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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
180sub to_json($) { 226sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
183} 229}
184 230
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 231=item cf::lock_wait $string
208 232
209Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
210 234
211=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
212 236
213Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
216returned. 240returned.
217 241
218Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
220 244
221=cut 245=cut
222 246
223our %LOCK; 247our %LOCK;
224 248
238 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
239 lock_wait $key; 263 lock_wait $key;
240 264
241 $LOCK{$key} = []; 265 $LOCK{$key} = [];
242 266
243 cf::guard { 267 Coro::guard {
244 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
246 } 270 }
247} 271}
248 272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
249=item cf::async { BLOCK } 285=item cf::async { BLOCK }
250 286
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 287Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
253 290
254=cut 291=cut
255 292
256sub async(&) { 293BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 294
265=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
266 296
267The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
284 314
285 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 316 # (but this is cancel-safe)
287 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
288 318
289 my $busy = 1; 319 my $busy = 1;
290 my @res; 320 my @res;
291 321
292 (Coro::async { 322 (async {
293 @res = eval { $job->() }; 323 @res = eval { $job->() };
294 warn $@ if $@; 324 warn $@ if $@;
295 undef $busy; 325 undef $busy;
296 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
297 327
298 while ($busy) { 328 while ($busy) {
299 Coro::cede_notself; 329 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 330 }
302 331
303 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
304 } else { 333 } else {
305 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
306 335
307 $job->() 336 $job->()
308 } 337 }
309} 338}
310 339
311=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
312 341
313Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 343extension calling this is being unloaded.
315 344
316=cut 345=cut
317 346
318sub coro(&) { 347sub async_ext(&) {
319 my $cb = shift; 348 my $cb = shift;
320 349
321 my $coro = &cf::async ($cb); 350 my $coro = &Coro::async ($cb);
322 351
323 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
325 }); 354 });
326 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
327 356
328 $coro 357 $coro
329} 358}
330 359
331sub write_runtime { 360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
332 my $runtime = cf::localdir . "/runtime"; 363 my $runtime = cf::localdir . "/runtime";
333 364
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 366 or return;
336 367
368 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 373 and return;
340 374
375 # always fsync - this file is important
341 aio_fsync $fh 376 aio_fsync $fh
342 and return; 377 and return;
343 378
344 close $fh 379 close $fh
345 or return; 380 or return;
351} 386}
352 387
353=back 388=back
354 389
355=cut 390=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 391
477############################################################################# 392#############################################################################
478 393
479=head2 ATTACHABLE OBJECTS 394=head2 ATTACHABLE OBJECTS
480 395
606our @CB_TYPE = (); # registry for type (cf-object class) based events 521our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 522our @CB_MAP = ();
608 523
609my %attachment; 524my %attachment;
610 525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
611sub _attach_cb($$$$) { 532sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 533 my ($registry, $event, $prio, $cb) = @_;
613 534
614 use sort 'stable'; 535 use sort 'stable';
615 536
786# object support 707# object support
787 708
788sub reattach { 709sub reattach {
789 # basically do the same as instantiate, without calling instantiate 710 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 714
792 my $registry = $obj->registry; 715 my $registry = $obj->registry;
793 716
794 @$registry = (); 717 @$registry = ();
795 718
842 $filename, length $$rdata, scalar @$objs; 765 $filename, length $$rdata, scalar @$objs;
843 766
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 768 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 770 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 771 close $fh;
849 772
850 if (@$objs) { 773 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 775 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 776 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 777 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 778 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 779 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 780 aio_rename "$filename.pst~", "$filename.pst";
858 } 781 }
859 } else { 782 } else {
860 aio_unlink "$filename.pst"; 783 aio_unlink "$filename.pst";
866 } 789 }
867 } else { 790 } else {
868 aio_unlink $filename; 791 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 792 aio_unlink "$filename.pst";
870 } 793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
871 } 800 }
872} 801}
873 802
874sub object_freezer_as_string { 803sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 804 my ($rdata, $objs) = @_;
881 810
