ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.60 by root, Thu Aug 31 06:23:19 2006 UTC vs.
Revision 1.196 by root, Sat Jan 27 23:59:29 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_reload_1; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 46
24our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
26our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88#############################################################################
89
90=head2 GLOBAL VARIABLES
91
92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
102
103=item $cf::LIBDIR
104
105The perl library directory, where extensions and cf-specific modules can
106be found. It will be added to C<@INC> automatically.
107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115
116=item %cf::CFG
117
118Configuration for the server, loaded from C</etc/crossfire/config>, or
119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
127
128=back
129
130=cut
27 131
28BEGIN { 132BEGIN {
29 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
31 $msg .= "\n" 137 $msg .= "\n"
32 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
33 139
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
36 }; 141 };
37} 142}
38 143
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 150
75# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 152# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
78 no strict 'refs'; 160 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 162}
81 163
82$Event::DIED = sub { 164$Event::DIED = sub {
83 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
84}; 166};
85 167
86my %ext_pkg; 168=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 169
92############################################################################# 170=over 4
93# utility functions 171
172=item dumpval $ref
173
174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
94 194
95use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json
198
199Converts a JSON string into the corresponding perl data structure.
200
201=cut
96 202
97sub from_json($) { 203sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 205 JSON::Syck::Load $_[0]
100} 206}
101 207
208=item $json = cf::to_json $ref
209
210Converts a perl data structure into its JSON representation.
211
212=cut
213
102sub to_json($) { 214sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
105} 217}
106 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
371}
372
373=back
374
375=cut
376
107############################################################################# 377#############################################################################
108# "new" plug-in system
109 378
110=head3 EVENTS AND OBJECT ATTACHMENTS 379=head2 ATTACHABLE OBJECTS
380
381Many objects in crossfire are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods.
384
385In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+).
111 388
112=over 4 389=over 4
113 390
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 391=item $attachable->attach ($attachment, key => $value...)
127 392
128=item $map->detach ($attachment) 393=item $attachable->detach ($attachment)
129 394
130Attach/detach a pre-registered attachment to a map. 395Attach/detach a pre-registered attachment to a specific object and give it
396the specified key/value pairs as arguments.
131 397
132=item $bool = $object->attached ($name) 398Example, attach a minesweeper attachment to the given object, making it a
39910x10 minesweeper game:
133 400
134=item $bool = $player->attached ($name) 401 $obj->attach (minesweeper => width => 10, height => 10);
135 402
136=item $bool = $map->attached ($name) 403=item $bool = $attachable->attached ($name)
137 404
138Checks wether the named attachment is currently attached to the object. 405Checks wether the named attachment is currently attached to the object.
139 406
140=item cf::attach_global ... 407=item cf::CLASS->attach ...
141 408
142Attach handlers for global events. 409=item cf::CLASS->detach ...
143 410
144This and all following C<attach_*>-functions expect any number of the 411Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 412CLASS. See the next function for an explanation of its arguments.
413
414You can attach to global events by using the C<cf::global> class.
415
416Example, log all player logins:
417
418 cf::player->attach (
419 on_login => sub {
420 my ($pl) = @_;
421 ...
422 },
423 );
424
425Example, attach to the jeweler skill:
426
427 cf::object->attach (
428 type => cf::SKILL,
429 subtype => cf::SK_JEWELER,
430 on_use_skill => sub {
431 my ($sk, $ob, $part, $dir, $msg) = @_;
432 ...
433 },
434 );
435
436=item cf::CLASS::attachment $name, ...
437
438Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment.
440
441Some classes such as crossfire maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name.
443
444These calls expect any number of the following handler/hook descriptions:
146 445
147=over 4 446=over 4
148 447
149=item prio => $number 448=item prio => $number
150 449
152by another C<prio> setting). Lower priority handlers get executed 451by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 452earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 453registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 454unless you know what you are doing.
156 455
456=item type => $type
457
458(Only for C<< cf::object->attach >> calls), limits the attachment to the
459given type of objects only (the additional parameter C<subtype> can be
460used to further limit to the given subtype).
461
157=item on_I<event> => \&cb 462=item on_I<event> => \&cb
158 463
159Call the given code reference whenever the named event happens (event is 464Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 465something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 466handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 475package and register them. Only handlers for eevents supported by the
171object/class are recognised. 476object/class are recognised.
172 477
173=back 478=back
174 479
175=item cf::attach_to_type $object_type, $subtype, ... 480Example, define an attachment called "sockpuppet" that calls the given
481event handler when a monster attacks:
176 482
177Attach handlers for a specific object type (e.g. TRANSPORT) and 483 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 484 on_skill_attack => sub {
179type. 485 my ($self, $victim) = @_;
180 486 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 487 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 488 }
402}
403 489
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 490=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 491
430Just because you have a perl object does not mean that the corresponding 492Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 493C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 494valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 495can be used to test for existence of the C object part without causing an
434exception. 496exception.
435 497
498=cut
499
500# the following variables are defined in .xs and must not be re-created
501our @CB_GLOBAL = (); # registry for all global events
502our @CB_ATTACHABLE = (); # registry for all attachables
503our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504our @CB_PLAYER = ();
505our @CB_CLIENT = ();
506our @CB_TYPE = (); # registry for type (cf-object class) based events
507our @CB_MAP = ();
508
509my %attachment;
510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
517sub _attach_cb($$$$) {
518 my ($registry, $event, $prio, $cb) = @_;
519
520 use sort 'stable';
521
522 $cb = [$prio, $cb];
523
524 @{$registry->[$event]} = sort
525 { $a->[0] cmp $b->[0] }
526 @{$registry->[$event] || []}, $cb;
527}
528
529# hack
530my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531
532# attach handles attaching event callbacks
533# the only thing the caller has to do is pass the correct
534# registry (== where the callback attaches to).
