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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
205 312
206 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 314 # (but this is cancel-safe)
208 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
209 316
210 my $busy = 1; 317 my $busy = 1;
211 my @res; 318 my @res;
212 319
213 (Coro::async { 320 (async {
214 @res = eval { $job->() }; 321 @res = eval { $job->() };
215 warn $@ if $@; 322 warn $@ if $@;
216 undef $busy; 323 undef $busy;
217 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
218 325
219 while ($busy) { 326 while ($busy) {
220 Coro::cede_notself; 327 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 328 }
223 329
224 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
225 } else { 331 } else {
226 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
227 333
228 $job->() 334 $job->()
229 } 335 }
230} 336}
231 337
232=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
233 339
234Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 341extension calling this is being unloaded.
236 342
237=cut 343=cut
238 344
239sub coro(&) { 345sub async_ext(&) {
240 my $cb = shift; 346 my $cb = shift;
241 347
242 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 349
249 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
251 }); 352 });
252 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
253 354
254 $coro 355 $coro
255} 356}
256 357
257sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 389
393############################################################################# 390#############################################################################
394 391
395=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
396 393
522our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 520our @CB_MAP = ();
524 521
525my %attachment; 522my %attachment;
526 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
527sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
529 532
530 use sort 'stable'; 533 use sort 'stable';
531 534
702# object support 705# object support
703 706
704sub reattach { 707sub reattach {
705 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 712
708 my $registry = $obj->registry; 713 my $registry = $obj->registry;
709 714
710 @$registry = (); 715 @$registry = ();
711 716
758 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
759 764
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 769 close $fh;
765 770
766 if (@$objs) { 771 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 777 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
774 } 779 }
775 } else { 780 } else {
776 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
804 or return; 809 or return;
805 810
806 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 812 (aio_load "$filename.pst", $av) >= 0
808 or return; 813 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 814 $av = eval { (Storable::thaw $av)->{objs} };
810 } 815 }
811 816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 819 return ($data, $av);
813} 820}
814 821
815############################################################################# 822#############################################################################
816# command handling &c 823# command handling &c
841=cut 848=cut
842 849
843sub register_extcmd { 850sub register_extcmd {
844 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
845 852
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
850} 854}
851 855
852cf::player->attach ( 856cf::player->attach (
853 on_command => sub { 857 on_command => sub {
854 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
867 871
868 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
869 873
870 if (ref $msg) { 874 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 878 }
875 } 879 }
876 } else { 880 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 883
880 cf::override; 884 cf::override;
881 }, 885 },
882); 886);
883 887
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 888sub load_extension {
891 my ($path) = @_; 889 my ($path) = @_;
892 890
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 892 my $base = $1;
895 my $pkg = $1; 893 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
898 896
899 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
900 898
901 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 900 or die "$path: $!";
903 901
904 my $source = 902 my $source =
905 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
908 . "\n};\n1"; 906 . "\n};\n1";
909 907
910 eval $source 908 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 910 : "extension disabled.\n";
913 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 912 warn $@;
915 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
916 914 exit 1;
917# no strict 'refs'; 915 }
918# @{"$pkg\::ISA"} = ext::; 916 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 917 }
933 918
934 # remove commands 919 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 920}
959 921
960sub load_extensions { 922sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 924 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
967 } 929 }
968} 930}
969 931
970############################################################################# 932#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 933
1008=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1009 935
1010Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1011 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1012=head3 cf::player 944=head3 cf::player
1013 945
1014=over 4 946=over 4
1015 947
1016=item cf::player::exists $login 948=item cf::player::find $login
1017 949
1018Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1019 951
1020=cut 952=cut
1021 953
1022sub cf::player::exists($) { 954sub playerdir($) {
1023 cf::player::find $_[0] 955 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1025} 1124}
1026 1125
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1127
1029Sends an ext reply to the player. 1128Sends an ext reply to the player.
