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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.217 by root, Thu Feb 15 21:07:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
197=cut 304=cut
198 305
199sub sync_job(&) { 306sub sync_job(&) {
200 my ($job) = @_; 307 my ($job) = @_;
201 308
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
212 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
325
215 while ($busy) { 326 while ($busy) {
216 Coro::cede_notself; 327 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 328 }
329
330 wantarray ? @res : $res[0]
219 } else { 331 } else {
220 $coro->join; 332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
221 } 335 }
222
223 wantarray ? @res : $res[0]
224} 336}
225 337
226=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
227 339
228Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 341extension calling this is being unloaded.
230 342
231=cut 343=cut
232 344
233sub coro(&) { 345sub async_ext(&) {
234 my $cb = shift; 346 my $cb = shift;
235 347
236 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 349
243 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
245 }); 352 });
246 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
253 360
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 362 or return;
256 363
257 my $value = $cf::RUNTIME; 364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 369 and return;
260 370
371 # always fsync - this file is important
261 aio_fsync $fh 372 aio_fsync $fh
262 and return; 373 and return;
263 374
264 close $fh 375 close $fh
265 or return; 376 or return;
271} 382}
272 383
273=back 384=back
274 385
275=cut 386=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 387
387############################################################################# 388#############################################################################
388 389
389=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
390 391
516our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 518our @CB_MAP = ();
518 519
519my %attachment; 520my %attachment;
520 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
521sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
523 530
524 use sort 'stable'; 531 use sort 'stable';
525 532
696# object support 703# object support
697 704
698sub reattach { 705sub reattach {
699 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 710
702 my $registry = $obj->registry; 711 my $registry = $obj->registry;
703 712
704 @$registry = (); 713 @$registry = ();
705 714
752 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
753 762
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 767 close $fh;
759 768
760 if (@$objs) { 769 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 775 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
768 } 777 }
769 } else { 778 } else {
770 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
798 or return; 807 or return;
799 808
800 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
802 or return; 811 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
804 } 813 }
805 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 817 return ($data, $av);
807} 818}
808 819
809############################################################################# 820#############################################################################
810# command handling &c 821# command handling &c
835=cut 846=cut
836 847
837sub register_extcmd { 848sub register_extcmd {
838 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
839 850
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
844} 852}
845 853
846cf::player->attach ( 854cf::player->attach (
847 on_command => sub { 855 on_command => sub {
848 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
861 869
862 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
863 871
864 if (ref $msg) { 872 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 876 }
869 } 877 }
870 } else { 878 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 881
874 cf::override; 882 cf::override;
875 }, 883 },
876); 884);
877 885
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 886sub load_extension {
885 my ($path) = @_; 887 my ($path) = @_;
886 888
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 890 my $base = $1;
889 my $pkg = $1; 891 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
892 894
893 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
894 896
895 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 898 or die "$path: $!";
897 899
898 my $source = 900 my $source =
899 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
902 . "\n};\n1"; 904 . "\n};\n1";
903 905
904 eval $source 906 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 908 : "extension disabled.\n";
907 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 910 warn $@;
909 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
910 912 exit 1;
911# no strict 'refs'; 913 }
912# @{"$pkg\::ISA"} = ext::; 914 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 915 }
927 916
928 # remove commands 917 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 918}
953 919
954sub load_extensions { 920sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 922 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
961 } 927 }
962} 928}
963 929
964############################################################################# 930#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 931
1002=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1003 933
1004Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1005 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1006=head3 cf::player 942=head3 cf::player
1007 943
1008=over 4 944=over 4
1009 945
1010=item cf::player::exists $login 946=item cf::player::find $login
1011 947
1012Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1013 949
1014=cut 950=cut
1015 951
1016sub cf::player::exists($) { 952sub playerdir($) {
1017 cf::player::find $_[0] 953 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1019} 1100}
1020 1101
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1103
1023Sends an ext reply to the player. 1104Sends an ext reply to the player.
1024 1105
1025=cut 1106=cut
1026 1107
1027sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1029 1110
1030 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1031 1112
1032 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1033} 1114}
1115
1116package cf;
1034 1117
1035=back 1118=back
1036 1119
1037 1120
1038=head3 cf::map 1121=head3 cf::map
1044package cf::map; 1127package cf::map;
1045 1128
1046use Fcntl; 1129use Fcntl;
1047use Coro::AIO; 1130use Coro::AIO;
1048 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1049our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1138
1054sub generate_random_map { 1139sub generate_random_map {
1055 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1142 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1284}
1072 1285
1073# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1074# all maps in C++... 1287# all maps in C++...
