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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 356 and return;
260 357
261 aio_fsync $fh 358 aio_fsync $fh
262 and return; 359 and return;
271} 368}
272 369
273=back 370=back
274 371
275=cut 372=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 373
387############################################################################# 374#############################################################################
388 375
389=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
390 377
516our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 504our @CB_MAP = ();
518 505
519my %attachment; 506my %attachment;
520 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
521sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
523 516
524 use sort 'stable'; 517 use sort 'stable';
525 518
696# object support 689# object support
697 690
698sub reattach { 691sub reattach {
699 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 696
702 my $registry = $obj->registry; 697 my $registry = $obj->registry;
703 698
704 @$registry = (); 699 @$registry = ();
705 700
798 or return; 793 or return;
799 794
800 unless (aio_stat "$filename.pst") { 795 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
802 or return; 797 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
804 } 799 }
805 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 803 return ($data, $av);
807} 804}
808 805
809############################################################################# 806#############################################################################
810# command handling &c 807# command handling &c
835=cut 832=cut
836 833
837sub register_extcmd { 834sub register_extcmd {
838 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
839 836
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
844} 838}
845 839
846cf::player->attach ( 840cf::player->attach (
847 on_command => sub { 841 on_command => sub {
848 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
861 855
862 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
863 857
864 if (ref $msg) { 858 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 862 }
869 } 863 }
870 } else { 864 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 867
874 cf::override; 868 cf::override;
875 }, 869 },
876); 870);
877 871
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 872sub load_extension {
885 my ($path) = @_; 873 my ($path) = @_;
886 874
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 876 my $base = $1;
889 my $pkg = $1; 877 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
892 880
893 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
894 882
895 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 884 or die "$path: $!";
897 885
898 my $source = 886 my $source =
899 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
902 . "\n};\n1"; 890 . "\n};\n1";
903 891
904 eval $source 892 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 894 : "extension disabled.\n";
907 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 896 warn $@;
909 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
910 898 exit 1;
911# no strict 'refs'; 899 }
912# @{"$pkg\::ISA"} = ext::; 900 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 901 }
927 902
928 # remove commands 903 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 904}
953 905
954sub load_extensions { 906sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 908 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
961 } 913 }
962} 914}
963 915
964############################################################################# 916#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 917
1002=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1003 919
1004Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1005 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1006=head3 cf::player 928=head3 cf::player
1007 929
1008=over 4 930=over 4
1009 931
1010=item cf::player::exists $login 932=item cf::player::find $login
1011 933
1012Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1013 935
1014=cut 936=cut
1015 937
1016sub cf::player::exists($) { 938sub playerdir($) {
1017 cf::player::find $_[0] 939 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1019} 1085}
1020 1086
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1088
1023Sends an ext reply to the player. 1089Sends an ext reply to the player.
1024 1090
1025=cut 1091=cut
1026 1092
1027sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1029 1095
1030 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1031 1097
1032 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1033} 1099}
1100
1101package cf;
1034 1102
1035=back 1103=back
1036 1104
1037 1105
1038=head3 cf::map 1106=head3 cf::map
1044package cf::map; 1112package cf::map;
1045 1113
1046use Fcntl; 1114use Fcntl;
1047use Coro::AIO; 1115use Coro::AIO;
1048 1116
1117use overload
1118 '""' => \&as_string;
1119
1049our $MAX_RESET = 7200; 1120our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1121our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1122
1054sub generate_random_map { 1123sub generate_random_map {
1055 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1056 1125
1057 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1127 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1254}
1072 1255
1073# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1074# all maps in C++... 1257# all maps in C++...