535sub _attach {
536 my ($registry, $klass, @arg) = @_;
537
538 my $object_type;
539 my $prio = 0;
540 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541
542 #TODO: get rid of this hack
543 if ($attachable_klass{$klass}) {
544 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545 }
546
547 while (@arg) {
548 my $type = shift @arg;
549
550 if ($type eq "prio") {
551 $prio = shift @arg;
552
553 } elsif ($type eq "type") {
554 $object_type = shift @arg;
555 $registry = $CB_TYPE[$object_type] ||= [];
556
557 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561
562 } elsif ($type eq "package") {
563 my $pkg = shift @arg;
564
565 while (my ($name, $id) = each %cb_id) {
566 if (my $cb = $pkg->can ($name)) {
567 _attach_cb $registry, $id, $prio, $cb;
568 }
569 }
570
571 } elsif (exists $cb_id{$type}) {
572 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573
574 } elsif (ref $type) {
575 warn "attaching objects not supported, ignoring.\n";
576
577 } else {
578 shift @arg;
579 warn "attach argument '$type' not supported, ignoring.\n";
580 }
581 }
582}
583
584sub _object_attach {
585 my ($obj, $name, %arg) = @_;
586
587 return if exists $obj->{_attachment}{$name};
588
589 if (my $attach = $attachment{$name}) {
590 my $registry = $obj->registry;
591
592 for (@$attach) {
593 my ($klass, @attach) = @$_;
594 _attach $registry, $klass, @attach;
595 }
596
597 $obj->{$name} = \%arg;
598 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n";
600 }
601
602 $obj->{_attachment}{$name} = undef;
603}
604
605sub cf::attachable::attach {
606 if (ref $_[0]) {
607 _object_attach @_;
608 } else {
609 _attach shift->_attach_registry, @_;
610 }
611};
612
613# all those should be optimised
614sub cf::attachable::detach {
615 my ($obj, $name) = @_;
616
617 if (ref $obj) {
618 delete $obj->{_attachment}{$name};
619 reattach ($obj);
620 } else {
621 Carp::croak "cannot, currently, detach class attachments";
622 }
623};
624
625sub cf::attachable::attached {
626 my ($obj, $name) = @_;
627
628 exists $obj->{_attachment}{$name}
629}
630
631for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 eval "#line " . __LINE__ . " 'cf.pm'
633 sub cf::\L$klass\E::_attach_registry {
634 (\\\@CB_$klass, KLASS_$klass)
635 }
636
637 sub cf::\L$klass\E::attachment {
638 my \$name = shift;
639
640 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641 }
642 ";
643 die if $@;
644}
645
646our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648
649sub override {
650 $override = 1;
651 @invoke_results = ();
652}
653
654sub do_invoke {
655 my $event = shift;
656 my $callbacks = shift;
657
658 @invoke_results = ();
659
660 local $override;
661
662 for (@$callbacks) {
663 eval { &{$_->[1]} };
664
665 if ($@) {
666 warn "$@";
667 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 override;
669 }
670
671 return 1 if $override;
672 }
673
674 0
675}
676
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680
681Generate an object-specific event with the given arguments.
682
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly).
686
436=back 687=back
437 688
438=cut 689=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 690
444############################################################################# 691#############################################################################
445# object support 692# object support
446 693
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 694sub reattach {
695 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699
462 my $registry = $obj->registry; 700 my $registry = $obj->registry;
463 701
464 @$registry = (); 702 @$registry = ();
465 703
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 704 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 705
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 706 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 707 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 708 for (@$attach) {
471 my ($klass, @attach) = @$_; 709 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 710 _attach $registry, $klass, @attach;
473 } 711 }
474 } else { 712 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 713 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 714 }
477 } 715 }
478} 716}
479 717
480sub object_freezer_save { 718cf::attachable->attach (
481 my ($filename, $rdata, $objs) = @_;
482
483 if (length $$rdata) {
484 warn sprintf "saving %s (%d,%d)\n",
485 $filename, length $$rdata, scalar @$objs;
486
487 if (open my $fh, ">:raw", "$filename~") {
488 chmod SAVE_MODE, $fh;
489 syswrite $fh, $$rdata;
490 close $fh;
491
492 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
495 close $fh;
496 rename "$filename.pst~", "$filename.pst";
497 } else {
498 unlink "$filename.pst";
499 }
500
501 rename "$filename~", $filename;
502 } else {
503 warn "FATAL: $filename~: $!\n";
504 }
505 } else {
506 unlink $filename;
507 unlink "$filename.pst";
508 }
509}
510
511sub object_thawer_load {
512 my ($filename) = @_;
513
514 open my $fh, "<:raw:perlio", "$filename.pst"
515 or return;
516
517 eval { local $/; (Storable::thaw <$fh>)->{objs} }
518}
519
520attach_to_objects
521 prio => -1000000, 719 prio => -1000000,
720 on_instantiate => sub {
721 my ($obj, $data) = @_;
722
723 $data = from_json $data;
724
725 for (@$data) {
726 my ($name, $args) = @$_;
727
728 $obj->attach ($name, %{$args || {} });
729 }
730 },
731 on_reattach => \&reattach,
522 on_clone => sub { 732 on_clone => sub {
523 my ($src, $dst) = @_; 733 my ($src, $dst) = @_;
524 734
525 @{$dst->registry} = @{$src->registry}; 735 @{$dst->registry} = @{$src->registry};
526 736
527 %$dst = %$src; 737 %$dst = %$src;
528 738
529 %{$dst->{_attachment}} = %{$src->{_attachment}} 739 %{$dst->{_attachment}} = %{$src->{_attachment}}
530 if exists $src->{_attachment}; 740 if exists $src->{_attachment};
531 }, 741 },
532; 742);
743
744sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_;
746
747 sync_job {
748 if (length $$rdata) {
749 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs;
751
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh;
756 close $fh;
757
758 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh;
761 my $data = Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh;
764 close $fh;
765 aio_rename "$filename.pst~", "$filename.pst";
766 }
767 } else {
768 aio_unlink "$filename.pst";
769 }
770
771 aio_rename "$filename~", $filename;
772 } else {
773 warn "FATAL: $filename~: $!\n";
774 }
775 } else {
776 aio_unlink $filename;
777 aio_unlink "$filename.pst";
778 }
779 }
780}
781
782sub object_freezer_as_string {
783 my ($rdata, $objs) = @_;
784
785 use Data::Dumper;
786
787 $$rdata . Dumper $objs
788}
789
790sub object_thawer_load {
791 my ($filename) = @_;
792
793 my ($data, $av);
794
795 (aio_load $filename, $data) >= 0
796 or return;
797
798 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0
800 or return;
801 $av = eval { (Storable::thaw $av)->{objs} };
802 }
803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av);
807}
533 808
534############################################################################# 809#############################################################################
535# old plug-in events 810# command handling &c
536 811
537sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
538 my $extension = shift;
539 my $event_code = shift;
540 813
541 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
542 or return; 815$name.
