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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.376 by root, Mon Oct 1 00:44:44 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 97our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
56 105
57binmode STDOUT; 106binmode STDOUT;
58binmode STDERR; 107binmode STDERR;
59 108
60# read virtual server time, if available 109# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
65} 114}
66 115
67mkdir cf::localdir; 116mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 118
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
76 122
77############################################################################# 123#############################################################################
78 124
79=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
80 126
87=item $cf::RUNTIME 133=item $cf::RUNTIME
88 134
89The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 136every server tick.
91 137
92=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 141
94The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
96 146
97=item $cf::NOW 147=item $cf::NOW
98 148
99The time of the last (current) server tick. 149The time of the last (current) server tick.
100 150
101=item $cf::TICK 151=item $cf::TICK
102 152
103The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
104 164
105=item %cf::CFG 165=item %cf::CFG
106 166
107Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
109 181
110=back 182=back
111 183
112=cut 184=cut
113 185
114BEGIN { 186BEGIN {
115 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 188 my $msg = join "", @_;
117 utf8::encode $msg;
118 189
119 $msg .= "\n" 190 $msg .= "\n"
120 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
121 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
122 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
123 }; 196 };
124} 197}
125 198
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 206
133# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 208# within the Safe compartment.
135for my $pkg (qw( 209for my $pkg (qw(
136 cf::global cf::attachable 210 cf::global cf::attachable
145 219
146$Event::DIED = sub { 220$Event::DIED = sub {
147 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
148}; 222};
149 223
150my %ext_pkg; 224#############################################################################
151my @exts;
152my @hook;
153 225
154=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
155 227
156=over 4 228=over 4
157 229
158=cut 230=item dumpval $ref
159 231
160use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
161 252
162=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
163 254
164Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
165 256
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
174 258
175Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
176 260
177=cut 261=cut
178 262
179sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 264
184=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
185 266sub from_json ($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 267
206=item cf::lock_wait $string 268=item cf::lock_wait $string
207 269
208Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
209 271
210=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
211 273
212Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
215returned. 277returned.
216 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
217Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
219 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
220=cut 289=cut
221 290
222our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
223 293
224sub lock_wait($) { 294sub lock_wait($) {
225 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
226 301
227 # wait for lock, if any 302 # wait for lock, if any
228 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule; 305 Coro::schedule;
236 311
237 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
238 lock_wait $key; 313 lock_wait $key;
239 314
240 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
241 317
242 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
243 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
245 } 322 }
246} 323}
247 324
248=item cf::async { BLOCK } 325sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 326 my ($key) = @_;
257 327
258 Coro::async { 328 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 329}
263 330
264sub freeze_mainloop { 331sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
266 333
267 my $guard = guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
268 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
269 $guard 338 $guard
270} 339}
271 340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
272=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
273 410
274The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
277 415
278If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
281fast or be very important. 419fast or be very important.
284 422
285sub sync_job(&) { 423sub sync_job(&) {
286 my ($job) = @_; 424 my ($job) = @_;
287 425
288 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
289 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
291 431
292 # TODO: use suspend/resume instead 432 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 433 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 434 my $freeze_guard = freeze_mainloop;
295 435
296 my $busy = 1; 436 my $busy = 1;
297 my @res; 437 my @res;
298 438
299 (Coro::async { 439 (async {
440 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 441 @res = eval { $job->() };
301 warn $@ if $@; 442 warn $@ if $@;
302 undef $busy; 443 undef $busy;
303 })->prio (Coro::PRIO_MAX); 444 })->prio (Coro::PRIO_MAX);
304 445
305 while ($busy) { 446 while ($busy) {
306 Coro::cede_notself; 447 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 448 }
449
450 $time = Event::time - $time;
451
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load
309 456
310 wantarray ? @res : $res[0] 457 wantarray ? @res : $res[0]
311 } else { 458 } else {
312 # we are in another coroutine, how wonderful, everything just works 459 # we are in another coroutine, how wonderful, everything just works
313 460
314 $job->() 461 $job->()
315 } 462 }
316} 463}
317 464
318=item $coro = cf::coro { BLOCK } 465=item $coro = cf::async_ext { BLOCK }
319 466
320Creates and returns a new coro. This coro is automcatially being canceled 467Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 468extension calling this is being unloaded.
322 469
323=cut 470=cut
324 471
325sub coro(&) { 472sub async_ext(&) {
326 my $cb = shift; 473 my $cb = shift;
327 474
328 my $coro = &cf::async ($cb); 475 my $coro = &Coro::async ($cb);
329 476
330 $coro->on_destroy (sub { 477 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 478 delete $EXT_CORO{$coro+0};
332 }); 479 });
333 $EXT_CORO{$coro+0} = $coro; 480 $EXT_CORO{$coro+0} = $coro;
334 481
335 $coro 482 $coro
336} 483}
337 484
338sub write_runtime { 485=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 486
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 487Executes the given code block with the given arguments in a seperate
342 or return; 488process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling.
343 491
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 492=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 493
348 aio_fsync $fh 494sub fork_call(&@) {
349 and return; 495 my ($cb, @args) = @_;
350 496
351 close $fh 497 # we seemingly have to make a local copy of the whole thing,
352 or return; 498 # otherwise perl prematurely frees the stuff :/
499 # TODO: investigate and fix (likely this will be rather laborious)
353 500
354 aio_rename "$runtime~", $runtime 501 my @res = Coro::Util::fork_eval {
355 and return; 502 reset_signals;
503 &$cb
504 }, @args;
356 505
506 wantarray ? @res : $res[-1]
507}
508
509=item $value = cf::db_get $family => $key
510
511Returns a single value from the environment database.
512
513=item cf::db_put $family => $key => $value
514
515Stores the given C<$value> in the family. It can currently store binary
516data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
517
518=item $db = cf::db_table "name"
519
520Create and/or open a new database table. The string must not be "db" and must be unique
521within each server.
522
523=cut
524
525sub db_table($) {
526 my ($name) = @_;
527 my $db = BDB::db_create $DB_ENV;
528
529 eval {
530 $db->set_flags (BDB::CHKSUM);
531
532 utf8::encode $name;
533 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
534 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
535 cf::cleanup "db_open(db): $!" if $!;
536 };
537 cf::cleanup "db_open(db): $@" if $@;
538
539 $db
540}
541
542our $DB;
543
544sub db_init {
545 cf::sync_job {
546 $DB ||= db_table "db";
547 };
548}
549
550sub db_get($$) {
551 my $key = "$_[0]/$_[1]";
552
553 cf::sync_job {
554 BDB::db_get $DB, undef, $key, my $data;
555
556 $! ? ()
557 : $data
357 1 558 }
559}
560
561sub db_put($$$) {
562 BDB::dbreq_pri 4;
563 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
564}
565
566=item cf::cache $id => [$paths...], $processversion => $process
567
568Generic caching function that returns the value of the resource $id,
569caching and regenerating as required.
570
571This function can block.
572
573=cut
574
575sub cache {
576 my ($id, $src, $processversion, $process) = @_;
577
578 my $meta =
579 join "\x00",
580 $processversion,
581 map {
582 aio_stat $_
583 and Carp::croak "$_: $!";
584
585 ($_, (stat _)[7,9])
586 } @$src;
587
588 my $dbmeta = db_get cache => "$id/meta";
589 if ($dbmeta ne $meta) {
590 # changed, we may need to process
591
592 my @data;
593 my $md5;
594
595 for (0 .. $#$src) {
596 0 <= aio_load $src->[$_], $data[$_]
597 or Carp::croak "$src->[$_]: $!";
598 }
599
600 # if processing is expensive, check
601 # checksum first
602 if (1) {
603 $md5 =
604 join "\x00",
605 $processversion,
606 map {
607 cf::cede_to_tick;
608 ($src->[$_], Digest::MD5::md5_hex $data[$_])
609 } 0.. $#$src;
610
611
612 my $dbmd5 = db_get cache => "$id/md5";
613 if ($dbmd5 eq $md5) {
614 db_put cache => "$id/meta", $meta;
615
616 return db_get cache => "$id/data";
617 }
618 }
619
620 my $t1 = Time::HiRes::time;
621 my $data = $process->(\@data);
622 my $t2 = Time::HiRes::time;
623
624 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
625
626 db_put cache => "$id/data", $data;
627 db_put cache => "$id/md5" , $md5;
628 db_put cache => "$id/meta", $meta;
629
630 return $data;
631 }
632
633 db_get cache => "$id/data"
634}
635
636=item cf::datalog type => key => value, ...
637
638Log a datalog packet of the given type with the given key-value pairs.
