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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.224 by root, Mon Mar 12 21:42:12 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 41
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 81
57binmode STDOUT; 82binmode STDOUT;
58binmode STDERR; 83binmode STDERR;
59 84
60# read virtual server time, if available 85# read virtual server time, if available
67mkdir cf::localdir; 92mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
72 98
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
76 102
77############################################################################# 103#############################################################################
78 104
79=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
80 106
104 130
105=item %cf::CFG 131=item %cf::CFG
106 132
107Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
109 142
110=back 143=back
111 144
112=cut 145=cut
113 146
117 utf8::encode $msg; 150 utf8::encode $msg;
118 151
119 $msg .= "\n" 152 $msg .= "\n"
120 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
121 154
122 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
123 }; 156 };
124} 157}
125 158
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 178
146$Event::DIED = sub { 179$Event::DIED = sub {
147 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
148}; 181};
149 182
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
155 184
156=over 4 185=over 4
157 186
187=item dumpval $ref
188
158=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
159 209
160use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
161 211
162=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
163 213
224} 274}
225 275
226sub freeze_mainloop { 276sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 277 return unless $TICK_WATCHER->is_active;
228 278
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
230 $TICK_WATCHER->stop; 282 $TICK_WATCHER->stop;
231 $guard 283 $guard
232} 284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
233 295
234=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
235 297
236The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 318 my $freeze_guard = freeze_mainloop;
257 319
258 my $busy = 1; 320 my $busy = 1;
259 my @res; 321 my @res;
260 322
261 (Coro::async_pool { 323 (async {
262 @res = eval { $job->() }; 324 @res = eval { $job->() };
263 warn $@ if $@; 325 warn $@ if $@;
264 undef $busy; 326 undef $busy;
265 })->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
266 328
267 while ($busy) { 329 while ($busy) {
268 unless (Coro::cede) { 330 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 331 }
273 332
274 wantarray ? @res : $res[0] 333 wantarray ? @res : $res[0]
275 } else { 334 } else {
276 # we are in another coroutine, how wonderful, everything just works 335 # we are in another coroutine, how wonderful, everything just works
277 336
278 $job->() 337 $job->()
279 } 338 }
280} 339}
281 340
282=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
283 342
284Creates (and readies) and returns a new coro. This coro is automcatially 343Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 344extension calling this is being unloaded.
286 345
287=cut 346=cut
288 347
289sub coro(&) { 348sub async_ext(&) {
290 my $cb = shift; 349 my $cb = shift;
291 350
292 my $coro = &Coro::async_pool ($cb); 351 my $coro = &Coro::async ($cb);
293 352
294 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
296 }); 355 });
297 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
298 357
299 $coro 358 $coro
300} 359}
301 360
302sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
303 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
304 365
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 367 or return;
307 368
369 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 374 and return;
311 375
376 # always fsync - this file is important
312 aio_fsync $fh 377 aio_fsync $fh
313 and return; 378 and return;
314 379
315 close $fh 380 close $fh
316 or return; 381 or return;
322} 387}
323 388
324=back 389=back
325 390
326=cut 391=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 392
448############################################################################# 393#############################################################################
449 394
450=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
451 396
577our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 523our @CB_MAP = ();
579 524
580my %attachment; 525my %attachment;
581 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
582sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
584 535
585 use sort 'stable'; 536 use sort 'stable';
586 537
757# object support 708# object support
758 709
759sub reattach { 710sub reattach {
760 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 715
763 my $registry = $obj->registry; 716 my $registry = $obj->registry;
764 717
765 @$registry = (); 718 @$registry = ();
766 719
813 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
814 767
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 772 close $fh;
820 773
821 if (@$objs) { 774 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 780 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
829 } 782 }
830 } else { 783 } else {
831 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
898=cut 851=cut
899 852
900sub register_extcmd { 853sub register_extcmd {
901 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
902 855
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
907} 857}
908 858
909cf::player->attach ( 859cf::player->attach (
910 on_command => sub { 860 on_command => sub {
911 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
924 874
925 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
926 876
927 if (ref $msg) { 877 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 881 }
932 } 882 }
933 } else { 883 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 886
937 cf::override; 887 cf::override;
938 }, 888 },
939); 889);
940 890
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 891sub load_extension {
948 my ($path) = @_; 892 my ($path) = @_;
949 893
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 895 my $base = $1;
952 my $pkg = $1; 896 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
955 899
956 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
957 901
958 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 903 or die "$path: $!";
960 904
961 my $source = 905 my $source =
962 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
965 . "\n};\n1"; 909 . "\n};\n1";
966 910
967 eval $source 911 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 913 : "extension disabled.\n";
970 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 915 warn $@;
972 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
973 917 exit 1;
974# no strict 'refs'; 918 }
975# @{"$pkg\::ISA"} = ext::; 919 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 920 }
990 921
991 # remove commands 922 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 923}
1016 924
1017sub load_extensions { 925sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 927 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1024 } 932 }
1025} 933}
1026 934
1027############################################################################# 935#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 936
1065=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1066 938
1067Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1068 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1069=head3 cf::player 947=head3 cf::player
1070 948
1071=over 4 949=over 4
1072 950
1073=item cf::player::exists $login 951=item cf::player::find $login
1074 952
1075Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1076 954
1077=cut 955=cut
1078 956
1079sub cf::player::exists($) { 957sub playerdir($) {
1080 cf::player::find $_[0] 958 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1082} 1127}
1083 1128
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1130
1086Sends an ext reply to the player. 1131Sends an ext reply to the player.
