($self) = @_; 1476 my ($self) = @_;
1197 1477
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1479
1201 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1202 1481
1203 return unless $self->dirty; 1482 return unless $self->dirty;
1204 1483
1484 my $save = $self->save_path; utf8::encode $save;
1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1486
1205 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1206 1488
1207 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1208 1490
1209 warn "saving map ", $self->path; 1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1210 1496
1211 if ($uniq) { 1497 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1500 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1502 }
1217} 1503}
1218 1504
1219sub swap_out { 1505sub swap_out {
1220 my ($self) = @_; 1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1512
1222 return if $self->players; 1513 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1225 1516
1226 $self->save;
1227 $self->clear; 1517 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1518 $self->in_memory (cf::MAP_SWAPPED);
1229} 1519}
1230 1520
1521sub reset_at {
1522 my ($self) = @_;
1523
1524 # TODO: safety, remove and allow resettable per-player maps
1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1526 return 1e99 if $self->{deny_reset};
1527
1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1530
1531 $time + $to
1532}
1533
1231sub should_reset { 1534sub should_reset {
1232 my ($map) = @_; 1535 my ($self) = @_;
1233 1536
1234 # TODO: safety, remove and allow resettable per-player maps 1537 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d# 1538}
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238 1539
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access; 1540sub rename {
1541 my ($self, $new_path) = @_;
1240 1542
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME 1543 normalise $new_path;
1544
1545 $self->unlink_save;
1546
1547 delete $cf::MAP{$self->path};
1548 $self->{path} = $new_path; $self->path ($self->{path});
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1242} 1552}
1243 1553
1244sub reset { 1554sub reset {
1245 my ($self) = @_; 1555 my ($self) = @_;
1246 1556
1557 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558
1247 return if $self->players; 1559 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1560 return if $self->isa ("ext::map_per_player");#d#
1249 1561
1250 warn "resetting map ", $self->path;#d# 1562 warn "resetting map ", $self->path;#d#
1251 1563
1252 utf8::encode (my $save = $self->{path}->save_path); 1564 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1565
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1566 $self->in_memory (cf::MAP_SWAPPED);
1567 $self->clear;
1255 1568
1256 $_->clear_links_to ($self) for values %cf::MAP; 1569 $_->clear_links_to ($self) for values %cf::MAP;
1257 1570
1571 $self->unlink_save;
1258 $self->clear; 1572 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1573}
1262 1574
1263sub customise_for { 1575my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1576
1266 if ($map->per_player) { 1577sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1578 my ($self) = @_;
1268 }
1269 1579
1270 $map 1580 $self->{deny_save} = 1;
1581 $self->reset_timeout (1);
1582 $self->rename ("{nuke}/" . ($nuke_counter++));
1583 $self->reset; # polite request, might not happen
1271} 1584}
1272 1585
1273sub emergency_save { 1586=item cf::map::unique_maps
1274 local $cf::FREEZE = 1;
1275 1587
1276 warn "enter emergency map save\n"; 1588Returns an arrayref of paths of all shared maps that have
1589instantiated unique items. May block.
1277 1590
1278 cf::sync_job { 1591=cut
1279 warn "begin emergency map save\n"; 1592
1280 $_->save for values %cf::MAP; 1593sub unique_maps() {
1594 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1595 or return;
1596
1597 my @paths;
1598
1599 for (@$files) {
1600 utf8::decode $_;
1601 next if /\.pst$/;
1602 next unless /^$PATH_SEP/o;
1603
1604 s/\.map$//;
1605 push @paths, $_;
1281 }; 1606 }
1282 1607
1283 warn "end emergency map save\n"; 1608 \@paths
1284} 1609}
1285 1610
1286package cf; 1611package cf;
1287 1612
1288=back 1613=back
1289 1614
1615=head3 cf::object
1616
1617=cut
1618
1619package cf::object;
1620
1621=over 4
1622
1623=item $ob->inv_recursive
1624
1625Returns the inventory of the object _and_ their inventories, recursively.
1626
1627=cut
1628
1629sub inv_recursive_;
1630sub inv_recursive_ {
1631 map { $_, inv_recursive_ $_->inv } @_
1632}
1633
1634sub inv_recursive {
1635 inv_recursive_ inv $_[0]
1636}
1637
1638package cf;
1639
1640=back
1290 1641
1291=head3 cf::object::player 1642=head3 cf::object::player
1292 1643
1293=over 4 1644=over 4
1294 1645
1330 (ref $cf::CFG{"may_$access"} 1681 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1682 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1683 : $cf::CFG{"may_$access"})
1333} 1684}
1334 1685
1686=item $player_object->enter_link
1687
1688Freezes the player and moves him/her to a special map (C<{link}>).
1689
1690The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though.
1692
1693Will never block.