639
640=cut
641
642sub datalog($@) {
643 my ($type, %kv) = @_;
644 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 645}
359 646
360=back 647=back
361 648
362=cut 649=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 650
484############################################################################# 651#############################################################################
485 652
486=head2 ATTACHABLE OBJECTS 653=head2 ATTACHABLE OBJECTS
487 654
489attach callbacks/event handlers (a collection of which is called an "attachment") 656attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 657to it. All such attachable objects support the following methods.
491 658
492In the following description, CLASS can be any of C<global>, C<object> 659In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 660C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 661Crossfire TRT).
495 662
496=over 4 663=over 4
497 664
498=item $attachable->attach ($attachment, key => $value...) 665=item $attachable->attach ($attachment, key => $value...)
499 666
613our @CB_TYPE = (); # registry for type (cf-object class) based events 780our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 781our @CB_MAP = ();
615 782
616my %attachment; 783my %attachment;
617 784
785sub cf::attachable::thawer_merge {
786 # simply override everything except _meta
787 local $_[0]{_meta};
788 %{$_[0]} = %{$_[1]};
789}
790
618sub _attach_cb($$$$) { 791sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 792 my ($registry, $event, $prio, $cb) = @_;
620 793
621 use sort 'stable'; 794 use sort 'stable';
622 795
656 $registry = $CB_TYPE[$object_type] ||= []; 829 $registry = $CB_TYPE[$object_type] ||= [];
657 830
658 } elsif ($type eq "subtype") { 831 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 832 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 833 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 834 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 835
663 } elsif ($type eq "package") { 836 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 837 my $pkg = shift @arg;
665 838
666 while (my ($name, $id) = each %cb_id) { 839 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
696 } 869 }
697 870
698 $obj->{$name} = \%arg; 871 $obj->{$name} = \%arg;
699 } else { 872 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 873 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 874 }
702 875
703 $obj->{_attachment}{$name} = undef; 876 $obj->{_attachment}{$name} = undef;
704} 877}
705 878
707 if (ref $_[0]) { 880 if (ref $_[0]) {
708 _object_attach @_; 881 _object_attach @_;
709 } else { 882 } else {
710 _attach shift->_attach_registry, @_; 883 _attach shift->_attach_registry, @_;
711 } 884 }
885 _recalc_want;
712}; 886};
713 887
714# all those should be optimised 888# all those should be optimised
715sub cf::attachable::detach { 889sub cf::attachable::detach {
716 my ($obj, $name) = @_; 890 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 893 delete $obj->{_attachment}{$name};
720 reattach ($obj); 894 reattach ($obj);
721 } else { 895 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 896 Carp::croak "cannot, currently, detach class attachments";
723 } 897 }
898 _recalc_want;
724}; 899};
725 900
726sub cf::attachable::attached { 901sub cf::attachable::attached {
727 my ($obj, $name) = @_; 902 my ($obj, $name) = @_;
728 903
743 "; 918 ";
744 die if $@; 919 die if $@;
745} 920}
746 921
747our $override; 922our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 923our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 924
750sub override { 925sub override {
751 $override = 1; 926 $override = 1;
752 @invoke_results = (); 927 @INVOKE_RESULTS = (@_);
753} 928}
754 929
755sub do_invoke { 930sub do_invoke {
756 my $event = shift; 931 my $event = shift;
757 my $callbacks = shift; 932 my $callbacks = shift;
758 933
759 @invoke_results = (); 934 @INVOKE_RESULTS = ();
760 935
761 local $override; 936 local $override;
762 937
763 for (@$callbacks) { 938 for (@$callbacks) {
764 eval { &{$_->[1]} }; 939 eval { &{$_->[1]} };
781 956
782Generate an object-specific event with the given arguments. 957Generate an object-specific event with the given arguments.
783 958
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 959This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 960removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 961results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 962
788=back 963=back
789 964
790=cut 965=cut
791 966
792############################################################################# 967#############################################################################
793# object support 968# object support
969#
970
971sub _can_merge {
972 my ($ob1, $ob2) = @_;
973
974 local $Storable::canonical = 1;
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977
978 $fob1 eq $fob2
979}
794 980
795sub reattach { 981sub reattach {
796 # basically do the same as instantiate, without calling instantiate 982 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 983 my ($obj) = @_;
984
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 986
799 my $registry = $obj->registry; 987 my $registry = $obj->registry;
800 988
801 @$registry = (); 989 @$registry = ();
802 990
843sub object_freezer_save { 1031sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1032 my ($filename, $rdata, $objs) = @_;
845 1033
846 sync_job { 1034 sync_job {
847 if (length $$rdata) { 1035 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1037 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1038 $decname, length $$rdata, scalar @$objs;
850 1039
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1041 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 1043 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 1044 close $fh;
856 1045
857 if (@$objs) { 1046 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1049 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1050 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 1051 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 1052 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1053 aio_rename "$filename.pst~", "$filename.pst";
865 } 1054 }
866 } else { 1055 } else {
867 aio_unlink "$filename.pst"; 1056 aio_unlink "$filename.pst";
873 } 1062 }
874 } else { 1063 } else {
875 aio_unlink $filename; 1064 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
877 } 1066 }
878 } 1067 };
879} 1068}
880 1069
881sub object_freezer_as_string { 1070sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
883 1072
895 or return; 1084 or return;
896 1085
897 unless (aio_stat "$filename.pst") { 1086 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1087 (aio_load "$filename.pst", $av) >= 0
899 or return; 1088 or return;
1089
900 $av = eval { (Storable::thaw $av)->{objs} }; 1090 $av = eval { (Storable::thaw $av)->{objs} };
901 } 1091 }
902 1092
1093 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1094 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1095 $decname, length $data, scalar @{$av || []};
1096
905 return ($data, $av); 1097 ($data, $av)
906} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
907 1105
908############################################################################# 1106#############################################################################
909# command handling &c 1107# command handling &c
910 1108
911=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1123}
926 1124
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1126
929Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
930 1132
931If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
932called. 1134called.
933 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
934=cut 1147=cut
935 1148
936sub register_extcmd { 1149sub register_extcmd {
937 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
938 1151
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
943} 1159}
944 1160
945cf::player->attach ( 1161cf::player->attach (
946 on_command => sub { 1162 on_command => sub {
947 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
956 cf::override; 1172 cf::override;
957 }, 1173 },
958 on_extcmd => sub { 1174 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
960 1176
961 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1178
963 if (ref $msg) { 1179 if (ref $msg) {
1180 my ($type, $reply, @payload) =
1181 "ARRAY" eq ref $msg
1182 ? @$msg
1183 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1184
1185 my @reply;
1186
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1187 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1188 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1189 }
1190
1191 $pl->ext_reply ($reply, @reply)
1192 if $reply;
1193
969 } else { 1194 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1195 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1196 }
972 1197
973 cf::override; 1198 cf::override;
974 }, 1199 },
975); 1200);
976 1201
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1202sub load_extensions {
1203 cf::sync_job {
1204 my %todo;
1205
1206 for my $path (<$LIBDIR/*.ext>) {
1207 next unless -r $path;
1208
1209 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1210 my $base = $1;
1211 my $pkg = $1;
1212 $pkg =~ s/[^[:word:]]/_/g;
1213 $pkg = "ext::$pkg";
1214
1215 open my $fh, "<:utf8", $path
1216 or die "$path: $!";
1217
1218 my $source = do { local $/; <$fh> };
1219
1220 my %ext = (
1221 path => $path,
1222 base => $base,
1223 pkg => $pkg,
1224 );
1225
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228
1229 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n"
1232 . $source
1233 . "\n};\n1";
1234
1235 $todo{$base} = \%ext;
1236 }
1237
1238 my %done;
1239 while (%todo) {
1240 my $progress;
1241
1242 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip
1245 unless exists $done{$_};
1246 }
1247
1248 warn "... loading '$k' into '$v->{pkg}'\n";
1249
1250 unless (eval $v->{source}) {
1251 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n";
1253
1254 if (exists $v->{meta}{mandatory}) {
1255 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n";
1257 exit 1;
1258 }
1259
1260 warn $msg;
1261 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1266 }
1267
1268 skip:
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1270 unless $progress;
1271 }
1272 };
1273}
1274
1275#############################################################################
1276
1277=back
1278
1279=head2 CORE EXTENSIONS
1280
1281Functions and methods that extend core crossfire objects.
1282
1283=cut
1284
1285package cf::player;
1286
1287use Coro::AIO;
1288
1289=head3 cf::player
1290
1291=over 4
1292
1293=item cf::player::num_playing
1294
1295Returns the official number of playing players, as per the Crossfire metaserver rules.
1296
1297=cut
1298
1299sub num_playing {
1300 scalar grep
1301 $_->ob->map
1302 && !$_->hidden
1303 && !$_->ob->flag (cf::FLAG_WIZ),
1304 cf::player::list
1305}
1306
1307=item cf::player::find $login
1308
1309Returns the given player object, loading it if necessary (might block).
