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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.216 by root, Thu Feb 15 14:30:21 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
183 230
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 231=item cf::lock_wait $string
207 232
208Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
209 234
210=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
211 236
212Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
215returned. 240returned.
216 241
217Lock names should begin with a unique identifier (for example, cf::map::find 242Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 243uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
238 lock_wait $key; 263 lock_wait $key;
239 264
240 $LOCK{$key} = []; 265 $LOCK{$key} = [];
241 266
242 cf::guard { 267 Coro::guard {
243 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
245 } 270 }
246} 271}
247 272
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 273sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
266 275
267 my $guard = guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
268 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
269 $guard 280 $guard
270} 281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
271 292
272=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
273 294
274The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 315 my $freeze_guard = freeze_mainloop;
295 316
296 my $busy = 1; 317 my $busy = 1;
297 my @res; 318 my @res;
298 319
299 (Coro::async { 320 (async {
300 @res = eval { $job->() }; 321 @res = eval { $job->() };
301 warn $@ if $@; 322 warn $@ if $@;
302 undef $busy; 323 undef $busy;
303 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
304 325
305 while ($busy) { 326 while ($busy) {
306 Coro::cede_notself; 327 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 328 }
309 329
310 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
311 } else { 331 } else {
312 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
313 333
314 $job->() 334 $job->()
315 } 335 }
316} 336}
317 337
318=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
319 339
320Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 341extension calling this is being unloaded.
322 342
323=cut 343=cut
324 344
325sub coro(&) { 345sub async_ext(&) {
326 my $cb = shift; 346 my $cb = shift;
327 347
328 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
329 349
330 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
332 }); 352 });
333 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
340 360
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 362 or return;
343 363
364 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 369 and return;
347 370
371 # always fsync - this file is important
348 aio_fsync $fh 372 aio_fsync $fh
349 and return; 373 and return;
350 374
351 close $fh 375 close $fh
352 or return; 376 or return;
358} 382}
359 383
360=back 384=back
361 385
362=cut 386=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 387
484############################################################################# 388#############################################################################
485 389
486=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
487 391
613our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 518our @CB_MAP = ();
615 519
616my %attachment; 520my %attachment;
617 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
618sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
620 530
621 use sort 'stable'; 531 use sort 'stable';
622 532
793# object support 703# object support
794 704
795sub reattach { 705sub reattach {
796 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 710
799 my $registry = $obj->registry; 711 my $registry = $obj->registry;
800 712
801 @$registry = (); 713 @$registry = ();
802 714
849 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
850 762
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 767 close $fh;
856 768
857 if (@$objs) { 769 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 775 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
865 } 777 }
866 } else { 778 } else {
867 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
934=cut 846=cut
935 847
936sub register_extcmd { 848sub register_extcmd {
937 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
938 850
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
943} 852}
944 853
945cf::player->attach ( 854cf::player->attach (
946 on_command => sub { 855 on_command => sub {
947 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
960 869
961 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
962 871
963 if (ref $msg) { 872 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 876 }
968 } 877 }
969 } else { 878 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 881
973 cf::override; 882 cf::override;
974 }, 883 },
975); 884);
976 885
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 886sub load_extension {
984 my ($path) = @_; 887 my ($path) = @_;
985 888
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 890 my $base = $1;
988 my $pkg = $1; 891 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
991 894
992 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
993 896
994 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 898 or die "$path: $!";
996 899
997 my $source = 900 my $source =
998 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 904 . "\n};\n1";
1002 905
1003 eval $source 906 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 908 : "extension disabled.\n";
1006 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 910 warn $@;
1008 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1009 912 exit 1;
1010# no strict 'refs'; 913 }
1011# @{"$pkg\::ISA"} = ext::; 914 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 915 }
1026 916
1027 # remove commands 917 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 918}
1052 919
1053sub load_extensions { 920sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 922 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1060 } 927 }
1061} 928}
1062 929
1063############################################################################# 930#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 931
1101=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1102 933
1103Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1104 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1105=head3 cf::player 942=head3 cf::player
1106 943
1107=over 4 944=over 4
1108 945
1109=item cf::player::exists $login 946=item cf::player::find $login
1110 947
1111Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1112 949
1113=cut 950=cut
1114 951
1115sub cf::player::exists($) { 952sub playerdir($) {
1116 cf::player::find $_[0] 953 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1118} 1100}
1119 1101
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1103
1122Sends an ext reply to the player. 1104Sends an ext reply to the player.
