ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.224 by root, Mon Mar 12 21:42:12 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
23use IO::AIO 2.32 (); 26use IO::AIO 2.32 ();
24use YAML::Syck (); 27use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
28 34
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 36
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
33 39
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 41
36our %COMMAND = (); 42our %COMMAND = ();
37our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
39 49
50our $RELOAD; # number of reloads so far
40our @EVENT; 51our @EVENT;
41our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
42 53
43our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 58our $NEXT_TICK;
46our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
47 64
48our %CFG; 65our %CFG;
49 66
50our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 68our $RUNTIME;
52 69
53our %PLAYER; # all users 70our %PLAYER; # all users
54our %MAP; # all maps 71our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 74our $BDB_ENV_DIR = cf::localdir . "/db";
58 75
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 81
62binmode STDOUT; 82binmode STDOUT;
63binmode STDERR; 83binmode STDERR;
64 84
65# read virtual server time, if available 85# read virtual server time, if available
72mkdir cf::localdir; 92mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
77 98
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
81 102
82############################################################################# 103#############################################################################
83 104
84=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
85 106
156} 177}
157 178
158$Event::DIED = sub { 179$Event::DIED = sub {
159 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
160}; 181};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 182
166=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
167 184
168=over 4 185=over 4
169 186
257} 274}
258 275
259sub freeze_mainloop { 276sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 277 return unless $TICK_WATCHER->is_active;
261 278
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
263 $TICK_WATCHER->stop; 282 $TICK_WATCHER->stop;
264 $guard 283 $guard
265} 284}
266 285
267=item cf::async { BLOCK } 286=item cf::async { BLOCK }
319 } 338 }
320} 339}
321 340
322=item $coro = cf::async_ext { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
323 342
324Like async, but this coro is automcatially being canceled when the 343Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 344extension calling this is being unloaded.
326 345
327=cut 346=cut
328 347
329sub async_ext(&) { 348sub async_ext(&) {
338 357
339 $coro 358 $coro
340} 359}
341 360
342sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
343 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
344 365
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 367 or return;
347 368
369 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 374 and return;
351 375
376 # always fsync - this file is important
352 aio_fsync $fh 377 aio_fsync $fh
353 and return; 378 and return;
354 379
355 close $fh 380 close $fh
356 or return; 381 or return;
362} 387}
363 388
364=back 389=back
365 390
366=cut 391=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 392
495############################################################################# 393#############################################################################
496 394
497=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
498 396
624our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 523our @CB_MAP = ();
626 524
627my %attachment; 525my %attachment;
628 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
629sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
631 535
632 use sort 'stable'; 536 use sort 'stable';
633 537
804# object support 708# object support
805 709
806sub reattach { 710sub reattach {
807 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 715
810 my $registry = $obj->registry; 716 my $registry = $obj->registry;
811 717
812 @$registry = (); 718 @$registry = ();
813 719
860 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
861 767
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 772 close $fh;
867 773
868 if (@$objs) { 774 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 780 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
876 } 782 }
877 } else { 783 } else {
878 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
945=cut 851=cut
946 852
947sub register_extcmd { 853sub register_extcmd {
948 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
949 855
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
954} 857}
955 858
956cf::player->attach ( 859cf::player->attach (
957 on_command => sub { 860 on_command => sub {
958 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
971 874
972 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
973 876
974 if (ref $msg) { 877 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 881 }
979 } 882 }
980 } else { 883 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 886
984 cf::override; 887 cf::override;
985 }, 888 },
986); 889);
987 890
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 891sub load_extension {
995 my ($path) = @_; 892 my ($path) = @_;
996 893
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 895 my $base = $1;
999 my $pkg = $1; 896 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
1002 899
1003 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
1004 901
1005 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 903 or die "$path: $!";
1007 904
1008 my $source = 905 my $source =
1009 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 909 . "\n};\n1";
1013 910
1014 eval $source 911 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 913 : "extension disabled.\n";
1017 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 915 warn $@;
1019 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1020 917 exit 1;
1021# no strict 'refs'; 918 }
1022# @{"$pkg\::ISA"} = ext::; 919 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 920 }
1037 921
1038 # remove commands 922 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 923}
1063 924
1064sub load_extensions { 925sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 927 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1071 } 932 }
1072} 933}
1073 934
1074############################################################################# 935#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 936
1090=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1091 938
1092Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1093 940
1129 976
1130sub exists($) { 977sub exists($) {
1131 my ($login) = @_; 978 my ($login) = @_;
1132 979
1133 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1135} 982}
1136 983
1137sub find($) { 984sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 986 my $login = $_[0];
1185 1032
1186=cut 1033=cut
1187 1034
1188sub quit_character { 1035sub quit_character {
1189 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1190 1039
1191 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1042
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1204 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1205} 1074}
1206 1075
1207=item cf::player::list_logins 1076=item cf::player::list_logins
1208 1077
1209Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1229 \@logins 1098 \@logins
1230} 1099}
1231 1100
1232=item $player->maps 1101=item $player->maps
1233 1102
1234Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1235player. May block. 1104player. May block.