1310
1311=cut
1312
1313sub playerdir($) {
1314 "$PLAYERDIR/"
1315 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1316}
1317
1318sub path($) {
1319 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1320
1321 (playerdir $login) . "/playerdata"
1322}
1323
1324sub find_active($) {
1325 $cf::PLAYER{$_[0]}
1326 and $cf::PLAYER{$_[0]}->active
1327 and $cf::PLAYER{$_[0]}
1328}
1329
1330sub exists($) {
1331 my ($login) = @_;
1332
1333 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login }
1335}
1336
1337sub find($) {
1338 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0];
1340
1341 my $guard = cf::lock_acquire "user_find:$login";
1342
1343 $cf::PLAYER{$_[0]} || do {
1344 # rename old playerfiles to new ones
1345 #TODO: remove when no longer required
1346 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1347 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1348 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1349 aio_unlink +(playerdir $login) . "/$login.pl";
1350
1351 my $f = new_from_file cf::object::thawer path $login
1352 or return;
1353
1354 my $pl = cf::player::load_pl $f
1355 or return;
1356 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl
1359 }
1360 }
1361}
1362
1363sub save($) {
1364 my ($pl) = @_;
1365
1366 return if $pl->{deny_save};
1367
1368 my $path = path $pl;
1369 my $guard = cf::lock_acquire "user_save:$path";
1370
1371 return if $pl->{deny_save};
1372
1373 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME;
1375
1376 $pl->save_pl ($path);
1377 cf::cede_to_tick;
1378}
1379
1380sub new($) {
1381 my ($login) = @_;
1382
1383 my $self = create;
1384
1385 $self->ob->name ($login);
1386 $self->{deny_save} = 1;
1387
1388 $cf::PLAYER{$login} = $self;
1389
1390 $self
1391}
1392
1393=item $player->send_msg ($channel, $msg, $color, [extra...])
1394
1395=cut
1396
1397sub send_msg {
1398 my $ns = shift->ns
1399 or return;
1400 $ns->send_msg (@_);
1401}
1402
1403=item $pl->quit_character
1404
1405Nukes the player without looking back. If logged in, the connection will
1406be destroyed. May block for a long time.
1407
1408=cut
1409
1410sub quit_character {
1411 my ($pl) = @_;
1412
1413 my $name = $pl->ob->name;
1414
1415 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir
1417
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns;
1422
1423 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~";
1425 aio_rename $path, $temp;
1426 delete $cf::PLAYER{$pl->ob->name};
1427 $pl->destroy;
1428
1429 my $prefix = qr<^~\Q$name\E/>;
1430
1431 # nuke player maps
1432 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1433
1434 IO::AIO::aio_rmtree $temp;
1435}
1436
1437=item $pl->kick
1438
1439Kicks a player out of the game. This destroys the connection.
1440
1441=cut
1442
1443sub kick {
1444 my ($pl, $kicker) = @_;
1445
1446 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1447 $pl->killer ("kicked");
1448 $pl->ns->destroy;
1449}
1450
1451=item cf::player::list_logins
1452
1453Returns am arrayref of all valid playernames in the system, can take a
1454while and may block, so not sync_job-capable, ever.
1455
1456=cut
1457
1458sub list_logins {
1459 my $dirs = aio_readdir $PLAYERDIR
1460 or return [];
1461
1462 my @logins;
1463
1464 for my $login (@$dirs) {
1465 my $path = path $login;
1466
1467 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 }
1473
1474 utf8::decode $login;
1475 push @logins, $login;
1476 }
1477
1478 \@logins
1479}
1480
1481=item $player->maps
1482
1483Returns an arrayref of map paths that are private for this
1484player. May block.
1485
1486=cut
1487
1488sub maps($) {
1489 my ($pl) = @_;
1490
1491 $pl = ref $pl ? $pl->ob->name : $pl;
1492
1493 my $files = aio_readdir playerdir $pl
1494 or return;
1495
1496 my @paths;
1497
1498 for (@$files) {
1499 utf8::decode $_;
1500 next if /\.(?:pl|pst)$/;
1501 next unless /^$PATH_SEP/o;
1502
1503 push @paths, cf::map::normalise "~$pl/$_";
1504 }
1505
1506 \@paths
1507}
1508
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1510
1511Expand crossfire pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559
1560=item $player->ext_reply ($msgid, @msg)
1561
1562Sends an ext reply to the player.
1563
1564=cut
1565
1566sub ext_reply($$@) {
1567 my ($self, $id, @msg) = @_;
1568
1569 $self->ns->ext_reply ($id, @msg)
1570}
1571
1572=item $player->ext_msg ($type, @msg)
1573
1574Sends an ext event to the client.
1575
1576=cut
1577
1578sub ext_msg($$@) {
1579 my ($self, $type, @msg) = @_;
1580
1581 $self->ns->ext_msg ($type, @msg);
1582}
1583
1584=head3 cf::region
1585
1586=over 4
1587
1588=cut
1589
1590package cf::region;
1591
1592=item cf::region::find_by_path $path
1593
1594Tries to decuce the likely region for a map knowing only its path.
1595
1596=cut
1597
1598sub find_by_path($) {
984 my ($path) = @_; 1599 my ($path) = @_;
985 1600
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1601 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1602
992 warn "loading '$path' into '$pkg'\n"; 1603 for my $region (list) {
993 1604 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1605 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1606 if $region->specificity > $specificity;
996 1607 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1608 }
1026 1609
1027 # remove commands 1610 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1611}
1133 1612
1134=back 1613=back
1135
1136 1614
1137=head3 cf::map 1615=head3 cf::map
1138 1616
1139=over 4 1617=over 4
1140 1618
1143package cf::map; 1621package cf::map;
1144 1622
1145use Fcntl; 1623use Fcntl;
1146use Coro::AIO; 1624use Coro::AIO;
1147 1625
1626use overload
1627 '""' => \&as_string,
1628 fallback => 1;
1629
1148our $MAX_RESET = 3600; 1630our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1631our $DEFAULT_RESET = 3000;
1150 1632
1151sub generate_random_map { 1633sub generate_random_map {
1152 my ($path, $rmp) = @_; 1634 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1635 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1636 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1640 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1641 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1644 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1645 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1646 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1647 (cf::region::find $rmp->{region}), $rmp->{custom}
1648 )
1649}
1650
1651=item cf::map->register ($regex, $prio)
1652
1653Register a handler for the map path matching the given regex at the
1654givne priority (higher is better, built-in handlers have priority 0, the
1655default).
1656
1657=cut
1658
1659sub register {
1660 my (undef, $regex, $prio) = @_;
1661 my $pkg = caller;
1662
1663 no strict;
1664 push @{"$pkg\::ISA"}, __PACKAGE__;
1665
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667}
1668
1669# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1671
1672sub thawer_merge {
1673 my ($self, $merge) = @_;
1674
1675 # we have to keep some variables in memory intact
1676 local $self->{path};
1677 local $self->{load_path};
1678
1679 $self->SUPER::thawer_merge ($merge);
1680}
1681
1682sub normalise {
1683 my ($path, $base) = @_;
1684
1685 $path = "$path"; # make sure its a string
1686
1687 $path =~ s/\.map$//;
1688
1689 # map plan:
1690 #
1691 # /! non-realised random map exit (special hack!)
1692 # {... are special paths that are not being touched
1693 # ?xxx/... are special absolute paths
1694 # ?random/... random maps
1695 # /... normal maps
1696 # ~user/... per-player map of a specific user
1697
1698 $path =~ s/$PATH_SEP/\//go;
1699
1700 # treat it as relative path if it starts with
1701 # something that looks reasonable
1702 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1703 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1704
1705 $base =~ s{[^/]+/?$}{};
1706 $path = "$base/$path";
1707 }
1708
1709 for ($path) {
1710 redo if s{//}{/};
1711 redo if s{/\.?/}{/};
1712 redo if s{/[^/]+/\.\./}{/};
1713 }
1714
1715 $path
1716}
1717
1718sub new_from_path {
1719 my (undef, $path, $base) = @_;
1720
1721 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1722
1723 $path = normalise $path, $base;
1724
1725 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1726 if ($path =~ $EXT_MAP{$pkg}[1]) {
1727 my $self = bless cf::map::new, $pkg;
1728 $self->{path} = $path; $self->path ($path);
1729 $self->init; # pass $1 etc.
