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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.103 by root, Sat Dec 30 10:16:11 2006 UTC vs.
Revision 1.220 by root, Sat Feb 17 23:54:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
19use IO::AIO 2.3; 24use IO::AIO 2.32 ();
20use YAML::Syck (); 25use YAML::Syck ();
21use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
22 30
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
24 34
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
27 37
28$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 39
32our %COMMAND = (); 40our %COMMAND = ();
33our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
35 47
36our @EVENT; 48our @EVENT;
37our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
38 50
39our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
41our $NEXT_TICK; 55our $NEXT_TICK;
42our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
43 61
44our %CFG; 62our %CFG;
45 63
46our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
47our $RUNTIME; 65our $RUNTIME;
48 66
67our %PLAYER; # all users
49our %MAP; # all maps 68our %MAP; # all maps
50our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
51our $FREEZE; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 78
53binmode STDOUT; 79binmode STDOUT;
54binmode STDERR; 80binmode STDERR;
55 81
56# read virtual server time, if available 82# read virtual server time, if available
62 88
63mkdir cf::localdir; 89mkdir cf::localdir;
64mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
65mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
66mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
67 95
68our %EXT_CORO; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
69 99
70############################################################################# 100#############################################################################
71 101
72=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
73 103
97 127
98=item %cf::CFG 128=item %cf::CFG
99 129
100Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
101from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
102 139
103=back 140=back
104 141
105=cut 142=cut
106 143
110 utf8::encode $msg; 147 utf8::encode $msg;
111 148
112 $msg .= "\n" 149 $msg .= "\n"
113 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
114 151
115 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
116 }; 153 };
117} 154}
118 155
119@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
120@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
138 175
139$Event::DIED = sub { 176$Event::DIED = sub {
140 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
141}; 178};
142 179
143my %ext_pkg;
144my @exts;
145my @hook;
146
147=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
148 181
149=over 4 182=over 4
150 183
184=item dumpval $ref
185
151=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
152 206
153use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
154 208
155=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
156 210
172sub to_json($) { 226sub to_json($) {
173 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
174 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
175} 229}
176 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
177=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
178 339
179Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
180when the extension calling this is being unloaded. 341extension calling this is being unloaded.
181 342
182=cut 343=cut
183 344
184sub coro(&) { 345sub async_ext(&) {
185 my $cb = shift; 346 my $cb = shift;
186 347
187 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
188 eval {
189 $cb->();
190 };
191 warn $@ if $@;
192 };
193 349
194 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
195 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
196 }); 352 });
197 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
198 354
199 $coro 355 $coro
356}
357
358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
200} 384}
201 385
202=back 386=back
203 387
204=cut 388=cut
335our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
336our @CB_MAP = (); 520our @CB_MAP = ();
337 521
338my %attachment; 522my %attachment;
339 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
340sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
341 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
342 532
343 use sort 'stable'; 533 use sort 'stable';
344 534
515# object support 705# object support
516 706
517sub reattach { 707sub reattach {
518 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
519 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
520 712
521 my $registry = $obj->registry; 713 my $registry = $obj->registry;
522 714
523 @$registry = (); 715 @$registry = ();
524 716
563); 755);
564 756
565sub object_freezer_save { 757sub object_freezer_save {
566 my ($filename, $rdata, $objs) = @_; 758 my ($filename, $rdata, $objs) = @_;
567 759
760 sync_job {
568 if (length $$rdata) { 761 if (length $$rdata) {
569 warn sprintf "saving %s (%d,%d)\n", 762 warn sprintf "saving %s (%d,%d)\n",
570 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
571 764
572 if (open my $fh, ">:raw", "$filename~") { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
573 chmod SAVE_MODE, $fh;
574 syswrite $fh, $$rdata;
575 close $fh;
576
577 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
578 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
579 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
580 close $fh; 769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
581 rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
582 } else { 785 } else {
583 unlink "$filename.pst"; 786 warn "FATAL: $filename~: $!\n";
584 } 787 }
585
586 rename "$filename~", $filename;
587 } else { 788 } else {
588 warn "FATAL: $filename~: $!\n";
589 }
590 } else {
591 unlink $filename; 789 aio_unlink $filename;
592 unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
791 }
593 } 792 }
594} 793}
595 794
596sub object_freezer_as_string { 795sub object_freezer_as_string {
597 my ($rdata, $objs) = @_; 796 my ($rdata, $objs) = @_;
602} 801}
603 802
604sub object_thawer_load { 803sub object_thawer_load {
605 my ($filename) = @_; 804 my ($filename) = @_;
606 805
607 local $/; 806 my ($data, $av);
608 807
609 my $av; 808 (aio_load $filename, $data) >= 0
809 or return;
610 810
611 #TODO: use sysread etc. 811 unless (aio_stat "$filename.pst") {
612 if (open my $data, "<:raw:perlio", $filename) { 812 (aio_load "$filename.pst", $av) >= 0
613 $data = <$data>; 813 or return;
614 if (open my $pst, "<:raw:perlio", "$filename.pst") {
615 $av = eval { (Storable::thaw <$pst>)->{objs} }; 814 $av = eval { (Storable::thaw $av)->{objs} };
616 } 815 }
816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
617 return ($data, $av); 819 return ($data, $av);
618 }
619
620 ()
621} 820}
622 821
623############################################################################# 822#############################################################################
624# command handling &c 823# command handling &c
625 824
649=cut 848=cut
650 849
651sub register_extcmd { 850sub register_extcmd {
652 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
653 852
654 my $caller = caller;
655 #warn "registering extcmd '$name' to '$caller'";
656
657 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
658} 854}
659 855
660cf::player->attach ( 856cf::player->attach (
661 on_command => sub { 857 on_command => sub {
662 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
675 871
676 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
677 873
678 if (ref $msg) { 874 if (ref $msg) {
679 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
680 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
681 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
682 } 878 }
683 } 879 }
684 } else { 880 } else {
685 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
687 883
688 cf::override; 884 cf::override;
689 }, 885 },
690); 886);
691 887
692sub register {
693 my ($base, $pkg) = @_;
694
695 #TODO
696}
697
698sub load_extension { 888sub load_extension {
699 my ($path) = @_; 889 my ($path) = @_;
700 890
701 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
702 my $base = $1; 892 my $base = $1;
703 my $pkg = $1; 893 my $pkg = $1;
704 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
705 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
706 896
707 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
708 898
709 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
710 or die "$path: $!"; 900 or die "$path: $!";
711 901
712 my $source = 902 my $source =
713 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
714 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
715 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
716 . "\n};\n1"; 906 . "\n};\n1";
717 907
718 eval $source 908 unless (eval $source) {
719 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
720 : "extension disabled.\n"; 910 : "extension disabled.\n";
721 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
722 push @exts, $pkg; 912 warn $@;
723 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
724 914 exit 1;
725# no strict 'refs'; 915 }
726# @{"$pkg\::ISA"} = ext::; 916 die $@;
727
728 register $base, $pkg;
729}
730
731sub unload_extension {
732 my ($pkg) = @_;
733
734 warn "removing extension $pkg\n";
735
736 # remove hooks
737 #TODO
738# for my $idx (0 .. $#PLUGIN_EVENT) {
739# delete $hook[$idx]{$pkg};
740# } 917 }
741 918
742 # remove commands 919 push @EXTS, $pkg;
743 for my $name (keys %COMMAND) {
744 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
745
746 if (@cb) {
747 $COMMAND{$name} = \@cb;
748 } else {
749 delete $COMMAND{$name};
750 }
751 }
752
753 # remove extcmds
754 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
755 delete $EXTCMD{$name};
756 }
757
758 if (my $cb = $pkg->can ("unload")) {
759 eval {
760 $cb->($pkg);
761 1
762 } or warn "$pkg unloaded, but with errors: $@";
763 }
764
765 Symbol::delete_package $pkg;
766} 920}
767 921
768sub load_extensions { 922sub load_extensions {
769 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
770 next unless -r $ext; 924 next unless -r $ext;
774 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
775 } 929 }
776} 930}
777 931
778############################################################################# 932#############################################################################
779# load/save/clean perl data associated with a map
780 933
781*cf::mapsupport::on_clean = sub { 934=head2 CORE EXTENSIONS
935
936Functions and methods that extend core crossfire objects.
