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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
28############################################################################# 79#############################################################################
29 80
30=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
31 82
32=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
33 93
34=item $cf::LIBDIR 94=item $cf::LIBDIR
35 95
36The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
38 102
39=item $cf::TICK 103=item $cf::TICK
40 104
41The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
42 106
50=cut 114=cut
51 115
52BEGIN { 116BEGIN {
53 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
55 $msg .= "\n" 121 $msg .= "\n"
56 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
57 123
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
60 }; 125 };
61} 126}
62 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 134
65# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 136# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
68 no strict 'refs'; 144 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 146}
71 147
72$Event::DIED = sub { 148$Event::DIED = sub {
74}; 150};
75 151
76my %ext_pkg; 152my %ext_pkg;
77my @exts; 153my @exts;
78my @hook; 154my @hook;
79my %command;
80my %extcmd;
81 155
82=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
83 157
84=over 4 158=over 4
85 159
107sub to_json($) { 181sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
110} 184}
111 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
112=back 279=back
113 280
281=cut
282
114############################################################################# 283#############################################################################
115 284
116=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
117 404
118=over 4 405=over 4
119 406
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
133 408
134=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
135 410
136Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
137 413
138=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
139 416
140=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
141 418
142=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
143 420
144Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
145 422
146=item cf::attach_global ... 423=item cf::CLASS->attach ...
147 424
148Attach handlers for global events. 425=item cf::CLASS->detach ...
149 426
150This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
152 461
153=over 4 462=over 4
154 463
155=item prio => $number 464=item prio => $number
156 465
158by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 470unless you know what you are doing.
162 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
163=item on_I<event> => \&cb 478=item on_I<event> => \&cb
164 479
165Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
177object/class are recognised. 492object/class are recognised.
178 493
179=back 494=back
180 495
181=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
182 498
183Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
185type. 501 my ($self, $victim) = @_;
186 502 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 503 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 504 }
408}
409 505
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 507
434Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
438exception. 512exception.
439 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_;
529
530 use sort 'stable';
531
532 $cb = [$prio, $cb];
533
534 @{$registry->[$event]} = sort
535 { $a->[0] cmp $b->[0] }
536 @{$registry->[$event] || []}, $cb;
537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
541
542# attach handles attaching event callbacks
543# the only thing the caller has to do is pass the correct
544# registry (== where the callback attaches to).
545sub _attach {
546 my ($registry, $klass, @arg) = @_;
547
548 my $object_type;
549 my $prio = 0;
550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
556
557 while (@arg) {
558 my $type = shift @arg;
559
560 if ($type eq "prio") {
561 $prio = shift @arg;
562
563 } elsif ($type eq "type") {
564 $object_type = shift @arg;
565 $registry = $CB_TYPE[$object_type] ||= [];
566
567 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
571
572 } elsif ($type eq "package") {
573 my $pkg = shift @arg;
574
575 while (my ($name, $id) = each %cb_id) {
576 if (my $cb = $pkg->can ($name)) {
577 _attach_cb $registry, $id, $prio, $cb;
578 }
579 }
580
581 } elsif (exists $cb_id{$type}) {
582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
583
584 } elsif (ref $type) {
585 warn "attaching objects not supported, ignoring.\n";
586
587 } else {
588 shift @arg;
589 warn "attach argument '$type' not supported, ignoring.\n";
590 }
591 }
592}
593
594sub _object_attach {
595 my ($obj, $name, %arg) = @_;
596
597 return if exists $obj->{_attachment}{$name};
598
599 if (my $attach = $attachment{$name}) {
600 my $registry = $obj->registry;
601
602 for (@$attach) {
603 my ($klass, @attach) = @$_;
604 _attach $registry, $klass, @attach;
605 }
606
607 $obj->{$name} = \%arg;
608 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n";
610 }
611
612 $obj->{_attachment}{$name} = undef;
613}
614
615sub cf::attachable::attach {
616 if (ref $_[0]) {
617 _object_attach @_;
