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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.293 by root, Tue Jul 3 05:14:15 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
20use Data::Dumper; 27use Data::Dumper;
21use Digest::MD5; 28use Digest::MD5;
22use Fcntl; 29use Fcntl;
30use YAML::Syck ();
23use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
26 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 42
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
33 45
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
36our %COMMAND = (); 50our %COMMAND = ();
37our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
38 52
39our @EXTS = (); # list of extension package names 53our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
42 58
59our $RELOAD; # number of reloads so far
43our @EVENT; 60our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 61
46our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 78our $NEXT_TICK;
49our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
50 84
51our %CFG; 85our %CFG;
52 86
53our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 88our $RUNTIME;
55 89
56our %PLAYER; # all users 90our %PLAYER; # all users
57our %MAP; # all maps 91our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 93
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 94# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
63 100
64binmode STDOUT; 101binmode STDOUT;
65binmode STDERR; 102binmode STDERR;
66 103
67# read virtual server time, if available 104# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
72} 109}
73 110
74mkdir cf::localdir; 111mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 113
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
83 117
84############################################################################# 118#############################################################################
85 119
86=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
87 121
94=item $cf::RUNTIME 128=item $cf::RUNTIME
95 129
96The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 131every server tick.
98 132
99=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 136
101The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
103 141
104=item $cf::NOW 142=item $cf::NOW
105 143
106The time of the last (current) server tick. 144The time of the last (current) server tick.
107 145
108=item $cf::TICK 146=item $cf::TICK
109 147
110The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
111 159
112=item %cf::CFG 160=item %cf::CFG
113 161
114Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 163from wherever your confdir points to.
116 164
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 165=item cf::wait_for_tick, cf::wait_for_tick_begin
118 166
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 168returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 170
124=back 171=back
125 172
126=cut 173=cut
127 174
128BEGIN { 175BEGIN {
129 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 177 my $msg = join "", @_;
131 utf8::encode $msg;
132 178
133 $msg .= "\n" 179 $msg .= "\n"
134 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
135 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
136 LOG llevError, $msg; 185 LOG llevError, $msg;
137 }; 186 };
138} 187}
139 188
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 196
147# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 198# within the Safe compartment.
149for my $pkg (qw( 199for my $pkg (qw(
150 cf::global cf::attachable 200 cf::global cf::attachable
158} 208}
159 209
160$Event::DIED = sub { 210$Event::DIED = sub {
161 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
162}; 212};
213
214#############################################################################
163 215
164=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
165 217
166=over 4 218=over 4
167 219
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 239 $d
188 } || "[unable to dump $_[0]: '$@']"; 240 } || "[unable to dump $_[0]: '$@']";
189} 241}
190 242
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
194 244
195Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
196 246
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
205 248
206Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
207 250
208=cut 251=cut
209 252
210sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
212 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
213} 256sub from_json ($) { $json_coder->decode ($_[0]) }
214 257
215=item cf::lock_wait $string 258=item cf::lock_wait $string
216 259
217Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
218 261
224returned. 267returned.
225 268
226Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
228 271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
229=cut 276=cut
230 277
231our %LOCK; 278our %LOCK;
232 279
233sub lock_wait($) { 280sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
254 } 301 }
255} 302}
256 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
257sub freeze_mainloop { 310sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
259 312
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
261 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
262 $guard 317 $guard
263} 318}
264 319
265=item cf::async { BLOCK } 320=item cf::async { BLOCK }
272 327
273BEGIN { *async = \&Coro::async_pool } 328BEGIN { *async = \&Coro::async_pool }
274 329
275=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
276 331
277The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
280 336
281If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
284fast or be very important. 340fast or be very important.
287 343
288sub sync_job(&) { 344sub sync_job(&) {
289 my ($job) = @_; 345 my ($job) = @_;
290 346
291 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
292 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
294 352
295 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 354 # (but this is cancel-safe)
307 365
308 while ($busy) { 366 while ($busy) {
309 Coro::cede or Event::one_event; 367 Coro::cede or Event::one_event;
310 } 368 }
311 369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
312 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
313 } else { 378 } else {
314 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
315 380
316 $job->() 381 $job->()
335 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
336 401
337 $coro 402 $coro
338} 403}
339 404
340sub write_runtime { 405=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 406
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
344 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
345 411
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 413
350 aio_fsync $fh 414sub fork_call(&@) {
351 and return; 415 my ($cb, @args) = @_;
352 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
353 close $fh 423 close $fh2;
354 or return;
355 424
356 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
357 and return; 426 $res = Coro::Storable::thaw $res;
358 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
359 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 574}
361 575
362=back 576=back
363 577
364=cut 578=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 579
493############################################################################# 580#############################################################################
494 581
495=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
496 583
498attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
500 587
501In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 590Crossfire TRT).
504 591
505=over 4 592=over 4
506 593
507=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
508 595
622our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 710our @CB_MAP = ();
624 711
625my %attachment; 712my %attachment;
626 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
627sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
629 722
630 use sort 'stable'; 723 use sort 'stable';
631 724
665 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
666 759
667 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 764
672 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 766 my $pkg = shift @arg;
674 767
675 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
705 } 798 }
706 799
707 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
708 } else { 801 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 803 }
711 804
712 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
713} 806}
714 807
716 if (ref $_[0]) { 809 if (ref $_[0]) {
717 _object_attach @_; 810 _object_attach @_;
718 } else { 811 } else {
719 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
720 } 813 }
814 _recalc_want;
721}; 815};
722 816
723# all those should be optimised 817# all those should be optimised
724sub cf::attachable::detach { 818sub cf::attachable::detach {
725 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
729 reattach ($obj); 823 reattach ($obj);
730 } else { 824 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
732 } 826 }
827 _recalc_want;
733}; 828};
734 829
735sub cf::attachable::attached { 830sub cf::attachable::attached {
736 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
737 832
802# object support 897# object support
803 898
804sub reattach { 899sub reattach {
805 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 904
808 my $registry = $obj->registry; 905 my $registry = $obj->registry;
809 906
810 @$registry = (); 907 @$registry = ();
811 908
858 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
859 956
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 961 close $fh;
865 962
866 if (@$objs) { 963 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 969 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
874 } 971 }
875 } else { 972 } else {
876 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
908 or return; 1005 or return;
909 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
910 } 1007 }
911 1008
912 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
914 return ($data, $av); 1011 return ($data, $av);
915} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
916 1019
917############################################################################# 1020#############################################################################
918# command handling &c 1021# command handling &c
919 1022
920=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1037}
935 1038
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1040
938Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
939 1046
940If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
941called. 1048called.