1030 1129
1031=cut 1130=cut
1032 1131
1033sub cf::player::ext_reply($$$%) { 1132sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1133 my ($self, $id, %msg) = @_;
1035 1134
1036 $msg{msgid} = $id; 1135 $msg{msgid} = $id;
1037 1136
1038 $self->send ("ext " . to_json \%msg); 1137 $self->send ("ext " . cf::to_json \%msg);
1039} 1138}
1139
1140package cf;
1040 1141
1041=back 1142=back
1042 1143
1043 1144
1044=head3 cf::map 1145=head3 cf::map
1050package cf::map; 1151package cf::map;
1051 1152
1052use Fcntl; 1153use Fcntl;
1053use Coro::AIO; 1154use Coro::AIO;
1054 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1055our $MAX_RESET = 7200; 1160our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1161our $DEFAULT_RESET = 3000;
1057 1162
1058sub generate_random_map { 1163sub generate_random_map {
1059 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1166 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1308}
1076 1309
1077# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1078# all maps in C++... 1311# all maps in C++...
1079sub change_all_map_light { 1312sub change_all_map_light {
1080 my ($change) = @_; 1313 my ($change) = @_;
1081 1314
1082 $_->change_map_light ($change) for values %cf::MAP; 1315 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP;
1083} 1317}
1084 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1085sub try_load_header($) { 1327sub load_header_from($) {
1086 my ($path) = @_; 1328 my ($self, $path) = @_;
1087 1329
1088 utf8::encode $path; 1330 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1090 or return; 1335 or return;
1091 1336
1092 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1093 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1094 1383
1095 $map->load_header ($path) 1384 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1385}
1102 1386
1387sub find;
1103sub find_map { 1388sub find {
1104 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1105 1390
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1392
1393 cf::lock_wait "map_find:$path";
1394
1111 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1112 # do it the slow way 1396 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1397 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1398 or return;
1127 1399
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1400 $map->{last_save} = $cf::RUNTIME;
1139 1401
1140 if ($map->should_reset) { 1402 $map->load_header
1403 or return;
1404
1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1408 $map->reset;
1142 $map = find_map $path; 1409 undef $guard;
1410 return find $path;
1143 } 1411 }
1144 1412
1145 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1146 } 1414 }
1147} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1148 1419
1149sub load { 1420sub load {
1150 my ($self) = @_; 1421 my ($self) = @_;
1151 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1425 my $path = $self->{path};
1426 my $guard = cf::lock_acquire "map_load:$path";
1427
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1429
1154 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1155 1431
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1159 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1437 or return;
1161 1438
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1164 1441
1165 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1443 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1445 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1170 } 1447 }
1171 } 1448 }
1449
1450 Coro::cede;
1172 1451
1173 # now do the right thing for maps 1452 # now do the right thing for maps
1174 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1175 1454
1176 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1456 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1183 $self->set_darkness_map; 1460 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1186 $self->activate; 1464 $self->activate;
1187 } 1465 }
1188 1466
1467 $self->post_load;
1468
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1470}
1191 1471
1192sub load_map_sync { 1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1503}
1504
1505sub find_sync {
1193 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1194 1507
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1508 cf::sync_job { find $path, $origin }
1509}
1196 1510
1197 cf::sync_job { 1511sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1512 my ($map) = @_;
1199 or return; 1513
1514 cf::sync_job { $map->load };
1515}
1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1200 $map->load; 1535 $map->load;
1201 $map 1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1202 } 1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1203} 1545}
1204 1546
1205sub save { 1547sub save {