1123 1105
1124=cut 1106=cut
1125 1107
1126sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1128 1110
1129 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1130 1112
1131 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1132} 1114}
1115
1116package cf;
1133 1117
1134=back 1118=back
1135 1119
1136 1120
1137=head3 cf::map 1121=head3 cf::map
1143package cf::map; 1127package cf::map;
1144 1128
1145use Fcntl; 1129use Fcntl;
1146use Coro::AIO; 1130use Coro::AIO;
1147 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1148our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1150 1138
1151sub generate_random_map { 1139sub generate_random_map {
1152 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1142 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1284}
1169 1285
1170# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1171# all maps in C++... 1287# all maps in C++...
1172sub change_all_map_light { 1288sub change_all_map_light {
1174 1290
1175 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1177} 1293}
1178 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1179sub try_load_header($) { 1303sub load_header_from($) {
1180 my ($path) = @_; 1304 my ($self, $path) = @_;
1181 1305
1182 utf8::encode $path; 1306 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1184 or return; 1311 or return;
1185 1312
1186 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1187 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1188 1359
1189 $map->load_header ($path) 1360 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1361}
1196 1362
1197sub find; 1363sub find;
1198sub find { 1364sub find {
1199 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1200 1366
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1368
1206 cf::lock_wait "map_find:$key"; 1369 cf::lock_wait "map_find:$path";
1207 1370
1208 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1372 my $guard = cf::lock_acquire "map_find:$path";
1210 1373 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1374 or return;
1230 1375
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1376 $map->{last_save} = $cf::RUNTIME;
1243 1377
1244 Coro::cede; 1378 $map->load_header
1379 or return;
1245 1380
1246 if ($map->should_reset) { 1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1384 $map->reset;
1248 undef $guard; 1385 undef $guard;
1249 $map = find $path 1386 return find $path;
1250 or return;
1251 } 1387 }
1252 1388
1253 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1254 } 1390 }
1255} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1256 1395
1257sub load { 1396sub load {
1258 my ($self) = @_; 1397 my ($self) = @_;
1259 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1260 my $path = $self->{path}; 1401 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1402 my $guard = cf::lock_acquire "map_load:$path";
1262 1403
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1405
1265 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1266 1407
1267 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1268 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1413 or return;
1270 1414
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1273 1417
1274 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1419 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1421 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1279 } 1423 }
1280 } 1424 }
1281 1425
1282 Coro::cede; 1426 Coro::cede;
1283 1427
1284 # now do the right thing for maps 1428 # now do the right thing for maps
1285 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1286 1430
1287 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1432 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1294 $self->set_darkness_map; 1436 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1297 $self->activate; 1440 $self->activate;
1298 } 1441 }
1299 1442
1300 Coro::cede; 1443 $self->post_load;
1301 1444
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446}
1447
1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
1459 my ($map) = @_;
1460
1461 my @diag; # diagonal neighbours
1462
1463 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
1469
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
1473
1474 for (@diag) {
1475 my $neigh = find @$_
1476 or next;
1477 $neigh->load;
1478 }
1303} 1479}
1304 1480
1305sub find_sync { 1481sub find_sync {
1306 my ($path, $origin) = @_; 1482 my ($path, $origin) = @_;
1307 1483
1308 cf::sync_job { cf::map::find $path, $origin } 1484 cf::sync_job { find $path, $origin }
1309} 1485}
1310 1486
1311sub do_load_sync { 1487sub do_load_sync {
1312 my ($map) = @_; 1488 my ($map) = @_;
1313 1489
1314 cf::sync_job { $map->load }; 1490 cf::sync_job { $map->load };
1315} 1491}