543 816
544 &$cb 817=cut
545}
546
547sub inject_global_event {
548 my $event = shift;
549
550 my $cb = $hook[$event]
551 or return;
552
553 List::Util::max map &$_, values %$cb
554}
555
556sub inject_command {
557 my ($name, $obj, $params) = @_;
558
559 for my $cmd (@{ $command{$name} }) {
560 $cmd->[1]->($obj, $params);
561 }
562
563 -1
564}
565 818
566sub register_command { 819sub register_command {
567 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
568 821
569 my $caller = caller; 822 my $caller = caller;
570 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
571 824
572 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
573 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
574} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
575 836
576sub register_extcmd { 837sub register_extcmd {
577 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
578 839
579 my $caller = caller; 840 $EXTCMD{$name} = $cb;
580 #warn "registering extcmd '$name' to '$caller'";
581
582 $extcmd{$name} = [$cb, $caller];
583} 841}
584 842
585sub register { 843cf::player->attach (
586 my ($base, $pkg) = @_; 844 on_command => sub {
845 my ($pl, $name, $params) = @_;
587 846
588 #TODO 847 my $cb = $COMMAND{$name}
589} 848 or return;
849
850 for my $cmd (@$cb) {
851 $cmd->[1]->($pl->ob, $params);
852 }
853
854 cf::override;
855 },
856 on_extcmd => sub {
857 my ($pl, $buf) = @_;
858
859 my $msg = eval { from_json $buf };
860
861 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 }
867 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 }
870
871 cf::override;
872 },
873);
590 874
591sub load_extension { 875sub load_extension {
592 my ($path) = @_; 876 my ($path) = @_;
593 877
594 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
595 my $base = $1; 879 my $base = $1;
596 my $pkg = $1; 880 my $pkg = $1;
597 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
598 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
599 883
600 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
601 885
602 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
603 or die "$path: $!"; 887 or die "$path: $!";
604 888
605 my $source = 889 my $source =
606 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
607 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
608 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
609 . "\n};\n1"; 893 . "\n};\n1";
610 894
611 eval $source 895 unless (eval $source) {
612 or die "$path: $@"; 896 my $msg = $@ ? "$path: $@\n"
613 897 : "extension disabled.\n";
614 push @exts, $pkg; 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
615 $ext_pkg{$base} = $pkg; 899 warn $@;
616 900 warn "mandatory extension failed to load, exiting.\n";
617# no strict 'refs'; 901 exit 1;
618# @{"$pkg\::ISA"} = ext::; 902 }
619 903 die $@;
620 register $base, $pkg;
621}
622
623sub unload_extension {
624 my ($pkg) = @_;
625
626 warn "removing extension $pkg\n";
627
628 # remove hooks
629 #TODO
630# for my $idx (0 .. $#PLUGIN_EVENT) {
631# delete $hook[$idx]{$pkg};
632# } 904 }
633 905
634 # remove commands 906 push @EXTS, $pkg;
635 for my $name (keys %command) {
636 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
637
638 if (@cb) {
639 $command{$name} = \@cb;
640 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
641 } else {
642 delete $command{$name};
643 delete $COMMAND{"$name\000"};
644 }
645 }
646
647 # remove extcmds
648 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
649 delete $extcmd{$name};
650 }
651
652 if (my $cb = $pkg->can ("unload")) {
653 eval {
654 $cb->($pkg);
655 1
656 } or warn "$pkg unloaded, but with errors: $@";
657 }
658
659 Symbol::delete_package $pkg;
660} 907}
661 908
662sub load_extensions { 909sub load_extensions {
663 my $LIBDIR = maps_directory "perl";
664
665 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
666 next unless -r $ext; 911 next unless -r $ext;
667 eval { 912 eval {
668 load_extension $ext; 913 load_extension $ext;
669 1 914 1
670 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
671 } 916 }
672} 917}
673 918
674sub _perl_reload(&) { 919#############################################################################
920
921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1270}
1271
1272# and all this just because we cannot iterate over
1273# all maps in C++...
1274sub change_all_map_light {
1275 my ($change) = @_;
1276
1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1279}
1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1289sub load_header_from($) {
1290 my ($self, $path) = @_;
1291
1292 utf8::encode $path;
1293 aio_open $path, O_RDONLY, 0
1294 or return;
1295
1296 $self->_load_header ($path)
1297 or return;
1298
1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1342 or return;
1343 $self->prepare_orig;
1344 }
1345
1346 1
1347}
1348
1349sub find;
1350sub find {
1351 my ($path, $origin) = @_;
1352
1353 $path = normalise $path, $origin && $origin->path;
1354
1355 cf::lock_wait "map_find:$path";
1356
1357 $cf::MAP{$path} || do {
1358 my $guard = cf::lock_acquire "map_find:$path";
1359 my $map = new_from_path cf::map $path
1360 or return;
1361
1362 $map->{last_save} = $cf::RUNTIME;
1363
1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1375 $cf::MAP{$path} = $map
1376 }
1377}
1378
1379sub pre_load { }
1380sub post_load { }
1381
1382sub load {
1383 my ($self) = @_;
1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1387 my $path = $self->{path};
1388 my $guard = cf::lock_acquire "map_load:$path";
1389
1390 return if $self->in_memory != cf::MAP_SWAPPED;
1391
1392 $self->in_memory (cf::MAP_LOADING);
1393
1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1398 $self->_load_objects ($self->{load_path}, 1)
1399 or return;
1400
1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1402 if delete $self->{load_original};
1403
1404 if (my $uniq = $self->uniq_path) {
1405 utf8::encode $uniq;
1406 if (aio_open $uniq, O_RDONLY, 0) {
1407 $self->clear_unique_items;
1408 $self->_load_objects ($uniq, 0);
1409 }
1410 }
1411
1412 Coro::cede;
1413
1414 # now do the right thing for maps
1415 $self->link_multipart_objects;
1416
1417 unless ($self->{deny_activate}) {
1418 $self->decay_objects;
1419 $self->fix_auto_apply;
1420 $self->update_buttons;
1421 Coro::cede;