942 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
943=cut 1061=cut
944 1062
945sub register_extcmd { 1063sub register_extcmd {
946 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
947 1065
948 $EXTCMD{$name} = $cb; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
949} 1073}
950 1074
951cf::player->attach ( 1075cf::player->attach (
952 on_command => sub { 1076 on_command => sub {
953 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
962 cf::override; 1086 cf::override;
963 }, 1087 },
964 on_extcmd => sub { 1088 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
966 1090
967 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1092
969 if (ref $msg) { 1093 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
978 1102
979 cf::override; 1103 cf::override;
980 }, 1104 },
981); 1105);
982 1106
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1011 for my $ext (<$LIBDIR/*.ext>) { 1111 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1112 next unless -r $path;
1013 eval { 1113
1014 load_extension $ext; 1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1015 1 1171 }
1016 } or warn "$ext not loaded: $@"; 1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1017 } 1177 };
1018} 1178}
1019 1179
1020############################################################################# 1180#############################################################################
1021# load/save/clean perl data associated with a map
1022 1181
1023*cf::mapsupport::on_clean = sub { 1182=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1183
1036=head2 CORE EXTENSIONS 1184=head2 CORE EXTENSIONS
1037 1185
1038Functions and methods that extend core crossfire objects. 1186Functions and methods that extend core crossfire objects.
1039 1187
1052Returns the given player object, loading it if necessary (might block). 1200Returns the given player object, loading it if necessary (might block).
1053 1201
1054=cut 1202=cut
1055 1203
1056sub playerdir($) { 1204sub playerdir($) {
1057 cf::localdir 1205 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1207}
1063 1208
1064sub path($) { 1209sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1211
1067 (playerdir $login) . "/$login.pl" 1212 (playerdir $login) . "/playerdata"
1068} 1213}
1069 1214
1070sub find_active($) { 1215sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1216 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1217 and $cf::PLAYER{$_[0]}->active
1075 1220
1076sub exists($) { 1221sub exists($) {
1077 my ($login) = @_; 1222 my ($login) = @_;
1078 1223
1079 $cf::PLAYER{$login} 1224 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1225 or cf::sync_job { !aio_stat path $login }
1081} 1226}
1082 1227
1083sub find($) { 1228sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1229 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1230 my $login = $_[0];
1086 1231
1087 my $guard = cf::lock_acquire "user_find:$login"; 1232 my $guard = cf::lock_acquire "user_find:$login";
1088 1233
1089 $cf::PLAYER{$_[0]} || do { 1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1090 my $pl = load_pl path $login 1242 my $pl = load_pl path $login
1091 or return; 1243 or return;
1092 $cf::PLAYER{$login} = $pl 1244 $cf::PLAYER{$login} = $pl
1093 } 1245 }
1094 } 1246 }
1131 1283
1132=cut 1284=cut
1133 1285
1134sub quit_character { 1286sub quit_character {
1135 my ($pl) = @_; 1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1136 1290
1137 $pl->{deny_save} = 1; 1291 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1293
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1299 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1301 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1302 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1150 IO::AIO::aio_rmtree $temp; 1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1151} 1325}
1152 1326
1153=item cf::player::list_logins 1327=item cf::player::list_logins
1154 1328
1155Returns am arrayref of all valid playernames in the system, can take a 1329Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1330while and may block, so not sync_job-capable, ever.
1157 1331
1158=cut 1332=cut
1159 1333
1160sub list_logins { 1334sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1335 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1336 or return [];
1163 1337
1164 my @logins; 1338 my @logins;
1165 1339
1166 for my $login (@$dirs) { 1340 for my $login (@$dirs) {
1175 \@logins 1349 \@logins
1176} 1350}
1177 1351
1178=item $player->maps 1352=item $player->maps
1179 1353
1180Returns an arrayref of cf::path's of all maps that are private for this 1354Returns an arrayref of map paths that are private for this
1181player. May block. 1355player. May block.
1182 1356
1183=cut 1357=cut
1184 1358
1185sub maps($) { 1359sub maps($) {
1186 my ($pl) = @_; 1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1363
1188 my $files = aio_readdir playerdir $pl 1364 my $files = aio_readdir playerdir $pl
1189 or return; 1365 or return;
1190 1366
1191 my @paths; 1367 my @paths;
1193 for (@$files) { 1369 for (@$files) {
1194 utf8::decode $_; 1370 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1371 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1372 next unless /^$PATH_SEP/o;
1197 1373
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1374 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1375 }
1200 1376
1201 \@paths 1377 \@paths
1202} 1378}
1203 1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 s/^\s+//;
1420 s/\s+$//;
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1430=item $player->ext_reply ($msgid, %msg)
1205 1431
1206Sends an ext reply to the player. 1432Sends an ext reply to the player.
1207 1433
1208=cut 1434=cut
1209 1435
1210sub ext_reply($$$%) { 1436sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1437 my ($self, $id, %msg) = @_;
1212 1438
1213 $msg{msgid} = $id; 1439 $msg{msgid} = $id;
1214 1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1441}
1217 1442
1218package cf; 1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
1470 my ($path) = @_;
1471
1472 my ($match, $specificity);
1473
1474 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) {
1476 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity;
1478 }
1479 }
1480
1481 $match
1482}
1219 1483
1220=back 1484=back
1221
1222 1485
1223=head3 cf::map 1486=head3 cf::map
1224 1487
1225=over 4 1488=over 4
1226 1489
1229package cf::map; 1492package cf::map;
1230 1493
1231use Fcntl; 1494use Fcntl;
1232use Coro::AIO; 1495use Coro::AIO;
1233 1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1234our $MAX_RESET = 3600; 1501our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1502our $DEFAULT_RESET = 3000;
1236 1503
1237sub generate_random_map { 1504sub generate_random_map {
1238 my ($path, $rmp) = @_; 1505 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1506 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1507 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1511 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1512 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
1529
1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
1544 my ($self, $merge) = @_;
1545
1546 # we have to keep some variables in memory intact
1547 local $self->{path};
1548 local $self->{load_path};
1549
1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
1554 my ($path, $base) = @_;
1555
1556 $path = "$path"; # make sure its a string
1557
1558 $path =~ s/\.map$//;
1559
1560 # map plan:
1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
1568
1569 $path =~ s/$PATH_SEP/\//go;
1570
1571 # treat it as relative path if it starts with
1572 # something that looks reasonable
1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1575
1576 $base =~ s{[^/]+/?$}{};
1577 $path = "$base/$path";
1578 }
1579
1580 for ($path) {
1581 redo if s{//}{/};
1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
1585
1586 $path
1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1254} 1647}
1255 1648
1256# and all this just because we cannot iterate over 1649# and all this just because we cannot iterate over
1257# all maps in C++... 1650# all maps in C++...
