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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
12$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 32
14use strict; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16_reload_1; 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
17 37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
18our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
19our @EVENT; 48our @EVENT;
20our %PROP_TYPE; 49our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 50
24our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
26our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
61
62our %CFG;
63
64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
99
100#############################################################################
101
102=head2 GLOBAL VARIABLES
103
104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
114
115=item $cf::LIBDIR
116
117The perl library directory, where extensions and cf-specific modules can
118be found. It will be added to C<@INC> automatically.
119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
124=item $cf::TICK
125
126The interval between server ticks, in seconds.
127
128=item %cf::CFG
129
130Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
139
140=back
141
142=cut
27 143
28BEGIN { 144BEGIN {
29 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
31 $msg .= "\n" 149 $msg .= "\n"
32 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
33 151
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
36 }; 153 };
37} 154}
38 155
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 162
75# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 164# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
78 no strict 'refs'; 172 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 174}
81 175
82$Event::DIED = sub { 176$Event::DIED = sub {
83 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
84}; 178};
85 179
86my %ext_pkg; 180=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 181
92############################################################################# 182=over 4
93# utility functions 183
184=item dumpval $ref
185
186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
94 206
95use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json
210
211Converts a JSON string into the corresponding perl data structure.
212
213=cut
96 214
97sub from_json($) { 215sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 217 JSON::Syck::Load $_[0]
100} 218}
101 219
220=item $json = cf::to_json $ref
221
222Converts a perl data structure into its JSON representation.
223
224=cut
225
102sub to_json($) { 226sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
105} 229}
106 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
294
295=item cf::sync_job { BLOCK }
296
297The design of crossfire+ requires that the main coro ($Coro::main) is
298always able to handle events or runnable, as crossfire+ is only partly
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
300
301If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish
304fast or be very important.
305
306=cut
307
308sub sync_job(&) {
309 my ($job) = @_;
310
311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
315 # TODO: use suspend/resume instead
316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
326 })->prio (Coro::PRIO_MAX);
327
328 while ($busy) {
329 Coro::cede or Event::one_event;
330 }
331
332 wantarray ? @res : $res[0]
333 } else {
334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
337 }
338}
339
340=item $coro = cf::async_ext { BLOCK }
341
342Like async, but this coro is automatically being canceled when the
343extension calling this is being unloaded.
344
345=cut
346
347sub async_ext(&) {
348 my $cb = shift;
349
350 my $coro = &Coro::async ($cb);
351
352 $coro->on_destroy (sub {
353 delete $EXT_CORO{$coro+0};
354 });
355 $EXT_CORO{$coro+0} = $coro;
356
357 $coro
358}
359
360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
363 my $runtime = cf::localdir . "/runtime";
364
365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
366 or return;
367
368 my $value = $cf::RUNTIME + 90 + 10;
369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
373 and return;
374
375 # always fsync - this file is important
376 aio_fsync $fh
377 and return;
378
379 close $fh
380 or return;
381
382 aio_rename "$runtime~", $runtime
383 and return;
384
385 1
386}
387
388=back
389
390=cut
391
107############################################################################# 392#############################################################################
108# "new" plug-in system
109 393
110=item $object->attach ($attachment, key => $value...) 394=head2 ATTACHABLE OBJECTS
111 395
112=item $object->detach ($attachment) 396Many objects in crossfire are so-called attachable objects. That means you can
397attach callbacks/event handlers (a collection of which is called an "attachment")
398to it. All such attachable objects support the following methods.
113 399
114Attach/detach a pre-registered attachment to an object. 400In the following description, CLASS can be any of C<global>, C<object>
401C<player>, C<client> or C<map> (i.e. the attachable objects in
402crossfire+).
115 403
116=item $player->attach ($attachment, key => $value...) 404=over 4
117 405
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 406=item $attachable->attach ($attachment, key => $value...)
123 407
124=item $map->detach ($attachment) 408=item $attachable->detach ($attachment)
125 409
126Attach/detach a pre-registered attachment to a map. 410Attach/detach a pre-registered attachment to a specific object and give it
411the specified key/value pairs as arguments.
127 412
128=item cf::attach_global ... 413Example, attach a minesweeper attachment to the given object, making it a
41410x10 minesweeper game:
129 415
130Attach handlers for global events. 416 $obj->attach (minesweeper => width => 10, height => 10);
131 417
132This and all following C<attach_*>-functions expect any number of the 418=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 419
420Checks wether the named attachment is currently attached to the object.
421
422=item cf::CLASS->attach ...
423
424=item cf::CLASS->detach ...
425
426Define an anonymous attachment and attach it to all objects of the given
427CLASS. See the next function for an explanation of its arguments.
428
429You can attach to global events by using the C<cf::global> class.
430
431Example, log all player logins:
432
433 cf::player->attach (
434 on_login => sub {
435 my ($pl) = @_;
436 ...
437 },
438 );
439
440Example, attach to the jeweler skill:
441
442 cf::object->attach (
443 type => cf::SKILL,
444 subtype => cf::SK_JEWELER,
445 on_use_skill => sub {
446 my ($sk, $ob, $part, $dir, $msg) = @_;
447 ...
448 },
449 );
450
451=item cf::CLASS::attachment $name, ...
452
453Register an attachment by C<$name> through which attachable objects of the
454given CLASS can refer to this attachment.
455
456Some classes such as crossfire maps and objects can specify attachments
457that are attached at load/instantiate time, thus the need for a name.
458
459These calls expect any number of the following handler/hook descriptions:
134 460
135=over 4 461=over 4
136 462
137=item prio => $number 463=item prio => $number
138 464
140by another C<prio> setting). Lower priority handlers get executed 466by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 467earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 468registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 469unless you know what you are doing.
144 470
471=item type => $type
472
473(Only for C<< cf::object->attach >> calls), limits the attachment to the
474given type of objects only (the additional parameter C<subtype> can be
475used to further limit to the given subtype).
476
145=item on_I<event> => \&cb 477=item on_I<event> => \&cb
146 478
147Call the given code reference whenever the named event happens (event is 479Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 480something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 481handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 490package and register them. Only handlers for eevents supported by the
159object/class are recognised. 491object/class are recognised.