618 } else {
619 _attach shift->_attach_registry, @_;
620 }
621};
622
623# all those should be optimised
624sub cf::attachable::detach {
625 my ($obj, $name) = @_;
626
627 if (ref $obj) {
628 delete $obj->{_attachment}{$name};
629 reattach ($obj);
630 } else {
631 Carp::croak "cannot, currently, detach class attachments";
632 }
633};
634
635sub cf::attachable::attached {
636 my ($obj, $name) = @_;
637
638 exists $obj->{_attachment}{$name}
639}
640
641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
642 eval "#line " . __LINE__ . " 'cf.pm'
643 sub cf::\L$klass\E::_attach_registry {
644 (\\\@CB_$klass, KLASS_$klass)
645 }
646
647 sub cf::\L$klass\E::attachment {
648 my \$name = shift;
649
650 \$attachment{\$name} = [[KLASS_$klass, \@_]];
651 }
652 ";
653 die if $@;
654}
655
656our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658
659sub override {
660 $override = 1;
661 @invoke_results = ();
662}
663
664sub do_invoke {
665 my $event = shift;
666 my $callbacks = shift;
667
668 @invoke_results = ();
669
670 local $override;
671
672 for (@$callbacks) {
673 eval { &{$_->[1]} };
674
675 if ($@) {
676 warn "$@";
677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
678 override;
679 }
680
681 return 1 if $override;
682 }
683
684 0
685}
686
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
688
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690
691Generate an object-specific event with the given arguments.
692
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly).
696
440=back 697=back
441 698
442=cut 699=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 700
448############################################################################# 701#############################################################################
449# object support 702# object support
450 703
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 706 my ($obj) = @_;
707
466 my $registry = $obj->registry; 708 my $registry = $obj->registry;
467 709
468 @$registry = (); 710 @$registry = ();
469 711
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 712 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 713
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 714 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 715 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 716 for (@$attach) {
475 my ($klass, @attach) = @$_; 717 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 718 _attach $registry, $klass, @attach;
477 } 719 }
478 } else { 720 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 721 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 722 }
481 } 723 }
482} 724}
483 725
484sub object_freezer_save { 726cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 727 prio => -1000000,
728 on_instantiate => sub {
729 my ($obj, $data) = @_;
730
731 $data = from_json $data;
732
733 for (@$data) {
734 my ($name, $args) = @$_;
735
736 $obj->attach ($name, %{$args || {} });
737 }
738 },
739 on_reattach => \&reattach,
536 on_clone => sub { 740 on_clone => sub {
537 my ($src, $dst) = @_; 741 my ($src, $dst) = @_;
538 742
539 @{$dst->registry} = @{$src->registry}; 743 @{$dst->registry} = @{$src->registry};
540 744
541 %$dst = %$src; 745 %$dst = %$src;
542 746
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 747 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 748 if exists $src->{_attachment};
545 }, 749 },
546; 750);
751
752sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_;
754
755 sync_job {
756 if (length $$rdata) {
757 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs;
759
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh;
764 close $fh;
765
766 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh;
772 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst";
774 }
775 } else {
776 aio_unlink "$filename.pst";
777 }
778
779 aio_rename "$filename~", $filename;
780 } else {
781 warn "FATAL: $filename~: $!\n";
782 }
783 } else {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 (aio_load $filename, $data) >= 0
804 or return;
805
806 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0
808 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} };
810 }
811
812 return ($data, $av);
813}
547 814
548############################################################################# 815#############################################################################
549# old plug-in events 816# command handling &c
550 817
551sub inject_event { 818=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 819
555 my $cb = $hook[$event_code]{$extension} 820Register a callback for execution when the client sends the user command
556 or return; 821$name.
557 822
558 &$cb 823=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 824
580sub register_command { 825sub register_command {
581 my ($name, $time, $cb) = @_; 826 my ($name, $cb) = @_;
582 827
583 my $caller = caller; 828 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 829 #warn "registering command '$name/$time' to '$caller'";
585 830
586 push @{ $command{$name} }, [$time, $cb, $caller]; 831 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 832}
833
834=item cf::register_extcmd $name => \&callback($pl,$packet);
835
836Register a callbackf ro execution when the client sends an extcmd packet.
837
838If the callback returns something, it is sent back as if reply was being
839called.