882sub object_thawer_load { 811sub object_thawer_load {
883 my ($filename) = @_; 812 my ($filename) = @_;
884 813
885 my ($data, $av); 814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
886 818
887 (aio_load $filename, $data) >= 0 819 (aio_load $filename, $data) >= 0
888 or return; 820 or return;
889 821
890 unless (aio_stat "$filename.pst") { 822 unless (aio_stat "$filename.pst") {
927=cut 859=cut
928 860
929sub register_extcmd { 861sub register_extcmd {
930 my ($name, $cb) = @_; 862 my ($name, $cb) = @_;
931 863
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 864 $EXTCMD{$name} = $cb;
936} 865}
937 866
938cf::player->attach ( 867cf::player->attach (
939 on_command => sub { 868 on_command => sub {
940 my ($pl, $name, $params) = @_; 869 my ($pl, $name, $params) = @_;
953 882
954 my $msg = eval { from_json $buf }; 883 my $msg = eval { from_json $buf };
955 884
956 if (ref $msg) { 885 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 886 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 887 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 888 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 889 }
961 } 890 }
962 } else { 891 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 894
966 cf::override; 895 cf::override;
967 }, 896 },
968); 897);
969 898
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 899sub load_extension {
977 my ($path) = @_; 900 my ($path) = @_;
978 901
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 902 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 903 my $base = $1;
981 my $pkg = $1; 904 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
984 907
985 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
986 909
987 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 911 or die "$path: $!";
989 912
990 my $source = 913 my $source =
991 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
994 . "\n};\n1"; 917 . "\n};\n1";
995 918
996 eval $source 919 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 920 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 921 : "extension disabled.\n";
999 922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 923 warn $@;
1001 $ext_pkg{$base} = $pkg; 924 warn "mandatory extension failed to load, exiting.\n";
1002 925 exit 1;
1003# no strict 'refs'; 926 }
1004# @{"$pkg\::ISA"} = ext::; 927 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 928 }
1019 929
1020 # remove commands 930 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 931}
1045 932
1046sub load_extensions { 933sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 934 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 935 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
1053 } 940 }
1054} 941}
1055 942
1056############################################################################# 943#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 944
1094=head2 CORE EXTENSIONS 945=head2 CORE EXTENSIONS
1095 946
1096Functions and methods that extend core crossfire objects. 947Functions and methods that extend core crossfire objects.
1097 948
949=cut
950
951package cf::player;
952
953use Coro::AIO;
954
1098=head3 cf::player 955=head3 cf::player
1099 956
1100=over 4 957=over 4
1101 958
1102=item cf::player::exists $login 959=item cf::player::find $login
1103 960
1104Returns true when the given account exists. 961Returns the given player object, loading it if necessary (might block).
1105 962
1106=cut 963=cut
1107 964
1108sub cf::player::exists($) { 965sub playerdir($) {
1109 cf::player::find $_[0] 966 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971}
972
973sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975
976 (playerdir $login) . "/$login.pl"
977}
978
979sub find_active($) {
980 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active
982 and $cf::PLAYER{$_[0]}
983}
984
985sub exists($) {
986 my ($login) = @_;
987
988 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login }
990}
991
992sub find($) {
993 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0];
995
996 my $guard = cf::lock_acquire "user_find:$login";
997
998 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login
1000 or return;
1001 $cf::PLAYER{$login} = $pl
1002 }
1003 }
1004}
1005
1006sub save($) {
1007 my ($pl) = @_;
1008
1009 return if $pl->{deny_save};
1010
1011 my $path = path $pl;
1012 my $guard = cf::lock_acquire "user_save:$path";
1013
1014 return if $pl->{deny_save};
1015
1016 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME;
1018
1019 $pl->save_pl ($path);
1020 Coro::cede;
1021}
1022
1023sub new($) {
1024 my ($login) = @_;
1025
1026 my $self = create;
1027
1028 $self->ob->name ($login);
1029 $self->{deny_save} = 1;
1030
1031 $cf::PLAYER{$login} = $self;
1032
1033 $self
1034}
1035
1036=item $pl->quit_character
1037
1038Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time.
1040
1041=cut
1042
1043sub quit_character {
1044 my ($pl) = @_;
1045
1046 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns;
1053
1054 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy;
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item cf::player::list_logins
1063
1064Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever.
1066
1067=cut
1068
1069sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1071 or return [];
1072
1073 my @logins;
1074
1075 for my $login (@$dirs) {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag
1079
1080 utf8::decode $login;
1081 push @logins, $login;
1082 }
1083
1084 \@logins
1085}
1086
1087=item $player->maps
1088
1089Returns an arrayref of map paths that are private for this
1090player. May block.
