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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.68 by root, Tue Sep 12 23:45:16 2006 UTC vs.
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
25 115
26BEGIN { 116BEGIN {
27 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
29 $msg .= "\n" 121 $msg .= "\n"
30 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
31 123
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
34 }; 125 };
35} 126}
36 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 134
39# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 136# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
42 no strict 'refs'; 144 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 146}
45 147
46$Event::DIED = sub { 148$Event::DIED = sub {
48}; 150};
49 151
50my %ext_pkg; 152my %ext_pkg;
51my @exts; 153my @exts;
52my @hook; 154my @hook;
53my %command;
54my %extcmd;
55 155
56############################################################################# 156=head2 UTILITY FUNCTIONS
57# utility functions 157
158=over 4
159
160=cut
58 161
59use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
60 169
61sub from_json($) { 170sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
64} 173}
65 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
66sub to_json($) { 181sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
69} 184}
70 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
279=back
280
281=cut
282
71############################################################################# 283#############################################################################
72# "new" plug-in system
73 284
74=head3 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
75 404
76=over 4 405=over 4
77 406
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
91 408
92=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
93 410
94Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
95 413
96=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
97 416
98=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
99 418
100=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
101 420
102Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
103 422
104=item cf::attach_global ... 423=item cf::CLASS->attach ...
105 424
106Attach handlers for global events. 425=item cf::CLASS->detach ...
107 426
108This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
110 461
111=over 4 462=over 4
112 463
113=item prio => $number 464=item prio => $number
114 465
116by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 470unless you know what you are doing.
120 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
121=item on_I<event> => \&cb 478=item on_I<event> => \&cb
122 479
123Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
135object/class are recognised. 492object/class are recognised.
136 493
137=back 494=back
138 495
139=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
140 498
141Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
143type. 501 my ($self, $victim) = @_;
144 502 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 503 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 504 }
366}
367 505
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 507
394Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
398exception. 512exception.
399 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_;
529
530 use sort 'stable';
531
532 $cb = [$prio, $cb];
533
534 @{$registry->[$event]} = sort
535 { $a->[0] cmp $b->[0] }
536 @{$registry->[$event] || []}, $cb;
537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
541
542# attach handles attaching event callbacks
543# the only thing the caller has to do is pass the correct
544# registry (== where the callback attaches to).
545sub _attach {
546 my ($registry, $klass, @arg) = @_;
547
548 my $object_type;
549 my $prio = 0;
550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
556
557 while (@arg) {
558 my $type = shift @arg;
559
560 if ($type eq "prio") {
561 $prio = shift @arg;
562
563 } elsif ($type eq "type") {
564 $object_type = shift @arg;
565 $registry = $CB_TYPE[$object_type] ||= [];
566
567 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
571
572 } elsif ($type eq "package") {
573 my $pkg = shift @arg;
574
575 while (my ($name, $id) = each %cb_id) {
576 if (my $cb = $pkg->can ($name)) {
577 _attach_cb $registry, $id, $prio, $cb;
578 }
579 }
580
581 } elsif (exists $cb_id{$type}) {
582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
583
584 } elsif (ref $type) {
585 warn "attaching objects not supported, ignoring.\n";
586
587 } else {
588 shift @arg;
589 warn "attach argument '$type' not supported, ignoring.\n";
590 }
591 }
592}
593
594sub _object_attach {
595 my ($obj, $name, %arg) = @_;
596
597 return if exists $obj->{_attachment}{$name};
598
599 if (my $attach = $attachment{$name}) {
600 my $registry = $obj->registry;
601
602 for (@$attach) {
603 my ($klass, @attach) = @$_;
604 _attach $registry, $klass, @attach;
605 }
606
607 $obj->{$name} = \%arg;
608 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n";
610 }
611
612 $obj->{_attachment}{$name} = undef;
613}
614
615sub cf::attachable::attach {
616 if (ref $_[0]) {
617 _object_attach @_;
618 } else {
619 _attach shift->_attach_registry, @_;
620 }
621};
622
623# all those should be optimised
624sub cf::attachable::detach {
625 my ($obj, $name) = @_;
626
627 if (ref $obj) {
628 delete $obj->{_attachment}{$name};
629 reattach ($obj);
630 } else {
631 Carp::croak "cannot, currently, detach class attachments";
632 }
633};
634
635sub cf::attachable::attached {
636 my ($obj, $name) = @_;
637
638 exists $obj->{_attachment}{$name}
639}
640
641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
642 eval "#line " . __LINE__ . " 'cf.pm'
643 sub cf::\L$klass\E::_attach_registry {
644 (\\\@CB_$klass, KLASS_$klass)
645 }
646
647 sub cf::\L$klass\E::attachment {
648 my \$name = shift;
649
650 \$attachment{\$name} = [[KLASS_$klass, \@_]];
651 }
652 ";
653 die if $@;
654}
655
656our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658
659sub override {
660 $override = 1;
661 @invoke_results = ();
662}
663
664sub do_invoke {
665 my $event = shift;
666 my $callbacks = shift;
667
668 @invoke_results = ();
669
670 local $override;
671
672 for (@$callbacks) {
673 eval { &{$_->[1]} };
674
675 if ($@) {
676 warn "$@";
677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
678 override;
679 }
680
681 return 1 if $override;
682 }
683
684 0
685}
686
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
688
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690
691Generate an object-specific event with the given arguments.