840
841=cut
589 842
590sub register_extcmd { 843sub register_extcmd {
591 my ($name, $cb) = @_; 844 my ($name, $cb) = @_;
592 845
593 my $caller = caller; 846 my $caller = caller;
594 #warn "registering extcmd '$name' to '$caller'"; 847 #warn "registering extcmd '$name' to '$caller'";
595 848
596 $extcmd{$name} = [$cb, $caller]; 849 $EXTCMD{$name} = [$cb, $caller];
597} 850}
851
852cf::player->attach (
853 on_command => sub {
854 my ($pl, $name, $params) = @_;
855
856 my $cb = $COMMAND{$name}
857 or return;
858
859 for my $cmd (@$cb) {
860 $cmd->[1]->($pl->ob, $params);
861 }
862
863 cf::override;
864 },
865 on_extcmd => sub {
866 my ($pl, $buf) = @_;
867
868 my $msg = eval { from_json $buf };
869
870 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 }
876 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 }
879
880 cf::override;
881 },
882);
598 883
599sub register { 884sub register {
600 my ($base, $pkg) = @_; 885 my ($base, $pkg) = @_;
601 886
602 #TODO 887 #TODO
621 . "#line 1 \"$path\"\n{\n" 906 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 907 . (do { local $/; <$fh> })
623 . "\n};\n1"; 908 . "\n};\n1";
624 909
625 eval $source 910 eval $source
626 or die "$path: $@"; 911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
627 913
628 push @exts, $pkg; 914 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg; 915 $ext_pkg{$base} = $pkg;
630 916
631# no strict 'refs'; 917# no strict 'refs';
644# for my $idx (0 .. $#PLUGIN_EVENT) { 930# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg}; 931# delete $hook[$idx]{$pkg};
646# } 932# }
647 933
648 # remove commands 934 # remove commands
649 for my $name (keys %command) { 935 for my $name (keys %COMMAND) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
651 937
652 if (@cb) { 938 if (@cb) {
653 $command{$name} = \@cb; 939 $COMMAND{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else { 940 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"}; 941 delete $COMMAND{$name};
658 } 942 }
659 } 943 }
660 944
661 # remove extcmds 945 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
663 delete $extcmd{$name}; 947 delete $EXTCMD{$name};
664 } 948 }
665 949
666 if (my $cb = $pkg->can ("unload")) { 950 if (my $cb = $pkg->can ("unload")) {
667 eval { 951 eval {
668 $cb->($pkg); 952 $cb->($pkg);
672 956
673 Symbol::delete_package $pkg; 957 Symbol::delete_package $pkg;
674} 958}
675 959
676sub load_extensions { 960sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 962 next unless -r $ext;
681 eval { 963 eval {
682 load_extension $ext; 964 load_extension $ext;
683 1 965 1
684 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
685 } 967 }
686} 968}
687 969
688############################################################################# 970#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub {
694 my ($pl, $buf) = @_;
695
696 my $msg = eval { from_json $buf };
697
698 if (ref $msg) {
699 if (my $cb = $extcmd{$msg->{msgtype}}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) {
701 $pl->ext_reply ($msg->{msgid}, %reply);
702 }
703 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 }
707
708 cf::override;
709 },
710;
711
712#############################################################################
713# load/save/clean perl data associated with a map 971# load/save/clean perl data associated with a map
714 972
715*cf::mapsupport::on_clean = sub { 973*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 974 my ($map) = @_;
717 975
719 defined $path or return; 977 defined $path or return;
720 978
721 unlink "$path.pst"; 979 unlink "$path.pst";
722}; 980};
723 981
724attach_to_maps prio => -10000, package => cf::mapsupport::; 982cf::map->attach (prio => -10000, package => cf::mapsupport::);
725 983
726############################################################################# 984#############################################################################
727# load/save perl data associated with player->ob objects 985# load/save perl data associated with player->ob objects
728 986
729sub all_objects(@) { 987sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_ 988 @_, map all_objects ($_->inv), @_
731} 989}
732 990
733# TODO: compatibility cruft, remove when no longer needed 991# TODO: compatibility cruft, remove when no longer needed
734attach_to_players 992cf::player->attach (
735 on_load => sub { 993 on_load => sub {
736 my ($pl, $path) = @_; 994 my ($pl, $path) = @_;
737 995
738 for my $o (all_objects $pl->ob) { 996 for my $o (all_objects $pl->ob) {
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
741 999
742 %$o = %{ Storable::thaw pack "H*", $value }; 1000 %$o = %{ Storable::thaw pack "H*", $value };
743 } 1001 }
744 } 1002 }
745 }, 1003 },
746; 1004);
747 1005
748############################################################################# 1006#############################################################################
749 1007
750=head2 CORE EXTENSIONS 1008=head2 CORE EXTENSIONS
751 1009
752Functions and methods that extend core crossfire objects. 1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
753 1013
754=over 4 1014=over 4
755 1015
756=item cf::player::exists $login 1016=item cf::player::exists $login
757 1017
762sub cf::player::exists($) { 1022sub cf::player::exists($) {
763 cf::player::find $_[0] 1023 cf::player::find $_[0]
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
765} 1025}
766 1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039}
1040
1041=back
1042
1043
1044=head3 cf::map
1045
1046=over 4
1047
1048=cut
1049
1050package cf::map;
1051
1052use Fcntl;
1053use Coro::AIO;
1054
1055our $MAX_RESET = 7200;
1056our $DEFAULT_RESET = 3600;
1057
1058sub generate_random_map {
1059 my ($path, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region})
1075}
1076
1077# and all this just because we cannot iterate over
1078# all maps in C++...
1079sub change_all_map_light {
1080 my ($change) = @_;
1081
1082 $_->change_map_light ($change) for values %cf::MAP;
1083}
1084
1085sub try_load_header($) {
1086 my ($path) = @_;
1087
1088 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0
1090 or return;
1091
1092 my $map = cf::map::new
1093 or return;
1094
1095 $map->load_header ($path)
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101}
1102
1103sub find_map {
1104 my ($path, $origin) = @_;
1105
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110
1111 $cf::MAP{$key} || do {
1112 # do it the slow way
1113 my $map = try_load_header $path->save_path;
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return;
1127
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME);
1139
1140 if ($map->should_reset) {
1141 $map->reset;
1142 $map = find_map $path;
1143 }
1144
1145 $cf::MAP{$key} = $map
1146 }
1147}
1148
1149sub load {
1150 my ($self) = @_;
1151
1152 return if $self->in_memory != cf::MAP_SWAPPED;
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157
1158 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1)
1160 or return;
1161
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original};
1164
1165 if (my $uniq = $path->uniq_path) {
1166 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0);
1170 }
1171 }
1172
1173 # now do the right thing for maps
1174 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty;
1186 $self->activate;
1187 }
1188
1189 $self->in_memory (cf::MAP_IN_MEMORY);
1190}
1191
1192sub load_map_sync {
1193 my ($path, $origin) = @_;
1194
1195 #warn "load_map_sync<$path, $origin>\n";#d#
1196
1197 cf::sync_job {
1198 my $map = cf::map::find_map $path, $origin
1199 or return;
1200 $map->load;
1201 $map
1202 }
1203}
1204
1205sub save {
1206 my ($self) = @_;
1207
1208 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save;
1216
1217 return if $self->{deny_save};
1218
1219 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 }
1225}
1226
1227sub swap_out {
1228 my ($self) = @_;
1229
1230 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save};
1233
1234 $self->save;
1235 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237}
1238
1239sub reset_at {
1240 my ($self) = @_;
1241
1242 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset};
1245
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249
1250 $time + $to
1251}
1252
1253sub should_reset {
1254 my ($self) = @_;
1255
1256 $self->reset_at <= $cf::RUNTIME
1257}
1258
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset {
1268 my ($self) = @_;
1269
1270 return if $self->players;
1271 return if $self->{path}{user_rel};#d#
1272
1273 warn "resetting map ", $self->path;#d#
1274
1275 delete $cf::MAP{$self->path};
1276
1277 $_->clear_links_to ($self) for values %cf::MAP;
1278
1279 $self->unlink_save;
1280 $self->destroy;
1281}
1282
1283sub customise_for {
1284 my ($map, $ob) = @_;
1285
1286 if ($map->per_player) {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1288 }
1289
1290 $map
1291}
1292
1293sub emergency_save {
1294 local $cf::FREEZE = 1;
1295
1296 warn "enter emergency map save\n";
1297
1298 cf::sync_job {
1299 warn "begin emergency map save\n";
1300 $_->save for values %cf::MAP;
1301 };
1302
1303 warn "end emergency map save\n";
1304}
1305
1306package cf;
1307
1308=back
1309
1310
1311=head3 cf::object::player
1312
1313=over 4
1314
767=item $player->reply ($npc, $msg[, $flags]) 1315=item $player_object->reply ($npc, $msg[, $flags])
768 1316
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1317Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1318can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1319dialogue with the given NPC character.
772 1320
773=cut 1321=cut
774 1322
775# rough implementation of a future "reply" method that works 1323# rough implementation of a future "reply" method that works
776# with dialog boxes. 1324# with dialog boxes.
1325#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1326sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1327 my ($self, $npc, $msg, $flags) = @_;
779 1328
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1329 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1330
785 $msg = $npc->name . " says: $msg" if $npc; 1334 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1335 $self->message ($msg, $flags);
787 } 1336 }
788} 1337}
789 1338
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1339=item $player_object->may ("access")
791 1340
792Sends an ext reply to the player. 1341Returns wether the given player is authorized to access resource "access"
1342(e.g. "command_wizcast").
793 1343
794=cut 1344=cut
795 1345
796sub cf::player::ext_reply($$$%) { 1346sub cf::object::player::may {
1347 my ($self, $access) = @_;
1348
1349 $self->flag (cf::FLAG_WIZ) ||
1350 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"})
1353}
1354
1355sub cf::object::player::enter_link {
1356 my ($self) = @_;
1357
1358 return if $self->map == $LINK_MAP;
1359
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1361 if $self->map;
1362
1363 $self->enter_map ($LINK_MAP, 20, 20);
1364 $self->deactivate_recursive;
1365}
1366
1367sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_;
1369
1370 my $link_pos = delete $self->{_link_pos};
1371
1372 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map;
1378
1379 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map
1382 or die "FATAL: cannot load emergency map\n";
1383 }
1384 }
1385
1386 ($x, $y) = (-1, -1)
1387 unless (defined $x) && (defined $y);
1388
1389 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0;
1392
1393 $map->load;
1394
1395 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y);
1397}
1398
1399=item $player_object->goto_map ($map, $x, $y)
1400
1401=cut
1402
1403sub cf::object::player::goto_map {
1404 my ($self, $path, $x, $y) = @_;
1405
1406 $self->enter_link;
1407
1408 (Coro::async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string;
1412 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map;
1416
1417 $self->leave_link ($map, $x, $y);
1418 })->prio (1);
1419}
1420
1421=item $player_object->enter_exit ($exit_object)
1422
1423=cut
1424
1425sub parse_random_map_params {
1426 my ($spec) = @_;
1427
1428 my $rmp = { # defaults
1429 xsize => 10,
1430 ysize => 10,
1431 };
1432
1433 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2;
1435
1436 $rmp->{lc $k} = $v if (length $k) && (length $v);
1437 }
1438
1439 $rmp
1440}
1441
1442sub prepare_random_map {
1443 my ($exit) = @_;
1444
1445 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object
1448
1449 my $rmp = parse_random_map_params $exit->msg;
1450
1451 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name;
1453 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y;
1456 }
1457
1458 $rmp->{random_seed} ||= $exit->random_seed;
1459
1460 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data;
1462
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0;
1465
1466 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef);
1468 }
1469}
1470
1471sub cf::object::player::enter_exit {
797 my ($self, $id, %msg) = @_; 1472 my ($self, $exit) = @_;
798 1473
799 $msg{msgid} = $id; 1474 return unless $self->type == cf::PLAYER;
800 1475
801 $self->send ("ext " . to_json \%msg); 1476 $self->enter_link;
1477
1478 (Coro::async {
1479 unless (eval {
1480
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486
1487 1;
1488 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master",
1492 cf::NDI_UNIQUE | cf::NDI_RED);
1493
1494 warn "ERROR in enter_exit: $@";
1495 $self->leave_link;
1496 }
1497 })->prio (1);
802} 1498}
1499
1500=head3 cf::client
1501
1502=over 4
1503
1504=item $client->send_drawinfo ($text, $flags)
1505
1506Sends a drawinfo packet to the client. Circumvents output buffering so
1507should not be used under normal circumstances.
1508
1509=cut
1510
1511sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_;
1513
1514 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1516}
1517
1518
1519=item $success = $client->query ($flags, "text", \&cb)
1520
1521Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1523C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1524
1525Queries can fail, so check the return code. Or don't, as queries will become
1526reliable at some point in the future.
1527
1528=cut
1529
1530sub cf::client::query {
1531 my ($self, $flags, $text, $cb) = @_;
1532
1533 return unless $self->state == ST_PLAYING
1534 || $self->state == ST_SETUP
1535 || $self->state == ST_CUSTOM;
1536
1537 $self->state (ST_CUSTOM);
1538
1539 utf8::encode $text;
1540 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1541
1542 $self->send_packet ($self->{query_queue}[0][0])
1543 if @{ $self->{query_queue} } == 1;
1544}
1545
1546cf::client->attach (
1547 on_reply => sub {
1548 my ($ns, $msg) = @_;
1549
1550 # this weird shuffling is so that direct followup queries
1551 # get handled first
1552 my $queue = delete $ns->{query_queue};
1553
1554 (shift @$queue)->[1]->($msg);
1555
1556 push @{ $ns->{query_queue} }, @$queue;
1557
1558 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) {
1560 $ns->send_packet ($ns->{query_queue}[0][0]);
1561 } else {
1562 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1563 }
1564 }
1565 },
1566);
1567
1568=item $client->coro (\&cb)
1569
1570Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection).
1573
1574=cut
1575
1576sub cf::client::coro {
1577 my ($self, $cb) = @_;
1578
1579 my $coro; $coro = async {
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585
1586 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0};
1588 });
1589
1590 $self->{_coro}{$coro+0} = $coro;
1591
1592 $coro
1593}
1594
1595cf::client->attach (
1596 on_destroy => sub {
1597 my ($ns) = @_;
1598
1599 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1600 },
1601);
803 1602
804=back 1603=back
805 1604
806=cut
807
808#############################################################################
809 1605
810=head2 SAFE SCRIPTING 1606=head2 SAFE SCRIPTING
811 1607
812Functions that provide a safe environment to compile and execute 1608Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 1609snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 1610itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 1611is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 1612functions and methods that can be called is greatly reduced.
817 1613
818=cut 1614=cut
819 1615
820our $safe = new Safe "safe"; 1616our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 1617our $safe_hole = new Safe::Hole;
828 1624
829=pod 1625=pod
830 1626
831The following fucntions and emthods are available within a safe environment: 1627The following fucntions and emthods are available within a safe environment:
832 1628
833 cf::object contr pay_amount pay_player 1629 cf::object contr pay_amount pay_player map
834 cf::object::player player 1630 cf::object::player player
835 cf::player peaceful 1631 cf::player peaceful
1632 cf::map trigger
836 1633
837=cut 1634=cut
838 1635
839for ( 1636for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 1637 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 1638 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 1639 ["cf::player" => qw(peaceful)],
1640 ["cf::map" => qw(trigger)],
843) { 1641) {
844 no strict 'refs'; 1642 no strict 'refs';
845 my ($pkg, @funs) = @$_; 1643 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1644 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 1645 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1710 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 1711}
914 1712
915=back 1713=back
916 1714
1715=cut
1716
917############################################################################# 1717#############################################################################
918 1718
919=head2 EXTENSION DATABASE SUPPORT 1719=head2 EXTENSION DATABASE SUPPORT
920 1720
921Crossfire maintains a very simple database for extension use. It can 1721Crossfire maintains a very simple database for extension use. It can
955 1755
956Immediately write the database to disk I<if it is dirty>. 1756Immediately write the database to disk I<if it is dirty>.
957 1757
958=cut 1758=cut
959 1759
1760our $DB;
1761
960{ 1762{
961 my $db;
962 my $path = cf::localdir . "/database.pst"; 1763 my $path = cf::localdir . "/database.pst";
963 1764
964 sub db_load() { 1765 sub db_load() {
965 warn "loading database $path\n";#d# remove later 1766 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { }; 1767 $DB = stat $path ? Storable::retrieve $path : { };
967 } 1768 }
968 1769
969 my $pid; 1770 my $pid;
970 1771
971 sub db_save() { 1772 sub db_save() {
972 warn "saving database $path\n";#d# remove later 1773 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid; 1774 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) { 1775 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1; 1776 $DB->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~"; 1777 Storable::nstore $DB, "$path~";
977 rename "$path~", $path; 1778 rename "$path~", $path;
978 cf::_exit 0 if defined $pid; 1779 cf::_exit 0 if defined $pid;
979 } 1780 }
980 } 1781 }
981 1782
984 sub db_sync() { 1785 sub db_sync() {
985 db_save if $dirty; 1786 db_save if $dirty;
986 undef $dirty; 1787 undef $dirty;
987 } 1788 }
988 1789
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
990 db_sync; 1791 db_sync;
991 }); 1792 });
992 1793
993 sub db_dirty() { 1794 sub db_dirty() {
994 $dirty = 1; 1795 $dirty = 1;
995 $idle->start; 1796 $idle->start;
996 } 1797 }
997 1798
998 sub db_get($;$) { 1799 sub db_get($;$) {
999 @_ >= 2 1800 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]} 1801 ? $DB->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { }) 1802 : ($DB->{$_[0]} ||= { })
1002 } 1803 }
1003 1804
1004 sub db_put($$;$) { 1805 sub db_put($$;$) {
1005 if (@_ >= 3) { 1806 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2]; 1807 $DB->{$_[0]}{$_[1]} = $_[2];
1007 } else { 1808 } else {
1008 $db->{$_[0]} = $_[1]; 1809 $DB->{$_[0]} = $_[1];
1009 } 1810 }
1010 db_dirty; 1811 db_dirty;
1011 } 1812 }
1012 1813
1013 attach_global 1814 cf::global->attach (
1014 prio => 10000, 1815 prio => 10000,
1015 on_cleanup => sub { 1816 on_cleanup => sub {
1016 db_sync; 1817 db_sync;
1017 }, 1818 },
1018 ; 1819 );
1019} 1820}
1020 1821
1021############################################################################# 1822#############################################################################
1022# the server's main() 1823# the server's main()
1023 1824
1825sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return;
1828
1829 local $/;
1830 *CFG = YAML::Syck::Load <$fh>;
1831}
1832
1024sub main { 1833sub main {
1834 # we must not ever block the main coroutine
1835 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1837 (Coro::unblock_sub {
1838 Event::one_event;
1839 })->();
1840 };
1841
1842 cfg_load;
1025 db_load; 1843 db_load;
1026 load_extensions; 1844 load_extensions;
1027 Event::loop; 1845 Event::loop;
1028} 1846}
1029 1847
1030############################################################################# 1848#############################################################################
1031# initialisation 1849# initialisation
1032 1850
1033sub _perl_reload(&) { 1851sub reload() {
1034 my ($msg) = @_; 1852 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n";
1855 return;
1856 }
1035 1857
1036 $msg->("reloading..."); 1858 warn "reloading...";
1859
1860 local $FREEZE = 1;
1861 cf::emergency_save;
1037 1862
1038 eval { 1863 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved
1865
1039 # cancel all watchers 1866 # cancel all watchers
1040 $_->cancel for Event::all_watchers; 1867 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 }
1870
1871 # cancel all extension coros
1872 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = ();
1041 1874
1042 # unload all extensions 1875 # unload all extensions
1043 for (@exts) { 1876 for (@exts) {
1044 $msg->("unloading <$_>"); 1877 warn "unloading <$_>";
1045 unload_extension $_; 1878 unload_extension $_;
1046 } 1879 }
1047 1880