1087 1132
1088=cut 1133=cut
1089 1134
1090sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1092 1137
1093 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1094 1139
1095 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1096} 1141}
1142
1143package cf;
1097 1144
1098=back 1145=back
1099 1146
1100 1147
1101=head3 cf::map 1148=head3 cf::map
1107package cf::map; 1154package cf::map;
1108 1155
1109use Fcntl; 1156use Fcntl;
1110use Coro::AIO; 1157use Coro::AIO;
1111 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1112our $MAX_RESET = 3600; 1163our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1164our $DEFAULT_RESET = 3000;
1114 1165
1115sub generate_random_map { 1166sub generate_random_map {
1116 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1169 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1311}
1133 1312
1134# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1135# all maps in C++... 1314# all maps in C++...
1136sub change_all_map_light { 1315sub change_all_map_light {
1138 1317
1139 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1141} 1320}
1142 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1143sub try_load_header($) { 1330sub load_header_from($) {
1144 my ($path) = @_; 1331 my ($self, $path) = @_;
1145 1332
1146 utf8::encode $path; 1333 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1148 or return; 1338 or return;
1149 1339
1150 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1151 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1152 1386
1153 # for better error messages only, will be overwritten 1387 1
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1388}
1163 1389
1164sub find; 1390sub find;
1165sub find { 1391sub find {
1166 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1167 1393
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1395
1173 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1174 1397
1175 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1177 1400 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1401 or return;
1197 1402
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1210 1404
1211 Coro::cede; 1405 $map->load_header
1406 or return;
1212 1407
1213 if ($map->should_reset) { 1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1411 $map->reset;
1215 undef $guard; 1412 undef $guard;
1216 $map = find $path 1413 return find $path;
1217 or return;
1218 } 1414 }
1219 1415
1220 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1221 } 1417 }
1222} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1223 1422
1224sub load { 1423sub load {
1225 my ($self) = @_; 1424 my ($self) = @_;
1226 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1227 my $path = $self->{path}; 1428 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1229 1430
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1432
1232 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1233 1434
1234 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1235 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1440 or return;
1237 1441
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1240 1444
1241 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1446 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1448 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1246 } 1450 }
1247 } 1451 }
1248 1452
1249 Coro::cede; 1453 Coro::cede;
1250 1454
1251 # now do the right thing for maps 1455 # now do the right thing for maps
1252 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1253 1457
1254 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1459 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1261 $self->set_darkness_map; 1463 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1264 $self->activate; 1467 $self->activate;
1265 } 1468 }
1266 1469
1267 Coro::cede; 1470 $self->post_load;
1268 1471
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1270} 1506}
1271 1507
1272sub find_sync { 1508sub find_sync {
1273 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1274 1510
1275 cf::sync_job { 1511 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1512}
1280 1513
1281sub do_load_sync { 1514sub do_load_sync {
1282 my ($map) = @_; 1515 my ($map) = @_;
1283 1516
1284 cf::sync_job { $map->load }; 1517 cf::sync_job { $map->load };
1285} 1518}
1286 1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1287sub save { 1550sub save {
1288 my ($self) = @_; 1551 my ($self) = @_;
1289 1552
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1554
1292 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1293 1556
1294 return unless $self->dirty; 1557 return unless $self->dirty;
1295 1558
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1561
1299 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1300 1563
1301 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1302 1565
1303 local $self->{last_access} = $self->last_access;#d# 1566 local $self->{last_access} = $self->last_access;#d#
1304 1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1305 if ($uniq) { 1572 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1575 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1577 }
1311} 1578}
1312 1579
1313sub swap_out { 1580sub swap_out {
1314 my ($self) = @_; 1581 my ($self) = @_;
1328 1595
1329sub reset_at { 1596sub reset_at {
1330 my ($self) = @_; 1597 my ($self) = @_;
1331 1598
1332 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1335 1602
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1605
1343 my ($self) = @_; 1610 my ($self) = @_;
1344 1611
1345 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1346} 1613}
1347 1614
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1615sub reset {
1370 my ($self) = @_; 1616 my ($self) = @_;
1371 1617
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1619
1374 return if $self->players; 1620 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1376 1622
