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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.265 by root, Fri May 11 08:00:00 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
63 98
64binmode STDOUT; 99binmode STDOUT;
65binmode STDERR; 100binmode STDERR;
66 101
67# read virtual server time, if available 102# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
72} 107}
73 108
74mkdir cf::localdir; 109mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 111
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
83 115
84############################################################################# 116#############################################################################
85 117
86=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
87 119
94=item $cf::RUNTIME 126=item $cf::RUNTIME
95 127
96The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 129every server tick.
98 130
99=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 134
101The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
103 139
104=item $cf::NOW 140=item $cf::NOW
105 141
106The time of the last (current) server tick. 142The time of the last (current) server tick.
107 143
108=item $cf::TICK 144=item $cf::TICK
109 145
110The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
111 157
112=item %cf::CFG 158=item %cf::CFG
113 159
114Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 161from wherever your confdir points to.
116 162
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
118 164
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 168
124=back 169=back
125 170
126=cut 171=cut
127 172
128BEGIN { 173BEGIN {
129 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 175 my $msg = join "", @_;
131 utf8::encode $msg;
132 176
133 $msg .= "\n" 177 $msg .= "\n"
134 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
135 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
136 LOG llevError, $msg; 183 LOG llevError, $msg;
137 }; 184 };
138} 185}
139 186
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 234 $d
188 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
189} 236}
190 237
191use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 239
193=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
194 241
195Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
196 243
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
205 245
206Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 247
215=item cf::lock_wait $string 248=item cf::lock_wait $string
216 249
217Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
218 251
224returned. 257returned.
225 258
226Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
228 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
229=cut 266=cut
230 267
231our %LOCK; 268our %LOCK;
232 269
233sub lock_wait($) { 270sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
254 } 291 }
255} 292}
256 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
257sub freeze_mainloop { 300sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
259 302
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
261 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
262 $guard 307 $guard
263} 308}
264 309
265=item cf::async { BLOCK } 310=item cf::async { BLOCK }
287 332
288sub sync_job(&) { 333sub sync_job(&) {
289 my ($job) = @_; 334 my ($job) = @_;
290 335
291 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
292 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
294 341
295 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 343 # (but this is cancel-safe)
307 354
308 while ($busy) { 355 while ($busy) {
309 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
310 } 357 }
311 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, "long sync job\n"
362 if $time > $TICK * 0.5;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
312 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
313 } else { 367 } else {
314 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
315 369
316 $job->() 370 $job->()
336 390
337 $coro 391 $coro
338} 392}
339 393
340sub write_runtime { 394sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
342 405
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 407 or return;
345 408
409 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 414 and return;
349 415
416 # always fsync - this file is important
350 aio_fsync $fh 417 aio_fsync $fh
351 and return; 418 and return;
352 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
353 close $fh 423 close $fh
354 or return; 424 or return;
355 425
356 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
357 and return; 427 and return;
358 428
429 warn "runtime file written.\n";#d#
430
359 1 431 1
360} 432}
361 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
362=back 445=back
363 446
364=cut 447=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 448
493############################################################################# 449#############################################################################
494 450
495=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
496 452
622our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 579our @CB_MAP = ();
624 580
625my %attachment; 581my %attachment;
626 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
627sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
629 591
630 use sort 'stable'; 592 use sort 'stable';
631 593
802# object support 764# object support
803 765
804sub reattach { 766sub reattach {
805 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 771
808 my $registry = $obj->registry; 772 my $registry = $obj->registry;
809 773
810 @$registry = (); 774 @$registry = ();
811 775
858 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
859 823
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 828 close $fh;
865 829
866 if (@$objs) { 830 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 836 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
874 } 838 }
875 } else { 839 } else {
876 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
998 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 965 . "\n};\n1";
1002 966
1003 eval $source 967 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 969 : "extension disabled.\n";
970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 warn $@;
972 warn "mandatory extension failed to load, exiting.\n";
973 exit 1;
974 }
975 die $@;
976 }
1006 977
1007 push @EXTS, $pkg; 978 push @EXTS, $pkg;
1008} 979}
1009 980
1010sub load_extensions { 981sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1017 } 988 }
1018} 989}
1019 990
1020############################################################################# 991#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 992
1036=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1037 994
1038Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1039 996
1052Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1053 1010
1054=cut 1011=cut
1055 1012
1056sub playerdir($) { 1013sub playerdir($) {
1057 cf::localdir 1014 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1016}
1063 1017
1064sub path($) { 1018sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1020
1067 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1068} 1022}
1069 1023
1070sub find_active($) { 1024sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1075 1029
1076sub exists($) { 1030sub exists($) {
1077 my ($login) = @_; 1031 my ($login) = @_;
1078 1032
1079 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1081} 1035}
1082 1036
1083sub find($) { 1037sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1039 my $login = $_[0];
1086 1040
1087 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1088 1042
1089 $cf::PLAYER{$_[0]} || do { 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1090 my $pl = load_pl path $login 1051 my $pl = load_pl path $login
1091 or return; 1052 or return;
1092 $cf::PLAYER{$login} = $pl 1053 $cf::PLAYER{$login} = $pl
1093 } 1054 }
1094 } 1055 }
1131 1092
1132=cut 1093=cut
1133 1094
1134sub quit_character { 1095sub quit_character {
1135 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1136 1099
1137 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1102
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1110 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1150 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1151} 1134}
1152 1135
1153=item cf::player::list_logins 1136=item cf::player::list_logins
1154 1137
1155Returns am arrayref of all valid playernames in the system, can take a 1138Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1139while and may block, so not sync_job-capable, ever.
1157 1140
1158=cut 1141=cut
1159 1142
1160sub list_logins { 1143sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1144 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1145 or return [];
1163 1146
1164 my @logins; 1147 my @logins;
1165 1148
1166 for my $login (@$dirs) { 1149 for my $login (@$dirs) {
1175 \@logins 1158 \@logins
1176} 1159}
1177 1160
1178=item $player->maps 1161=item $player->maps
1179 1162
1180Returns an arrayref of cf::path's of all maps that are private for this 1163Returns an arrayref of map paths that are private for this
1181player. May block. 1164player. May block.
1182 1165
1183=cut 1166=cut
1184 1167
1185sub maps($) { 1168sub maps($) {
1186 my ($pl) = @_; 1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1172
1188 my $files = aio_readdir playerdir $pl 1173 my $files = aio_readdir playerdir $pl
1189 or return; 1174 or return;
1190 1175
1191 my @paths; 1176 my @paths;
1193 for (@$files) { 1178 for (@$files) {
1194 utf8::decode $_; 1179 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1180 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1181 next unless /^$PATH_SEP/o;
1197 1182
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1183 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1184 }
1200 1185
1201 \@paths 1186 \@paths
1202} 1187}
1203 1188
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1205 1190
1206Sends an ext reply to the player. 1191Sends an ext reply to the player.
1207 1192
1208=cut 1193=cut
1209 1194
1210sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1212 1197
1213 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1214 1199
1215 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1216} 1201}
1217 1202
1218package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1219 1243
1220=back 1244=back
1221
1222 1245
1223=head3 cf::map 1246=head3 cf::map
1224 1247
1225=over 4 1248=over 4
1226 1249
1229package cf::map; 1252package cf::map;
1230 1253
1231use Fcntl; 1254use Fcntl;
1232use Coro::AIO; 1255use Coro::AIO;
1233 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1234our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1236 1263
1237sub generate_random_map { 1264sub generate_random_map {
1238 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1267 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1254} 1409}
1255 1410
1256# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1257# all maps in C++... 1412# all maps in C++...
1258sub change_all_map_light { 1413sub change_all_map_light {
1260 1415
1261 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1263} 1418}
1264 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1265sub try_load_header($) { 1428sub load_header_from($) {
1266 my ($path) = @_; 1429 my ($self, $path) = @_;
1267 1430
1268 utf8::encode $path; 1431 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1270 or return; 1436 or return;
1271 1437
1272 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1273 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1274 1484
1275 # for better error messages only, will be overwritten 1485 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1486 unless $self->default_region;
1277 1487
1278 $map->load_header ($path) 1488 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1489}
1285 1490
1286sub find; 1491sub find;
1287sub find { 1492sub find {
1288 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1289 1494
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1496
1295 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1296 1498
1297 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1299 1501 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1502 or return;
1319 1503
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1332 1505
1333 Coro::cede; 1506 $map->load_header
1507 or return;
1334 1508
1335 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1512 $map->reset;
1337 undef $guard; 1513 undef $guard;
1338 $map = find $path 1514 return find $path;
1339 or return;
1340 } 1515 }
1341 1516
1342 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1343 } 1518 }
1344} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1345 1523
1346sub load { 1524sub load {
1347 my ($self) = @_; 1525 my ($self) = @_;
1348 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1349 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1351 1533
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1535
1354 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1355 1537
1356 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1357 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1544 or return;
1359 1545
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1362 1548
1363 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1550 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1552 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1368 } 1554 }
1369 } 1555 }
1370 1556
1371 Coro::cede; 1557 Coro::cede;
1372
1373 # now do the right thing for maps 1558 # now do the right thing for maps
1374 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1386 $self->activate; 1571 $self->activate;
1387 } 1572 }
1388 1573
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1392} 1587}
1393 1588
1394# find and load all maps in the 3x3 area around a map 1589# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1590sub load_diag {
1396 my ($map) = @_; 1591 my ($map) = @_;
1426 1621
1427 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1428} 1623}
1429 1624
1430our %MAP_PREFETCH; 1625our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1626our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1627
1446sub find_async { 1628sub find_async {
1447 my ($path, $origin) = @_; 1629 my ($path, $origin) = @_;
1448 1630
1449 $path = new cf::path $path, $origin && $origin->path; 1631 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1632
1452 if (my $map = $cf::MAP{$key}) { 1633 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1635 }
1455 1636
1456 $MAP_PREFETCH{$key} = $path; 1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1457 $MAP_PREFETCHER->ready; 1650 $MAP_PREFETCHER->prio (6);
1458 1651
1459 () 1652 ()
1460} 1653}
1461 1654
1462sub save { 1655sub save {
1466 1659
1467 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1468 1661
1469 return unless $self->dirty; 1662 return unless $self->dirty;
1470 1663
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1666
1474 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1475 1668
1476 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1477 1670
1480 cf::async { 1673 cf::async {
1481 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1482 }; 1675 };
1483 1676
1484 if ($uniq) { 1677 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1680 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1682 }
1490} 1683}
1491 1684
1492sub swap_out { 1685sub swap_out {
1493 my ($self) = @_; 1686 my ($self) = @_;
1507 1700
1508sub reset_at { 1701sub reset_at {
1509 my ($self) = @_; 1702 my ($self) = @_;
1510 1703
1511 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1514 1707
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1710
1522 my ($self) = @_; 1715 my ($self) = @_;
1523 1716
1524 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1525} 1718}
1526 1719
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1720sub reset {
1549 my ($self) = @_; 1721 my ($self) = @_;
1550 1722
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1724
1553 return if $self->players; 1725 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1555 1727
1556 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1557 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1558 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1559 1743
1560 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1561 1745
1562 $self->unlink_save; 1746 $self->unlink_save;
1563 $self->destroy; 1747 $self->destroy;
1566my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1567 1751
1568sub nuke { 1752sub nuke {
1569 my ($self) = @_; 1753 my ($self) = @_;
1570 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1574 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1575} 1768}
1576 1769
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1770=item cf::map::unique_maps
1588 1771
1589Returns an arrayref of cf::path's of all shared maps that have 1772Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1773instantiated unique items. May block.
1591 1774
1592=cut 1775=cut
1593 1776
1594sub unique_maps() { 1777sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1778 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1779 or return;
1597 1780
1598 my @paths; 1781 my @paths;
1599 1782
1600 for (@$files) { 1783 for (@$files) {
1601 utf8::decode $_; 1784 utf8::decode $_;
1602 next if /\.pst$/; 1785 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1786 next unless /^$PATH_SEP/o;
1604 1787
1605 push @paths, new cf::path $_; 1788 push @paths, cf::map::normalise $_;
1606 } 1789 }
1607 1790
1608 \@paths 1791 \@paths
1609} 1792}
1610 1793
1685 1868
1686=item $player_object->enter_link 1869=item $player_object->enter_link
1687 1870
1688Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1689 1872
1690The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1692 1875
1876Will never block.
1877
1693=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1694 1879
1695Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1883fails, to the emergency map position.
1699 1884
1700Might block. 1885Might block.
1701 1886
1702=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1703 1898
1704sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1705 my ($self) = @_; 1900 my ($self) = @_;
1706 1901
1707 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1708 1903
1709 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1905
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1907 if $self->map;
1713 1908
1714 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1910}
1716 1911
1717sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1719 1914
1741 $map->load; 1936 $map->load;
1742 $map->load_diag; 1937 $map->load_diag;
1743 1938
1744 return unless $self->contr->active; 1939 return unless $self->contr->active;
1745 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1747} 1944}
1748 1945
1749cf::player->attach ( 1946cf::player->attach (
1750 on_logout => sub { 1947 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1961 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1767 (async { 1964 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1965 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1966 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1967 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1776 })->prio (2); 1973 })->prio (2);
1777 } 1974 }
1778 }, 1975 },
1783=cut 1980=cut
1784 1981
1785sub cf::object::player::goto { 1982sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1787 1984
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1985 $self->enter_link;
1791 1986
1792 (async { 1987 (async {
1988 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1989 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1795 1991 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1994
1801 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1996 })->prio (1);
1803} 1997}
1804 1998
1808 2002
1809sub parse_random_map_params { 2003sub parse_random_map_params {
1810 my ($spec) = @_; 2004 my ($spec) = @_;
1811 2005
1812 my $rmp = { # defaults 2006 my $rmp = { # defaults
1813 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1815 }; 2011 };
1816 2012
1817 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1819 2015
1823 $rmp 2019 $rmp
1824} 2020}
1825 2021
1826sub prepare_random_map { 2022sub prepare_random_map {
1827 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2026
1829 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2029 # that depends on the exit object
1832 2030
1833 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1834 2032
1835 if ($exit->map) { 2033 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1840 } 2038 }
1841 2039
1842 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1843 2041
1844 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1846 2045
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1849 2050
1850 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2052 $exit->msg (undef);
1852 } 2053 }
1853} 2054}
1854 2055
1855sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1857 2058
1858 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
1859 2071
1860 $self->enter_link; 2072 $self->enter_link;
1861 2073
1862 (async { 2074 (async {
1863 $self->deactivate_recursive; # just to be sure 2075 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2076 unless (eval {
1865 prepare_random_map $exit 2077 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2078
1871 1; 2079 1;
1872 }) { 2080 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2083 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2085
1878 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2087 $self->leave_link;
1880 } 2088 }
1881 })->prio (1); 2089 })->prio (1);
1894 2102
1895sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1897 2105
1898 utf8::encode $text; 2106 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2108}
1901 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1902 2122
1903=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1904 2124
1905Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2155 # get handled first
1936 my $queue = delete $ns->{query_queue} 2156 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2158
1939 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2161
1941 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1942 2163
1943 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2165 if (@$queue) {
2002 2223
2003# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
2004 2225
2005=pod 2226=pod
2006 2227
2007The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
2008 2229
2009 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2231 cf::object::player player
2011 cf::player peaceful 2232 cf::player peaceful
2012 cf::map trigger 2233 cf::map trigger
2097############################################################################# 2318#############################################################################
2098 2319
2099=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
2100 2321
2101Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2324convert to/from binary).
2104 2325
2105The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2327using it, it should be unique.
2107 2328
2108=over 4 2329=over 4
2109 2330
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
2117 2332
2118Returns a single value from the database 2333Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2334
2125=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
2126 2336
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2338
2138=cut 2339=cut
2139 2340
2140our $DB; 2341our $DB;
2141 2342
2142{ 2343sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
2144 2346
2145 sub db_load() { 2347 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
2147 } 2349 $DB->set_flags (BDB::CHKSUM);
2148 2350
2149 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2354 };
2153 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2356 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2357 }
2358}
2171 2359
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2360sub db_get($$) {
2178 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
2183 sub db_put($$;$) { 2371sub db_put($$$) {
2184 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2374}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2375
2192 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2377
2194 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
2195 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
2196 }, 2408 }
2197 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
2198} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
2199 2491
2200############################################################################# 2492#############################################################################
2201# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
2202 2581
2203sub cfg_load { 2582sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2584 or return;
2206 2585
2207 local $/; 2586 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2209 2588
2223 2602
2224sub main { 2603sub main {
2225 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2228 async { Event::one_event }; 2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2229 }; 2610 };
2230 2611
2231 cfg_load; 2612 cfg_load;
2232 db_load; 2613 db_init;
2233 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
2234 Event::loop; 2617 Event::loop;
2235} 2618}
2236 2619
2237############################################################################# 2620#############################################################################
2238# initialisation and cleanup 2621# initialisation and cleanup
2239 2622
2240# install some emergency cleanup handlers 2623# install some emergency cleanup handlers
2241BEGIN { 2624BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2625 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2626 Event->signal (
2627 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2628 data => WF_AUTOCANCEL,
2245 signal => $signal, 2629 signal => $signal,
2630 prio => 0,
2246 cb => sub { 2631 cb => sub {
2247 cf::cleanup "SIG$signal"; 2632 cf::cleanup "SIG$signal";
2248 }, 2633 },
2249 ); 2634 );
2250 } 2635 }
2251} 2636}
2256 warn "enter emergency perl save\n"; 2641 warn "enter emergency perl save\n";
2257 2642
2258 cf::sync_job { 2643 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2644 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2645 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2646 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2647 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2648 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2649 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2650 $pl->valid or next;
2266 $pl->save; 2651 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2657 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2658 $map->valid or next;
2274 $map->save; 2659 $map->save;
2275 } 2660 }
2276 warn "end emergency map save\n"; 2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2277 }; 2666 };
2278 2667
2279 warn "leave emergency perl save\n"; 2668 warn "leave emergency perl save\n";
2280} 2669}
2281 2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2282sub reload() { 2678sub do_reload_perl() {
2283 # can/must only be called in main 2679 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2286 return; 2682 return;
2287 } 2683 }
2288 2684
2289 warn "reloading..."; 2685 warn "reloading...";
2290 2686
2291 warn "freezing server"; 2687 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2294 2693
2295 warn "sync database to disk"; 2694 warn "syncing database to disk";
2296 cf::db_sync; 2695 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2696
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2301 2698
2302 warn "cancel all watchers"; 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2702 }
2306 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2307 warn "cancel all extension coros"; 2715 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2717 %EXT_CORO = ();
2310 2718
2311 warn "remove commands"; 2719 warn "removing commands";
2312 %COMMAND = (); 2720 %COMMAND = ();
2313 2721
2314 warn "remove ext commands"; 2722 warn "removing ext commands";
2315 %EXTCMD = (); 2723 %EXTCMD = ();
2316 2724
2317 warn "unload/nuke all extensions"; 2725 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2726 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 2727 warn "... unloading $pkg";
2320 2728
2321 if (my $cb = $pkg->can ("unload")) { 2729 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2730 eval {
2327 2735
2328 warn "... nuking $pkg"; 2736 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 2737 Symbol::delete_package $pkg;
2330 } 2738 }
2331 2739
2332 warn "unload all perl modules loaded from $LIBDIR"; 2740 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 2743
2336 warn "removing <$k>"; 2744 warn "... unloading $k";
2337 delete $INC{$k}; 2745 delete $INC{$k};
2338 2746
2339 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2341 2749
2344 } 2752 }
2345 2753
2346 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2347 } 2755 }
2348 2756
2349 warn "get rid of safe::, as good as possible"; 2757 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 2760
2353 warn "unload cf.pm \"a bit\""; 2761 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2355 2764
2356 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2357 # and global variables created in xs 2766 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2359 2768
2769 warn "unload completed, starting to reload now";
2770
2360 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2361 require cf; 2772 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 2774
2364 warn "load config and database again"; 2775 warn "loading config and database again";
2365 cf::cfg_load; 2776 cf::cfg_load;
2366 cf::db_load;
2367 2777
2368 warn "load extensions"; 2778 warn "loading extensions";
2369 cf::load_extensions; 2779 cf::load_extensions;
2370 2780
2371 warn "reattach attachments to objects/players"; 2781 warn "reattaching attachments to objects/players";
2372 _global_reattach; 2782 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 2783 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 2784 reattach $_ for values %MAP;
2375 }; 2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2376 2787
2377 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2378 warn $@; 2792 warn $@;
2379 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2380 exit 1; 2794 exit 1;
2381 } 2795 };
2382 2796
2383 warn "reloaded"; 2797 warn "reloaded";
2384}; 2798};
2385 2799
2386############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2387 2801
2388unless ($LINK_MAP) { 2802sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2390 2805
2391 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2392 $LINK_MAP->height (41); 2807 reentrant => 0,
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2401 cb => sub { 2810 cb => sub {
2402 $_[0]->w->cancel; 2811 do_reload_perl;
2403 2812 undef $RELOAD_WATCHER;
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 }); 2813 },
2422 2814 );
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 2815}
2428 2816
2429register_command "reload" => sub { 2817register_command "reload" => sub {
2430 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2431 2819
2432 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2436 } 2823 }
2437}; 2824};
2438 2825
2439unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2440 2850
2441$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2443 prio => 0, 2854 prio => 0,
2444 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2446 cb => sub { 2857 cb => sub {
2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
2447 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2448 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2450 2870
2451 $WAIT_FOR_TICK->broadcast; 2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2453 2890
2454 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2456 2893
2457 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2459 }, 2903 },
2460); 2904);
2461 2905
2906{
2462IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2463 2908 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 2909 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2466 poll => 'r', 2911 poll => 'r',
2467 prio => 5, 2912 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2474 after => 0, 2914 cb => \&BDB::poll_cb,
2475 interval => 10, 2915 );
2476 cb => sub { 2916 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 2917
2478 write_runtime 2918 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 2952 };
2481 }, 2953 }
2482); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
2483 3011
2484END { cf::emergency_save } 3012END { cf::emergency_save }
2485 3013
24861 30141
2487 3015

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