1730 return $self;
1731 }
1732 }
1733
1734 Carp::cluck "unable to resolve path '$path' (base '$base').";
1735 ()
1736}
1737
1738sub init {
1739 my ($self) = @_;
1740
1741 $self
1742}
1743
1744sub as_string {
1745 my ($self) = @_;
1746
1747 "$self->{path}"
1748}
1749
1750# the displayed name, this is a one way mapping
1751sub visible_name {
1752 &as_string
1753}
1754
1755# the original (read-only) location
1756sub load_path {
1757 my ($self) = @_;
1758
1759 "$MAPDIR/$self->{path}.map"
1760}
1761
1762# the temporary/swap location
1763sub save_path {
1764 my ($self) = @_;
1765
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1767 "$TMPDIR/$path.map"
1768}
1769
1770# the unique path, undef == no special unique path
1771sub uniq_path {
1772 my ($self) = @_;
1773
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1775 "$UNIQUEDIR/$path"
1168} 1776}
1169 1777
1170# and all this just because we cannot iterate over 1778# and all this just because we cannot iterate over
1171# all maps in C++... 1779# all maps in C++...
1172sub change_all_map_light { 1780sub change_all_map_light {
1174 1782
1175 $_->change_map_light ($change) 1783 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1784 for grep $_->outdoor, values %cf::MAP;
1177} 1785}
1178 1786
1787sub decay_objects {
1788 my ($self) = @_;
1789
1790 return if $self->{deny_reset};
1791
1792 $self->do_decay_objects;
1793}
1794
1795sub unlink_save {
1796 my ($self) = @_;
1797
1798 utf8::encode (my $save = $self->save_path);
1799 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1800 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1801}
1802
1179sub try_load_header($) { 1803sub load_header_from($) {
1180 my ($path) = @_; 1804 my ($self, $path) = @_;
1181 1805
1182 utf8::encode $path; 1806 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1807 my $f = new_from_file cf::object::thawer $path
1184 or return; 1808 or return;
1185 1809
1186 my $map = cf::map::new 1810 $self->_load_header ($f)
1187 or return; 1811 or return;
1188 1812
1189 $map->load_header ($path) 1813 local $MAP_LOADING{$self->{path}} = $self;
1814 $f->resolve_delayed_derefs;
1815
1816 $self->{load_path} = $path;
1817
1818 1
1819}
1820
1821sub load_header_orig {
1822 my ($self) = @_;
1823
1824 $self->load_header_from ($self->load_path)
1825}
1826
1827sub load_header_temp {
1828 my ($self) = @_;
1829
1830 $self->load_header_from ($self->save_path)
1831}
1832
1833sub prepare_temp {
1834 my ($self) = @_;
1835
1836 $self->last_access ((delete $self->{last_access})
1837 || $cf::RUNTIME); #d#
1838 # safety
1839 $self->{instantiate_time} = $cf::RUNTIME
1840 if $self->{instantiate_time} > $cf::RUNTIME;
1841}
1842
1843sub prepare_orig {
1844 my ($self) = @_;
1845
1846 $self->{load_original} = 1;
1847 $self->{instantiate_time} = $cf::RUNTIME;
1848 $self->last_access ($cf::RUNTIME);
1849 $self->instantiate;
1850}
1851
1852sub load_header {
1853 my ($self) = @_;
1854
1855 if ($self->load_header_temp) {
1856 $self->prepare_temp;
1857 } else {
1858 $self->load_header_orig
1190 or return; 1859 or return;
1860 $self->prepare_orig;
1861 }
1191 1862
1192 $map->{load_path} = $path; 1863 $self->{deny_reset} = 1
1864 if $self->no_reset;
1193 1865
1194 $map 1866 $self->default_region (cf::region::find_by_path $self->{path})
1867 unless $self->default_region;
1868
1869 1
1195} 1870}
1196 1871
1197sub find; 1872sub find;
1198sub find { 1873sub find {
1199 my ($path, $origin) = @_; 1874 my ($path, $origin) = @_;
1200 1875
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1876 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1877
1878 cf::lock_wait "map_data:$path";#d#remove
1206 cf::lock_wait "map_find:$key"; 1879 cf::lock_wait "map_find:$path";
1207 1880
1208 $cf::MAP{$key} || do { 1881 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1210 1884
1211 # do it the slow way 1885 my $map = new_from_path cf::map $path
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1886 or return;
1230 1887
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1888 $map->{last_save} = $cf::RUNTIME;
1243 1889
1244 Coro::cede; 1890 $map->load_header
1891 or return;
1245 1892
1246 if ($map->should_reset) { 1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait;
1896 undef $guard1;
1897 undef $guard2;
1247 $map->reset; 1898 $map->reset;
1248 undef $guard;
1249 $map = find $path 1899 return find $path;
1250 or return;
1251 } 1900 }
1252 1901
1253 $cf::MAP{$key} = $map 1902 $cf::MAP{$path} = $map
1254 } 1903 }
1255} 1904}
1905
1906sub pre_load { }
1907sub post_load { }
1256 1908
1257sub load { 1909sub load {
1258 my ($self) = @_; 1910 my ($self) = @_;
1259 1911
1912 local $self->{deny_reset} = 1; # loading can take a long time
1913
1260 my $path = $self->{path}; 1914 my $path = $self->{path};
1915
1916 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1917 my $guard = cf::lock_acquire "map_data:$path";
1262 1918
1919 return unless $self->valid;
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1920 return unless $self->in_memory == cf::MAP_SWAPPED;
1264 1921
1265 $self->in_memory (cf::MAP_LOADING); 1922 $self->in_memory (cf::MAP_LOADING);
1266 1923
1267 $self->alloc; 1924 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 1925
1926 $self->pre_load;
1927 cf::cede_to_tick;
1928
1929 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block;
1931 $self->_load_objects ($f)
1269 or return; 1932 or return;
1270 1933
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1935 if delete $self->{load_original};
1273 1936
1274 if (my $uniq = $path->uniq_path) { 1937 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1938 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1939 unless (aio_stat $uniq) {
1940 if (my $f = new_from_file cf::object::thawer $uniq) {
1277 $self->clear_unique_items; 1941 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1942 $self->_load_objects ($f);
1943 $f->resolve_delayed_derefs;
1944 }
1279 } 1945 }
1280 } 1946 }
1281 1947
1282 Coro::cede; 1948 $f->resolve_delayed_derefs;
1283 1949
1950 cf::cede_to_tick;
1284 # now do the right thing for maps 1951 # now do the right thing for maps
1285 $self->link_multipart_objects; 1952 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1953 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1954 unless $self->difficulty;
1955 cf::cede_to_tick;
1956
1957 unless ($self->{deny_activate}) {
1958 $self->decay_objects;
1959 $self->fix_auto_apply;
1960 $self->update_buttons;
1961 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1297 $self->activate; 1964 $self->activate;
1298 } 1965 }
1299 1966
1300 Coro::cede; 1967 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME);
1301 1969
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1970 $self->in_memory (cf::MAP_IN_MEMORY);
1971 }
1972
1973 $self->post_load;
1974}
1975
1976sub customise_for {
1977 my ($self, $ob) = @_;
1978
1979 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player;
1981
1982# return find "?party/" . $ob->name . "/" . $self->{path}
1983# if $self->per_party;
1984
1985 $self
1986}
1987
1988# find and load all maps in the 3x3 area around a map
1989sub load_neighbours {
1990 my ($map) = @_;
1991
1992 my @neigh; # diagonal neighbours
1993
1994 for (0 .. 3) {
1995 my $neigh = $map->tile_path ($_)
1996 or next;
1997 $neigh = find $neigh, $map
1998 or next;
1999 $neigh->load;
2000
2001 push @neigh,
2002 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2003 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2004 }
2005
2006 for (grep defined $_->[0], @neigh) {
2007 my ($path, $origin) = @$_;
2008 my $neigh = find $path, $origin
2009 or next;
2010 $neigh->load;
2011 }
1303} 2012}
1304 2013
1305sub find_sync { 2014sub find_sync {
1306 my ($path, $origin) = @_; 2015 my ($path, $origin) = @_;
1307 2016
1308 cf::sync_job { cf::map::find $path, $origin } 2017 cf::sync_job { find $path, $origin }
1309} 2018}
1310 2019
1311sub do_load_sync { 2020sub do_load_sync {
1312 my ($map) = @_; 2021 my ($map) = @_;
1313 2022
2023 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2024 if $Coro::current == $Coro::main;
2025
1314 cf::sync_job { $map->load }; 2026 cf::sync_job { $map->load };
2027}
2028
2029our %MAP_PREFETCH;
2030our $MAP_PREFETCHER = undef;
2031
2032sub find_async {
2033 my ($path, $origin, $load) = @_;
2034
2035 $path = normalise $path, $origin && $origin->{path};
2036
2037 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2039 }
