ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.235 by root, Tue Apr 10 09:35:23 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
358 and return; 373 and return;
359 374
360 1 375 1
361} 376}
362 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
363=back 389=back
364 390
365=cut 391=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 392
523############################################################################# 393#############################################################################
524 394
525=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
526 396
652our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 523our @CB_MAP = ();
654 524
655my %attachment; 525my %attachment;
656 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
657sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
659 535
660 use sort 'stable'; 536 use sort 'stable';
661 537
832# object support 708# object support
833 709
834sub reattach { 710sub reattach {
835 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 715
838 my $registry = $obj->registry; 716 my $registry = $obj->registry;
839 717
840 @$registry = (); 718 @$registry = ();
841 719
888 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
889 767
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 772 close $fh;
895 773
896 if (@$objs) { 774 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 780 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
904 } 782 }
905 } else { 783 } else {
906 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
1028 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 909 . "\n};\n1";
1032 910
1033 eval $source 911 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1036 921
1037 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1038} 923}
1039 924
1040sub load_extensions { 925sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1047 } 932 }
1048} 933}
1049 934
1050############################################################################# 935#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 936
1066=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1067 938
1068Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1069 940
1092} 963}
1093 964
1094sub path($) { 965sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 967
1097 (playerdir $login) . "/$login.pl" 968 (playerdir $login) . "/playerdata"
1098} 969}
1099 970
1100sub find_active($) { 971sub find_active($) {
1101 $cf::PLAYER{$_[0]} 972 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 973 and $cf::PLAYER{$_[0]}->active
1105 976
1106sub exists($) { 977sub exists($) {
1107 my ($login) = @_; 978 my ($login) = @_;
1108 979
1109 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1111} 982}
1112 983
1113sub find($) { 984sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 986 my $login = $_[0];
1116 987
1117 my $guard = cf::lock_acquire "user_find:$login"; 988 my $guard = cf::lock_acquire "user_find:$login";
1118 989
1119 $cf::PLAYER{$_[0]} || do { 990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
1120 my $pl = load_pl path $login 998 my $pl = load_pl path $login
1121 or return; 999 or return;
1122 $cf::PLAYER{$login} = $pl 1000 $cf::PLAYER{$login} = $pl
1123 } 1001 }
1124 } 1002 }
1161 1039
1162=cut 1040=cut
1163 1041
1164sub quit_character { 1042sub quit_character {
1165 my ($pl) = @_; 1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1166 1046
1167 $pl->{deny_save} = 1; 1047 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1049
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1055 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1057 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1058 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1180 IO::AIO::aio_rmtree $temp; 1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1181} 1081}
1182 1082
1183=item cf::player::list_logins 1083=item cf::player::list_logins
1184 1084
1185Returns am arrayref of all valid playernames in the system, can take a 1085Returns am arrayref of all valid playernames in the system, can take a
1205 \@logins 1105 \@logins
1206} 1106}
1207 1107
1208=item $player->maps 1108=item $player->maps
1209 1109
1210Returns an arrayref of cf::path's of all maps that are private for this 1110Returns an arrayref of map paths that are private for this
1211player. May block. 1111player. May block.
1212 1112
1213=cut 1113=cut
1214 1114
1215sub maps($) { 1115sub maps($) {
1216 my ($pl) = @_; 1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1119
1218 my $files = aio_readdir playerdir $pl 1120 my $files = aio_readdir playerdir $pl
1219 or return; 1121 or return;
1220 1122
1221 my @paths; 1123 my @paths;
1223 for (@$files) { 1125 for (@$files) {
1224 utf8::decode $_; 1126 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1127 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1128 next unless /^$PATH_SEP/o;
1227 1129
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1130 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1131 }
1230 1132
1231 \@paths 1133 \@paths
1232} 1134}
1233 1135
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1136=item $player->ext_reply ($msgid, %msg)
1235 1137
1236Sends an ext reply to the player. 1138Sends an ext reply to the player.