1377 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1378 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1379 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1380 1638
1381 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1382 1640
1383 $self->unlink_save; 1641 $self->unlink_save;
1384 $self->destroy; 1642 $self->destroy;
1387my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1388 1646
1389sub nuke { 1647sub nuke {
1390 my ($self) = @_; 1648 my ($self) = @_;
1391 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1395 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1396} 1663}
1397 1664
1398sub customise_for { 1665=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1666
1401 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1403 }
1404 1669
1405 $map 1670=cut
1406}
1407 1671
1408sub emergency_save { 1672sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1410 1675
1411 warn "enter emergency map save\n"; 1676 my @paths;
1412 1677
1413 cf::sync_job { 1678 for (@$files) {
1414 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1416 }; 1684 }
1417 1685
1418 warn "end emergency map save\n"; 1686 \@paths
1419} 1687}
1420 1688
1421package cf; 1689package cf;
1422 1690
1423=back 1691=back
1424 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1425 1719
1426=head3 cf::object::player 1720=head3 cf::object::player
1427 1721
1428=over 4 1722=over 4
1429 1723
1469 1763
1470=item $player_object->enter_link 1764=item $player_object->enter_link
1471 1765
1472Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1473 1767
1474The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1476 1770
1771Will never block.
1772
1477=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1478 1774
1479Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1778fails, to the emergency map position.
1483 1779
1484Might block. 1780Might block.
1485 1781
1486=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1487 1793
1488sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1489 my ($self) = @_; 1795 my ($self) = @_;
1490 1796
1491 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1492 1798
1493 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1800
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1802 if $self->map;
1497 1803
1498 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1805}
1500 1806
1501sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1503 1809
1521 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1524 1830
1525 $map->load; 1831 $map->load;
1832 $map->load_diag;
1526 1833
1834 return unless $self->contr->active;
1527 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1529} 1839}
1530 1840
1531cf::player->attach ( 1841cf::player->attach (
1532 on_logout => sub { 1842 on_logout => sub {
1543 my ($pl) = @_; 1853 my ($pl) = @_;
1544 1854
1545 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1856 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1550 (Coro::async_pool { 1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1551 # we need this sleep as the login has a concurrent enter_exit running 1864 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1865 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1555 })->prio (2); 1868 })->prio (2);
1564sub cf::object::player::goto { 1877sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1566 1879
1567 $self->enter_link; 1880 $self->enter_link;
1568 1881
1569 (Coro::async_pool { 1882 (async {
1570 $path = new cf::path $path; 1883 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1884 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1574 1886 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1889
1580 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1891 })->prio (1);
1582} 1892}
1583 1893
1587 1897
1588sub parse_random_map_params { 1898sub parse_random_map_params {
1589 my ($spec) = @_; 1899 my ($spec) = @_;
1590 1900
1591 my $rmp = { # defaults 1901 my $rmp = { # defaults
1592 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1594 }; 1906 };
1595 1907
1596 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1598 1910
1602 $rmp 1914 $rmp
1603} 1915}
1604 1916
1605sub prepare_random_map { 1917sub prepare_random_map {
1606 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1921
1608 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1924 # that depends on the exit object
1611 1925
1612 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1613 1927
1614 if ($exit->map) { 1928 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1619 } 1933 }
1620 1934
1621 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1622 1936
1623 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1940
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1628 1945
1629 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1947 $exit->msg (undef);
1631 } 1948 }
1632} 1949}
1634sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1636 1953
1637 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1638 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1639 $self->enter_link; 1965 $self->enter_link;
1640 1966
1641 (Coro::async_pool { 1967 (async {
1642 $self->deactivate_recursive; # just to be sure 1968 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1969 unless (eval {
1644 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1971
1650 1; 1972 1;
1651 }) { 1973 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1978
1657 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1980 $self->leave_link;
1659 } 1981 }
1714 # get handled first 2036 # get handled first
1715 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2039
1718 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2042
1720 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1721 2044
1722 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2046 if (@$queue) {
1727 } 2050 }
1728 } 2051 }
1729 }, 2052 },
1730); 2053);
1731 2054
1732=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1733 2056
1734Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2059or loss of connection).
