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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
179sub to_json($) { 216sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
182} 219}
183 220
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 221=item cf::lock_wait $string
207 222
208Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
209 224
210=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
211 226
212Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
215returned. 230returned.
216 231
217Lock names should begin with a unique identifier (for example, cf::map::find 232Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 233uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
238 lock_wait $key; 253 lock_wait $key;
239 254
240 $LOCK{$key} = []; 255 $LOCK{$key} = [];
241 256
242 cf::guard { 257 Coro::guard {
243 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
245 } 260 }
246} 261}
247 262
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 263sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
266 265
267 my $guard = guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
340 352
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 354 or return;
343 355
356 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 361 and return;
347 362
348 aio_fsync $fh 363 aio_fsync $fh
349 and return; 364 and return;
358} 373}
359 374
360=back 375=back
361 376
362=cut 377=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 378
484############################################################################# 379#############################################################################
485 380
486=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
487 382
613our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 509our @CB_MAP = ();
615 510
616my %attachment; 511my %attachment;
617 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
618sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
620 521
621 use sort 'stable'; 522 use sort 'stable';
622 523
793# object support 694# object support
794 695
795sub reattach { 696sub reattach {
796 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 701
799 my $registry = $obj->registry; 702 my $registry = $obj->registry;
800 703
801 @$registry = (); 704 @$registry = ();
802 705
873 } 776 }
874 } else { 777 } else {
875 aio_unlink $filename; 778 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
877 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
878 } 787 }
879} 788}
880 789
881sub object_freezer_as_string { 790sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
888 797
889sub object_thawer_load { 798sub object_thawer_load {
890 my ($filename) = @_; 799 my ($filename) = @_;
891 800
892 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
893 805
894 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
895 or return; 807 or return;
896 808
897 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
934=cut 846=cut
935 847
936sub register_extcmd { 848sub register_extcmd {
937 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
938 850
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
943} 852}
944 853
945cf::player->attach ( 854cf::player->attach (
946 on_command => sub { 855 on_command => sub {
947 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
960 869
961 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
962 871
963 if (ref $msg) { 872 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 876 }
968 } 877 }
969 } else { 878 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 881
973 cf::override; 882 cf::override;
974 }, 883 },
975); 884);
976 885
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 886sub load_extension {
984 my ($path) = @_; 887 my ($path) = @_;
985 888
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 890 my $base = $1;
988 my $pkg = $1; 891 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
991 894
992 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
993 896
994 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 898 or die "$path: $!";
996 899
997 my $source = 900 my $source =
998 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 904 . "\n};\n1";
1002 905
1003 eval $source 906 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 908 : "extension disabled.\n";
1006 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 910 warn $@;
1008 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1009 912 exit 1;
1010# no strict 'refs'; 913 }
1011# @{"$pkg\::ISA"} = ext::; 914 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 915 }
1026 916
1027 # remove commands 917 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 918}
1052 919
1053sub load_extensions { 920sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 922 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1060 } 927 }
1061} 928}
1062 929
1063############################################################################# 930#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 931
1101=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1102 933
1103Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1104 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1105=head3 cf::player 942=head3 cf::player
1106 943
1107=over 4 944=over 4
1108 945
1109=item cf::player::exists $login 946=item cf::player::find $login
1110 947
1111Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1112 949
1113=cut 950=cut
1114 951
1115sub cf::player::exists($) { 952sub playerdir($) {
1116 cf::player::find $_[0] 953 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1118} 1100}
1119 1101
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1103
1122Sends an ext reply to the player. 1104Sends an ext reply to the player.
1123 1105
1124=cut 1106=cut
1125 1107
1126sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1128 1110
1129 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1130 1112
1131 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1132} 1114}
1115
1116package cf;
1133 1117
1134=back 1118=back
1135 1119
1136 1120
1137=head3 cf::map 1121=head3 cf::map
1143package cf::map; 1127package cf::map;
1144 1128
1145use Fcntl; 1129use Fcntl;
1146use Coro::AIO; 1130use Coro::AIO;
1147 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1148our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1150 1138
1151sub generate_random_map { 1139sub generate_random_map {
1152 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1142 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1284}
1169 1285
1170# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1171# all maps in C++... 1287# all maps in C++...