1237 1139
1238=cut 1140=cut
1239 1141
1240sub ext_reply($$$%) { 1142sub ext_reply($$%) {
1241 my ($self, $id, %msg) = @_; 1143 my ($self, $id, %msg) = @_;
1242 1144
1243 $msg{msgid} = $id; 1145 $msg{msgid} = $id;
1244 1146
1245 $self->send ("ext " . cf::to_json \%msg); 1147 $self->send ("ext " . cf::to_json \%msg);
1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1246} 1160}
1247 1161
1248package cf; 1162package cf;
1249 1163
1250=back 1164=back
1259package cf::map; 1173package cf::map;
1260 1174
1261use Fcntl; 1175use Fcntl;
1262use Coro::AIO; 1176use Coro::AIO;
1263 1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1264our $MAX_RESET = 3600; 1182our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1183our $DEFAULT_RESET = 3000;
1266 1184
1267sub generate_random_map { 1185sub generate_random_map {
1268 my ($path, $rmp) = @_; 1186 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1187 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1188 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1192 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1193 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1200 )
1285} 1201}
1286 1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1330}
1331
1287# and all this just because we cannot iterate over 1332# and all this just because we cannot iterate over
1288# all maps in C++... 1333# all maps in C++...
1289sub change_all_map_light { 1334sub change_all_map_light {
1290 my ($change) = @_; 1335 my ($change) = @_;
1291 1336
1292 $_->change_map_light ($change) 1337 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1338 for grep $_->outdoor, values %cf::MAP;
1294} 1339}
1295 1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1296sub load_map_header($) { 1349sub load_header_from($) {
1297 my ($path) = @_; 1350 my ($self, $path) = @_;
1298 1351
1299 utf8::encode $path; 1352 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1301 or return; 1357 or return;
1302 1358
1303 my $map = cf::map::new 1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1304 or return; 1402 or return;
1403 $self->prepare_orig;
1404 }
1305 1405
1306 # for better error messages only, will be overwritten later 1406 1
1307 $map->path ($path);
1308
1309 $map->load_header ($path)
1310 or return;
1311
1312 $map->{load_path} = $path;
1313
1314 $map
1315} 1407}
1316 1408
1317sub find; 1409sub find;
1318sub find { 1410sub find {
1319 my ($path, $origin) = @_; 1411 my ($path, $origin) = @_;
1320 1412
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1413 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1414
1326 cf::lock_wait "map_find:$key"; 1415 cf::lock_wait "map_find:$path";
1327 1416
1328 $cf::MAP{$key} || do { 1417 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1418 my $guard = cf::lock_acquire "map_find:$path";
1330 1419 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1420 or return;
1345 1421
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1422 $map->{last_save} = $cf::RUNTIME;
1358 1423
1359 Coro::cede; 1424 $map->load_header
1425 or return;
1360 1426
1361 if ($map->should_reset) { 1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1430 $map->reset;
1363 undef $guard; 1431 undef $guard;
1364 $map = find $path 1432 return find $path;
1365 or return;
1366 } 1433 }
1367 1434
1368 $cf::MAP{$key} = $map 1435 $cf::MAP{$path} = $map
1369 } 1436 }
1370} 1437}
1438
1439sub pre_load { }
1440sub post_load { }
1371 1441
1372sub load { 1442sub load {
1373 my ($self) = @_; 1443 my ($self) = @_;
1374 1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1375 my $path = $self->{path}; 1447 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1448 my $guard = cf::lock_acquire "map_load:$path";
1377 1449
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1450 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1451
1380 $self->in_memory (cf::MAP_LOADING); 1452 $self->in_memory (cf::MAP_LOADING);
1381 1453
1382 $self->alloc; 1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1383 $self->load_objects ($self->{load_path}, 1) 1458 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1459 or return;
1385 1460
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1462 if delete $self->{load_original};
1388 1463
1389 if (my $uniq = $path->uniq_path) { 1464 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1465 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1466 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1467 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1468 $self->_load_objects ($uniq, 0);
1394 } 1469 }
1395 } 1470 }
1396 1471
1397 Coro::cede; 1472 Coro::cede;
1398 1473
1399 # now do the right thing for maps 1474 # now do the right thing for maps
1400 $self->link_multipart_objects; 1475 $self->link_multipart_objects;