1694
1695=item $player_object->leave_link ($map, $x, $y)
1696
1697Moves the player out of the special C<{link}> map onto the specified
1698map. If the map is not valid (or omitted), the player will be moved back
1699to the location he/she was before the call to C<enter_link>, or, if that
1700fails, to the emergency map position.
1701
1702Might block.
1703
1704=cut
1705
1706sub link_map {
1707 unless ($LINK_MAP) {
1708 $LINK_MAP = cf::map::find "{link}"
1709 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1710 $LINK_MAP->load;
1711 }
1712
1713 $LINK_MAP
1714}
1715
1335sub cf::object::player::enter_link { 1716sub cf::object::player::enter_link {
1336 my ($self) = @_; 1717 my ($self) = @_;
1337 1718
1338 return if $self->map == $LINK_MAP; 1719 $self->deactivate_recursive;
1339 1720
1721 return if UNIVERSAL::isa $self->map, "ext::map_link";
1722
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1723 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1724 if $self->map;
1342 1725
1343 $self->enter_map ($LINK_MAP, 20, 20); 1726 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1344 $self->deactivate_recursive;
1345} 1727}
1346 1728
1347sub cf::object::player::leave_link { 1729sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1730 my ($self, $map, $x, $y) = @_;
1349 1731
1350 my $link_pos = delete $self->{_link_pos}; 1732 my $link_pos = delete $self->{_link_pos};
1351 1733
1352 unless ($map) { 1734 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1735 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1736 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1737 $map = cf::map::find $map;
1358 1738
1359 unless ($map) { 1739 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1740 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1741 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1742 or die "FATAL: cannot load emergency map\n";
1363 } 1743 }
1364 } 1744 }
1365 1745
1366 ($x, $y) = (-1, -1) 1746 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1749 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1750 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1751 if $x <=0 && $y <= 0;
1372 1752
1373 $map->load; 1753 $map->load;
1754 $map->load_diag;
1374 1755
1756 return unless $self->contr->active;
1375 $self->activate_recursive; 1757 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1758 $self->enter_map ($map, $x, $y);
1377} 1759}
1378 1760
1761cf::player->attach (
1762 on_logout => sub {
1763 my ($pl) = @_;
1764
1765 # abort map switching before logout
1766 if ($pl->ob->{_link_pos}) {
1767 cf::sync_job {
1768 $pl->ob->leave_link
1769 };
1770 }
1771 },
1772 on_login => sub {
1773 my ($pl) = @_;
1774
1775 # try to abort aborted map switching on player login :)
1776 # should happen only on crashes
1777 if ($pl->ob->{_link_pos}) {
1778 $pl->ob->enter_link;
1779 (async {
1780 # we need this sleep as the login has a concurrent enter_exit running
1781 # and this sleep increases chances of the player not ending up in scorn
1782 $pl->ob->reply (undef,
1783 "There was an internal problem at your last logout, "
1784 . "the server will try to bring you to your intended destination in a second.",
1785 cf::NDI_RED);
1786 Coro::Timer::sleep 1;
1787 $pl->ob->leave_link;
1788 })->prio (2);
1789 }
1790 },
1791);
1792
1379=item $player_object->goto_map ($map, $x, $y) 1793=item $player_object->goto ($path, $x, $y)
1380 1794
1381=cut 1795=cut
1382 1796
1383sub cf::object::player::goto_map { 1797sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1798 my ($self, $path, $x, $y) = @_;
1385 1799
1386 $self->enter_link; 1800 $self->enter_link;
1387 1801
1388 (Coro::async { 1802 (async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string; 1803 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1804 $map = $map->customise_for ($self) if $map;
1393 1805
1394 warn "entering ", $map->path, " at ($x, $y)\n" 1806# warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1807# if $map;
1808
1809 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1810
1397 $self->leave_link ($map, $x, $y); 1811 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1812 })->prio (1);
1399} 1813}
1400 1814
1453 1867
1454 return unless $self->type == cf::PLAYER; 1868 return unless $self->type == cf::PLAYER;
1455 1869
1456 $self->enter_link; 1870 $self->enter_link;
1457 1871
1458 (Coro::async { 1872 (async {
1873 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1874 unless (eval {
1460
1461 prepare_random_map $exit 1875 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 1876 if $exit->slaying eq "/!";
1463 1877
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1878 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1879 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1466 1880
1467 1; 1881 1;
1468 }) { 1882 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1883 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1884 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1885 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1886 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1887
1474 warn "ERROR in enter_exit: $@"; 1888 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1889 $self->leave_link;
1476 } 1890 }
1527 on_reply => sub { 1941 on_reply => sub {
1528 my ($ns, $msg) = @_; 1942 my ($ns, $msg) = @_;
1529 1943
1530 # this weird shuffling is so that direct followup queries 1944 # this weird shuffling is so that direct followup queries
1531 # get handled first 1945 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1946 my $queue = delete $ns->{query_queue}
1947 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1948
1534 (shift @$queue)->[1]->($msg); 1949 (shift @$queue)->[1]->($msg);
1535 1950
1536 push @{ $ns->{query_queue} }, @$queue; 1951 push @{ $ns->{query_queue} }, @$queue;
1537 1952
1543 } 1958 }
1544 } 1959 }
1545 }, 1960 },
1546); 1961);
1547 1962
1548=item $client->coro (\&cb) 1963=item $client->async (\&cb)
1549 1964
1550Create a new coroutine, running the specified callback. The coroutine will 1965Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 1966be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 1967or loss of connection).