1236 1105
1237=cut 1106=cut
1238 1107
1239sub maps($) { 1108sub maps($) {
1240 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1112
1242 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1243 or return; 1114 or return;
1244 1115
1245 my @paths; 1116 my @paths;
1247 for (@$files) { 1118 for (@$files) {
1248 utf8::decode $_; 1119 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1121 next unless /^$PATH_SEP/o;
1251 1122
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1123 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1124 }
1254 1125
1255 \@paths 1126 \@paths
1256} 1127}
1257 1128
1283package cf::map; 1154package cf::map;
1284 1155
1285use Fcntl; 1156use Fcntl;
1286use Coro::AIO; 1157use Coro::AIO;
1287 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1288our $MAX_RESET = 3600; 1163our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1164our $DEFAULT_RESET = 3000;
1290 1165
1291sub generate_random_map { 1166sub generate_random_map {
1292 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1169 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308} 1311}
1309 1312
1310# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1311# all maps in C++... 1314# all maps in C++...
1312sub change_all_map_light { 1315sub change_all_map_light {
1314 1317
1315 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1317} 1320}
1318 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1319sub try_load_header($) { 1330sub load_header_from($) {
1320 my ($path) = @_; 1331 my ($self, $path) = @_;
1321 1332
1322 utf8::encode $path; 1333 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1324 or return; 1338 or return;
1325 1339
1326 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1327 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1328 1386
1329 # for better error messages only, will be overwritten 1387 1
1330 $map->path ($path);
1331
1332 $map->load_header ($path)
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1388}
1339 1389
1340sub find; 1390sub find;
1341sub find { 1391sub find {
1342 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1343 1393
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1395
1349 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1350 1397
1351 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1353 1400 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1401 or return;
1373 1402
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1386 1404
1387 Coro::cede; 1405 $map->load_header
1406 or return;
1388 1407
1389 if ($map->should_reset) { 1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1411 $map->reset;
1391 undef $guard; 1412 undef $guard;
1392 $map = find $path 1413 return find $path;
1393 or return;
1394 } 1414 }
1395 1415
1396 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1397 } 1417 }
1398} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1399 1422
1400sub load { 1423sub load {
1401 my ($self) = @_; 1424 my ($self) = @_;
1402 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1403 my $path = $self->{path}; 1428 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1405 1430
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1432
1408 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1409 1434
1410 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1411 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1440 or return;
1413 1441
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1416 1444
1417 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1446 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1448 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1422 } 1450 }
1423 } 1451 }
1424 1452
1425 Coro::cede; 1453 Coro::cede;
1426 1454
1427 # now do the right thing for maps 1455 # now do the right thing for maps
1428 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1429 1457
1430 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1431 $self->{deny_save} = 1; 1459 $self->decay_objects;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1437 $self->set_darkness_map; 1463 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1440 $self->activate; 1467 $self->activate;
1441 } 1468 }
1442 1469
1443 Coro::cede; 1470 $self->post_load;
1444 1471
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1446} 1482}
1447 1483
1448# find and load all maps in the 3x3 area around a map 1484# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1485sub load_diag {
1450 my ($map) = @_; 1486 my ($map) = @_;
1480 1516
1481 cf::sync_job { $map->load }; 1517 cf::sync_job { $map->load };
1482} 1518}
1483 1519
1484our %MAP_PREFETCH; 1520our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1521our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1522
1500sub find_async { 1523sub find_async {
1501 my ($path, $origin) = @_; 1524 my ($path, $origin) = @_;
1502 1525
1503 $path = new cf::path $path, $origin && $origin->path; 1526 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1527
1506 if (my $map = $cf::MAP{$key}) { 1528 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1530 }
1509 1531
1510 $MAP_PREFETCH{$key} = $path; 1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1511 $MAP_PREFETCHER->ready; 1545 $MAP_PREFETCHER->prio (6);
1512 1546
1513 () 1547 ()
1514} 1548}
1515 1549
1516sub save { 1550sub save {
1520 1554
1521 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1522 1556
1523 return unless $self->dirty; 1557 return unless $self->dirty;
1524 1558
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1561
1528 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1529 1563
1530 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1531 1565
1534 cf::async { 1568 cf::async {
1535 $_->contr->save for $self->players; 1569 $_->contr->save for $self->players;
1536 }; 1570 };
1537 1571
1538 if ($uniq) { 1572 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1575 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1577 }
1544} 1578}
1545 1579
1546sub swap_out { 1580sub swap_out {
1547 my ($self) = @_; 1581 my ($self) = @_;
1561 1595
1562sub reset_at { 1596sub reset_at {
1563 my ($self) = @_; 1597 my ($self) = @_;
1564 1598
