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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.257 by root, Sat Apr 21 17:34:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 94
57binmode STDOUT; 95binmode STDOUT;
58binmode STDERR; 96binmode STDERR;
59 97
60# read virtual server time, if available 98# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
65} 103}
66 104
67mkdir cf::localdir; 105mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 107
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
76 111
77############################################################################# 112#############################################################################
78 113
79=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
80 115
87=item $cf::RUNTIME 122=item $cf::RUNTIME
88 123
89The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 125every server tick.
91 126
92=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 130
94The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
96 135
97=item $cf::NOW 136=item $cf::NOW
98 137
99The time of the last (current) server tick. 138The time of the last (current) server tick.
100 139
104 143
105=item %cf::CFG 144=item %cf::CFG
106 145
107Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 154
110=back 155=back
111 156
112=cut 157=cut
113 158
114BEGIN { 159BEGIN {
115 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 161 my $msg = join "", @_;
117 utf8::encode $msg;
118 162
119 $msg .= "\n" 163 $msg .= "\n"
120 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
121 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
123 }; 170 };
124} 171}
125 172
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 192
146$Event::DIED = sub { 193$Event::DIED = sub {
147 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
148}; 195};
149 196
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
155 198
156=over 4 199=over 4
157 200
158=cut 201=item dumpval $ref
159 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
160use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 225
162=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
163 227
164Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
165 229
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
174 231
175Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
176 233
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 234=item cf::lock_wait $string
207 235
208Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
209 237
210=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
211 239
212Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
215returned. 243returned.
216 244
217Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
219 251
220=cut 252=cut
221 253
222our %LOCK; 254our %LOCK;
223 255
237 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
238 lock_wait $key; 270 lock_wait $key;
239 271
240 $LOCK{$key} = []; 272 $LOCK{$key} = [];
241 273
242 cf::guard { 274 Coro::guard {
243 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
245 } 277 }
246} 278}
247 279
248=item cf::async { BLOCK } 280sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 281 my ($key) = @_;
257 282
258 Coro::async { 283 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 284}
263 285
264sub freeze_mainloop { 286sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
266 288
267 my $guard = guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
268 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
269 $guard 293 $guard
270} 294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
271 305
272=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
273 307
274The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 328 my $freeze_guard = freeze_mainloop;
295 329
296 my $busy = 1; 330 my $busy = 1;
297 my @res; 331 my @res;
298 332
299 (Coro::async { 333 (async {
300 @res = eval { $job->() }; 334 @res = eval { $job->() };
301 warn $@ if $@; 335 warn $@ if $@;
302 undef $busy; 336 undef $busy;
303 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
304 338
305 while ($busy) { 339 while ($busy) {
306 Coro::cede_notself; 340 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 341 }
309 342
310 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
311 } else { 344 } else {
312 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
313 346
314 $job->() 347 $job->()
315 } 348 }
316} 349}
317 350
318=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
319 352
320Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 354extension calling this is being unloaded.
322 355
323=cut 356=cut
324 357
325sub coro(&) { 358sub async_ext(&) {
326 my $cb = shift; 359 my $cb = shift;
327 360
328 my $coro = &cf::async ($cb); 361 my $coro = &Coro::async ($cb);
329 362
330 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
332 }); 365 });
333 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
334 367
335 $coro 368 $coro
336} 369}
337 370
338sub write_runtime { 371sub write_runtime {
339 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
340 375
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 377 or return;
343 378
379 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 384 and return;
347 385
386 # always fsync - this file is important
348 aio_fsync $fh 387 aio_fsync $fh
349 and return; 388 and return;
350 389
351 close $fh 390 close $fh
352 or return; 391 or return;
355 and return; 394 and return;
356 395
357 1 396 1
358} 397}
359 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
360=back 410=back
361 411
362=cut 412=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 413
484############################################################################# 414#############################################################################
485 415
486=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
487 417
613our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 544our @CB_MAP = ();
615 545
616my %attachment; 546my %attachment;
617 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
618sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
620 556
621 use sort 'stable'; 557 use sort 'stable';
622 558
793# object support 729# object support
794 730
795sub reattach { 731sub reattach {
796 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 736
799 my $registry = $obj->registry; 737 my $registry = $obj->registry;
800 738
801 @$registry = (); 739 @$registry = ();
802 740
849 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
850 788
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 793 close $fh;
856 794
857 if (@$objs) { 795 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 801 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
865 } 803 }
866 } else { 804 } else {
867 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
934=cut 872=cut
935 873
936sub register_extcmd { 874sub register_extcmd {
937 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
938 876
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
943} 878}
944 879
945cf::player->attach ( 880cf::player->attach (
946 on_command => sub { 881 on_command => sub {
947 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
960 895
961 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
962 897
963 if (ref $msg) { 898 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 902 }
968 } 903 }
969 } else { 904 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 907
973 cf::override; 908 cf::override;
974 }, 909 },
975); 910);
976 911
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 912sub load_extension {
984 my ($path) = @_; 913 my ($path) = @_;
985 914
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 916 my $base = $1;
988 my $pkg = $1; 917 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
991 920
992 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
993 922
994 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 924 or die "$path: $!";
996 925
997 my $source = 926 my $source =
998 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 930 . "\n};\n1";
1002 931
1003 eval $source 932 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 934 : "extension disabled.\n";
1006 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 936 warn $@;
1008 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
1009 938 exit 1;
1010# no strict 'refs'; 939 }
1011# @{"$pkg\::ISA"} = ext::; 940 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 941 }
1026 942
1027 # remove commands 943 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 944}
1052 945
1053sub load_extensions { 946sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 948 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1060 } 953 }
1061} 954}
1062 955
1063############################################################################# 956#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 957
1101=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1102 959
1103Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1104 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1105=head3 cf::player 968=head3 cf::player
1106 969
1107=over 4 970=over 4
1108 971
1109=item cf::player::exists $login 972=item cf::player::find $login
1110 973
1111Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1112 975
1113=cut 976=cut
1114 977
1115sub cf::player::exists($) { 978sub playerdir($) {
1116 cf::player::find $_[0] 979 "$PLAYERDIR/"
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 981}
1119 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1121 1155
1122Sends an ext reply to the player. 1156Sends an ext reply to the player.