160 492
161=back 493=back
162 494
163=item cf::attach_to_type $object_type, $subtype, ... 495Example, define an attachment called "sockpuppet" that calls the given
496event handler when a monster attacks:
164 497
165Attach handlers for a specific object type (e.g. TRANSPORT) and 498 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 499 on_skill_attack => sub {
167type. 500 my ($self, $victim) = @_;
501 ...
502 }
503 }
168 504
169=item cf::attach_to_objects ... 505=item $attachable->valid
170 506
171Attach handlers to all objects. Do not use this except for debugging or 507Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 508C-level object still exists. If you try to access an object that has no
173the game. 509valid C counterpart anymore you get an exception at runtime. This method
174 510can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 511exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 512
193=cut 513=cut
194 514
195# the following variables are defined in .xs and must not be re-created 515# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 516our @CB_GLOBAL = (); # registry for all global events
517our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 518our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 519our @CB_PLAYER = ();
520our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 521our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 522our @CB_MAP = ();
201 523
202my %attachment; 524my %attachment;
203 525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
204sub _attach_cb($\%$$$) { 532sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 533 my ($registry, $event, $prio, $cb) = @_;
206 534
207 use sort 'stable'; 535 use sort 'stable';
208 536
209 $cb = [$prio, $cb]; 537 $cb = [$prio, $cb];
210 538
211 @{$registry->[$event]} = sort 539 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 540 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 541 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 542}
543
544# hack
545my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 546
218# attach handles attaching event callbacks 547# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 548# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 549# registry (== where the callback attaches to).
221sub _attach(\@$@) { 550sub _attach {
222 my ($registry, $klass, @arg) = @_; 551 my ($registry, $klass, @arg) = @_;
223 552
553 my $object_type;
224 my $prio = 0; 554 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 555 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
556
557 #TODO: get rid of this hack
558 if ($attachable_klass{$klass}) {
559 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
560 }
232 561
233 while (@arg) { 562 while (@arg) {
234 my $type = shift @arg; 563 my $type = shift @arg;
235 564
236 if ($type eq "prio") { 565 if ($type eq "prio") {
237 $prio = shift @arg; 566 $prio = shift @arg;
238 567
568 } elsif ($type eq "type") {
569 $object_type = shift @arg;
570 $registry = $CB_TYPE[$object_type] ||= [];
571
572 } elsif ($type eq "subtype") {
573 defined $object_type or Carp::croak "subtype specified without type";
574 my $object_subtype = shift @arg;
575 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
576
239 } elsif ($type eq "package") { 577 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 578 my $pkg = shift @arg;
241 579
242 while (my ($name, $id) = each %cb_id) { 580 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 581 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 582 _attach_cb $registry, $id, $prio, $cb;
245 } 583 }
246 } 584 }
247 585
248 } elsif (exists $cb_id{$type}) { 586 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 587 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 588
251 } elsif (ref $type) { 589 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 590 warn "attaching objects not supported, ignoring.\n";
253 591
254 } else { 592 } else {
255 shift @arg; 593 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 594 warn "attach argument '$type' not supported, ignoring.\n";
257 } 595 }
258 } 596 }
259
260 \%undo
261} 597}
262 598
263sub _attach_attachment { 599sub _object_attach {
264 my ($obj, $name, %arg) = @_; 600 my ($obj, $name, %arg) = @_;
265 601
266 my $res; 602 return if exists $obj->{_attachment}{$name};
267 603
268 if (my $attach = $attachment{$name}) { 604 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 605 my $registry = $obj->registry;
270 606
271 for (@$attach) { 607 for (@$attach) {
272 my ($klass, @attach) = @$_; 608 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 609 _attach $registry, $klass, @attach;
274 } 610 }
275 611
276 $obj->{$name} = \%arg; 612 $obj->{$name} = \%arg;
277 } else { 613 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 614 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 615 }
280 616
281 $obj->{_attachment}{$name} = undef; 617 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 618}
286 619
287sub cf::object::attach { 620sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 621 if (ref $_[0]) {
622 _object_attach @_;
623 } else {
624 _attach shift->_attach_registry, @_;
625 }
626};
289 627
290 _attach_attachment $obj, $name, %arg; 628# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 629sub cf::attachable::detach {
306 my ($obj, $name) = @_; 630 my ($obj, $name) = @_;
307 die;#d# 631
308} 632 if (ref $obj) {
309sub cf::player::detach { 633 delete $obj->{_attachment}{$name};
634 reattach ($obj);
635 } else {
636 Carp::croak "cannot, currently, detach class attachments";
637 }
638};
639
640sub cf::attachable::attached {
310 my ($obj, $name) = @_; 641 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 642
318sub attach_global { 643 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 644}
321 645
322sub attach_to_type { 646for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 647 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 648 sub cf::\L$klass\E::_attach_registry {
649 (\\\@CB_$klass, KLASS_$klass)
650 }
325 651
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 652 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 653 my \$name = shift;
343 654
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 655 \$attachment{\$name} = [[KLASS_$klass, \@_]];
656 }
657 ";
658 die if $@;
351} 659}
352 660
353our $override; 661our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 662our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 663
369 for (@$callbacks) { 677 for (@$callbacks) {
370 eval { &{$_->[1]} }; 678 eval { &{$_->[1]} };
371 679
372 if ($@) { 680 if ($@) {
373 warn "$@"; 681 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 682 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 683 override;
376 } 684 }
377 685
378 return 1 if $override; 686 return 1 if $override;
379 } 687 }
380 688
381 0 689 0
382} 690}
691
692=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
693
694=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
695
696Generate an object-specific event with the given arguments.
697
698This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
699removed in future versions), and there is no public API to access override
700results (if you must, access C<@cf::invoke_results> directly).