1422 $self->set_darkness_map;
1423 $self->difficulty ($self->estimate_difficulty)
1424 unless $self->difficulty;
1425 Coro::cede;
1426 $self->activate;
1427 }
1428
1429 $self->post_load;
1430
1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
675 my ($msg) = @_; 1445 my ($map) = @_;
676 1446
677 $msg->("reloading..."); 1447 my @diag; # diagonal neighbours
678 1448
679 eval { 1449 for (0 .. 3) {
680 # 1. cancel all watchers 1450 my $neigh = $map->tile_path ($_)
681 $_->cancel for Event::all_watchers; 1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
682 1455
683 # 2. unload all extensions 1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
684 for (@exts) { 1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
685 $msg->("unloading <$_>"); 1458 }
686 unload_extension $_;
687 }
688 1459
689 # 3. unload all modules loaded from $LIBDIR 1460 for (@diag) {
690 while (my ($k, $v) = each %INC) { 1461 my $neigh = find @$_
691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1462 or next;
1463 $neigh->load;
1464 }
1465}
692 1466
693 $msg->("removing <$k>"); 1467sub find_sync {
694 delete $INC{$k}; 1468 my ($path, $origin) = @_;
695 1469
696 $k =~ s/\.pm$//; 1470 cf::sync_job { find $path, $origin }
697 $k =~ s/\//::/g; 1471}
698 1472
699 if (my $cb = $k->can ("unload_module")) { 1473sub do_load_sync {
700 $cb->(); 1474 my ($map) = @_;
1475
1476 cf::sync_job { $map->load };
1477}
1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
701 } 1500 }
702
703 Symbol::delete_package $k;
704 }
705
706 # 4. get rid of safe::, as good as possible
707 Symbol::delete_package "safe::$_"
708 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
709
710 # 5. remove register_script_function callbacks
711 # TODO
712 1501 }
713 # 6. unload cf.pm "a bit" 1502 undef $MAP_PREFETCHER;
714 delete $INC{"cf.pm"};
715
716 # don't, removes xs symbols, too,
717 # and global variables created in xs
718 #Symbol::delete_package __PACKAGE__;
719
720 # 7. reload cf.pm
721 $msg->("reloading cf.pm");
722 require cf;
723 }; 1503 };
724 $msg->($@) if $@; 1504 $MAP_PREFETCHER->prio (6);
725 1505
726 $msg->("reloaded"); 1506 ()
727}; 1507}
728 1508
729sub perl_reload() { 1509sub save {
730 _perl_reload { 1510 my ($self) = @_;
731 warn $_[0]; 1511
732 print "$_[0]\n"; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1513
1514 $self->{last_save} = $cf::RUNTIME;
1515
1516 return unless $self->dirty;
1517
1518 my $save = $self->save_path; utf8::encode $save;
1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1520
1521 $self->{load_path} = $save;
1522
1523 return if $self->{deny_save};
1524
1525 local $self->{last_access} = $self->last_access;#d#
1526
1527 cf::async {
1528 $_->contr->save for $self->players;
733 }; 1529 };
734}
735 1530
736register_command "perl-reload", 0, sub { 1531 if ($uniq) {
737 my ($who, $arg) = @_; 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
738 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
739 if ($who->flag (FLAG_WIZ)) {
740 _perl_reload {
741 warn $_[0];
742 $who->message ($_[0]);
743 };
744 }
745};
746
747#############################################################################
748# extcmd framework, basically convert ext <msg>
749# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
750
751attach_to_players
752 on_extcmd => sub {
753 my ($pl, $buf) = @_;
754
755 my $msg = eval { from_json $buf };
756
757 if (ref $msg) {
758 if (my $cb = $extcmd{$msg->{msgtype}}) {
759 if (my %reply = $cb->[0]->($pl, $msg)) {
760 $pl->ext_reply ($msg->{msgid}, %reply);
761 }
762 }
763 } else { 1534 } else {
764 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
765 }
766
767 cf::override;
768 }, 1536 }
769; 1537}
770 1538
771############################################################################# 1539sub swap_out {
772# load/save/clean perl data associated with a map
773
774*cf::mapsupport::on_clean = sub {
775 my ($map) = @_; 1540 my ($self) = @_;
776 1541
777 my $path = $map->tmpname; 1542 # save first because save cedes
778 defined $path or return; 1543 $self->save;
779 1544
780 unlink "$path.pst"; 1545 my $lock = cf::lock_acquire "map_data:" . $self->path;
781};
782 1546
783attach_to_maps prio => -10000, package => cf::mapsupport::; 1547 return if $self->players;
1548 return if $self->in_memory != cf::MAP_IN_MEMORY;
1549 return if $self->{deny_save};
784 1550
785############################################################################# 1551 $self->clear;
786# load/save perl data associated with player->ob objects 1552 $self->in_memory (cf::MAP_SWAPPED);
787
788sub all_objects(@) {
789 @_, map all_objects ($_->inv), @_
790} 1553}
791 1554
792# TODO: compatibility cruft, remove when no longer needed 1555sub reset_at {
793attach_to_players 1556 my ($self) = @_;
794 on_load => sub {
795 my ($pl, $path) = @_;
796 1557
797 for my $o (all_objects $pl->ob) { 1558 # TODO: safety, remove and allow resettable per-player maps
798 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
799 $o->set_ob_key_value ("_perl_data"); 1560 return 1e99 if $self->{deny_reset};
800 1561
801 %$o = %{ Storable::thaw pack "H*", $value }; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
802 } 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
803 } 1564
1565 $time + $to
1566}
1567
1568sub should_reset {
1569 my ($self) = @_;
1570
1571 $self->reset_at <= $cf::RUNTIME
1572}
1573
1574sub reset {
1575 my ($self) = @_;
1576
1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578
1579 return if $self->players;
1580 return if $self->isa ("ext::map_per_player");#d#
1581
1582 warn "resetting map ", $self->path;#d#
1583
1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1588
1589 $_->clear_links_to ($self) for values %cf::MAP;
1590
1591 $self->unlink_save;
1592 $self->destroy;
1593}
1594
1595my $nuke_counter = "aaaa";
1596
1597sub nuke {
1598 my ($self) = @_;
1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1606 $self->{deny_save} = 1;
1607 $self->reset_timeout (1);
1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
804 }, 1635 }
805;
806 1636
807############################################################################# 1637 \@paths
808# core extensions - in perl
809
810=item cf::player::exists $login
811
812Returns true when the given account exists.
