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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
118 utf8::encode $msg; 135 utf8::encode $msg;
119 136
120 $msg .= "\n" 137 $msg .= "\n"
121 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
122 139
123 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
124 }; 141 };
125} 142}
126 143
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
180sub to_json($) { 214sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
183} 217}
184 218
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 219=item cf::lock_wait $string
208 220
209Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
210 222
211=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
212 224
213Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
216returned. 228returned.
217 229
218Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
220 232
221=cut 233=cut
222 234
223our %LOCK; 235our %LOCK;
224 236
238 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
239 lock_wait $key; 251 lock_wait $key;
240 252
241 $LOCK{$key} = []; 253 $LOCK{$key} = [];
242 254
243 cf::guard { 255 Coro::guard {
244 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
246 } 258 }
247} 259}
248 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
249=item cf::async { BLOCK } 273=item cf::async { BLOCK }
250 274
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
253 278
254=cut 279=cut
255 280
256sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 282
265=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
266 284
267The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
284 302
285 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 304 # (but this is cancel-safe)
287 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
288 306
289 my $busy = 1; 307 my $busy = 1;
290 my @res; 308 my @res;
291 309
292 (Coro::async { 310 (async {
293 @res = eval { $job->() }; 311 @res = eval { $job->() };
294 warn $@ if $@; 312 warn $@ if $@;
295 undef $busy; 313 undef $busy;
296 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
297 315
298 while ($busy) { 316 while ($busy) {
299 Coro::cede_notself; 317 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 318 }
302 319
303 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
304 } else { 321 } else {
305 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
306 323
307 $job->() 324 $job->()
308 } 325 }
309} 326}
310 327
311=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
312 329
313Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 331extension calling this is being unloaded.
315 332
316=cut 333=cut
317 334
318sub coro(&) { 335sub async_ext(&) {
319 my $cb = shift; 336 my $cb = shift;
320 337
321 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
322 339
323 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
325 }); 342 });
326 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
351} 368}
352 369
353=back 370=back
354 371
355=cut 372=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 373
477############################################################################# 374#############################################################################
478 375
479=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
480 377
927=cut 824=cut
928 825
929sub register_extcmd { 826sub register_extcmd {
930 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
931 828
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
936} 830}
937 831
938cf::player->attach ( 832cf::player->attach (
939 on_command => sub { 833 on_command => sub {
940 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
953 847
954 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
955 849
956 if (ref $msg) { 850 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 854 }
961 } 855 }
962 } else { 856 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 859
966 cf::override; 860 cf::override;
967 }, 861 },
968); 862);
969 863
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 864sub load_extension {
977 my ($path) = @_; 865 my ($path) = @_;
978 866
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 868 my $base = $1;
981 my $pkg = $1; 869 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
984 872
985 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
986 874
987 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 876 or die "$path: $!";
989 877
990 my $source = 878 my $source =
991 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
994 . "\n};\n1"; 882 . "\n};\n1";
995 883
996 eval $source 884 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 886 : "extension disabled.\n";
999 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 888 warn $@;
1001 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
1002 890 exit 1;
1003# no strict 'refs'; 891 }
1004# @{"$pkg\::ISA"} = ext::; 892 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 893 }
1019 894
1020 # remove commands 895 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 896}
1045 897
1046sub load_extensions { 898sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 900 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
1053 } 905 }
1054} 906}
1055 907
1056############################################################################# 908#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 909
1094=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1095 911
1096Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1097 913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
1098=head3 cf::player 920=head3 cf::player
1099 921
1100=over 4 922=over 4
1101 923
1102=item cf::player::exists $login 924=item cf::player::find $login
1103 925
1104Returns true when the given account exists. 926Returns the given player object, loading it if necessary (might block).