701
702=back
703
704=cut
383 705
384############################################################################# 706#############################################################################
385# object support 707# object support
386 708
387sub instantiate {
388 my ($obj, $data) = @_;
389
390 $data = from_json $data;
391
392 for (@$data) {
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397}
398
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 709sub reattach {
710 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
714
402 my $registry = $obj->registry; 715 my $registry = $obj->registry;
403 716
404 @$registry = (); 717 @$registry = ();
405 718
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 719 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 720
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 721 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 722 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 723 for (@$attach) {
411 my ($klass, @attach) = @$_; 724 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 725 _attach $registry, $klass, @attach;
413 } 726 }
414 } else { 727 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 728 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 729 }
417 } 730 }
418} 731}
419 732
420sub object_freezer_save { 733cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 734 prio => -1000000,
735 on_instantiate => sub {
736 my ($obj, $data) = @_;
737
738 $data = from_json $data;
739
740 for (@$data) {
741 my ($name, $args) = @$_;
742
743 $obj->attach ($name, %{$args || {} });
744 }
745 },
746 on_reattach => \&reattach,
448 on_clone => sub { 747 on_clone => sub {
449 my ($src, $dst) = @_; 748 my ($src, $dst) = @_;
450 749
451 @{$dst->registry} = @{$src->registry}; 750 @{$dst->registry} = @{$src->registry};
452 751
453 %$dst = %$src; 752 %$dst = %$src;
454 753
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 754 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 755 if exists $src->{_attachment};
457 }, 756 },
458; 757);
758
759sub object_freezer_save {
760 my ($filename, $rdata, $objs) = @_;
761
762 sync_job {
763 if (length $$rdata) {
764 warn sprintf "saving %s (%d,%d)\n",
765 $filename, length $$rdata, scalar @$objs;
766
767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
770 aio_fsync $fh if $cf::USE_FSYNC;
771 close $fh;
772
773 if (@$objs) {
774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
775 chmod SAVE_MODE, $fh;
776 my $data = Storable::nfreeze { version => 1, objs => $objs };
777 aio_write $fh, 0, (length $data), $data, 0;
778 aio_fsync $fh if $cf::USE_FSYNC;
779 close $fh;
780 aio_rename "$filename.pst~", "$filename.pst";
781 }
782 } else {
783 aio_unlink "$filename.pst";
784 }
785
786 aio_rename "$filename~", $filename;
787 } else {
788 warn "FATAL: $filename~: $!\n";
789 }
790 } else {
791 aio_unlink $filename;
792 aio_unlink "$filename.pst";
793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
800 }
801}
802
803sub object_freezer_as_string {
804 my ($rdata, $objs) = @_;
805
806 use Data::Dumper;
807
808 $$rdata . Dumper $objs
809}
810
811sub object_thawer_load {
812 my ($filename) = @_;
813
814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
818
819 (aio_load $filename, $data) >= 0
820 or return;
821
822 unless (aio_stat "$filename.pst") {
823 (aio_load "$filename.pst", $av) >= 0
824 or return;
825 $av = eval { (Storable::thaw $av)->{objs} };
826 }
827
828 warn sprintf "loading %s (%d)\n",
829 $filename, length $data, scalar @{$av || []};#d#
830 return ($data, $av);
831}
459 832
460############################################################################# 833#############################################################################
461# old plug-in events 834# command handling &c
462 835
463sub inject_event { 836=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 837
467 my $cb = $hook[$event_code]{$extension} 838Register a callback for execution when the client sends the user command
468 or return; 839$name.
469 840
470 &$cb 841=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 842
492sub register_command { 843sub register_command {
493 my ($name, $time, $cb) = @_; 844 my ($name, $cb) = @_;
494 845
495 my $caller = caller; 846 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 847 #warn "registering command '$name/$time' to '$caller'";
497 848
498 push @{ $command{$name} }, [$time, $cb, $caller]; 849 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 850}
851
852=item cf::register_extcmd $name => \&callback($pl,$packet);
853
854Register a callbackf ro execution when the client sends an extcmd packet.
855
856If the callback returns something, it is sent back as if reply was being
857called.
858
859=cut
501 860
502sub register_extcmd { 861sub register_extcmd {
503 my ($name, $cb) = @_; 862 my ($name, $cb) = @_;
504 863
505 my $caller = caller; 864 $EXTCMD{$name} = $cb;
506 #warn "registering extcmd '$name' to '$caller'";
507
508 $extcmd{$name} = [$cb, $caller];
509} 865}
510 866
511sub register { 867cf::player->attach (
512 my ($base, $pkg) = @_; 868 on_command => sub {
869 my ($pl, $name, $params) = @_;
513 870
514 #TODO 871 my $cb = $COMMAND{$name}
515} 872 or return;
873
874 for my $cmd (@$cb) {
875 $cmd->[1]->($pl->ob, $params);
876 }
877
878 cf::override;
879 },
880 on_extcmd => sub {
881 my ($pl, $buf) = @_;
882
883 my $msg = eval { from_json $buf };
884
885 if (ref $msg) {
886 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
887 if (my %reply = $cb->($pl, $msg)) {
888 $pl->ext_reply ($msg->{msgid}, %reply);
889 }
890 }
891 } else {
892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
893 }
894
895 cf::override;
896 },
897);
516 898
517sub load_extension { 899sub load_extension {
518 my ($path) = @_; 900 my ($path) = @_;
519 901
520 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 902 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
521 my $base = $1; 903 my $base = $1;
522 my $pkg = $1; 904 my $pkg = $1;
523 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
524 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
525 907
526 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
527 909
528 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
529 or die "$path: $!"; 911 or die "$path: $!";
530 912
531 my $source = 913 my $source =
532 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
533 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
535 . "\n};\n1"; 917 . "\n};\n1";
536 918
537 eval $source 919 unless (eval $source) {
538 or die "$path: $@"; 920 my $msg = $@ ? "$path: $@\n"
539 921 : "extension disabled.\n";
540 push @exts, $pkg; 922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
541 $ext_pkg{$base} = $pkg; 923 warn $@;
542 924 warn "mandatory extension failed to load, exiting.\n";
543# no strict 'refs'; 925 exit 1;
544# @{"$pkg\::ISA"} = ext::; 926 }
545 927 die $@;
546 register $base, $pkg;
547}
548
549sub unload_extension {
550 my ($pkg) = @_;
551
552 warn "removing extension $pkg\n";
553
554 # remove hooks
555 #TODO
556# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg};
558# } 928 }
559 929
560 # remove commands 930 push @EXTS, $pkg;
561 for my $name (keys %command) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
563
564 if (@cb) {
565 $command{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"};
570 }
571 }
572
573 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
575 delete $extcmd{$name};
576 }
577
578 if (my $cb = $pkg->can ("unload")) {
579 eval {
580 $cb->($pkg);
581 1
582 } or warn "$pkg unloaded, but with errors: $@";
583 }
584
585 Symbol::delete_package $pkg;
586} 931}
587 932
588sub load_extensions { 933sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) { 934 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext; 935 next unless -r $ext;
593 eval { 936 eval {
594 load_extension $ext; 937 load_extension $ext;
595 1 938 1
596 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
597 } 940 }
598} 941}
599 942
600sub _perl_reload(&) { 943#############################################################################
944
945=head2 CORE EXTENSIONS
946
947Functions and methods that extend core crossfire objects.