692
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly).
696
400=back 697=back
401 698
402=cut 699=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 700
408############################################################################# 701#############################################################################
409# object support 702# object support
410 703
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 706 my ($obj) = @_;
707
426 my $registry = $obj->registry; 708 my $registry = $obj->registry;
427 709
428 @$registry = (); 710 @$registry = ();
429 711
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 712 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 713
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 714 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 715 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 716 for (@$attach) {
435 my ($klass, @attach) = @$_; 717 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 718 _attach $registry, $klass, @attach;
437 } 719 }
438 } else { 720 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 721 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 722 }
441 } 723 }
442} 724}
443 725
444sub object_freezer_save { 726cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 727 prio => -1000000,
728 on_instantiate => sub {
729 my ($obj, $data) = @_;
730
731 $data = from_json $data;
732
733 for (@$data) {
734 my ($name, $args) = @$_;
735
736 $obj->attach ($name, %{$args || {} });
737 }
738 },
739 on_reattach => \&reattach,
496 on_clone => sub { 740 on_clone => sub {
497 my ($src, $dst) = @_; 741 my ($src, $dst) = @_;
498 742
499 @{$dst->registry} = @{$src->registry}; 743 @{$dst->registry} = @{$src->registry};
500 744
501 %$dst = %$src; 745 %$dst = %$src;
502 746
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 747 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 748 if exists $src->{_attachment};
505 }, 749 },
506; 750);
751
752sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_;
754
755 sync_job {
756 if (length $$rdata) {
757 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs;
759
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh;
764 close $fh;
765
766 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh;
772 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst";
774 }
775 } else {
776 aio_unlink "$filename.pst";
777 }
778
779 aio_rename "$filename~", $filename;
780 } else {
781 warn "FATAL: $filename~: $!\n";
782 }
783 } else {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 (aio_load $filename, $data) >= 0
804 or return;
805
806 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0
808 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} };
810 }
811
812 return ($data, $av);
813}
507 814
508############################################################################# 815#############################################################################
509# old plug-in events 816# command handling &c
510 817
511sub inject_event { 818=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 819
515 my $cb = $hook[$event_code]{$extension} 820Register a callback for execution when the client sends the user command
516 or return; 821$name.
517 822
518 &$cb 823=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 824
540sub register_command { 825sub register_command {
541 my ($name, $time, $cb) = @_; 826 my ($name, $cb) = @_;
542 827
543 my $caller = caller; 828 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 829 #warn "registering command '$name/$time' to '$caller'";
545 830
546 push @{ $command{$name} }, [$time, $cb, $caller]; 831 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 832}
833
834=item cf::register_extcmd $name => \&callback($pl,$packet);
835
836Register a callbackf ro execution when the client sends an extcmd packet.
837
838If the callback returns something, it is sent back as if reply was being
839called.