1565 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1568 1602
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1605
1576 my ($self) = @_; 1610 my ($self) = @_;
1577 1611
1578 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1579} 1613}
1580 1614
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1615sub reset {
1603 my ($self) = @_; 1616 my ($self) = @_;
1604 1617
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1619
1607 return if $self->players; 1620 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1609 1622
1610 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1611 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1612 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1613 1638
1614 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1615 1640
1616 $self->unlink_save; 1641 $self->unlink_save;
1617 $self->destroy; 1642 $self->destroy;
1620my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1621 1646
1622sub nuke { 1647sub nuke {
1623 my ($self) = @_; 1648 my ($self) = @_;
1624 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1628 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1629} 1663}
1630 1664
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1665=item cf::map::unique_maps
1642 1666
1643Returns an arrayref of cf::path's of all shared maps that have 1667Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1668instantiated unique items. May block.
1645 1669
1646=cut 1670=cut
1647 1671
1648sub unique_maps() { 1672sub unique_maps() {
1654 for (@$files) { 1678 for (@$files) {
1655 utf8::decode $_; 1679 utf8::decode $_;
1656 next if /\.pst$/; 1680 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1681 next unless /^$PATH_SEP/o;
1658 1682
1659 push @paths, new cf::path $_; 1683 push @paths, cf::map::normalise $_;
1660 } 1684 }
1661 1685
1662 \@paths 1686 \@paths
1663} 1687}
1664 1688
1739 1763
1740=item $player_object->enter_link 1764=item $player_object->enter_link
1741 1765
1742Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1743 1767
1744The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1746 1770
1771Will never block.
1772
1747=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1748 1774
1749Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1778fails, to the emergency map position.
1753 1779
1754Might block. 1780Might block.
1755 1781
1756=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1757 1793
1758sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1759 my ($self) = @_; 1795 my ($self) = @_;
1760 1796
1761 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1762 1798
1763 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1800
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1802 if $self->map;
1767 1803
1768 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1805}
1770 1806
1771sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1773 1809
1795 $map->load; 1831 $map->load;
1796 $map->load_diag; 1832 $map->load_diag;
1797 1833
1798 return unless $self->contr->active; 1834 return unless $self->contr->active;
1799 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1801} 1839}
1802 1840
1803cf::player->attach ( 1841cf::player->attach (
1804 on_logout => sub { 1842 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1856 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1821 (async { 1859 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1860 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1861 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1862 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1830 })->prio (2); 1868 })->prio (2);
1831 } 1869 }
1832 }, 1870 },
1837=cut 1875=cut
1838 1876
1839sub cf::object::player::goto { 1877sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1841 1879
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1880 $self->enter_link;
1845 1881
1846 (async { 1882 (async {
1883 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1884 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1849 1886 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1889
1855 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1891 })->prio (1);
1857} 1892}
1858 1893
1862 1897
1863sub parse_random_map_params { 1898sub parse_random_map_params {
1864 my ($spec) = @_; 1899 my ($spec) = @_;
1865 1900
1866 my $rmp = { # defaults 1901 my $rmp = { # defaults
1867 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1869 }; 1906 };
1870 1907
1871 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1873 1910
1877 $rmp 1914 $rmp
1878} 1915}
1879 1916
1880sub prepare_random_map { 1917sub prepare_random_map {
1881 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 1921
1883 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 1924 # that depends on the exit object
1886 1925
1887 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1888 1927
1889 if ($exit->map) { 1928 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1894 } 1933 }
1895 1934
1896 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1897 1936
1898 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1900 1940
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1903 1945
1904 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 1947 $exit->msg (undef);
1906 } 1948 }
1907} 1949}
1908 1950
1909sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1911 1953
1912 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1913 1964
1914 $self->enter_link; 1965 $self->enter_link;
1915 1966
1916 (async { 1967 (async {
1917 $self->deactivate_recursive; # just to be sure 1968 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 1969 unless (eval {
1919 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 1971
1925 1; 1972 1;
1926 }) { 1973 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1989 # get handled first 2036 # get handled first
1990 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2039
1993 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2042
1995 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1996 2044
1997 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2046 if (@$queue) {
2159The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2208using it, it should be unique.