813
814=cut
815
816sub cf::player::exists($) {
817 cf::player::find $_[0]
818 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
819} 1638}
820 1639
1640package cf;
1641
1642=back
1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1670
1671=head3 cf::object::player
1672
1673=over 4
1674
821=item $player->reply ($npc, $msg[, $flags]) 1675=item $player_object->reply ($npc, $msg[, $flags])
822 1676
823Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1677Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
824can be C<undef>. Does the right thing when the player is currently in a 1678can be C<undef>. Does the right thing when the player is currently in a
825dialogue with the given NPC character. 1679dialogue with the given NPC character.
826 1680
827=cut 1681=cut
828 1682
829# rough implementation of a future "reply" method that works 1683# rough implementation of a future "reply" method that works
830# with dialog boxes. 1684# with dialog boxes.
1685#TODO: the first argument must go, split into a $npc->reply_to ( method
831sub cf::object::player::reply($$$;$) { 1686sub cf::object::player::reply($$$;$) {
832 my ($self, $npc, $msg, $flags) = @_; 1687 my ($self, $npc, $msg, $flags) = @_;
833 1688
834 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1689 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
835 1690
839 $msg = $npc->name . " says: $msg" if $npc; 1694 $msg = $npc->name . " says: $msg" if $npc;
840 $self->message ($msg, $flags); 1695 $self->message ($msg, $flags);
841 } 1696 }
842} 1697}
843 1698
844=item $player->ext_reply ($msgid, $msgtype, %msg) 1699=item $player_object->may ("access")
845 1700
846Sends an ext reply to the player. 1701Returns wether the given player is authorized to access resource "access"
1702(e.g. "command_wizcast").
847 1703
848=cut 1704=cut
849 1705
850sub cf::player::ext_reply($$$%) { 1706sub cf::object::player::may {
1707 my ($self, $access) = @_;
1708
1709 $self->flag (cf::FLAG_WIZ) ||
1710 (ref $cf::CFG{"may_$access"}
1711 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1712 : $cf::CFG{"may_$access"})
1713}
1714
1715=item $player_object->enter_link
1716
1717Freezes the player and moves him/her to a special map (C<{link}>).
1718
1719The player should be reasonably safe there for short amounts of time. You
1720I<MUST> call C<leave_link> as soon as possible, though.
1721
1722Will never block.
1723
1724=item $player_object->leave_link ($map, $x, $y)
1725
1726Moves the player out of the special C<{link}> map onto the specified
1727map. If the map is not valid (or omitted), the player will be moved back
1728to the location he/she was before the call to C<enter_link>, or, if that
1729fails, to the emergency map position.
1730
1731Might block.
1732
1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1744
1745sub cf::object::player::enter_link {
1746 my ($self) = @_;
1747
1748 $self->deactivate_recursive;
1749
1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1751
1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1753 if $self->map;
1754
1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1756}
1757
1758sub cf::object::player::leave_link {
1759 my ($self, $map, $x, $y) = @_;
1760
1761 my $link_pos = delete $self->{_link_pos};
1762
1763 unless ($map) {
1764 # restore original map position
1765 ($map, $x, $y) = @{ $link_pos || [] };
1766 $map = cf::map::find $map;
1767
1768 unless ($map) {
1769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1770 $map = cf::map::find $map
1771 or die "FATAL: cannot load emergency map\n";
1772 }
1773 }
1774
1775 ($x, $y) = (-1, -1)
1776 unless (defined $x) && (defined $y);
1777
1778 # use -1 or undef as default coordinates, not 0, 0
1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1780 if $x <=0 && $y <= 0;
1781
1782 $map->load;
1783 $map->load_diag;
1784
1785 return unless $self->contr->active;
1786 $self->activate_recursive;
1787 $self->enter_map ($map, $x, $y);
1788}
1789
1790cf::player->attach (
1791 on_logout => sub {
1792 my ($pl) = @_;
1793
1794 # abort map switching before logout
1795 if ($pl->ob->{_link_pos}) {
1796 cf::sync_job {
1797 $pl->ob->leave_link
1798 };
1799 }
1800 },
1801 on_login => sub {
1802 my ($pl) = @_;
1803
1804 # try to abort aborted map switching on player login :)
1805 # should happen only on crashes
1806 if ($pl->ob->{_link_pos}) {
1807 $pl->ob->enter_link;
1808 (async {
1809 # we need this sleep as the login has a concurrent enter_exit running
1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1815 Coro::Timer::sleep 1;
1816 $pl->ob->leave_link;
1817 })->prio (2);
1818 }
1819 },
1820);
1821
1822=item $player_object->goto ($path, $x, $y)
1823
1824=cut
1825
1826sub cf::object::player::goto {
1827 my ($self, $path, $x, $y) = @_;
1828
1829 $self->enter_link;
1830
1831 (async {
1832 my $map = cf::map::find $path;
1833 $map = $map->customise_for ($self) if $map;
1834
1835# warn "entering ", $map->path, " at ($x, $y)\n"
1836# if $map;
1837
1838 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1839
1840 $self->leave_link ($map, $x, $y);
1841 })->prio (1);
1842}
1843
1844=item $player_object->enter_exit ($exit_object)
1845
1846=cut
1847
1848sub parse_random_map_params {
1849 my ($spec) = @_;
1850
1851 my $rmp = { # defaults
1852 xsize => (cf::rndm 15, 40),
1853 ysize => (cf::rndm 15, 40),
1854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1855 #layout => string,
1856 };
1857
1858 for (split /\n/, $spec) {
1859 my ($k, $v) = split /\s+/, $_, 2;
1860
1861 $rmp->{lc $k} = $v if (length $k) && (length $v);
1862 }
1863
1864 $rmp
1865}
1866
1867sub prepare_random_map {
1868 my ($exit) = @_;
1869
1870 my $guard = cf::lock_acquire "exit_prepare:$exit";
1871
1872 # all this does is basically replace the /! path by
1873 # a new random map path (?random/...) with a seed
1874 # that depends on the exit object
1875
1876 my $rmp = parse_random_map_params $exit->msg;
1877
1878 if ($exit->map) {
1879 $rmp->{region} = $exit->map->region_name;
1880 $rmp->{origin_map} = $exit->map->path;
1881 $rmp->{origin_x} = $exit->x;
1882 $rmp->{origin_y} = $exit->y;
1883 }
1884
1885 $rmp->{random_seed} ||= $exit->random_seed;
1886
1887 my $data = cf::to_json $rmp;
1888 my $md5 = Digest::MD5::md5_hex $data;
1889 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1890
1891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1892 aio_write $fh, 0, (length $data), $data, 0;
1893 undef $fh;
1894 aio_rename "$meta~", $meta;
1895
1896 $exit->slaying ("?random/$md5");
1897 $exit->msg (undef);
1898 }
1899}
1900
1901sub cf::object::player::enter_exit {
851 my ($self, $id, %msg) = @_; 1902 my ($self, $exit) = @_;
852 1903
853 $msg{msgid} = $id; 1904 return unless $self->type == cf::PLAYER;
854 1905
855 $self->send ("ext " . to_json \%msg); 1906 if ($exit->slaying eq "/!") {
856} 1907 #TODO: this should de-fi-ni-te-ly not be a sync-job
1908 cf::sync_job { prepare_random_map $exit };
1909 }
857 1910
858############################################################################# 1911 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
859# map scripting support 1912 my $hp = $exit->stats->hp;
1913 my $sp = $exit->stats->sp;
1914
1915 $self->enter_link;
1916
1917 (async {
1918 $self->deactivate_recursive; # just to be sure
1919 unless (eval {
1920 $self->goto ($slaying, $hp, $sp);
1921
1922 1;
1923 }) {
1924 $self->message ("Something went wrong deep within the crossfire server. "
1925 . "I'll try to bring you back to the map you were before. "
1926 . "Please report this to the dungeon master!",
1927 cf::NDI_UNIQUE | cf::NDI_RED);
1928
1929 warn "ERROR in enter_exit: $@";
1930 $self->leave_link;
1931 }
1932 })->prio (1);
1933}
1934
1935=head3 cf::client
1936
1937=over 4
1938
1939=item $client->send_drawinfo ($text, $flags)
1940
1941Sends a drawinfo packet to the client. Circumvents output buffering so
1942should not be used under normal circumstances.