840
841=cut
549 842
550sub register_extcmd { 843sub register_extcmd {
551 my ($name, $cb) = @_; 844 my ($name, $cb) = @_;
552 845
553 my $caller = caller; 846 my $caller = caller;
554 #warn "registering extcmd '$name' to '$caller'"; 847 #warn "registering extcmd '$name' to '$caller'";
555 848
556 $extcmd{$name} = [$cb, $caller]; 849 $EXTCMD{$name} = [$cb, $caller];
557} 850}
851
852cf::player->attach (
853 on_command => sub {
854 my ($pl, $name, $params) = @_;
855
856 my $cb = $COMMAND{$name}
857 or return;
858
859 for my $cmd (@$cb) {
860 $cmd->[1]->($pl->ob, $params);
861 }
862
863 cf::override;
864 },
865 on_extcmd => sub {
866 my ($pl, $buf) = @_;
867
868 my $msg = eval { from_json $buf };
869
870 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 }
876 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 }
879
880 cf::override;
881 },
882);
558 883
559sub register { 884sub register {
560 my ($base, $pkg) = @_; 885 my ($base, $pkg) = @_;
561 886
562 #TODO 887 #TODO
581 . "#line 1 \"$path\"\n{\n" 906 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 907 . (do { local $/; <$fh> })
583 . "\n};\n1"; 908 . "\n};\n1";
584 909
585 eval $source 910 eval $source
586 or die "$path: $@"; 911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
587 913
588 push @exts, $pkg; 914 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg; 915 $ext_pkg{$base} = $pkg;
590 916
591# no strict 'refs'; 917# no strict 'refs';
604# for my $idx (0 .. $#PLUGIN_EVENT) { 930# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg}; 931# delete $hook[$idx]{$pkg};
606# } 932# }
607 933
608 # remove commands 934 # remove commands
609 for my $name (keys %command) { 935 for my $name (keys %COMMAND) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
611 937
612 if (@cb) { 938 if (@cb) {
613 $command{$name} = \@cb; 939 $COMMAND{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else { 940 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"}; 941 delete $COMMAND{$name};
618 } 942 }
619 } 943 }
620 944
621 # remove extcmds 945 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
623 delete $extcmd{$name}; 947 delete $EXTCMD{$name};
624 } 948 }
625 949
626 if (my $cb = $pkg->can ("unload")) { 950 if (my $cb = $pkg->can ("unload")) {
627 eval { 951 eval {
628 $cb->($pkg); 952 $cb->($pkg);
632 956
633 Symbol::delete_package $pkg; 957 Symbol::delete_package $pkg;
634} 958}
635 959
636sub load_extensions { 960sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 962 next unless -r $ext;
641 eval { 963 eval {
642 load_extension $ext; 964 load_extension $ext;
643 1 965 1
644 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
645 } 967 }
646} 968}
647 969
648############################################################################# 970#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub {
654 my ($pl, $buf) = @_;
655
656 my $msg = eval { from_json $buf };
657
658 if (ref $msg) {
659 if (my $cb = $extcmd{$msg->{msgtype}}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) {
661 $pl->ext_reply ($msg->{msgid}, %reply);
662 }
663 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 }
667
668 cf::override;
669 },
670;
671
672#############################################################################
673# load/save/clean perl data associated with a map 971# load/save/clean perl data associated with a map
674 972
675*cf::mapsupport::on_clean = sub { 973*cf::mapsupport::on_clean = sub {
676 my ($map) = @_; 974 my ($map) = @_;
677 975
679 defined $path or return; 977 defined $path or return;
680 978
681 unlink "$path.pst"; 979 unlink "$path.pst";
682}; 980};
683 981
684attach_to_maps prio => -10000, package => cf::mapsupport::; 982cf::map->attach (prio => -10000, package => cf::mapsupport::);
685 983
686############################################################################# 984#############################################################################
687# load/save perl data associated with player->ob objects 985# load/save perl data associated with player->ob objects
688 986
689sub all_objects(@) { 987sub all_objects(@) {
690 @_, map all_objects ($_->inv), @_ 988 @_, map all_objects ($_->inv), @_
691} 989}
692 990
693# TODO: compatibility cruft, remove when no longer needed 991# TODO: compatibility cruft, remove when no longer needed
694attach_to_players 992cf::player->attach (
695 on_load => sub { 993 on_load => sub {
696 my ($pl, $path) = @_; 994 my ($pl, $path) = @_;
697 995
698 for my $o (all_objects $pl->ob) { 996 for my $o (all_objects $pl->ob) {
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
701 999
702 %$o = %{ Storable::thaw pack "H*", $value }; 1000 %$o = %{ Storable::thaw pack "H*", $value };
703 } 1001 }
704 } 1002 }
705 }, 1003 },
706; 1004);
707 1005
708############################################################################# 1006#############################################################################
709# core extensions - in perl 1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
710 1015
711=item cf::player::exists $login 1016=item cf::player::exists $login
712 1017
713Returns true when the given account exists. 1018Returns true when the given account exists.