1105 927
1106=cut 928=cut
1107 929
1108sub cf::player::exists($) { 930sub playerdir($) {
1109 cf::player::find $_[0] 931 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
951 my ($login) = @_;
952
953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
956
957sub find($) {
958 return $cf::PLAYER{$_[0]} || do {
959 my $login = $_[0];
960
961 my $guard = cf::lock_acquire "user_find:$login";
962
963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
968 }
969}
970
971sub save($) {
972 my ($pl) = @_;
973
974 return if $pl->{deny_save};
975
976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1111} 1077}
1112 1078
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1080
1115Sends an ext reply to the player. 1081Sends an ext reply to the player.
1116 1082
1117=cut 1083=cut
1118 1084
1119sub cf::player::ext_reply($$$%) { 1085sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1086 my ($self, $id, %msg) = @_;
1121 1087
1122 $msg{msgid} = $id; 1088 $msg{msgid} = $id;
1123 1089
1124 $self->send ("ext " . to_json \%msg); 1090 $self->send ("ext " . cf::to_json \%msg);
1125} 1091}
1092
1093package cf;
1126 1094
1127=back 1095=back
1128 1096
1129 1097
1130=head3 cf::map 1098=head3 cf::map
1136package cf::map; 1104package cf::map;
1137 1105
1138use Fcntl; 1106use Fcntl;
1139use Coro::AIO; 1107use Coro::AIO;
1140 1108
1109use overload
1110 '""' => \&as_string;
1111
1141our $MAX_RESET = 7200; 1112our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1113our $DEFAULT_RESET = 3000;
1143 1114
1144sub generate_random_map { 1115sub generate_random_map {
1145 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1146 1117
1147 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1119 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1237}
1162 1238
1163# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1164# all maps in C++... 1240# all maps in C++...
1165sub change_all_map_light { 1241sub change_all_map_light {
1167 1243
1168 $_->change_map_light ($change) 1244 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1245 for grep $_->outdoor, values %cf::MAP;
1170} 1246}
1171 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1172sub try_load_header($) { 1256sub load_header_from($) {
1173 my ($path) = @_; 1257 my ($self, $path) = @_;
1174 1258
1175 utf8::encode $path; 1259 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1177 or return; 1261 or return;
1178 1262
1179 my $map = cf::map::new 1263 $self->_load_header ($path)
1180 or return; 1264 or return;
1181 1265
1182 $map->load_header ($path) 1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1183 or return; 1294 or return;
1184 1295
1185 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1186 1301
1187 $map 1302 1
1188} 1303}
1189 1304
1190sub find_map; 1305sub find;
1191sub find_map { 1306sub find {
1192 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1193 1308
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1310
1199 cf::lock_wait "map_find:$key"; 1311 cf::lock_wait "map_find:$path";
1200 1312
1201 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1314 my $guard = cf::lock_acquire "map_find:$path";
1203 1315 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1316 or return;
1221 1317
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1318 $map->{last_save} = $cf::RUNTIME;
1319
1320 $map->load_header
1321 or return;
1234 1322
1235 if ($map->should_reset) { 1323 if ($map->should_reset) {
1236 $map->reset; 1324 $map->reset;
1237 undef $guard; 1325 undef $guard;
1238 $map = find_map $path 1326 $map = find $path
1239 or return; 1327 or return;
1240 } 1328 }
1241 1329
1242 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1243 } 1331 }
1244} 1332}
1245 1333
1246sub load { 1334sub load {
1247 my ($self) = @_; 1335 my ($self) = @_;
1248 1336
1249 my $path = $self->{path}; 1337 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1338 my $guard = cf::lock_acquire "map_load:$path";
1251 1339
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1341
1254 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1255 1343
1256 $self->alloc; 1344 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1346 or return;
1259 1347
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1262 1350
1263 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1352 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1354 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1268 } 1356 }
1269 } 1357 }
1358
1359 Coro::cede;
1270 1360
1271 # now do the right thing for maps 1361 # now do the right thing for maps
1272 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1273 1363
1274 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1365 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1281 $self->set_darkness_map; 1369 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1284 $self->activate; 1373 $self->activate;
1285 } 1374 }
1286 1375
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1377}
1289 1378