1075sub change_all_map_light { 1288sub change_all_map_light {
1076 my ($change) = @_; 1289 my ($change) = @_;
1077 1290
1078 $_->change_map_light ($change) for values %cf::MAP; 1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1079} 1293}
1080 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1081sub try_load_header($) { 1303sub load_header_from($) {
1082 my ($path) = @_; 1304 my ($self, $path) = @_;
1083 1305
1084 utf8::encode $path; 1306 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1086 or return; 1311 or return;
1087 1312
1088 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1089 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1090 1359
1091 $map->load_header ($path) 1360 1
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1361}
1099 1362
1363sub find;
1100sub find_map { 1364sub find {
1101 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1102 1366
1103 #warn "find_map<$path,$origin>\n";#d# 1367 $path = normalise $path, $origin && $origin->path;
1104 1368
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1369 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1370
1108 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1109 # do it the slow way 1372 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1373 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1374 or return;
1124 1375
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1376 $map->{last_save} = $cf::RUNTIME;
1136 1377
1137 $map->reset if $map->should_reset; 1378 $map->load_header
1379 or return;
1138 1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1384 $map->reset;
1385 undef $guard;
1386 return find $path;
1387 }
1388
1139 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1140 } 1390 }
1141} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1142 1395
1143sub load { 1396sub load {
1144 my ($self) = @_; 1397 my ($self) = @_;
1145 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1401 my $path = $self->{path};
1402 my $guard = cf::lock_acquire "map_load:$path";
1403
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1405
1148 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1149 1407
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1153 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1413 or return;
1155 1414
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1416 if delete $self->{load_original};
1157 1417
1158 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1419 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1421 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1163 } 1423 }
1164 } 1424 }
1425
1426 Coro::cede;
1165 1427
1166 # now do the right thing for maps 1428 # now do the right thing for maps
1167 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1168 1430
1169 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1432 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1176 $self->set_darkness_map; 1436 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1179 $self->activate; 1440 $self->activate;
1180 } 1441 }
1181 1442
1443 $self->post_load;
1444
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1446}
1184 1447
1185sub load_map_sync { 1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
1459 my ($map) = @_;
1460
1461 my @diag; # diagonal neighbours
1462
1463 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
1469
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
1473
1474 for (@diag) {
1475 my $neigh = find @$_
1476 or next;
1477 $neigh->load;
1478 }
1479}
1480
1481sub find_sync {
1186 my ($path, $origin) = @_; 1482 my ($path, $origin) = @_;
1187 1483
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1484 cf::sync_job { find $path, $origin }
1485}
1189 1486
1190 cf::sync_job { 1487sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1488 my ($map) = @_;
1192 or return; 1489
1490 cf::sync_job { $map->load };
1491}
1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1193 $map->load; 1511 $map->load;
1194 $map 1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1195 } 1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1196} 1521}
1197 1522
1198sub save { 1523sub save {
1199 my ($self) = @_; 1524 my ($self) = @_;
1200 1525
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1527
1204 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1205 1529
1206 return unless $self->dirty; 1530 return unless $self->dirty;
1207 1531
1532 my $save = $self->save_path; utf8::encode $save;
1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1534
1208 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1209 1536
1210 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1211 1538
1212 warn "saving map ", $self->path; 1539 local $self->{last_access} = $self->last_access;#d#
1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1213 1544
1214 if ($uniq) { 1545 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1548 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1550 }
1220} 1551}
1221 1552
1222sub swap_out { 1553sub swap_out {
1223 my ($self) = @_; 1554 my ($self) = @_;
1555
1556 # save first because save cedes
1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1560
1225 return if $self->players; 1561 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1563 return if $self->{deny_save};
1228 1564
1229 $self->save;
1230 $self->clear; 1565 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1566 $self->in_memory (cf::MAP_SWAPPED);
1232} 1567}
1233 1568
1569sub reset_at {
1570 my ($self) = @_;
1571
1572 # TODO: safety, remove and allow resettable per-player maps
1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1574 return 1e99 if $self->{deny_reset};
1575
1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1578
1579 $time + $to
1580}
1581
1234sub should_reset { 1582sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1583 my ($self) = @_;
1251 1584
1252 utf8::encode (my $save = $self->{path}->save_path); 1585 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 1586}
1256 1587
1257sub reset { 1588sub reset {
1258 my ($self) = @_; 1589 my ($self) = @_;
1259 1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1260 return if $self->players; 1593 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1262 1595
1263 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1264 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1265 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1266 1611
1267 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1268 1613
1269 $self->unlink_save; 1614 $self->unlink_save;
1270 $self->destroy; 1615 $self->destroy;
1271} 1616}
1272 1617
1273sub customise_for { 1618my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1619
1276 if ($map->per_player) { 1620sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1621 my ($self) = @_;
1278 }
1279 1622
1280 $map 1623 delete $cf::MAP{$self->path};
1281}
1282 1624
1283sub emergency_save { 1625 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 1626
1286 warn "enter emergency map save\n"; 1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1629 $self->{deny_save} = 1;
1630 $self->reset_timeout (1);
1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 1632
1288 cf::sync_job { 1633 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n"; 1634
1290 $_->save for values %cf::MAP; 1635 $self->reset; # polite request, might not happen
1636}
1637
1638=item cf::map::unique_maps
1639
1640Returns an arrayref of paths of all shared maps that have
1641instantiated unique items. May block.
1642
1643=cut
1644
1645sub unique_maps() {
1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1648
1649 my @paths;
1650
1651 for (@$files) {
1652 utf8::decode $_;
1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1291 }; 1657 }
1292 1658
1293 warn "end emergency map save\n"; 1659 \@paths
1294} 1660}
1295 1661
1296package cf; 1662package cf;
1297 1663
1298=back 1664=back
1299 1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
1671
1672=over 4
1673
1674=item $ob->inv_recursive
1675
1676Returns the inventory of the object _and_ their inventories, recursively.
1677
1678=cut
1679
1680sub inv_recursive_;
1681sub inv_recursive_ {
1682 map { $_, inv_recursive_ $_->inv } @_
1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1300 1692
1301=head3 cf::object::player 1693=head3 cf::object::player
1302 1694
1303=over 4 1695=over 4
1304 1696
1340 (ref $cf::CFG{"may_$access"} 1732 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1734 : $cf::CFG{"may_$access"})
1343} 1735}
1344 1736
1737=item $player_object->enter_link
1738
1739Freezes the player and moves him/her to a special map (C<{link}>).
1740
1741The player should be reasonably safe there for short amounts of time. You
1742I<MUST> call C<leave_link> as soon as possible, though.
1743
1744Will never block.
1745
1746=item $player_object->leave_link ($map, $x, $y)
1747
1748Moves the player out of the special C<{link}> map onto the specified
1749map. If the map is not valid (or omitted), the player will be moved back
1750to the location he/she was before the call to C<enter_link>, or, if that
1751fails, to the emergency map position.
1752
1753Might block.
1754
1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1766
1345sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1346 my ($self) = @_; 1768 my ($self) = @_;
1347 1769
1348 return if $self->map == $LINK_MAP; 1770 $self->deactivate_recursive;
1349 1771
1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1775 if $self->map;
1352 1776
1353 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1354 $self->deactivate_recursive;
1355} 1778}
1356 1779
1357sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1359 1782
1360 my $link_pos = delete $self->{_link_pos}; 1783 my $link_pos = delete $self->{_link_pos};
1361 1784
1362 unless ($map) { 1785 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1786 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1787 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1788 $map = cf::map::find $map;
1368 1789
1369 unless ($map) { 1790 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1791 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1792 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1793 or die "FATAL: cannot load emergency map\n";
1373 } 1794 }
1374 } 1795 }
1375 1796
1376 ($x, $y) = (-1, -1) 1797 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1800 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1802 if $x <=0 && $y <= 0;
1382 1803
1383 $map->load; 1804 $map->load;
1805 $map->load_diag;
1384 1806
1807 return unless $self->contr->active;
1385 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1386 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1387} 1812}
1388 1813
1814cf::player->attach (
1815 on_logout => sub {
1816 my ($pl) = @_;
1817
1818 # abort map switching before logout
1819 if ($pl->ob->{_link_pos}) {
1820 cf::sync_job {
1821 $pl->ob->leave_link
1822 };
1823 }
1824 },
1825 on_login => sub {
1826 my ($pl) = @_;
1827
1828 # try to abort aborted map switching on player login :)
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845
1389=item $player_object->goto_map ($map, $x, $y) 1846=item $player_object->goto ($path, $x, $y)
1390 1847
1391=cut 1848=cut
1392 1849
1393sub cf::object::player::goto_map { 1850sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1395 1852
1396 $self->enter_link; 1853 $self->enter_link;
1397 1854
1398 (Coro::async { 1855 (async {
1399 $path = new cf::path $path; 1856 my $map = eval {
1400
1401 my $map = cf::map::find_map $path->as_string; 1857 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1859 $map
1860 } or
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1862
1407 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1864 })->prio (1);
1409} 1865}
1410 1866
1414 1870
1415sub parse_random_map_params { 1871sub parse_random_map_params {
1416 my ($spec) = @_; 1872 my ($spec) = @_;
1417 1873
1418 my $rmp = { # defaults 1874 my $rmp = { # defaults
1419 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1421 }; 1879 };
1422 1880
1423 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1425 1883
1429 $rmp 1887 $rmp
1430} 1888}
1431 1889
1432sub prepare_random_map { 1890sub prepare_random_map {
1433 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1434 1894
1435 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object 1897 # that depends on the exit object
1438 1898
1439 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1440 1900
1441 if ($exit->map) { 1901 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1443 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1446 } 1906 }
1447 1907
1448 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1449 1909
1450 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1452 1913
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1455 1918
1456 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 1920 $exit->msg (undef);
1458 } 1921 }
1459} 1922}
1461sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1463 1926
1464 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1465 1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1466 $self->enter_link; 1938 $self->enter_link;
1467 1939
1468 (Coro::async { 1940 (async {
1941 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1942 unless (eval {
1470 1943 $self->goto ($slaying, $hp, $sp);
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476 1944
1477 1; 1945 1;
1478 }) { 1946 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1949 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1950 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1951
1484 warn "ERROR in enter_exit: $@"; 1952 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1953 $self->leave_link;
1486 } 1954 }
1537 on_reply => sub { 2005 on_reply => sub {
1538 my ($ns, $msg) = @_; 2006 my ($ns, $msg) = @_;
1539 2007
1540 # this weird shuffling is so that direct followup queries 2008 # this weird shuffling is so that direct followup queries
1541 # get handled first 2009 # get handled first
1542 my $queue = delete $ns->{query_queue}; 2010 my $queue = delete $ns->{query_queue}
2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 2012
1544 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1545 2015
1546 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1547 2017
1548 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) { 2019 if (@$queue) {
1553 } 2023 }
1554 } 2024 }
1555 }, 2025 },
1556); 2026);
1557 2027
1558=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1559 2029
1560Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 2032or loss of connection).
1563 2033
1564=cut 2034=cut
1565 2035
1566sub cf::client::coro { 2036sub cf::client::async {
1567 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1568 2038
1569 my $coro; $coro = async { 2039 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 2040
1576 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1578 }); 2043 });
1579 2044
1715The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1716using it, it should be unique. 2181using it, it should be unique.
1717 2182
1718=over 4 2183=over 4
1719 2184
1720=item $hashref = cf::db_get $family
1721
1722Return a hashref for use by the extension C<$family>, which can be
1723modified. After modifications, you have to call C<cf::db_dirty> or
1724C<cf::db_sync>.
1725
1726=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1727 2186
1728Returns a single value from the database 2187Returns a single value from the database.
1729
1730=item cf::db_put $family => $hashref
1731
1732Stores the given family hashref into the database. Updates are delayed, if
1733you want the data to be synced to disk immediately, use C<cf::db_sync>.
1734 2188
1735=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1736 2190
1737Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1738want the data to be synced to disk immediately, use C<cf::db_sync>.
1739
1740=item cf::db_dirty
1741
1742Marks the database as dirty, to be updated at a later time.
1743
1744=item cf::db_sync
1745
1746Immediately write the database to disk I<if it is dirty>.
1747 2192
1748=cut 2193=cut
1749 2194
1750our $DB; 2195our $DB;
1751 2196
1752{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1753 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1754 2216
1755 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1756 warn "loading database $path\n";#d# remove later 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
1758 } 2220 BDB::db_env_txn_checkpoint $DB_ENV;
1759 2221
1760 my $pid; 2222 unlink $path;
1761
1762 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path;
1769 cf::_exit 0 if defined $pid;
1770 } 2223 };
1771 }
1772
1773 my $dirty;
1774
1775 sub db_sync() {
1776 db_save if $dirty;
1777 undef $dirty;
1778 }
1779
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync;
1782 });
1783
1784 sub db_dirty() {
1785 $dirty = 1;
1786 $idle->start;
1787 }
1788
1789 sub db_get($;$) {
1790 @_ >= 2
1791 ? $DB->{$_[0]}{$_[1]}
1792 : ($DB->{$_[0]} ||= { })
1793 }
1794
1795 sub db_put($$;$) {
1796 if (@_ >= 3) {
1797 $DB->{$_[0]}{$_[1]} = $_[2];
1798 } else {
1799 $DB->{$_[0]} = $_[1];
1800 }
1801 db_dirty;
1802 }
1803
1804 cf::global->attach (
1805 prio => 10000,
1806 on_cleanup => sub {
1807 db_sync;
1808 }, 2224 }
1809 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1810} 2242}
1811 2243
1812############################################################################# 2244#############################################################################
1813# the server's main() 2245# the server's init and main functions
2246
2247sub init_resources {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1814 2251
1815sub cfg_load { 2252sub cfg_load {
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2254 or return;
1818 2255
1819 local $/; 2256 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
2271}
2272
2273sub init {
2274 init_resources;
1821} 2275}
1822 2276
1823sub main { 2277sub main {
1824 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 2281 (async {
1828 Event::one_event; 2282 Event::one_event;
1829 })->(); 2283 })->prio (Coro::PRIO_MAX);
1830 }; 2284 };
1831 2285
1832 cfg_load; 2286 cfg_load;
1833 db_load; 2287 db_init;
1834 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
1835 Event::loop; 2291 Event::loop;
1836} 2292}
1837 2293
1838############################################################################# 2294#############################################################################
1839# initialisation 2295# initialisation and cleanup
2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
1840 2351
1841sub reload() { 2352sub reload() {
1842 # can/must only be called in main 2353 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
1845 return; 2356 return;
1846 } 2357 }
1847 2358
1848 warn "reloading..."; 2359 warn "reloading...";
1849 2360
1850 local $FREEZE = 1; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
1851 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
1852 2367
1853 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
1854 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
1855 2372
1856 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
1857 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2376 }
1860 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
1861 # cancel all extension coros 2387 warn "cancelling all extension coros";
1862 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2389 %EXT_CORO = ();
1864 2390
1865 # unload all extensions 2391 warn "removing commands";
1866 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
1868 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2406 }
1870 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
1871 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2415
1875 warn "removing <$k>"; 2416 warn "... unloading $k";
1876 delete $INC{$k}; 2417 delete $INC{$k};
1877 2418
1878 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
1880 2421
1883 } 2424 }
1884 2425
1885 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
1886 } 2427 }
1887 2428
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2432
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
1901 2435
1902 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2437 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
1905 2439
1906 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
1907 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
1908 require cf; 2443 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2445
1911 # load config and database again 2446 warn "loading config and database again";
1912 cf::cfg_load; 2447 cf::cfg_load;
1913 cf::db_load;
1914 2448
1915 # load extensions
1916 warn "load extensions"; 2449 warn "loading extensions";
1917 cf::load_extensions; 2450 cf::load_extensions;
1918 2451
1919 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
1920 warn "reattach";
1921 _global_reattach; 2453 _global_reattach;
1922 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
1923 2456
1924 if ($@) { 2457 warn "loading reloadable resources";
2458 init_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
1925 warn $@; 2464 warn $@;
1926 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
1927 exit 1; 2466 exit 1;
1928 } 2467 };
1929 2468
1930 warn "reloaded successfully"; 2469 warn "reloaded";
1931}; 2470};
1932 2471
1933############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2473
1978register_command "reload" => sub { 2474register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
1980 2476
1981 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
1983 reload; 2488 reload;
1984 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
1985 } 2492 }
1986}; 2493};
1987 2494
1988unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
1989 2498
1990$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
1991 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
1992 prio => 0, 2502 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
1995 cb => sub { 2505 cb => sub {
1996 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
1997 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2002 2532
2003 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2535
2006 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
2007 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
2008 }, 2538 },
2009); 2539);
2010 2540
2541{
2011IO::AIO::max_poll_time $TICK * 0.2; 2542 BDB::max_poll_time $TICK * 0.1;
2012 2543 $BDB_POLL_WATCHER = Event->io (
2013Event->io ( 2544 reentrant => 0,
2014 fd => IO::AIO::poll_fileno, 2545 fd => BDB::poll_fileno,
2015 poll => 'r', 2546 poll => 'r',
2016 prio => 5, 2547 prio => 0,
2017 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2023 after => 0, 2549 cb => \&BDB::poll_cb,
2024 interval => 10, 2550 );
2025 cb => sub { 2551 BDB::min_parallel 8;
2026 (Coro::unblock_sub { 2552
2027 write_runtime 2553 BDB::set_sync_prepare {
2028 or warn "ERROR: unable to write runtime file: $!"; 2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2029 })->(); 2587 };
2030 }, 2588 }
2031); 2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
2595 IO::AIO::max_poll_time $TICK * 0.1;
2596 $AIO_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
2605
2606END { cf::emergency_save }
2032 2607
20331 26081
2034 2609

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