714 1019
717sub cf::player::exists($) { 1022sub cf::player::exists($) {
718 cf::player::find $_[0] 1023 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1025}
721 1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039}
1040
1041=back
1042
1043
1044=head3 cf::map
1045
1046=over 4
1047
1048=cut
1049
1050package cf::map;
1051
1052use Fcntl;
1053use Coro::AIO;
1054
1055our $MAX_RESET = 7200;
1056our $DEFAULT_RESET = 3600;
1057
1058sub generate_random_map {
1059 my ($path, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region})
1075}
1076
1077# and all this just because we cannot iterate over
1078# all maps in C++...
1079sub change_all_map_light {
1080 my ($change) = @_;
1081
1082 $_->change_map_light ($change) for values %cf::MAP;
1083}
1084
1085sub try_load_header($) {
1086 my ($path) = @_;
1087
1088 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0
1090 or return;
1091
1092 my $map = cf::map::new
1093 or return;
1094
1095 $map->load_header ($path)
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101}
1102
1103sub find_map {
1104 my ($path, $origin) = @_;
1105
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110
1111 $cf::MAP{$key} || do {
1112 # do it the slow way
1113 my $map = try_load_header $path->save_path;
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return;
1127
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME);
1139
1140 if ($map->should_reset) {
1141 $map->reset;
1142 $map = find_map $path;
1143 }
1144
1145 $cf::MAP{$key} = $map
1146 }
1147}
1148
1149sub load {
1150 my ($self) = @_;
1151
1152 return if $self->in_memory != cf::MAP_SWAPPED;
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157
1158 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1)
1160 or return;
1161
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original};
1164
1165 if (my $uniq = $path->uniq_path) {
1166 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0);
1170 }
1171 }
1172
1173 # now do the right thing for maps
1174 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty;
1186 $self->activate;
1187 }
1188
1189 $self->in_memory (cf::MAP_IN_MEMORY);
1190}
1191
1192sub load_map_sync {
1193 my ($path, $origin) = @_;
1194
1195 #warn "load_map_sync<$path, $origin>\n";#d#
1196
1197 cf::sync_job {
1198 my $map = cf::map::find_map $path, $origin
1199 or return;
1200 $map->load;
1201 $map
1202 }
1203}
1204
1205sub save {
1206 my ($self) = @_;
1207
1208 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save;
1216
1217 return if $self->{deny_save};
1218
1219 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 }
1225}
1226
1227sub swap_out {
1228 my ($self) = @_;
1229
1230 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save};
1233
1234 $self->save;
1235 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237}
1238
1239sub reset_at {
1240 my ($self) = @_;
1241
1242 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset};
1245
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249
1250 $time + $to
1251}
1252
1253sub should_reset {
1254 my ($self) = @_;
1255
1256 $self->reset_at <= $cf::RUNTIME
1257}
1258
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset {
1268 my ($self) = @_;
1269
1270 return if $self->players;
1271 return if $self->{path}{user_rel};#d#
1272
1273 warn "resetting map ", $self->path;#d#
1274
1275 delete $cf::MAP{$self->path};
1276
1277 $_->clear_links_to ($self) for values %cf::MAP;
1278
1279 $self->unlink_save;
1280 $self->destroy;
1281}
1282
1283sub customise_for {
1284 my ($map, $ob) = @_;
1285
1286 if ($map->per_player) {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1288 }
1289
1290 $map
1291}
1292
1293sub emergency_save {
1294 local $cf::FREEZE = 1;
1295
1296 warn "enter emergency map save\n";
1297
1298 cf::sync_job {
1299 warn "begin emergency map save\n";
1300 $_->save for values %cf::MAP;
1301 };
1302
1303 warn "end emergency map save\n";
1304}
1305
1306package cf;
1307
1308=back
1309
1310
1311=head3 cf::object::player
1312
1313=over 4
1314
722=item $player->reply ($npc, $msg[, $flags]) 1315=item $player_object->reply ($npc, $msg[, $flags])
723 1316
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1317Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 1318can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 1319dialogue with the given NPC character.
727 1320
728=cut 1321=cut
729 1322
730# rough implementation of a future "reply" method that works 1323# rough implementation of a future "reply" method that works
731# with dialog boxes. 1324# with dialog boxes.
1325#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 1326sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 1327 my ($self, $npc, $msg, $flags) = @_;
734 1328
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1329 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 1330
740 $msg = $npc->name . " says: $msg" if $npc; 1334 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 1335 $self->message ($msg, $flags);
742 } 1336 }
743} 1337}
744 1338
745=item $player->ext_reply ($msgid, $msgtype, %msg) 1339=item $player_object->may ("access")
746 1340
747Sends an ext reply to the player. 1341Returns wether the given player is authorized to access resource "access"
1342(e.g. "command_wizcast").
748 1343
749=cut 1344=cut
750 1345
751sub cf::player::ext_reply($$$%) { 1346sub cf::object::player::may {
1347 my ($self, $access) = @_;
1348
1349 $self->flag (cf::FLAG_WIZ) ||
1350 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"})
1353}
1354
1355sub cf::object::player::enter_link {
1356 my ($self) = @_;
1357
1358 return if $self->map == $LINK_MAP;
1359
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1361 if $self->map;
1362
1363 $self->enter_map ($LINK_MAP, 20, 20);
1364 $self->deactivate_recursive;
1365}
1366
1367sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_;
1369
1370 my $link_pos = delete $self->{_link_pos};
1371
1372 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map;
1378
1379 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map
1382 or die "FATAL: cannot load emergency map\n";
1383 }
1384 }
1385
1386 ($x, $y) = (-1, -1)
1387 unless (defined $x) && (defined $y);
1388
1389 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0;
1392
1393 $map->load;
1394
1395 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y);
1397}
1398
1399=item $player_object->goto_map ($map, $x, $y)
1400
1401=cut
1402
1403sub cf::object::player::goto_map {
1404 my ($self, $path, $x, $y) = @_;
1405
1406 $self->enter_link;
1407
1408 (Coro::async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string;
1412 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map;
1416
1417 $self->leave_link ($map, $x, $y);
1418 })->prio (1);
1419}
1420
1421=item $player_object->enter_exit ($exit_object)
1422
1423=cut
1424
1425sub parse_random_map_params {
1426 my ($spec) = @_;
1427
1428 my $rmp = { # defaults
1429 xsize => 10,
1430 ysize => 10,
1431 };
1432
1433 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2;
1435
1436 $rmp->{lc $k} = $v if (length $k) && (length $v);
1437 }
1438
1439 $rmp
1440}
1441
1442sub prepare_random_map {
1443 my ($exit) = @_;
1444
1445 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object
1448
1449 my $rmp = parse_random_map_params $exit->msg;
1450
1451 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name;
1453 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y;
1456 }
1457
1458 $rmp->{random_seed} ||= $exit->random_seed;
1459
1460 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data;
1462
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0;
1465
1466 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef);
1468 }
1469}
1470
1471sub cf::object::player::enter_exit {
752 my ($self, $id, %msg) = @_; 1472 my ($self, $exit) = @_;
753 1473
754 $msg{msgid} = $id; 1474 return unless $self->type == cf::PLAYER;
755 1475
756 $self->send ("ext " . to_json \%msg); 1476 $self->enter_link;
757}
758 1477
759############################################################################# 1478 (Coro::async {
760# map scripting support 1479 unless (eval {
1480
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486
1487 1;
1488 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master",
1492 cf::NDI_UNIQUE | cf::NDI_RED);
1493
1494 warn "ERROR in enter_exit: $@";
1495 $self->leave_link;
1496 }
1497 })->prio (1);
1498}
1499
1500=head3 cf::client
1501
1502=over 4
1503
1504=item $client->send_drawinfo ($text, $flags)
1505
1506Sends a drawinfo packet to the client. Circumvents output buffering so
1507should not be used under normal circumstances.
1508
1509=cut
1510
1511sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_;
1513
1514 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1516}
1517
1518
1519=item $success = $client->query ($flags, "text", \&cb)
1520
1521Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1523C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1524
1525Queries can fail, so check the return code. Or don't, as queries will become
1526reliable at some point in the future.
1527
1528=cut
1529
1530sub cf::client::query {
1531 my ($self, $flags, $text, $cb) = @_;
1532
1533 return unless $self->state == ST_PLAYING
1534 || $self->state == ST_SETUP
1535 || $self->state == ST_CUSTOM;
1536
1537 $self->state (ST_CUSTOM);
1538
1539 utf8::encode $text;
1540 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1541
1542 $self->send_packet ($self->{query_queue}[0][0])
1543 if @{ $self->{query_queue} } == 1;
1544}
1545
1546cf::client->attach (
1547 on_reply => sub {
1548 my ($ns, $msg) = @_;
1549
1550 # this weird shuffling is so that direct followup queries
1551 # get handled first
1552 my $queue = delete $ns->{query_queue};
1553
1554 (shift @$queue)->[1]->($msg);
1555
1556 push @{ $ns->{query_queue} }, @$queue;
1557
1558 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) {
1560 $ns->send_packet ($ns->{query_queue}[0][0]);
1561 } else {
1562 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1563 }
1564 }
1565 },
1566);
1567
1568=item $client->coro (\&cb)
1569
1570Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection).