1206 my ($self) = @_; 1548 my ($self) = @_;
1207 1549
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1551
1211 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1212 1553
1213 return unless $self->dirty; 1554 return unless $self->dirty;
1214 1555
1556 my $save = $self->save_path; utf8::encode $save;
1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1558
1215 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1216 1560
1217 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1218 1562
1563 local $self->{last_access} = $self->last_access;#d#
1564
1565 cf::async {
1566 $_->contr->save for $self->players;
1567 };
1568
1219 if ($uniq) { 1569 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1572 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1574 }
1225} 1575}
1226 1576
1227sub swap_out { 1577sub swap_out {
1228 my ($self) = @_; 1578 my ($self) = @_;
1579
1580 # save first because save cedes
1581 $self->save;
1582
1583 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1584
1230 return if $self->players; 1585 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1586 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1587 return if $self->{deny_save};
1233 1588
1234 $self->save;
1235 $self->clear; 1589 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1590 $self->in_memory (cf::MAP_SWAPPED);
1237} 1591}
1238 1592
1239sub reset_at { 1593sub reset_at {
1240 my ($self) = @_; 1594 my ($self) = @_;
1241 1595
1242 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1245 1599
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1602
1250 $time + $to 1603 $time + $to
1251} 1604}
1252 1605
1253sub should_reset { 1606sub should_reset {
1254 my ($self) = @_; 1607 my ($self) = @_;
1255 1608
1256 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1257} 1610}
1258 1611
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1612sub reset {
1268 my ($self) = @_; 1613 my ($self) = @_;
1269 1614
1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1616
1270 return if $self->players; 1617 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1272 1619
1273 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1274 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1275 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1276 1635
1277 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1278 1637
1279 $self->unlink_save; 1638 $self->unlink_save;
1280 $self->destroy; 1639 $self->destroy;
1281} 1640}
1282 1641
1283sub customise_for { 1642my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1643
1286 if ($map->per_player) { 1644sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1645 my ($self) = @_;
1288 }
1289 1646
1290 $map 1647 delete $cf::MAP{$self->path};
1291}
1292 1648
1293sub emergency_save { 1649 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1650
1296 warn "enter emergency map save\n"; 1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1653 $self->{deny_save} = 1;
1654 $self->reset_timeout (1);
1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1656
1298 cf::sync_job { 1657 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1658
1300 $_->save for values %cf::MAP; 1659 $self->reset; # polite request, might not happen
1660}
1661
1662=item cf::map::unique_maps
1663
1664Returns an arrayref of paths of all shared maps that have
1665instantiated unique items. May block.
1666
1667=cut
1668
1669sub unique_maps() {
1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1672
1673 my @paths;
1674
1675 for (@$files) {
1676 utf8::decode $_;
1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1301 }; 1681 }
1302 1682
1303 warn "end emergency map save\n"; 1683 \@paths
1304} 1684}
1305 1685
1306package cf; 1686package cf;
1307 1687
1308=back 1688=back
1309 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1310 1716
1311=head3 cf::object::player 1717=head3 cf::object::player
1312 1718
1313=over 4 1719=over 4
1314 1720
1350 (ref $cf::CFG{"may_$access"} 1756 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1757 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1758 : $cf::CFG{"may_$access"})
1353} 1759}
1354 1760
1761=item $player_object->enter_link
1762
1763Freezes the player and moves him/her to a special map (C<{link}>).
1764
1765The player should be reasonably safe there for short amounts of time. You
1766I<MUST> call C<leave_link> as soon as possible, though.
1767
1768Will never block.
1769
1770=item $player_object->leave_link ($map, $x, $y)
1771
1772Moves the player out of the special C<{link}> map onto the specified
1773map. If the map is not valid (or omitted), the player will be moved back
1774to the location he/she was before the call to C<enter_link>, or, if that
1775fails, to the emergency map position.
1776
1777Might block.