1553 1968
1554=cut 1969=cut
1555 1970
1556sub cf::client::coro { 1971sub cf::client::async {
1557 my ($self, $cb) = @_; 1972 my ($self, $cb) = @_;
1558 1973
1559 my $coro; $coro = async { 1974 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 1975
1566 $coro->on_destroy (sub { 1976 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 1977 delete $self->{_coro}{$coro+0};
1568 }); 1978 });
1569 1979
1741 2151
1742{ 2152{
1743 my $path = cf::localdir . "/database.pst"; 2153 my $path = cf::localdir . "/database.pst";
1744 2154
1745 sub db_load() { 2155 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2156 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2157 }
1749 2158
1750 my $pid; 2159 my $pid;
1751 2160
1752 sub db_save() { 2161 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2162 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2163 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2164 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2165 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2166 rename "$path~", $path;
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2214 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2215 or return;
1808 2216
1809 local $/; 2217 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2218 *CFG = YAML::Syck::Load <$fh>;
2219
2220 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2221
2222 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2223 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2224
2225 if (exists $CFG{mlockall}) {
2226 eval {
2227 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2228 and die "WARNING: m(un)lockall failed: $!\n";
2229 };
2230 warn $@ if $@;
2231 }
1811} 2232}
1812 2233
1813sub main { 2234sub main {
1814 # we must not ever block the main coroutine 2235 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2236 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2237 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub {
1818 Event::one_event; 2238 async { Event::one_event };
1819 })->();
1820 }; 2239 };
1821 2240
1822 cfg_load; 2241 cfg_load;
1823 db_load; 2242 db_load;
1824 load_extensions; 2243 load_extensions;
1825 Event::loop; 2244 Event::loop;
1826} 2245}
1827 2246
1828############################################################################# 2247#############################################################################
1829# initialisation 2248# initialisation and cleanup
1830 2249
2250# install some emergency cleanup handlers
2251BEGIN {
2252 for my $signal (qw(INT HUP TERM)) {
2253 Event->signal (
2254 data => WF_AUTOCANCEL,
2255 signal => $signal,
2256 cb => sub {
2257 cf::cleanup "SIG$signal";
2258 },
2259 );
2260 }
2261}
2262
2263sub emergency_save() {
2264 my $freeze_guard = cf::freeze_mainloop;
2265
2266 warn "enter emergency perl save\n";
2267
2268 cf::sync_job {
2269 # use a peculiar iteration method to avoid tripping on perl
2270 # refcount bugs in for. also avoids problems with players
2271 # and maps saved/destroyed asynchronously.
2272 warn "begin emergency player save\n";
2273 for my $login (keys %cf::PLAYER) {
2274 my $pl = $cf::PLAYER{$login} or next;
2275 $pl->valid or next;
2276 $pl->save;
2277 }
2278 warn "end emergency player save\n";
2279
2280 warn "begin emergency map save\n";
2281 for my $path (keys %cf::MAP) {
2282 my $map = $cf::MAP{$path} or next;
2283 $map->valid or next;
2284 $map->save;
2285 }
2286 warn "end emergency map save\n";
2287 };
2288
2289 warn "leave emergency perl save\n";
2290}
2291
1831sub perl_reload() { 2292sub reload() {
1832 # can/must only be called in main 2293 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2294 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2295 warn "can only reload from main coroutine\n";
1835 return; 2296 return;
1836 } 2297 }
1837 2298
1838 warn "reloading..."; 2299 warn "reloading...";
1839 2300
1840 local $FREEZE = 1; 2301 warn "freezing server";
2302 my $guard = freeze_mainloop;
1841 cf::emergency_save; 2303 cf::emergency_save;
2304
2305 warn "sync database to disk";
2306 cf::db_sync;
2307 IO::AIO::flush;
1842 2308
1843 eval { 2309 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2310 # if anything goes wrong in here, we should simply crash as we already saved
1845 2311
1846 # cancel all watchers 2312 warn "cancel all watchers";
1847 for (Event::all_watchers) { 2313 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2314 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2315 }
1850 2316
1851 # cancel all extension coros 2317 warn "cancel all extension coros";
1852 $_->cancel for values %EXT_CORO; 2318 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2319 %EXT_CORO = ();
1854 2320
2321 warn "remove commands";
2322 %COMMAND = ();
2323
2324 warn "remove ext commands";
2325 %EXTCMD = ();
2326
1855 # unload all extensions 2327 warn "unload/nuke all extensions";
1856 for (@exts) { 2328 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2329 warn "... unloading $pkg";
1858 unload_extension $_; 2330
2331 if (my $cb = $pkg->can ("unload")) {
2332 eval {
2333 $cb->($pkg);
2334 1
2335 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2336 }
1860 2337
2338 warn "... nuking $pkg";
2339 Symbol::delete_package $pkg;
2340 }
2341
1861 # unload all modules loaded from $LIBDIR 2342 warn "unload all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2343 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2344 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2345
1865 warn "removing <$k>"; 2346 warn "removing <$k>";
1866 delete $INC{$k}; 2347 delete $INC{$k};
1873 } 2354 }
1874 2355
1875 Symbol::delete_package $k; 2356 Symbol::delete_package $k;
1876 } 2357 }
1877 2358
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2359 warn "get rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2360 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2361 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2362
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2363 warn "unload cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2364 delete $INC{"cf.pm"};
1891 2365
1892 # don't, removes xs symbols, too, 2366 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2367 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2368 #Symbol::delete_package __PACKAGE__;
1895 2369
1896 # reload cf.pm
1897 warn "reloading cf.pm"; 2370 warn "reloading cf.pm";
1898 require cf; 2371 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2373
1901 # load config and database again 2374 warn "load config and database again";
1902 cf::cfg_load; 2375 cf::cfg_load;
1903 cf::db_load; 2376 cf::db_load;
1904 2377
1905 # load extensions
1906 warn "load extensions"; 2378 warn "load extensions";
1907 cf::load_extensions; 2379 cf::load_extensions;
1908 2380
1909 # reattach attachments to objects 2381 warn "reattach attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2382 _global_reattach;
2383 warn "reattach attachments to maps";
2384 reattach $_ for values %MAP;
1912 }; 2385 };
1913 2386
1914 if ($@) { 2387 if ($@) {
1915 warn $@; 2388 warn $@;
1916 warn "error while reloading, exiting."; 2389 warn "error while reloading, exiting.";
1917 exit 1; 2390 exit 1;
1918 } 2391 }
1919 2392
1920 warn "reloaded successfully"; 2393 warn "reloaded";
1921}; 2394};
1922 2395
1923#############################################################################
1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2396register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2397 my ($who, $arg) = @_;
1970 2398
1971 if ($who->flag (FLAG_WIZ)) { 2399 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload."); 2400 $who->message ("start of reload.");
1973 perl_reload; 2401 reload;
1974 $who->message ("end of reload."); 2402 $who->message ("end of reload.");
1975 } 2403 }
1976}; 2404};
1977 2405
1978unshift @INC, $LIBDIR; 2406unshift @INC, $LIBDIR;
1981 reentrant => 0, 2409 reentrant => 0,
1982 prio => 0, 2410 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2411 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2412 data => WF_AUTOCANCEL,
1985 cb => sub { 2413 cb => sub {
1986 unless ($FREEZE) { 2414 $NOW = Event::time;
2415
1987 cf::server_tick; # one server iteration 2416 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2417 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2418 $NEXT_TICK += $TICK;
2419
2420 $WAIT_FOR_TICK->broadcast;
2421 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1992 2422
1993 # if we are delayed by four ticks or more, skip them all 2423 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2424 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2425
1996 $TICK_WATCHER->at ($NEXT_TICK); 2426 $TICK_WATCHER->at ($NEXT_TICK);
1998 }, 2428 },
1999); 2429);
2000 2430
2001IO::AIO::max_poll_time $TICK * 0.2; 2431IO::AIO::max_poll_time $TICK * 0.2;
2002 2432
2003Event->io ( 2433$AIO_POLL_WATCHER = Event->io (
2004 fd => IO::AIO::poll_fileno, 2434 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2435 poll => 'r',
2006 prio => 5, 2436 prio => 5,
2007 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2438 cb => \&IO::AIO::poll_cb,
2009); 2439);
2010 2440
2011Event->timer ( 2441$WRITE_RUNTIME_WATCHER = Event->timer (
2012 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2013 after => 0, 2443 after => 0,
2014 interval => 10, 2444 interval => 10,
2015 cb => sub { 2445 cb => sub {
2016 (Coro::unblock_sub { 2446 (Coro::unblock_sub {
2018 or warn "ERROR: unable to write runtime file: $!"; 2448 or warn "ERROR: unable to write runtime file: $!";
2019 })->(); 2449 })->();
2020 }, 2450 },
2021); 2451);
2022 2452
2453END { cf::emergency_save }
2454
20231 24551
2024 2456

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