1573
1574=cut
1575
1576sub cf::client::coro {
1577 my ($self, $cb) = @_;
1578
1579 my $coro; $coro = async {
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585
1586 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0};
1588 });
1589
1590 $self->{_coro}{$coro+0} = $coro;
1591
1592 $coro
1593}
1594
1595cf::client->attach (
1596 on_destroy => sub {
1597 my ($ns) = @_;
1598
1599 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1600 },
1601);
1602
1603=back
1604
1605
1606=head2 SAFE SCRIPTING
1607
1608Functions that provide a safe environment to compile and execute
1609snippets of perl code without them endangering the safety of the server
1610itself. Looping constructs, I/O operators and other built-in functionality
1611is not available in the safe scripting environment, and the number of
1612functions and methods that can be called is greatly reduced.
1613
1614=cut
761 1615
762our $safe = new Safe "safe"; 1616our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 1617our $safe_hole = new Safe::Hole;
764 1618
765$SIG{FPE} = 'IGNORE'; 1619$SIG{FPE} = 'IGNORE';
766 1620
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1621$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 1622
769# here we export the classes and methods available to script code 1623# here we export the classes and methods available to script code
770 1624
1625=pod
1626
1627The following fucntions and emthods are available within a safe environment:
1628
1629 cf::object contr pay_amount pay_player map
1630 cf::object::player player
1631 cf::player peaceful
1632 cf::map trigger
1633
1634=cut
1635
771for ( 1636for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 1637 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 1638 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 1639 ["cf::player" => qw(peaceful)],
1640 ["cf::map" => qw(trigger)],
775) { 1641) {
776 no strict 'refs'; 1642 no strict 'refs';
777 my ($pkg, @funs) = @$_; 1643 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1644 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 1645 for @funs;
780} 1646}
1647
1648=over 4
1649
1650=item @retval = safe_eval $code, [var => value, ...]
1651
1652Compiled and executes the given perl code snippet. additional var/value
1653pairs result in temporary local (my) scalar variables of the given name
1654that are available in the code snippet. Example:
1655
1656 my $five = safe_eval '$first + $second', first => 1, second => 4;
1657
1658=cut
781 1659
782sub safe_eval($;@) { 1660sub safe_eval($;@) {
783 my ($code, %vars) = @_; 1661 my ($code, %vars) = @_;
784 1662
785 my $qcode = $code; 1663 my $qcode = $code;
808 } 1686 }
809 1687
810 wantarray ? @res : $res[0] 1688 wantarray ? @res : $res[0]
811} 1689}
812 1690
1691=item cf::register_script_function $function => $cb
1692
1693Register a function that can be called from within map/npc scripts. The
1694function should be reasonably secure and should be put into a package name
1695like the extension.
1696
1697Example: register a function that gets called whenever a map script calls
1698C<rent::overview>, as used by the C<rent> extension.
1699
1700 cf::register_script_function "rent::overview" => sub {
1701 ...
1702 };
1703
1704=cut
1705
813sub register_script_function { 1706sub register_script_function {
814 my ($fun, $cb) = @_; 1707 my ($fun, $cb) = @_;
815 1708
816 no strict 'refs'; 1709 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1710 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 1711}
1712
1713=back
1714
1715=cut
819 1716
820############################################################################# 1717#############################################################################
821 1718
822=head2 EXTENSION DATABASE SUPPORT 1719=head2 EXTENSION DATABASE SUPPORT
823 1720
858 1755
859Immediately write the database to disk I<if it is dirty>. 1756Immediately write the database to disk I<if it is dirty>.