1091
1092=cut
1093
1094sub maps($) {
1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1098
1099 my $files = aio_readdir playerdir $pl
1100 or return;
1101
1102 my @paths;
1103
1104 for (@$files) {
1105 utf8::decode $_;
1106 next if /\.(?:pl|pst)$/;
1107 next unless /^$PATH_SEP/o;
1108
1109 push @paths, cf::map::normalise "~$pl/$_";
1110 }
1111
1112 \@paths
1111} 1113}
1112 1114
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1115=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1116
1115Sends an ext reply to the player. 1117Sends an ext reply to the player.
1116 1118
1117=cut 1119=cut
1118 1120
1119sub cf::player::ext_reply($$$%) { 1121sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1122 my ($self, $id, %msg) = @_;
1121 1123
1122 $msg{msgid} = $id; 1124 $msg{msgid} = $id;
1123 1125
1124 $self->send ("ext " . to_json \%msg); 1126 $self->send ("ext " . cf::to_json \%msg);
1125} 1127}
1128
1129package cf;
1126 1130
1127=back 1131=back
1128 1132
1129 1133
1130=head3 cf::map 1134=head3 cf::map
1136package cf::map; 1140package cf::map;
1137 1141
1138use Fcntl; 1142use Fcntl;
1139use Coro::AIO; 1143use Coro::AIO;
1140 1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1141our $MAX_RESET = 7200; 1149our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1150our $DEFAULT_RESET = 3000;
1143 1151
1144sub generate_random_map { 1152sub generate_random_map {
1145 my ($path, $rmp) = @_; 1153 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1155 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1159 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1160 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1297}
1162 1298
1163# and all this just because we cannot iterate over 1299# and all this just because we cannot iterate over
1164# all maps in C++... 1300# all maps in C++...
1165sub change_all_map_light { 1301sub change_all_map_light {
1167 1303
1168 $_->change_map_light ($change) 1304 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1305 for grep $_->outdoor, values %cf::MAP;
1170} 1306}
1171 1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1172sub try_load_header($) { 1321sub load_header_from($) {
1173 my ($path) = @_; 1322 my ($self, $path) = @_;
1174 1323
1175 utf8::encode $path; 1324 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1177 or return; 1329 or return;
1178 1330
1179 my $map = cf::map::new 1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1180 or return; 1374 or return;
1375 $self->prepare_orig;
1376 }
1181 1377
1182 $map->load_header ($path) 1378 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1379}
1189 1380
1190sub find_map; 1381sub find;
1191sub find_map { 1382sub find {
1192 my ($path, $origin) = @_; 1383 my ($path, $origin) = @_;
1193 1384
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1385 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1386
1199 cf::lock_wait "map_find:$key"; 1387 cf::lock_wait "map_find:$path";
1200 1388
1201 $cf::MAP{$key} || do { 1389 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1390 my $guard = cf::lock_acquire "map_find:$path";
1203 1391 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1392 or return;
1221 1393
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1394 $map->{last_save} = $cf::RUNTIME;
1234 1395
1235 if ($map->should_reset) { 1396 $map->load_header
1397 or return;
1398
1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1402 $map->reset;
1237 undef $guard; 1403 undef $guard;
1238 $map = find_map $path 1404 return find $path;
1239 or return;
1240 } 1405 }
1241 1406
1242 $cf::MAP{$key} = $map 1407 $cf::MAP{$path} = $map
1243 } 1408 }
1244} 1409}
1410
1411sub pre_load { }
1412sub post_load { }
1245 1413
1246sub load { 1414sub load {
1247 my ($self) = @_; 1415 my ($self) = @_;
1248 1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1249 my $path = $self->{path}; 1419 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1420 my $guard = cf::lock_acquire "map_load:$path";
1251 1421
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1422 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1423
1254 $self->in_memory (cf::MAP_LOADING); 1424 $self->in_memory (cf::MAP_LOADING);
1255 1425
1256 $self->alloc; 1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1257 $self->load_objects ($self->{load_path}, 1) 1430 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1431 or return;
1259 1432
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1434 if delete $self->{load_original};
1262 1435
1263 if (my $uniq = $path->uniq_path) { 1436 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1437 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1438 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1439 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1440 $self->_load_objects ($uniq, 0);
1268 } 1441 }
1269 } 1442 }
1443
1444 Coro::cede;
1270 1445
1271 # now do the right thing for maps 1446 # now do the right thing for maps
1272 $self->link_multipart_objects; 1447 $self->link_multipart_objects;
1273 1448
1274 if ($self->{path}->is_style_map) { 1449 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1450 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1451 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1452 $self->update_buttons;