1778
1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1790
1355sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1356 my ($self) = @_; 1792 my ($self) = @_;
1357 1793
1358 return if $self->map == $LINK_MAP; 1794 $self->deactivate_recursive;
1359 1795
1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1797
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1799 if $self->map;
1362 1800
1363 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1802}
1366 1803
1367sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1369 1806
1370 my $link_pos = delete $self->{_link_pos}; 1807 my $link_pos = delete $self->{_link_pos};
1371 1808
1372 unless ($map) { 1809 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1810 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1811 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1812 $map = cf::map::find $map;
1378 1813
1379 unless ($map) { 1814 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1815 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1816 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1817 or die "FATAL: cannot load emergency map\n";
1383 } 1818 }
1384 } 1819 }
1385 1820
1386 ($x, $y) = (-1, -1) 1821 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1392 1827
1393 $map->load; 1828 $map->load;
1829 $map->load_diag;
1394 1830
1831 return unless $self->contr->active;
1395 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1397} 1836}
1398 1837
1838cf::player->attach (
1839 on_logout => sub {
1840 my ($pl) = @_;
1841
1842 # abort map switching before logout
1843 if ($pl->ob->{_link_pos}) {
1844 cf::sync_job {
1845 $pl->ob->leave_link
1846 };
1847 }
1848 },
1849 on_login => sub {
1850 my ($pl) = @_;
1851
1852 # try to abort aborted map switching on player login :)
1853 # should happen only on crashes
1854 if ($pl->ob->{_link_pos}) {
1855 $pl->ob->enter_link;
1856 (async {
1857 $pl->ob->reply (undef,
1858 "There was an internal problem at your last logout, "
1859 . "the server will try to bring you to your intended destination in a second.",
1860 cf::NDI_RED);
1861 # we need this sleep as the login has a concurrent enter_exit running
1862 # and this sleep increases chances of the player not ending up in scorn
1863 Coro::Timer::sleep 1;
1864 $pl->ob->leave_link;
1865 })->prio (2);
1866 }
1867 },
1868);
1869
1399=item $player_object->goto_map ($map, $x, $y) 1870=item $player_object->goto ($path, $x, $y)
1400 1871
1401=cut 1872=cut
1402 1873
1403sub cf::object::player::goto_map { 1874sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1405 1876
1406 $self->enter_link; 1877 $self->enter_link;
1407 1878
1408 (Coro::async { 1879 (async {
1409 $path = new cf::path $path; 1880 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1881 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1883 $map
1884 } or
1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1886
1417 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1888 })->prio (1);
1419} 1889}
1420 1890
1424 1894
1425sub parse_random_map_params { 1895sub parse_random_map_params {
1426 my ($spec) = @_; 1896 my ($spec) = @_;
1427 1897
1428 my $rmp = { # defaults 1898 my $rmp = { # defaults
1429 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1431 }; 1903 };
1432 1904
1433 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1435 1907
1439 $rmp 1911 $rmp
1440} 1912}
1441 1913
1442sub prepare_random_map { 1914sub prepare_random_map {
1443 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1918
1445 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1921 # that depends on the exit object
1448 1922
1449 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1450 1924
1451 if ($exit->map) { 1925 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1456 } 1930 }
1457 1931
1458 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1459 1933
1460 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1937
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1465 1942
1466 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1944 $exit->msg (undef);
1468 } 1945 }
1469} 1946}
1471sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1473 1950
1474 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1475 1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1961
1476 $self->enter_link; 1962 $self->enter_link;
1477 1963
1478 (Coro::async { 1964 (async {
1965 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1966 unless (eval {
1480 1967 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 1968
1487 1; 1969 1;
1488 }) { 1970 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1975
1494 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1977 $self->leave_link;
1496 } 1978 }
1547 on_reply => sub { 2029 on_reply => sub {
1548 my ($ns, $msg) = @_; 2030 my ($ns, $msg) = @_;
1549 2031
1550 # this weird shuffling is so that direct followup queries 2032 # this weird shuffling is so that direct followup queries
1551 # get handled first 2033 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2034 my $queue = delete $ns->{query_queue}
2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2036
1554 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2039
1556 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1557 2041
1558 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2043 if (@$queue) {
1563 } 2047 }
1564 } 2048 }
1565 }, 2049 },
1566); 2050);
1567 2051
1568=item $client->coro (\&cb) 2052=item $client->async (\&cb)
1569 2053
1570Create a new coroutine, running the specified callback. The coroutine will 2054Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2055be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2056or loss of connection).
1573 2057
1574=cut 2058=cut
1575 2059
1576sub cf::client::coro { 2060sub cf::client::async {
1577 my ($self, $cb) = @_; 2061 my ($self, $cb) = @_;
1578 2062
1579 my $coro; $coro = async { 2063 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2064
1586 $coro->on_destroy (sub { 2065 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2066 delete $self->{_coro}{$coro+0};
1588 }); 2067 });
1589 2068
1725The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique. 2205using it, it should be unique.