1737 2060
1738=cut 2061=cut
1739 2062
1740sub cf::client::coro { 2063sub cf::client::async {
1741 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1742 2065
1743 my $coro = &Coro::async_pool ($cb); 2066 my $coro = &Coro::async ($cb);
1744 2067
1745 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1747 }); 2070 });
1748 2071
1884The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1885using it, it should be unique. 2208using it, it should be unique.
1886 2209
1887=over 4 2210=over 4
1888 2211
1889=item $hashref = cf::db_get $family
1890
1891Return a hashref for use by the extension C<$family>, which can be
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894
1895=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1896 2213
1897Returns a single value from the database 2214Returns a single value from the database.
1898
1899=item cf::db_put $family => $hashref
1900
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903 2215
1904=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1905 2217
1906Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916 2219
1917=cut 2220=cut
1918 2221
1919our $DB; 2222our $DB;
1920 2223
1921{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1922 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1923 2243
1924 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1925 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1926 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
1927 2248
1928 my $pid; 2249 unlink $path;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 } 2250 };
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 });
1950
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 }
1955
1956 sub db_get($;$) {
1957 @_ >= 2
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961
1962 sub db_put($$;$) {
1963 if (@_ >= 3) {
1964 $DB->{$_[0]}{$_[1]} = $_[2];
1965 } else {
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970
1971 cf::global->attach (
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 2251 }
1976 ); 2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1977} 2269}
1978 2270
1979############################################################################# 2271#############################################################################
1980# the server's main() 2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 1
2295}
2296
2297sub reload_resources {
2298 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2299 or die "unable to load regions file\n";#d#
2300 load_faces
2301 or die "unable to load faces\n";#d#
2302}
2303
2304sub init {
2305 reload_resources;
2306}
1981 2307
1982sub cfg_load { 2308sub cfg_load {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 2309 open my $fh, "<:utf8", cf::confdir . "/config"
1984 or return; 2310 or return;
1985 2311
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2319
1994 if (exists $CFG{mlockall}) { 2320 if (exists $CFG{mlockall}) {
1995 eval { 2321 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2323 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2324 };
1999 warn $@ if $@; 2325 warn $@ if $@;
2000 } 2326 }
2001} 2327}
2002 2328
2003sub main { 2329sub main {
2004 # we must not ever block the main coroutine 2330 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2331 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2333 (async {
2334 Event::one_event;
2335 })->prio (Coro::PRIO_MAX);
2008 }; 2336 };
2009 2337
2010 cfg_load; 2338 cfg_load;
2011 db_load; 2339 db_init;
2012 load_extensions; 2340 load_extensions;
2341
2342 $TICK_WATCHER->start;
2013 Event::loop; 2343 Event::loop;
2014} 2344}
2015 2345
2016############################################################################# 2346#############################################################################
2017# initialisation 2347# initialisation and cleanup
2348
2349# install some emergency cleanup handlers
2350BEGIN {
2351 for my $signal (qw(INT HUP TERM)) {
2352 Event->signal (
2353 reentrant => 0,
2354 data => WF_AUTOCANCEL,
2355 signal => $signal,
2356 prio => 0,
2357 cb => sub {
2358 cf::cleanup "SIG$signal";
2359 },
2360 );
2361 }
2362}
2363
2364sub emergency_save() {
2365 my $freeze_guard = cf::freeze_mainloop;
2366
2367 warn "enter emergency perl save\n";
2368
2369 cf::sync_job {
2370 # use a peculiar iteration method to avoid tripping on perl
2371 # refcount bugs in for. also avoids problems with players
2372 # and maps saved/destroyed asynchronously.