1401 1476
1402 if ($self->{path}->is_style_map) { 1477 unless ($self->{deny_activate}) {
1403 $self->{deny_save} = 1; 1478 $self->decay_objects;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply; 1479 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons; 1480 $self->update_buttons;
1481 Coro::cede;
1409 $self->set_darkness_map; 1482 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1483 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1484 unless $self->difficulty;
1485 Coro::cede;
1412 $self->activate; 1486 $self->activate;
1413 } 1487 }
1414 1488
1415 Coro::cede; 1489 $self->post_load;
1416 1490
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1491 $self->in_memory (cf::MAP_IN_MEMORY);
1492}
1493
1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1418} 1501}
1419 1502
1420# find and load all maps in the 3x3 area around a map 1503# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1504sub load_diag {
1422 my ($map) = @_; 1505 my ($map) = @_;
1452 1535
1453 cf::sync_job { $map->load }; 1536 cf::sync_job { $map->load };
1454} 1537}
1455 1538
1456our %MAP_PREFETCH; 1539our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1540our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1541
1472sub find_async { 1542sub find_async {
1473 my ($path, $origin) = @_; 1543 my ($path, $origin) = @_;
1474 1544
1475 $path = new cf::path $path, $origin && $origin->path; 1545 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1546
1478 if (my $map = $cf::MAP{$key}) { 1547 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1549 }
1481 1550
1482 $MAP_PREFETCH{$key} = $path; 1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1557 $map->load;
1558
1559 delete $MAP_PREFETCH{$path};
1560 }
1561 }
1562 undef $MAP_PREFETCHER;
1563 };
1483 $MAP_PREFETCHER->ready; 1564 $MAP_PREFETCHER->prio (6);
1484 1565
1485 () 1566 ()
1486} 1567}
1487 1568
1488sub save { 1569sub save {
1492 1573
1493 $self->{last_save} = $cf::RUNTIME; 1574 $self->{last_save} = $cf::RUNTIME;
1494 1575
1495 return unless $self->dirty; 1576 return unless $self->dirty;
1496 1577
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1578 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1580
1500 $self->{load_path} = $save; 1581 $self->{load_path} = $save;
1501 1582
1502 return if $self->{deny_save}; 1583 return if $self->{deny_save};
1503 1584
1506 cf::async { 1587 cf::async {
1507 $_->contr->save for $self->players; 1588 $_->contr->save for $self->players;
1508 }; 1589 };
1509 1590
1510 if ($uniq) { 1591 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1594 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1596 }
1516} 1597}
1517 1598
1518sub swap_out { 1599sub swap_out {
1519 my ($self) = @_; 1600 my ($self) = @_;
1533 1614
1534sub reset_at { 1615sub reset_at {
1535 my ($self) = @_; 1616 my ($self) = @_;
1536 1617
1537 # TODO: safety, remove and allow resettable per-player maps 1618 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1620 return 1e99 if $self->{deny_reset};
1540 1621
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1624
1548 my ($self) = @_; 1629 my ($self) = @_;
1549 1630
1550 $self->reset_at <= $cf::RUNTIME 1631 $self->reset_at <= $cf::RUNTIME
1551} 1632}
1552 1633
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1634sub reset {
1575 my ($self) = @_; 1635 my ($self) = @_;
1576 1636
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1638
1579 return if $self->players; 1639 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1640 return if $self->isa ("ext::map_per_player");#d#
1581 1641
1582 warn "resetting map ", $self->path;#d# 1642 warn "resetting map ", $self->path;#d#
1583 1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1584 delete $cf::MAP{$self->path}; 1654 delete $cf::MAP{$self->path};
1655
1656 $self->clear;
1585 1657
1586 $_->clear_links_to ($self) for values %cf::MAP; 1658 $_->clear_links_to ($self) for values %cf::MAP;
1587 1659
1588 $self->unlink_save; 1660 $self->unlink_save;
1589 $self->destroy; 1661 $self->destroy;
1592my $nuke_counter = "aaaa"; 1664my $nuke_counter = "aaaa";
1593 1665
1594sub nuke { 1666sub nuke {
1595 my ($self) = @_; 1667 my ($self) = @_;
1596 1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1675 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1676 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1600 $self->reset; # polite request, might not happen 1681 $self->reset; # polite request, might not happen
1601} 1682}
1602 1683
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1684=item cf::map::unique_maps
1614 1685
1615Returns an arrayref of cf::path's of all shared maps that have 1686Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1687instantiated unique items. May block.