937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
944=head3 cf::player
945
946=over 4
947
948=item cf::player::find $login
949
950Returns the given player object, loading it if necessary (might block).
951
952=cut
953
954sub playerdir($) {
955 cf::localdir
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item cf::player::list_logins
1060
1061Returns am arrayref of all valid playernames in the system, can take a
1062while and may block, so not sync_job-capable, ever.
1063
1064=cut
1065
1066sub list_logins {
1067 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1068 or return [];
1069
1070 my @logins;
1071
1072 for my $login (@$dirs) {
1073 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1074 aio_read $fh, 0, 512, my $buf, 0 or next;
1075 $buf !~ /^password -------------$/m or next; # official not-valid tag
1076
1077 utf8::decode $login;
1078 push @logins, $login;
1079 }
1080
1081 \@logins
1082}
1083
1084=item $player->maps
1085
1086Returns an arrayref of map paths that are private for this
1087player. May block.
1088
1089=cut
1090
1091sub maps($) {
1092 my ($pl) = @_;
1093
1094 $pl = ref $pl ? $pl->ob->name : $pl;
1095
1096 my $files = aio_readdir playerdir $pl
1097 or return;
1098
1099 my @paths;
1100
1101 for (@$files) {
1102 utf8::decode $_;
1103 next if /\.(?:pl|pst)$/;
1104 next unless /^$PATH_SEP/o;
1105
1106 push @paths, cf::map::normalise "~$pl/$_";
1107 }
1108
1109 \@paths
1110}
1111
1112=item $player->ext_reply ($msgid, $msgtype, %msg)
1113
1114Sends an ext reply to the player.
1115
1116=cut
1117
1118sub ext_reply($$$%) {
1119 my ($self, $id, %msg) = @_;
1120
1121 $msg{msgid} = $id;
1122
1123 $self->send ("ext " . cf::to_json \%msg);
1124}
1125
1126package cf;
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142use overload
1143 '""' => \&as_string,
1144 fallback => 1;
1145
1146our $MAX_RESET = 3600;
1147our $DEFAULT_RESET = 3000;
1148
1149sub generate_random_map {
1150 my ($self, $rmp) = @_;
1151 # mit "rum" bekleckern, nicht
1152 $self->_create_random_map (
1153 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1154 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1155 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1156 $rmp->{exit_on_final_map},
1157 $rmp->{xsize}, $rmp->{ysize},
1158 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1159 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1160 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1161 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1162 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1163 (cf::region::find $rmp->{region}), $rmp->{custom}
1164 )
1165}
1166
1167=item cf::map->register ($regex, $prio)
1168
1169Register a handler for the map path matching the given regex at the
1170givne priority (higher is better, built-in handlers have priority 0, the
1171default).
1172
1173=cut
1174
1175sub register {
1176 my (undef, $regex, $prio) = @_;
1177 my $pkg = caller;
1178
1179 no strict;
1180 push @{"$pkg\::ISA"}, __PACKAGE__;
1181
1182 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1183}
1184
1185# also paths starting with '/'
1186$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1187
1188sub thawer_merge {
1189 my ($self, $merge) = @_;
1190
1191 # we have to keep some variables in memory intact
1192 local $self->{path};
1193 local $self->{load_path};
1194 local $self->{deny_save};
1195 local $self->{deny_reset};
1196
1197 $self->SUPER::thawer_merge ($merge);
1198}
1199
1200sub normalise {
1201 my ($path, $base) = @_;
1202
1203 $path = "$path"; # make sure its a string
1204
1205 $path =~ s/\.map$//;
1206
1207 # map plan:
1208 #
1209 # /! non-realised random map exit (special hack!)
1210 # {... are special paths that are not being touched
1211 # ?xxx/... are special absolute paths
1212 # ?random/... random maps
1213 # /... normal maps
1214 # ~user/... per-player map of a specific user
1215
1216 $path =~ s/$PATH_SEP/\//go;
1217
1218 # treat it as relative path if it starts with
1219 # something that looks reasonable
1220 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1221 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1222
1223 $base =~ s{[^/]+/?$}{};
1224 $path = "$base/$path";
1225 }
1226
1227 for ($path) {
1228 redo if s{//}{/};
1229 redo if s{/\.?/}{/};
1230 redo if s{/[^/]+/\.\./}{/};
1231 }
1232
1233 $path
1234}
1235
1236sub new_from_path {
1237 my (undef, $path, $base) = @_;
1238
1239 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1240
1241 $path = normalise $path, $base;
1242
1243 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1244 if ($path =~ $EXT_MAP{$pkg}[1]) {
1245 my $self = bless cf::map::new, $pkg;
1246 $self->{path} = $path; $self->path ($path);
1247 $self->init; # pass $1 etc.
1248 return $self;
1249 }
1250 }
1251
1252 Carp::carp "unable to resolve path '$path' (base '$base').";
1253 ()
1254}
1255
1256sub init {
1257 my ($self) = @_;
1258
1259 $self
1260}
1261
1262sub as_string {
1263 my ($self) = @_;
1264
1265 "$self->{path}"
1266}
1267
1268# the displayed name, this is a one way mapping
1269sub visible_name {
1270 &as_string
1271}
1272
1273# the original (read-only) location
1274sub load_path {
1275 my ($self) = @_;
1276
1277 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1278}
1279
1280# the temporary/swap location
1281sub save_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1286}
1287
1288# the unique path, undef == no special unique path
1289sub uniq_path {
1290 my ($self) = @_;
1291
1292 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1293 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1294}
1295
1296# and all this just because we cannot iterate over
1297# all maps in C++...
1298sub change_all_map_light {
1299 my ($change) = @_;
1300
1301 $_->change_map_light ($change)
1302 for grep $_->outdoor, values %cf::MAP;
1303}
1304
1305sub unlink_save {
1306 my ($self) = @_;
1307
1308 utf8::encode (my $save = $self->save_path);
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1311}
1312
1313sub load_header_from($) {
1314 my ($self, $path) = @_;
1315
1316 utf8::encode $path;
1317 #aio_open $path, O_RDONLY, 0
1318 # or return;
1319
1320 $self->_load_header ($path)
1321 or return;
1322
1323 $self->{load_path} = $path;
1324
1325 1
1326}
1327
1328sub load_header_orig {
1329 my ($self) = @_;
1330
1331 $self->load_header_from ($self->load_path)
1332}
1333
1334sub load_header_temp {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->save_path)
1338}
1339
1340sub prepare_temp {
1341 my ($self) = @_;
1342
1343 $self->last_access ((delete $self->{last_access})
1344 || $cf::RUNTIME); #d#
1345 # safety
1346 $self->{instantiate_time} = $cf::RUNTIME
1347 if $self->{instantiate_time} > $cf::RUNTIME;
1348}
1349
1350sub prepare_orig {
1351 my ($self) = @_;
1352
1353 $self->{load_original} = 1;
1354 $self->{instantiate_time} = $cf::RUNTIME;
1355 $self->last_access ($cf::RUNTIME);
1356 $self->instantiate;
1357}
1358
1359sub load_header {
1360 my ($self) = @_;
1361
1362 if ($self->load_header_temp) {
1363 $self->prepare_temp;
1364 } else {
1365 $self->load_header_orig
1366 or return;
1367 $self->prepare_orig;
1368 }
1369
1370 1
1371}
1372
1373sub find;
1374sub find {
1375 my ($path, $origin) = @_;
1376
1377 $path = normalise $path, $origin && $origin->path;
1378
1379 cf::lock_wait "map_find:$path";
1380
1381 $cf::MAP{$path} || do {
1382 my $guard = cf::lock_acquire "map_find:$path";
1383 my $map = new_from_path cf::map $path
1384 or return;
1385
1386 $map->{last_save} = $cf::RUNTIME;
1387
1388 $map->load_header
1389 or return;
1390
1391 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1392 # doing this can freeze the server in a sync job, obviously
1393 #$cf::WAIT_FOR_TICK->wait;
1394 $map->reset;
1395 undef $guard;
1396 return find $path;
1397 }
1398
1399 $cf::MAP{$path} = $map
1400 }
1401}
1402
1403sub pre_load { }
1404sub post_load { }
1405
1406sub load {
1407 my ($self) = @_;
1408
1409 local $self->{deny_reset} = 1; # loading can take a long time
1410
1411 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:$path";
1413
1414 return if $self->in_memory != cf::MAP_SWAPPED;
1415
1416 $self->in_memory (cf::MAP_LOADING);
1417
1418 $self->alloc;
1419
1420 $self->pre_load;
1421
1422 $self->_load_objects ($self->{load_path}, 1)
1423 or return;
1424
1425 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1426 if delete $self->{load_original};
1427
1428 if (my $uniq = $self->uniq_path) {
1429 utf8::encode $uniq;
1430 if (aio_open $uniq, O_RDONLY, 0) {
1431 $self->clear_unique_items;
1432 $self->_load_objects ($uniq, 0);
1433 }
1434 }
1435
1436 Coro::cede;
1437
1438 # now do the right thing for maps
1439 $self->link_multipart_objects;
1440
1441 unless ($self->{deny_activate}) {
1442 $self->decay_objects;
1443 $self->fix_auto_apply;
1444 $self->update_buttons;
1445 Coro::cede;
1446 $self->set_darkness_map;
1447 $self->difficulty ($self->estimate_difficulty)
1448 unless $self->difficulty;
1449 Coro::cede;
1450 $self->activate;
1451 }
1452
1453 $self->post_load;
1454
1455 $self->in_memory (cf::MAP_IN_MEMORY);
1456}
1457
1458sub customise_for {
1459 my ($self, $ob) = @_;
1460
1461 return find "~" . $ob->name . "/" . $self->{path}
1462 if $self->per_player;
1463
1464 $self
1465}
1466
1467# find and load all maps in the 3x3 area around a map
1468sub load_diag {
782 my ($map) = @_; 1469 my ($map) = @_;
783 1470
784 my $path = $map->tmpname; 1471 my @diag; # diagonal neighbours
785 defined $path or return;
786 1472
787 unlink "$path.pst"; 1473 for (0 .. 3) {
788}; 1474 my $neigh = $map->tile_path ($_)
1475 or next;
1476 $neigh = find $neigh, $map
1477 or next;
1478 $neigh->load;
789 1479
790cf::map->attach (prio => -10000, package => cf::mapsupport::); 1480 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1481 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1482 }
791 1483
792############################################################################# 1484 for (@diag) {
793# load/save perl data associated with player->ob objects 1485 my $neigh = find @$_
794 1486 or next;
795sub all_objects(@) { 1487 $neigh->load;
796 @_, map all_objects ($_->inv), @_ 1488 }
797} 1489}
798 1490
799# TODO: compatibility cruft, remove when no longer needed 1491sub find_sync {
800cf::player->attach ( 1492 my ($path, $origin) = @_;
801 on_load => sub {
802 my ($pl, $path) = @_;
803 1493
804 for my $o (all_objects $pl->ob) { 1494 cf::sync_job { find $path, $origin }
805 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1495}
806 $o->set_ob_key_value ("_perl_data");
807 1496
808 %$o = %{ Storable::thaw pack "H*", $value }; 1497sub do_load_sync {
1498 my ($map) = @_;
1499
1500 cf::sync_job { $map->load };
1501}
1502
1503our %MAP_PREFETCH;
1504our $MAP_PREFETCHER = undef;
1505
1506sub find_async {
1507 my ($path, $origin) = @_;
1508
1509 $path = normalise $path, $origin && $origin->{path};
1510
1511 if (my $map = $cf::MAP{$path}) {
1512 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1513 }
1514
1515 undef $MAP_PREFETCH{$path};
1516 $MAP_PREFETCHER ||= cf::async {
1517 while (%MAP_PREFETCH) {
1518 for my $path (keys %MAP_PREFETCH) {
1519 my $map = find $path
1520 or next;
1521 $map->load;
1522
1523 delete $MAP_PREFETCH{$path};
809 } 1524 }
810 } 1525 }
1526 undef $MAP_PREFETCHER;
1527 };
1528 $MAP_PREFETCHER->prio (6);
1529
1530 ()
1531}
1532
1533sub save {
1534 my ($self) = @_;
1535
1536 my $lock = cf::lock_acquire "map_data:" . $self->path;
1537
1538 $self->{last_save} = $cf::RUNTIME;
1539
1540 return unless $self->dirty;
1541
1542 my $save = $self->save_path; utf8::encode $save;
1543 my $uniq = $self->uniq_path; utf8::encode $uniq;
1544
1545 $self->{load_path} = $save;
1546
1547 return if $self->{deny_save};
1548
1549 local $self->{last_access} = $self->last_access;#d#
1550
1551 cf::async {
1552 $_->contr->save for $self->players;
1553 };
1554
1555 if ($uniq) {
1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1557 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1558 } else {
1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
811 }, 1560 }
812); 1561}
813 1562
814############################################################################# 1563sub swap_out {
1564 my ($self) = @_;
815 1565
816=head2 CORE EXTENSIONS 1566 # save first because save cedes
1567 $self->save;
817 1568
818Functions and methods that extend core crossfire objects. 1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
819 1570
820=head3 cf::player 1571 return if $self->players;
1572 return if $self->in_memory != cf::MAP_IN_MEMORY;
1573 return if $self->{deny_save};
1574
1575 $self->clear;
1576 $self->in_memory (cf::MAP_SWAPPED);
1577}
1578
1579sub reset_at {
1580 my ($self) = @_;
1581
1582 # TODO: safety, remove and allow resettable per-player maps
1583 return 1e99 if $self->isa ("ext::map_per_player");#d#
1584 return 1e99 if $self->{deny_reset};
1585
1586 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1587 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1588
1589 $time + $to
1590}
1591
1592sub should_reset {
1593 my ($self) = @_;
1594
1595 $self->reset_at <= $cf::RUNTIME
1596}
1597
1598sub reset {
1599 my ($self) = @_;
1600
1601 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602
1603 return if $self->players;
1604 return if $self->isa ("ext::map_per_player");#d#
1605
1606 warn "resetting map ", $self->path;#d#
1607
1608 $self->in_memory (cf::MAP_SWAPPED);
1609
1610 # need to save uniques path
1611 unless ($self->{deny_save}) {
1612 my $uniq = $self->uniq_path; utf8::encode $uniq;
1613
1614 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1615 if $uniq;
1616 }
1617
1618 delete $cf::MAP{$self->path};
1619
1620 $self->clear;
1621
1622 $_->clear_links_to ($self) for values %cf::MAP;
1623
1624 $self->unlink_save;
1625 $self->destroy;
1626}
1627
1628my $nuke_counter = "aaaa";
1629
1630sub nuke {
1631 my ($self) = @_;
1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->unlink_save;
1636
1637 bless $self, "cf::map";
1638 delete $self->{deny_reset};
1639 $self->{deny_save} = 1;
1640 $self->reset_timeout (1);
1641 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1642
1643 $cf::MAP{$self->path} = $self;
1644
1645 $self->reset; # polite request, might not happen
1646}
1647
1648=item cf::map::unique_maps
1649
1650Returns an arrayref of paths of all shared maps that have
1651instantiated unique items. May block.
1652
1653=cut
1654
1655sub unique_maps() {
1656 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1657 or return;
1658
1659 my @paths;
1660
1661 for (@$files) {
1662 utf8::decode $_;
1663 next if /\.pst$/;
1664 next unless /^$PATH_SEP/o;
1665
1666 push @paths, cf::map::normalise $_;
1667 }
1668
1669 \@paths
1670}
1671
1672package cf;
1673
1674=back
1675
1676=head3 cf::object
1677
1678=cut
1679
1680package cf::object;
821 1681
822=over 4 1682=over 4
823 1683
824=item cf::player::exists $login 1684=item $ob->inv_recursive
825 1685
826Returns true when the given account exists. 1686Returns the inventory of the object _and_ their inventories, recursively.
827 1687
828=cut 1688=cut
829 1689
830sub cf::player::exists($) { 1690sub inv_recursive_;
831 cf::player::find $_[0] 1691sub inv_recursive_ {
832 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1692 map { $_, inv_recursive_ $_->inv } @_
833} 1693}
834 1694
835=item $player->ext_reply ($msgid, $msgtype, %msg) 1695sub inv_recursive {
836 1696 inv_recursive_ inv $_[0]
837Sends an ext reply to the player.
838
839=cut
840
841sub cf::player::ext_reply($$$%) {
842 my ($self, $id, %msg) = @_;
843
844 $msg{msgid} = $id;
845
846 $self->send ("ext " . to_json \%msg);
847} 1697}
1698
1699package cf;
848 1700
849=back 1701=back
850 1702
851=head3 cf::object::player 1703=head3 cf::object::player
852 1704
890 (ref $cf::CFG{"may_$access"} 1742 (ref $cf::CFG{"may_$access"}
891 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1743 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
892 : $cf::CFG{"may_$access"}) 1744 : $cf::CFG{"may_$access"})
893} 1745}
894 1746
1747=item $player_object->enter_link
1748
1749Freezes the player and moves him/her to a special map (C<{link}>).
1750
1751The player should be reasonably safe there for short amounts of time. You
1752I<MUST> call C<leave_link> as soon as possible, though.
1753
1754Will never block.
1755
1756=item $player_object->leave_link ($map, $x, $y)
1757
1758Moves the player out of the special C<{link}> map onto the specified
1759map. If the map is not valid (or omitted), the player will be moved back
1760to the location he/she was before the call to C<enter_link>, or, if that
1761fails, to the emergency map position.
1762
1763Might block.
1764
1765=cut
1766
1767sub link_map {
1768 unless ($LINK_MAP) {
1769 $LINK_MAP = cf::map::find "{link}"
1770 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1771 $LINK_MAP->load;
1772 }
1773
1774 $LINK_MAP
1775}
1776
1777sub cf::object::player::enter_link {
1778 my ($self) = @_;
1779
1780 $self->deactivate_recursive;
1781
1782 return if UNIVERSAL::isa $self->map, "ext::map_link";
1783
1784 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1785 if $self->map;
1786
1787 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1788}
1789
1790sub cf::object::player::leave_link {
1791 my ($self, $map, $x, $y) = @_;
1792
1793 my $link_pos = delete $self->{_link_pos};
1794
1795 unless ($map) {
1796 # restore original map position
1797 ($map, $x, $y) = @{ $link_pos || [] };
1798 $map = cf::map::find $map;
1799
1800 unless ($map) {
1801 ($map, $x, $y) = @$EMERGENCY_POSITION;
1802 $map = cf::map::find $map
1803 or die "FATAL: cannot load emergency map\n";
1804 }
1805 }
1806
1807 ($x, $y) = (-1, -1)
1808 unless (defined $x) && (defined $y);
1809
1810 # use -1 or undef as default coordinates, not 0, 0
1811 ($x, $y) = ($map->enter_x, $map->enter_y)
1812 if $x <=0 && $y <= 0;
1813
1814 $map->load;
1815 $map->load_diag;
1816
1817 return unless $self->contr->active;
1818 $self->activate_recursive;
1819
1820 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1821 $self->enter_map ($map, $x, $y);
1822}
1823
1824cf::player->attach (
1825 on_logout => sub {
1826 my ($pl) = @_;
1827
1828 # abort map switching before logout
1829 if ($pl->ob->{_link_pos}) {
1830 cf::sync_job {
1831 $pl->ob->leave_link
1832 };
1833 }
1834 },
1835 on_login => sub {
1836 my ($pl) = @_;
1837
1838 # try to abort aborted map switching on player login :)
1839 # should happen only on crashes
1840 if ($pl->ob->{_link_pos}) {
1841 $pl->ob->enter_link;
1842 (async {
1843 $pl->ob->reply (undef,
1844 "There was an internal problem at your last logout, "
1845 . "the server will try to bring you to your intended destination in a second.",
1846 cf::NDI_RED);
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 Coro::Timer::sleep 1;
1850 $pl->ob->leave_link;
1851 })->prio (2);
1852 }
1853 },
1854);
1855
1856=item $player_object->goto ($path, $x, $y)
1857
1858=cut
1859
1860sub cf::object::player::goto {
1861 my ($self, $path, $x, $y) = @_;
1862
1863 $self->enter_link;
1864
1865 (async {
1866 my $map = eval {
1867 my $map = cf::map::find $path;
1868 $map = $map->customise_for ($self) if $map;
1869 $map
1870 } or
1871 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1872
1873 $self->leave_link ($map, $x, $y);
1874 })->prio (1);
1875}
1876
1877=item $player_object->enter_exit ($exit_object)
1878
1879=cut
1880
1881sub parse_random_map_params {
1882 my ($spec) = @_;
1883
1884 my $rmp = { # defaults
1885 xsize => (cf::rndm 15, 40),
1886 ysize => (cf::rndm 15, 40),
1887 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1888 #layout => string,
1889 };
1890
1891 for (split /\n/, $spec) {
1892 my ($k, $v) = split /\s+/, $_, 2;
1893
1894 $rmp->{lc $k} = $v if (length $k) && (length $v);
1895 }
1896
1897 $rmp
1898}
1899
1900sub prepare_random_map {
1901 my ($exit) = @_;
1902
1903 my $guard = cf::lock_acquire "exit_prepare:$exit";
1904
1905 # all this does is basically replace the /! path by
1906 # a new random map path (?random/...) with a seed
1907 # that depends on the exit object
1908
1909 my $rmp = parse_random_map_params $exit->msg;
1910
1911 if ($exit->map) {
1912 $rmp->{region} = $exit->region->name;
1913 $rmp->{origin_map} = $exit->map->path;
1914 $rmp->{origin_x} = $exit->x;
1915 $rmp->{origin_y} = $exit->y;
1916 }
1917
1918 $rmp->{random_seed} ||= $exit->random_seed;
1919
1920 my $data = cf::to_json $rmp;
1921 my $md5 = Digest::MD5::md5_hex $data;
1922 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1923
1924 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1925 aio_write $fh, 0, (length $data), $data, 0;
1926 undef $fh;
1927 aio_rename "$meta~", $meta;
1928
1929 $exit->slaying ("?random/$md5");
1930 $exit->msg (undef);
1931 }
1932}
1933
1934sub cf::object::player::enter_exit {
1935 my ($self, $exit) = @_;
1936
1937 return unless $self->type == cf::PLAYER;
1938
1939 if ($exit->slaying eq "/!") {
1940 #TODO: this should de-fi-ni-te-ly not be a sync-job
1941 cf::sync_job { prepare_random_map $exit };
1942 }
1943
1944 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1945 my $hp = $exit->stats->hp;
1946 my $sp = $exit->stats->sp;
1947
1948 $self->enter_link;
1949
1950 (async {
1951 $self->deactivate_recursive; # just to be sure
1952 unless (eval {
1953 $self->goto ($slaying, $hp, $sp);
1954
1955 1;
1956 }) {
1957 $self->message ("Something went wrong deep within the crossfire server. "
1958 . "I'll try to bring you back to the map you were before. "
1959 . "Please report this to the dungeon master!",
1960 cf::NDI_UNIQUE | cf::NDI_RED);
1961
1962 warn "ERROR in enter_exit: $@";
1963 $self->leave_link;
1964 }
1965 })->prio (1);
1966}
1967
895=head3 cf::client 1968=head3 cf::client
896 1969
897=over 4 1970=over 4
898 1971
899=item $client->send_drawinfo ($text, $flags) 1972=item $client->send_drawinfo ($text, $flags)
942 on_reply => sub { 2015 on_reply => sub {
943 my ($ns, $msg) = @_; 2016 my ($ns, $msg) = @_;
944 2017
945 # this weird shuffling is so that direct followup queries 2018 # this weird shuffling is so that direct followup queries
946 # get handled first 2019 # get handled first
947 my $queue = delete $ns->{query_queue}; 2020 my $queue = delete $ns->{query_queue}
2021 or return; # be conservative, not sure how that can happen, but we saw a crash here
948 2022
949 (shift @$queue)->[1]->($msg); 2023 (shift @$queue)->[1]->($msg);
2024 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
950 2025
951 push @{ $ns->{query_queue} }, @$queue; 2026 push @{ $ns->{query_queue} }, @$queue;
952 2027
953 if (@{ $ns->{query_queue} } == @$queue) { 2028 if (@{ $ns->{query_queue} } == @$queue) {
954 if (@$queue) { 2029 if (@$queue) {
958 } 2033 }
959 } 2034 }
960 }, 2035 },
961); 2036);
962 2037
963=item $client->coro (\&cb) 2038=item $client->async (\&cb)
964 2039
965Create a new coroutine, running the specified callback. The coroutine will 2040Create a new coroutine, running the specified callback. The coroutine will
966be automatically cancelled when the client gets destroyed (e.g. on logout, 2041be automatically cancelled when the client gets destroyed (e.g. on logout,
967or loss of connection). 2042or loss of connection).
968 2043
969=cut 2044=cut
970 2045
971sub cf::client::coro { 2046sub cf::client::async {
972 my ($self, $cb) = @_; 2047 my ($self, $cb) = @_;
973 2048
974 my $coro; $coro = async { 2049 my $coro = &Coro::async ($cb);
975 eval {
976 $cb->();
977 };
978 warn $@ if $@;
979 };
980 2050
981 $coro->on_destroy (sub { 2051 $coro->on_destroy (sub {
982 delete $self->{_coro}{$coro+0}; 2052 delete $self->{_coro}{$coro+0};
983 }); 2053 });
984 2054
1120The parameter C<$family> should best start with the name of the extension 2190The parameter C<$family> should best start with the name of the extension
1121using it, it should be unique. 2191using it, it should be unique.
1122 2192
1123=over 4 2193=over 4
1124 2194
1125=item $hashref = cf::db_get $family
1126
1127Return a hashref for use by the extension C<$family>, which can be
1128modified. After modifications, you have to call C<cf::db_dirty> or
1129C<cf::db_sync>.
1130
1131=item $value = cf::db_get $family => $key 2195=item $value = cf::db_get $family => $key
1132 2196
1133Returns a single value from the database 2197Returns a single value from the database.
1134
1135=item cf::db_put $family => $hashref
1136
1137Stores the given family hashref into the database. Updates are delayed, if
1138you want the data to be synced to disk immediately, use C<cf::db_sync>.
1139 2198
1140=item cf::db_put $family => $key => $value 2199=item cf::db_put $family => $key => $value
1141 2200
1142Stores the given C<$value> in the family hash. Updates are delayed, if you 2201Stores the given C<$value> in the family.
1143want the data to be synced to disk immediately, use C<cf::db_sync>.
1144
1145=item cf::db_dirty
1146
1147Marks the database as dirty, to be updated at a later time.
1148
1149=item cf::db_sync
1150
1151Immediately write the database to disk I<if it is dirty>.
1152 2202
1153=cut 2203=cut
1154 2204
1155our $DB; 2205our $DB;
1156 2206
1157{ 2207sub db_init {
2208 unless ($DB) {
2209 $DB = BDB::db_create $DB_ENV;
2210
2211 cf::sync_job {
2212 eval {
2213 $DB->set_flags (BDB::CHKSUM);
2214
2215 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2216 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2217 cf::cleanup "db_open(db): $!" if $!;
2218 };
2219 cf::cleanup "db_open(db): $@" if $@;
2220 };
2221
1158 my $path = cf::localdir . "/database.pst"; 2222 my $path = cf::localdir . "/database.pst";
2223 if (stat $path) {
2224 cf::sync_job {
2225 my $pst = Storable::retrieve $path;
1159 2226
1160 sub db_load() { 2227 cf::db_put (board => data => $pst->{board});
1161 warn "loading database $path\n";#d# remove later 2228 cf::db_put (guildrules => data => $pst->{guildrules});
1162 $DB = stat $path ? Storable::retrieve $path : { }; 2229 cf::db_put (rent => balance => $pst->{rent}{balance});
1163 } 2230 BDB::db_env_txn_checkpoint $DB_ENV;
1164 2231
1165 my $pid; 2232 unlink $path;
1166
1167 sub db_save() {
1168 warn "saving database $path\n";#d# remove later
1169 waitpid $pid, 0 if $pid;
1170 if (0 == ($pid = fork)) {
1171 $DB->{_meta}{version} = 1;
1172 Storable::nstore $DB, "$path~";
1173 rename "$path~", $path;
1174 cf::_exit 0 if defined $pid;
1175 } 2233 };
1176 }
1177
1178 my $dirty;
1179
1180 sub db_sync() {
1181 db_save if $dirty;
1182 undef $dirty;
1183 }
1184
1185 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1186 db_sync;
1187 });
1188
1189 sub db_dirty() {
1190 $dirty = 1;
1191 $idle->start;
1192 }
1193
1194 sub db_get($;$) {
1195 @_ >= 2
1196 ? $DB->{$_[0]}{$_[1]}
1197 : ($DB->{$_[0]} ||= { })
1198 }
1199
1200 sub db_put($$;$) {
1201 if (@_ >= 3) {
1202 $DB->{$_[0]}{$_[1]} = $_[2];
1203 } else {
1204 $DB->{$_[0]} = $_[1];
1205 }
1206 db_dirty;
1207 }
1208
1209 cf::global->attach (
1210 prio => 10000,
1211 on_cleanup => sub {
1212 db_sync;
1213 }, 2234 }
1214 ); 2235 }
2236}
2237
2238sub db_get($$) {
2239 my $key = "$_[0]/$_[1]";
2240
2241 cf::sync_job {
2242 BDB::db_get $DB, undef, $key, my $data;
2243
2244 $! ? ()
2245 : Compress::LZF::sthaw $data
2246 }
2247}
2248
2249sub db_put($$$) {
2250 BDB::dbreq_pri 4;
2251 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1215} 2252}
1216 2253
1217############################################################################# 2254#############################################################################
1218# the server's main() 2255# the server's init and main functions
2256
2257sub init_resources {
2258 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2259 or die "unable to load regions file\n";#d#
2260}
1219 2261
1220sub cfg_load { 2262sub cfg_load {
1221 open my $fh, "<:utf8", cf::confdir . "/config" 2263 open my $fh, "<:utf8", cf::confdir . "/config"
1222 or return; 2264 or return;
1223 2265
1224 local $/; 2266 local $/;
1225 *CFG = YAML::Syck::Load <$fh>; 2267 *CFG = YAML::Syck::Load <$fh>;
2268
2269 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2270
2271 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2272 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2273
2274 if (exists $CFG{mlockall}) {
2275 eval {
2276 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2277 and die "WARNING: m(un)lockall failed: $!\n";
2278 };
2279 warn $@ if $@;
2280 }
2281}
2282
2283sub init {
2284 init_resources;
1226} 2285}
1227 2286
1228sub main { 2287sub main {
2288 # we must not ever block the main coroutine
2289 local $Coro::idle = sub {
2290 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2291 (async {
2292 Event::one_event;
2293 })->prio (Coro::PRIO_MAX);
2294 };
2295
1229 cfg_load; 2296 cfg_load;
1230 db_load; 2297 db_init;
1231 load_extensions; 2298 load_extensions;
2299
2300 $TICK_WATCHER->start;
1232 Event::loop; 2301 Event::loop;
1233} 2302}
1234 2303
1235############################################################################# 2304#############################################################################
1236# initialisation 2305# initialisation and cleanup
1237 2306
2307# install some emergency cleanup handlers
2308BEGIN {
2309 for my $signal (qw(INT HUP TERM)) {
2310 Event->signal (
2311 reentrant => 0,
2312 data => WF_AUTOCANCEL,
2313 signal => $signal,
2314 prio => 0,
2315 cb => sub {
2316 cf::cleanup "SIG$signal";
2317 },
2318 );
2319 }
2320}
2321
2322sub emergency_save() {
2323 my $freeze_guard = cf::freeze_mainloop;
2324
2325 warn "enter emergency perl save\n";
2326
2327 cf::sync_job {
2328 # use a peculiar iteration method to avoid tripping on perl
2329 # refcount bugs in for. also avoids problems with players
2330 # and maps saved/destroyed asynchronously.
2331 warn "begin emergency player save\n";
2332 for my $login (keys %cf::PLAYER) {
2333 my $pl = $cf::PLAYER{$login} or next;
2334 $pl->valid or next;
2335 $pl->save;
2336 }
2337 warn "end emergency player save\n";
2338
2339 warn "begin emergency map save\n";
2340 for my $path (keys %cf::MAP) {
2341 my $map = $cf::MAP{$path} or next;
2342 $map->valid or next;
2343 $map->save;
2344 }
2345 warn "end emergency map save\n";
2346
2347 warn "begin emergency database checkpoint\n";
2348 BDB::db_env_txn_checkpoint $DB_ENV;
2349 warn "end emergency database checkpoint\n";
2350 };
2351
2352 warn "leave emergency perl save\n";
2353}
2354
2355sub post_cleanup {
2356 my ($make_core) = @_;
2357
2358 warn Carp::longmess "post_cleanup backtrace"
2359 if $make_core;
2360}
2361
1238sub _perl_reload() { 2362sub reload() {
2363 # can/must only be called in main
2364 if ($Coro::current != $Coro::main) {
2365 warn "can only reload from main coroutine";
2366 return;
2367 }
2368
1239 warn "reloading..."; 2369 warn "reloading...";
1240 2370
1241 eval { 2371 warn "entering sync_job";
1242 local $FREEZE = 1;
1243 2372
2373 cf::sync_job {
2374 cf::write_runtime; # external watchdog should not bark
1244 cf::emergency_save; 2375 cf::emergency_save;
2376 cf::write_runtime; # external watchdog should not bark
1245 2377
1246 # cancel all watchers 2378 warn "syncing database to disk";
2379 BDB::db_env_txn_checkpoint $DB_ENV;
2380
2381 # if anything goes wrong in here, we should simply crash as we already saved
2382
2383 warn "cancelling all WF_AUTOCANCEL watchers";
1247 for (Event::all_watchers) { 2384 for (Event::all_watchers) {
1248 $_->cancel if $_->data & WF_AUTOCANCEL; 2385 $_->cancel if $_->data & WF_AUTOCANCEL;
1249 } 2386 }
1250 2387
2388 warn "flushing outstanding aio requests";
2389 for (;;) {
2390 BDB::flush;
2391 IO::AIO::flush;
2392 Coro::cede;
2393 last unless IO::AIO::nreqs || BDB::nreqs;
2394 warn "iterate...";
2395 }
2396
1251 # cancel all extension coros 2397 warn "cancelling all extension coros";
1252 $_->cancel for values %EXT_CORO; 2398 $_->cancel for values %EXT_CORO;
1253 %EXT_CORO = (); 2399 %EXT_CORO = ();
1254 2400
1255 # unload all extensions 2401 warn "removing commands";
1256 for (@exts) { 2402 %COMMAND = ();
2403
2404 warn "removing ext commands";
2405 %EXTCMD = ();
2406
2407 warn "unloading/nuking all extensions";
2408 for my $pkg (@EXTS) {
1257 warn "unloading <$_>"; 2409 warn "... unloading $pkg";
1258 unload_extension $_; 2410
2411 if (my $cb = $pkg->can ("unload")) {
2412 eval {
2413 $cb->($pkg);
2414 1
2415 } or warn "$pkg unloaded, but with errors: $@";
1259 } 2416 }
1260 2417
2418 warn "... nuking $pkg";
2419 Symbol::delete_package $pkg;
2420 }
2421
1261 # unload all modules loaded from $LIBDIR 2422 warn "unloading all perl modules loaded from $LIBDIR";
1262 while (my ($k, $v) = each %INC) { 2423 while (my ($k, $v) = each %INC) {
1263 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2424 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1264 2425
1265 warn "removing <$k>"; 2426 warn "... unloading $k";
1266 delete $INC{$k}; 2427 delete $INC{$k};
1267 2428
1268 $k =~ s/\.pm$//; 2429 $k =~ s/\.pm$//;
1269 $k =~ s/\//::/g; 2430 $k =~ s/\//::/g;
1270 2431
1273 } 2434 }
1274 2435
1275 Symbol::delete_package $k; 2436 Symbol::delete_package $k;
1276 } 2437 }
1277 2438
1278 # sync database to disk
1279 cf::db_sync;
1280 IO::AIO::flush;
1281
1282 # get rid of safe::, as good as possible 2439 warn "getting rid of safe::, as good as possible";
1283 Symbol::delete_package "safe::$_" 2440 Symbol::delete_package "safe::$_"
1284 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2441 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1285 2442
1286 # remove register_script_function callbacks
1287 # TODO
1288
1289 # unload cf.pm "a bit" 2443 warn "unloading cf.pm \"a bit\"";
1290 delete $INC{"cf.pm"}; 2444 delete $INC{"cf.pm"};
1291 2445
1292 # don't, removes xs symbols, too, 2446 # don't, removes xs symbols, too,
1293 # and global variables created in xs 2447 # and global variables created in xs
1294 #Symbol::delete_package __PACKAGE__; 2448 #Symbol::delete_package __PACKAGE__;
1295 2449
1296 # reload cf.pm 2450 warn "unload completed, starting to reload now";
2451
1297 warn "reloading cf.pm"; 2452 warn "reloading cf.pm";
1298 require cf; 2453 require cf;
1299 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2454 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1300 2455
1301 # load config and database again 2456 warn "loading config and database again";
1302 cf::cfg_load; 2457 cf::cfg_load;
1303 cf::db_load;
1304 2458
1305 # load extensions
1306 warn "load extensions"; 2459 warn "loading extensions";
1307 cf::load_extensions; 2460 cf::load_extensions;
1308 2461
1309 # reattach attachments to objects 2462 warn "reattaching attachments to objects/players";
1310 warn "reattach";
1311 _global_reattach; 2463 _global_reattach;
2464 warn "reattaching attachments to maps";
2465 reattach $_ for values %MAP;
2466
2467 warn "loading reloadable resources";
2468 init_resources;
2469
2470 warn "leaving sync_job";
2471
2472 1
2473 } or do {
2474 warn $@;
2475 warn "error while reloading, exiting.";
2476 exit 1;
1312 }; 2477 };
1313 warn $@ if $@;
1314 2478
1315 warn "reloaded"; 2479 warn "reloaded";
1316}; 2480};
1317 2481
1318sub perl_reload() { 2482our $RELOAD_WATCHER; # used only during reload
1319 _perl_reload;
1320}
1321 2483
1322register "<global>", __PACKAGE__;
1323
1324register_command "perl-reload" => sub { 2484register_command "reload" => sub {
1325 my ($who, $arg) = @_; 2485 my ($who, $arg) = @_;
1326 2486
1327 if ($who->flag (FLAG_WIZ)) { 2487 if ($who->flag (FLAG_WIZ)) {
1328 $who->message ("reloading..."); 2488 $who->message ("reloading server.");
1329 _perl_reload; 2489
2490 # doing reload synchronously and two reloads happen back-to-back,
2491 # coro crashes during coro_state_free->destroy here.
2492
2493 $RELOAD_WATCHER ||= Event->timer (
2494 reentrant => 0,
2495 after => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => sub {
2498 reload;
2499 undef $RELOAD_WATCHER;
2500 },
2501 );
1330 } 2502 }
1331}; 2503};
1332 2504
1333unshift @INC, $LIBDIR; 2505unshift @INC, $LIBDIR;
1334 2506
2507my $bug_warning = 0;
2508
1335$TICK_WATCHER = Event->timer ( 2509$TICK_WATCHER = Event->timer (
2510 reentrant => 0,
2511 parked => 1,
1336 prio => 0, 2512 prio => 0,
1337 at => $NEXT_TICK || $TICK, 2513 at => $NEXT_TICK || $TICK,
1338 data => WF_AUTOCANCEL, 2514 data => WF_AUTOCANCEL,
1339 cb => sub { 2515 cb => sub {
1340 unless ($FREEZE) { 2516 if ($Coro::current != $Coro::main) {
2517 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2518 unless ++$bug_warning > 10;
2519 return;
2520 }
2521
2522 $NOW = Event::time;
2523
1341 cf::server_tick; # one server iteration 2524 cf::server_tick; # one server iteration
1342 $RUNTIME += $TICK; 2525 $RUNTIME += $TICK;
1343 }
1344
1345 $NEXT_TICK += $TICK; 2526 $NEXT_TICK += $TICK;
2527
2528 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2529 $NEXT_RUNTIME_WRITE = $NOW + 10;
2530 Coro::async_pool {
2531 write_runtime
2532 or warn "ERROR: unable to write runtime file: $!";
2533 };
2534 }
2535
2536 $WAIT_FOR_TICK->broadcast;
2537 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2538
2539# my $AFTER = Event::time;
2540# warn $AFTER - $NOW;#d#
1346 2541
1347 # if we are delayed by four ticks or more, skip them all 2542 # if we are delayed by four ticks or more, skip them all
1348 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2543 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1349 2544
1350 $TICK_WATCHER->at ($NEXT_TICK); 2545 $TICK_WATCHER->at ($NEXT_TICK);
1351 $TICK_WATCHER->start; 2546 $TICK_WATCHER->start;
1352 }, 2547 },
1353); 2548);
1354 2549
2550{
2551 BDB::max_poll_time $TICK * 0.1;
2552 $BDB_POLL_WATCHER = Event->io (
2553 reentrant => 0,
2554 fd => BDB::poll_fileno,
2555 poll => 'r',
2556 prio => 0,
2557 data => WF_AUTOCANCEL,
2558 cb => \&BDB::poll_cb,
2559 );
2560 BDB::min_parallel 8;
2561
2562 BDB::set_sync_prepare {
2563 my $status;
2564 my $current = $Coro::current;
2565 (
2566 sub {
2567 $status = $!;
2568 $current->ready; undef $current;
2569 },
2570 sub {
2571 Coro::schedule while defined $current;
2572 $! = $status;
2573 },
2574 )
2575 };
2576
2577 unless ($DB_ENV) {
2578 $DB_ENV = BDB::db_env_create;
2579
2580 cf::sync_job {
2581 eval {
2582 BDB::db_env_open
2583 $DB_ENV,
2584 $BDB_ENV_DIR,
2585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2587 0666;
2588
2589 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2590
2591 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2592 $DB_ENV->set_lk_detect;
2593 };
2594
2595 cf::cleanup "db_env_open(db): $@" if $@;
2596 };
2597 }
2598}
2599
2600{
2601 IO::AIO::min_parallel 8;
2602
2603 undef $Coro::AIO::WATCHER;
1355IO::AIO::max_poll_time $TICK * 0.2; 2604 IO::AIO::max_poll_time $TICK * 0.1;
1356 2605 $AIO_POLL_WATCHER = Event->io (
1357Event->io (fd => IO::AIO::poll_fileno, 2606 reentrant => 0,
1358 poll => 'r',
1359 prio => 5,
1360 data => WF_AUTOCANCEL, 2607 data => WF_AUTOCANCEL,
2608 fd => IO::AIO::poll_fileno,
2609 poll => 'r',
2610 prio => 6,
1361 cb => \&IO::AIO::poll_cb); 2611 cb => \&IO::AIO::poll_cb,
2612 );
2613}
1362 2614
1363# we must not ever block the main coroutine 2615END { cf::emergency_save }
1364$Coro::idle = sub {
1365 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1366 warn "FATAL: Coro::idle was called, major BUG\n";
1367 (Coro::unblock_sub {
1368 Event::one_event;
1369 })->();
1370};
1371 2616
13721 26171
1373 2618

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