1258sub change_all_map_light { 1651sub change_all_map_light {
1260 1653
1261 $_->change_map_light ($change) 1654 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1655 for grep $_->outdoor, values %cf::MAP;
1263} 1656}
1264 1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1265sub try_load_header($) { 1674sub load_header_from($) {
1266 my ($path) = @_; 1675 my ($self, $path) = @_;
1267 1676
1268 utf8::encode $path; 1677 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1270 or return; 1682 or return;
1271 1683
1272 my $map = cf::map::new 1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
1725 } else {
1726 $self->load_header_orig
1273 or return; 1727 or return;
1728 $self->prepare_orig;
1729 }
1274 1730
1275 # for better error messages only, will be overwritten 1731 $self->{deny_reset} = 1
1276 $map->path ($path); 1732 if $self->no_reset;
1277 1733
1278 $map->load_header ($path) 1734 $self->default_region (cf::region::find_by_path $self->{path})
1279 or return; 1735 unless $self->default_region;
1280 1736
1281 $map->{load_path} = $path; 1737 1
1282
1283 $map
1284} 1738}
1285 1739
1286sub find; 1740sub find;
1287sub find { 1741sub find {
1288 my ($path, $origin) = @_; 1742 my ($path, $origin) = @_;
1289 1743
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1744 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1745
1295 cf::lock_wait "map_find:$key"; 1746 cf::lock_wait "map_find:$path";
1296 1747
1297 $cf::MAP{$key} || do { 1748 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1749 my $guard = cf::lock_acquire "map_find:$path";
1299 1750 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1751 or return;
1319 1752
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1753 $map->{last_save} = $cf::RUNTIME;
1332 1754
1333 Coro::cede; 1755 $map->load_header
1756 or return;
1334 1757
1335 if ($map->should_reset) { 1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1761 $map->reset;
1337 undef $guard; 1762 undef $guard;
1338 $map = find $path 1763 return find $path;
1339 or return;
1340 } 1764 }
1341 1765
1342 $cf::MAP{$key} = $map 1766 $cf::MAP{$path} = $map
1343 } 1767 }
1344} 1768}
1769
1770sub pre_load { }
1771sub post_load { }
1345 1772
1346sub load { 1773sub load {
1347 my ($self) = @_; 1774 my ($self) = @_;
1348 1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1349 my $path = $self->{path}; 1778 my $path = $self->{path};
1779
1780 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1781 my $guard = cf::lock_acquire "map_load:$path";
1351 1782
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1783 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1784
1354 $self->in_memory (cf::MAP_LOADING); 1785 $self->in_memory (cf::MAP_LOADING);
1355 1786
1356 $self->alloc; 1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1357 $self->load_objects ($self->{load_path}, 1) 1792 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1793 or return;
1359 1794
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1796 if delete $self->{load_original};
1362 1797
1363 if (my $uniq = $path->uniq_path) { 1798 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1799 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1800 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1801 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1802 $self->_load_objects ($uniq, 0);
1368 } 1803 }
1369 } 1804 }
1370 1805
1371 Coro::cede; 1806 Coro::cede;
1372
1373 # now do the right thing for maps 1807 # now do the right thing for maps
1374 $self->link_multipart_objects; 1808 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1809 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1810 unless $self->difficulty;
1811 Coro::cede;
1812
1813 unless ($self->{deny_activate}) {
1814 $self->decay_objects;
1815 $self->fix_auto_apply;
1816 $self->update_buttons;
1817 Coro::cede;
1818 $self->set_darkness_map;
1819 Coro::cede;
1386 $self->activate; 1820 $self->activate;
1387 } 1821 }
1388 1822
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1823 $self->in_memory (cf::MAP_IN_MEMORY);
1824 }
1825
1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1392} 1839}
1393 1840
1394# find and load all maps in the 3x3 area around a map 1841# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1842sub load_diag {
1396 my ($map) = @_; 1843 my ($map) = @_;
1426 1873
1427 cf::sync_job { $map->load }; 1874 cf::sync_job { $map->load };
1428} 1875}
1429 1876
1430our %MAP_PREFETCH; 1877our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1878our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1879
1446sub find_async { 1880sub find_async {
1447 my ($path, $origin) = @_; 1881 my ($path, $origin) = @_;
1448 1882
1449 $path = new cf::path $path, $origin && $origin->path; 1883 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1884
1452 if (my $map = $cf::MAP{$key}) { 1885 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1887 }
1455 1888
1456 $MAP_PREFETCH{$key} = $path; 1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1895 $map->load;
1896
1897 delete $MAP_PREFETCH{$path};
1898 }
1899 }
1900 undef $MAP_PREFETCHER;
1901 };
1457 $MAP_PREFETCHER->ready; 1902 $MAP_PREFETCHER->prio (6);
1458 1903
1459 () 1904 ()
1460} 1905}
1461 1906
1462sub save { 1907sub save {
1466 1911
1467 $self->{last_save} = $cf::RUNTIME; 1912 $self->{last_save} = $cf::RUNTIME;
1468 1913
1469 return unless $self->dirty; 1914 return unless $self->dirty;
1470 1915
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1916 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1918
1474 $self->{load_path} = $save; 1919 $self->{load_path} = $save;
1475 1920
1476 return if $self->{deny_save}; 1921 return if $self->{deny_save};
1477 1922
1480 cf::async { 1925 cf::async {
1481 $_->contr->save for $self->players; 1926 $_->contr->save for $self->players;
1482 }; 1927 };
1483 1928
1484 if ($uniq) { 1929 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1932 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1934 }
1490} 1935}
1491 1936
1492sub swap_out { 1937sub swap_out {
1493 my ($self) = @_; 1938 my ($self) = @_;
1507 1952
1508sub reset_at { 1953sub reset_at {
1509 my ($self) = @_; 1954 my ($self) = @_;
1510 1955
1511 # TODO: safety, remove and allow resettable per-player maps 1956 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 1957 return 1e99 if $self->{deny_reset};
1514 1958
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1961
1522 my ($self) = @_; 1966 my ($self) = @_;
1523 1967
1524 $self->reset_at <= $cf::RUNTIME 1968 $self->reset_at <= $cf::RUNTIME
1525} 1969}
1526 1970
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1971sub reset {
1549 my ($self) = @_; 1972 my ($self) = @_;
1550 1973
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1975
1553 return if $self->players; 1976 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 1977
1556 warn "resetting map ", $self->path;#d# 1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1557 1989
1558 delete $cf::MAP{$self->path}; 1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1559 1993