2040
2041 $MAP_PREFETCH{$path} |= $load;
2042
2043 $MAP_PREFETCHER ||= cf::async {
2044 $Coro::current->{desc} = "map prefetcher";
2045
2046 while (%MAP_PREFETCH) {
2047 while (my ($k, $v) = each %MAP_PREFETCH) {
2048 if (my $map = find $k) {
2049 $map->load if $v;
2050 }
2051
2052 delete $MAP_PREFETCH{$k};
2053 }
2054 }
2055 undef $MAP_PREFETCHER;
2056 };
2057 $MAP_PREFETCHER->prio (6);
2058
2059 ()
1315} 2060}
1316 2061
1317sub save { 2062sub save {
1318 my ($self) = @_; 2063 my ($self) = @_;
1319 2064
2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
2066
1320 $self->{last_save} = $cf::RUNTIME; 2067 $self->{last_save} = $cf::RUNTIME;
1321 2068
1322 return unless $self->dirty; 2069 return unless $self->dirty;
1323 2070
1324 my $save = $self->{path}->save_path; utf8::encode $save; 2071 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2072 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 2073
1327 $self->{load_path} = $save; 2074 $self->{load_path} = $save;
1328 2075
1329 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1330 2077
1331 local $self->{last_access} = $self->last_access;#d# 2078 local $self->{last_access} = $self->last_access;#d#
1332 2079
2080 cf::async {
2081 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players;
2083 };
2084
1333 if ($uniq) { 2085 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 2087 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 2088 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 2090 }
1339} 2091}
1340 2092
1341sub swap_out { 2093sub swap_out {
1342 my ($self) = @_; 2094 my ($self) = @_;
1343 2095
1344 # save first because save cedes 2096 # save first because save cedes
1345 $self->save; 2097 $self->save;
2098
2099 my $lock = cf::lock_acquire "map_data:$self->{path}";
1346 2100
1347 return if $self->players; 2101 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 2103 return if $self->{deny_save};
1350 2104
2105 $self->in_memory (cf::MAP_SWAPPED);
2106
2107 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP;
1351 $self->clear; 2109 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353} 2110}
1354 2111
1355sub reset_at { 2112sub reset_at {
1356 my ($self) = @_; 2113 my ($self) = @_;
1357 2114
1358 # TODO: safety, remove and allow resettable per-player maps 2115 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 2116 return 1e99 if $self->{deny_reset};
1361 2117
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 2120
1369 my ($self) = @_; 2125 my ($self) = @_;
1370 2126
1371 $self->reset_at <= $cf::RUNTIME 2127 $self->reset_at <= $cf::RUNTIME
1372} 2128}
1373 2129
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 2130sub reset {
1396 my ($self) = @_; 2131 my ($self) = @_;
1397 2132
2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
2134
1398 return if $self->players; 2135 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 2136
1401 warn "resetting map ", $self->path;#d# 2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
1402 2148
1403 delete $cf::MAP{$self->path}; 2149 delete $cf::MAP{$self->path};
1404 2150
2151 $self->deactivate;
1405 $_->clear_links_to ($self) for values %cf::MAP; 2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
1406 2154
1407 $self->unlink_save; 2155 $self->unlink_save;
1408 $self->destroy; 2156 $self->destroy;
1409} 2157}
1410 2158
1411my $nuke_counter = "aaaa"; 2159my $nuke_counter = "aaaa";
1412 2160
1413sub nuke { 2161sub nuke {
1414 my ($self) = @_; 2162 my ($self) = @_;
1415 2163
2164 {
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 delete $cf::MAP{$self->path};
2168
2169 $self->unlink_save;
2170
2171 bless $self, "cf::map";
2172 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2173 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2174 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176
2177 $cf::MAP{$self->path} = $self;
2178 }
2179
1419 $self->reset; # polite request, might not happen 2180 $self->reset; # polite request, might not happen
1420} 2181}
1421 2182
1422sub customise_for { 2183=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2184
1425 if ($map->per_player) { 2185Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2186maps. May block.
2187
2188=cut
2189
2190sub tmp_maps() {
1427 } 2191 [
1428 2192 map {
1429 $map 2193 utf8::decode $_;
2194 /\.map$/
2195 ? normalise $_
2196 : ()
2197 } @{ aio_readdir $TMPDIR or [] }
2198 ]
1430} 2199}
1431 2200
1432sub emergency_save { 2201=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2202
1435 warn "enter emergency map save\n"; 2203Returns an arrayref with all map paths of currently instantiated and saved
2204random maps. May block.
1436 2205
1437 cf::sync_job { 2206=cut
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441 2207
1442 warn "end emergency map save\n"; 2208sub random_maps() {
2209 [
2210 map {
2211 utf8::decode $_;
2212 /\.map$/
2213 ? normalise "?random/$_"
2214 : ()
2215 } @{ aio_readdir $RANDOMDIR or [] }
2216 ]
2217}
2218
2219=item cf::map::unique_maps
2220
2221Returns an arrayref of paths of all shared maps that have
2222instantiated unique items. May block.
2223
2224=cut
2225
2226sub unique_maps() {
2227 [
2228 map {
2229 utf8::decode $_;
2230 /\.map$/
2231 ? normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ]
1443} 2235}
1444 2236
1445package cf; 2237package cf;
1446 2238
1447=back 2239=back
1448 2240
2241=head3 cf::object
2242
2243=cut
2244
2245package cf::object;
2246
2247=over 4
2248
2249=item $ob->inv_recursive
2250
2251Returns the inventory of the object _and_ their inventories, recursively.
2252
2253=cut
2254
2255sub inv_recursive_;
2256sub inv_recursive_ {
2257 map { $_, inv_recursive_ $_->inv } @_
2258}
2259
2260sub inv_recursive {
2261 inv_recursive_ inv $_[0]
2262}
2263
2264=item $ref = $ob->ref
2265
2266creates and returns a persistent reference to an objetc that can be stored as a string.
2267
2268=item $ob = cf::object::deref ($refstring)
2269
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block.
2272
2273=cut
2274
2275sub deref {
2276 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return;
2285 $pl->ob->uuid eq $uuid
2286 or return;
2287
2288 $pl->ob
2289 } else {
2290 warn "$ref: cannot resolve object reference\n";
2291 undef
2292 }
2293}
2294
2295package cf;
2296
2297=back
1449 2298
1450=head3 cf::object::player 2299=head3 cf::object::player
1451 2300
1452=over 4 2301=over 4
1453 2302
1467 2316
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2317 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2318
1470 if ($self->{record_replies}) { 2319 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2320 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2321
1472 } else { 2322 } else {
2323 my $pl = $self->contr;
2324
2325 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2326 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328
2329 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2330 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2331 $self->message ($msg, $flags);
2332 }
1475 } 2333 }
2334}
2335
2336=item $object->send_msg ($channel, $msg, $color, [extra...])
2337
2338=cut
2339
2340sub cf::object::send_msg {
2341 my $pl = shift->contr
2342 or return;
2343 $pl->send_msg (@_);
1476} 2344}
1477 2345
1478=item $player_object->may ("access") 2346=item $player_object->may ("access")
1479 2347
1480Returns wether the given player is authorized to access resource "access" 2348Returns wether the given player is authorized to access resource "access"
1493 2361
1494=item $player_object->enter_link 2362=item $player_object->enter_link
1495 2363
1496Freezes the player and moves him/her to a special map (C<{link}>). 2364Freezes the player and moves him/her to a special map (C<{link}>).
1497 2365
1498The player should be reaosnably safe there for short amounts of time. You 2366The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 2367I<MUST> call C<leave_link> as soon as possible, though.
1500 2368
2369Will never block.
2370
1501=item $player_object->leave_link ($map, $x, $y) 2371=item $player_object->leave_link ($map, $x, $y)
1502 2372
1503Moves the player out of the specila link map onto the given map. If the 2373Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2374map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2375to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2376fails, to the emergency map position.
1507 2377
1508Might block. 2378Might block.