2161 2209
2162=over 4 2210=over 4
2163 2211
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
2171 2213
2172Returns a single value from the database 2214Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2215
2179=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
2180 2217
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2219
2192=cut 2220=cut
2193 2221
2194our $DB; 2222our $DB;
2195 2223
2196{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
2197 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
2198 2243
2199 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
2201 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
2202 2248
2203 my $pid; 2249 unlink $path;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2250 };
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 });
2225
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) {
2232 @_ >= 2
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236
2237 sub db_put($$;$) {
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 2251 }
2251 ); 2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2252} 2269}
2253 2270
2254############################################################################# 2271#############################################################################
2255# the server's main() 2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 1
2295}
2296
2297sub reload_resources {
2298 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2299 or die "unable to load regions file\n";#d#
2300 load_faces
2301 or die "unable to load faces\n";#d#
2302}
2303
2304sub init {
2305 reload_resources;
2306}
2256 2307
2257sub cfg_load { 2308sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2309 open my $fh, "<:utf8", cf::confdir . "/config"
2259 or return; 2310 or return;
2260 2311
2277 2328
2278sub main { 2329sub main {
2279 # we must not ever block the main coroutine 2330 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2331 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2333 (async {
2282 async { Event::one_event }; 2334 Event::one_event;
2335 })->prio (Coro::PRIO_MAX);
2283 }; 2336 };
2284 2337
2285 cfg_load; 2338 cfg_load;
2286 db_load; 2339 db_init;
2287 load_extensions; 2340 load_extensions;
2341
2342 $TICK_WATCHER->start;
2288 Event::loop; 2343 Event::loop;
2289} 2344}
2290 2345
2291############################################################################# 2346#############################################################################
2292# initialisation and cleanup 2347# initialisation and cleanup
2293 2348
2294# install some emergency cleanup handlers 2349# install some emergency cleanup handlers
2295BEGIN { 2350BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2351 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2352 Event->signal (
2353 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2354 data => WF_AUTOCANCEL,
2299 signal => $signal, 2355 signal => $signal,
2356 prio => 0,
2300 cb => sub { 2357 cb => sub {
2301 cf::cleanup "SIG$signal"; 2358 cf::cleanup "SIG$signal";
2302 }, 2359 },
2303 ); 2360 );
2304 } 2361 }
2305} 2362}
2310 warn "enter emergency perl save\n"; 2367 warn "enter emergency perl save\n";
2311 2368
2312 cf::sync_job { 2369 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2370 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2371 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2372 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2373 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2374 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2375 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2376 $pl->valid or next;
2320 $pl->save; 2377 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2383 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2384 $map->valid or next;
2328 $map->save; 2385 $map->save;
2329 } 2386 }
2330 warn "end emergency map save\n"; 2387 warn "end emergency map save\n";
2388
2389 warn "begin emergency database checkpoint\n";
2390 BDB::db_env_txn_checkpoint $DB_ENV;
2391 warn "end emergency database checkpoint\n";
2331 }; 2392 };
2332 2393
2333 warn "leave emergency perl save\n"; 2394 warn "leave emergency perl save\n";
2395}
2396
2397sub post_cleanup {
2398 my ($make_core) = @_;
2399
2400 warn Carp::longmess "post_cleanup backtrace"
2401 if $make_core;
2334} 2402}
2335 2403
2336sub reload() { 2404sub reload() {
2337 # can/must only be called in main 2405 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2406 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2407 warn "can only reload from main coroutine";
2340 return; 2408 return;
2341 } 2409 }
2342 2410
2343 warn "reloading..."; 2411 warn "reloading...";
2344 2412
2345 my $guard = freeze_mainloop; 2413 warn "entering sync_job";