2373 warn "begin emergency player save\n";
2374 for my $login (keys %cf::PLAYER) {
2375 my $pl = $cf::PLAYER{$login} or next;
2376 $pl->valid or next;
2377 $pl->save;
2378 }
2379 warn "end emergency player save\n";
2380
2381 warn "begin emergency map save\n";
2382 for my $path (keys %cf::MAP) {
2383 my $map = $cf::MAP{$path} or next;
2384 $map->valid or next;
2385 $map->save;
2386 }
2387 warn "end emergency map save\n";
2388
2389 warn "begin emergency database checkpoint\n";
2390 BDB::db_env_txn_checkpoint $DB_ENV;
2391 warn "end emergency database checkpoint\n";
2392 };
2393
2394 warn "leave emergency perl save\n";
2395}
2396
2397sub post_cleanup {
2398 my ($make_core) = @_;
2399
2400 warn Carp::longmess "post_cleanup backtrace"
2401 if $make_core;
2402}
2018 2403
2019sub reload() { 2404sub reload() {
2020 # can/must only be called in main 2405 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2406 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2407 warn "can only reload from main coroutine";
2023 return; 2408 return;
2024 } 2409 }
2025 2410
2026 warn "reloading..."; 2411 warn "reloading...";
2027 2412
2028 my $guard = freeze_mainloop; 2413 warn "entering sync_job";
2414
2415 cf::sync_job {
2416 cf::write_runtime; # external watchdog should not bark
2029 cf::emergency_save; 2417 cf::emergency_save;
2418 cf::write_runtime; # external watchdog should not bark
2030 2419
2031 eval { 2420 warn "syncing database to disk";
2421 BDB::db_env_txn_checkpoint $DB_ENV;
2422
2032 # if anything goes wrong in here, we should simply crash as we already saved 2423 # if anything goes wrong in here, we should simply crash as we already saved
2033 2424
2034 # cancel all watchers 2425 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2426 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2427 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2428 }
2038 2429
2430 warn "flushing outstanding aio requests";
2431 for (;;) {
2432 BDB::flush;
2433 IO::AIO::flush;
2434 Coro::cede;
2435 last unless IO::AIO::nreqs || BDB::nreqs;
2436 warn "iterate...";
2437 }
2438
2439 ++$RELOAD;
2440
2039 # cancel all extension coros 2441 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2442 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2443 %EXT_CORO = ();
2042 2444
2043 # unload all extensions 2445 warn "removing commands";
2044 for (@exts) { 2446 %COMMAND = ();
2447
2448 warn "removing ext commands";
2449 %EXTCMD = ();
2450
2451 warn "unloading/nuking all extensions";
2452 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2453 warn "... unloading $pkg";
2046 unload_extension $_; 2454
2455 if (my $cb = $pkg->can ("unload")) {
2456 eval {
2457 $cb->($pkg);
2458 1
2459 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2460 }
2048 2461
2462 warn "... nuking $pkg";
2463 Symbol::delete_package $pkg;
2464 }
2465
2049 # unload all modules loaded from $LIBDIR 2466 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2467 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2468 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2469
2053 warn "removing <$k>"; 2470 warn "... unloading $k";
2054 delete $INC{$k}; 2471 delete $INC{$k};
2055 2472
2056 $k =~ s/\.pm$//; 2473 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2474 $k =~ s/\//::/g;
2058 2475
2061 } 2478 }
2062 2479
2063 Symbol::delete_package $k; 2480 Symbol::delete_package $k;
2064 } 2481 }
2065 2482
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2483 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2484 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2485 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2486
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2487 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2488 delete $INC{"cf.pm"};
2079 2489
2080 # don't, removes xs symbols, too, 2490 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2491 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2492 #Symbol::delete_package __PACKAGE__;
2083 2493
2084 # reload cf.pm 2494 warn "unload completed, starting to reload now";
2495
2085 warn "reloading cf.pm"; 2496 warn "reloading cf.pm";
2086 require cf; 2497 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2498 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2499
2089 # load config and database again 2500 warn "loading config and database again";
2090 cf::cfg_load; 2501 cf::cfg_load;
2091 cf::db_load;
2092 2502
2093 # load extensions
2094 warn "load extensions"; 2503 warn "loading extensions";
2095 cf::load_extensions; 2504 cf::load_extensions;
2096 2505
2097 # reattach attachments to objects 2506 warn "reattaching attachments to objects/players";
2098 warn "reattach"; 2507 _global_reattach; # objects, sockets
2099 _global_reattach; 2508 warn "reattaching attachments to maps";
2100 }; 2509 reattach $_ for values %MAP;
2510 warn "reattaching attachments to players";
2511 reattach $_ for values %PLAYER;
2101 2512
2102 if ($@) { 2513 warn "loading reloadable resources";
2514 reload_resources;
2515
2516 warn "leaving sync_job";
2517
2518 1
2519 } or do {
2103 warn $@; 2520 warn $@;
2104 warn "error while reloading, exiting."; 2521 warn "error while reloading, exiting.";
2105 exit 1; 2522 exit 1;
2106 } 2523 };
2107 2524
2108 warn "reloaded successfully"; 2525 warn "reloaded";
2109}; 2526};
2110 2527
2111############################################################################# 2528our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2529
2156register_command "reload" => sub { 2530register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2531 my ($who, $arg) = @_;
2158 2532
2159 if ($who->flag (FLAG_WIZ)) { 2533 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2534 $who->message ("reloading server.");
2535
2536 # doing reload synchronously and two reloads happen back-to-back,
2537 # coro crashes during coro_state_free->destroy here.