1617 1688
1618=cut 1689=cut
1619 1690
1620sub unique_maps() { 1691sub unique_maps() {
1626 for (@$files) { 1697 for (@$files) {
1627 utf8::decode $_; 1698 utf8::decode $_;
1628 next if /\.pst$/; 1699 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1700 next unless /^$PATH_SEP/o;
1630 1701
1631 push @paths, new cf::path $_; 1702 push @paths, cf::map::normalise $_;
1632 } 1703 }
1633 1704
1634 \@paths 1705 \@paths
1635} 1706}
1636 1707
1711 1782
1712=item $player_object->enter_link 1783=item $player_object->enter_link
1713 1784
1714Freezes the player and moves him/her to a special map (C<{link}>). 1785Freezes the player and moves him/her to a special map (C<{link}>).
1715 1786
1716The player should be reaosnably safe there for short amounts of time. You 1787The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1788I<MUST> call C<leave_link> as soon as possible, though.
1718 1789
1790Will never block.
1791
1719=item $player_object->leave_link ($map, $x, $y) 1792=item $player_object->leave_link ($map, $x, $y)
1720 1793
1721Moves the player out of the specila link map onto the given map. If the 1794Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1795map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1796to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1797fails, to the emergency map position.
1725 1798
1726Might block. 1799Might block.
1727 1800
1728=cut 1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1729 1812
1730sub cf::object::player::enter_link { 1813sub cf::object::player::enter_link {
1731 my ($self) = @_; 1814 my ($self) = @_;
1732 1815
1733 $self->deactivate_recursive; 1816 $self->deactivate_recursive;
1734 1817
1735 return if $self->map == $LINK_MAP; 1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1819
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1821 if $self->map;
1739 1822
1740 $self->enter_map ($LINK_MAP, 20, 20); 1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1824}
1742 1825
1743sub cf::object::player::leave_link { 1826sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1827 my ($self, $map, $x, $y) = @_;
1745 1828
1767 $map->load; 1850 $map->load;
1768 $map->load_diag; 1851 $map->load_diag;
1769 1852
1770 return unless $self->contr->active; 1853 return unless $self->contr->active;
1771 $self->activate_recursive; 1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1857 $self->enter_map ($map, $x, $y);
1773} 1858}
1774 1859
1775cf::player->attach ( 1860cf::player->attach (
1776 on_logout => sub { 1861 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1874 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1875 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1876 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1877 $pl->ob->enter_link;
1793 (async { 1878 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1879 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1880 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1881 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1885 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1886 $pl->ob->leave_link;
1802 })->prio (2); 1887 })->prio (2);
1803 } 1888 }
1804 }, 1889 },
1809=cut 1894=cut
1810 1895
1811sub cf::object::player::goto { 1896sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1897 my ($self, $path, $x, $y) = @_;
1813 1898
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1899 $self->enter_link;
1817 1900
1818 (async { 1901 (async {
1902 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1903 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1904 $map = $map->customise_for ($self) if $map;
1821 1905 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1906 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1908
1827 $self->leave_link ($map, $x, $y); 1909 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1910 })->prio (1);
1829} 1911}
1830 1912
1834 1916
1835sub parse_random_map_params { 1917sub parse_random_map_params {
1836 my ($spec) = @_; 1918 my ($spec) = @_;
1837 1919
1838 my $rmp = { # defaults 1920 my $rmp = { # defaults