1075sub change_all_map_light { 1258sub change_all_map_light {
1076 my ($change) = @_; 1259 my ($change) = @_;
1077 1260
1078 $_->change_map_light ($change) for values %cf::MAP; 1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1079} 1263}
1080 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1081sub try_load_header($) { 1273sub load_header_from($) {
1082 my ($path) = @_; 1274 my ($self, $path) = @_;
1083 1275
1084 utf8::encode $path; 1276 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1086 or return; 1278 or return;
1087 1279
1088 my $map = cf::map::new 1280 $self->_load_header ($path)
1089 or return; 1281 or return;
1090 1282
1091 $map->load_header ($path) 1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1092 or return; 1311 or return;
1093 1312
1094 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1096 1318
1097 $map 1319 1
1098} 1320}
1099 1321
1322sub find;
1100sub find_map { 1323sub find {
1101 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1102 1325
1103 #warn "find_map<$path,$origin>\n";#d# 1326 $path = normalise $path, $origin && $origin->path;
1104 1327
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1328 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1329
1108 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1109 # do it the slow way 1331 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1332 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1333 or return;
1124 1334
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1335 $map->{last_save} = $cf::RUNTIME;
1135 1336
1337 $map->load_header
1338 or return;
1339
1136 $map->reset if $map->should_reset; 1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1342 $map->reset;
1343 undef $guard;
1344 $map = find $path
1345 or return;
1346 }
1137 1347
1138 $cf::MAP{$key} = $map 1348 $cf::MAP{$path} = $map
1139 } 1349 }
1140} 1350}
1141 1351
1142sub load { 1352sub load {
1143 my ($self) = @_; 1353 my ($self) = @_;
1144 1354
1355 my $path = $self->{path};
1356 my $guard = cf::lock_acquire "map_load:$path";
1357
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1358 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1359
1147 $self->in_memory (cf::MAP_LOADING); 1360 $self->in_memory (cf::MAP_LOADING);
1148 1361
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1362 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 1363 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1364 or return;
1154 1365
1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1367 if delete $self->{load_original};
1368
1155 if (my $uniq = $path->uniq_path) { 1369 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1370 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1371 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1372 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1373 $self->_load_objects ($uniq, 0);
1160 } 1374 }
1161 } 1375 }
1376
1377 Coro::cede;
1162 1378
1163 # now do the right thing for maps 1379 # now do the right thing for maps
1164 $self->link_multipart_objects; 1380 $self->link_multipart_objects;
1165 1381
1166 if ($self->{path}->is_style_map) { 1382 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1383 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1384 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1385 $self->update_buttons;
1386 Coro::cede;
1173 $self->set_darkness_map; 1387 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1388 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1389 unless $self->difficulty;
1390 Coro::cede;
1176 $self->activate; 1391 $self->activate;
1177 } 1392 }
1178 1393
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1394 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1395}
1181 1396
1182sub load_map_sync { 1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
1408 my ($map) = @_;
1409
1410 my @diag; # diagonal neighbours
1411
1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1428}
1429
1430sub find_sync {
1183 my ($path, $origin) = @_; 1431 my ($path, $origin) = @_;
1184 1432
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1433 cf::sync_job { find $path, $origin }
1434}
1186 1435
1187 cf::sync_job { 1436sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1437 my ($map) = @_;
1438
1439 cf::sync_job { $map->load };
1440}
1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1189 or return; 1447 or next;
1190 $map->load; 1448 $map->load;
1191 $map 1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1192 } 1453 }
1454};
1455
1456sub find_async {
1457 my ($path, $origin) = @_;
1458
1459 $path = normalise $path, $origin && $origin->{path};
1460
1461 if (my $map = $cf::MAP{$path}) {
1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1463 }
1464
1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
1467
1468 ()
1193} 1469}
1194 1470
1195sub save { 1471sub save {
1196 my ($self) = @_; 1472 my ($self) = @_;
1197 1473
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1475
1201 $self->{last_save} = $cf::RUNTIME; 1476 $self->{last_save} = $cf::RUNTIME;
1202 1477
1203 return unless $self->dirty; 1478 return unless $self->dirty;
1204 1479
1480 my $save = $self->save_path; utf8::encode $save;
1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1482
1205 $self->{load_path} = $save; 1483 $self->{load_path} = $save;
1206 1484
1207 return if $self->{deny_save}; 1485 return if $self->{deny_save};
1208 1486
1209 warn "saving map ", $self->path; 1487 local $self->{last_access} = $self->last_access;#d#
1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1210 1492
1211 if ($uniq) { 1493 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1496 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1498 }
1217} 1499}
1218 1500
1219sub swap_out { 1501sub swap_out {
1220 my ($self) = @_; 1502 my ($self) = @_;
1503
1504 # save first because save cedes
1505 $self->save;
1506
1507 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1508
1222 return if $self->players; 1509 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1510 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1511 return if $self->{deny_save};
1225 1512
1226 $self->save;
1227 $self->clear; 1513 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1514 $self->in_memory (cf::MAP_SWAPPED);
1229} 1515}
1230 1516
1517sub reset_at {
1518 my ($self) = @_;
1519
1520 # TODO: safety, remove and allow resettable per-player maps
1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1522 return 1e99 if $self->{deny_reset};
1523
1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1526
1527 $time + $to
1528}
1529
1231sub should_reset { 1530sub should_reset {
1232 my ($map) = @_; 1531 my ($self) = @_;
1233 1532
1234 # TODO: safety, remove and allow resettable per-player maps 1533 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d# 1534}
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238 1535
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access; 1536sub rename {
1537 my ($self, $new_path) = @_;
1240 1538
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME 1539 normalise $new_path;
1540
1541 $self->unlink_save;
1542
1543 delete $cf::MAP{$self->path};
1544 $self->{path} = $new_path; $self->path ($self->{path});
1545 $cf::MAP{$self->path} = $self;
1546
1547 $self->save;
1242} 1548}
1243 1549
1244sub reset { 1550sub reset {
1245 my ($self) = @_; 1551 my ($self) = @_;
1246 1552
1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1554
1247 return if $self->players; 1555 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1556 return if $self->isa ("ext::map_per_player");#d#
1249 1557
1250 warn "resetting map ", $self->path;#d# 1558 warn "resetting map ", $self->path;#d#
1251 1559
1252 utf8::encode (my $save = $self->{path}->save_path); 1560 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1561
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1255 1564
1256 $_->clear_links_to ($self) for values %cf::MAP; 1565 $_->clear_links_to ($self) for values %cf::MAP;
1257 1566
1567 $self->unlink_save;
1258 $self->clear; 1568 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1569}
1262 1570
1263sub customise_for { 1571my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1572
1266 if ($map->per_player) { 1573sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1574 my ($self) = @_;
1268 }
1269 1575
1270 $map 1576 $self->{deny_save} = 1;
1577 $self->reset_timeout (1);
1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1579 $self->reset; # polite request, might not happen
1271} 1580}
1272 1581
1273sub emergency_save { 1582=item cf::map::unique_maps
1274 local $cf::FREEZE = 1;
1275 1583
1276 warn "enter emergency map save\n"; 1584Returns an arrayref of paths of all shared maps that have
1585instantiated unique items. May block.
1277 1586
1278 cf::sync_job { 1587=cut
1279 warn "begin emergency map save\n"; 1588
1280 $_->save for values %cf::MAP; 1589sub unique_maps() {
1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1592
1593 my @paths;
1594
1595 for (@$files) {
1596 utf8::decode $_;
1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1281 }; 1602 }
1282 1603
1283 warn "end emergency map save\n"; 1604 \@paths
1284} 1605}
1285 1606
1286package cf; 1607package cf;
1287 1608
1288=back 1609=back
1289 1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
1616
1617=over 4
1618
1619=item $ob->inv_recursive
1620
1621Returns the inventory of the object _and_ their inventories, recursively.