1727 2206
1728=over 4 2207=over 4
1729 2208
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
1737 2210
1738Returns a single value from the database 2211Returns a single value from the database.
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744 2212
1745=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
1746 2214
1747Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757 2216
1758=cut 2217=cut
1759 2218
1760our $DB; 2219our $DB;
1761 2220
1762{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
1763 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
1764 2240
1765 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
1766 warn "loading database $path\n";#d# remove later 2242 cf::db_put (guildrules => data => $pst->{guildrules});
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
1768 } 2244 BDB::db_env_txn_checkpoint $DB_ENV;
1769 2245
1770 my $pid; 2246 unlink $path;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 } 2247 };
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 });
1793
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) {
1800 @_ >= 2
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804
1805 sub db_put($$;$) {
1806 if (@_ >= 3) {
1807 $DB->{$_[0]}{$_[1]} = $_[2];
1808 } else {
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 }, 2248 }
1819 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1820} 2266}
1821 2267
1822############################################################################# 2268#############################################################################
1823# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
1824 2275
1825sub cfg_load { 2276sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2278 or return;
1828 2279
1829 local $/; 2280 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
2295}
2296
2297sub init {
2298 init_resources;
1831} 2299}
1832 2300
1833sub main { 2301sub main {
1834 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2305 (async {
1838 Event::one_event; 2306 Event::one_event;
1839 })->(); 2307 })->prio (Coro::PRIO_MAX);
1840 }; 2308 };
1841 2309
1842 cfg_load; 2310 cfg_load;
1843 db_load; 2311 db_init;
1844 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
1845 Event::loop; 2315 Event::loop;
1846} 2316}
1847 2317
1848############################################################################# 2318#############################################################################
1849# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
1850 2375
1851sub reload() { 2376sub reload() {
1852 # can/must only be called in main 2377 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
1855 return; 2380 return;
1856 } 2381 }
1857 2382
1858 warn "reloading..."; 2383 warn "reloading...";
1859 2384
1860 local $FREEZE = 1; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
1861 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
1862 2391
1863 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
1864 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
1865 2396
1866 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2400 }
1870 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
1871 # cancel all extension coros 2411 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2413 %EXT_CORO = ();
1874 2414
1875 # unload all extensions 2415 warn "removing commands";
1876 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
1878 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2430 }
1880 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
1881 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2439
1885 warn "removing <$k>"; 2440 warn "... unloading $k";
1886 delete $INC{$k}; 2441 delete $INC{$k};
1887 2442
1888 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
1890 2445
1893 } 2448 }
1894 2449
1895 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
1896 } 2451 }
1897 2452
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2456
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
1911 2459
1912 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2461 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
1915 2463
1916 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
1917 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
1918 require cf; 2467 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2469
1921 # load config and database again 2470 warn "loading config and database again";
1922 cf::cfg_load; 2471 cf::cfg_load;
1923 cf::db_load;
1924 2472
1925 # load extensions
1926 warn "load extensions"; 2473 warn "loading extensions";
1927 cf::load_extensions; 2474 cf::load_extensions;
1928 2475
1929 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
1930 warn "reattach"; 2477 _global_reattach; # objects, sockets
1931 _global_reattach; 2478 warn "reattaching attachments to maps";
1932 }; 2479 reattach $_ for values %MAP;
2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
1933 2482
1934 if ($@) { 2483 warn "loading reloadable resources";
2484 init_resources;
2485
2486 warn "leaving sync_job";
2487
2488 1
2489 } or do {
1935 warn $@; 2490 warn $@;
1936 warn "error while reloading, exiting."; 2491 warn "error while reloading, exiting.";
1937 exit 1; 2492 exit 1;
1938 } 2493 };
1939 2494
1940 warn "reloaded successfully"; 2495 warn "reloaded";
1941}; 2496};
1942 2497
1943############################################################################# 2498our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2499
1988register_command "reload" => sub { 2500register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2501 my ($who, $arg) = @_;
1990 2502
1991 if ($who->flag (FLAG_WIZ)) { 2503 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2504 $who->message ("reloading server.");
2505
2506 # doing reload synchronously and two reloads happen back-to-back,
2507 # coro crashes during coro_state_free->destroy here.