948
949=cut
950
951package cf::player;
952
953use Coro::AIO;
954
955=head3 cf::player
956
957=over 4
958
959=item cf::player::find $login
960
961Returns the given player object, loading it if necessary (might block).
962
963=cut
964
965sub playerdir($) {
966 cf::localdir
967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971}
972
973sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975
976 (playerdir $login) . "/$login.pl"
977}
978
979sub find_active($) {
980 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active
982 and $cf::PLAYER{$_[0]}
983}
984
985sub exists($) {
986 my ($login) = @_;
987
988 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login }
990}
991
992sub find($) {
993 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0];
995
996 my $guard = cf::lock_acquire "user_find:$login";
997
998 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login
1000 or return;
1001 $cf::PLAYER{$login} = $pl
1002 }
1003 }
1004}
1005
1006sub save($) {
1007 my ($pl) = @_;
1008
1009 return if $pl->{deny_save};
1010
1011 my $path = path $pl;
1012 my $guard = cf::lock_acquire "user_save:$path";
1013
1014 return if $pl->{deny_save};
1015
1016 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME;
1018
1019 $pl->save_pl ($path);
1020 Coro::cede;
1021}
1022
1023sub new($) {
1024 my ($login) = @_;
1025
1026 my $self = create;
1027
1028 $self->ob->name ($login);
1029 $self->{deny_save} = 1;
1030
1031 $cf::PLAYER{$login} = $self;
1032
1033 $self
1034}
1035
1036=item $pl->quit_character
1037
1038Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time.
1040
1041=cut
1042
1043sub quit_character {
1044 my ($pl) = @_;
1045
1046 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns;
1053
1054 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy;
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item cf::player::list_logins
1063
1064Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever.
1066
1067=cut
1068
1069sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1071 or return [];
1072
1073 my @logins;
1074
1075 for my $login (@$dirs) {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag
1079
1080 utf8::decode $login;
1081 push @logins, $login;
1082 }
1083
1084 \@logins
1085}
1086
1087=item $player->maps
1088
1089Returns an arrayref of map paths that are private for this
1090player. May block.
1091
1092=cut
1093
1094sub maps($) {
1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1098
1099 my $files = aio_readdir playerdir $pl
1100 or return;
1101
1102 my @paths;
1103
1104 for (@$files) {
1105 utf8::decode $_;
1106 next if /\.(?:pl|pst)$/;
1107 next unless /^$PATH_SEP/o;
1108
1109 push @paths, cf::map::normalise "~$pl/$_";
1110 }
1111
1112 \@paths
1113}
1114
1115=item $player->ext_reply ($msgid, $msgtype, %msg)
1116
1117Sends an ext reply to the player.
1118
1119=cut
1120
1121sub ext_reply($$$%) {
1122 my ($self, $id, %msg) = @_;
1123
1124 $msg{msgid} = $id;
1125
1126 $self->send ("ext " . cf::to_json \%msg);
1127}
1128
1129package cf;
1130
1131=back
1132
1133
1134=head3 cf::map
1135
1136=over 4
1137
1138=cut
1139
1140package cf::map;
1141
1142use Fcntl;
1143use Coro::AIO;
1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1149our $MAX_RESET = 3600;
1150our $DEFAULT_RESET = 3000;
1151
1152sub generate_random_map {
1153 my ($self, $rmp) = @_;
1154 # mit "rum" bekleckern, nicht
1155 $self->_create_random_map (
1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1159 $rmp->{exit_on_final_map},
1160 $rmp->{xsize}, $rmp->{ysize},
1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1297}
1298
1299# and all this just because we cannot iterate over
1300# all maps in C++...