1622
1623=cut
1624
1625sub inv_recursive_;
1626sub inv_recursive_ {
1627 map { $_, inv_recursive_ $_->inv } @_
1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1290 1637
1291=head3 cf::object::player 1638=head3 cf::object::player
1292 1639
1293=over 4 1640=over 4
1294 1641
1330 (ref $cf::CFG{"may_$access"} 1677 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1678 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1679 : $cf::CFG{"may_$access"})
1333} 1680}
1334 1681
1682=item $player_object->enter_link
1683
1684Freezes the player and moves him/her to a special map (C<{link}>).
1685
1686The player should be reasonably safe there for short amounts of time. You
1687I<MUST> call C<leave_link> as soon as possible, though.
1688
1689Will never block.
1690
1691=item $player_object->leave_link ($map, $x, $y)
1692
1693Moves the player out of the special C<{link}> map onto the specified
1694map. If the map is not valid (or omitted), the player will be moved back
1695to the location he/she was before the call to C<enter_link>, or, if that
1696fails, to the emergency map position.
1697
1698Might block.
1699
1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1711
1335sub cf::object::player::enter_link { 1712sub cf::object::player::enter_link {
1336 my ($self) = @_; 1713 my ($self) = @_;
1337 1714
1338 return if $self->map == $LINK_MAP; 1715 $self->deactivate_recursive;
1339 1716
1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1718
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1720 if $self->map;
1342 1721
1343 $self->enter_map ($LINK_MAP, 20, 20); 1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1344 $self->deactivate_recursive;
1345} 1723}
1346 1724
1347sub cf::object::player::leave_link { 1725sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1726 my ($self, $map, $x, $y) = @_;
1349 1727
1350 my $link_pos = delete $self->{_link_pos}; 1728 my $link_pos = delete $self->{_link_pos};
1351 1729
1352 unless ($map) { 1730 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1731 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1732 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1733 $map = cf::map::find $map;
1358 1734
1359 unless ($map) { 1735 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1736 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1737 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1738 or die "FATAL: cannot load emergency map\n";
1363 } 1739 }
1364 } 1740 }
1365 1741
1366 ($x, $y) = (-1, -1) 1742 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1745 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1747 if $x <=0 && $y <= 0;
1372 1748
1373 $map->load; 1749 $map->load;
1750 $map->load_diag;
1374 1751
1752 return unless $self->contr->active;
1375 $self->activate_recursive; 1753 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1754 $self->enter_map ($map, $x, $y);
1377} 1755}
1378 1756
1757cf::player->attach (
1758 on_logout => sub {
1759 my ($pl) = @_;
1760
1761 # abort map switching before logout
1762 if ($pl->ob->{_link_pos}) {
1763 cf::sync_job {
1764 $pl->ob->leave_link
1765 };
1766 }
1767 },
1768 on_login => sub {
1769 my ($pl) = @_;
1770
1771 # try to abort aborted map switching on player login :)
1772 # should happen only on crashes
1773 if ($pl->ob->{_link_pos}) {
1774 $pl->ob->enter_link;
1775 (async {
1776 # we need this sleep as the login has a concurrent enter_exit running
1777 # and this sleep increases chances of the player not ending up in scorn
1778 $pl->ob->reply (undef,
1779 "There was an internal problem at your last logout, "
1780 . "the server will try to bring you to your intended destination in a second.",
1781 cf::NDI_RED);
1782 Coro::Timer::sleep 1;
1783 $pl->ob->leave_link;
1784 })->prio (2);
1785 }
1786 },
1787);
1788
1379=item $player_object->goto_map ($map, $x, $y) 1789=item $player_object->goto ($path, $x, $y)
1380 1790
1381=cut 1791=cut
1382 1792
1383sub cf::object::player::goto_map { 1793sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1794 my ($self, $path, $x, $y) = @_;
1385 1795
1386 $self->enter_link; 1796 $self->enter_link;
1387 1797
1388 (Coro::async { 1798 (async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string; 1799 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1800 $map = $map->customise_for ($self) if $map;
1393 1801
1394 warn "entering ", $map->path, " at ($x, $y)\n" 1802# warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1803# if $map;
1804
1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1806