860 1757
861=cut 1758=cut
862 1759
1760our $DB;
1761
863{ 1762{
864 my $db;
865 my $path = cf::localdir . "/database.pst"; 1763 my $path = cf::localdir . "/database.pst";
866 1764
867 sub db_load() { 1765 sub db_load() {
868 warn "loading database $path\n";#d# remove later 1766 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { }; 1767 $DB = stat $path ? Storable::retrieve $path : { };
870 } 1768 }
871 1769
872 my $pid; 1770 my $pid;
873 1771
874 sub db_save() { 1772 sub db_save() {
875 warn "saving database $path\n";#d# remove later 1773 warn "saving database $path\n";#d# remove later
876 waitpid $pid, 0 if $pid; 1774 waitpid $pid, 0 if $pid;
877 if (0 == ($pid = fork)) { 1775 if (0 == ($pid = fork)) {
878 $db->{_meta}{version} = 1; 1776 $DB->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~"; 1777 Storable::nstore $DB, "$path~";
880 rename "$path~", $path; 1778 rename "$path~", $path;
881 cf::_exit 0 if defined $pid; 1779 cf::_exit 0 if defined $pid;
882 } 1780 }
883 } 1781 }
884 1782
887 sub db_sync() { 1785 sub db_sync() {
888 db_save if $dirty; 1786 db_save if $dirty;
889 undef $dirty; 1787 undef $dirty;
890 } 1788 }
891 1789
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
893 db_sync; 1791 db_sync;
894 }); 1792 });
895 1793
896 sub db_dirty() { 1794 sub db_dirty() {
897 $dirty = 1; 1795 $dirty = 1;
898 $idle->start; 1796 $idle->start;
899 } 1797 }
900 1798
901 sub db_get($;$) { 1799 sub db_get($;$) {
902 @_ >= 2 1800 @_ >= 2
903 ? $db->{$_[0]}{$_[1]} 1801 ? $DB->{$_[0]}{$_[1]}
904 : ($db->{$_[0]} ||= { }) 1802 : ($DB->{$_[0]} ||= { })
905 } 1803 }
906 1804
907 sub db_put($$;$) { 1805 sub db_put($$;$) {
908 if (@_ >= 3) { 1806 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2]; 1807 $DB->{$_[0]}{$_[1]} = $_[2];
910 } else { 1808 } else {
911 $db->{$_[0]} = $_[1]; 1809 $DB->{$_[0]} = $_[1];
912 } 1810 }
913 db_dirty; 1811 db_dirty;
914 } 1812 }
915 1813
916 attach_global 1814 cf::global->attach (
917 prio => 10000, 1815 prio => 10000,
918 on_cleanup => sub { 1816 on_cleanup => sub {
919 db_sync; 1817 db_sync;
920 }, 1818 },
921 ; 1819 );
922} 1820}
923 1821
924############################################################################# 1822#############################################################################
925# the server's main() 1823# the server's main()
926 1824
1825sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return;
1828
1829 local $/;
1830 *CFG = YAML::Syck::Load <$fh>;
1831}
1832
927sub main { 1833sub main {
1834 # we must not ever block the main coroutine
1835 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1837 (Coro::unblock_sub {
1838 Event::one_event;
1839 })->();
1840 };
1841
1842 cfg_load;
928 db_load; 1843 db_load;
929 load_extensions; 1844 load_extensions;
930 Event::loop; 1845 Event::loop;
931} 1846}
932 1847
933############################################################################# 1848#############################################################################
934# initialisation 1849# initialisation
935 1850
936sub _perl_reload(&) { 1851sub reload() {
937 my ($msg) = @_; 1852 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n";
1855 return;
1856 }
938 1857
939 $msg->("reloading..."); 1858 warn "reloading...";
1859
1860 local $FREEZE = 1;
1861 cf::emergency_save;
940 1862
941 eval { 1863 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved
1865
942 # cancel all watchers 1866 # cancel all watchers
943 $_->cancel for Event::all_watchers; 1867 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 }
1870
1871 # cancel all extension coros
1872 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = ();
944 1874
945 # unload all extensions 1875 # unload all extensions
946 for (@exts) { 1876 for (@exts) {
947 $msg->("unloading <$_>"); 1877 warn "unloading <$_>";
948 unload_extension $_; 1878 unload_extension $_;
949 } 1879 }
950 1880
951 # unload all modules loaded from $LIBDIR 1881 # unload all modules loaded from $LIBDIR
952 while (my ($k, $v) = each %INC) { 1882 while (my ($k, $v) = each %INC) {
953 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
954 1884
955 $msg->("removing <$k>"); 1885 warn "removing <$k>";
956 delete $INC{$k}; 1886 delete $INC{$k};
957 1887
958 $k =~ s/\.pm$//; 1888 $k =~ s/\.pm$//;
959 $k =~ s/\//::/g; 1889 $k =~ s/\//::/g;
960 1890
965 Symbol::delete_package $k; 1895 Symbol::delete_package $k;
966 } 1896 }
967 1897
968 # sync database to disk 1898 # sync database to disk
969 cf::db_sync; 1899 cf::db_sync;
1900 IO::AIO::flush;
970 1901
971 # get rid of safe::, as good as possible 1902 # get rid of safe::, as good as possible
972 Symbol::delete_package "safe::$_" 1903 Symbol::delete_package "safe::$_"
973 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
974 1905
975 # remove register_script_function callbacks 1906 # remove register_script_function callbacks
976 # TODO 1907 # TODO
977 1908
978 # unload cf.pm "a bit" 1909 # unload cf.pm "a bit"
981 # don't, removes xs symbols, too, 1912 # don't, removes xs symbols, too,
982 # and global variables created in xs 1913 # and global variables created in xs
983 #Symbol::delete_package __PACKAGE__; 1914 #Symbol::delete_package __PACKAGE__;
984 1915
985 # reload cf.pm 1916 # reload cf.pm
986 $msg->("reloading cf.pm"); 1917 warn "reloading cf.pm";
987 require cf; 1918 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
988 1920
989 # load database again 1921 # load config and database again
1922 cf::cfg_load;
990 cf::db_load; 1923 cf::db_load;
991 1924
992 # load extensions 1925 # load extensions
993 $msg->("load extensions"); 1926 warn "load extensions";
994 cf::load_extensions; 1927 cf::load_extensions;
995 1928
996 # reattach attachments to objects 1929 # reattach attachments to objects
997 $msg->("reattach"); 1930 warn "reattach";
998 _global_reattach; 1931 _global_reattach;
999 }; 1932 };
1000 $msg->($@) if $@;
1001 1933
1002 $msg->("reloaded"); 1934 if ($@) {
1935 warn $@;
1936 warn "error while reloading, exiting.";
1937 exit 1;
1938 }
1939
1940 warn "reloaded successfully";
1003}; 1941};
1004 1942
1005sub perl_reload() { 1943#############################################################################
1006 _perl_reload {
1007 warn $_[0];
1008 print "$_[0]\n";
1009 };
1010}
1011 1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987
1012register_command "perl-reload", 0, sub { 1988register_command "reload" => sub {
1013 my ($who, $arg) = @_; 1989 my ($who, $arg) = @_;
1014 1990
1015 if ($who->flag (FLAG_WIZ)) { 1991 if ($who->flag (FLAG_WIZ)) {
1016 _perl_reload { 1992 $who->message ("start of reload.");
1017 warn $_[0]; 1993 reload;
1018 $who->message ($_[0]); 1994 $who->message ("end of reload.");
1019 };
1020 } 1995 }
1021}; 1996};
1022 1997
1023register "<global>", __PACKAGE__;
1024
1025unshift @INC, $LIBDIR; 1998unshift @INC, $LIBDIR;
1026 1999
1027$TICK_WATCHER = Event->timer ( 2000$TICK_WATCHER = Event->timer (
2001 reentrant => 0,
1028 prio => 1, 2002 prio => 0,
1029 at => $NEXT_TICK || 1, 2003 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL,
1030 cb => sub { 2005 cb => sub {
2006 unless ($FREEZE) {
1031 cf::server_tick; # one server iteration 2007 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK;
2009 }
1032 2010
1033 my $NOW = Event::time;
1034 $NEXT_TICK += $TICK; 2011 $NEXT_TICK += $TICK;
1035 2012
1036 # if we are delayed by four ticks, skip them all 2013 # if we are delayed by four ticks or more, skip them all
1037 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1038 2015
1039 $TICK_WATCHER->at ($NEXT_TICK); 2016 $TICK_WATCHER->at ($NEXT_TICK);
1040 $TICK_WATCHER->start; 2017 $TICK_WATCHER->start;
1041 }, 2018 },
1042); 2019);
1043 2020
2021IO::AIO::max_poll_time $TICK * 0.2;
2022
2023Event->io (
2024 fd => IO::AIO::poll_fileno,
2025 poll => 'r',
2026 prio => 5,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL,
2033 after => 0,
2034 interval => 10,
2035 cb => sub {
2036 (Coro::unblock_sub {
2037 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 },
2041);
2042
10441 20431
1045 2044

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