2538
2539 $RELOAD_WATCHER ||= Event->timer (
2540 reentrant => 0,
2541 after => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => sub {
2161 reload; 2544 reload;
2162 $who->message ("end of reload."); 2545 undef $RELOAD_WATCHER;
2546 },
2547 );
2163 } 2548 }
2164}; 2549};
2165 2550
2166unshift @INC, $LIBDIR; 2551unshift @INC, $LIBDIR;
2552
2553my $bug_warning = 0;
2167 2554
2168$TICK_WATCHER = Event->timer ( 2555$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2556 reentrant => 0,
2557 parked => 1,
2170 prio => 0, 2558 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2559 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2173 cb => sub { 2561 cb => sub {
2562 if ($Coro::current != $Coro::main) {
2563 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2564 unless ++$bug_warning > 10;
2565 return;
2566 }
2567
2568 $NOW = Event::time;
2569
2174 cf::server_tick; # one server iteration 2570 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2571 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2572 $NEXT_TICK += $TICK;
2573
2574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2575 $NEXT_RUNTIME_WRITE = $NOW + 10;
2576 Coro::async_pool {
2577 write_runtime
2578 or warn "ERROR: unable to write runtime file: $!";
2579 };
2580 }
2581
2582 $WAIT_FOR_TICK->broadcast;
2583 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2584
2585# my $AFTER = Event::time;
2586# warn $AFTER - $NOW;#d#
2177 2587
2178 # if we are delayed by four ticks or more, skip them all 2588 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2589 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2590
2181 $TICK_WATCHER->at ($NEXT_TICK); 2591 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2592 $TICK_WATCHER->start;
2183 }, 2593 },
2184); 2594);
2185 2595
2596{
2186IO::AIO::max_poll_time $TICK * 0.2; 2597 BDB::max_poll_time $TICK * 0.1;
2187 2598 $BDB_POLL_WATCHER = Event->io (
2188Event->io ( 2599 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2600 fd => BDB::poll_fileno,
2190 poll => 'r', 2601 poll => 'r',
2191 prio => 5, 2602 prio => 0,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2198 after => 0, 2604 cb => \&BDB::poll_cb,
2199 interval => 10, 2605 );
2200 cb => sub { 2606 BDB::min_parallel 8;
2201 (Coro::unblock_sub { 2607
2202 write_runtime 2608 BDB::set_sync_prepare {
2203 or warn "ERROR: unable to write runtime file: $!"; 2609 my $status;
2610 my $current = $Coro::current;
2611 (
2612 sub {
2613 $status = $!;
2614 $current->ready; undef $current;
2615 },
2616 sub {
2617 Coro::schedule while defined $current;
2618 $! = $status;
2619 },
2620 )
2621 };
2622
2623 unless ($DB_ENV) {
2624 $DB_ENV = BDB::db_env_create;
2625
2626 cf::sync_job {
2627 eval {
2628 BDB::db_env_open
2629 $DB_ENV,
2630 $BDB_ENV_DIR,
2631 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2632 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2633 0666;
2634
2635 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2636
2637 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2638 $DB_ENV->set_lk_detect;
2639 };
2640
2641 cf::cleanup "db_env_open(db): $@" if $@;
2204 })->(); 2642 };
2205 }, 2643 }
2206); 2644}
2645
2646{
2647 IO::AIO::min_parallel 8;
2648
2649 undef $Coro::AIO::WATCHER;
2650 IO::AIO::max_poll_time $TICK * 0.1;
2651 $AIO_POLL_WATCHER = Event->io (
2652 reentrant => 0,
2653 data => WF_AUTOCANCEL,
2654 fd => IO::AIO::poll_fileno,
2655 poll => 'r',
2656 prio => 6,
2657 cb => \&IO::AIO::poll_cb,
2658 );
2659}
2207 2660
2208END { cf::emergency_save } 2661END { cf::emergency_save }
2209 2662
22101 26631
2211 2664

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