1397 $self->leave_link ($map, $x, $y); 1807 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1808 })->prio (1);
1399} 1809}
1400 1810
1453 1863
1454 return unless $self->type == cf::PLAYER; 1864 return unless $self->type == cf::PLAYER;
1455 1865
1456 $self->enter_link; 1866 $self->enter_link;
1457 1867
1458 (Coro::async { 1868 (async {
1869 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1870 unless (eval {
1460
1461 prepare_random_map $exit 1871 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 1872 if $exit->slaying eq "/!";
1463 1873
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1466 1876
1467 1; 1877 1;
1468 }) { 1878 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1879 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1880 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1881 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1882 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1883
1474 warn "ERROR in enter_exit: $@"; 1884 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1885 $self->leave_link;
1476 } 1886 }
1527 on_reply => sub { 1937 on_reply => sub {
1528 my ($ns, $msg) = @_; 1938 my ($ns, $msg) = @_;
1529 1939
1530 # this weird shuffling is so that direct followup queries 1940 # this weird shuffling is so that direct followup queries
1531 # get handled first 1941 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1942 my $queue = delete $ns->{query_queue}
1943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1944
1534 (shift @$queue)->[1]->($msg); 1945 (shift @$queue)->[1]->($msg);
1535 1946
1536 push @{ $ns->{query_queue} }, @$queue; 1947 push @{ $ns->{query_queue} }, @$queue;
1537 1948
1543 } 1954 }
1544 } 1955 }
1545 }, 1956 },
1546); 1957);
1547 1958
1548=item $client->coro (\&cb) 1959=item $client->async (\&cb)
1549 1960
1550Create a new coroutine, running the specified callback. The coroutine will 1961Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 1962be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 1963or loss of connection).
1553 1964
1554=cut 1965=cut
1555 1966
1556sub cf::client::coro { 1967sub cf::client::async {
1557 my ($self, $cb) = @_; 1968 my ($self, $cb) = @_;
1558 1969
1559 my $coro; $coro = async { 1970 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 1971
1566 $coro->on_destroy (sub { 1972 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 1973 delete $self->{_coro}{$coro+0};
1568 }); 1974 });
1569 1975
1741 2147
1742{ 2148{
1743 my $path = cf::localdir . "/database.pst"; 2149 my $path = cf::localdir . "/database.pst";
1744 2150
1745 sub db_load() { 2151 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2152 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2153 }
1749 2154
1750 my $pid; 2155 my $pid;
1751 2156
1752 sub db_save() { 2157 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2158 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2159 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2160 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2161 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2162 rename "$path~", $path;
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2210 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2211 or return;
1808 2212
1809 local $/; 2213 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2214 *CFG = YAML::Syck::Load <$fh>;
2215
2216 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2217
2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2220
2221 if (exists $CFG{mlockall}) {
2222 eval {
2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2224 and die "WARNING: m(un)lockall failed: $!\n";
2225 };
2226 warn $@ if $@;
2227 }
1811} 2228}
1812 2229
1813sub main { 2230sub main {
1814 # we must not ever block the main coroutine 2231 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2232 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2233 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub {
1818 Event::one_event; 2234 async { Event::one_event };
1819 })->();
1820 }; 2235 };
1821 2236
1822 cfg_load; 2237 cfg_load;
1823 db_load; 2238 db_load;
1824 load_extensions; 2239 load_extensions;
1825 Event::loop; 2240 Event::loop;
1826} 2241}
1827 2242
1828############################################################################# 2243#############################################################################
1829# initialisation 2244# initialisation and cleanup
1830 2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
2287
1831sub perl_reload() { 2288sub reload() {