1943
1944=cut
1945
1946sub cf::client::send_drawinfo {
1947 my ($self, $text, $flags) = @_;
1948
1949 utf8::encode $text;
1950 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1951}
1952
1953
1954=item $success = $client->query ($flags, "text", \&cb)
1955
1956Queues a query to the client, calling the given callback with
1957the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1958C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1959
1960Queries can fail, so check the return code. Or don't, as queries will become
1961reliable at some point in the future.
1962
1963=cut
1964
1965sub cf::client::query {
1966 my ($self, $flags, $text, $cb) = @_;
1967
1968 return unless $self->state == ST_PLAYING
1969 || $self->state == ST_SETUP
1970 || $self->state == ST_CUSTOM;
1971
1972 $self->state (ST_CUSTOM);
1973
1974 utf8::encode $text;
1975 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1976
1977 $self->send_packet ($self->{query_queue}[0][0])
1978 if @{ $self->{query_queue} } == 1;
1979}
1980
1981cf::client->attach (
1982 on_reply => sub {
1983 my ($ns, $msg) = @_;
1984
1985 # this weird shuffling is so that direct followup queries
1986 # get handled first
1987 my $queue = delete $ns->{query_queue}
1988 or return; # be conservative, not sure how that can happen, but we saw a crash here
1989
1990 (shift @$queue)->[1]->($msg);
1991
1992 push @{ $ns->{query_queue} }, @$queue;
1993
1994 if (@{ $ns->{query_queue} } == @$queue) {
1995 if (@$queue) {
1996 $ns->send_packet ($ns->{query_queue}[0][0]);
1997 } else {
1998 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1999 }
2000 }
2001 },
2002);
2003
2004=item $client->async (\&cb)
2005
2006Create a new coroutine, running the specified callback. The coroutine will
2007be automatically cancelled when the client gets destroyed (e.g. on logout,
2008or loss of connection).
2009
2010=cut
2011
2012sub cf::client::async {
2013 my ($self, $cb) = @_;
2014
2015 my $coro = &Coro::async ($cb);
2016
2017 $coro->on_destroy (sub {
2018 delete $self->{_coro}{$coro+0};
2019 });
2020
2021 $self->{_coro}{$coro+0} = $coro;
2022
2023 $coro
2024}
2025
2026cf::client->attach (
2027 on_destroy => sub {
2028 my ($ns) = @_;
2029
2030 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2031 },
2032);
2033
2034=back
2035
2036
2037=head2 SAFE SCRIPTING
2038
2039Functions that provide a safe environment to compile and execute
2040snippets of perl code without them endangering the safety of the server
2041itself. Looping constructs, I/O operators and other built-in functionality
2042is not available in the safe scripting environment, and the number of
2043functions and methods that can be called is greatly reduced.
2044
2045=cut
860 2046
861our $safe = new Safe "safe"; 2047our $safe = new Safe "safe";
862our $safe_hole = new Safe::Hole; 2048our $safe_hole = new Safe::Hole;
863 2049
864$SIG{FPE} = 'IGNORE'; 2050$SIG{FPE} = 'IGNORE';
865 2051
866$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2052$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
867 2053
868# here we export the classes and methods available to script code 2054# here we export the classes and methods available to script code
869 2055
2056=pod
2057
2058The following fucntions and emthods are available within a safe environment:
2059
2060 cf::object contr pay_amount pay_player map
2061 cf::object::player player
2062 cf::player peaceful
2063 cf::map trigger
2064
2065=cut
2066
870for ( 2067for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2068 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2069 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2070 ["cf::player" => qw(peaceful)],
2071 ["cf::map" => qw(trigger)],
874) { 2072) {
875 no strict 'refs'; 2073 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2074 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2075 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2076 for @funs;
879} 2077}
2078
2079=over 4
2080
2081=item @retval = safe_eval $code, [var => value, ...]
2082
2083Compiled and executes the given perl code snippet. additional var/value
2084pairs result in temporary local (my) scalar variables of the given name
2085that are available in the code snippet. Example:
2086
2087 my $five = safe_eval '$first + $second', first => 1, second => 4;
2088
2089=cut
880 2090
881sub safe_eval($;@) { 2091sub safe_eval($;@) {
882 my ($code, %vars) = @_; 2092 my ($code, %vars) = @_;
883 2093
884 my $qcode = $code; 2094 my $qcode = $code;
907 } 2117 }
908 2118
909 wantarray ? @res : $res[0] 2119 wantarray ? @res : $res[0]
910} 2120}
911 2121
2122=item cf::register_script_function $function => $cb
2123
2124Register a function that can be called from within map/npc scripts. The
2125function should be reasonably secure and should be put into a package name
2126like the extension.