1316 1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1511 $map->load;
1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1521}
1522
1317sub save { 1523sub save {
1318 my ($self) = @_; 1524 my ($self) = @_;
1319 1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527
1320 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1321 1529
1322 return unless $self->dirty; 1530 return unless $self->dirty;
1323 1531
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1532 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1534
1327 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1328 1536
1329 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1330 1538
1331 local $self->{last_access} = $self->last_access;#d# 1539 local $self->{last_access} = $self->last_access;#d#
1332 1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1333 if ($uniq) { 1545 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1548 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1550 }
1339} 1551}
1340 1552
1341sub swap_out { 1553sub swap_out {
1342 my ($self) = @_; 1554 my ($self) = @_;
1343 1555
1344 # save first because save cedes 1556 # save first because save cedes
1345 $self->save; 1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1560
1347 return if $self->players; 1561 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1563 return if $self->{deny_save};
1350 1564
1354 1568
1355sub reset_at { 1569sub reset_at {
1356 my ($self) = @_; 1570 my ($self) = @_;
1357 1571
1358 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1361 1575
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1578
1369 my ($self) = @_; 1583 my ($self) = @_;
1370 1584
1371 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1372} 1586}
1373 1587
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1588sub reset {
1396 my ($self) = @_; 1589 my ($self) = @_;
1397 1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1398 return if $self->players; 1593 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1400 1595
1401 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1402 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1403 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1404 1611
1405 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1406 1613
1407 $self->unlink_save; 1614 $self->unlink_save;
1408 $self->destroy; 1615 $self->destroy;
1411my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1412 1619
1413sub nuke { 1620sub nuke {
1414 my ($self) = @_; 1621 my ($self) = @_;
1415 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1419 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1420} 1636}
1421 1637
1422sub customise_for { 1638=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1639
1425 if ($map->per_player) { 1640Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1641instantiated unique items. May block.
1427 }
1428 1642
1429 $map 1643=cut
1430}
1431 1644
1432sub emergency_save { 1645sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1434 1648
1435 warn "enter emergency map save\n"; 1649 my @paths;
1436 1650
1437 cf::sync_job { 1651 for (@$files) {
1438 warn "begin emergency map save\n"; 1652 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1440 }; 1657 }
1441 1658
1442 warn "end emergency map save\n"; 1659 \@paths
1443} 1660}
1444 1661
1445package cf; 1662package cf;
1446 1663
1447=back 1664=back
1448 1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
1671
1672=over 4
1673
1674=item $ob->inv_recursive
1675
1676Returns the inventory of the object _and_ their inventories, recursively.
1677
1678=cut
1679
1680sub inv_recursive_;
1681sub inv_recursive_ {
1682 map { $_, inv_recursive_ $_->inv } @_
1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1449 1692
1450=head3 cf::object::player 1693=head3 cf::object::player
1451 1694
1452=over 4 1695=over 4
1453 1696
1493 1736
1494=item $player_object->enter_link 1737=item $player_object->enter_link
1495 1738
1496Freezes the player and moves him/her to a special map (C<{link}>). 1739Freezes the player and moves him/her to a special map (C<{link}>).
1497 1740
1498The player should be reaosnably safe there for short amounts of time. You 1741The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1742I<MUST> call C<leave_link> as soon as possible, though.
1500 1743
1744Will never block.
1745
1501=item $player_object->leave_link ($map, $x, $y) 1746=item $player_object->leave_link ($map, $x, $y)
1502 1747
1503Moves the player out of the specila link map onto the given map. If the 1748Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1749map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1750to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1751fails, to the emergency map position.
1507 1752
1508Might block. 1753Might block.
1509 1754
1510=cut 1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1511 1766
1512sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1513 my ($self) = @_; 1768 my ($self) = @_;
1514 1769
1515 $self->deactivate_recursive; 1770 $self->deactivate_recursive;
1516 1771
1517 return if $self->map == $LINK_MAP; 1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1773
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1775 if $self->map;
1521 1776
1522 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1778}
1524 1779
1525sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1527 1782
1545 # use -1 or undef as default coordinates, not 0, 0 1800 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1802 if $x <=0 && $y <= 0;
1548 1803
1549 $map->load; 1804 $map->load;
1805 $map->load_diag;
1550 1806
1807 return unless $self->contr->active;
1551 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1553} 1812}
1554 1813
1555cf::player->attach ( 1814cf::player->attach (
1556 on_logout => sub { 1815 on_logout => sub {
1568 1827
1569 # try to abort aborted map switching on player login :) 1828 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1829 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1830 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1831 $pl->ob->enter_link;
1573 cf::async { 1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1574 # we need this sleep as the login has a concurrent enter_exit running 1837 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1838 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1; 1839 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1840 $pl->ob->leave_link;
1578 }; 1841 })->prio (2);
1579 } 1842 }
1580 }, 1843 },
1581); 1844);
1582 1845
1583=item $player_object->goto_map ($path, $x, $y) 1846=item $player_object->goto ($path, $x, $y)
1584 1847
1585=cut 1848=cut
1586 1849
1587sub cf::object::player::goto_map { 1850sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1589 1852
1590 $self->enter_link; 1853 $self->enter_link;
1591 1854
1592 (cf::async { 1855 (async {
1593 $path = new cf::path $path; 1856 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 1857 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1597 1859 $map
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1860 } or
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1862
1603 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1864 })->prio (1);
1605} 1865}
1606 1866
1610 1870
1611sub parse_random_map_params { 1871sub parse_random_map_params {
1612 my ($spec) = @_; 1872 my ($spec) = @_;
1613 1873
1614 my $rmp = { # defaults 1874 my $rmp = { # defaults
1615 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1617 }; 1879 };
1618 1880
1619 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1621 1883
1625 $rmp 1887 $rmp
1626} 1888}
1627 1889
1628sub prepare_random_map { 1890sub prepare_random_map {
1629 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1894
1631 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1897 # that depends on the exit object
1634 1898
1635 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1636 1900
1637 if ($exit->map) { 1901 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1642 } 1906 }
1643 1907
1644 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1645 1909
1646 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1913
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1651 1918
1652 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1920 $exit->msg (undef);
1654 } 1921 }
1655} 1922}
1657sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1659 1926
1660 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1661 1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1662 $self->enter_link; 1938 $self->enter_link;
1663 1939
1664 (cf::async { 1940 (async {
1665 $self->deactivate_recursive; # just to be sure 1941 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1942 unless (eval {
1667 prepare_random_map $exit 1943 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 1944
1673 1; 1945 1;
1674 }) { 1946 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1949 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1950 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1951
1680 warn "ERROR in enter_exit: $@"; 1952 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1953 $self->leave_link;
1682 } 1954 }
1737 # get handled first 2009 # get handled first
1738 my $queue = delete $ns->{query_queue} 2010 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2012
1741 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2015
1743 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1744 2017
1745 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2019 if (@$queue) {
1750 } 2023 }
1751 } 2024 }
1752 }, 2025 },
1753); 2026);
1754 2027
1755=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1756 2029
1757Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2032or loss of connection).
1760 2033
1761=cut 2034=cut
1762 2035
1763sub cf::client::coro { 2036sub cf::client::async {
1764 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1765 2038
1766 my $coro = &cf::async ($cb); 2039 my $coro = &Coro::async ($cb);
1767 2040
1768 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1770 }); 2043 });
1771 2044
1907The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1908using it, it should be unique. 2181using it, it should be unique.
1909 2182
1910=over 4 2183=over 4
1911 2184
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1919 2186
1920Returns a single value from the database 2187Returns a single value from the database.
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926 2188
1927=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1928 2190
1929Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939 2192
1940=cut 2193=cut
1941 2194
1942our $DB; 2195our $DB;
1943 2196
1944{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1945 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1946 2216
1947 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1948 $DB = stat $path ? Storable::retrieve $path : { }; 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1949 } 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
1950 2221
1951 my $pid; 2222 unlink $path;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 } 2223 };
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 2224 }
1999 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2000} 2242}
2001 2243
2002############################################################################# 2244#############################################################################
2003# the server's main() 2245# the server's init and main functions
2246
2247sub load_resources {
2248 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
2004 2251
2005sub cfg_load { 2252sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
2007 or return; 2254 or return;
2008 2255
2009 local $/; 2256 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2011 2258
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2014 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
2015 eval { 2265 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2268 };
2019 warn $@ if $@; 2269 warn $@ if $@;
2020 } 2270 }
2271}
2272
2273sub init {
2274 load_resources;
2021} 2275}
2022 2276
2023sub main { 2277sub main {
2024 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2281 (async {
2028 Event::one_event; 2282 Event::one_event;
2029 })->(); 2283 })->prio (Coro::PRIO_MAX);
2030 }; 2284 };
2031 2285
2032 cfg_load; 2286 cfg_load;
2033 db_load; 2287 db_init;
2034 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
2035 Event::loop; 2291 Event::loop;
2036} 2292}
2037 2293
2038############################################################################# 2294#############################################################################
2039# initialisation 2295# initialisation and cleanup
2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
2040 2351
2041sub reload() { 2352sub reload() {
2042 # can/must only be called in main 2353 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
2045 return; 2356 return;
2046 } 2357 }
2047 2358
2048 warn "reloading..."; 2359 warn "reloading...";
2049 2360
2050 my $guard = freeze_mainloop; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2052 2367
2053 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
2054 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
2055 2372
2056 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2376 }
2060 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2061 # cancel all extension coros 2387 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2389 %EXT_CORO = ();
2064 2390
2065 # unload all extensions 2391 warn "removing commands";
2066 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
2068 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2406 }
2070 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
2071 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2415
2075 warn "removing <$k>"; 2416 warn "... unloading $k";
2076 delete $INC{$k}; 2417 delete $INC{$k};
2077 2418
2078 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
2080 2421
2083 } 2424 }
2084 2425
2085 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
2086 } 2427 }
2087 2428
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2432
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
2101 2435
2102 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2437 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
2105 2439
2106 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
2107 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
2108 require cf; 2443 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2445
2111 # load config and database again 2446 warn "loading config and database again";
2112 cf::cfg_load; 2447 cf::cfg_load;
2113 cf::db_load;
2114 2448
2115 # load extensions
2116 warn "load extensions"; 2449 warn "loading extensions";
2117 cf::load_extensions; 2450 cf::load_extensions;
2118 2451
2119 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2453 _global_reattach;
2122 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
2123 2456
2124 if ($@) { 2457 warn "loading reloadable resources";
2458 load_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2125 warn $@; 2464 warn $@;
2126 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2127 exit 1; 2466 exit 1;
2128 } 2467 };
2129 2468
2130 warn "reloaded successfully"; 2469 warn "reloaded";
2131}; 2470};
2132 2471
2133############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2473
2178register_command "reload" => sub { 2474register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2180 2476
2181 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2183 reload; 2488 reload;
2184 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2185 } 2492 }
2186}; 2493};
2187 2494
2188unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2189 2498
2190$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2192 prio => 0, 2502 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2195 cb => sub { 2505 cb => sub {
2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2196 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2199 2532
2200 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2535
2203 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
2205 }, 2538 },
2206); 2539);
2207 2540
2541{
2208IO::AIO::max_poll_time $TICK * 0.2; 2542 BDB::max_poll_time $TICK * 0.1;
2209 2543 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 2544 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2545 fd => BDB::poll_fileno,
2212 poll => 'r', 2546 poll => 'r',
2213 prio => 5, 2547 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2220 after => 0, 2549 cb => \&BDB::poll_cb,
2221 interval => 10, 2550 );
2222 cb => sub { 2551 BDB::min_parallel 8;
2223 (Coro::unblock_sub { 2552
2224 write_runtime 2553 BDB::set_sync_prepare {
2225 or warn "ERROR: unable to write runtime file: $!"; 2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2226 })->(); 2587 };
2227 }, 2588 }
2228); 2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
2595 IO::AIO::max_poll_time $TICK * 0.1;
2596 $AIO_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
2229 2605
2230END { cf::emergency_save } 2606END { cf::emergency_save }
2231 2607
22321 26081
2233 2609

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