1453 Coro::cede;
1281 $self->set_darkness_map; 1454 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1455 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1456 unless $self->difficulty;
1457 Coro::cede;
1284 $self->activate; 1458 $self->activate;
1285 } 1459 }
1286 1460
1461 $self->post_load;
1462
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1463 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1464}
1289 1465
1290sub load_map_sync { 1466sub customise_for {
1467 my ($self, $ob) = @_;
1468
1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
1471
1472 $self
1473}
1474
1475# find and load all maps in the 3x3 area around a map
1476sub load_diag {
1477 my ($map) = @_;
1478
1479 my @diag; # diagonal neighbours
1480
1481 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_)
1483 or next;
1484 $neigh = find $neigh, $map
1485 or next;
1486 $neigh->load;
1487
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 }
1491
1492 for (@diag) {
1493 my $neigh = find @$_
1494 or next;
1495 $neigh->load;
1496 }
1497}
1498
1499sub find_sync {
1291 my ($path, $origin) = @_; 1500 my ($path, $origin) = @_;
1292 1501
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1502 cf::sync_job { find $path, $origin }
1503}
1294 1504
1295 cf::sync_job { 1505sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1506 my ($map) = @_;
1297 or return; 1507
1508 cf::sync_job { $map->load };
1509}
1510
1511our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef;
1513
1514sub find_async {
1515 my ($path, $origin) = @_;
1516
1517 $path = normalise $path, $origin && $origin->{path};
1518
1519 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1521 }
1522
1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1298 $map->load; 1529 $map->load;
1299 $map 1530
1531 delete $MAP_PREFETCH{$path};
1532 }
1533 }
1534 undef $MAP_PREFETCHER;
1300 } 1535 };
1536 $MAP_PREFETCHER->prio (6);
1537
1538 ()
1301} 1539}
1302 1540
1303sub save { 1541sub save {
1304 my ($self) = @_; 1542 my ($self) = @_;
1305 1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1306 $self->{last_save} = $cf::RUNTIME; 1546 $self->{last_save} = $cf::RUNTIME;
1307 1547
1308 return unless $self->dirty; 1548 return unless $self->dirty;
1309 1549
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1552
1313 $self->{load_path} = $save; 1553 $self->{load_path} = $save;
1314 1554
1315 return if $self->{deny_save}; 1555 return if $self->{deny_save};
1316 1556
1317 local $self->{last_access} = $self->last_access;#d# 1557 local $self->{last_access} = $self->last_access;#d#
1318 1558
1559 cf::async {
1560 $_->contr->save for $self->players;
1561 };
1562
1319 if ($uniq) { 1563 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1566 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1568 }
1325} 1569}
1326 1570
1327sub swap_out { 1571sub swap_out {
1328 my ($self) = @_; 1572 my ($self) = @_;
1329 1573
1330 # save first because save cedes 1574 # save first because save cedes
1331 $self->save; 1575 $self->save;
1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1578
1333 return if $self->players; 1579 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1580 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1581 return if $self->{deny_save};
1336 1582
1340 1586
1341sub reset_at { 1587sub reset_at {
1342 my ($self) = @_; 1588 my ($self) = @_;
1343 1589
1344 # TODO: safety, remove and allow resettable per-player maps 1590 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1592 return 1e99 if $self->{deny_reset};
1347 1593
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1596
1355 my ($self) = @_; 1601 my ($self) = @_;
1356 1602
1357 $self->reset_at <= $cf::RUNTIME 1603 $self->reset_at <= $cf::RUNTIME
1358} 1604}
1359 1605
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1606sub reset {
1382 my ($self) = @_; 1607 my ($self) = @_;
1383 1608
1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610
1384 return if $self->players; 1611 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1612 return if $self->isa ("ext::map_per_player");#d#
1386 1613
1387 warn "resetting map ", $self->path;#d# 1614 warn "resetting map ", $self->path;#d#
1388 1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
1624 }
1625
1389 delete $cf::MAP{$self->path}; 1626 delete $cf::MAP{$self->path};
1627
1628 $self->clear;
1390 1629
1391 $_->clear_links_to ($self) for values %cf::MAP; 1630 $_->clear_links_to ($self) for values %cf::MAP;
1392 1631
1393 $self->unlink_save; 1632 $self->unlink_save;
1394 $self->destroy; 1633 $self->destroy;
1397my $nuke_counter = "aaaa"; 1636my $nuke_counter = "aaaa";
1398 1637
1399sub nuke { 1638sub nuke {
1400 my ($self) = @_; 1639 my ($self) = @_;
1401 1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1647 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1648 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1405 $self->reset; # polite request, might not happen 1653 $self->reset; # polite request, might not happen
1406} 1654}
1407 1655
1408sub customise_for { 1656=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1657
1411 if ($map->per_player) { 1658Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1659instantiated unique items. May block.