2127
2128Example: register a function that gets called whenever a map script calls
2129C<rent::overview>, as used by the C<rent> extension.
2130
2131 cf::register_script_function "rent::overview" => sub {
2132 ...
2133 };
2134
2135=cut
2136
912sub register_script_function { 2137sub register_script_function {
913 my ($fun, $cb) = @_; 2138 my ($fun, $cb) = @_;
914 2139
915 no strict 'refs'; 2140 no strict 'refs';
916 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2141 *{"safe::$fun"} = $safe_hole->wrap ($cb);
917} 2142}
918 2143
2144=back
2145
2146=cut
2147
2148#############################################################################
2149
2150=head2 EXTENSION DATABASE SUPPORT
2151
2152Crossfire maintains a very simple database for extension use. It can
2153currently store anything that can be serialised using Storable, which
2154excludes objects.
2155
2156The parameter C<$family> should best start with the name of the extension
2157using it, it should be unique.
2158
2159=over 4
2160
2161=item $hashref = cf::db_get $family
2162
2163Return a hashref for use by the extension C<$family>, which can be
2164modified. After modifications, you have to call C<cf::db_dirty> or
2165C<cf::db_sync>.
2166
2167=item $value = cf::db_get $family => $key
2168
2169Returns a single value from the database
2170
2171=item cf::db_put $family => $hashref
2172
2173Stores the given family hashref into the database. Updates are delayed, if
2174you want the data to be synced to disk immediately, use C<cf::db_sync>.
2175
2176=item cf::db_put $family => $key => $value
2177
2178Stores the given C<$value> in the family hash. Updates are delayed, if you
2179want the data to be synced to disk immediately, use C<cf::db_sync>.
2180
2181=item cf::db_dirty
2182
2183Marks the database as dirty, to be updated at a later time.
2184
2185=item cf::db_sync
2186
2187Immediately write the database to disk I<if it is dirty>.
2188
2189=cut
2190
2191our $DB;
2192
2193{
2194 my $path = cf::localdir . "/database.pst";
2195
2196 sub db_load() {
2197 $DB = stat $path ? Storable::retrieve $path : { };
2198 }
2199
2200 my $pid;
2201
2202 sub db_save() {
2203 waitpid $pid, 0 if $pid;
2204 if (0 == ($pid = fork)) {
2205 $DB->{_meta}{version} = 1;
2206 Storable::nstore $DB, "$path~";
2207 rename "$path~", $path;
2208 cf::_exit 0 if defined $pid;
2209 }
2210 }
2211
2212 my $dirty;
2213
2214 sub db_sync() {
2215 db_save if $dirty;
2216 undef $dirty;
2217 }
2218
2219 my $idle = Event->idle (
2220 reentrant => 0,
2221 min => 10,
2222 max => 20,
2223 repeat => 0,
2224 data => WF_AUTOCANCEL,
2225 cb => \&db_sync,
2226 );
2227
2228 sub db_dirty() {
2229 $dirty = 1;
2230 $idle->start;
2231 }
2232
2233 sub db_get($;$) {
2234 @_ >= 2
2235 ? $DB->{$_[0]}{$_[1]}
2236 : ($DB->{$_[0]} ||= { })
2237 }
2238
2239 sub db_put($$;$) {
2240 if (@_ >= 3) {
2241 $DB->{$_[0]}{$_[1]} = $_[2];
2242 } else {
2243 $DB->{$_[0]} = $_[1];
2244 }
2245 db_dirty;
2246 }
2247
2248 cf::global->attach (
2249 prio => 10000,
2250 on_cleanup => sub {
2251 db_sync;
2252 },
2253 );
2254}
2255
919############################################################################# 2256#############################################################################
920# the server's main() 2257# the server's main()
921 2258
2259sub cfg_load {
2260 open my $fh, "<:utf8", cf::confdir . "/config"
2261 or return;
2262
2263 local $/;
2264 *CFG = YAML::Syck::Load <$fh>;
2265
2266 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2267
2268 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2269 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2270
2271 if (exists $CFG{mlockall}) {
2272 eval {
2273 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2274 and die "WARNING: m(un)lockall failed: $!\n";
2275 };
2276 warn $@ if $@;
2277 }
2278}
2279
922sub main { 2280sub main {
2281 # we must not ever block the main coroutine
2282 local $Coro::idle = sub {
2283 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2284 (async {
2285 Event::one_event;
2286 })->prio (Coro::PRIO_MAX);
2287 };
2288
2289 cfg_load;
2290 db_load;
2291 load_extensions;
2292
2293 $TICK_WATCHER->start;
923 Event::loop; 2294 Event::loop;
924} 2295}
925 2296
926############################################################################# 2297#############################################################################
927# initialisation 2298# initialisation and cleanup
928 2299
929register "<global>", __PACKAGE__; 2300# install some emergency cleanup handlers
2301BEGIN {
2302 for my $signal (qw(INT HUP TERM)) {
2303 Event->signal (
2304 reentrant => 0,
2305 data => WF_AUTOCANCEL,
2306 signal => $signal,
2307 prio => 0,
2308 cb => sub {
2309 cf::cleanup "SIG$signal";
2310 },
2311 );
2312 }
2313}
2314
2315sub emergency_save() {
2316 my $freeze_guard = cf::freeze_mainloop;
2317
2318 warn "enter emergency perl save\n";
2319
2320 cf::sync_job {
2321 # use a peculiar iteration method to avoid tripping on perl
2322 # refcount bugs in for. also avoids problems with players
2323 # and maps saved/destroyed asynchronously.
2324 warn "begin emergency player save\n";
2325 for my $login (keys %cf::PLAYER) {
2326 my $pl = $cf::PLAYER{$login} or next;
2327 $pl->valid or next;
2328 $pl->save;
2329 }
2330 warn "end emergency player save\n";
2331
2332 warn "begin emergency map save\n";
2333 for my $path (keys %cf::MAP) {
2334 my $map = $cf::MAP{$path} or next;
2335 $map->valid or next;
2336 $map->save;
2337 }
2338 warn "end emergency map save\n";
2339 };
2340
2341 warn "leave emergency perl save\n";
2342}
2343
2344sub reload() {
2345 # can/must only be called in main
2346 if ($Coro::current != $Coro::main) {
2347 warn "can only reload from main coroutine";
2348 return;
2349 }
2350
2351 warn "reloading...";
2352
2353 warn "cancelling server ticker";
2354 $TICK_WATCHER->cancel;
2355
2356 cf::emergency_save;
2357
2358 eval {
2359 # if anything goes wrong in here, we should simply crash as we already saved
2360
2361 warn "syncing database to disk";
2362 cf::db_sync;
2363
2364 warn "cancelling all WF_AUTOCANCEL watchers";
2365 for (Event::all_watchers) {
2366 $_->cancel if $_->data & WF_AUTOCANCEL;
2367 }
2368
2369 warn "flushing outstanding aio requests";
2370 for (;;) {
2371 IO::AIO::flush;
2372 Coro::cede;
2373 last unless IO::AIO::nreqs;
2374 warn "iterate...";
2375 }
2376
2377 warn "cancelling all extension coros";
2378 $_->cancel for values %EXT_CORO;
2379 %EXT_CORO = ();
2380
2381 warn "removing commands";
2382 %COMMAND = ();
2383
2384 warn "removing ext commands";
2385 %EXTCMD = ();
2386
2387 warn "unloading/nuking all extensions";
2388 for my $pkg (@EXTS) {
2389 warn "... unloading $pkg";
2390
2391 if (my $cb = $pkg->can ("unload")) {
2392 eval {
2393 $cb->($pkg);
2394 1
2395 } or warn "$pkg unloaded, but with errors: $@";
2396 }
2397
2398 warn "... nuking $pkg";
2399 Symbol::delete_package $pkg;
2400 }
2401
2402 warn "unloading all perl modules loaded from $LIBDIR";
2403 while (my ($k, $v) = each %INC) {
2404 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2405
2406 warn "... unloading $k";
2407 delete $INC{$k};
2408
2409 $k =~ s/\.pm$//;
2410 $k =~ s/\//::/g;
2411
2412 if (my $cb = $k->can ("unload_module")) {
2413 $cb->();
2414 }
2415
2416 Symbol::delete_package $k;
2417 }
2418
2419 warn "getting rid of safe::, as good as possible";
2420 Symbol::delete_package "safe::$_"
2421 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2422
2423 warn "unloading cf.pm \"a bit\"";
2424 delete $INC{"cf.pm"};
2425
2426 # don't, removes xs symbols, too,
2427 # and global variables created in xs
2428 #Symbol::delete_package __PACKAGE__;
2429
2430 warn "unload completed, starting to reload now";
2431
2432 warn "reloading cf.pm";
2433 require cf;
2434 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2435
2436 warn "loading config and database again";
2437 cf::cfg_load;
2438 cf::db_load;
2439
2440 warn "loading extensions";
2441 cf::load_extensions;
2442
2443 warn "reattaching attachments to objects/players";
2444 _global_reattach;
2445 warn "reattaching attachments to maps";
2446 reattach $_ for values %MAP;
2447
2448 warn "restarting server ticker";
2449
2450 $TICK_WATCHER->start;
2451 };
2452
2453 if ($@) {
2454 warn $@;
2455 warn "error while reloading, exiting.";
2456 exit 1;
2457 }
2458
2459 warn "reloaded";
2460};
2461
2462our $RELOAD_WATCHER; # used only during reload
2463
2464register_command "reload" => sub {
2465 my ($who, $arg) = @_;
2466
2467 if ($who->flag (FLAG_WIZ)) {
2468 $who->message ("reloading server.");
2469
2470 # doing reload synchronously and two reloads happen back-to-back,
2471 # coro crashes during coro_state_free->destroy here.
2472
2473 $RELOAD_WATCHER ||= Event->timer (
2474 reentrant => 0,
2475 after => 0,
2476 data => WF_AUTOCANCEL,
2477 cb => sub {
2478 reload;
2479 undef $RELOAD_WATCHER;
2480 },
2481 );
2482 }
2483};
930 2484
931unshift @INC, $LIBDIR; 2485unshift @INC, $LIBDIR;
932 2486
933load_extensions; 2487my $bug_warning = 0;
934 2488
935$TICK_WATCHER = Event->timer ( 2489$TICK_WATCHER = Event->timer (
2490 reentrant => 0,
2491 parked => 1,
936 prio => 1, 2492 prio => 0,
937 at => $NEXT_TICK || 1, 2493 at => $NEXT_TICK || $TICK,
2494 data => WF_AUTOCANCEL,
938 cb => sub { 2495 cb => sub {
2496 if ($Coro::current != $Coro::main) {
2497 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2498 unless ++$bug_warning > 10;
2499 return;
2500 }
2501
2502 $NOW = Event::time;
2503
939 cf::server_tick; # one server iteration 2504 cf::server_tick; # one server iteration
940 2505 $RUNTIME += $TICK;
941 my $NOW = Event::time;
942 $NEXT_TICK += $TICK; 2506 $NEXT_TICK += $TICK;
943 2507
2508 $WAIT_FOR_TICK->broadcast;
2509 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2510
2511 Event::sweep;
2512 Coro::cede_notself;
2513
2514# my $AFTER = Event::time;
2515# warn $AFTER - $NOW;#d#
2516
944 # if we are delayed by four ticks, skip them all 2517 # if we are delayed by four ticks or more, skip them all
945 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2518 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
946 2519
947 $TICK_WATCHER->at ($NEXT_TICK); 2520 $TICK_WATCHER->at ($NEXT_TICK);
948 $TICK_WATCHER->start; 2521 $TICK_WATCHER->start;
949 }, 2522 },
950); 2523);
951 2524
952_reload_2; 2525IO::AIO::max_poll_time $TICK * 0.1;
2526
2527undef $Coro::AIO::WATCHER;
2528$AIO_POLL_WATCHER = Event->io (
2529 reentrant => 0,
2530 fd => IO::AIO::poll_fileno,
2531 poll => 'r',
2532 prio => 6,
2533 data => WF_AUTOCANCEL,
2534 cb => \&IO::AIO::poll_cb,
2535);
2536
2537$WRITE_RUNTIME_WATCHER = Event->timer (
2538 reentrant => 0,
2539 data => WF_AUTOCANCEL,
2540 after => 1,
2541 interval => 10,
2542 prio => 6, # keep it lowest so it acts like a watchdog
2543 cb => Coro::unblock_sub {
2544 write_runtime
2545 or warn "ERROR: unable to write runtime file: $!";
2546 },
2547);
2548
2549END { cf::emergency_save }
953 2550
9541 25511
955 2552

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines