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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.218 by root, Sat Feb 17 01:58:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
183 230
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 231=item cf::lock_wait $string
207 232
208Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
209 234
210=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
211 236
212Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
215returned. 240returned.
216 241
217Lock names should begin with a unique identifier (for example, cf::map::find 242Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 243uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
238 lock_wait $key; 263 lock_wait $key;
239 264
240 $LOCK{$key} = []; 265 $LOCK{$key} = [];
241 266
242 cf::guard { 267 Coro::guard {
243 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
245 } 270 }
246} 271}
247 272
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 273sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
266 275
267 my $guard = guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
268 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
269 $guard 280 $guard
270} 281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
271 292
272=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
273 294
274The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 315 my $freeze_guard = freeze_mainloop;
295 316
296 my $busy = 1; 317 my $busy = 1;
297 my @res; 318 my @res;
298 319
299 (Coro::async { 320 (async {
300 @res = eval { $job->() }; 321 @res = eval { $job->() };
301 warn $@ if $@; 322 warn $@ if $@;
302 undef $busy; 323 undef $busy;
303 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
304 325
305 while ($busy) { 326 while ($busy) {
306 Coro::cede_notself; 327 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 328 }
309 329
310 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
311 } else { 331 } else {
312 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
313 333
314 $job->() 334 $job->()
315 } 335 }
316} 336}
317 337
318=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
319 339
320Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 341extension calling this is being unloaded.
322 342
323=cut 343=cut
324 344
325sub coro(&) { 345sub async_ext(&) {
326 my $cb = shift; 346 my $cb = shift;
327 347
328 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
329 349
330 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
332 }); 352 });
333 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
340 360
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 362 or return;
343 363
364 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 369 and return;
347 370
371 # always fsync - this file is important
348 aio_fsync $fh 372 aio_fsync $fh
349 and return; 373 and return;
350 374
351 close $fh 375 close $fh
352 or return; 376 or return;
358} 382}
359 383
360=back 384=back
361 385
362=cut 386=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 387
484############################################################################# 388#############################################################################
485 389
486=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
487 391
613our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 518our @CB_MAP = ();
615 519
616my %attachment; 520my %attachment;
617 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
618sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
620 530
621 use sort 'stable'; 531 use sort 'stable';
622 532
793# object support 703# object support
794 704
795sub reattach { 705sub reattach {
796 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 710
799 my $registry = $obj->registry; 711 my $registry = $obj->registry;
800 712
801 @$registry = (); 713 @$registry = ();
802 714
849 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
850 762
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 767 close $fh;
856 768
857 if (@$objs) { 769 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 775 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
865 } 777 }
866 } else { 778 } else {
867 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
934=cut 846=cut
935 847
936sub register_extcmd { 848sub register_extcmd {
937 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
938 850
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
943} 852}
944 853
945cf::player->attach ( 854cf::player->attach (
946 on_command => sub { 855 on_command => sub {
947 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
960 869
961 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
962 871
963 if (ref $msg) { 872 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 876 }
968 } 877 }
969 } else { 878 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 881
973 cf::override; 882 cf::override;
974 }, 883 },
975); 884);
976 885
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 886sub load_extension {
984 my ($path) = @_; 887 my ($path) = @_;
985 888
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 890 my $base = $1;
988 my $pkg = $1; 891 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
991 894
992 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
993 896
994 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 898 or die "$path: $!";
996 899
997 my $source = 900 my $source =
998 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 904 . "\n};\n1";
1002 905
1003 eval $source 906 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 908 : "extension disabled.\n";
1006 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 910 warn $@;
1008 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1009 912 exit 1;
1010# no strict 'refs'; 913 }
1011# @{"$pkg\::ISA"} = ext::; 914 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 915 }
1026 916
1027 # remove commands 917 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 918}
1052 919
1053sub load_extensions { 920sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 922 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1060 } 927 }
1061} 928}
1062 929
1063############################################################################# 930#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 931
1101=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1102 933
1103Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1104 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1105=head3 cf::player 942=head3 cf::player
1106 943
1107=over 4 944=over 4
1108 945
1109=item cf::player::exists $login 946=item cf::player::find $login
1110 947
1111Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1112 949
1113=cut 950=cut
1114 951
1115sub cf::player::exists($) { 952sub playerdir($) {
1116 cf::player::find $_[0] 953 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1118} 1100}
1119 1101
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1103
1122Sends an ext reply to the player. 1104Sends an ext reply to the player.
1123 1105
1124=cut 1106=cut
1125 1107
1126sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1128 1110
1129 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1130 1112
1131 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1132} 1114}
1115
1116package cf;
1133 1117
1134=back 1118=back
1135 1119
1136 1120
1137=head3 cf::map 1121=head3 cf::map
1143package cf::map; 1127package cf::map;
1144 1128
1145use Fcntl; 1129use Fcntl;
1146use Coro::AIO; 1130use Coro::AIO;
1147 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1148our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1150 1138
1151sub generate_random_map { 1139sub generate_random_map {
1152 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1142 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1284}
1169 1285
1170# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1171# all maps in C++... 1287# all maps in C++...
1172sub change_all_map_light { 1288sub change_all_map_light {
1174 1290
1175 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1177} 1293}
1178 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1179sub try_load_header($) { 1303sub load_header_from($) {
1180 my ($path) = @_; 1304 my ($self, $path) = @_;
1181 1305
1182 utf8::encode $path; 1306 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1184 or return; 1311 or return;
1185 1312
1186 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1187 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1188 1359
1189 $map->load_header ($path) 1360 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1361}
1196 1362
1197sub find; 1363sub find;
1198sub find { 1364sub find {
1199 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1200 1366
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1368
1206 cf::lock_wait "map_find:$key"; 1369 cf::lock_wait "map_find:$path";
1207 1370
1208 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1372 my $guard = cf::lock_acquire "map_find:$path";
1210 1373 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1374 or return;
1228 1375
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1376 $map->{last_save} = $cf::RUNTIME;
1241 1377
1242 if ($map->should_reset) { 1378 $map->load_header
1379 or return;
1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1384 $map->reset;
1244 undef $guard; 1385 undef $guard;
1245 $map = find $path 1386 return find $path;
1246 or return;
1247 } 1387 }
1248 1388
1249 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1250 } 1390 }
1251} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1252 1395
1253sub load { 1396sub load {
1254 my ($self) = @_; 1397 my ($self) = @_;
1255 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1256 my $path = $self->{path}; 1401 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1402 my $guard = cf::lock_acquire "map_load:$path";
1258 1403
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1405
1261 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1262 1407
1263 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1264 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1413 or return;
1266 1414
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1269 1417
1270 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1419 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1421 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1275 } 1423 }
1276 } 1424 }
1425
1426 Coro::cede;
1277 1427
1278 # now do the right thing for maps 1428 # now do the right thing for maps
1279 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1280 1430
1281 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1432 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1288 $self->set_darkness_map; 1436 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1291 $self->activate; 1440 $self->activate;
1292 } 1441 }
1293 1442
1443 $self->post_load;
1444
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446}
1447
1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
1459 my ($map) = @_;
1460
1461 my @diag; # diagonal neighbours
1462
1463 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
1469
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
1473
1474 for (@diag) {
1475 my $neigh = find @$_
1476 or next;
1477 $neigh->load;
1478 }
1295} 1479}
1296 1480
1297sub find_sync { 1481sub find_sync {
1298 my ($path, $origin) = @_; 1482 my ($path, $origin) = @_;
1299 1483
1300 cf::sync_job { cf::map::find $path, $origin } 1484 cf::sync_job { find $path, $origin }
1301} 1485}
1302 1486
1303sub do_load_sync { 1487sub do_load_sync {
1304 my ($map) = @_; 1488 my ($map) = @_;
1305 1489
1306 cf::sync_job { $map->load }; 1490 cf::sync_job { $map->load };
1307} 1491}
1308 1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1511 $map->load;
1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1521}
1522
1309sub save { 1523sub save {
1310 my ($self) = @_; 1524 my ($self) = @_;
1311 1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527
1312 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1313 1529
1314 return unless $self->dirty; 1530 return unless $self->dirty;
1315 1531
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1532 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1534
1319 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1320 1536
1321 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1322 1538
1323 local $self->{last_access} = $self->last_access;#d# 1539 local $self->{last_access} = $self->last_access;#d#
1324 1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1325 if ($uniq) { 1545 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1548 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1550 }
1331} 1551}
1332 1552
1333sub swap_out { 1553sub swap_out {
1334 my ($self) = @_; 1554 my ($self) = @_;
1335 1555
1336 # save first because save cedes 1556 # save first because save cedes
1337 $self->save; 1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1560
1339 return if $self->players; 1561 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1563 return if $self->{deny_save};
1342 1564
1346 1568
1347sub reset_at { 1569sub reset_at {
1348 my ($self) = @_; 1570 my ($self) = @_;
1349 1571
1350 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1353 1575
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1578
1361 my ($self) = @_; 1583 my ($self) = @_;
1362 1584
1363 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1364} 1586}
1365 1587
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1588sub reset {
1388 my ($self) = @_; 1589 my ($self) = @_;
1389 1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1390 return if $self->players; 1593 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1392 1595
1393 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1394 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1395 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1396 1611
1397 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1398 1613
1399 $self->unlink_save; 1614 $self->unlink_save;
1400 $self->destroy; 1615 $self->destroy;
1403my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1404 1619
1405sub nuke { 1620sub nuke {
1406 my ($self) = @_; 1621 my ($self) = @_;
1407 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1411 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1412} 1636}
1413 1637
1414sub customise_for { 1638=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1639
1417 if ($map->per_player) { 1640Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1641instantiated unique items. May block.
1419 }
1420 1642
1421 $map 1643=cut
1422}
1423 1644
1424sub emergency_save { 1645sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1426 1648
1427 warn "enter emergency map save\n"; 1649 my @paths;
1428 1650
1429 cf::sync_job { 1651 for (@$files) {
1430 warn "begin emergency map save\n"; 1652 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1432 }; 1657 }
1433 1658
1434 warn "end emergency map save\n"; 1659 \@paths
1435} 1660}
1436 1661
1437package cf; 1662package cf;
1438 1663
1439=back 1664=back
1440 1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
1671
1672=over 4
1673
1674=item $ob->inv_recursive
1675
1676Returns the inventory of the object _and_ their inventories, recursively.
1677
1678=cut
1679
1680sub inv_recursive_;
1681sub inv_recursive_ {
1682 map { $_, inv_recursive_ $_->inv } @_
1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1441 1692
1442=head3 cf::object::player 1693=head3 cf::object::player
1443 1694
1444=over 4 1695=over 4
1445 1696
1485 1736
1486=item $player_object->enter_link 1737=item $player_object->enter_link
1487 1738
1488Freezes the player and moves him/her to a special map (C<{link}>). 1739Freezes the player and moves him/her to a special map (C<{link}>).
1489 1740
1490The player should be reaosnably safe there for short amounts of time. You 1741The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1742I<MUST> call C<leave_link> as soon as possible, though.
1492 1743
1744Will never block.
1745
1493=item $player_object->leave_link ($map, $x, $y) 1746=item $player_object->leave_link ($map, $x, $y)
1494 1747
1495Moves the player out of the specila link map onto the given map. If the 1748Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1749map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1750to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1751fails, to the emergency map position.
1499 1752
1500Might block. 1753Might block.
1501 1754
1502=cut 1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1503 1766
1504sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1505 my ($self) = @_; 1768 my ($self) = @_;
1506 1769
1507 $self->deactivate_recursive; 1770 $self->deactivate_recursive;
1508 1771
1509 return if $self->map == $LINK_MAP; 1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1773
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1775 if $self->map;
1513 1776
1514 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1778}
1516 1779
1517sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1519 1782
1537 # use -1 or undef as default coordinates, not 0, 0 1800 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1802 if $x <=0 && $y <= 0;
1540 1803
1541 $map->load; 1804 $map->load;
1805 $map->load_diag;
1542 1806
1807 return unless $self->contr->active;
1543 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1545} 1812}
1546 1813
1547cf::player->attach ( 1814cf::player->attach (
1548 on_logout => sub { 1815 on_logout => sub {
1560 1827
1561 # try to abort aborted map switching on player login :) 1828 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1829 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1830 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1831 $pl->ob->enter_link;
1565 cf::async { 1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1837 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1838 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1839 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1840 $pl->ob->leave_link;
1570 }; 1841 })->prio (2);
1571 } 1842 }
1572 }, 1843 },
1573); 1844);
1574 1845
1575=item $player_object->goto_map ($path, $x, $y) 1846=item $player_object->goto ($path, $x, $y)
1576 1847
1577=cut 1848=cut
1578 1849
1579sub cf::object::player::goto_map { 1850sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1581 1852
1582 $self->enter_link; 1853 $self->enter_link;
1583 1854
1584 (cf::async { 1855 (async {
1585 $path = new cf::path $path; 1856 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1857 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1589 1859 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1860 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1862
1595 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1864 })->prio (1);
1597} 1865}
1598 1866
1602 1870
1603sub parse_random_map_params { 1871sub parse_random_map_params {
1604 my ($spec) = @_; 1872 my ($spec) = @_;
1605 1873
1606 my $rmp = { # defaults 1874 my $rmp = { # defaults
1607 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1609 }; 1879 };
1610 1880
1611 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1613 1883
1617 $rmp 1887 $rmp
1618} 1888}
1619 1889
1620sub prepare_random_map { 1890sub prepare_random_map {
1621 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1894
1623 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1897 # that depends on the exit object
1626 1898
1627 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1628 1900
1629 if ($exit->map) { 1901 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1634 } 1906 }
1635 1907
1636 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1637 1909
1638 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1913
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1643 1918
1644 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1920 $exit->msg (undef);
1646 } 1921 }
1647} 1922}
1649sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1651 1926
1652 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1653 1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1654 $self->enter_link; 1938 $self->enter_link;
1655 1939
1656 (cf::async { 1940 (async {
1657 $self->deactivate_recursive; # just to be sure 1941 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1942 unless (eval {
1659 prepare_random_map $exit 1943 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1944
1665 1; 1945 1;
1666 }) { 1946 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1949 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1950 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1951
1672 warn "ERROR in enter_exit: $@"; 1952 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1953 $self->leave_link;
1674 } 1954 }
1729 # get handled first 2009 # get handled first
1730 my $queue = delete $ns->{query_queue} 2010 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2012
1733 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2015
1735 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1736 2017
1737 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2019 if (@$queue) {
1742 } 2023 }
1743 } 2024 }
1744 }, 2025 },
1745); 2026);
1746 2027
1747=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1748 2029
1749Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2032or loss of connection).
1752 2033
1753=cut 2034=cut
1754 2035
1755sub cf::client::coro { 2036sub cf::client::async {
1756 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1757 2038
1758 my $coro = &cf::async ($cb); 2039 my $coro = &Coro::async ($cb);
1759 2040
1760 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1762 }); 2043 });
1763 2044
1899The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2181using it, it should be unique.
1901 2182
1902=over 4 2183=over 4
1903 2184
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1911 2186
1912Returns a single value from the database 2187Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2188
1919=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1920 2190
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2192
1932=cut 2193=cut
1933 2194
1934our $DB; 2195our $DB;
1935 2196
1936{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1937 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1938 2216
1939 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2221
1943 my $pid; 2222 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2223 };
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 });
1965
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) {
1972 @_ >= 2
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976
1977 sub db_put($$;$) {
1978 if (@_ >= 3) {
1979 $DB->{$_[0]}{$_[1]} = $_[2];
1980 } else {
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2224 }
1991 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1992} 2242}
1993 2243
1994############################################################################# 2244#############################################################################
1995# the server's main() 2245# the server's init and main functions
2246
2247sub init_resources {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1996 2251
1997sub cfg_load { 2252sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2254 or return;
2000 2255
2001 local $/; 2256 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2003 2258
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2006 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
2007 eval { 2265 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2268 };
2011 warn $@ if $@; 2269 warn $@ if $@;
2012 } 2270 }
2271}
2272
2273sub init {
2274 init_resources;
2013} 2275}
2014 2276
2015sub main { 2277sub main {
2016 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2281 (async {
2020 Event::one_event; 2282 Event::one_event;
2021 })->(); 2283 })->prio (Coro::PRIO_MAX);
2022 }; 2284 };
2023 2285
2024 cfg_load; 2286 cfg_load;
2025 db_load; 2287 db_init;
2026 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
2027 Event::loop; 2291 Event::loop;
2028} 2292}
2029 2293
2030############################################################################# 2294#############################################################################
2031# initialisation 2295# initialisation and cleanup
2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
2032 2351
2033sub reload() { 2352sub reload() {
2034 # can/must only be called in main 2353 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
2037 return; 2356 return;
2038 } 2357 }
2039 2358
2040 warn "reloading..."; 2359 warn "reloading...";
2041 2360
2042 my $guard = freeze_mainloop; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2044 2367
2045 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
2046 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
2047 2372
2048 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2376 }
2052 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2053 # cancel all extension coros 2387 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2389 %EXT_CORO = ();
2056 2390
2057 # unload all extensions 2391 warn "removing commands";
2058 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
2060 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2406 }
2062 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
2063 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2415
2067 warn "removing <$k>"; 2416 warn "... unloading $k";
2068 delete $INC{$k}; 2417 delete $INC{$k};
2069 2418
2070 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
2072 2421
2075 } 2424 }
2076 2425
2077 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
2078 } 2427 }
2079 2428
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2432
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
2093 2435
2094 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2437 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
2097 2439
2098 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
2099 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
2100 require cf; 2443 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2445
2103 # load config and database again 2446 warn "loading config and database again";
2104 cf::cfg_load; 2447 cf::cfg_load;
2105 cf::db_load;
2106 2448
2107 # load extensions
2108 warn "load extensions"; 2449 warn "loading extensions";
2109 cf::load_extensions; 2450 cf::load_extensions;
2110 2451
2111 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2453 _global_reattach;
2114 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
2115 2456
2116 if ($@) { 2457 warn "loading reloadable resources";
2458 init_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2117 warn $@; 2464 warn $@;
2118 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2119 exit 1; 2466 exit 1;
2120 } 2467 };
2121 2468
2122 warn "reloaded successfully"; 2469 warn "reloaded";
2123}; 2470};
2124 2471
2125############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2473
2170register_command "reload" => sub { 2474register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2172 2476
2173 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2175 reload; 2488 reload;
2176 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2177 } 2492 }
2178}; 2493};
2179 2494
2180unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2181 2498
2182$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2184 prio => 0, 2502 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2187 cb => sub { 2505 cb => sub {
2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2188 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2191 2531
2192 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2534
2195 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2197 }, 2537 },
2198); 2538);
2199 2539
2540{
2200IO::AIO::max_poll_time $TICK * 0.2; 2541 BDB::max_poll_time $TICK * 0.1;
2201 2542 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2543 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2544 fd => BDB::poll_fileno,
2204 poll => 'r', 2545 poll => 'r',
2205 prio => 5, 2546 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2547 data => WF_AUTOCANCEL,
2212 after => 0, 2548 cb => \&BDB::poll_cb,
2213 interval => 10, 2549 );
2214 cb => sub { 2550 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2551
2216 write_runtime 2552 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2553 my $status;
2554 my $current = $Coro::current;
2555 (
2556 sub {
2557 $status = $!;
2558 $current->ready; undef $current;
2559 },
2560 sub {
2561 Coro::schedule while defined $current;
2562 $! = $status;
2563 },
2564 )
2565 };
2566
2567 unless ($DB_ENV) {
2568 $DB_ENV = BDB::db_env_create;
2569
2570 cf::sync_job {
2571 eval {
2572 BDB::db_env_open
2573 $DB_ENV,
2574 $BDB_ENV_DIR,
2575 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2576 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2577 0666;
2578
2579 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2580
2581 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2582 $DB_ENV->set_lk_detect;
2583 };
2584
2585 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2586 };
2219 }, 2587 }
2220); 2588}
2589
2590{
2591 IO::AIO::min_parallel 8;
2592
2593 undef $Coro::AIO::WATCHER;
2594 IO::AIO::max_poll_time $TICK * 0.1;
2595 $AIO_POLL_WATCHER = Event->io (
2596 reentrant => 0,
2597 data => WF_AUTOCANCEL,
2598 fd => IO::AIO::poll_fileno,
2599 poll => 'r',
2600 prio => 6,
2601 cb => \&IO::AIO::poll_cb,
2602 );
2603}
2221 2604
2222END { cf::emergency_save } 2605END { cf::emergency_save }
2223 2606
22241 26071
2225 2608

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