1413 }
1414 1660
1415 $map 1661=cut
1416}
1417 1662
1418sub emergency_save { 1663sub unique_maps() {
1419 local $cf::FREEZE = 1; 1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1665 or return;
1420 1666
1421 warn "enter emergency map save\n"; 1667 my @paths;
1422 1668
1423 cf::sync_job { 1669 for (@$files) {
1424 warn "begin emergency map save\n"; 1670 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1671 next if /\.pst$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise $_;
1426 }; 1675 }
1427 1676
1428 warn "end emergency map save\n"; 1677 \@paths
1429} 1678}
1430 1679
1431package cf; 1680package cf;
1432 1681
1433=back 1682=back
1434 1683
1684=head3 cf::object
1685
1686=cut
1687
1688package cf::object;
1689
1690=over 4
1691
1692=item $ob->inv_recursive
1693
1694Returns the inventory of the object _and_ their inventories, recursively.
1695
1696=cut
1697
1698sub inv_recursive_;
1699sub inv_recursive_ {
1700 map { $_, inv_recursive_ $_->inv } @_
1701}
1702
1703sub inv_recursive {
1704 inv_recursive_ inv $_[0]
1705}
1706
1707package cf;
1708
1709=back
1435 1710
1436=head3 cf::object::player 1711=head3 cf::object::player
1437 1712
1438=over 4 1713=over 4
1439 1714
1479 1754
1480=item $player_object->enter_link 1755=item $player_object->enter_link
1481 1756
1482Freezes the player and moves him/her to a special map (C<{link}>). 1757Freezes the player and moves him/her to a special map (C<{link}>).
1483 1758
1484The player should be reaosnably safe there for short amounts of time. You 1759The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1760I<MUST> call C<leave_link> as soon as possible, though.
1486 1761
1762Will never block.
1763
1487=item $player_object->leave_link ($map, $x, $y) 1764=item $player_object->leave_link ($map, $x, $y)
1488 1765
1489Moves the player out of the specila link map onto the given map. If the 1766Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1767map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1768to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1769fails, to the emergency map position.
1493 1770
1494Might block. 1771Might block.
1495 1772
1496=cut 1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1497 1784
1498sub cf::object::player::enter_link { 1785sub cf::object::player::enter_link {
1499 my ($self) = @_; 1786 my ($self) = @_;
1500 1787
1501 $self->deactivate_recursive; 1788 $self->deactivate_recursive;
1502 1789
1503 return if $self->map == $LINK_MAP; 1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1791
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1793 if $self->map;
1507 1794
1508 $self->enter_map ($LINK_MAP, 20, 20); 1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1796}
1510 1797
1511sub cf::object::player::leave_link { 1798sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1799 my ($self, $map, $x, $y) = @_;
1513 1800
1514 my $link_pos = delete $self->{_link_pos}; 1801 my $link_pos = delete $self->{_link_pos};
1515 1802
1516 unless ($map) { 1803 unless ($map) {
1517 # restore original map position 1804 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1805 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1806 $map = cf::map::find $map;
1520 1807
1521 unless ($map) { 1808 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1809 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1810 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1811 or die "FATAL: cannot load emergency map\n";
1525 } 1812 }
1526 } 1813 }
1527 1814
1528 ($x, $y) = (-1, -1) 1815 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1818 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1819 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1820 if $x <=0 && $y <= 0;
1534 1821
1535 $map->load; 1822 $map->load;
1823 $map->load_diag;
1536 1824
1825 return unless $self->contr->active;
1537 $self->activate_recursive; 1826 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1539} 1828}
1540 1829
1541cf::player->attach ( 1830cf::player->attach (
1554 1843
1555 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1845 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1559 cf::async { 1848 (async {
1560 # we need this sleep as the login has a concurrent enter_exit running 1849 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1562 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1564 }; 1857 })->prio (2);
1565 } 1858 }
1566 }, 1859 },
1567); 1860);
1568 1861
1569=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1570 1863
1571=cut 1864=cut
1572 1865
1573sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1575 1868
1576 $self->enter_link; 1869 $self->enter_link;
1577 1870
1578 (cf::async { 1871 (async {
1579 $path = new cf::path $path; 1872 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1873 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1583 1875 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1878
1589 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1880 })->prio (1);
1591} 1881}
1592 1882
1596 1886
1597sub parse_random_map_params { 1887sub parse_random_map_params {
1598 my ($spec) = @_; 1888 my ($spec) = @_;
1599 1889
1600 my $rmp = { # defaults 1890 my $rmp = { # defaults
1601 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1603 }; 1895 };
1604 1896
1605 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1607 1899
1611 $rmp 1903 $rmp
1612} 1904}
1613 1905
1614sub prepare_random_map { 1906sub prepare_random_map {
1615 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1910
1617 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1913 # that depends on the exit object
1620 1914
1621 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1622 1916
1623 if ($exit->map) { 1917 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1628 } 1922 }
1629 1923
1630 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1631 1925
1632 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1929
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1637 1934
1638 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1936 $exit->msg (undef);
1640 } 1937 }
1641} 1938}
1643sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1645 1942
1646 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1647 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1648 $self->enter_link; 1954 $self->enter_link;
1649 1955
1650 (cf::async { 1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1958 unless (eval {
1652 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 1960
1658 1; 1961 1;
1659 }) { 1962 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1967
1665 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1969 $self->leave_link;
1667 } 1970 }
1722 # get handled first 2025 # get handled first
1723 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2028
1726 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2031
1728 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1729 2033
1730 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2035 if (@$queue) {
1735 } 2039 }
1736 } 2040 }
1737 }, 2041 },
1738); 2042);
1739 2043
1740=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1741 2045
1742Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2048or loss of connection).
1745 2049
1746=cut 2050=cut
1747 2051
1748sub cf::client::coro { 2052sub cf::client::async {
1749 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1750 2054
1751 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1752 2056
1753 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1755 }); 2059 });
1756 2060
1892The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2197using it, it should be unique.
1894 2198
1895=over 4 2199=over 4
1896 2200
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1904 2202
1905Returns a single value from the database 2203Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2204
1912=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1913 2206
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2208
1925=cut 2209=cut
1926 2210
1927our $DB; 2211our $DB;
1928 2212
1929{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1930 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1931 2232
1932 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1934 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1935 2237
1936 my $pid; 2238 unlink $path;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2239 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2240 }
1984 ); 2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1985} 2258}
1986 2259
1987############################################################################# 2260#############################################################################
1988# the server's main() 2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
1989 2267
1990sub cfg_load { 2268sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2269 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2270 or return;
1993 2271
1994 local $/; 2272 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2273 *CFG = YAML::Syck::Load <$fh>;
1996 2274
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2276
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2279
1999 if (exists $CFG{mlockall}) { 2280 if (exists $CFG{mlockall}) {
2000 eval { 2281 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2283 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2284 };
2004 warn $@ if $@; 2285 warn $@ if $@;
2005 } 2286 }
2287}
2288
2289sub init {
2290 load_resources;
2006} 2291}
2007 2292
2008sub main { 2293sub main {
2009 # we must not ever block the main coroutine 2294 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2295 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2297 (async {
2013 Event::one_event; 2298 Event::one_event;
2014 })->(); 2299 })->prio (Coro::PRIO_MAX);
2015 }; 2300 };
2016 2301
2017 cfg_load; 2302 cfg_load;
2018 db_load; 2303 db_init;
2019 load_extensions; 2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
2020 Event::loop; 2307 Event::loop;
2021} 2308}
2022 2309
2023############################################################################# 2310#############################################################################
2024# initialisation 2311# initialisation and cleanup
2312
2313# install some emergency cleanup handlers
2314BEGIN {
2315 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal (
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal";
2323 },
2324 );
2325 }
2326}
2327
2328sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop;
2330
2331 warn "enter emergency perl save\n";
2332
2333 cf::sync_job {
2334 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n";
2338 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next;
2341 $pl->save;
2342 }
2343 warn "end emergency player save\n";
2344
2345 warn "begin emergency map save\n";
2346 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next;
2349 $map->save;
2350 }
2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2366}
2025 2367
2026sub reload() { 2368sub reload() {
2027 # can/must only be called in main 2369 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2370 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2371 warn "can only reload from main coroutine";
2030 return; 2372 return;
2031 } 2373 }
2032 2374
2033 warn "reloading..."; 2375 warn "reloading...";
2034 2376
2035 local $FREEZE = 1; 2377 warn "cancelling server ticker";
2378 $TICK_WATCHER->cancel;
2379
2036 cf::emergency_save; 2380 cf::emergency_save;
2037 2381
2038 eval { 2382 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2040 2384
2041 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2388 }
2045 2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2046 # cancel all extension coros 2402 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2404 %EXT_CORO = ();
2049 2405
2050 # unload all extensions 2406 warn "removing commands";
2051 for (@exts) { 2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2414 warn "... unloading $pkg";
2053 unload_extension $_; 2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2421 }
2055 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
2056 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2430
2060 warn "removing <$k>"; 2431 warn "... unloading $k";
2061 delete $INC{$k}; 2432 delete $INC{$k};
2062 2433
2063 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
2065 2436
2068 } 2439 }
2069 2440
2070 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
2071 } 2442 }
2072 2443
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2447
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
2086 2450
2087 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2452 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
2090 2454
2091 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
2092 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
2093 require cf; 2458 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2460
2096 # load config and database again 2461 warn "loading config and database again";
2097 cf::cfg_load; 2462 cf::cfg_load;
2098 cf::db_load;
2099 2463
2100 # load extensions
2101 warn "load extensions"; 2464 warn "loading extensions";
2102 cf::load_extensions; 2465 cf::load_extensions;
2103 2466
2104 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
2105 warn "reattach";
2106 _global_reattach; 2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
2107 }; 2478 };
2108 2479
2109 if ($@) { 2480 if ($@) {
2110 warn $@; 2481 warn $@;
2111 warn "error while reloading, exiting."; 2482 warn "error while reloading, exiting.";
2112 exit 1; 2483 exit 1;
2113 } 2484 }
2114 2485
2115 warn "reloaded successfully"; 2486 warn "reloaded";
2116}; 2487};
2117 2488
2118############################################################################# 2489our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2490
2163register_command "reload" => sub { 2491register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2492 my ($who, $arg) = @_;
2165 2493
2166 if ($who->flag (FLAG_WIZ)) { 2494 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2495 $who->message ("reloading server.");
2496
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2168 reload; 2505 reload;
2169 $who->message ("end of reload."); 2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2170 } 2509 }
2171}; 2510};
2172 2511
2173unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
2513
2514my $bug_warning = 0;
2174 2515
2175$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2517 reentrant => 0,
2518 parked => 1,
2177 prio => 0, 2519 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2520 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2180 cb => sub { 2522 cb => sub {
2181 unless ($FREEZE) { 2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
2182 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2532 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
2534
2535 $WAIT_FOR_TICK->broadcast;
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2187 2543
2188 # if we are delayed by four ticks or more, skip them all 2544 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2546
2191 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
2193 }, 2549 },
2194); 2550);
2195 2551
2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2196IO::AIO::max_poll_time $TICK * 0.2; 2606 IO::AIO::max_poll_time $TICK * 0.1;
2197 2607 $AIO_POLL_WATCHER = Event->io (
2198Event->io ( 2608 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2609 fd => IO::AIO::poll_fileno,
2200 poll => 'r', 2610 poll => 'r',
2201 prio => 5, 2611 prio => 6,
2202 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb, 2613 cb => \&IO::AIO::poll_cb,
2204); 2614 );
2615}
2205 2616
2206Event->timer ( 2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2207 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2208 after => 0, 2620 after => 1,
2209 interval => 10, 2621 interval => 10,
2210 cb => sub { 2622 prio => 6, # keep it lowest so it acts like a watchdog
2211 (Coro::unblock_sub { 2623 cb => Coro::unblock_sub {
2212 write_runtime 2624 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!"; 2625 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 }, 2626 },
2216); 2627);
2217 2628
2218END { cf::emergency_save } 2629END { cf::emergency_save }
2219 2630

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