1509 2379
1510=cut 2380=cut
2381
2382sub link_map {
2383 unless ($LINK_MAP) {
2384 $LINK_MAP = cf::map::find "{link}"
2385 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2386 $LINK_MAP->load;
2387 }
2388
2389 $LINK_MAP
2390}
1511 2391
1512sub cf::object::player::enter_link { 2392sub cf::object::player::enter_link {
1513 my ($self) = @_; 2393 my ($self) = @_;
1514 2394
1515 $self->deactivate_recursive; 2395 $self->deactivate_recursive;
1516 2396
1517 return if $self->map == $LINK_MAP; 2397 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2398
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2399 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2400 if $self->map && $self->map->{path} ne "{link}";
1521 2401
1522 $self->enter_map ($LINK_MAP, 20, 20); 2402 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2403}
1524 2404
1525sub cf::object::player::leave_link { 2405sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2406 my ($self, $map, $x, $y) = @_;
2407
2408 return unless $self->contr->active;
1527 2409
1528 my $link_pos = delete $self->{_link_pos}; 2410 my $link_pos = delete $self->{_link_pos};
1529 2411
1530 unless ($map) { 2412 unless ($map) {
1531 # restore original map position 2413 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2427 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2428 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2429 if $x <=0 && $y <= 0;
1548 2430
1549 $map->load; 2431 $map->load;
2432 $map->load_neighbours;
1550 2433
2434 return unless $self->contr->active;
1551 $self->activate_recursive; 2435 $self->activate_recursive;
2436
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2438 $self->enter_map ($map, $x, $y);
1553} 2439}
1554 2440
1555cf::player->attach ( 2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1556 on_logout => sub {
1557 my ($pl) = @_;
1558 2442
1559 # abort map switching before logout 2443Moves the player to the given map-path and coordinates by first freezing
1560 if ($pl->ob->{_link_pos}) { 2444her, loading and preparing them map, calling the provided $check callback
1561 cf::sync_job { 2445that has to return the map if sucecssful, and then unfreezes the player on
1562 $pl->ob->leave_link 2446the new (success) or old (failed) map position. In either case, $done will
1563 }; 2447be called at the end of this process.
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568 2448
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y)
1584
1585=cut 2449=cut
1586 2450
2451our $GOTOGEN;
2452
1587sub cf::object::player::goto_map { 2453sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2454 my ($self, $path, $x, $y, $check, $done) = @_;
2455
2456 # do generation counting so two concurrent goto's will be executed in-order
2457 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2458
1590 $self->enter_link; 2459 $self->enter_link;
1591 2460
1592 (cf::async { 2461 (async {
1593 $path = new cf::path $path; 2462 $Coro::current->{desc} = "player::goto $path $x $y";
1594 2463
1595 my $map = cf::map::find $path->as_string; 2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
2468
2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2487 $map = $map->customise_for ($self);
1597 2488 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2489 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
1602 2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
1604 })->prio (1); 2507 })->prio (1);
1605} 2508}
1606 2509
1607=item $player_object->enter_exit ($exit_object) 2510=item $player_object->enter_exit ($exit_object)
1608 2511
1610 2513
1611sub parse_random_map_params { 2514sub parse_random_map_params {
1612 my ($spec) = @_; 2515 my ($spec) = @_;
1613 2516
1614 my $rmp = { # defaults 2517 my $rmp = { # defaults
1615 xsize => 10, 2518 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
1617 }; 2522 };
1618 2523
1619 for (split /\n/, $spec) { 2524 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2525 my ($k, $v) = split /\s+/, $_, 2;
1621 2526
1625 $rmp 2530 $rmp
1626} 2531}
1627 2532
1628sub prepare_random_map { 2533sub prepare_random_map {
1629 my ($exit) = @_; 2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 2537
1631 # all this does is basically replace the /! path by 2538 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 2539 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 2540 # that depends on the exit object
1634 2541
1635 my $rmp = parse_random_map_params $exit->msg; 2542 my $rmp = parse_random_map_params $exit->msg;
1636 2543
1637 if ($exit->map) { 2544 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2545 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2546 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2547 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2548 $rmp->{origin_y} = $exit->y;
1642 } 2549 }
1643 2550
1644 $rmp->{random_seed} ||= $exit->random_seed; 2551 $rmp->{random_seed} ||= $exit->random_seed;
1645 2552
1646 my $data = cf::to_json $rmp; 2553 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
1648 2556
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
1651 2561
1652 $exit->slaying ("?random/$md5"); 2562 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2563 $exit->msg (undef);
1654 } 2564 }
1655} 2565}
1657sub cf::object::player::enter_exit { 2567sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2568 my ($self, $exit) = @_;
1659 2569
1660 return unless $self->type == cf::PLAYER; 2570 return unless $self->type == cf::PLAYER;
1661 2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
1662 $self->enter_link; 2583 $self->enter_link;
1663 2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
1664 (cf::async { 2589 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2591
1665 $self->deactivate_recursive; # just to be sure 2592 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 2593 unless (eval {
1667 prepare_random_map $exit 2594 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 2595
1673 1; 2596 1;
1674 }) { 2597 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2598 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2599 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2600 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2601 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2602
1680 warn "ERROR in enter_exit: $@"; 2603 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2604 $self->leave_link;
1682 } 2605 }
1683 })->prio (1); 2606 })->prio (1);
1696 2619
1697sub cf::client::send_drawinfo { 2620sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2621 my ($self, $text, $flags) = @_;
1699 2622
1700 utf8::encode $text; 2623 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2624 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2625}
1703 2626
2627=item $client->send_msg ($channel, $msg, $color, [extra...])
2628
2629Send a drawinfo or msg packet to the client, formatting the msg for the
2630client if neccessary. C<$type> should be a string identifying the type of
2631the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet.
2633
2634=cut
2635
2636our %CHANNEL = (
2637 "c/identify" => {
2638 id => "infobox",
2639 title => "Identify",
2640 reply => undef,
2641 tooltip => "Items recently identified",
2642 },
2643 "c/examine" => {
2644 id => "infobox",
2645 title => "Examine",
2646 reply => undef,
2647 tooltip => "Signs and other items you examined",
2648 },
2649 "c/lookat" => {
2650 id => "infobox",
2651 title => "Look",
2652 reply => undef,
2653 tooltip => "What you saw there",
2654 },
2655);
2656
2657sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_;
2659
2660 $msg = $self->pl->expand_cfpod ($msg);
2661
2662 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663
2664 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel};
2667
2668 $self->ext_msg (channel_info => $channel)
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id};
2672
2673 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel)
2678 if $self->can_msg;
2679 }
2680
2681 $channel = $channel->{id};
2682 }
2683
2684 return unless @extra || length $msg;
2685
2686 if ($self->can_msg) {
2687 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF;
2690
2691 $self->send_packet ("msg " . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2693 } else {
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704
2705 $color &= cf::NDI_COLOR_MASK;
2706
2707 utf8::encode $msg;
2708
2709 if (0 && $msg =~ /\[/) {
2710 # COMMAND/INFO
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 }
2718}
2719
2720=item $client->ext_msg ($type, @msg)
2721
2722Sends an ext event to the client.
2723
2724=cut
2725
2726sub cf::client::ext_msg($$@) {
2727 my ($self, $type, @msg) = @_;
2728
2729 if ($self->extcmd == 2) {
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2731 } elsif ($self->extcmd == 1) { # TODO: remove
2732 push @msg, msgtype => "event_$type";
2733 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2734 }
2735}
2736
2737=item $client->ext_reply ($msgid, @msg)
2738
2739Sends an ext reply to the client.
2740
2741=cut
2742
2743sub cf::client::ext_reply($$@) {
2744 my ($self, $id, @msg) = @_;
2745
2746 if ($self->extcmd == 2) {
2747 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2748 } elsif ($self->extcmd == 1) {
2749 #TODO: version 1, remove
2750 unshift @msg, msgtype => "reply", msgid => $id;
2751 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2752 }
2753}
1704 2754
1705=item $success = $client->query ($flags, "text", \&cb) 2755=item $success = $client->query ($flags, "text", \&cb)
1706 2756
1707Queues a query to the client, calling the given callback with 2757Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2758the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2759C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2760
1711Queries can fail, so check the return code. Or don't, as queries will become 2761Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2762become reliable at some point in the future.
1713 2763
1714=cut 2764=cut
1715 2765
1716sub cf::client::query { 2766sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2767 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2775 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2776 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2777
1728 $self->send_packet ($self->{query_queue}[0][0]) 2778 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2779 if @{ $self->{query_queue} } == 1;
2780
2781 1
1730} 2782}
1731 2783
1732cf::client->attach ( 2784cf::client->attach (
2785 on_connect => sub {
2786 my ($ns) = @_;
2787
2788 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2789 },
1733 on_reply => sub { 2790 on_reply => sub {
1734 my ($ns, $msg) = @_; 2791 my ($ns, $msg) = @_;
1735 2792
1736 # this weird shuffling is so that direct followup queries 2793 # this weird shuffling is so that direct followup queries
1737 # get handled first 2794 # get handled first
1738 my $queue = delete $ns->{query_queue} 2795 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2796 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2797
1741 (shift @$queue)->[1]->($msg); 2798 (shift @$queue)->[1]->($msg);
2799 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2800
1743 push @{ $ns->{query_queue} }, @$queue; 2801 push @{ $ns->{query_queue} }, @$queue;
1744 2802
1745 if (@{ $ns->{query_queue} } == @$queue) { 2803 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2804 if (@$queue) {
1748 } else { 2806 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2807 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 2808 }
1751 } 2809 }
1752 }, 2810 },
2811 on_exticmd => sub {
2812 my ($ns, $buf) = @_;
2813
2814 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2815
2816 if (ref $msg) {
2817 my ($type, $reply, @payload) =
2818 "ARRAY" eq ref $msg
2819 ? @$msg
2820 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2821
2822 my @reply;
2823
2824 if (my $cb = $EXTICMD{$type}) {
2825 @reply = $cb->($ns, @payload);
2826 }
2827
2828 $ns->ext_reply ($reply, @reply)
2829 if $reply;
2830
2831 } else {
2832 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2833 }
2834
2835 cf::override;
2836 },
1753); 2837);
1754 2838
1755=item $client->coro (\&cb) 2839=item $client->async (\&cb)
1756 2840
1757Create a new coroutine, running the specified callback. The coroutine will 2841Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2842be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2843or loss of connection).