1301sub change_all_map_light {
1302 my ($change) = @_;
1303
1304 $_->change_map_light ($change)
1305 for grep $_->outdoor, values %cf::MAP;
1306}
1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1321sub load_header_from($) {
1322 my ($self, $path) = @_;
1323
1324 utf8::encode $path;
1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1329 or return;
1330
1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1374 or return;
1375 $self->prepare_orig;
1376 }
1377
1378 1
1379}
1380
1381sub find;
1382sub find {
1383 my ($path, $origin) = @_;
1384
1385 $path = normalise $path, $origin && $origin->path;
1386
1387 cf::lock_wait "map_find:$path";
1388
1389 $cf::MAP{$path} || do {
1390 my $guard = cf::lock_acquire "map_find:$path";
1391 my $map = new_from_path cf::map $path
1392 or return;
1393
1394 $map->{last_save} = $cf::RUNTIME;
1395
1396 $map->load_header
1397 or return;
1398
1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1402 $map->reset;
1403 undef $guard;
1404 return find $path;
1405 }
1406
1407 $cf::MAP{$path} = $map
1408 }
1409}
1410
1411sub pre_load { }
1412sub post_load { }
1413
1414sub load {
1415 my ($self) = @_;
1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1419 my $path = $self->{path};
1420 my $guard = cf::lock_acquire "map_load:$path";
1421
1422 return if $self->in_memory != cf::MAP_SWAPPED;
1423
1424 $self->in_memory (cf::MAP_LOADING);
1425
1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1430 $self->_load_objects ($self->{load_path}, 1)
1431 or return;
1432
1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1434 if delete $self->{load_original};
1435
1436 if (my $uniq = $self->uniq_path) {
1437 utf8::encode $uniq;
1438 if (aio_open $uniq, O_RDONLY, 0) {
1439 $self->clear_unique_items;
1440 $self->_load_objects ($uniq, 0);
1441 }
1442 }
1443
1444 Coro::cede;
1445
1446 # now do the right thing for maps
1447 $self->link_multipart_objects;
1448
1449 unless ($self->{deny_activate}) {
1450 $self->decay_objects;
1451 $self->fix_auto_apply;
1452 $self->update_buttons;
1453 Coro::cede;
1454 $self->set_darkness_map;
1455 $self->difficulty ($self->estimate_difficulty)
1456 unless $self->difficulty;
1457 Coro::cede;
1458 $self->activate;
1459 }
1460
1461 $self->post_load;
1462
1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464}
1465
1466sub customise_for {
1467 my ($self, $ob) = @_;
1468
1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
1471
1472 $self
1473}
1474
1475# find and load all maps in the 3x3 area around a map
1476sub load_diag {
601 my ($msg) = @_; 1477 my ($map) = @_;
602 1478
603 $msg->("reloading..."); 1479 my @diag; # diagonal neighbours
604 1480
605 eval { 1481 for (0 .. 3) {
606 # 1. cancel all watchers 1482 my $neigh = $map->tile_path ($_)
607 $_->cancel for Event::all_watchers; 1483 or next;
1484 $neigh = find $neigh, $map
1485 or next;
1486 $neigh->load;
608 1487
609 # 2. unload all extensions 1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
610 for (@exts) { 1489 [$neigh->tile_path (($_ + 1) % 4), $neigh];
611 $msg->("unloading <$_>"); 1490 }
612 unload_extension $_;
613 }
614 1491
615 # 3. unload all modules loaded from $LIBDIR 1492 for (@diag) {
616 while (my ($k, $v) = each %INC) { 1493 my $neigh = find @$_
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1494 or next;
1495 $neigh->load;
1496 }
1497}
618 1498
619 $msg->("removing <$k>"); 1499sub find_sync {
620 delete $INC{$k}; 1500 my ($path, $origin) = @_;
621 1501
622 $k =~ s/\.pm$//; 1502 cf::sync_job { find $path, $origin }
623 $k =~ s/\//::/g; 1503}
624 1504
625 if (my $cb = $k->can ("unload_module")) { 1505sub do_load_sync {
626 $cb->(); 1506 my ($map) = @_;
1507
1508 cf::sync_job { $map->load };
1509}
1510
1511our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef;
1513
1514sub find_async {
1515 my ($path, $origin) = @_;
1516
1517 $path = normalise $path, $origin && $origin->{path};
1518
1519 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1521 }
1522
1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1529 $map->load;
1530
1531 delete $MAP_PREFETCH{$path};
627 } 1532 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638 1533 }
639 # 6. unload cf.pm "a bit" 1534 undef $MAP_PREFETCHER;
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 }; 1535 };
650 $msg->($@) if $@; 1536 $MAP_PREFETCHER->prio (6);
651 1537
652 $msg->("reloaded"); 1538 ()
653}; 1539}
654 1540
655sub perl_reload() { 1541sub save {
656 _perl_reload { 1542 my ($self) = @_;
657 warn $_[0]; 1543
658 print "$_[0]\n"; 1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1546 $self->{last_save} = $cf::RUNTIME;
1547
1548 return unless $self->dirty;
1549
1550 my $save = $self->save_path; utf8::encode $save;
1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1552
1553 $self->{load_path} = $save;
1554
1555 return if $self->{deny_save};
1556
1557 local $self->{last_access} = $self->last_access;#d#
1558
1559 cf::async {
1560 $_->contr->save for $self->players;
659 }; 1561 };
660}
661 1562
662register_command "perl-reload", 0, sub { 1563 if ($uniq) {
663 my ($who, $arg) = @_; 1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
664 1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 };
670 }
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub {
679 my ($pl, $buf) = @_;
680
681 my $msg = eval { from_json $buf };
682
683 if (ref $msg) {
684 if (my $cb = $extcmd{$msg->{msgtype}}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) {
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 }
689 } else { 1566 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
691 }
692
693 cf::override;
694 }, 1568 }
695; 1569}
696 1570
697############################################################################# 1571sub swap_out {
698# load/save/clean perl data associated with a map
699
700*cf::mapsupport::on_clean = sub {
701 my ($map) = @_; 1572 my ($self) = @_;
702 1573
703 my $path = $map->tmpname; 1574 # save first because save cedes
704 defined $path or return; 1575 $self->save;
705 1576
706 unlink "$path.pst"; 1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
707};
708 1578
709# old style persistent data, TODO: remove #d# 1579 return if $self->players;
710*cf::mapsupport::on_swapin = 1580 return if $self->in_memory != cf::MAP_IN_MEMORY;
711*cf::mapsupport::on_load = sub { 1581 return if $self->{deny_save};
1582
1583 $self->clear;
1584 $self->in_memory (cf::MAP_SWAPPED);
1585}
1586
1587sub reset_at {
712 my ($map) = @_; 1588 my ($self) = @_;
713 1589
714 my $path = $map->tmpname; 1590 # TODO: safety, remove and allow resettable per-player maps
715 $path = $map->path unless defined $path; 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1592 return 1e99 if $self->{deny_reset};
716 1593
717 open my $fh, "<:raw", "$path.cfperl" 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
718 or return; # no perl data 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
719 1596
720 my $data = Storable::thaw do { local $/; <$fh> }; 1597 $time + $to
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::;
730
731#############################################################################
732# load/save perl data associated with player->ob objects
733
734sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_
736} 1598}
737 1599
738attach_to_players 1600sub should_reset {
739 on_load => sub { 1601 my ($self) = @_;
740 my ($pl, $path) = @_;
741 1602
742 for my $o (all_objects $pl->ob) { 1603 $self->reset_at <= $cf::RUNTIME
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1604}
744 $o->set_ob_key_value ("_perl_data");
745 1605
746 %$o = %{ Storable::thaw pack "H*", $value }; 1606sub reset {
747 } 1607 my ($self) = @_;
748 } 1608
1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610
1611 return if $self->players;
1612 return if $self->isa ("ext::map_per_player");#d#
1613
1614 warn "resetting map ", $self->path;#d#
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
749 }, 1624 }
750;
751 1625
752############################################################################# 1626 delete $cf::MAP{$self->path};
753# core extensions - in perl
754 1627
755=item cf::player::exists $login 1628 $self->clear;
756 1629
757Returns true when the given account exists. 1630 $_->clear_links_to ($self) for values %cf::MAP;
758 1631
759=cut 1632 $self->unlink_save;
760 1633 $self->destroy;
761sub cf::player::exists($) {
762 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 1634}
765 1635
1636my $nuke_counter = "aaaa";
1637
1638sub nuke {
1639 my ($self) = @_;
1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1647 $self->{deny_save} = 1;
1648 $self->reset_timeout (1);
1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1653 $self->reset; # polite request, might not happen
1654}
1655
1656=item cf::map::unique_maps
1657
1658Returns an arrayref of paths of all shared maps that have
1659instantiated unique items. May block.
1660
1661=cut
1662
1663sub unique_maps() {
1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1665 or return;
1666
1667 my @paths;
1668
1669 for (@$files) {
1670 utf8::decode $_;
1671 next if /\.pst$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise $_;
1675 }
1676
1677 \@paths
1678}
1679
1680package cf;
1681
1682=back
1683
1684=head3 cf::object
1685
1686=cut
1687
1688package cf::object;
1689
1690=over 4
1691
1692=item $ob->inv_recursive
1693
1694Returns the inventory of the object _and_ their inventories, recursively.
1695
1696=cut
1697
1698sub inv_recursive_;
1699sub inv_recursive_ {
1700 map { $_, inv_recursive_ $_->inv } @_
1701}
1702
1703sub inv_recursive {
1704 inv_recursive_ inv $_[0]
1705}
1706
1707package cf;
1708
1709=back
1710
1711=head3 cf::object::player
1712
1713=over 4
1714
766=item $player->reply ($npc, $msg[, $flags]) 1715=item $player_object->reply ($npc, $msg[, $flags])
767 1716
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1717Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 1718can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 1719dialogue with the given NPC character.
771 1720
772=cut 1721=cut
773 1722
774# rough implementation of a future "reply" method that works 1723# rough implementation of a future "reply" method that works
775# with dialog boxes. 1724# with dialog boxes.
1725#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 1726sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 1727 my ($self, $npc, $msg, $flags) = @_;
778 1728
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1729 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 1730
784 $msg = $npc->name . " says: $msg" if $npc; 1734 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 1735 $self->message ($msg, $flags);
786 } 1736 }
787} 1737}
788 1738
789=item $player->ext_reply ($msgid, $msgtype, %msg) 1739=item $player_object->may ("access")
790 1740
791Sends an ext reply to the player. 1741Returns wether the given player is authorized to access resource "access"
1742(e.g. "command_wizcast").
792 1743
793=cut 1744=cut
794 1745
795sub cf::player::ext_reply($$$%) { 1746sub cf::object::player::may {
1747 my ($self, $access) = @_;
1748
1749 $self->flag (cf::FLAG_WIZ) ||
1750 (ref $cf::CFG{"may_$access"}
1751 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1752 : $cf::CFG{"may_$access"})
1753}
1754
1755=item $player_object->enter_link
1756
1757Freezes the player and moves him/her to a special map (C<{link}>).
1758
1759The player should be reasonably safe there for short amounts of time. You
1760I<MUST> call C<leave_link> as soon as possible, though.
1761
1762Will never block.
1763
1764=item $player_object->leave_link ($map, $x, $y)
1765
1766Moves the player out of the special C<{link}> map onto the specified
1767map. If the map is not valid (or omitted), the player will be moved back
1768to the location he/she was before the call to C<enter_link>, or, if that
1769fails, to the emergency map position.
1770
1771Might block.
1772
1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1784
1785sub cf::object::player::enter_link {
1786 my ($self) = @_;
1787
1788 $self->deactivate_recursive;
1789
1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1791
1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1793 if $self->map;
1794
1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1796}
1797
1798sub cf::object::player::leave_link {
1799 my ($self, $map, $x, $y) = @_;
1800
1801 my $link_pos = delete $self->{_link_pos};
1802
1803 unless ($map) {
1804 # restore original map position
1805 ($map, $x, $y) = @{ $link_pos || [] };
1806 $map = cf::map::find $map;
1807
1808 unless ($map) {
1809 ($map, $x, $y) = @$EMERGENCY_POSITION;
1810 $map = cf::map::find $map
1811 or die "FATAL: cannot load emergency map\n";
1812 }
1813 }
1814
1815 ($x, $y) = (-1, -1)
1816 unless (defined $x) && (defined $y);
1817
1818 # use -1 or undef as default coordinates, not 0, 0
1819 ($x, $y) = ($map->enter_x, $map->enter_y)
1820 if $x <=0 && $y <= 0;
1821
1822 $map->load;
1823 $map->load_diag;
1824
1825 return unless $self->contr->active;
1826 $self->activate_recursive;
1827 $self->enter_map ($map, $x, $y);
1828}
1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 # we need this sleep as the login has a concurrent enter_exit running
1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut
1865
1866sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_;
1868
1869 $self->enter_link;
1870
1871 (async {
1872 my $map = eval {
1873 my $map = cf::map::find $path;
1874 $map = $map->customise_for ($self) if $map;
1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878
1879 $self->leave_link ($map, $x, $y);
1880 })->prio (1);
1881}
1882
1883=item $player_object->enter_exit ($exit_object)
1884
1885=cut
1886
1887sub parse_random_map_params {
1888 my ($spec) = @_;
1889
1890 my $rmp = { # defaults
1891 xsize => (cf::rndm 15, 40),
1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1895 };
1896
1897 for (split /\n/, $spec) {
1898 my ($k, $v) = split /\s+/, $_, 2;
1899
1900 $rmp->{lc $k} = $v if (length $k) && (length $v);
1901 }
1902
1903 $rmp
1904}
1905
1906sub prepare_random_map {
1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object
1914
1915 my $rmp = parse_random_map_params $exit->msg;
1916
1917 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y;
1922 }
1923
1924 $rmp->{random_seed} ||= $exit->random_seed;
1925
1926 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1929
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1934
1935 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef);
1937 }
1938}
1939
1940sub cf::object::player::enter_exit {
796 my ($self, $id, %msg) = @_; 1941 my ($self, $exit) = @_;
797 1942
798 $msg{msgid} = $id; 1943 return unless $self->type == cf::PLAYER;
799 1944
800 $self->send ("ext " . to_json \%msg); 1945 if ($exit->slaying eq "/!") {
801} 1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
802 1949
803############################################################################# 1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
804# map scripting support 1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link;
1955
1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1958 unless (eval {
1959 $self->goto ($slaying, $hp, $sp);
1960
1961 1;
1962 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED);
1967
1968 warn "ERROR in enter_exit: $@";
1969 $self->leave_link;
1970 }
1971 })->prio (1);
1972}
1973
1974=head3 cf::client
1975
1976=over 4
1977
1978=item $client->send_drawinfo ($text, $flags)
1979
1980Sends a drawinfo packet to the client. Circumvents output buffering so
1981should not be used under normal circumstances.