1290sub load_map_sync { 1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1410}
1411
1412sub find_sync {
1291 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1292 1414
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1415 cf::sync_job { find $path, $origin }
1416}
1294 1417
1295 cf::sync_job { 1418sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1419 my ($map) = @_;
1420
1421 cf::sync_job { $map->load };
1422}
1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1297 or return; 1429 or next;
1298 $map->load; 1430 $map->load;
1299 $map 1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1300 } 1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1301} 1451}
1302 1452
1303sub save { 1453sub save {
1304 my ($self) = @_; 1454 my ($self) = @_;
1305 1455
1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1457
1306 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1307 1459
1308 return unless $self->dirty; 1460 return unless $self->dirty;
1309 1461
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1462 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1464
1313 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1314 1466
1315 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1316 1468
1317 local $self->{last_access} = $self->last_access;#d# 1469 local $self->{last_access} = $self->last_access;#d#
1318 1470
1471 cf::async {
1472 $_->contr->save for $self->players;
1473 };
1474
1319 if ($uniq) { 1475 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1478 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1480 }
1325} 1481}
1326 1482
1327sub swap_out { 1483sub swap_out {
1328 my ($self) = @_; 1484 my ($self) = @_;
1329 1485
1330 # save first because save cedes 1486 # save first because save cedes
1331 $self->save; 1487 $self->save;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1490
1333 return if $self->players; 1491 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1493 return if $self->{deny_save};
1336 1494
1340 1498
1341sub reset_at { 1499sub reset_at {
1342 my ($self) = @_; 1500 my ($self) = @_;
1343 1501
1344 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1346 return 1e99 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1347 1505
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1508
1355 my ($self) = @_; 1513 my ($self) = @_;
1356 1514
1357 $self->reset_at <= $cf::RUNTIME 1515 $self->reset_at <= $cf::RUNTIME
1358} 1516}
1359 1517
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename { 1518sub rename {
1369 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1370 1520
1521 normalise $new_path;
1522
1371 $self->unlink_save; 1523 $self->unlink_save;
1372 1524
1373 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1377 1528
1378 $self->save; 1529 $self->save;
1379} 1530}
1380 1531
1381sub reset { 1532sub reset {
1382 my ($self) = @_; 1533 my ($self) = @_;
1383 1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1384 return if $self->players; 1537 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1386 1539
1387 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1388 1541
1389 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1390 1546
1391 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1392 1548
1393 $self->unlink_save; 1549 $self->unlink_save;
1394 $self->destroy; 1550 $self->destroy;
1403 $self->reset_timeout (1); 1559 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1405 $self->reset; # polite request, might not happen 1561 $self->reset; # polite request, might not happen
1406} 1562}
1407 1563
1408sub customise_for { 1564=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1565
1411 if ($map->per_player) { 1566Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1567instantiated unique items. May block.
1413 }
1414 1568
1415 $map 1569=cut
1416}
1417 1570
1418sub emergency_save { 1571sub unique_maps() {
1419 local $cf::FREEZE = 1; 1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1420 1574
1421 warn "enter emergency map save\n"; 1575 my @paths;
1422 1576
1423 cf::sync_job { 1577 for (@$files) {
1424 warn "begin emergency map save\n"; 1578 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1426 }; 1584 }
1427 1585
1428 warn "end emergency map save\n"; 1586 \@paths
1429} 1587}
1430 1588
1431package cf; 1589package cf;
1432 1590
1433=back 1591=back
1434 1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1435 1619
1436=head3 cf::object::player 1620=head3 cf::object::player
1437 1621
1438=over 4 1622=over 4
1439 1623
1479 1663
1480=item $player_object->enter_link 1664=item $player_object->enter_link
1481 1665
1482Freezes the player and moves him/her to a special map (C<{link}>). 1666Freezes the player and moves him/her to a special map (C<{link}>).
1483 1667
1484The player should be reaosnably safe there for short amounts of time. You 1668The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1669I<MUST> call C<leave_link> as soon as possible, though.
1486 1670
1671Will never block.