2414
2415 cf::sync_job {
2416 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2417 cf::emergency_save;
2418 cf::write_runtime; # external watchdog should not bark
2347 2419
2348 eval { 2420 warn "syncing database to disk";
2421 BDB::db_env_txn_checkpoint $DB_ENV;
2422
2349 # if anything goes wrong in here, we should simply crash as we already saved 2423 # if anything goes wrong in here, we should simply crash as we already saved
2350 2424
2351 # cancel all watchers 2425 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2426 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2427 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2428 }
2355 2429
2430 warn "flushing outstanding aio requests";
2431 for (;;) {
2432 BDB::flush;
2433 IO::AIO::flush;
2434 Coro::cede;
2435 last unless IO::AIO::nreqs || BDB::nreqs;
2436 warn "iterate...";
2437 }
2438
2439 ++$RELOAD;
2440
2356 # cancel all extension coros 2441 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2442 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2443 %EXT_CORO = ();
2359 2444
2360 # unload all extensions 2445 warn "removing commands";
2361 for (@exts) { 2446 %COMMAND = ();
2447
2448 warn "removing ext commands";
2449 %EXTCMD = ();
2450
2451 warn "unloading/nuking all extensions";
2452 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2453 warn "... unloading $pkg";
2363 unload_extension $_; 2454
2455 if (my $cb = $pkg->can ("unload")) {
2456 eval {
2457 $cb->($pkg);
2458 1
2459 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2460 }
2365 2461
2462 warn "... nuking $pkg";
2463 Symbol::delete_package $pkg;
2464 }
2465
2366 # unload all modules loaded from $LIBDIR 2466 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2467 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2468 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2469
2370 warn "removing <$k>"; 2470 warn "... unloading $k";
2371 delete $INC{$k}; 2471 delete $INC{$k};
2372 2472
2373 $k =~ s/\.pm$//; 2473 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2474 $k =~ s/\//::/g;
2375 2475
2378 } 2478 }
2379 2479
2380 Symbol::delete_package $k; 2480 Symbol::delete_package $k;
2381 } 2481 }
2382 2482
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2483 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2484 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2485 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2486
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2487 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2488 delete $INC{"cf.pm"};
2396 2489
2397 # don't, removes xs symbols, too, 2490 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2491 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2492 #Symbol::delete_package __PACKAGE__;
2400 2493
2401 # reload cf.pm 2494 warn "unload completed, starting to reload now";
2495
2402 warn "reloading cf.pm"; 2496 warn "reloading cf.pm";
2403 require cf; 2497 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2498 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2499
2406 # load config and database again 2500 warn "loading config and database again";
2407 cf::cfg_load; 2501 cf::cfg_load;
2408 cf::db_load;
2409 2502
2410 # load extensions
2411 warn "load extensions"; 2503 warn "loading extensions";
2412 cf::load_extensions; 2504 cf::load_extensions;
2413 2505
2414 # reattach attachments to objects 2506 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2507 _global_reattach; # objects, sockets
2416 _global_reattach; 2508 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2509 reattach $_ for values %MAP;
2418 }; 2510 warn "reattaching attachments to players";
2511 reattach $_ for values %PLAYER;
2419 2512
2420 if ($@) { 2513 warn "loading reloadable resources";
2514 reload_resources;
2515
2516 warn "leaving sync_job";
2517
2518 1
2519 } or do {
2421 warn $@; 2520 warn $@;
2422 warn "error while reloading, exiting."; 2521 warn "error while reloading, exiting.";
2423 exit 1; 2522 exit 1;
2424 } 2523 };
2425 2524
2426 warn "reloaded successfully"; 2525 warn "reloaded";
2427}; 2526};
2428 2527
2429############################################################################# 2528our $RELOAD_WATCHER; # used only during reload
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470}
2471
2472register "<global>", __PACKAGE__;
2473 2529
2474register_command "reload" => sub { 2530register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2531 my ($who, $arg) = @_;
2476 2532
2477 if ($who->flag (FLAG_WIZ)) { 2533 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload."); 2534 $who->message ("reloading server.");
2535
2536 # doing reload synchronously and two reloads happen back-to-back,
2537 # coro crashes during coro_state_free->destroy here.