1982
1983=cut
1984
1985sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_;
1987
1988 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1990}
1991
1992
1993=item $success = $client->query ($flags, "text", \&cb)
1994
1995Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998
1999Queries can fail, so check the return code. Or don't, as queries will become
2000reliable at some point in the future.
2001
2002=cut
2003
2004sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_;
2006
2007 return unless $self->state == ST_PLAYING
2008 || $self->state == ST_SETUP
2009 || $self->state == ST_CUSTOM;
2010
2011 $self->state (ST_CUSTOM);
2012
2013 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015
2016 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1;
2018}
2019
2020cf::client->attach (
2021 on_reply => sub {
2022 my ($ns, $msg) = @_;
2023
2024 # this weird shuffling is so that direct followup queries
2025 # get handled first
2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
2028
2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2031
2032 push @{ $ns->{query_queue} }, @$queue;
2033
2034 if (@{ $ns->{query_queue} } == @$queue) {
2035 if (@$queue) {
2036 $ns->send_packet ($ns->{query_queue}[0][0]);
2037 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 }
2040 }
2041 },
2042);
2043
2044=item $client->async (\&cb)
2045
2046Create a new coroutine, running the specified callback. The coroutine will
2047be automatically cancelled when the client gets destroyed (e.g. on logout,
2048or loss of connection).
2049
2050=cut
2051
2052sub cf::client::async {
2053 my ($self, $cb) = @_;
2054
2055 my $coro = &Coro::async ($cb);
2056
2057 $coro->on_destroy (sub {
2058 delete $self->{_coro}{$coro+0};
2059 });
2060
2061 $self->{_coro}{$coro+0} = $coro;
2062
2063 $coro
2064}
2065
2066cf::client->attach (
2067 on_destroy => sub {
2068 my ($ns) = @_;
2069
2070 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2071 },
2072);
2073
2074=back
2075
2076
2077=head2 SAFE SCRIPTING
2078
2079Functions that provide a safe environment to compile and execute
2080snippets of perl code without them endangering the safety of the server
2081itself. Looping constructs, I/O operators and other built-in functionality
2082is not available in the safe scripting environment, and the number of
2083functions and methods that can be called is greatly reduced.
2084
2085=cut
805 2086
806our $safe = new Safe "safe"; 2087our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 2088our $safe_hole = new Safe::Hole;
808 2089
809$SIG{FPE} = 'IGNORE'; 2090$SIG{FPE} = 'IGNORE';
810 2091
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2092$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
812 2093
813# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
814 2095
2096=pod
2097
2098The following fucntions and emthods are available within a safe environment:
2099
2100 cf::object contr pay_amount pay_player map
2101 cf::object::player player
2102 cf::player peaceful
2103 cf::map trigger
2104
2105=cut
2106
815for ( 2107for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 2108 ["cf::object" => qw(contr pay_amount pay_player map)],
817 ["cf::object::player" => qw(player)], 2109 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 2110 ["cf::player" => qw(peaceful)],
2111 ["cf::map" => qw(trigger)],
819) { 2112) {
820 no strict 'refs'; 2113 no strict 'refs';
821 my ($pkg, @funs) = @$_; 2114 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2115 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 2116 for @funs;
824} 2117}
2118
2119=over 4
2120
2121=item @retval = safe_eval $code, [var => value, ...]
2122
2123Compiled and executes the given perl code snippet. additional var/value
2124pairs result in temporary local (my) scalar variables of the given name
2125that are available in the code snippet. Example:
2126
2127 my $five = safe_eval '$first + $second', first => 1, second => 4;
2128
2129=cut
825 2130
826sub safe_eval($;@) { 2131sub safe_eval($;@) {
827 my ($code, %vars) = @_; 2132 my ($code, %vars) = @_;
828 2133
829 my $qcode = $code; 2134 my $qcode = $code;
852 } 2157 }
853 2158
854 wantarray ? @res : $res[0] 2159 wantarray ? @res : $res[0]
855} 2160}
856 2161
2162=item cf::register_script_function $function => $cb
2163
2164Register a function that can be called from within map/npc scripts. The
2165function should be reasonably secure and should be put into a package name
2166like the extension.
2167
2168Example: register a function that gets called whenever a map script calls
2169C<rent::overview>, as used by the C<rent> extension.
2170
2171 cf::register_script_function "rent::overview" => sub {
2172 ...
2173 };
2174
2175=cut
2176
857sub register_script_function { 2177sub register_script_function {
858 my ($fun, $cb) = @_; 2178 my ($fun, $cb) = @_;
859 2179
860 no strict 'refs'; 2180 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2181 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 2182}
863 2183
2184=back
2185
2186=cut
2187
864############################################################################# 2188#############################################################################
865# the server's main() 2189
2190=head2 EXTENSION DATABASE SUPPORT
2191
2192Crossfire maintains a very simple database for extension use. It can
2193currently store anything that can be serialised using Storable, which
2194excludes objects.
2195
2196The parameter C<$family> should best start with the name of the extension
2197using it, it should be unique.
2198
2199=over 4
2200
2201=item $value = cf::db_get $family => $key
2202
2203Returns a single value from the database.
2204
2205=item cf::db_put $family => $key => $value
2206
2207Stores the given C<$value> in the family.
2208
2209=cut
2210
2211our $DB;
2212
2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2232
2233 cf::db_put (board => data => $pst->{board});
2234 cf::db_put (guildrules => data => $pst->{guildrules});
2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2237
2238 unlink $path;
2239 };
2240 }
2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
2267
2268sub cfg_load {
2269 open my $fh, "<:utf8", cf::confdir . "/config"
2270 or return;
2271
2272 local $/;
2273 *CFG = YAML::Syck::Load <$fh>;
2274
2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2276
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2279
2280 if (exists $CFG{mlockall}) {
2281 eval {
2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2283 and die "WARNING: m(un)lockall failed: $!\n";
2284 };
2285 warn $@ if $@;
2286 }
2287}
2288
2289sub init {
2290 load_resources;
2291}
866 2292
867sub main { 2293sub main {
2294 # we must not ever block the main coroutine
2295 local $Coro::idle = sub {
2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2297 (async {
2298 Event::one_event;
2299 })->prio (Coro::PRIO_MAX);
2300 };
2301
2302 cfg_load;
2303 db_init;
2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
868 Event::loop; 2307 Event::loop;
869} 2308}
870 2309
871############################################################################# 2310#############################################################################
872# initialisation 2311# initialisation and cleanup
873 2312
874register "<global>", __PACKAGE__; 2313# install some emergency cleanup handlers
2314BEGIN {
2315 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal (
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal";
2323 },
2324 );
2325 }
2326}
2327
2328sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop;
2330
2331 warn "enter emergency perl save\n";
2332
2333 cf::sync_job {
2334 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n";
2338 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next;
2341 $pl->save;
2342 }
2343 warn "end emergency player save\n";
2344
2345 warn "begin emergency map save\n";
2346 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next;
2349 $map->save;
2350 }
2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2366}
2367
2368sub reload() {
2369 # can/must only be called in main
2370 if ($Coro::current != $Coro::main) {
2371 warn "can only reload from main coroutine";
2372 return;
2373 }
2374
2375 warn "reloading...";
2376
2377 warn "cancelling server ticker";
2378 $TICK_WATCHER->cancel;
2379
2380 cf::emergency_save;
2381
2382 eval {
2383 # if anything goes wrong in here, we should simply crash as we already saved
2384
2385 warn "cancelling all WF_AUTOCANCEL watchers";
2386 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 }
2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2402 warn "cancelling all extension coros";
2403 $_->cancel for values %EXT_CORO;
2404 %EXT_CORO = ();
2405
2406 warn "removing commands";
2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2414 warn "... unloading $pkg";
2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2421 }
2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
2427 warn "unloading all perl modules loaded from $LIBDIR";
2428 while (my ($k, $v) = each %INC) {
2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2430
2431 warn "... unloading $k";
2432 delete $INC{$k};
2433
2434 $k =~ s/\.pm$//;
2435 $k =~ s/\//::/g;
2436
2437 if (my $cb = $k->can ("unload_module")) {
2438 $cb->();
2439 }
2440
2441 Symbol::delete_package $k;
2442 }
2443
2444 warn "getting rid of safe::, as good as possible";
2445 Symbol::delete_package "safe::$_"
2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2447
2448 warn "unloading cf.pm \"a bit\"";
2449 delete $INC{"cf.pm"};
2450
2451 # don't, removes xs symbols, too,
2452 # and global variables created in xs
2453 #Symbol::delete_package __PACKAGE__;
2454
2455 warn "unload completed, starting to reload now";
2456
2457 warn "reloading cf.pm";
2458 require cf;
2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2460
2461 warn "loading config and database again";
2462 cf::cfg_load;
2463
2464 warn "loading extensions";
2465 cf::load_extensions;
2466
2467 warn "reattaching attachments to objects/players";
2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
2478 };
2479
2480 if ($@) {
2481 warn $@;
2482 warn "error while reloading, exiting.";
2483 exit 1;
2484 }
2485
2486 warn "reloaded";
2487};
2488
2489our $RELOAD_WATCHER; # used only during reload
2490
2491register_command "reload" => sub {
2492 my ($who, $arg) = @_;
2493
2494 if ($who->flag (FLAG_WIZ)) {
2495 $who->message ("reloading server.");
2496
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2505 reload;
2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2509 }
2510};
875 2511
876unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
877 2513
878load_extensions; 2514my $bug_warning = 0;
879 2515
880$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2517 reentrant => 0,
2518 parked => 1,
881 prio => 1, 2519 prio => 0,
882 at => $NEXT_TICK || 1, 2520 at => $NEXT_TICK || $TICK,
2521 data => WF_AUTOCANCEL,
883 cb => sub { 2522 cb => sub {
2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
884 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
885 2532 $RUNTIME += $TICK;
886 my $NOW = Event::time;
887 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
888 2534
2535 $WAIT_FOR_TICK->broadcast;
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2543
889 # if we are delayed by four ticks, skip them all 2544 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
891 2546
892 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
894 }, 2549 },
895); 2550);
896 2551
897_reload_2; 2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2606 IO::AIO::max_poll_time $TICK * 0.1;
2607 $AIO_POLL_WATCHER = Event->io (
2608 reentrant => 0,
2609 fd => IO::AIO::poll_fileno,
2610 poll => 'r',
2611 prio => 6,
2612 data => WF_AUTOCANCEL,
2613 cb => \&IO::AIO::poll_cb,
2614 );
2615}
2616
2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2619 data => WF_AUTOCANCEL,
2620 after => 1,
2621 interval => 10,
2622 prio => 6, # keep it lowest so it acts like a watchdog
2623 cb => Coro::unblock_sub {
2624 write_runtime
2625 or warn "ERROR: unable to write runtime file: $!";
2626 },
2627);
2628
2629END { cf::emergency_save }
898 2630
8991 26311
900 2632

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