1560 $_->clear_links_to ($self) for values %cf::MAP; 1994 $_->clear_links_to ($self) for values %cf::MAP;
1561 1995
1562 $self->unlink_save; 1996 $self->unlink_save;
1563 $self->destroy; 1997 $self->destroy;
1566my $nuke_counter = "aaaa"; 2000my $nuke_counter = "aaaa";
1567 2001
1568sub nuke { 2002sub nuke {
1569 my ($self) = @_; 2003 my ($self) = @_;
1570 2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2011 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2012 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
1574 $self->reset; # polite request, might not happen 2017 $self->reset; # polite request, might not happen
1575} 2018}
1576 2019
1577sub customise_for { 2020=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2021
1580 if ($map->per_player) { 2022Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
1582 } 2028 [
2029 map {
2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
2036}
1583 2037
1584 $map 2038=item $maps = cf::map::random_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
2042
2043=cut
2044
2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
1585} 2054}
1586 2055
1587=item cf::map::unique_maps 2056=item cf::map::unique_maps
1588 2057
1589Returns an arrayref of cf::path's of all shared maps that have 2058Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2059instantiated unique items. May block.
1591 2060
1592=cut 2061=cut
1593 2062
1594sub unique_maps() { 2063sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2064 [
1596 or return; 2065 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2066 utf8::decode $_;
1602 next if /\.pst$/; 2067 /\.map$/
1603 next unless /^$PATH_SEP/o; 2068 ? normalise $_
1604 2069 : ()
1605 push @paths, new cf::path $_; 2070 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2071 ]
1607
1608 \@paths
1609} 2072}
1610 2073
1611package cf; 2074package cf;
1612 2075
1613=back 2076=back
1659 2122
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2124
1662 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
1664 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
1667 } 2144 }
1668} 2145}
1669 2146
1670=item $player_object->may ("access") 2147=item $player_object->may ("access")
1671 2148
1685 2162
1686=item $player_object->enter_link 2163=item $player_object->enter_link
1687 2164
1688Freezes the player and moves him/her to a special map (C<{link}>). 2165Freezes the player and moves him/her to a special map (C<{link}>).
1689 2166
1690The player should be reaosnably safe there for short amounts of time. You 2167The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2168I<MUST> call C<leave_link> as soon as possible, though.
1692 2169
2170Will never block.
2171
1693=item $player_object->leave_link ($map, $x, $y) 2172=item $player_object->leave_link ($map, $x, $y)
1694 2173
1695Moves the player out of the specila link map onto the given map. If the 2174Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2175map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2176to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2177fails, to the emergency map position.
1699 2178
1700Might block. 2179Might block.
1701 2180
1702=cut 2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
1703 2192
1704sub cf::object::player::enter_link { 2193sub cf::object::player::enter_link {
1705 my ($self) = @_; 2194 my ($self) = @_;
1706 2195
1707 $self->deactivate_recursive; 2196 $self->deactivate_recursive;
1708 2197
1709 return if $self->map == $LINK_MAP; 2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2199
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2201 if $self->map && $self->map->{path} ne "{link}";
1713 2202
1714 $self->enter_map ($LINK_MAP, 20, 20); 2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2204}
1716 2205
1717sub cf::object::player::leave_link { 2206sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
1719 2210
1720 my $link_pos = delete $self->{_link_pos}; 2211 my $link_pos = delete $self->{_link_pos};
1721 2212
1722 unless ($map) { 2213 unless ($map) {
1723 # restore original map position 2214 # restore original map position
1741 $map->load; 2232 $map->load;
1742 $map->load_diag; 2233 $map->load_diag;
1743 2234
1744 return unless $self->contr->active; 2235 return unless $self->contr->active;
1745 $self->activate_recursive; 2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2239 $self->enter_map ($map, $x, $y);
1747} 2240}
1748 2241
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y) 2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
1782 2243
2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
2248
1783=cut 2249=cut
2250
2251our $GOTOGEN;
1784 2252
1785sub cf::object::player::goto { 2253sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2254 my ($self, $path, $x, $y, $check) = @_;
1787 2255
1788 $path = new cf::path $path; 2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2258
1790 $self->enter_link; 2259 $self->enter_link;
1791 2260
1792 (async { 2261 (async {
2262 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2266 $map = $map->customise_for ($self);
1795 2267 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2268 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
1800 2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2282 $self->leave_link ($map, $x, $y);
2283 }
1802 })->prio (1); 2284 })->prio (1);
1803} 2285}
1804 2286
1805=item $player_object->enter_exit ($exit_object) 2287=item $player_object->enter_exit ($exit_object)
1806 2288
1808 2290
1809sub parse_random_map_params { 2291sub parse_random_map_params {
1810 my ($spec) = @_; 2292 my ($spec) = @_;
1811 2293
1812 my $rmp = { # defaults 2294 my $rmp = { # defaults
1813 xsize => 10, 2295 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
1815 }; 2299 };
1816 2300
1817 for (split /\n/, $spec) { 2301 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2302 my ($k, $v) = split /\s+/, $_, 2;
1819 2303
1823 $rmp 2307 $rmp
1824} 2308}
1825 2309
1826sub prepare_random_map { 2310sub prepare_random_map {
1827 my ($exit) = @_; 2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2314
1829 # all this does is basically replace the /! path by 2315 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2316 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2317 # that depends on the exit object
1832 2318
1833 my $rmp = parse_random_map_params $exit->msg; 2319 my $rmp = parse_random_map_params $exit->msg;
1834 2320
1835 if ($exit->map) { 2321 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2322 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2323 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2324 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2325 $rmp->{origin_y} = $exit->y;
1840 } 2326 }
1841 2327
1842 $rmp->{random_seed} ||= $exit->random_seed; 2328 $rmp->{random_seed} ||= $exit->random_seed;
1843 2329
1844 my $data = cf::to_json $rmp; 2330 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
1846 2333
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
1849 2338
1850 $exit->slaying ("?random/$md5"); 2339 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2340 $exit->msg (undef);
1852 } 2341 }
1853} 2342}
1854 2343
1855sub cf::object::player::enter_exit { 2344sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2345 my ($self, $exit) = @_;
1857 2346
1858 return unless $self->type == cf::PLAYER; 2347 return unless $self->type == cf::PLAYER;
2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
1859 2359
1860 $self->enter_link; 2360 $self->enter_link;
1861 2361
1862 (async { 2362 (async {
1863 $self->deactivate_recursive; # just to be sure 2363 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2364 unless (eval {
1865 prepare_random_map $exit 2365 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2366
1871 1; 2367 1;
1872 }) { 2368 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2369 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2370 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2371 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2372 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2373
1878 warn "ERROR in enter_exit: $@"; 2374 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2375 $self->leave_link;
1880 } 2376 }
1881 })->prio (1); 2377 })->prio (1);
1894 2390
1895sub cf::client::send_drawinfo { 2391sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2392 my ($self, $text, $flags) = @_;
1897 2393
1898 utf8::encode $text; 2394 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2395 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2396}
1901 2397
2398=item $client->send_msg ($color, $type, $msg, [extra...])
2399
2400Send a drawinfo or msg packet to the client, formatting the msg for the
2401client if neccessary. C<$type> should be a string identifying the type of
2402the message, with C<log> being the default. If C<$color> is negative, suppress
2403the message unless the client supports the msg packet.
2404
2405=cut
2406
2407sub cf::client::send_msg {
2408 my ($self, $color, $type, $msg, @extra) = @_;
2409
2410 $msg = $self->pl->expand_cfpod ($msg);
2411
2412 if ($self->can_msg) {
2413 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2414 } else {
2415 # replace some tags by gcfclient-compatible ones
2416 for ($msg) {
2417 1 while
2418 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2419 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2420 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2421 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2422 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2423 }
2424
2425 if ($color >= 0) {
2426 if (0 && $msg =~ /\[/) {
2427 $self->send_packet ("drawextinfo $color 4 0 $msg")
2428 } else {
2429 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2430 $self->send_packet ("drawinfo $color $msg")
2431 }
2432 }
2433 }
2434}
2435
2436=item $client->ext_event ($type, %msg)
2437
2438Sends an ext event to the client.
2439
2440=cut
2441
2442sub cf::client::ext_event($$%) {
2443 my ($self, $type, %msg) = @_;
2444
2445 $msg{msgtype} = "event_$type";
2446 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2447}
1902 2448
1903=item $success = $client->query ($flags, "text", \&cb) 2449=item $success = $client->query ($flags, "text", \&cb)
1904 2450
1905Queues a query to the client, calling the given callback with 2451Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2452the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2453C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2454
1909Queries can fail, so check the return code. Or don't, as queries will become 2455Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2456become reliable at some point in the future.
1911 2457
1912=cut 2458=cut
1913 2459
1914sub cf::client::query { 2460sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2461 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2469 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2470 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2471
1926 $self->send_packet ($self->{query_queue}[0][0]) 2472 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2473 if @{ $self->{query_queue} } == 1;
2474
2475 1
1928} 2476}
1929 2477
1930cf::client->attach ( 2478cf::client->attach (
2479 on_connect => sub {
2480 my ($ns) = @_;
2481
2482 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2483 },
1931 on_reply => sub { 2484 on_reply => sub {
1932 my ($ns, $msg) = @_; 2485 my ($ns, $msg) = @_;
1933 2486
1934 # this weird shuffling is so that direct followup queries 2487 # this weird shuffling is so that direct followup queries
1935 # get handled first 2488 # get handled first
1936 my $queue = delete $ns->{query_queue} 2489 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2490 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2491
1939 (shift @$queue)->[1]->($msg); 2492 (shift @$queue)->[1]->($msg);
2493 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2494
1941 push @{ $ns->{query_queue} }, @$queue; 2495 push @{ $ns->{query_queue} }, @$queue;
1942 2496
1943 if (@{ $ns->{query_queue} } == @$queue) { 2497 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2498 if (@$queue) {
1946 } else { 2500 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2501 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2502 }
1949 } 2503 }
1950 }, 2504 },
2505 on_exticmd => sub {
2506 my ($ns, $buf) = @_;
2507
2508 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2509
2510 if (ref $msg) {
2511 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2512 if (my %reply = $cb->($ns, $msg)) {
2513 $reply{msgid} = $msg->{msgid};
2514 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2515 }
2516 }
2517 } else {
2518 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2519 }
2520
2521 cf::override;
2522 },
1951); 2523);
1952 2524
1953=item $client->async (\&cb) 2525=item $client->async (\&cb)
1954 2526
1955Create a new coroutine, running the specified callback. The coroutine will 2527Create a new coroutine, running the specified callback. The coroutine will
2002 2574
2003# here we export the classes and methods available to script code 2575# here we export the classes and methods available to script code
2004 2576
2005=pod 2577=pod
2006 2578
2007The following fucntions and emthods are available within a safe environment: 2579The following functions and methods are available within a safe environment:
2008 2580
2009 cf::object contr pay_amount pay_player map 2581 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2582 cf::object::player player
2011 cf::player peaceful 2583 cf::player peaceful
2012 cf::map trigger 2584 cf::map trigger
2093=back 2665=back
2094 2666
2095=cut 2667=cut
2096 2668
2097############################################################################# 2669#############################################################################
2670# the server's init and main functions
2098 2671
2099=head2 EXTENSION DATABASE SUPPORT 2672sub load_facedata($) {
2673 my ($path) = @_;
2100 2674
2101Crossfire maintains a very simple database for extension use. It can 2675 warn "loading facedata from $path\n";
2102currently store anything that can be serialised using Storable, which
2103excludes objects.