1760 2844
1761=cut 2845=cut
1762 2846
1763sub cf::client::coro { 2847sub cf::client::async {
1764 my ($self, $cb) = @_; 2848 my ($self, $cb) = @_;
1765 2849
1766 my $coro = &cf::async ($cb); 2850 my $coro = &Coro::async ($cb);
1767 2851
1768 $coro->on_destroy (sub { 2852 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2853 delete $self->{_coro}{$coro+0};
1770 }); 2854 });
1771 2855
1798our $safe = new Safe "safe"; 2882our $safe = new Safe "safe";
1799our $safe_hole = new Safe::Hole; 2883our $safe_hole = new Safe::Hole;
1800 2884
1801$SIG{FPE} = 'IGNORE'; 2885$SIG{FPE} = 'IGNORE';
1802 2886
1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2887$safe->permit_only (Opcode::opset qw(
2888 :base_core :base_mem :base_orig :base_math
2889 grepstart grepwhile mapstart mapwhile
2890 sort time
2891));
1804 2892
1805# here we export the classes and methods available to script code 2893# here we export the classes and methods available to script code
1806 2894
1807=pod 2895=pod
1808 2896
1809The following fucntions and emthods are available within a safe environment: 2897The following functions and methods are available within a safe environment:
1810 2898
1811 cf::object contr pay_amount pay_player map 2899 cf::object
2900 contr pay_amount pay_player map x y force_find force_add
2901 insert remove name archname title slaying race decrease_ob_nr
2902
1812 cf::object::player player 2903 cf::object::player
1813 cf::player peaceful 2904 player
1814 cf::map trigger 2905
2906 cf::player
2907 peaceful
2908
2909 cf::map
2910 trigger
1815 2911
1816=cut 2912=cut
1817 2913
1818for ( 2914for (
1819 ["cf::object" => qw(contr pay_amount pay_player map)], 2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race
2917 decrease_ob_nr)],
1820 ["cf::object::player" => qw(player)], 2918 ["cf::object::player" => qw(player)],
1821 ["cf::player" => qw(peaceful)], 2919 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)], 2920 ["cf::map" => qw(trigger)],
1823) { 2921) {
1824 no strict 'refs'; 2922 no strict 'refs';
1895=back 2993=back
1896 2994
1897=cut 2995=cut
1898 2996
1899############################################################################# 2997#############################################################################
2998# the server's init and main functions
1900 2999
1901=head2 EXTENSION DATABASE SUPPORT 3000sub load_facedata($) {
3001 my ($path) = @_;
1902 3002
1903Crossfire maintains a very simple database for extension use. It can 3003 # HACK to clear player env face cache, we need some signal framework
1904currently store anything that can be serialised using Storable, which 3004 # for this (global event?)
1905excludes objects. 3005 %ext::player_env::MUSIC_FACE_CACHE = ();
1906 3006
1907The parameter C<$family> should best start with the name of the extension 3007 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1908using it, it should be unique.
1909 3008
1910=over 4 3009 warn "loading facedata from $path\n";
1911 3010
1912=item $hashref = cf::db_get $family 3011 my $facedata;
3012 0 < aio_load $path, $facedata
3013 or die "$path: $!";
1913 3014
1914Return a hashref for use by the extension C<$family>, which can be 3015 $facedata = Coro::Storable::thaw $facedata;
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917 3016
1918=item $value = cf::db_get $family => $key 3017 $facedata->{version} == 2
3018 or cf::cleanup "$path: version mismatch, cannot proceed.";
1919 3019
1920Returns a single value from the database 3020 # patch in the exptable
1921 3021 $facedata->{resource}{"res/exp_table"} = {
1922=item cf::db_put $family => $hashref 3022 type => FT_RSRC,
1923 3023 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 }); 3024 };
3025 cf::cede_to_tick;
1973 3026
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 } 3027 {
3028 my $faces = $facedata->{faceinfo};
1978 3029
1979 sub db_get($;$) { 3030 while (my ($face, $info) = each %$faces) {
1980 @_ >= 2 3031 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1981 ? $DB->{$_[0]}{$_[1]} 3032 cf::face::set_visibility $idx, $info->{visibility};
1982 : ($DB->{$_[0]} ||= { }) 3033 cf::face::set_magicmap $idx, $info->{magicmap};
1983 } 3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1984 3036
1985 sub db_put($$;$) { 3037 cf::cede_to_tick;
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 3038 }
1999 );
2000}
2001 3039
2002############################################################################# 3040 while (my ($face, $info) = each %$faces) {
2003# the server's main() 3041 next unless $info->{smooth};
3042 my $idx = cf::face::find $face
3043 or next;
3044 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'";
3049 }
2004 3050
2005sub cfg_load { 3051 cf::cede_to_tick;
3052 }
3053 }
3054
3055 {
3056 my $anims = $facedata->{animinfo};
3057
3058 while (my ($anim, $info) = each %$anims) {
3059 cf::anim::set $anim, $info->{frames}, $info->{facings};
3060 cf::cede_to_tick;
3061 }
3062
3063 cf::anim::invalidate_all; # d'oh
3064 }
3065
3066 {
3067 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource};
3070
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data;
3076
3077 if ($info->{type} & 1) {
3078 # prepend meta info
3079
3080 my $meta = $enc->encode ({
3081 name => $name,
3082 %{ $info->{meta} || {} },
3083 });
3084
3085 $data = pack "(w/a*)*", $meta, $info->{data};
3086 } else {
3087 $data = $info->{data};
3088 }
3089
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick;
3094 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 }
3114
3115 1
3116}
3117
3118register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_;
3120
3121 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v);
3123 }
3124};
3125
3126sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = ();
3130
3131 load_resource_file "$MAPDIR/regions"
3132 or die "unable to load regions file\n";
3133
3134 for (cf::region::list) {
3135 $_->{match} = qr/$_->{match}/
3136 if exists $_->{match};
3137 }
3138}
3139
3140sub reload_facedata {
3141 load_facedata "$DATADIR/facedata"
3142 or die "unable to load facedata\n";
3143}
3144
3145sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153}
3154
3155sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n";
3158}
3159
3160sub reload_resources {
3161 warn "reloading resource files...\n";
3162
3163 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures;
3168
3169 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 3177 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 3178 or return;
2008 3179
2009 local $/; 3180 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 3181 *CFG = YAML::Syck::Load <$fh>;
2011 3182
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 3184
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3187
2014 if (exists $CFG{mlockall}) { 3188 if (exists $CFG{mlockall}) {
2015 eval { 3189 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 3190 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 3191 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 3192 };
2019 warn $@ if $@; 3193 warn $@ if $@;
2020 } 3194 }
2021} 3195}
2022 3196
2023sub main { 3197sub main {
2024 # we must not ever block the main coroutine 3198 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 3199 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 3201 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER";
2028 Event::one_event; 3203 Event::one_event;
2029 })->(); 3204 })->prio (Coro::PRIO_MAX);
2030 }; 3205 };
2031 3206
2032 cfg_load; 3207 reload_config;
2033 db_load; 3208 db_init;
2034 load_extensions; 3209 load_extensions;
3210
3211 $TICK_WATCHER->start;
2035 Event::loop; 3212 Event::loop;
2036} 3213}
2037 3214
2038############################################################################# 3215#############################################################################
2039# initialisation 3216# initialisation and cleanup
2040 3217
3218# install some emergency cleanup handlers
3219BEGIN {
3220 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal (
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal";
3228 },
3229 );
3230 }
3231}
3232
3233sub write_runtime {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time.
3238
3239 IO::AIO::aio_utime $runtime, undef, undef;
3240
3241 my $guard = cf::lock_acquire "write_runtime";
3242
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3244 or return;
3245
3246 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server.
3249
3250 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3251 and return;
3252
3253 # always fsync - this file is important
3254 aio_fsync $fh
3255 and return;
3256
3257 # touch it again to show we are up-to-date
3258 aio_utime $fh, undef, undef;
3259
3260 close $fh
3261 or return;
3262
3263 aio_rename "$runtime~", $runtime
3264 and return;
3265
3266 warn "runtime file written.\n";
3267
3268 1
3269}
3270
3271sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop;
3273
3274 warn "enter emergency perl save\n";
3275
3276 cf::sync_job {
3277 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n";
3281 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next;
3284 $pl->save;
3285 }
3286 warn "end emergency player save\n";
3287
3288 warn "begin emergency map save\n";
3289 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next;
3292 $map->save;
3293 }
3294 warn "end emergency map save\n";
3295
3296 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n";
3299 };
3300
3301 warn "leave emergency perl save\n";
3302}
3303
3304sub post_cleanup {
3305 my ($make_core) = @_;
3306
3307 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core;
3309}
3310
2041sub reload() { 3311sub do_reload_perl() {
2042 # can/must only be called in main 3312 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 3313 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 3314 warn "can only reload from main coroutine";
2045 return; 3315 return;
2046 } 3316 }
2047 3317
2048 warn "reloading..."; 3318 warn "reloading...";
2049 3319
2050 my $guard = freeze_mainloop; 3320 warn "entering sync_job";
3321
3322 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 3324 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark
2052 3326
2053 eval { 3327 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV;
3329
2054 # if anything goes wrong in here, we should simply crash as we already saved 3330 # if anything goes wrong in here, we should simply crash as we already saved
2055 3331
2056 # cancel all watchers 3332 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 3333 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 3334 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 3335 }
2060 3336
3337 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs;
3343 warn "iterate...";
3344 }
3345
3346 ++$RELOAD;
3347
2061 # cancel all extension coros 3348 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 3349 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 3350 %EXT_CORO = ();
2064 3351
2065 # unload all extensions 3352 warn "removing commands";
2066 for (@exts) { 3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 3361 warn "... unloading $pkg";
2068 unload_extension $_; 3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
2069 } 3368 }
2070 3369
3370 warn "... nuking $pkg";
3371 Symbol::delete_package $pkg;
3372 }
3373
2071 # unload all modules loaded from $LIBDIR 3374 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 3375 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 3377
2075 warn "removing <$k>"; 3378 warn "... unloading $k";
2076 delete $INC{$k}; 3379 delete $INC{$k};
2077 3380
2078 $k =~ s/\.pm$//; 3381 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 3382 $k =~ s/\//::/g;
2080 3383
2083 } 3386 }
2084 3387
2085 Symbol::delete_package $k; 3388 Symbol::delete_package $k;
2086 } 3389 }
2087 3390
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 3391 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 3392 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 3394
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 3395 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 3396 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"};
2101 3398
2102 # don't, removes xs symbols, too, 3399 # don't, removes xs symbols, too,
2103 # and global variables created in xs 3400 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 3401 #Symbol::delete_package __PACKAGE__;
2105 3402
2106 # reload cf.pm 3403 warn "unload completed, starting to reload now";
3404
2107 warn "reloading cf.pm"; 3405 warn "reloading cf.pm";
2108 require cf; 3406 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 3408
2111 # load config and database again 3409 warn "loading config and database again";
2112 cf::cfg_load; 3410 cf::reload_config;
2113 cf::db_load;
2114 3411
2115 # load extensions
2116 warn "load extensions"; 3412 warn "loading extensions";
2117 cf::load_extensions; 3413 cf::load_extensions;
2118 3414
2119 # reattach attachments to objects 3415 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 3416 _global_reattach; # objects, sockets
2121 _global_reattach; 3417 warn "reattaching attachments to maps";
2122 }; 3418 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER;
2123 3421
2124 if ($@) { 3422 warn "leaving sync_job";
3423
3424 1
3425 } or do {
2125 warn $@; 3426 warn $@;
2126 warn "error while reloading, exiting."; 3427 warn "error while reloading, exiting.";
2127 exit 1; 3428 exit 1;
2128 } 3429 };
2129 3430
2130 warn "reloaded successfully"; 3431 warn "reloaded";
2131}; 3432};
2132 3433
2133############################################################################# 3434our $RELOAD_WATCHER; # used only during reload
2134 3435
2135unless ($LINK_MAP) { 3436sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 3437 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here.
2137 3439
2138 $LINK_MAP->width (41); 3440 $RELOAD_WATCHER ||= Event->timer (
2139 $LINK_MAP->height (41); 3441 reentrant => 0,
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2, 3442 after => 0,
3443 data => WF_AUTOCANCEL,
2148 cb => sub { 3444 cb => sub {
2149 $_[0]->w->cancel; 3445 do_reload_perl;
2150 3446 undef $RELOAD_WATCHER;
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 }); 3447 },
2169 3448 );
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3449}
2175
2176register "<global>", __PACKAGE__;
2177 3450
2178register_command "reload" => sub { 3451register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3452 my ($who, $arg) = @_;
2180 3453
2181 if ($who->flag (FLAG_WIZ)) { 3454 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3455 $who->message ("reloading server.");
3456 async {
3457 $Coro::current->{desc} = "perl_reload";
3458 reload_perl;
3459 };
2185 } 3460 }
2186}; 3461};
2187 3462
2188unshift @INC, $LIBDIR; 3463unshift @INC, $LIBDIR;
3464
3465my $bug_warning = 0;
3466
3467our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN;
3469
3470sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main;
3473
3474 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait;
3477}
3478
3479sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main;
3482
3483 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait;
3486}
2189 3487
2190$TICK_WATCHER = Event->timer ( 3488$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 3489 reentrant => 0,
3490 parked => 1,
2192 prio => 0, 3491 prio => 0,
2193 at => $NEXT_TICK || $TICK, 3492 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 3493 data => WF_AUTOCANCEL,
2195 cb => sub { 3494 cb => sub {
3495 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10;
3498 return;
3499 }
3500
3501 $NOW = $tick_start = Event::time;
3502
2196 cf::server_tick; # one server iteration 3503 cf::server_tick; # one server iteration
3504
2197 $RUNTIME += $TICK; 3505 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 3506 $NEXT_TICK += $TICK;
2199 3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10;
3510 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver";
3512 write_runtime
3513 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 }
3516
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send;
3519 }
3520 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send;
3522 }
3523
3524 $NOW = Event::time;
3525
2200 # if we are delayed by four ticks or more, skip them all 3526 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2202 3528
2203 $TICK_WATCHER->at ($NEXT_TICK); 3529 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534
3535 _post_tick;
2205 }, 3536 },
2206); 3537);
2207 3538
3539{
3540 BDB::min_parallel 8;
2208IO::AIO::max_poll_time $TICK * 0.2; 3541 BDB::max_poll_time $TICK * 0.1;
2209 3542 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 3543 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 3544 fd => BDB::poll_fileno,
2212 poll => 'r', 3545 poll => 'r',
2213 prio => 5, 3546 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565
3566 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572
3573 cf::sync_job {
3574 eval {
3575 BDB::db_env_open
3576 $DB_ENV,
3577 $BDBDIR,
3578 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3579 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3580 0666;
3581
3582 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3583 };
3584
3585 cf::cleanup "db_env_open(db): $@" if $@;
3586 };
3587 }
3588
3589 $BDB_DEADLOCK_WATCHER = Event->timer (
2220 after => 0, 3590 after => 3,
2221 interval => 10, 3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
2222 cb => sub { 3595 cb => sub {
2223 (Coro::unblock_sub { 3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2224 write_runtime 3597 },
2225 or warn "ERROR: unable to write runtime file: $!"; 3598 );
3599 $BDB_CHECKPOINT_WATCHER = Event->timer (
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 );
3609 $BDB_TRICKLE_WATCHER = Event->timer (
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 );
3619}
3620
3621{
3622 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io (
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634}
3635
3636my $_log_backtrace;
3637
3638sub _log_backtrace {
3639 my ($msg, @addr) = @_;
3640
3641 $msg =~ s/\n//;
3642
3643 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace;
3646 async {
3647 $Coro::current->{desc} = "abt $msg";
3648
3649 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr;
3651 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3652 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3653 or die "addr2line: $!";
3654
3655 my @funcs;
3656 my @res = <$fh>;
3657 chomp for @res;
3658 while (@res) {
3659 my ($func, $line) = splice @res, 0, 2, ();
3660 push @funcs, "[$func] $line";
3661 }
3662
3663 @funcs
3664 };
3665
3666 LOG llevInfo, "[ABT] $msg\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace;
2226 })->(); 3669 };
3670 } else {
3671 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n";
2227 }, 3673 }
2228); 3674}
3675
3676# load additional modules
3677use cf::pod;
2229 3678
2230END { cf::emergency_save } 3679END { cf::emergency_save }
2231 3680
22321 36811
2233 3682

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