2508
2509 $RELOAD_WATCHER ||= Event->timer (
2510 reentrant => 0,
2511 after => 0,
2512 data => WF_AUTOCANCEL,
2513 cb => sub {
1993 reload; 2514 reload;
1994 $who->message ("end of reload."); 2515 undef $RELOAD_WATCHER;
2516 },
2517 );
1995 } 2518 }
1996}; 2519};
1997 2520
1998unshift @INC, $LIBDIR; 2521unshift @INC, $LIBDIR;
2522
2523my $bug_warning = 0;
1999 2524
2000$TICK_WATCHER = Event->timer ( 2525$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2526 reentrant => 0,
2527 parked => 1,
2002 prio => 0, 2528 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2529 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2530 data => WF_AUTOCANCEL,
2005 cb => sub { 2531 cb => sub {
2006 unless ($FREEZE) { 2532 if ($Coro::current != $Coro::main) {
2533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2534 unless ++$bug_warning > 10;
2535 return;
2536 }
2537
2538 $NOW = Event::time;
2539
2007 cf::server_tick; # one server iteration 2540 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2541 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2542 $NEXT_TICK += $TICK;
2543
2544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2545 $NEXT_RUNTIME_WRITE = $NOW + 10;
2546 Coro::async_pool {
2547 write_runtime
2548 or warn "ERROR: unable to write runtime file: $!";
2549 };
2550 }
2551
2552 $WAIT_FOR_TICK->broadcast;
2553 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2554
2555# my $AFTER = Event::time;
2556# warn $AFTER - $NOW;#d#
2012 2557
2013 # if we are delayed by four ticks or more, skip them all 2558 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2559 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2560
2016 $TICK_WATCHER->at ($NEXT_TICK); 2561 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2562 $TICK_WATCHER->start;
2018 }, 2563 },
2019); 2564);
2020 2565
2566{
2021IO::AIO::max_poll_time $TICK * 0.2; 2567 BDB::max_poll_time $TICK * 0.1;
2022 2568 $BDB_POLL_WATCHER = Event->io (
2023Event->io ( 2569 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2570 fd => BDB::poll_fileno,
2025 poll => 'r', 2571 poll => 'r',
2026 prio => 5, 2572 prio => 0,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2033 after => 0, 2574 cb => \&BDB::poll_cb,
2034 interval => 10, 2575 );
2035 cb => sub { 2576 BDB::min_parallel 8;
2036 (Coro::unblock_sub { 2577
2037 write_runtime 2578 BDB::set_sync_prepare {
2038 or warn "ERROR: unable to write runtime file: $!"; 2579 my $status;
2580 my $current = $Coro::current;
2581 (
2582 sub {
2583 $status = $!;
2584 $current->ready; undef $current;
2585 },
2586 sub {
2587 Coro::schedule while defined $current;
2588 $! = $status;
2589 },
2590 )
2591 };
2592
2593 unless ($DB_ENV) {
2594 $DB_ENV = BDB::db_env_create;
2595
2596 cf::sync_job {
2597 eval {
2598 BDB::db_env_open
2599 $DB_ENV,
2600 $BDB_ENV_DIR,
2601 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2602 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2603 0666;
2604
2605 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2606
2607 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2608 $DB_ENV->set_lk_detect;
2609 };
2610
2611 cf::cleanup "db_env_open(db): $@" if $@;
2039 })->(); 2612 };
2040 }, 2613 }
2041); 2614}
2615
2616{
2617 IO::AIO::min_parallel 8;
2618
2619 undef $Coro::AIO::WATCHER;
2620 IO::AIO::max_poll_time $TICK * 0.1;
2621 $AIO_POLL_WATCHER = Event->io (
2622 reentrant => 0,
2623 data => WF_AUTOCANCEL,
2624 fd => IO::AIO::poll_fileno,
2625 poll => 'r',
2626 prio => 6,
2627 cb => \&IO::AIO::poll_cb,
2628 );
2629}
2630
2631END { cf::emergency_save }
2042 2632
20431 26331
2044 2634

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