2104 2676
2105The parameter C<$family> should best start with the name of the extension 2677 my $facedata;
2106using it, it should be unique. 2678 0 < aio_load $path, $facedata
2679 or die "$path: $!";
2107 2680
2108=over 4 2681 $facedata = Coro::Storable::thaw $facedata;
2109 2682
2110=item $hashref = cf::db_get $family 2683 $facedata->{version} == 2
2684 or cf::cleanup "$path: version mismatch, cannot proceed.";
2111 2685
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key
2117
2118Returns a single value from the database
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 } 2686 {
2687 my $faces = $facedata->{faceinfo};
2148 2688
2149 my $pid; 2689 while (my ($face, $info) = each %$faces) {
2150 2690 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2151 sub db_save() { 2691 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2152 waitpid $pid, 0 if $pid; 2692 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2153 if (0 == ($pid = fork)) { 2693 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2154 $DB->{_meta}{version} = 1; 2694 Coro::cede;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2695 }
2197 );
2198}
2199 2696
2200############################################################################# 2697 while (my ($face, $info) = each %$faces) {
2201# the server's main() 2698 next unless $info->{smooth};
2699 my $idx = cf::face::find $face
2700 or next;
2701 if (my $smooth = cf::face::find $info->{smooth}) {
2702 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2703 } else {
2704 warn "smooth face '$info->{smooth}' not found for face '$face'";
2705 }
2706 Coro::cede;
2707 }
2708 }
2709
2710 {
2711 my $anims = $facedata->{animinfo};
2712
2713 while (my ($anim, $info) = each %$anims) {
2714 cf::anim::set $anim, $info->{frames}, $info->{facings};
2715 Coro::cede;
2716 }
2717
2718 cf::anim::invalidate_all; # d'oh
2719 }
2720
2721 1
2722}
2723
2724sub reload_regions {
2725 load_resource_file "$MAPDIR/regions"
2726 or die "unable to load regions file\n";
2727}
2728
2729sub reload_facedata {
2730 load_facedata "$DATADIR/facedata"
2731 or die "unable to load facedata\n";
2732}
2733
2734sub reload_archetypes {
2735 load_resource_file "$DATADIR/archetypes"
2736 or die "unable to load archetypes\n";
2737 #d# NEED to laod twice to resolve forward references
2738 # this really needs to be done in an extra post-pass
2739 # (which needs to be synchronous, so solve it differently)
2740 load_resource_file "$DATADIR/archetypes"
2741 or die "unable to load archetypes\n";
2742}
2743
2744sub reload_treasures {
2745 load_resource_file "$DATADIR/treasures"
2746 or die "unable to load treasurelists\n";
2747}
2748
2749sub reload_resources {
2750 warn "reloading resource files...\n";
2751
2752 reload_regions;
2753 reload_facedata;
2754 #reload_archetypes;#d#
2755 reload_archetypes;
2756 reload_treasures;
2757
2758 warn "finished reloading resource files\n";
2759}
2760
2761sub init {
2762 reload_resources;
2763}
2202 2764
2203sub cfg_load { 2765sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2766 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2767 or return;
2206 2768
2207 local $/; 2769 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2770 *CFG = YAML::Syck::Load <$fh>;
2209 2771
2223 2785
2224sub main { 2786sub main {
2225 # we must not ever block the main coroutine 2787 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2788 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2789 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2790 (async {
2228 async { Event::one_event }; 2791 Event::one_event;
2792 })->prio (Coro::PRIO_MAX);
2229 }; 2793 };
2230 2794
2231 cfg_load; 2795 cfg_load;
2232 db_load; 2796 db_init;
2233 load_extensions; 2797 load_extensions;
2798
2799 $TICK_WATCHER->start;
2234 Event::loop; 2800 Event::loop;
2235} 2801}
2236 2802
2237############################################################################# 2803#############################################################################
2238# initialisation and cleanup 2804# initialisation and cleanup
2239 2805
2240# install some emergency cleanup handlers 2806# install some emergency cleanup handlers
2241BEGIN { 2807BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2808 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2809 Event->signal (
2810 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2811 data => WF_AUTOCANCEL,
2245 signal => $signal, 2812 signal => $signal,
2813 prio => 0,
2246 cb => sub { 2814 cb => sub {
2247 cf::cleanup "SIG$signal"; 2815 cf::cleanup "SIG$signal";
2248 }, 2816 },
2249 ); 2817 );
2250 } 2818 }
2251} 2819}
2252 2820
2821sub write_runtime {
2822 my $runtime = "$LOCALDIR/runtime";
2823
2824 # first touch the runtime file to show we are still running:
2825 # the fsync below can take a very very long time.
2826
2827 IO::AIO::aio_utime $runtime, undef, undef;
2828
2829 my $guard = cf::lock_acquire "write_runtime";
2830
2831 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2832 or return;
2833
2834 my $value = $cf::RUNTIME + 90 + 10;
2835 # 10 is the runtime save interval, for a monotonic clock
2836 # 60 allows for the watchdog to kill the server.
2837
2838 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2839 and return;
2840
2841 # always fsync - this file is important
2842 aio_fsync $fh
2843 and return;
2844
2845 # touch it again to show we are up-to-date
2846 aio_utime $fh, undef, undef;
2847
2848 close $fh
2849 or return;
2850
2851 aio_rename "$runtime~", $runtime
2852 and return;
2853
2854 warn "runtime file written.\n";
2855
2856 1
2857}
2858
2253sub emergency_save() { 2859sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 2860 my $freeze_guard = cf::freeze_mainloop;
2255 2861
2256 warn "enter emergency perl save\n"; 2862 warn "enter emergency perl save\n";
2257 2863
2258 cf::sync_job { 2864 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2865 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2866 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2867 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2868 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2869 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2870 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2871 $pl->valid or next;
2266 $pl->save; 2872 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2878 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2879 $map->valid or next;
2274 $map->save; 2880 $map->save;
2275 } 2881 }
2276 warn "end emergency map save\n"; 2882 warn "end emergency map save\n";
2883
2884 warn "begin emergency database checkpoint\n";
2885 BDB::db_env_txn_checkpoint $DB_ENV;
2886 warn "end emergency database checkpoint\n";
2277 }; 2887 };
2278 2888
2279 warn "leave emergency perl save\n"; 2889 warn "leave emergency perl save\n";
2280} 2890}
2281 2891
2892sub post_cleanup {
2893 my ($make_core) = @_;
2894
2895 warn Carp::longmess "post_cleanup backtrace"
2896 if $make_core;
2897}
2898
2282sub reload() { 2899sub do_reload_perl() {
2283 # can/must only be called in main 2900 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2901 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2902 warn "can only reload from main coroutine";
2286 return; 2903 return;
2287 } 2904 }
2288 2905
2289 warn "reloading..."; 2906 warn "reloading...";
2290 2907
2291 warn "freezing server"; 2908 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2909
2910 cf::sync_job {
2911 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2912 cf::emergency_save;
2913 cf::write_runtime; # external watchdog should not bark
2294 2914
2295 warn "sync database to disk"; 2915 warn "syncing database to disk";
2296 cf::db_sync; 2916 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2917
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2918 # if anything goes wrong in here, we should simply crash as we already saved
2301 2919
2302 warn "cancel all watchers"; 2920 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2921 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2922 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2923 }
2306 2924
2925 warn "flushing outstanding aio requests";
2926 for (;;) {
2927 BDB::flush;
2928 IO::AIO::flush;
2929 Coro::cede;
2930 last unless IO::AIO::nreqs || BDB::nreqs;
2931 warn "iterate...";
2932 }
2933
2934 ++$RELOAD;
2935
2307 warn "cancel all extension coros"; 2936 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2937 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2938 %EXT_CORO = ();
2310 2939
2311 warn "remove commands"; 2940 warn "removing commands";
2312 %COMMAND = (); 2941 %COMMAND = ();
2313 2942
2314 warn "remove ext commands"; 2943 warn "removing ext/exti commands";
2315 %EXTCMD = (); 2944 %EXTCMD = ();
2945 %EXTICMD = ();
2316 2946
2317 warn "unload/nuke all extensions"; 2947 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2948 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 2949 warn "... unloading $pkg";
2320 2950
2321 if (my $cb = $pkg->can ("unload")) { 2951 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2952 eval {
2327 2957
2328 warn "... nuking $pkg"; 2958 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 2959 Symbol::delete_package $pkg;
2330 } 2960 }
2331 2961
2332 warn "unload all perl modules loaded from $LIBDIR"; 2962 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 2963 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2964 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 2965
2336 warn "removing <$k>"; 2966 warn "... unloading $k";
2337 delete $INC{$k}; 2967 delete $INC{$k};
2338 2968
2339 $k =~ s/\.pm$//; 2969 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 2970 $k =~ s/\//::/g;
2341 2971
2344 } 2974 }
2345 2975
2346 Symbol::delete_package $k; 2976 Symbol::delete_package $k;
2347 } 2977 }
2348 2978
2349 warn "get rid of safe::, as good as possible"; 2979 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 2980 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2981 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 2982
2353 warn "unload cf.pm \"a bit\""; 2983 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 2984 delete $INC{"cf.pm"};
2985 delete $INC{"cf/pod.pm"};
2355 2986
2356 # don't, removes xs symbols, too, 2987 # don't, removes xs symbols, too,
2357 # and global variables created in xs 2988 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 2989 #Symbol::delete_package __PACKAGE__;
2359 2990
2991 warn "unload completed, starting to reload now";
2992
2360 warn "reloading cf.pm"; 2993 warn "reloading cf.pm";
2361 require cf; 2994 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2995 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 2996
2364 warn "load config and database again"; 2997 warn "loading config and database again";
2365 cf::cfg_load; 2998 cf::cfg_load;
2366 cf::db_load;
2367 2999
2368 warn "load extensions"; 3000 warn "loading extensions";
2369 cf::load_extensions; 3001 cf::load_extensions;
2370 3002
2371 warn "reattach attachments to objects/players"; 3003 warn "reattaching attachments to objects/players";
2372 _global_reattach; 3004 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 3005 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 3006 reattach $_ for values %MAP;
2375 }; 3007 warn "reattaching attachments to players";
3008 reattach $_ for values %PLAYER;
2376 3009
2377 if ($@) { 3010 warn "leaving sync_job";
3011
3012 1
3013 } or do {
2378 warn $@; 3014 warn $@;
2379 warn "error while reloading, exiting."; 3015 warn "error while reloading, exiting.";
2380 exit 1; 3016 exit 1;
2381 } 3017 };
2382 3018
2383 warn "reloaded"; 3019 warn "reloaded";
2384}; 3020};
2385 3021
2386############################################################################# 3022our $RELOAD_WATCHER; # used only during reload
2387 3023
2388unless ($LINK_MAP) { 3024sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 3025 # doing reload synchronously and two reloads happen back-to-back,
3026 # coro crashes during coro_state_free->destroy here.
2390 3027
2391 $LINK_MAP->width (41); 3028 $RELOAD_WATCHER ||= Event->timer (
2392 $LINK_MAP->height (41); 3029 reentrant => 0,
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10, 3030 after => 0,
3031 data => WF_AUTOCANCEL,
2401 cb => sub { 3032 cb => sub {
2402 $_[0]->w->cancel; 3033 do_reload_perl;
2403 3034 undef $RELOAD_WATCHER;
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 }); 3035 },
2422 3036 );
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 3037}
2428 3038
2429register_command "reload" => sub { 3039register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3040 my ($who, $arg) = @_;
2431 3041
2432 if ($who->flag (FLAG_WIZ)) { 3042 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 3043 $who->message ("reloading server.");
3044 async { reload_perl };
2436 } 3045 }
2437}; 3046};
2438 3047
2439unshift @INC, $LIBDIR; 3048unshift @INC, $LIBDIR;
2440 3049
3050my $bug_warning = 0;
3051
3052our @WAIT_FOR_TICK;
3053our @WAIT_FOR_TICK_BEGIN;
3054
3055sub wait_for_tick {
3056 return unless $TICK_WATCHER->is_active;
3057 return if $Coro::current == $Coro::main;
3058
3059 my $signal = new Coro::Signal;
3060 push @WAIT_FOR_TICK, $signal;
3061 $signal->wait;
3062}
3063
3064sub wait_for_tick_begin {
3065 return unless $TICK_WATCHER->is_active;
3066 return if $Coro::current == $Coro::main;
3067
3068 my $signal = new Coro::Signal;
3069 push @WAIT_FOR_TICK_BEGIN, $signal;
3070 $signal->wait;
3071}
3072
3073 my $min = 1e6;#d#
3074 my $avg = 10;
2441$TICK_WATCHER = Event->timer ( 3075$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 3076 reentrant => 0,
3077 parked => 1,
2443 prio => 0, 3078 prio => 0,
2444 at => $NEXT_TICK || $TICK, 3079 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 3080 data => WF_AUTOCANCEL,
2446 cb => sub { 3081 cb => sub {
3082 if ($Coro::current != $Coro::main) {
3083 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3084 unless ++$bug_warning > 10;
3085 return;
3086 }
3087
3088 $NOW = $tick_start = Event::time;
3089
2447 cf::server_tick; # one server iteration 3090 cf::server_tick; # one server iteration
3091
3092 0 && sync_job {#d#
3093 for(1..10) {
3094 my $t = Event::time;
3095 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3096 or die;
3097
3098 $map->width (50);
3099 $map->height (50);
3100 $map->alloc;
3101 $map->_load_objects ("/tmp/x.map", 1);
3102 my $t = Event::time - $t;
3103
3104 #next unless $t < 0.0013;#d#
3105 if ($t < $min) {
3106 $min = $t;
3107 }
3108 $avg = $avg * 0.99 + $t * 0.01;
3109 }
3110 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3111 exit 0;
3112 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3113 };
3114
2448 $RUNTIME += $TICK; 3115 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 3116 $NEXT_TICK += $TICK;
2450 3117
2451 $WAIT_FOR_TICK->broadcast; 3118 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3119 $NEXT_RUNTIME_WRITE = $NOW + 10;
3120 Coro::async_pool {
3121 write_runtime
3122 or warn "ERROR: unable to write runtime file: $!";
3123 };
3124 }
3125
3126# my $AFTER = Event::time;
3127# warn $AFTER - $NOW;#d#
3128
3129 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3130 $sig->send;
3131 }
3132 while (my $sig = shift @WAIT_FOR_TICK) {
3133 $sig->send;
3134 }
3135
3136 $NOW = Event::time;
2453 3137
2454 # if we are delayed by four ticks or more, skip them all 3138 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3139 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2456 3140
2457 $TICK_WATCHER->at ($NEXT_TICK); 3141 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 3142 $TICK_WATCHER->start;
3143
3144 $LOAD = ($NOW - $tick_start) / $TICK;
3145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3146
3147 _post_tick;
3148
3149
2459 }, 3150 },
2460); 3151);
2461 3152
3153{
2462IO::AIO::max_poll_time $TICK * 0.2; 3154 BDB::max_poll_time $TICK * 0.1;
2463 3155 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 3156 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 3157 fd => BDB::poll_fileno,
2466 poll => 'r', 3158 poll => 'r',
2467 prio => 5, 3159 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 3160 data => WF_AUTOCANCEL,
2474 after => 0, 3161 cb => \&BDB::poll_cb,
2475 interval => 10, 3162 );
2476 cb => sub { 3163 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 3164
2478 write_runtime 3165 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 3166 my $status;
3167 my $current = $Coro::current;
3168 (
3169 sub {
3170 $status = $!;
3171 $current->ready; undef $current;
3172 },
3173 sub {
3174 Coro::schedule while defined $current;
3175 $! = $status;
3176 },
3177 )
3178 };
3179
3180 unless ($DB_ENV) {
3181 $DB_ENV = BDB::db_env_create;
3182
3183 cf::sync_job {
3184 eval {
3185 BDB::db_env_open
3186 $DB_ENV,
3187 $BDBDIR,
3188 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3189 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3190 0666;
3191
3192 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3193
3194 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3195 $DB_ENV->set_lk_detect;
3196 };
3197
3198 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 3199 };
2481 }, 3200 }
2482); 3201}
3202
3203{
3204 IO::AIO::min_parallel 8;
3205
3206 undef $Coro::AIO::WATCHER;
3207 IO::AIO::max_poll_time $TICK * 0.1;
3208 $AIO_POLL_WATCHER = Event->io (
3209 reentrant => 0,
3210 data => WF_AUTOCANCEL,
3211 fd => IO::AIO::poll_fileno,
3212 poll => 'r',
3213 prio => 6,
3214 cb => \&IO::AIO::poll_cb,
3215 );
3216}
3217
3218my $_log_backtrace;
3219
3220sub _log_backtrace {
3221 my ($msg, @addr) = @_;
3222
3223 $msg =~ s/\n//;
3224
3225 # limit the # of concurrent backtraces
3226 if ($_log_backtrace < 2) {
3227 ++$_log_backtrace;
3228 async {
3229 my @bt = fork_call {
3230 @addr = map { sprintf "%x", $_ } @addr;
3231 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3232 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3233 or die "addr2line: $!";
3234
3235 my @funcs;
3236 my @res = <$fh>;
3237 chomp for @res;
3238 while (@res) {
3239 my ($func, $line) = splice @res, 0, 2, ();
3240 push @funcs, "[$func] $line";
3241 }
3242
3243 @funcs
3244 };
3245
3246 LOG llevInfo, "[ABT] $msg\n";
3247 LOG llevInfo, "[ABT] $_\n" for @bt;
3248 --$_log_backtrace;
3249 };
3250 } else {
3251 LOG llevInfo, "[ABT] $msg\n";
3252 LOG llevInfo, "[ABT] [suppressed]\n";
3253 }
3254}
3255
3256# load additional modules
3257use cf::pod;
2483 3258
2484END { cf::emergency_save } 3259END { cf::emergency_save }
2485 3260
24861 32611
2487 3262

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