1832 # can/must only be called in main 2289 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2290 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2291 warn "can only reload from main coroutine\n";
1835 return; 2292 return;
1836 } 2293 }
1837 2294
1838 warn "reloading..."; 2295 warn "reloading...";
1839 2296
1840 local $FREEZE = 1; 2297 warn "freezing server";
2298 my $guard = freeze_mainloop;
1841 cf::emergency_save; 2299 cf::emergency_save;
2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
1842 2304
1843 eval { 2305 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2306 # if anything goes wrong in here, we should simply crash as we already saved
1845 2307
1846 # cancel all watchers 2308 warn "cancel all watchers";
1847 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2311 }
1850 2312
1851 # cancel all extension coros 2313 warn "cancel all extension coros";
1852 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2315 %EXT_CORO = ();
1854 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
1855 # unload all extensions 2323 warn "unload/nuke all extensions";
1856 for (@exts) { 2324 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
1858 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2332 }
1860 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
1861 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2341
1865 warn "removing <$k>"; 2342 warn "removing <$k>";
1866 delete $INC{$k}; 2343 delete $INC{$k};
1873 } 2350 }
1874 2351
1875 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
1876 } 2353 }
1877 2354
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2358
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
1891 2361
1892 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2363 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
1895 2365
1896 # reload cf.pm
1897 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
1898 require cf; 2367 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2369
1901 # load config and database again 2370 warn "load config and database again";
1902 cf::cfg_load; 2371 cf::cfg_load;
1903 cf::db_load; 2372 cf::db_load;
1904 2373
1905 # load extensions
1906 warn "load extensions"; 2374 warn "load extensions";
1907 cf::load_extensions; 2375 cf::load_extensions;
1908 2376
1909 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
1912 }; 2381 };
1913 2382
1914 if ($@) { 2383 if ($@) {
1915 warn $@; 2384 warn $@;
1916 warn "error while reloading, exiting."; 2385 warn "error while reloading, exiting.";
1917 exit 1; 2386 exit 1;
1918 } 2387 }
1919 2388
1920 warn "reloaded successfully"; 2389 warn "reloaded";
1921}; 2390};
1922 2391
1923#############################################################################
1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2392register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
1970 2394
1971 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload."); 2396 $who->message ("start of reload.");
1973 perl_reload; 2397 reload;
1974 $who->message ("end of reload."); 2398 $who->message ("end of reload.");
1975 } 2399 }
1976}; 2400};
1977 2401
1978unshift @INC, $LIBDIR; 2402unshift @INC, $LIBDIR;
1981 reentrant => 0, 2405 reentrant => 0,
1982 prio => 0, 2406 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
1985 cb => sub { 2409 cb => sub {
1986 unless ($FREEZE) { 2410 $NOW = Event::time;
2411
1987 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1992 2418
1993 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2421
1996 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
1998 }, 2424 },
1999); 2425);
2000 2426
2001IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
2002 2428
2003Event->io ( 2429$AIO_POLL_WATCHER = Event->io (
2004 fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2431 poll => 'r',
2006 prio => 5, 2432 prio => 5,
2007 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2434 cb => \&IO::AIO::poll_cb,
2009); 2435);
2010 2436
2011Event->timer ( 2437$WRITE_RUNTIME_WATCHER = Event->timer (
2012 data => WF_AUTOCANCEL, 2438 data => WF_AUTOCANCEL,
2013 after => 0, 2439 after => 0,
2014 interval => 10, 2440 interval => 10,
2015 cb => sub { 2441 cb => sub {
2016 (Coro::unblock_sub { 2442 (Coro::unblock_sub {
2018 or warn "ERROR: unable to write runtime file: $!"; 2444 or warn "ERROR: unable to write runtime file: $!";
2019 })->(); 2445 })->();
2020 }, 2446 },
2021); 2447);
2022 2448
2449END { cf::emergency_save }
2450
20231 24511
2024 2452

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