2538
2539 $RELOAD_WATCHER ||= Event->timer (
2540 reentrant => 0,
2541 after => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => sub {
2479 reload; 2544 reload;
2480 $who->message ("end of reload."); 2545 undef $RELOAD_WATCHER;
2546 },
2547 );
2481 } 2548 }
2482}; 2549};
2483 2550
2484unshift @INC, $LIBDIR; 2551unshift @INC, $LIBDIR;
2552
2553my $bug_warning = 0;
2485 2554
2486$TICK_WATCHER = Event->timer ( 2555$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2556 reentrant => 0,
2557 parked => 1,
2488 prio => 0, 2558 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2559 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2491 cb => sub { 2561 cb => sub {
2562 if ($Coro::current != $Coro::main) {
2563 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2564 unless ++$bug_warning > 10;
2565 return;
2566 }
2567
2568 $NOW = Event::time;
2569
2492 cf::server_tick; # one server iteration 2570 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK; 2571 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2572 $NEXT_TICK += $TICK;
2495 2573
2574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2575 $NEXT_RUNTIME_WRITE = $NOW + 10;
2576 Coro::async_pool {
2577 write_runtime
2578 or warn "ERROR: unable to write runtime file: $!";
2579 };
2580 }
2581
2496 $WAIT_FOR_TICK->broadcast; 2582 $WAIT_FOR_TICK->broadcast;
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2583 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2584
2585# my $AFTER = Event::time;
2586# warn $AFTER - $NOW;#d#
2498 2587
2499 # if we are delayed by four ticks or more, skip them all 2588 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2589 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501 2590
2502 $TICK_WATCHER->at ($NEXT_TICK); 2591 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2592 $TICK_WATCHER->start;
2504 }, 2593 },
2505); 2594);
2506 2595
2596{
2507IO::AIO::max_poll_time $TICK * 0.2; 2597 BDB::max_poll_time $TICK * 0.1;
2508 2598 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2599 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2600 fd => BDB::poll_fileno,
2511 poll => 'r', 2601 poll => 'r',
2512 prio => 5, 2602 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2519 after => 0, 2604 cb => \&BDB::poll_cb,
2520 interval => 10, 2605 );
2521 cb => sub { 2606 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2607
2523 write_runtime 2608 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2609 my $status;
2610 my $current = $Coro::current;
2611 (
2612 sub {
2613 $status = $!;
2614 $current->ready; undef $current;
2615 },
2616 sub {
2617 Coro::schedule while defined $current;
2618 $! = $status;
2619 },
2620 )
2621 };
2622
2623 unless ($DB_ENV) {
2624 $DB_ENV = BDB::db_env_create;
2625
2626 cf::sync_job {
2627 eval {
2628 BDB::db_env_open
2629 $DB_ENV,
2630 $BDB_ENV_DIR,
2631 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2632 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2633 0666;
2634
2635 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2636
2637 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2638 $DB_ENV->set_lk_detect;
2639 };
2640
2641 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2642 };
2526 }, 2643 }
2527); 2644}
2645
2646{
2647 IO::AIO::min_parallel 8;
2648
2649 undef $Coro::AIO::WATCHER;
2650 IO::AIO::max_poll_time $TICK * 0.1;
2651 $AIO_POLL_WATCHER = Event->io (
2652 reentrant => 0,
2653 data => WF_AUTOCANCEL,
2654 fd => IO::AIO::poll_fileno,
2655 poll => 'r',
2656 prio => 6,
2657 cb => \&IO::AIO::poll_cb,
2658 );
2659}
2528 2660
2529END { cf::emergency_save } 2661END { cf::emergency_save }
2530 2662
25311 26631
2532 2664

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines