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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 378
403############################################################################# 379#############################################################################
404 380
405=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
406 382
532our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 509our @CB_MAP = ();
534 510
535my %attachment; 511my %attachment;
536 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
537sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
539 521
540 use sort 'stable'; 522 use sort 'stable';
541 523
712# object support 694# object support
713 695
714sub reattach { 696sub reattach {
715 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 701
718 my $registry = $obj->registry; 702 my $registry = $obj->registry;
719 703
720 @$registry = (); 704 @$registry = ();
721 705
817 (aio_load "$filename.pst", $av) >= 0 801 (aio_load "$filename.pst", $av) >= 0
818 or return; 802 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 803 $av = eval { (Storable::thaw $av)->{objs} };
820 } 804 }
821 805
806 warn sprintf "loading %s (%d)\n",
807 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 808 return ($data, $av);
823} 809}
824 810
825############################################################################# 811#############################################################################
826# command handling &c 812# command handling &c
851=cut 837=cut
852 838
853sub register_extcmd { 839sub register_extcmd {
854 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
855 841
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
860} 843}
861 844
862cf::player->attach ( 845cf::player->attach (
863 on_command => sub { 846 on_command => sub {
864 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
877 860
878 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
879 862
880 if (ref $msg) { 863 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 867 }
885 } 868 }
886 } else { 869 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 872
890 cf::override; 873 cf::override;
891 }, 874 },
892); 875);
893 876
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 877sub load_extension {
901 my ($path) = @_; 878 my ($path) = @_;
902 879
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 881 my $base = $1;
905 my $pkg = $1; 882 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
908 885
909 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
910 887
911 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 889 or die "$path: $!";
913 890
914 my $source = 891 my $source =
915 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
918 . "\n};\n1"; 895 . "\n};\n1";
919 896
920 eval $source 897 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 899 : "extension disabled.\n";
923 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 901 warn $@;
925 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
926 903 exit 1;
927# no strict 'refs'; 904 }
928# @{"$pkg\::ISA"} = ext::; 905 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 906 }
943 907
944 # remove commands 908 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 909}
969 910
970sub load_extensions { 911sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 913 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
977 } 918 }
978} 919}
979 920
980############################################################################# 921#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 922
1018=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1019 924
1020Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1021 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1022=head3 cf::player 933=head3 cf::player
1023 934
1024=over 4 935=over 4
1025 936
1026=item cf::player::exists $login 937=item cf::player::find $login
1027 938
1028Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1029 940
1030=cut 941=cut
1031 942
1032sub cf::player::exists($) { 943sub playerdir($) {
1033 cf::player::find $_[0] 944 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1035} 1089}
1036 1090
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1092
1039Sends an ext reply to the player. 1093Sends an ext reply to the player.
1040 1094
1041=cut 1095=cut
1042 1096
1043sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1045 1099
1046 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1047 1101
1048 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1049} 1103}
1104
1105package cf;
1050 1106
1051=back 1107=back
1052 1108
1053 1109
1054=head3 cf::map 1110=head3 cf::map
1060package cf::map; 1116package cf::map;
1061 1117
1062use Fcntl; 1118use Fcntl;
1063use Coro::AIO; 1119use Coro::AIO;
1064 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1065our $MAX_RESET = 7200; 1125our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1126our $DEFAULT_RESET = 3000;
1067 1127
1068sub generate_random_map { 1128sub generate_random_map {
1069 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1131 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1273}
1086 1274
1087# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1088# all maps in C++... 1276# all maps in C++...
1089sub change_all_map_light { 1277sub change_all_map_light {
1090 my ($change) = @_; 1278 my ($change) = @_;
1091 1279
1092 $_->change_map_light ($change) for values %cf::MAP; 1280 $_->change_map_light ($change)
1281 for grep $_->outdoor, values %cf::MAP;
1093} 1282}
1094 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1095sub try_load_header($) { 1292sub load_header_from($) {
1096 my ($path) = @_; 1293 my ($self, $path) = @_;
1097 1294
1098 utf8::encode $path; 1295 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1100 or return; 1297 or return;
1101 1298
1102 my $map = cf::map::new 1299 $self->_load_header ($path)
1103 or return; 1300 or return;
1104 1301
1105 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1106 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1107 1348
1108 $map->{load_path} = $path; 1349 1
1109
1110 $map
1111} 1350}
1112 1351
1352sub find;
1113sub find_map { 1353sub find {
1114 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1115 1355
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1357
1358 cf::lock_wait "map_find:$path";
1359
1121 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1122 # do it the slow way 1361 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1362 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1363 or return;
1137 1364
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1365 $map->{last_save} = $cf::RUNTIME;
1149 1366
1150 if ($map->should_reset) { 1367 $map->load_header
1368 or return;
1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1373 $map->reset;
1152 $map = find_map $path; 1374 undef $guard;
1375 return find $path;
1153 } 1376 }
1154 1377
1155 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1156 } 1379 }
1157} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1158 1384
1159sub load { 1385sub load {
1160 my ($self) = @_; 1386 my ($self) = @_;
1161 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1390 my $path = $self->{path};
1391 my $guard = cf::lock_acquire "map_load:$path";
1392
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1394
1164 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1165 1396
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1169 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1402 or return;
1171 1403
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1174 1406
1175 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1408 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1410 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1180 } 1412 }
1181 } 1413 }
1414
1415 Coro::cede;
1182 1416
1183 # now do the right thing for maps 1417 # now do the right thing for maps
1184 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1185 1419
1186 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1421 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1193 $self->set_darkness_map; 1425 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1196 $self->activate; 1429 $self->activate;
1197 } 1430 }
1198 1431
1432 $self->post_load;
1433
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1435}
1201 1436
1202sub load_map_sync { 1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1468}
1469
1470sub find_sync {
1203 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1204 1472
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1473 cf::sync_job { find $path, $origin }
1474}
1206 1475
1207 cf::sync_job { 1476sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1477 my ($map) = @_;
1209 or return; 1478
1479 cf::sync_job { $map->load };
1480}
1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1210 $map->load; 1500 $map->load;
1211 $map 1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1212 } 1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1213} 1510}
1214 1511
1215sub save { 1512sub save {
1216 my ($self) = @_; 1513 my ($self) = @_;
1217 1514
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1516
1221 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1222 1518
1223 return unless $self->dirty; 1519 return unless $self->dirty;
1224 1520
1521 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523
1225 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1226 1525
1227 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1228 1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1229 if ($uniq) { 1534 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1537 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1539 }
1235} 1540}
1236 1541
1237sub swap_out { 1542sub swap_out {
1238 my ($self) = @_; 1543 my ($self) = @_;
1544
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1549
1240 return if $self->players; 1550 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1243 1553
1244 $self->save;
1245 $self->clear; 1554 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1555 $self->in_memory (cf::MAP_SWAPPED);
1247} 1556}
1248 1557
1249sub reset_at { 1558sub reset_at {
1250 my ($self) = @_; 1559 my ($self) = @_;
1251 1560
1252 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1255 1564
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1567
1263 my ($self) = @_; 1572 my ($self) = @_;
1264 1573
1265 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1266} 1575}
1267 1576
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1577sub reset {
1290 my ($self) = @_; 1578 my ($self) = @_;
1291 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1292 return if $self->players; 1582 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1294 1584
1295 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1296 1586
1297 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1298 1591
1299 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1300 1593
1301 $self->unlink_save; 1594 $self->unlink_save;
1302 $self->destroy; 1595 $self->destroy;
1305my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1306 1599
1307sub nuke { 1600sub nuke {
1308 my ($self) = @_; 1601 my ($self) = @_;
1309 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1313 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1314} 1616}
1315 1617
1316sub customise_for { 1618=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1619
1319 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1321 }
1322 1622
1323 $map 1623=cut
1324}
1325 1624
1326sub emergency_save { 1625sub unique_maps() {
1327 local $cf::FREEZE = 1; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1328 1628
1329 warn "enter emergency map save\n"; 1629 my @paths;
1330 1630
1331 cf::sync_job { 1631 for (@$files) {
1332 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1334 }; 1637 }
1335 1638
1336 warn "end emergency map save\n"; 1639 \@paths
1337} 1640}
1338 1641
1339package cf; 1642package cf;
1340 1643
1341=back 1644=back
1342 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1343 1672
1344=head3 cf::object::player 1673=head3 cf::object::player
1345 1674
1346=over 4 1675=over 4
1347 1676
1387 1716
1388=item $player_object->enter_link 1717=item $player_object->enter_link
1389 1718
1390Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1391 1720
1392The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1394 1723
1724Will never block.
1725
1395=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1396 1727
1397Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1731fails, to the emergency map position.
1401 1732
1402Might block. 1733Might block.
1403 1734
1404=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1405 1746
1406sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1407 my ($self) = @_; 1748 my ($self) = @_;
1408 1749
1409 return if $self->map == $LINK_MAP; 1750 $self->deactivate_recursive;
1410 1751
1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1753
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1755 if $self->map;
1413 1756
1414 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1415 $self->deactivate_recursive;
1416} 1758}
1417 1759
1418sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1420 1762
1421 my $link_pos = delete $self->{_link_pos}; 1763 my $link_pos = delete $self->{_link_pos};
1422 1764
1423 unless ($map) { 1765 unless ($map) {
1424 # restore original map position 1766 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1767 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1768 $map = cf::map::find $map;
1427 1769
1428 unless ($map) { 1770 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1771 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1772 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1773 or die "FATAL: cannot load emergency map\n";
1432 } 1774 }
1433 } 1775 }
1434 1776
1435 ($x, $y) = (-1, -1) 1777 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1441 1783
1442 $map->load; 1784 $map->load;
1785 $map->load_diag;
1443 1786
1787 return unless $self->contr->active;
1444 $self->activate_recursive; 1788 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1446} 1790}
1447 1791
1792cf::player->attach (
1793 on_logout => sub {
1794 my ($pl) = @_;
1795
1796 # abort map switching before logout
1797 if ($pl->ob->{_link_pos}) {
1798 cf::sync_job {
1799 $pl->ob->leave_link
1800 };
1801 }
1802 },
1803 on_login => sub {
1804 my ($pl) = @_;
1805
1806 # try to abort aborted map switching on player login :)
1807 # should happen only on crashes
1808 if ($pl->ob->{_link_pos}) {
1809 $pl->ob->enter_link;
1810 (async {
1811 # we need this sleep as the login has a concurrent enter_exit running
1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1817 Coro::Timer::sleep 1;
1818 $pl->ob->leave_link;
1819 })->prio (2);
1820 }
1821 },
1822);
1823
1448=item $player_object->goto_map ($map, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1449 1825
1450=cut 1826=cut
1451 1827
1452sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1454 1830
1455 $self->enter_link; 1831 $self->enter_link;
1456 1832
1457 (Coro::async { 1833 (async {
1458 $path = new cf::path $path; 1834 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1835 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1837 $map
1465 1838 } or
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1840
1468 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1842 })->prio (1);
1470} 1843}
1471 1844
1475 1848
1476sub parse_random_map_params { 1849sub parse_random_map_params {
1477 my ($spec) = @_; 1850 my ($spec) = @_;
1478 1851
1479 my $rmp = { # defaults 1852 my $rmp = { # defaults
1480 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1482 }; 1857 };
1483 1858
1484 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1486 1861
1490 $rmp 1865 $rmp
1491} 1866}
1492 1867
1493sub prepare_random_map { 1868sub prepare_random_map {
1494 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1872
1496 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1875 # that depends on the exit object
1499 1876
1500 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1501 1878
1502 if ($exit->map) { 1879 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1507 } 1884 }
1508 1885
1509 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1510 1887
1511 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1891
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1516 1896
1517 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1898 $exit->msg (undef);
1519 } 1899 }
1520} 1900}
1522sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1524 1904
1525 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1526 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1527 $self->enter_link; 1916 $self->enter_link;
1528 1917
1529 (Coro::async { 1918 (async {
1919 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1920 unless (eval {
1531 1921 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 1922
1538 1; 1923 1;
1539 }) { 1924 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1929
1545 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1931 $self->leave_link;
1547 } 1932 }
1598 on_reply => sub { 1983 on_reply => sub {
1599 my ($ns, $msg) = @_; 1984 my ($ns, $msg) = @_;
1600 1985
1601 # this weird shuffling is so that direct followup queries 1986 # this weird shuffling is so that direct followup queries
1602 # get handled first 1987 # get handled first
1603 my $queue = delete $ns->{query_queue}; 1988 my $queue = delete $ns->{query_queue}
1989 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 1990
1605 (shift @$queue)->[1]->($msg); 1991 (shift @$queue)->[1]->($msg);
1606 1992
1607 push @{ $ns->{query_queue} }, @$queue; 1993 push @{ $ns->{query_queue} }, @$queue;
1608 1994
1614 } 2000 }
1615 } 2001 }
1616 }, 2002 },
1617); 2003);
1618 2004
1619=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1620 2006
1621Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2009or loss of connection).
1624 2010
1625=cut 2011=cut
1626 2012
1627sub cf::client::coro { 2013sub cf::client::async {
1628 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1629 2015
1630 my $coro; $coro = async { 2016 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2017
1637 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1639 }); 2020 });
1640 2021
1812 2193
1813{ 2194{
1814 my $path = cf::localdir . "/database.pst"; 2195 my $path = cf::localdir . "/database.pst";
1815 2196
1816 sub db_load() { 2197 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2198 $DB = stat $path ? Storable::retrieve $path : { };
1819 } 2199 }
1820 2200
1821 my $pid; 2201 my $pid;
1822 2202
1823 sub db_save() { 2203 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid; 2204 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) { 2205 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1; 2206 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~"; 2207 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path; 2208 rename "$path~", $path;
1836 sub db_sync() { 2215 sub db_sync() {
1837 db_save if $dirty; 2216 db_save if $dirty;
1838 undef $dirty; 2217 undef $dirty;
1839 } 2218 }
1840 2219
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1842 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1843 }); 2227 );
1844 2228
1845 sub db_dirty() { 2229 sub db_dirty() {
1846 $dirty = 1; 2230 $dirty = 1;
1847 $idle->start; 2231 $idle->start;
1848 } 2232 }
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2261 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2262 or return;
1879 2263
1880 local $/; 2264 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2266
2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2272 if (exists $CFG{mlockall}) {
2273 eval {
2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2275 and die "WARNING: m(un)lockall failed: $!\n";
2276 };
2277 warn $@ if $@;
2278 }
1882} 2279}
1883 2280
1884sub main { 2281sub main {
1885 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2285 (async {
1889 Event::one_event; 2286 Event::one_event;
1890 })->(); 2287 })->prio (Coro::PRIO_MAX);
1891 }; 2288 };
1892 2289
1893 cfg_load; 2290 cfg_load;
1894 db_load; 2291 db_load;
1895 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
1896 Event::loop; 2295 Event::loop;
1897} 2296}
1898 2297
1899############################################################################# 2298#############################################################################
1900# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
1901 2344
1902sub reload() { 2345sub reload() {
1903 # can/must only be called in main 2346 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
1906 return; 2349 return;
1907 } 2350 }
1908 2351
1909 warn "reloading..."; 2352 warn "reloading...";
1910 2353
1911 local $FREEZE = 1; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
1912 cf::emergency_save; 2357 cf::emergency_save;
1913 2358
1914 eval { 2359 eval {
1915 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
1916 2361
1917 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2368 }
1921 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
1922 # cancel all extension coros 2378 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2380 %EXT_CORO = ();
1925 2381
1926 # unload all extensions 2382 warn "removing commands";
1927 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
1929 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2397 }
1931 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
1932 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2406
1936 warn "removing <$k>"; 2407 warn "... unloading $k";
1937 delete $INC{$k}; 2408 delete $INC{$k};
1938 2409
1939 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
1941 2412
1944 } 2415 }
1945 2416
1946 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
1947 } 2418 }
1948 2419
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2423
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
1962 2426
1963 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2428 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
1966 2430
1967 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
1968 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
1969 require cf; 2434 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2436
1972 # load config and database again 2437 warn "loading config and database again";
1973 cf::cfg_load; 2438 cf::cfg_load;
1974 cf::db_load; 2439 cf::db_load;
1975 2440
1976 # load extensions
1977 warn "load extensions"; 2441 warn "loading extensions";
1978 cf::load_extensions; 2442 cf::load_extensions;
1979 2443
1980 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
1981 warn "reattach";
1982 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
1983 }; 2452 };
1984 2453
1985 if ($@) { 2454 if ($@) {
1986 warn $@; 2455 warn $@;
1987 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
1988 exit 1; 2457 exit 1;
1989 } 2458 }
1990 2459
1991 warn "reloaded successfully"; 2460 warn "reloaded";
1992}; 2461};
1993 2462
1994############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038 2464
2039register_command "reload" => sub { 2465register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2041 2467
2042 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2044 reload; 2479 reload;
2045 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2046 } 2483 }
2047}; 2484};
2048 2485
2049unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2050 2489
2051$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2053 prio => 0, 2493 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2056 cb => sub { 2496 cb => sub {
2057 unless ($FREEZE) { 2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2058 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2063 2517
2064 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2520
2067 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2069 }, 2523 },
2070); 2524);
2071 2525
2072IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2073 2527
2074Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2076 poll => 'r', 2532 poll => 'r',
2077 prio => 5, 2533 prio => 6,
2078 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2080); 2536);
2081 2537
2082Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2083 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2084 after => 0, 2541 after => 1,
2085 interval => 10, 2542 interval => 10,
2086 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2087 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2088 write_runtime 2545 write_runtime
2089 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2090 })->();
2091 }, 2547 },
2092); 2548);
2093 2549
2550END { cf::emergency_save }
2551
20941 25521
2095 2553

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