1172sub change_all_map_light { 1288sub change_all_map_light {
1174 1290
1175 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1177} 1293}
1178 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1179sub try_load_header($) { 1308sub load_header_from($) {
1180 my ($path) = @_; 1309 my ($self, $path) = @_;
1181 1310
1182 utf8::encode $path; 1311 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1184 or return; 1316 or return;
1185 1317
1186 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1187 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1188 1364
1189 $map->load_header ($path) 1365 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1366}
1196 1367
1197sub find; 1368sub find;
1198sub find { 1369sub find {
1199 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1200 1371
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1373
1206 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1207 1375
1208 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1210 1378 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1379 or return;
1230 1380
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1243 1382
1244 Coro::cede; 1383 $map->load_header
1384 or return;
1245 1385
1246 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1389 $map->reset;
1248 undef $guard; 1390 undef $guard;
1249 $map = find $path 1391 return find $path;
1250 or return;
1251 } 1392 }
1252 1393
1253 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1254 } 1395 }
1255} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1256 1400
1257sub load { 1401sub load {
1258 my ($self) = @_; 1402 my ($self) = @_;
1259 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1260 my $path = $self->{path}; 1406 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1262 1408
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1410
1265 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1266 1412
1267 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1268 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1418 or return;
1270 1419
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1273 1422
1274 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1424 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1426 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1279 } 1428 }
1280 } 1429 }
1281 1430
1282 Coro::cede; 1431 Coro::cede;
1283 1432
1284 # now do the right thing for maps 1433 # now do the right thing for maps
1285 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1286 1435
1287 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1437 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1294 $self->set_darkness_map; 1441 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1297 $self->activate; 1445 $self->activate;
1298 } 1446 }
1299 1447
1300 Coro::cede; 1448 $self->post_load;
1301 1449
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1303} 1484}
1304 1485
1305sub find_sync { 1486sub find_sync {
1306 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1307 1488
1308 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1309} 1490}
1310 1491
1311sub do_load_sync { 1492sub do_load_sync {
1312 my ($map) = @_; 1493 my ($map) = @_;
1313 1494
1314 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1315} 1496}
1316 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1317sub save { 1528sub save {
1318 my ($self) = @_; 1529 my ($self) = @_;
1319 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1320 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1321 1534
1322 return unless $self->dirty; 1535 return unless $self->dirty;
1323 1536
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1539
1327 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1328 1541
1329 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1330 1543
1331 local $self->{last_access} = $self->last_access;#d# 1544 local $self->{last_access} = $self->last_access;#d#
1332 1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1333 if ($uniq) { 1550 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1553 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1555 }
1339} 1556}
1340 1557
1341sub swap_out { 1558sub swap_out {
1342 my ($self) = @_; 1559 my ($self) = @_;
1343 1560
1344 # save first because save cedes 1561 # save first because save cedes
1345 $self->save; 1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1565
1347 return if $self->players; 1566 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1350 1569
1354 1573
1355sub reset_at { 1574sub reset_at {
1356 my ($self) = @_; 1575 my ($self) = @_;
1357 1576
1358 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1361 1580
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1583
1369 my ($self) = @_; 1588 my ($self) = @_;
1370 1589
1371 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1372} 1591}
1373 1592
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1593sub reset {
1396 my ($self) = @_; 1594 my ($self) = @_;
1397 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1398 return if $self->players; 1598 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1400 1600
1401 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1402 1602
1403 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1404 1607
1405 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1406 1609
1407 $self->unlink_save; 1610 $self->unlink_save;
1408 $self->destroy; 1611 $self->destroy;
1411my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1412 1615
1413sub nuke { 1616sub nuke {
1414 my ($self) = @_; 1617 my ($self) = @_;
1415 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1419 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1420} 1632}
1421 1633
1422sub customise_for { 1634=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1635
1425 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1427 }
1428 1638
1429 $map 1639=cut
1430}
1431 1640
1432sub emergency_save { 1641sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1434 1644
1435 warn "enter emergency map save\n"; 1645 my @paths;
1436 1646
1437 cf::sync_job { 1647 for (@$files) {
1438 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1440 }; 1653 }
1441 1654
1442 warn "end emergency map save\n"; 1655 \@paths
1443} 1656}
1444 1657
1445package cf; 1658package cf;
1446 1659
1447=back 1660=back
1448 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1449 1688
1450=head3 cf::object::player 1689=head3 cf::object::player
1451 1690
1452=over 4 1691=over 4
1453 1692
1493 1732
1494=item $player_object->enter_link 1733=item $player_object->enter_link
1495 1734
1496Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1497 1736
1498The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1500 1739
1740Will never block.
1741
1501=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1502 1743
1503Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1747fails, to the emergency map position.
1507 1748
1508Might block. 1749Might block.
1509 1750
1510=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1511 1762
1512sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1513 my ($self) = @_; 1764 my ($self) = @_;
1514 1765
1515 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1516 1767
1517 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1769
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1771 if $self->map;
1521 1772
1522 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1774}
1524 1775
1525sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1527 1778
1545 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1548 1799
1549 $map->load; 1800 $map->load;
1801 $map->load_diag;
1550 1802
1803 return unless $self->contr->active;
1551 $self->activate_recursive; 1804 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1553} 1806}
1554 1807
1555cf::player->attach ( 1808cf::player->attach (
1568 1821
1569 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1823 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1573 cf::async { 1826 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1578 }; 1835 })->prio (2);
1579 } 1836 }
1580 }, 1837 },
1581); 1838);
1582 1839
1583=item $player_object->goto_map ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1584 1841
1585=cut 1842=cut
1586 1843
1587sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1589 1846
1590 $self->enter_link; 1847 $self->enter_link;
1591 1848
1592 (cf::async { 1849 (async {
1593 $path = new cf::path $path; 1850 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1597 1853 $map
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1856
1603 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1858 })->prio (1);
1605} 1859}
1606 1860
1610 1864
1611sub parse_random_map_params { 1865sub parse_random_map_params {
1612 my ($spec) = @_; 1866 my ($spec) = @_;
1613 1867
1614 my $rmp = { # defaults 1868 my $rmp = { # defaults
1615 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1617 }; 1873 };
1618 1874
1619 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1621 1877
1625 $rmp 1881 $rmp
1626} 1882}
1627 1883
1628sub prepare_random_map { 1884sub prepare_random_map {
1629 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1888
1631 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1891 # that depends on the exit object
1634 1892
1635 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1636 1894
1637 if ($exit->map) { 1895 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1642 } 1900 }
1643 1901
1644 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1645 1903
1646 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1907
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1651 1912
1652 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1914 $exit->msg (undef);
1654 } 1915 }
1655} 1916}
1657sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1659 1920
1660 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1661 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1662 $self->enter_link; 1932 $self->enter_link;
1663 1933
1664 (cf::async { 1934 (async {
1665 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1936 unless (eval {
1667 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 1938
1673 1; 1939 1;
1674 }) { 1940 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1945
1680 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1947 $self->leave_link;
1682 } 1948 }
1737 # get handled first 2003 # get handled first
1738 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2006
1741 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2009
1743 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1744 2011
1745 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2013 if (@$queue) {
1750 } 2017 }
1751 } 2018 }
1752 }, 2019 },
1753); 2020);
1754 2021
1755=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1756 2023
1757Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2026or loss of connection).
1760 2027
1761=cut 2028=cut
1762 2029
1763sub cf::client::coro { 2030sub cf::client::async {
1764 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1765 2032
1766 my $coro = &cf::async ($cb); 2033 my $coro = &Coro::async ($cb);
1767 2034
1768 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1770 }); 2037 });
1771 2038
1965 sub db_sync() { 2232 sub db_sync() {
1966 db_save if $dirty; 2233 db_save if $dirty;
1967 undef $dirty; 2234 undef $dirty;
1968 } 2235 }
1969 2236
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1971 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1972 }); 2244 );
1973 2245
1974 sub db_dirty() { 2246 sub db_dirty() {
1975 $dirty = 1; 2247 $dirty = 1;
1976 $idle->start; 2248 $idle->start;
1977 } 2249 }
1998 }, 2270 },
1999 ); 2271 );
2000} 2272}
2001 2273
2002############################################################################# 2274#############################################################################
2003# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
2004 2281
2005sub cfg_load { 2282sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
2007 or return; 2284 or return;
2008 2285
2009 local $/; 2286 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2287 *CFG = YAML::Syck::Load <$fh>;
2011 2288
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2289 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2290
2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2293
2014 if (exists $CFG{mlockall}) { 2294 if (exists $CFG{mlockall}) {
2015 eval { 2295 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2297 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2298 };
2019 warn $@ if $@; 2299 warn $@ if $@;
2020 } 2300 }
2301}
2302
2303sub init {
2304 load_resources;
2021} 2305}
2022 2306
2023sub main { 2307sub main {
2024 # we must not ever block the main coroutine 2308 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2309 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2311 (async {
2028 Event::one_event; 2312 Event::one_event;
2029 })->(); 2313 })->prio (Coro::PRIO_MAX);
2030 }; 2314 };
2031 2315
2032 cfg_load; 2316 cfg_load;
2033 db_load; 2317 db_load;
2034 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
2035 Event::loop; 2321 Event::loop;
2036} 2322}
2037 2323
2038############################################################################# 2324#############################################################################
2039# initialisation 2325# initialisation and cleanup
2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
2040 2370
2041sub reload() { 2371sub reload() {
2042 # can/must only be called in main 2372 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2373 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2374 warn "can only reload from main coroutine";
2045 return; 2375 return;
2046 } 2376 }
2047 2377
2048 warn "reloading..."; 2378 warn "reloading...";
2049 2379
2050 my $guard = freeze_mainloop; 2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
2051 cf::emergency_save; 2383 cf::emergency_save;
2052 2384
2053 eval { 2385 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
2055 2387
2056 # cancel all watchers 2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2394 }
2060 2395
2396 warn "flushing outstanding aio requests";
2397 for (;;) {
2398 IO::AIO::flush;
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2061 # cancel all extension coros 2404 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2405 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2406 %EXT_CORO = ();
2064 2407
2065 # unload all extensions 2408 warn "removing commands";
2066 for (@exts) { 2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2416 warn "... unloading $pkg";
2068 unload_extension $_; 2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2423 }
2070 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
2071 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2432
2075 warn "removing <$k>"; 2433 warn "... unloading $k";
2076 delete $INC{$k}; 2434 delete $INC{$k};
2077 2435
2078 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
2080 2438
2083 } 2441 }
2084 2442
2085 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
2086 } 2444 }
2087 2445
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2449
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
2101 2452
2102 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2454 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
2105 2456
2106 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
2107 warn "reloading cf.pm"; 2459 warn "reloading cf.pm";
2108 require cf; 2460 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2462
2111 # load config and database again 2463 warn "loading config and database again";
2112 cf::cfg_load; 2464 cf::cfg_load;
2113 cf::db_load; 2465 cf::db_load;
2114 2466
2115 # load extensions
2116 warn "load extensions"; 2467 warn "loading extensions";
2117 cf::load_extensions; 2468 cf::load_extensions;
2118 2469
2119 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
2122 }; 2481 };
2123 2482
2124 if ($@) { 2483 if ($@) {
2125 warn $@; 2484 warn $@;
2126 warn "error while reloading, exiting."; 2485 warn "error while reloading, exiting.";
2127 exit 1; 2486 exit 1;
2128 } 2487 }
2129 2488
2130 warn "reloaded successfully"; 2489 warn "reloaded";
2131}; 2490};
2132 2491
2133############################################################################# 2492our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2493
2178register_command "reload" => sub { 2494register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
2180 2496
2181 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2498 $who->message ("reloading server.");
2499
2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2183 reload; 2508 reload;
2184 $who->message ("end of reload."); 2509 undef $RELOAD_WATCHER;
2510 },
2511 );
2185 } 2512 }
2186}; 2513};
2187 2514
2188unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
2516
2517my $bug_warning = 0;
2189 2518
2190$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2520 reentrant => 0,
2521 parked => 1,
2192 prio => 0, 2522 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2523 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2195 cb => sub { 2525 cb => sub {
2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
2196 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2535 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2199 2546
2200 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2549
2203 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2205 }, 2552 },
2206); 2553);
2207 2554
2208IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
2209 2556
2210Event->io ( 2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
2212 poll => 'r', 2561 poll => 'r',
2213 prio => 5, 2562 prio => 6,
2214 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb, 2564 cb => \&IO::AIO::poll_cb,
2216); 2565);
2217 2566
2218Event->timer ( 2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2219 data => WF_AUTOCANCEL, 2569 data => WF_AUTOCANCEL,
2220 after => 0, 2570 after => 1,
2221 interval => 10, 2571 interval => 10,
2222 cb => sub { 2572 prio => 6, # keep it lowest so it acts like a watchdog
2223 (Coro::unblock_sub { 2573 cb => Coro::unblock_sub {
2224 write_runtime 2574 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!"; 2575 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 }, 2576 },
2228); 2577);
2229 2578
2230END { cf::emergency_save } 2579END { cf::emergency_save }
2231 2580

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