1839 xsize => 10, 1921 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1841 }; 1925 };
1842 1926
1843 for (split /\n/, $spec) { 1927 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1928 my ($k, $v) = split /\s+/, $_, 2;
1845 1929
1849 $rmp 1933 $rmp
1850} 1934}
1851 1935
1852sub prepare_random_map { 1936sub prepare_random_map {
1853 my ($exit) = @_; 1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1940
1855 # all this does is basically replace the /! path by 1941 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1942 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1943 # that depends on the exit object
1858 1944
1859 my $rmp = parse_random_map_params $exit->msg; 1945 my $rmp = parse_random_map_params $exit->msg;
1860 1946
1861 if ($exit->map) { 1947 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 1948 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 1949 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 1950 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 1951 $rmp->{origin_y} = $exit->y;
1866 } 1952 }
1867 1953
1868 $rmp->{random_seed} ||= $exit->random_seed; 1954 $rmp->{random_seed} ||= $exit->random_seed;
1869 1955
1870 my $data = cf::to_json $rmp; 1956 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1959
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1875 1964
1876 $exit->slaying ("?random/$md5"); 1965 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1966 $exit->msg (undef);
1878 } 1967 }
1879} 1968}
1880 1969
1881sub cf::object::player::enter_exit { 1970sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 1971 my ($self, $exit) = @_;
1883 1972
1884 return unless $self->type == cf::PLAYER; 1973 return unless $self->type == cf::PLAYER;
1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1885 1985
1886 $self->enter_link; 1986 $self->enter_link;
1887 1987
1888 (async { 1988 (async {
1889 $self->deactivate_recursive; # just to be sure 1989 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1990 unless (eval {
1891 prepare_random_map $exit 1991 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1992
1897 1; 1993 1;
1898 }) { 1994 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1995 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 1996 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 1997 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 1998 cf::NDI_UNIQUE | cf::NDI_RED);
1903 1999
1904 warn "ERROR in enter_exit: $@"; 2000 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2001 $self->leave_link;
1906 } 2002 }
1907 })->prio (1); 2003 })->prio (1);
1920 2016
1921sub cf::client::send_drawinfo { 2017sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2018 my ($self, $text, $flags) = @_;
1923 2019
1924 utf8::encode $text; 2020 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2022}
1927 2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
1928 2036
1929=item $success = $client->query ($flags, "text", \&cb) 2037=item $success = $client->query ($flags, "text", \&cb)
1930 2038
1931Queues a query to the client, calling the given callback with 2039Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2069 # get handled first
1962 my $queue = delete $ns->{query_queue} 2070 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2072
1965 (shift @$queue)->[1]->($msg); 2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2075
1967 push @{ $ns->{query_queue} }, @$queue; 2076 push @{ $ns->{query_queue} }, @$queue;
1968 2077
1969 if (@{ $ns->{query_queue} } == @$queue) { 2078 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2079 if (@$queue) {
2028 2137
2029# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
2030 2139
2031=pod 2140=pod
2032 2141
2033The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
2034 2143
2035 cf::object contr pay_amount pay_player map 2144 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2145 cf::object::player player
2037 cf::player peaceful 2146 cf::player peaceful
2038 cf::map trigger 2147 cf::map trigger
2131The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2241using it, it should be unique.