1672
1487=item $player_object->leave_link ($map, $x, $y) 1673=item $player_object->leave_link ($map, $x, $y)
1488 1674
1489Moves the player out of the specila link map onto the given map. If the 1675Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1676map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1677to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1678fails, to the emergency map position.
1493 1679
1494Might block. 1680Might block.
1495 1681
1496=cut 1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1497 1693
1498sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1499 my ($self) = @_; 1695 my ($self) = @_;
1500 1696
1501 $self->deactivate_recursive; 1697 $self->deactivate_recursive;
1502 1698
1503 return if $self->map == $LINK_MAP; 1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1700
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1702 if $self->map;
1507 1703
1508 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1509} 1705}
1510 1706
1511sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1513 1709
1514 my $link_pos = delete $self->{_link_pos}; 1710 my $link_pos = delete $self->{_link_pos};
1515 1711
1516 unless ($map) { 1712 unless ($map) {
1517 # restore original map position 1713 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1714 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1715 $map = cf::map::find $map;
1520 1716
1521 unless ($map) { 1717 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1718 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1719 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1720 or die "FATAL: cannot load emergency map\n";
1525 } 1721 }
1526 } 1722 }
1527 1723
1528 ($x, $y) = (-1, -1) 1724 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1727 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1729 if $x <=0 && $y <= 0;
1534 1730
1535 $map->load; 1731 $map->load;
1732 $map->load_diag;
1536 1733
1734 return unless $self->contr->active;
1537 $self->activate_recursive; 1735 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y); 1736 $self->enter_map ($map, $x, $y);
1539} 1737}
1540 1738
1541cf::player->attach ( 1739cf::player->attach (
1554 1752
1555 # try to abort aborted map switching on player login :) 1753 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1754 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1755 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1756 $pl->ob->enter_link;
1559 cf::async { 1757 (async {
1560 # we need this sleep as the login has a concurrent enter_exit running 1758 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1562 Coro::Timer::sleep 1; 1764 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1765 $pl->ob->leave_link;
1564 }; 1766 })->prio (2);
1565 } 1767 }
1566 }, 1768 },
1567); 1769);
1568 1770
1569=item $player_object->goto_map ($path, $x, $y) 1771=item $player_object->goto ($path, $x, $y)
1570 1772
1571=cut 1773=cut
1572 1774
1573sub cf::object::player::goto_map { 1775sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1575 1777
1576 $self->enter_link; 1778 $self->enter_link;
1577 1779
1578 (cf::async { 1780 (async {
1579 $path = new cf::path $path;
1580
1581 my $map = cf::map::find_map $path->as_string; 1781 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1583 1783
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1585# if $map; 1785# if $map;
1586 1786
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1788
1589 $self->leave_link ($map, $x, $y); 1789 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1790 })->prio (1);
1591} 1791}
1592 1792
1645 1845
1646 return unless $self->type == cf::PLAYER; 1846 return unless $self->type == cf::PLAYER;
1647 1847
1648 $self->enter_link; 1848 $self->enter_link;
1649 1849
1650 (cf::async { 1850 (async {
1851 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1852 unless (eval {
1652 prepare_random_map $exit 1853 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1654 1855
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1858
1658 1; 1859 1;
1659 }) { 1860 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1865
1665 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1867 $self->leave_link;
1667 } 1868 }
1735 } 1936 }
1736 } 1937 }
1737 }, 1938 },
1738); 1939);
1739 1940
1740=item $client->coro (\&cb) 1941=item $client->async (\&cb)
1741 1942
1742Create a new coroutine, running the specified callback. The coroutine will 1943Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 1945or loss of connection).
1745 1946
1746=cut 1947=cut
1747 1948
1748sub cf::client::coro { 1949sub cf::client::async {
1749 my ($self, $cb) = @_; 1950 my ($self, $cb) = @_;
1750 1951
1751 my $coro = &cf::async ($cb); 1952 my $coro = &Coro::async ($cb);
1752 1953
1753 $coro->on_destroy (sub { 1954 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 1955 delete $self->{_coro}{$coro+0};
1755 }); 1956 });
1756 1957
1994 local $/; 2195 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2196 *CFG = YAML::Syck::Load <$fh>;
1996 2197
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
1999 if (exists $CFG{mlockall}) { 2203 if (exists $CFG{mlockall}) {
2000 eval { 2204 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2206 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2207 };
2004 warn $@ if $@; 2208 warn $@ if $@;
2005 } 2209 }
2006} 2210}
2007 2211
2008sub main { 2212sub main {
2009 # we must not ever block the main coroutine 2213 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2214 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub {
2013 Event::one_event; 2216 async { Event::one_event };
2014 })->();
2015 }; 2217 };
2016 2218
2017 cfg_load; 2219 cfg_load;
2018 db_load; 2220 db_load;
2019 load_extensions; 2221 load_extensions;
2020 Event::loop; 2222 Event::loop;
2021} 2223}
2022 2224
2023############################################################################# 2225#############################################################################
2024# initialisation 2226# initialisation and cleanup
2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
2025 2269
2026sub reload() { 2270sub reload() {
2027 # can/must only be called in main 2271 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2272 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2273 warn "can only reload from main coroutine\n";
2030 return; 2274 return;
2031 } 2275 }
2032 2276
2033 warn "reloading..."; 2277 warn "reloading...";
2034 2278
2035 local $FREEZE = 1; 2279 warn "freezing server";
2280 my $guard = freeze_mainloop;
2036 cf::emergency_save; 2281 cf::emergency_save;
2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
2037 2286
2038 eval { 2287 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
2040 2289
2041 # cancel all watchers 2290 warn "cancel all watchers";
2042 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2293 }
2045 2294
2046 # cancel all extension coros 2295 warn "cancel all extension coros";
2047 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2297 %EXT_CORO = ();
2049 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
2050 # unload all extensions 2305 warn "unload/nuke all extensions";
2051 for (@exts) { 2306 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
2053 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2314 }
2055 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
2056 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2323
2060 warn "removing <$k>"; 2324 warn "removing <$k>";
2061 delete $INC{$k}; 2325 delete $INC{$k};
2068 } 2332 }
2069 2333
2070 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
2071 } 2335 }
2072 2336
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2340
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
2086 2343
2087 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2345 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
2090 2347
2091 # reload cf.pm
2092 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
2093 require cf; 2349 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2351
2096 # load config and database again 2352 warn "load config and database again";
2097 cf::cfg_load; 2353 cf::cfg_load;
2098 cf::db_load; 2354 cf::db_load;
2099 2355
2100 # load extensions
2101 warn "load extensions"; 2356 warn "load extensions";
2102 cf::load_extensions; 2357 cf::load_extensions;
2103 2358
2104 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
2105 warn "reattach";
2106 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
2107 }; 2363 };
2108 2364
2109 if ($@) { 2365 if ($@) {
2110 warn $@; 2366 warn $@;
2111 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
2112 exit 1; 2368 exit 1;
2113 } 2369 }
2114 2370
2115 warn "reloaded successfully"; 2371 warn "reloaded";
2116}; 2372};
2117
2118#############################################################################
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2373
2163register_command "reload" => sub { 2374register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2165 2376
2166 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2176 reentrant => 0, 2387 reentrant => 0,
2177 prio => 0, 2388 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
2180 cb => sub { 2391 cb => sub {
2181 unless ($FREEZE) { 2392 $NOW = Event::time;
2393
2182 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2187 2400
2188 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2403
2191 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
2193 }, 2406 },
2194); 2407);
2195 2408
2196IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2197 2410
2198Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2199 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2200 poll => 'r', 2413 poll => 'r',
2201 prio => 5, 2414 prio => 5,
2202 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2204); 2417);
2205 2418
2206Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2207 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2208 after => 0, 2421 after => 0,
2209 interval => 10, 2422 interval => 10,
2210 cb => sub { 2423 cb => sub {
2211 (Coro::unblock_sub { 2424 (Coro::unblock_sub {

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