1048 # unload all modules loaded from $LIBDIR 1881 # unload all modules loaded from $LIBDIR
1049 while (my ($k, $v) = each %INC) { 1882 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 1884
1052 $msg->("removing <$k>"); 1885 warn "removing <$k>";
1053 delete $INC{$k}; 1886 delete $INC{$k};
1054 1887
1055 $k =~ s/\.pm$//; 1888 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 1889 $k =~ s/\//::/g;
1057 1890
1062 Symbol::delete_package $k; 1895 Symbol::delete_package $k;
1063 } 1896 }
1064 1897
1065 # sync database to disk 1898 # sync database to disk
1066 cf::db_sync; 1899 cf::db_sync;
1900 IO::AIO::flush;
1067 1901
1068 # get rid of safe::, as good as possible 1902 # get rid of safe::, as good as possible
1069 Symbol::delete_package "safe::$_" 1903 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 1905
1072 # remove register_script_function callbacks 1906 # remove register_script_function callbacks
1073 # TODO 1907 # TODO
1074 1908
1075 # unload cf.pm "a bit" 1909 # unload cf.pm "a bit"
1078 # don't, removes xs symbols, too, 1912 # don't, removes xs symbols, too,
1079 # and global variables created in xs 1913 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 1914 #Symbol::delete_package __PACKAGE__;
1081 1915
1082 # reload cf.pm 1916 # reload cf.pm
1083 $msg->("reloading cf.pm"); 1917 warn "reloading cf.pm";
1084 require cf; 1918 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 1920
1086 # load database again 1921 # load config and database again
1922 cf::cfg_load;
1087 cf::db_load; 1923 cf::db_load;
1088 1924
1089 # load extensions 1925 # load extensions
1090 $msg->("load extensions"); 1926 warn "load extensions";
1091 cf::load_extensions; 1927 cf::load_extensions;
1092 1928
1093 # reattach attachments to objects 1929 # reattach attachments to objects
1094 $msg->("reattach"); 1930 warn "reattach";
1095 _global_reattach; 1931 _global_reattach;
1096 }; 1932 };
1097 $msg->($@) if $@;
1098 1933
1099 $msg->("reloaded"); 1934 if ($@) {
1935 warn $@;
1936 warn "error while reloading, exiting.";
1937 exit 1;
1938 }
1939
1940 warn "reloaded successfully";
1100}; 1941};
1101 1942
1102sub perl_reload() { 1943#############################################################################
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987
1109register_command "perl-reload", 0, sub { 1988register_command "reload" => sub {
1110 my ($who, $arg) = @_; 1989 my ($who, $arg) = @_;
1111 1990
1112 if ($who->flag (FLAG_WIZ)) { 1991 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 1992 $who->message ("start of reload.");
1114 warn $_[0]; 1993 reload;
1115 $who->message ($_[0]); 1994 $who->message ("end of reload.");
1116 };
1117 } 1995 }
1118}; 1996};
1119 1997
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 1998unshift @INC, $LIBDIR;
1123 1999
1124$TICK_WATCHER = Event->timer ( 2000$TICK_WATCHER = Event->timer (
2001 reentrant => 0,
1125 prio => 1, 2002 prio => 0,
1126 at => $NEXT_TICK || 1, 2003 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL,
1127 cb => sub { 2005 cb => sub {
2006 unless ($FREEZE) {
1128 cf::server_tick; # one server iteration 2007 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK;
2009 }
1129 2010
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2011 $NEXT_TICK += $TICK;
1132 2012
1133 # if we are delayed by four ticks, skip them all 2013 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2015
1136 $TICK_WATCHER->at ($NEXT_TICK); 2016 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2017 $TICK_WATCHER->start;
1138 }, 2018 },
1139); 2019);
1140 2020
2021IO::AIO::max_poll_time $TICK * 0.2;
2022
2023Event->io (
2024 fd => IO::AIO::poll_fileno,
2025 poll => 'r',
2026 prio => 5,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL,
2033 after => 0,
2034 interval => 10,
2035 cb => sub {
2036 (Coro::unblock_sub {
2037 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 },
2041);
2042
11411 20431
1142 2044

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