2133 2242
2134=over 4 2243=over 4
2135 2244
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
2143 2246
2144Returns a single value from the database 2247Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2248
2151=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
2152 2250
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2252
2164=cut 2253=cut
2165 2254
2166our $DB; 2255our $DB;
2167 2256
2168{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
2169 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
2170 2276
2171 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2278 cf::db_put (guildrules => data => $pst->{guildrules});
2173 } 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
2280 BDB::db_env_txn_checkpoint $DB_ENV;
2174 2281
2175 my $pid; 2282 unlink $path;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2283 };
2185 } 2284 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2285 }
2286}
2197 2287
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) { 2288sub db_get($$) {
2204 @_ >= 2 2289 my $key = "$_[0]/$_[1]";
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
2209 sub db_put($$;$) { 2299sub db_put($$$) {
2210 if (@_ >= 3) { 2300 BDB::dbreq_pri 4;
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2302}
2303
2304#############################################################################
2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $faces;
2313 0 < aio_load $path, $faces
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $faces = Storable::thaw $faces;
2318 Coro::cede;
2319
2320 my $meta = delete $faces->{""};
2321 $meta->{version} == 1
2322 or cf::cleanup "$path: version mismatch, cannot proceed.";
2323
2324 while (my ($face, $info) = each %$faces) {
2325 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2326 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2327 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2328 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2329 Coro::cede;
2330 }
2331
2332 while (my ($face, $info) = each %$faces) {
2333 next unless $info->{smooth};
2334 my $idx = cf::face::find $face
2335 or next;
2336 if (my $smooth = cf::face::find $info->{smooth}) {
2337 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2212 } else { 2338 } else {
2213 $DB->{$_[0]} = $_[1]; 2339 warn "smooth face '$info->{smooth}' not found for face '$face'";
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2340 }
2223 ); 2341 Coro::cede;
2224} 2342 }
2225 2343
2226############################################################################# 2344 1
2227# the server's main() 2345}
2346
2347sub reload_resources {
2348 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2349 or die "unable to load regions file\n";#d#
2350 load_facedata
2351 or die "unable to load facedata\n";#d#
2352}
2353
2354sub init {
2355 reload_resources;
2356}
2228 2357
2229sub cfg_load { 2358sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2359 open my $fh, "<:utf8", cf::confdir . "/config"
2231 or return; 2360 or return;
2232 2361
2249 2378
2250sub main { 2379sub main {
2251 # we must not ever block the main coroutine 2380 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2381 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2382 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2383 (async {
2254 async { Event::one_event }; 2384 Event::one_event;
2385 })->prio (Coro::PRIO_MAX);
2255 }; 2386 };
2256 2387
2257 cfg_load; 2388 cfg_load;
2258 db_load; 2389 db_init;
2259 load_extensions; 2390 load_extensions;
2391
2392 $TICK_WATCHER->start;
2260 Event::loop; 2393 Event::loop;
2261} 2394}
2262 2395
2263############################################################################# 2396#############################################################################
2264# initialisation and cleanup 2397# initialisation and cleanup
2265 2398
2266# install some emergency cleanup handlers 2399# install some emergency cleanup handlers
2267BEGIN { 2400BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2401 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2402 Event->signal (
2403 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2404 data => WF_AUTOCANCEL,
2271 signal => $signal, 2405 signal => $signal,
2406 prio => 0,
2272 cb => sub { 2407 cb => sub {
2273 cf::cleanup "SIG$signal"; 2408 cf::cleanup "SIG$signal";
2274 }, 2409 },
2275 ); 2410 );
2276 } 2411 }
2277} 2412}
2282 warn "enter emergency perl save\n"; 2417 warn "enter emergency perl save\n";
2283 2418
2284 cf::sync_job { 2419 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2420 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2421 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2422 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2423 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2424 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2425 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2426 $pl->valid or next;
2292 $pl->save; 2427 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2433 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2434 $map->valid or next;
2300 $map->save; 2435 $map->save;
2301 } 2436 }
2302 warn "end emergency map save\n"; 2437 warn "end emergency map save\n";
2438
2439 warn "begin emergency database checkpoint\n";
2440 BDB::db_env_txn_checkpoint $DB_ENV;
2441 warn "end emergency database checkpoint\n";
2303 }; 2442 };
2304 2443