1123 1157
1124=cut 1158=cut
1125 1159
1126sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1128 1162
1129 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1130 1164
1131 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1132} 1207}
1133 1208
1134=back 1209=back
1135
1136 1210
1137=head3 cf::map 1211=head3 cf::map
1138 1212
1139=over 4 1213=over 4
1140 1214
1143package cf::map; 1217package cf::map;
1144 1218
1145use Fcntl; 1219use Fcntl;
1146use Coro::AIO; 1220use Coro::AIO;
1147 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1148our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1150 1228
1151sub generate_random_map { 1229sub generate_random_map {
1152 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1232 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1168} 1374}
1169 1375
1170# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1171# all maps in C++... 1377# all maps in C++...
1172sub change_all_map_light { 1378sub change_all_map_light {
1174 1380
1175 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1177} 1383}
1178 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1179sub try_load_header($) { 1393sub load_header_from($) {
1180 my ($path) = @_; 1394 my ($self, $path) = @_;
1181 1395
1182 utf8::encode $path; 1396 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1184 or return; 1401 or return;
1185 1402
1186 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1187 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1188 1449
1189 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1190 or return; 1451 unless $self->default_region;
1191 1452
1192 $map->{load_path} = $path; 1453 1
1193
1194 $map
1195} 1454}
1196 1455
1197sub find; 1456sub find;
1198sub find { 1457sub find {
1199 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1200 1459
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1461
1206 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1207 1463
1208 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1210 1466 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1467 or return;
1228 1468
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1241 1470
1242 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1477 $map->reset;
1244 undef $guard; 1478 undef $guard;
1245 $map = find $path 1479 return find $path;
1246 or return;
1247 } 1480 }
1248 1481
1249 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1250 } 1483 }
1251} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1252 1488
1253sub load { 1489sub load {
1254 my ($self) = @_; 1490 my ($self) = @_;
1255 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1256 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1258 1498
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1500
1261 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1262 1502
1263 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1264 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1509 or return;
1266 1510
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1269 1513
1270 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1515 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1517 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1275 } 1519 }
1276 } 1520 }
1277 1521
1522 Coro::cede;
1278 # now do the right thing for maps 1523 # now do the right thing for maps
1279 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1291 $self->activate; 1536 $self->activate;
1292 } 1537 }
1293 1538
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1295} 1576}
1296 1577
1297sub find_sync { 1578sub find_sync {
1298 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1299 1580
1300 cf::sync_job { cf::map::find $path, $origin } 1581 cf::sync_job { find $path, $origin }
1301} 1582}
1302 1583
1303sub do_load_sync { 1584sub do_load_sync {
1304 my ($map) = @_; 1585 my ($map) = @_;
1305 1586
1306 cf::sync_job { $map->load }; 1587 cf::sync_job { $map->load };
1307} 1588}
1308 1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1618}
1619
1309sub save { 1620sub save {
1310 my ($self) = @_; 1621 my ($self) = @_;
1311 1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1312 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1313 1626
1314 return unless $self->dirty; 1627 return unless $self->dirty;
1315 1628
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1631
1319 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1320 1633
1321 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1322 1635
1323 local $self->{last_access} = $self->last_access;#d# 1636 local $self->{last_access} = $self->last_access;#d#
1324 1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1325 if ($uniq) { 1642 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1645 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1647 }
1331} 1648}
1332 1649
1333sub swap_out { 1650sub swap_out {
1334 my ($self) = @_; 1651 my ($self) = @_;
1335 1652
1336 # save first because save cedes 1653 # save first because save cedes
1337 $self->save; 1654 $self->save;
1655
1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1657
1339 return if $self->players; 1658 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1660 return if $self->{deny_save};
1342 1661
1346 1665
1347sub reset_at { 1666sub reset_at {
1348 my ($self) = @_; 1667 my ($self) = @_;
1349 1668
1350 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1353 1672
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1675
1361 my ($self) = @_; 1680 my ($self) = @_;
1362 1681
1363 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1364} 1683}
1365 1684
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1685sub reset {
1388 my ($self) = @_; 1686 my ($self) = @_;
1389 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1390 return if $self->players; 1690 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1392 1692
1393 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1394 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1395 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1396 1708
1397 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1398 1710
1399 $self->unlink_save; 1711 $self->unlink_save;
1400 $self->destroy; 1712 $self->destroy;
1403my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1404 1716
1405sub nuke { 1717sub nuke {
1406 my ($self) = @_; 1718 my ($self) = @_;
1407 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1411 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1412} 1733}
1413 1734
1414sub customise_for { 1735=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1736
1417 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1419 }
1420 1739
1421 $map 1740=cut
1422}
1423 1741
1424sub emergency_save { 1742sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1426 1745
1427 warn "enter emergency map save\n"; 1746 my @paths;
1428 1747
1429 cf::sync_job { 1748 for (@$files) {
1430 warn "begin emergency map save\n"; 1749 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1432 }; 1754 }
1433 1755
1434 warn "end emergency map save\n"; 1756 \@paths
1435} 1757}
1436 1758
1437package cf; 1759package cf;
1438 1760
1439=back 1761=back
1440 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1441 1789
1442=head3 cf::object::player 1790=head3 cf::object::player
1443 1791
1444=over 4 1792=over 4
1445 1793
1485 1833
1486=item $player_object->enter_link 1834=item $player_object->enter_link
1487 1835
1488Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1489 1837
1490The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1492 1840
1841Will never block.
1842
1493=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1494 1844
1495Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1848fails, to the emergency map position.
1499 1849
1500Might block. 1850Might block.
1501 1851
1502=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1503 1863
1504sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1505 my ($self) = @_; 1865 my ($self) = @_;
1506 1866
1507 $self->deactivate_recursive; 1867 return if UNIVERSAL::isa $self->map, "ext::map_link";
1508
1509 return if $self->map == $LINK_MAP;
1510 1868
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1869 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1870 if $self->map;
1513 1871
1514 $self->enter_map ($LINK_MAP, 20, 20); 1872 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1873}
1516 1874
1517sub cf::object::player::leave_link { 1875sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1876 my ($self, $map, $x, $y) = @_;
1519 1877
1537 # use -1 or undef as default coordinates, not 0, 0 1895 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1896 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1897 if $x <=0 && $y <= 0;
1540 1898
1541 $map->load; 1899 $map->load;
1900 $map->load_diag;
1542 1901
1902 return unless $self->contr->active;
1543 $self->activate_recursive; 1903 $self->activate_recursive;
1904
1905 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1906 $self->enter_map ($map, $x, $y);
1545} 1907}
1546 1908
1547cf::player->attach ( 1909cf::player->attach (
1548 on_logout => sub { 1910 on_logout => sub {
1560 1922
1561 # try to abort aborted map switching on player login :) 1923 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1924 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1925 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1926 $pl->ob->enter_link;
1565 cf::async { 1927 (async {
1928 $pl->ob->reply (undef,
1929 "There was an internal problem at your last logout, "
1930 . "the server will try to bring you to your intended destination in a second.",
1931 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1932 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1933 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1934 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1935 $pl->ob->leave_link;
1570 }; 1936 })->prio (2);
1571 } 1937 }
1572 }, 1938 },
1573); 1939);
1574 1940
1575=item $player_object->goto_map ($path, $x, $y) 1941=item $player_object->goto ($path, $x, $y)
1576 1942
1577=cut 1943=cut
1578 1944
1579sub cf::object::player::goto_map { 1945sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1946 my ($self, $path, $x, $y) = @_;
1581 1947
1582 $self->enter_link; 1948 $self->enter_link;
1583 1949
1584 (cf::async { 1950 (async {
1585 $path = new cf::path $path; 1951 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1952 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1953 $map = $map->customise_for ($self) if $map;
1589 1954 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1955 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1956 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1957
1595 $self->leave_link ($map, $x, $y); 1958 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1959 })->prio (1);
1597} 1960}
1598 1961
1602 1965
1603sub parse_random_map_params { 1966sub parse_random_map_params {
1604 my ($spec) = @_; 1967 my ($spec) = @_;
1605 1968
1606 my $rmp = { # defaults 1969 my $rmp = { # defaults
1607 xsize => 10, 1970 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1971 ysize => (cf::rndm 15, 40),
1972 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1973 #layout => string,
1609 }; 1974 };
1610 1975
1611 for (split /\n/, $spec) { 1976 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1977 my ($k, $v) = split /\s+/, $_, 2;
1613 1978
1617 $rmp 1982 $rmp
1618} 1983}
1619 1984
1620sub prepare_random_map { 1985sub prepare_random_map {
1621 my ($exit) = @_; 1986 my ($exit) = @_;
1987
1988 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1989
1623 # all this does is basically replace the /! path by 1990 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1991 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1992 # that depends on the exit object
1626 1993
1627 my $rmp = parse_random_map_params $exit->msg; 1994 my $rmp = parse_random_map_params $exit->msg;
1628 1995
1629 if ($exit->map) { 1996 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1997 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1998 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1999 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2000 $rmp->{origin_y} = $exit->y;
1634 } 2001 }
1635 2002
1636 $rmp->{random_seed} ||= $exit->random_seed; 2003 $rmp->{random_seed} ||= $exit->random_seed;
1637 2004
1638 my $data = cf::to_json $rmp; 2005 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 2006 my $md5 = Digest::MD5::md5_hex $data;
2007 my $meta = "$RANDOMDIR/$md5.meta";
1640 2008
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2009 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2010 aio_write $fh, 0, (length $data), $data, 0;
2011 undef $fh;
2012 aio_rename "$meta~", $meta;
1643 2013
1644 $exit->slaying ("?random/$md5"); 2014 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2015 $exit->msg (undef);
1646 } 2016 }
1647} 2017}
1649sub cf::object::player::enter_exit { 2019sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2020 my ($self, $exit) = @_;
1651 2021
1652 return unless $self->type == cf::PLAYER; 2022 return unless $self->type == cf::PLAYER;
1653 2023
2024 if ($exit->slaying eq "/!") {
2025 #TODO: this should de-fi-ni-te-ly not be a sync-job
2026 # the problem is that $exit might not survive long enough
2027 # so it needs to be done right now, right here
2028 cf::sync_job { prepare_random_map $exit };
2029 }
2030
2031 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2032 my $hp = $exit->stats->hp;
2033 my $sp = $exit->stats->sp;
2034
1654 $self->enter_link; 2035 $self->enter_link;
1655 2036
1656 (cf::async { 2037 (async {
1657 $self->deactivate_recursive; # just to be sure 2038 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 2039 unless (eval {
1659 prepare_random_map $exit 2040 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 2041
1665 1; 2042 1;
1666 }) { 2043 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2044 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 2045 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2046 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2047 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2048
1672 warn "ERROR in enter_exit: $@"; 2049 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2050 $self->leave_link;
1674 } 2051 }
1675 })->prio (1); 2052 })->prio (1);
1688 2065
1689sub cf::client::send_drawinfo { 2066sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2067 my ($self, $text, $flags) = @_;
1691 2068
1692 utf8::encode $text; 2069 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2070 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2071}
1695 2072
2073=item $client->ext_event ($type, %msg)
2074
2075Sends an exti event to the client.
2076
2077=cut
2078
2079sub cf::client::ext_event($$%) {
2080 my ($self, $type, %msg) = @_;
2081
2082 $msg{msgtype} = "event_$type";
2083 $self->send_packet ("ext " . cf::to_json \%msg);
2084}
1696 2085
1697=item $success = $client->query ($flags, "text", \&cb) 2086=item $success = $client->query ($flags, "text", \&cb)
1698 2087
1699Queues a query to the client, calling the given callback with 2088Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2089the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2118 # get handled first
1730 my $queue = delete $ns->{query_queue} 2119 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2120 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2121
1733 (shift @$queue)->[1]->($msg); 2122 (shift @$queue)->[1]->($msg);
2123 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2124
1735 push @{ $ns->{query_queue} }, @$queue; 2125 push @{ $ns->{query_queue} }, @$queue;
1736 2126
1737 if (@{ $ns->{query_queue} } == @$queue) { 2127 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2128 if (@$queue) {
1742 } 2132 }
1743 } 2133 }
1744 }, 2134 },
1745); 2135);
1746 2136
1747=item $client->coro (\&cb) 2137=item $client->async (\&cb)
1748 2138
1749Create a new coroutine, running the specified callback. The coroutine will 2139Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2140be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2141or loss of connection).
1752 2142
1753=cut 2143=cut
1754 2144
1755sub cf::client::coro { 2145sub cf::client::async {
1756 my ($self, $cb) = @_; 2146 my ($self, $cb) = @_;
1757 2147
1758 my $coro = &cf::async ($cb); 2148 my $coro = &Coro::async ($cb);
1759 2149
1760 $coro->on_destroy (sub { 2150 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2151 delete $self->{_coro}{$coro+0};
1762 }); 2152 });
1763 2153
1796 2186
1797# here we export the classes and methods available to script code 2187# here we export the classes and methods available to script code
1798 2188
1799=pod 2189=pod
1800 2190
1801The following fucntions and emthods are available within a safe environment: 2191The following functions and methods are available within a safe environment:
1802 2192
1803 cf::object contr pay_amount pay_player map 2193 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2194 cf::object::player player
1805 cf::player peaceful 2195 cf::player peaceful
1806 cf::map trigger 2196 cf::map trigger
1891############################################################################# 2281#############################################################################
1892 2282
1893=head2 EXTENSION DATABASE SUPPORT 2283=head2 EXTENSION DATABASE SUPPORT
1894 2284
1895Crossfire maintains a very simple database for extension use. It can 2285Crossfire maintains a very simple database for extension use. It can
1896currently store anything that can be serialised using Storable, which 2286currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1897excludes objects. 2287convert to/from binary).
1898 2288
1899The parameter C<$family> should best start with the name of the extension 2289The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2290using it, it should be unique.
1901 2291
1902=over 4 2292=over 4
1903 2293
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2294=item $value = cf::db_get $family => $key
1911 2295
1912Returns a single value from the database 2296Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2297
1919=item cf::db_put $family => $key => $value 2298=item cf::db_put $family => $key => $value
1920 2299
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2300Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2301
1932=cut 2302=cut
1933 2303
1934our $DB; 2304our $DB;
1935 2305
1936{ 2306sub db_init {
1937 my $path = cf::localdir . "/database.pst"; 2307 unless ($DB) {
2308 $DB = BDB::db_create $DB_ENV;
1938 2309
1939 sub db_load() { 2310 cf::sync_job {
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2311 eval {
1941 } 2312 $DB->set_flags (BDB::CHKSUM);
1942 2313
1943 my $pid; 2314 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1944 2315 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1945 sub db_save() { 2316 cf::cleanup "db_open(db): $!" if $!;
1946 waitpid $pid, 0 if $pid; 2317 };
1947 if (0 == ($pid = fork)) { 2318 cf::cleanup "db_open(db): $@" if $@;
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2319 };
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 2320 }
2321}
1965 2322
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) { 2323sub db_get($$) {
1972 @_ >= 2 2324 my $key = "$_[0]/$_[1]";
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 2325
2326 cf::sync_job {
2327 BDB::db_get $DB, undef, $key, my $data;
2328
2329 $! ? ()
2330 : $data
2331 }
2332}
2333
1977 sub db_put($$;$) { 2334sub db_put($$$) {
1978 if (@_ >= 3) { 2335 BDB::dbreq_pri 4;
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 2336 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1980 } else { 2337}
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 2338
1986 cf::global->attach ( 2339=item cf::cache $id => [$paths...], $processversion => $process
1987 prio => 10000, 2340
1988 on_cleanup => sub { 2341Generic caching function that returns the value of the resource $id,
1989 db_sync; 2342caching and regenerating as required.
2343
2344This function can block.
2345
2346=cut
2347
2348sub cache {
2349 my ($id, $src, $processversion, $process) = @_;
2350
2351 my $meta =
2352 join "\x00",
2353 $processversion,
2354 map {
2355 aio_stat $_
2356 and Carp::croak "$_: $!";
2357
2358 ($_, (stat _)[7,9])
2359 } @$src;
2360
2361 my $dbmeta = db_get cache => "$id/meta";
2362 if ($dbmeta ne $meta) {
2363 # changed, we may need to process
2364
2365 my @data;
2366 my $md5;
2367
2368 for (0 .. $#$src) {
2369 0 <= aio_load $src->[$_], $data[$_]
2370 or Carp::croak "$src->[$_]: $!";
1990 }, 2371 }
1991 ); 2372
2373 # if processing is expensive, check
2374 # checksum first
2375 if (1) {
2376 $md5 =
2377 join "\x00",
2378 $processversion,
2379 map {
2380 Coro::cede;
2381 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2382 } 0.. $#$src;
2383
2384
2385 my $dbmd5 = db_get cache => "$id/md5";
2386 if ($dbmd5 eq $md5) {
2387 db_put cache => "$id/meta", $meta;
2388
2389 return db_get cache => "$id/data";
2390 }
2391 }
2392
2393 my $t1 = Time::HiRes::time;
2394 my $data = $process->(\@data);
2395 my $t2 = Time::HiRes::time;
2396
2397 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2398
2399 db_put cache => "$id/data", $data;
2400 db_put cache => "$id/md5" , $md5;
2401 db_put cache => "$id/meta", $meta;
2402
2403 return $data;
2404 }
2405
2406 db_get cache => "$id/data"
1992} 2407}
2408
2409=item fork_call { }, $args
2410
2411Executes the given code block with the given arguments in a seperate
2412process, returning the results. Everything must be serialisable with
2413Coro::Storable. May, of course, block. Note that the executed sub may
2414never block itself or use any form of Event handling.
2415
2416=cut
2417
2418sub fork_call(&@) {
2419 my ($cb, @args) = @_;
2420
2421# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2422# or die "socketpair: $!";
2423 pipe my $fh1, my $fh2
2424 or die "pipe: $!";
2425
2426 if (my $pid = fork) {
2427 close $fh2;
2428
2429 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2430 $res = Coro::Storable::thaw $res;
2431
2432 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2433
2434 die $$res unless "ARRAY" eq ref $res;
2435
2436 return wantarray ? @$res : $res->[-1];
2437 } else {
2438 local $SIG{__WARN__};
2439 eval {
2440 local $SIG{__DIE__};
2441 close $fh1;
2442
2443 my @res = eval { $cb->(@args) };
2444 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2445 };
2446
2447 warn $@ if $@;
2448 _exit 0;
2449 }
2450}
2451
2452
1993 2453
1994############################################################################# 2454#############################################################################
1995# the server's main() 2455# the server's init and main functions
2456
2457sub load_facedata($) {
2458 my ($path) = @_;
2459
2460 warn "loading facedata from $path\n";
2461
2462 my $facedata;
2463 0 < aio_load $path, $facedata
2464 or die "$path: $!";
2465
2466 $facedata = Coro::Storable::thaw $facedata;
2467
2468 $facedata->{version} == 2
2469 or cf::cleanup "$path: version mismatch, cannot proceed.";
2470
2471 {
2472 my $faces = $facedata->{faceinfo};
2473
2474 while (my ($face, $info) = each %$faces) {
2475 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2476 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2477 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2478 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2479 Coro::cede;
2480 }
2481
2482 while (my ($face, $info) = each %$faces) {
2483 next unless $info->{smooth};
2484 my $idx = cf::face::find $face
2485 or next;
2486 if (my $smooth = cf::face::find $info->{smooth}) {
2487 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2488 } else {
2489 warn "smooth face '$info->{smooth}' not found for face '$face'";
2490 }
2491 Coro::cede;
2492 }
2493 }
2494
2495 {
2496 my $anims = $facedata->{animinfo};
2497
2498 while (my ($anim, $info) = each %$anims) {
2499 cf::anim::set $anim, $info->{frames}, $info->{facings};
2500 Coro::cede;
2501 }
2502
2503 cf::anim::invalidate_all; # d'oh
2504 }
2505
2506 1
2507}
2508
2509sub reload_regions {
2510 load_resource_file "$MAPDIR/regions"
2511 or die "unable to load regions file\n";
2512}
2513
2514sub reload_facedata {
2515 load_facedata "$DATADIR/facedata"
2516 or die "unable to load facedata\n";
2517}
2518
2519sub reload_archetypes {
2520 load_resource_file "$DATADIR/archetypes"
2521 or die "unable to load archetypes\n";
2522}
2523
2524sub reload_treasures {
2525 load_resource_file "$DATADIR/treasures"
2526 or die "unable to load treasurelists\n";
2527}
2528
2529sub reload_resources {
2530 warn "reloading resource files...\n";
2531
2532 reload_regions;
2533 reload_facedata;
2534 reload_archetypes;
2535 reload_treasures;
2536
2537 warn "finished reloading resource files\n";
2538}
2539
2540sub init {
2541 reload_resources;
2542}
1996 2543
1997sub cfg_load { 2544sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2545 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 2546 or return;
2000 2547
2001 local $/; 2548 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2549 *CFG = YAML::Syck::Load <$fh>;
2003 2550
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2551 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2552
2553 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2554 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2555
2006 if (exists $CFG{mlockall}) { 2556 if (exists $CFG{mlockall}) {
2007 eval { 2557 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2558 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2559 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2560 };
2011 warn $@ if $@; 2561 warn $@ if $@;
2012 } 2562 }
2013} 2563}
2014 2564
2015sub main { 2565sub main {
2016 # we must not ever block the main coroutine 2566 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2567 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2569 (async {
2020 Event::one_event; 2570 Event::one_event;
2021 })->(); 2571 })->prio (Coro::PRIO_MAX);
2022 }; 2572 };
2023 2573
2024 cfg_load; 2574 cfg_load;
2025 db_load; 2575 db_init;
2026 load_extensions; 2576 load_extensions;
2577
2578 $TICK_WATCHER->start;
2027 Event::loop; 2579 Event::loop;
2028} 2580}
2029 2581
2030############################################################################# 2582#############################################################################
2031# initialisation 2583# initialisation and cleanup
2032 2584
2585# install some emergency cleanup handlers
2586BEGIN {
2587 for my $signal (qw(INT HUP TERM)) {
2588 Event->signal (
2589 reentrant => 0,
2590 data => WF_AUTOCANCEL,
2591 signal => $signal,
2592 prio => 0,
2593 cb => sub {
2594 cf::cleanup "SIG$signal";
2595 },
2596 );
2597 }
2598}
2599
2600sub emergency_save() {
2601 my $freeze_guard = cf::freeze_mainloop;
2602
2603 warn "enter emergency perl save\n";
2604
2605 cf::sync_job {
2606 # use a peculiar iteration method to avoid tripping on perl
2607 # refcount bugs in for. also avoids problems with players
2608 # and maps saved/destroyed asynchronously.
2609 warn "begin emergency player save\n";
2610 for my $login (keys %cf::PLAYER) {
2611 my $pl = $cf::PLAYER{$login} or next;
2612 $pl->valid or next;
2613 $pl->save;
2614 }
2615 warn "end emergency player save\n";
2616
2617 warn "begin emergency map save\n";
2618 for my $path (keys %cf::MAP) {
2619 my $map = $cf::MAP{$path} or next;
2620 $map->valid or next;
2621 $map->save;
2622 }
2623 warn "end emergency map save\n";
2624
2625 warn "begin emergency database checkpoint\n";
2626 BDB::db_env_txn_checkpoint $DB_ENV;
2627 warn "end emergency database checkpoint\n";
2628 };
2629
2630 warn "leave emergency perl save\n";
2631}
2632
2633sub post_cleanup {
2634 my ($make_core) = @_;
2635
2636 warn Carp::longmess "post_cleanup backtrace"
2637 if $make_core;
2638}
2639
2033sub reload() { 2640sub do_reload_perl() {
2034 # can/must only be called in main 2641 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2642 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2643 warn "can only reload from main coroutine";
2037 return; 2644 return;
2038 } 2645 }
2039 2646
2040 warn "reloading..."; 2647 warn "reloading...";
2041 2648
2042 my $guard = freeze_mainloop; 2649 warn "entering sync_job";
2650
2651 cf::sync_job {
2652 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2653 cf::emergency_save;
2654 cf::write_runtime; # external watchdog should not bark
2044 2655
2045 eval { 2656 warn "syncing database to disk";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658
2046 # if anything goes wrong in here, we should simply crash as we already saved 2659 # if anything goes wrong in here, we should simply crash as we already saved
2047 2660
2048 # cancel all watchers 2661 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2662 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2663 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2664 }
2052 2665
2666 warn "flushing outstanding aio requests";
2667 for (;;) {
2668 BDB::flush;
2669 IO::AIO::flush;
2670 Coro::cede;
2671 last unless IO::AIO::nreqs || BDB::nreqs;
2672 warn "iterate...";
2673 }
2674
2675 ++$RELOAD;
2676
2053 # cancel all extension coros 2677 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2678 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2679 %EXT_CORO = ();
2056 2680
2057 # unload all extensions 2681 warn "removing commands";
2058 for (@exts) { 2682 %COMMAND = ();
2683
2684 warn "removing ext commands";
2685 %EXTCMD = ();
2686
2687 warn "unloading/nuking all extensions";
2688 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2689 warn "... unloading $pkg";
2060 unload_extension $_; 2690
2691 if (my $cb = $pkg->can ("unload")) {
2692 eval {
2693 $cb->($pkg);
2694 1
2695 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2696 }
2062 2697
2698 warn "... nuking $pkg";
2699 Symbol::delete_package $pkg;
2700 }
2701
2063 # unload all modules loaded from $LIBDIR 2702 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2703 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2704 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2705
2067 warn "removing <$k>"; 2706 warn "... unloading $k";
2068 delete $INC{$k}; 2707 delete $INC{$k};
2069 2708
2070 $k =~ s/\.pm$//; 2709 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2710 $k =~ s/\//::/g;
2072 2711
2075 } 2714 }
2076 2715
2077 Symbol::delete_package $k; 2716 Symbol::delete_package $k;
2078 } 2717 }
2079 2718
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2719 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2720 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2721 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2722
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2723 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2724 delete $INC{"cf.pm"};
2725 delete $INC{"cf/pod.pm"};
2093 2726
2094 # don't, removes xs symbols, too, 2727 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2728 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2729 #Symbol::delete_package __PACKAGE__;
2097 2730
2098 # reload cf.pm 2731 warn "unload completed, starting to reload now";
2732
2099 warn "reloading cf.pm"; 2733 warn "reloading cf.pm";
2100 require cf; 2734 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2735 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2736
2103 # load config and database again 2737 warn "loading config and database again";
2104 cf::cfg_load; 2738 cf::cfg_load;
2105 cf::db_load;
2106 2739
2107 # load extensions
2108 warn "load extensions"; 2740 warn "loading extensions";
2109 cf::load_extensions; 2741 cf::load_extensions;
2110 2742
2111 # reattach attachments to objects 2743 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2744 _global_reattach; # objects, sockets
2113 _global_reattach; 2745 warn "reattaching attachments to maps";
2114 }; 2746 reattach $_ for values %MAP;
2747 warn "reattaching attachments to players";
2748 reattach $_ for values %PLAYER;
2115 2749
2116 if ($@) { 2750 warn "leaving sync_job";
2751
2752 1
2753 } or do {
2117 warn $@; 2754 warn $@;
2118 warn "error while reloading, exiting."; 2755 warn "error while reloading, exiting.";
2119 exit 1; 2756 exit 1;
2120 } 2757 };
2121 2758
2122 warn "reloaded successfully"; 2759 warn "reloaded";
2123}; 2760};
2124 2761
2125############################################################################# 2762our $RELOAD_WATCHER; # used only during reload
2126 2763
2127unless ($LINK_MAP) { 2764sub reload_perl() {
2128 $LINK_MAP = cf::map::new; 2765 # doing reload synchronously and two reloads happen back-to-back,
2766 # coro crashes during coro_state_free->destroy here.
2129 2767
2130 $LINK_MAP->width (41); 2768 $RELOAD_WATCHER ||= Event->timer (
2131 $LINK_MAP->height (41); 2769 reentrant => 0,
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2, 2770 after => 0,
2771 data => WF_AUTOCANCEL,
2140 cb => sub { 2772 cb => sub {
2141 $_[0]->w->cancel; 2773 do_reload_perl;
2142 2774 undef $RELOAD_WATCHER;
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 }); 2775 },
2161 2776 );
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 2777}
2167
2168register "<global>", __PACKAGE__;
2169 2778
2170register_command "reload" => sub { 2779register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2780 my ($who, $arg) = @_;
2172 2781
2173 if ($who->flag (FLAG_WIZ)) { 2782 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 2783 $who->message ("reloading server.");
2784 async { reload_perl };
2177 } 2785 }
2178}; 2786};
2179 2787
2180unshift @INC, $LIBDIR; 2788unshift @INC, $LIBDIR;
2789
2790my $bug_warning = 0;
2791
2792our @WAIT_FOR_TICK;
2793our @WAIT_FOR_TICK_BEGIN;
2794
2795sub wait_for_tick {
2796 return unless $TICK_WATCHER->is_active;
2797 return if $Coro::current == $Coro::main;
2798
2799 my $signal = new Coro::Signal;
2800 push @WAIT_FOR_TICK, $signal;
2801 $signal->wait;
2802}
2803
2804sub wait_for_tick_begin {
2805 return unless $TICK_WATCHER->is_active;
2806 return if $Coro::current == $Coro::main;
2807
2808 my $signal = new Coro::Signal;
2809 push @WAIT_FOR_TICK_BEGIN, $signal;
2810 $signal->wait;
2811}
2181 2812
2182$TICK_WATCHER = Event->timer ( 2813$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2814 reentrant => 0,
2815 parked => 1,
2184 prio => 0, 2816 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2817 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2818 data => WF_AUTOCANCEL,
2187 cb => sub { 2819 cb => sub {
2820 if ($Coro::current != $Coro::main) {
2821 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2822 unless ++$bug_warning > 10;
2823 return;
2824 }
2825
2826 $NOW = Event::time;
2827
2188 cf::server_tick; # one server iteration 2828 cf::server_tick; # one server iteration
2829
2189 $RUNTIME += $TICK; 2830 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2831 $NEXT_TICK += $TICK;
2191 2832
2833 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2834 $NEXT_RUNTIME_WRITE = $NOW + 10;
2835 Coro::async_pool {
2836 write_runtime
2837 or warn "ERROR: unable to write runtime file: $!";
2838 };
2839 }
2840
2841# my $AFTER = Event::time;
2842# warn $AFTER - $NOW;#d#
2843
2192 # if we are delayed by four ticks or more, skip them all 2844 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2845 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2846
2195 $TICK_WATCHER->at ($NEXT_TICK); 2847 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2848 $TICK_WATCHER->start;
2849
2850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2851 $sig->send;
2852 }
2853 while (my $sig = shift @WAIT_FOR_TICK) {
2854 $sig->send;
2855 }
2856
2857 _post_tick;
2197 }, 2858 },
2198); 2859);
2199 2860
2861{
2200IO::AIO::max_poll_time $TICK * 0.2; 2862 BDB::max_poll_time $TICK * 0.1;
2201 2863 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2864 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2865 fd => BDB::poll_fileno,
2204 poll => 'r', 2866 poll => 'r',
2205 prio => 5, 2867 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2868 data => WF_AUTOCANCEL,
2212 after => 0, 2869 cb => \&BDB::poll_cb,
2213 interval => 10, 2870 );
2214 cb => sub { 2871 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2872
2216 write_runtime 2873 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2874 my $status;
2875 my $current = $Coro::current;
2876 (
2877 sub {
2878 $status = $!;
2879 $current->ready; undef $current;
2880 },
2881 sub {
2882 Coro::schedule while defined $current;
2883 $! = $status;
2884 },
2885 )
2886 };
2887
2888 unless ($DB_ENV) {
2889 $DB_ENV = BDB::db_env_create;
2890
2891 cf::sync_job {
2892 eval {
2893 BDB::db_env_open
2894 $DB_ENV,
2895 $BDBDIR,
2896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2898 0666;
2899
2900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2901
2902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2903 $DB_ENV->set_lk_detect;
2904 };
2905
2906 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2907 };
2219 }, 2908 }
2220); 2909}
2910
2911{
2912 IO::AIO::min_parallel 8;
2913
2914 undef $Coro::AIO::WATCHER;
2915 IO::AIO::max_poll_time $TICK * 0.1;
2916 $AIO_POLL_WATCHER = Event->io (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 fd => IO::AIO::poll_fileno,
2920 poll => 'r',
2921 prio => 6,
2922 cb => \&IO::AIO::poll_cb,
2923 );
2924}
2925
2926# load additional modules
2927use cf::pod;
2221 2928
2222END { cf::emergency_save } 2929END { cf::emergency_save }
2223 2930
22241 29311
2225 2932

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