2305 warn "leave emergency perl save\n"; 2444 warn "leave emergency perl save\n";
2445}
2446
2447sub post_cleanup {
2448 my ($make_core) = @_;
2449
2450 warn Carp::longmess "post_cleanup backtrace"
2451 if $make_core;
2306} 2452}
2307 2453
2308sub reload() { 2454sub reload() {
2309 # can/must only be called in main 2455 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2456 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2457 warn "can only reload from main coroutine";
2312 return; 2458 return;
2313 } 2459 }
2314 2460
2315 warn "reloading..."; 2461 warn "reloading...";
2316 2462
2317 warn "freezing server"; 2463 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2464
2465 cf::sync_job {
2466 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2467 cf::emergency_save;
2468 cf::write_runtime; # external watchdog should not bark
2320 2469
2321 warn "sync database to disk"; 2470 warn "syncing database to disk";
2322 cf::db_sync; 2471 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2472
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2473 # if anything goes wrong in here, we should simply crash as we already saved
2327 2474
2328 warn "cancel all watchers"; 2475 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2476 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2477 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2478 }
2332 2479
2480 warn "flushing outstanding aio requests";
2481 for (;;) {
2482 BDB::flush;
2483 IO::AIO::flush;
2484 Coro::cede;
2485 last unless IO::AIO::nreqs || BDB::nreqs;
2486 warn "iterate...";
2487 }
2488
2489 ++$RELOAD;
2490
2333 warn "cancel all extension coros"; 2491 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2492 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2493 %EXT_CORO = ();
2336 2494
2337 warn "remove commands"; 2495 warn "removing commands";
2338 %COMMAND = (); 2496 %COMMAND = ();
2339 2497
2340 warn "remove ext commands"; 2498 warn "removing ext commands";
2341 %EXTCMD = (); 2499 %EXTCMD = ();
2342 2500
2343 warn "unload/nuke all extensions"; 2501 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2502 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2503 warn "... unloading $pkg";
2346 2504
2347 if (my $cb = $pkg->can ("unload")) { 2505 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2506 eval {
2353 2511
2354 warn "... nuking $pkg"; 2512 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2513 Symbol::delete_package $pkg;
2356 } 2514 }
2357 2515
2358 warn "unload all perl modules loaded from $LIBDIR"; 2516 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2517 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2518 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2519
2362 warn "removing <$k>"; 2520 warn "... unloading $k";
2363 delete $INC{$k}; 2521 delete $INC{$k};
2364 2522
2365 $k =~ s/\.pm$//; 2523 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2524 $k =~ s/\//::/g;
2367 2525
2370 } 2528 }
2371 2529
2372 Symbol::delete_package $k; 2530 Symbol::delete_package $k;
2373 } 2531 }
2374 2532
2375 warn "get rid of safe::, as good as possible"; 2533 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2534 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2535 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2536
2379 warn "unload cf.pm \"a bit\""; 2537 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2538 delete $INC{"cf.pm"};
2381 2539
2382 # don't, removes xs symbols, too, 2540 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2541 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2542 #Symbol::delete_package __PACKAGE__;
2385 2543
2544 warn "unload completed, starting to reload now";
2545
2386 warn "reloading cf.pm"; 2546 warn "reloading cf.pm";
2387 require cf; 2547 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2548 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2549
2390 warn "load config and database again"; 2550 warn "loading config and database again";
2391 cf::cfg_load; 2551 cf::cfg_load;
2392 cf::db_load;
2393 2552
2394 warn "load extensions"; 2553 warn "loading extensions";
2395 cf::load_extensions; 2554 cf::load_extensions;
2396 2555
2397 warn "reattach attachments to objects/players"; 2556 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2557 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2558 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2559 reattach $_ for values %MAP;
2401 }; 2560 warn "reattaching attachments to players";
2561 reattach $_ for values %PLAYER;
2402 2562
2403 if ($@) { 2563 warn "loading reloadable resources";
2564 reload_resources;
2565
2566 warn "leaving sync_job";
2567
2568 1
2569 } or do {
2404 warn $@; 2570 warn $@;
2405 warn "error while reloading, exiting."; 2571 warn "error while reloading, exiting.";
2406 exit 1; 2572 exit 1;
2407 } 2573 };
2408 2574
2409 warn "reloaded"; 2575 warn "reloaded";
2410}; 2576};
2411 2577
2412############################################################################# 2578our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2579
2455register_command "reload" => sub { 2580register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2581 my ($who, $arg) = @_;
2457 2582
2458 if ($who->flag (FLAG_WIZ)) { 2583 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2584 $who->message ("reloading server.");
2585
2586 # doing reload synchronously and two reloads happen back-to-back,
2587 # coro crashes during coro_state_free->destroy here.
2588
2589 $RELOAD_WATCHER ||= Event->timer (
2590 reentrant => 0,
2591 after => 0,
2592 data => WF_AUTOCANCEL,
2593 cb => sub {
2460 reload; 2594 reload;
2461 $who->message ("end of reload."); 2595 undef $RELOAD_WATCHER;
2596 },
2597 );
2462 } 2598 }
2463}; 2599};
2464 2600
2465unshift @INC, $LIBDIR; 2601unshift @INC, $LIBDIR;
2602
2603my $bug_warning = 0;
2466 2604
2467$TICK_WATCHER = Event->timer ( 2605$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2606 reentrant => 0,
2607 parked => 1,
2469 prio => 0, 2608 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2609 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2610 data => WF_AUTOCANCEL,
2472 cb => sub { 2611 cb => sub {
2612 if ($Coro::current != $Coro::main) {
2613 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2614 unless ++$bug_warning > 10;
2615 return;
2616 }
2617
2618 $NOW = Event::time;
2619
2473 cf::server_tick; # one server iteration 2620 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK; 2621 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK; 2622 $NEXT_TICK += $TICK;
2476 2623
2624 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2625 $NEXT_RUNTIME_WRITE = $NOW + 10;
2626 Coro::async_pool {
2627 write_runtime
2628 or warn "ERROR: unable to write runtime file: $!";
2629 };
2630 }
2631
2477 $WAIT_FOR_TICK->broadcast; 2632 $WAIT_FOR_TICK->broadcast;
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2633 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2634
2635# my $AFTER = Event::time;
2636# warn $AFTER - $NOW;#d#
2479 2637
2480 # if we are delayed by four ticks or more, skip them all 2638 # if we are delayed by four ticks or more, skip them all
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2639 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2482 2640
2483 $TICK_WATCHER->at ($NEXT_TICK); 2641 $TICK_WATCHER->at ($NEXT_TICK);
2484 $TICK_WATCHER->start; 2642 $TICK_WATCHER->start;
2485 }, 2643 },
2486); 2644);
2487 2645
2646{
2488IO::AIO::max_poll_time $TICK * 0.2; 2647 BDB::max_poll_time $TICK * 0.1;
2489 2648 $BDB_POLL_WATCHER = Event->io (
2490Event->io ( 2649 reentrant => 0,
2491 fd => IO::AIO::poll_fileno, 2650 fd => BDB::poll_fileno,
2492 poll => 'r', 2651 poll => 'r',
2493 prio => 5, 2652 prio => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2500 after => 0, 2654 cb => \&BDB::poll_cb,
2501 interval => 10, 2655 );
2502 cb => sub { 2656 BDB::min_parallel 8;
2503 (Coro::unblock_sub { 2657
2504 write_runtime 2658 BDB::set_sync_prepare {
2505 or warn "ERROR: unable to write runtime file: $!"; 2659 my $status;
2660 my $current = $Coro::current;
2661 (
2662 sub {
2663 $status = $!;
2664 $current->ready; undef $current;
2665 },
2666 sub {
2667 Coro::schedule while defined $current;
2668 $! = $status;
2669 },
2670 )
2671 };
2672
2673 unless ($DB_ENV) {
2674 $DB_ENV = BDB::db_env_create;
2675
2676 cf::sync_job {
2677 eval {
2678 BDB::db_env_open
2679 $DB_ENV,
2680 $BDB_ENV_DIR,
2681 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2682 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2683 0666;
2684
2685 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2686
2687 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2688 $DB_ENV->set_lk_detect;
2689 };
2690
2691 cf::cleanup "db_env_open(db): $@" if $@;
2506 })->(); 2692 };
2507 }, 2693 }
2508); 2694}
2695
2696{
2697 IO::AIO::min_parallel 8;
2698
2699 undef $Coro::AIO::WATCHER;
2700 IO::AIO::max_poll_time $TICK * 0.1;
2701 $AIO_POLL_WATCHER = Event->io (
2702 reentrant => 0,
2703 data => WF_AUTOCANCEL,
2704 fd => IO::AIO::poll_fileno,
2705 poll => 'r',
2706 prio => 6,
2707 cb => \&IO::AIO::poll_cb,
2708 );
2709}
2509 2710
2510END { cf::emergency_save } 2711END { cf::emergency_save }
2511 2712
25121 27131
2513 2714

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines