ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.108 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP; 105
106sub cf::map::normalise;
76 107
77############################################################################# 108#############################################################################
78 109
79=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
80 111
104 135
105=item %cf::CFG 136=item %cf::CFG
106 137
107Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
109 147
110=back 148=back
111 149
112=cut 150=cut
113 151
117 utf8::encode $msg; 155 utf8::encode $msg;
118 156
119 $msg .= "\n" 157 $msg .= "\n"
120 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
121 159
122 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
123 }; 161 };
124} 162}
125 163
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 183
146$Event::DIED = sub { 184$Event::DIED = sub {
147 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
148}; 186};
149 187
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
155 189
156=over 4 190=over 4
157 191
158=cut 192=item dumpval $ref
159 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
160use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 216
162=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
163 218
164Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
165 220
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
174 222
175Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
176 224
177=cut 225=item cf::lock_wait $string
178 226
179sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
181 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
182} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
183 286
184=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
185 288
186The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
195=cut 298=cut
196 299
197sub sync_job(&) { 300sub sync_job(&) {
198 my ($job) = @_; 301 my ($job) = @_;
199 302
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
319
214 while ($busy) { 320 while ($busy) {
215 Coro::cede_notself; 321 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 322 }
323
324 wantarray ? @res : $res[0]
218 } else { 325 } else {
219 $coro->join; 326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
220 } 329 }
221
222 wantarray ? @res : $res[0]
223} 330}
224 331
225=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
226 333
227Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 335extension calling this is being unloaded.
229 336
230=cut 337=cut
231 338
232sub coro(&) { 339sub async_ext(&) {
233 my $cb = shift; 340 my $cb = shift;
234 341
235 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 343
242 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
244 }); 346 });
245 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
246 348
247 $coro 349 $coro
248} 350}
249 351
250sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
251 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
252 356
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 358 or return;
255 359
256 my $value = $cf::RUNTIME; 360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 365 and return;
259 366
367 # always fsync - this file is important
260 aio_fsync $fh 368 aio_fsync $fh
261 and return; 369 and return;
262 370
263 close $fh 371 close $fh
264 or return; 372 or return;
267 and return; 375 and return;
268 376
269 1 377 1
270} 378}
271 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
272=back 391=back
273 392
274=cut 393=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 $self->{random} = cf::from_json $path;
287 } else {
288 if ($path =~ s{^~([^/]+)?}{}) {
289 $self->{user_rel} = 1;
290
291 if (defined $1) {
292 $self->{user} = $1;
293 } elsif ($base =~ m{^~([^/]+)/}) {
294 $self->{user} = $1;
295 } else {
296 warn "cannot resolve user-relative path without user <$path,$base>\n";
297 }
298 } elsif ($path =~ /^\//) {
299 # already absolute
300 } else {
301 $base =~ s{[^/]+/?$}{};
302 return $class->new ("$base/$path");
303 }
304
305 for ($path) {
306 redo if s{/\.?/}{/};
307 redo if s{/[^/]+/\.\./}{/};
308 }
309 }
310
311 $self->{path} = $path;
312
313 $self
314}
315
316# the name / primary key / in-game path
317sub as_string {
318 my ($self) = @_;
319
320 $self->{user_rel} ? "~$self->{user}$self->{path}"
321 : $self->{random} ? "?random/$self->{path}"
322 : $self->{path}
323}
324
325# the displayed name, this is a one way mapping
326sub visible_name {
327 my ($self) = @_;
328
329 $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}"
330 : $self->as_string
331}
332
333# escape the /'s in the path
334sub _escaped_path {
335 # ∕ is U+2215
336 (my $path = $_[0]{path}) =~ s/\//∕/g;
337 $path
338}
339
340# the original (read-only) location
341sub load_path {
342 my ($self) = @_;
343
344 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
345}
346
347# the temporary/swap location
348sub save_path {
349 my ($self) = @_;
350
351 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
352 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path}
353 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
354}
355
356# the unique path, might be eq to save_path
357sub uniq_path {
358 my ($self) = @_;
359
360 $self->{user_rel} || $self->{random}
361 ? undef
362 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
363}
364
365# return random map parameters, or undef
366sub random_map_params {
367 my ($self) = @_;
368
369 $self->{random}
370}
371
372# this is somewhat ugly, but style maps do need special treatment
373sub is_style_map {
374 $_[0]{path} =~ m{^/styles/}
375}
376
377package cf;
378 394
379############################################################################# 395#############################################################################
380 396
381=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
382 398
508our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
509our @CB_MAP = (); 525our @CB_MAP = ();
510 526
511my %attachment; 527my %attachment;
512 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
513sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
514 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
515 537
516 use sort 'stable'; 538 use sort 'stable';
517 539
688# object support 710# object support
689 711
690sub reattach { 712sub reattach {
691 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
692 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
693 717
694 my $registry = $obj->registry; 718 my $registry = $obj->registry;
695 719
696 @$registry = (); 720 @$registry = ();
697 721
744 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
745 769
746 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
747 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
748 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
749 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
750 close $fh; 774 close $fh;
751 775
752 if (@$objs) { 776 if (@$objs) {
753 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
754 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
755 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
756 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
757 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 782 close $fh;
759 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
760 } 784 }
761 } else { 785 } else {
762 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
790 or return; 814 or return;
791 815
792 unless (aio_stat "$filename.pst") { 816 unless (aio_stat "$filename.pst") {
793 (aio_load "$filename.pst", $av) >= 0 817 (aio_load "$filename.pst", $av) >= 0
794 or return; 818 or return;
795 $av = eval { (Storable::thaw <$av>)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
796 } 820 }
797 821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
798 return ($data, $av); 824 return ($data, $av);
799} 825}
800 826
801############################################################################# 827#############################################################################
802# command handling &c 828# command handling &c
827=cut 853=cut
828 854
829sub register_extcmd { 855sub register_extcmd {
830 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
831 857
832 my $caller = caller;
833 #warn "registering extcmd '$name' to '$caller'";
834
835 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
836} 859}
837 860
838cf::player->attach ( 861cf::player->attach (
839 on_command => sub { 862 on_command => sub {
840 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
853 876
854 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
855 878
856 if (ref $msg) { 879 if (ref $msg) {
857 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
858 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
859 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
860 } 883 }
861 } 884 }
862 } else { 885 } else {
863 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
865 888
866 cf::override; 889 cf::override;
867 }, 890 },
868); 891);
869 892
870sub register {
871 my ($base, $pkg) = @_;
872
873 #TODO
874}
875
876sub load_extension { 893sub load_extension {
877 my ($path) = @_; 894 my ($path) = @_;
878 895
879 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
880 my $base = $1; 897 my $base = $1;
881 my $pkg = $1; 898 my $pkg = $1;
882 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
883 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
884 901
885 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
886 903
887 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
888 or die "$path: $!"; 905 or die "$path: $!";
889 906
890 my $source = 907 my $source =
891 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
892 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
893 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
894 . "\n};\n1"; 911 . "\n};\n1";
895 912
896 eval $source 913 unless (eval $source) {
897 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
898 : "extension disabled.\n"; 915 : "extension disabled.\n";
899 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
900 push @exts, $pkg; 917 warn $@;
901 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
902 919 exit 1;
903# no strict 'refs'; 920 }
904# @{"$pkg\::ISA"} = ext::; 921 die $@;
905
906 register $base, $pkg;
907}
908
909sub unload_extension {
910 my ($pkg) = @_;
911
912 warn "removing extension $pkg\n";
913
914 # remove hooks
915 #TODO
916# for my $idx (0 .. $#PLUGIN_EVENT) {
917# delete $hook[$idx]{$pkg};
918# } 922 }
919 923
920 # remove commands 924 push @EXTS, $pkg;
921 for my $name (keys %COMMAND) {
922 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
923
924 if (@cb) {
925 $COMMAND{$name} = \@cb;
926 } else {
927 delete $COMMAND{$name};
928 }
929 }
930
931 # remove extcmds
932 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
933 delete $EXTCMD{$name};
934 }
935
936 if (my $cb = $pkg->can ("unload")) {
937 eval {
938 $cb->($pkg);
939 1
940 } or warn "$pkg unloaded, but with errors: $@";
941 }
942
943 Symbol::delete_package $pkg;
944} 925}
945 926
946sub load_extensions { 927sub load_extensions {
947 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
948 next unless -r $ext; 929 next unless -r $ext;
952 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
953 } 934 }
954} 935}
955 936
956############################################################################# 937#############################################################################
957# load/save/clean perl data associated with a map
958 938
959*cf::mapsupport::on_clean = sub { 939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1165
1166=back
1167
1168
1169=head3 cf::map
1170
1171=over 4
1172
1173=cut
1174
1175package cf::map;
1176
1177use Fcntl;
1178use Coro::AIO;
1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1184our $MAX_RESET = 3600;
1185our $DEFAULT_RESET = 3000;
1186
1187sub generate_random_map {
1188 my ($self, $rmp) = @_;
1189 # mit "rum" bekleckern, nicht
1190 $self->_create_random_map (
1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1194 $rmp->{exit_on_final_map},
1195 $rmp->{xsize}, $rmp->{ysize},
1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1332}
1333
1334# and all this just because we cannot iterate over
1335# all maps in C++...
1336sub change_all_map_light {
1337 my ($change) = @_;
1338
1339 $_->change_map_light ($change)
1340 for grep $_->outdoor, values %cf::MAP;
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub load_header_from($) {
1352 my ($self, $path) = @_;
1353
1354 utf8::encode $path;
1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1359 or return;
1360
1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1404 or return;
1405 $self->prepare_orig;
1406 }
1407
1408 1
1409}
1410
1411sub find;
1412sub find {
1413 my ($path, $origin) = @_;
1414
1415 $path = normalise $path, $origin && $origin->path;
1416
1417 cf::lock_wait "map_find:$path";
1418
1419 $cf::MAP{$path} || do {
1420 my $guard = cf::lock_acquire "map_find:$path";
1421 my $map = new_from_path cf::map $path
1422 or return;
1423
1424 $map->{last_save} = $cf::RUNTIME;
1425
1426 $map->load_header
1427 or return;
1428
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1432 $map->reset;
1433 undef $guard;
1434 return find $path;
1435 }
1436
1437 $cf::MAP{$path} = $map
1438 }
1439}
1440
1441sub pre_load { }
1442sub post_load { }
1443
1444sub load {
1445 my ($self) = @_;
1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1449 my $path = $self->{path};
1450 my $guard = cf::lock_acquire "map_load:$path";
1451
1452 return if $self->in_memory != cf::MAP_SWAPPED;
1453
1454 $self->in_memory (cf::MAP_LOADING);
1455
1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1460 $self->_load_objects ($self->{load_path}, 1)
1461 or return;
1462
1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1464 if delete $self->{load_original};
1465
1466 if (my $uniq = $self->uniq_path) {
1467 utf8::encode $uniq;
1468 if (aio_open $uniq, O_RDONLY, 0) {
1469 $self->clear_unique_items;
1470 $self->_load_objects ($uniq, 0);
1471 }
1472 }
1473
1474 Coro::cede;
1475
1476 # now do the right thing for maps
1477 $self->link_multipart_objects;
1478
1479 unless ($self->{deny_activate}) {
1480 $self->decay_objects;
1481 $self->fix_auto_apply;
1482 $self->update_buttons;
1483 Coro::cede;
1484 $self->set_darkness_map;
1485 $self->difficulty ($self->estimate_difficulty)
1486 unless $self->difficulty;
1487 Coro::cede;
1488 $self->activate;
1489 }
1490
1491 $self->post_load;
1492
1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
960 my ($map) = @_; 1507 my ($map) = @_;
961 1508
962 my $path = $map->tmpname; 1509 my @diag; # diagonal neighbours
963 defined $path or return;
964 1510
965 unlink "$path.pst"; 1511 for (0 .. 3) {
966}; 1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
967 1517
968cf::map->attach (prio => -10000, package => cf::mapsupport::); 1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
969 1521
970############################################################################# 1522 for (@diag) {
971# load/save perl data associated with player->ob objects 1523 my $neigh = find @$_
972 1524 or next;
973sub all_objects(@) { 1525 $neigh->load;
974 @_, map all_objects ($_->inv), @_ 1526 }
975} 1527}
976 1528
977# TODO: compatibility cruft, remove when no longer needed 1529sub find_sync {
978cf::player->attach ( 1530 my ($path, $origin) = @_;
979 on_load => sub {
980 my ($pl, $path) = @_;
981 1531
982 for my $o (all_objects $pl->ob) { 1532 cf::sync_job { find $path, $origin }
983 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1533}
984 $o->set_ob_key_value ("_perl_data");
985 1534
986 %$o = %{ Storable::thaw pack "H*", $value }; 1535sub do_load_sync {
1536 my ($map) = @_;
1537
1538 cf::sync_job { $map->load };
1539}
1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
987 } 1562 }
988 } 1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1569}
1570
1571sub save {
1572 my ($self) = @_;
1573
1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1575
1576 $self->{last_save} = $cf::RUNTIME;
1577
1578 return unless $self->dirty;
1579
1580 my $save = $self->save_path; utf8::encode $save;
1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1582
1583 $self->{load_path} = $save;
1584
1585 return if $self->{deny_save};
1586
1587 local $self->{last_access} = $self->last_access;#d#
1588
1589 cf::async {
1590 $_->contr->save for $self->players;
1591 };
1592
1593 if ($uniq) {
1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1596 } else {
1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
989 }, 1598 }
990); 1599}
991 1600
992############################################################################# 1601sub swap_out {
1602 my ($self) = @_;
993 1603
994=head2 CORE EXTENSIONS 1604 # save first because save cedes
1605 $self->save;
995 1606
996Functions and methods that extend core crossfire objects. 1607 my $lock = cf::lock_acquire "map_data:" . $self->path;
997 1608
998=head3 cf::player 1609 return if $self->players;
1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1611 return if $self->{deny_save};
1612
1613 $self->clear;
1614 $self->in_memory (cf::MAP_SWAPPED);
1615}
1616
1617sub reset_at {
1618 my ($self) = @_;
1619
1620 # TODO: safety, remove and allow resettable per-player maps
1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1622 return 1e99 if $self->{deny_reset};
1623
1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1626
1627 $time + $to
1628}
1629
1630sub should_reset {
1631 my ($self) = @_;
1632
1633 $self->reset_at <= $cf::RUNTIME
1634}
1635
1636sub reset {
1637 my ($self) = @_;
1638
1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640
1641 return if $self->players;
1642 return if $self->isa ("ext::map_per_player");#d#
1643
1644 warn "resetting map ", $self->path;#d#
1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1659
1660 $_->clear_links_to ($self) for values %cf::MAP;
1661
1662 $self->unlink_save;
1663 $self->destroy;
1664}
1665
1666my $nuke_counter = "aaaa";
1667
1668sub nuke {
1669 my ($self) = @_;
1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1677 $self->{deny_save} = 1;
1678 $self->reset_timeout (1);
1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1683 $self->reset; # polite request, might not happen
1684}
1685
1686=item cf::map::unique_maps
1687
1688Returns an arrayref of paths of all shared maps that have
1689instantiated unique items. May block.
1690
1691=cut
1692
1693sub unique_maps() {
1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1696
1697 my @paths;
1698
1699 for (@$files) {
1700 utf8::decode $_;
1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1705 }
1706
1707 \@paths
1708}
1709
1710package cf;
1711
1712=back
1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
999 1719
1000=over 4 1720=over 4
1001 1721
1002=item cf::player::exists $login 1722=item $ob->inv_recursive
1003 1723
1004Returns true when the given account exists. 1724Returns the inventory of the object _and_ their inventories, recursively.
1005 1725
1006=cut 1726=cut
1007 1727
1008sub cf::player::exists($) { 1728sub inv_recursive_;
1009 cf::player::find $_[0] 1729sub inv_recursive_ {
1010 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1730 map { $_, inv_recursive_ $_->inv } @_
1011} 1731}
1012 1732
1013=item $player->ext_reply ($msgid, $msgtype, %msg) 1733sub inv_recursive {
1014 1734 inv_recursive_ inv $_[0]
1015Sends an ext reply to the player.
1016
1017=cut
1018
1019sub cf::player::ext_reply($$$%) {
1020 my ($self, $id, %msg) = @_;
1021
1022 $msg{msgid} = $id;
1023
1024 $self->send ("ext " . to_json \%msg);
1025} 1735}
1736
1737package cf;
1026 1738
1027=back 1739=back
1028 1740
1029=head3 cf::object::player 1741=head3 cf::object::player
1030 1742
1068 (ref $cf::CFG{"may_$access"} 1780 (ref $cf::CFG{"may_$access"}
1069 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1781 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1070 : $cf::CFG{"may_$access"}) 1782 : $cf::CFG{"may_$access"})
1071} 1783}
1072 1784
1785=item $player_object->enter_link
1786
1787Freezes the player and moves him/her to a special map (C<{link}>).
1788
1789The player should be reasonably safe there for short amounts of time. You
1790I<MUST> call C<leave_link> as soon as possible, though.
1791
1792Will never block.
1793
1794=item $player_object->leave_link ($map, $x, $y)
1795
1796Moves the player out of the special C<{link}> map onto the specified
1797map. If the map is not valid (or omitted), the player will be moved back
1798to the location he/she was before the call to C<enter_link>, or, if that
1799fails, to the emergency map position.
1800
1801Might block.
1802
1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1814
1815sub cf::object::player::enter_link {
1816 my ($self) = @_;
1817
1818 $self->deactivate_recursive;
1819
1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1821
1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1823 if $self->map;
1824
1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1826}
1827
1828sub cf::object::player::leave_link {
1829 my ($self, $map, $x, $y) = @_;
1830
1831 my $link_pos = delete $self->{_link_pos};
1832
1833 unless ($map) {
1834 # restore original map position
1835 ($map, $x, $y) = @{ $link_pos || [] };
1836 $map = cf::map::find $map;
1837
1838 unless ($map) {
1839 ($map, $x, $y) = @$EMERGENCY_POSITION;
1840 $map = cf::map::find $map
1841 or die "FATAL: cannot load emergency map\n";
1842 }
1843 }
1844
1845 ($x, $y) = (-1, -1)
1846 unless (defined $x) && (defined $y);
1847
1848 # use -1 or undef as default coordinates, not 0, 0
1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1850 if $x <=0 && $y <= 0;
1851
1852 $map->load;
1853 $map->load_diag;
1854
1855 return unless $self->contr->active;
1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1859 $self->enter_map ($map, $x, $y);
1860}
1861
1862cf::player->attach (
1863 on_logout => sub {
1864 my ($pl) = @_;
1865
1866 # abort map switching before logout
1867 if ($pl->ob->{_link_pos}) {
1868 cf::sync_job {
1869 $pl->ob->leave_link
1870 };
1871 }
1872 },
1873 on_login => sub {
1874 my ($pl) = @_;
1875
1876 # try to abort aborted map switching on player login :)
1877 # should happen only on crashes
1878 if ($pl->ob->{_link_pos}) {
1879 $pl->ob->enter_link;
1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1887 Coro::Timer::sleep 1;
1888 $pl->ob->leave_link;
1889 })->prio (2);
1890 }
1891 },
1892);
1893
1894=item $player_object->goto ($path, $x, $y)
1895
1896=cut
1897
1898sub cf::object::player::goto {
1899 my ($self, $path, $x, $y) = @_;
1900
1901 $self->enter_link;
1902
1903 (async {
1904 my $map = eval {
1905 my $map = cf::map::find $path;
1906 $map = $map->customise_for ($self) if $map;
1907 $map
1908 } or
1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1910
1911 $self->leave_link ($map, $x, $y);
1912 })->prio (1);
1913}
1914
1915=item $player_object->enter_exit ($exit_object)
1916
1917=cut
1918
1919sub parse_random_map_params {
1920 my ($spec) = @_;
1921
1922 my $rmp = { # defaults
1923 xsize => (cf::rndm 15, 40),
1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1927 };
1928
1929 for (split /\n/, $spec) {
1930 my ($k, $v) = split /\s+/, $_, 2;
1931
1932 $rmp->{lc $k} = $v if (length $k) && (length $v);
1933 }
1934
1935 $rmp
1936}
1937
1938sub prepare_random_map {
1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1942
1943 # all this does is basically replace the /! path by
1944 # a new random map path (?random/...) with a seed
1945 # that depends on the exit object
1946
1947 my $rmp = parse_random_map_params $exit->msg;
1948
1949 if ($exit->map) {
1950 $rmp->{region} = $exit->region->name;
1951 $rmp->{origin_map} = $exit->map->path;
1952 $rmp->{origin_x} = $exit->x;
1953 $rmp->{origin_y} = $exit->y;
1954 }
1955
1956 $rmp->{random_seed} ||= $exit->random_seed;
1957
1958 my $data = cf::to_json $rmp;
1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1961
1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1966
1967 $exit->slaying ("?random/$md5");
1968 $exit->msg (undef);
1969 }
1970}
1971
1972sub cf::object::player::enter_exit {
1973 my ($self, $exit) = @_;
1974
1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1988 $self->enter_link;
1989
1990 (async {
1991 $self->deactivate_recursive; # just to be sure
1992 unless (eval {
1993 $self->goto ($slaying, $hp, $sp);
1994
1995 1;
1996 }) {
1997 $self->message ("Something went wrong deep within the crossfire server. "
1998 . "I'll try to bring you back to the map you were before. "
1999 . "Please report this to the dungeon master!",
2000 cf::NDI_UNIQUE | cf::NDI_RED);
2001
2002 warn "ERROR in enter_exit: $@";
2003 $self->leave_link;
2004 }
2005 })->prio (1);
2006}
2007
1073=head3 cf::client 2008=head3 cf::client
1074 2009
1075=over 4 2010=over 4
1076 2011
1077=item $client->send_drawinfo ($text, $flags) 2012=item $client->send_drawinfo ($text, $flags)
1083 2018
1084sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1085 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1086 2021
1087 utf8::encode $text; 2022 utf8::encode $text;
1088 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1089} 2024}
1090 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1091 2038
1092=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1093 2040
1094Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1095the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1120 on_reply => sub { 2067 on_reply => sub {
1121 my ($ns, $msg) = @_; 2068 my ($ns, $msg) = @_;
1122 2069
1123 # this weird shuffling is so that direct followup queries 2070 # this weird shuffling is so that direct followup queries
1124 # get handled first 2071 # get handled first
1125 my $queue = delete $ns->{query_queue}; 2072 my $queue = delete $ns->{query_queue}
2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1126 2074
1127 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1128 2077
1129 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1130 2079
1131 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1132 if (@$queue) { 2081 if (@$queue) {
1136 } 2085 }
1137 } 2086 }
1138 }, 2087 },
1139); 2088);
1140 2089
1141=item $client->coro (\&cb) 2090=item $client->async (\&cb)
1142 2091
1143Create a new coroutine, running the specified callback. The coroutine will 2092Create a new coroutine, running the specified callback. The coroutine will
1144be automatically cancelled when the client gets destroyed (e.g. on logout, 2093be automatically cancelled when the client gets destroyed (e.g. on logout,
1145or loss of connection). 2094or loss of connection).
1146 2095
1147=cut 2096=cut
1148 2097
1149sub cf::client::coro { 2098sub cf::client::async {
1150 my ($self, $cb) = @_; 2099 my ($self, $cb) = @_;
1151 2100
1152 my $coro; $coro = async { 2101 my $coro = &Coro::async ($cb);
1153 eval {
1154 $cb->();
1155 };
1156 warn $@ if $@;
1157 };
1158 2102
1159 $coro->on_destroy (sub { 2103 $coro->on_destroy (sub {
1160 delete $self->{_coro}{$coro+0}; 2104 delete $self->{_coro}{$coro+0};
1161 }); 2105 });
1162 2106
1195 2139
1196# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
1197 2141
1198=pod 2142=pod
1199 2143
1200The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
1201 2145
1202 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
1203 cf::object::player player 2147 cf::object::player player
1204 cf::player peaceful 2148 cf::player peaceful
1205 cf::map trigger 2149 cf::map trigger
1298The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
1299using it, it should be unique. 2243using it, it should be unique.
1300 2244
1301=over 4 2245=over 4
1302 2246
1303=item $hashref = cf::db_get $family
1304
1305Return a hashref for use by the extension C<$family>, which can be
1306modified. After modifications, you have to call C<cf::db_dirty> or
1307C<cf::db_sync>.
1308
1309=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
1310 2248
1311Returns a single value from the database 2249Returns a single value from the database.
1312
1313=item cf::db_put $family => $hashref
1314
1315Stores the given family hashref into the database. Updates are delayed, if
1316you want the data to be synced to disk immediately, use C<cf::db_sync>.
1317 2250
1318=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
1319 2252
1320Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
1321want the data to be synced to disk immediately, use C<cf::db_sync>.
1322
1323=item cf::db_dirty
1324
1325Marks the database as dirty, to be updated at a later time.
1326
1327=item cf::db_sync
1328
1329Immediately write the database to disk I<if it is dirty>.
1330 2254
1331=cut 2255=cut
1332 2256
1333our $DB; 2257our $DB;
1334 2258
1335{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
1336 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
1337 2278
1338 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
1339 warn "loading database $path\n";#d# remove later 2280 cf::db_put (guildrules => data => $pst->{guildrules});
1340 $DB = stat $path ? Storable::retrieve $path : { }; 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
1341 } 2282 BDB::db_env_txn_checkpoint $DB_ENV;
1342 2283
1343 my $pid; 2284 unlink $path;
1344
1345 sub db_save() {
1346 warn "saving database $path\n";#d# remove later
1347 waitpid $pid, 0 if $pid;
1348 if (0 == ($pid = fork)) {
1349 $DB->{_meta}{version} = 1;
1350 Storable::nstore $DB, "$path~";
1351 rename "$path~", $path;
1352 cf::_exit 0 if defined $pid;
1353 } 2285 };
1354 }
1355
1356 my $dirty;
1357
1358 sub db_sync() {
1359 db_save if $dirty;
1360 undef $dirty;
1361 }
1362
1363 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1364 db_sync;
1365 });
1366
1367 sub db_dirty() {
1368 $dirty = 1;
1369 $idle->start;
1370 }
1371
1372 sub db_get($;$) {
1373 @_ >= 2
1374 ? $DB->{$_[0]}{$_[1]}
1375 : ($DB->{$_[0]} ||= { })
1376 }
1377
1378 sub db_put($$;$) {
1379 if (@_ >= 3) {
1380 $DB->{$_[0]}{$_[1]} = $_[2];
1381 } else {
1382 $DB->{$_[0]} = $_[1];
1383 }
1384 db_dirty;
1385 }
1386
1387 cf::global->attach (
1388 prio => 10000,
1389 on_cleanup => sub {
1390 db_sync;
1391 }, 2286 }
1392 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1393} 2304}
1394 2305
1395############################################################################# 2306#############################################################################
1396# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1397 2371
1398sub cfg_load { 2372sub cfg_load {
1399 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1400 or return; 2374 or return;
1401 2375
1402 local $/; 2376 local $/;
1403 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
1404} 2391}
1405 2392
1406sub main { 2393sub main {
1407 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
1408 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
1409 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1410 (Coro::unblock_sub { 2397 (async {
1411 Event::one_event; 2398 Event::one_event;
1412 })->(); 2399 })->prio (Coro::PRIO_MAX);
1413 }; 2400 };
1414 2401
1415 cfg_load; 2402 cfg_load;
1416 db_load; 2403 db_init;
1417 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
1418 Event::loop; 2407 Event::loop;
1419} 2408}
1420 2409
1421############################################################################# 2410#############################################################################
1422# initialisation 2411# initialisation and cleanup
1423 2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2467
1424sub perl_reload() { 2468sub reload() {
1425 # can/must only be called in main 2469 # can/must only be called in main
1426 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
1427 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
1428 return; 2472 return;
1429 } 2473 }
1430 2474
1431 warn "reloading..."; 2475 warn "reloading...";
1432 2476
1433 local $FREEZE = 1; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
1434 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
1435 2483
1436 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
1437 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
1438 2488
1439 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
1440 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
1441 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
1442 } 2492 }
1443 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
1444 # cancel all extension coros 2505 warn "cancelling all extension coros";
1445 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
1446 %EXT_CORO = (); 2507 %EXT_CORO = ();
1447 2508
1448 # unload all extensions 2509 warn "removing commands";
1449 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
1450 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
1451 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
1452 } 2524 }
1453 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
1454 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
1455 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
1456 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1457 2533
1458 warn "removing <$k>"; 2534 warn "... unloading $k";
1459 delete $INC{$k}; 2535 delete $INC{$k};
1460 2536
1461 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
1462 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
1463 2539
1466 } 2542 }
1467 2543
1468 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
1469 } 2545 }
1470 2546
1471 # sync database to disk
1472 cf::db_sync;
1473 IO::AIO::flush;
1474
1475 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
1476 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
1477 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1478 2550
1479 # remove register_script_function callbacks
1480 # TODO
1481
1482 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
1483 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
1484 2553
1485 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
1486 # and global variables created in xs 2555 # and global variables created in xs
1487 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
1488 2557
1489 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
1490 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
1491 require cf; 2561 require cf;
1492 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1493 2563
1494 # load config and database again 2564 warn "loading config and database again";
1495 cf::cfg_load; 2565 cf::cfg_load;
1496 cf::db_load;
1497 2566
1498 # load extensions
1499 warn "load extensions"; 2567 warn "loading extensions";
1500 cf::load_extensions; 2568 cf::load_extensions;
1501 2569
1502 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
1503 warn "reattach"; 2571 _global_reattach; # objects, sockets
1504 _global_reattach; 2572 warn "reattaching attachments to maps";
1505 }; 2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
1506 2576
1507 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
1508 warn $@; 2584 warn $@;
1509 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
1510 exit 1; 2586 exit 1;
1511 } 2587 };
1512 2588
1513 warn "reloaded successfully"; 2589 warn "reloaded";
1514}; 2590};
1515 2591
1516############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
1517 2593
1518unless ($LINK_MAP) {
1519 $LINK_MAP = cf::map::new;
1520
1521 $LINK_MAP->width (41);
1522 $LINK_MAP->height (41);
1523 $LINK_MAP->alloc;
1524 $LINK_MAP->path ("{link}");
1525 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1526 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1527}
1528
1529register "<global>", __PACKAGE__;
1530
1531register_command "perl-reload" => sub { 2594register_command "reload" => sub {
1532 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
1533 2596
1534 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
1535 $who->message ("start of reload.");
1536 perl_reload;
1537 $who->message ("end of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2608 reload;
2609 undef $RELOAD_WATCHER;
2610 },
2611 );
1538 } 2612 }
1539}; 2613};
1540 2614
1541unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
1542 2618
1543$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
1544 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
1545 prio => 0, 2622 prio => 0,
1546 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
1547 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
1548 cb => sub { 2625 cb => sub {
1549 unless ($FREEZE) { 2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
1550 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
1551 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
1552 }
1553
1554 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
1555 2651
1556 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
1557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1558 2654
1559 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
1560 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
1561 }, 2657 },
1562); 2658);
1563 2659
2660{
1564IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
1565 2662 $BDB_POLL_WATCHER = Event->io (
1566Event->io ( 2663 reentrant => 0,
1567 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
1568 poll => 'r', 2665 poll => 'r',
1569 prio => 5, 2666 prio => 0,
1570 data => WF_AUTOCANCEL,
1571 cb => \&IO::AIO::poll_cb,
1572);
1573
1574Event->timer (
1575 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
1576 after => 0, 2668 cb => \&BDB::poll_cb,
1577 interval => 10, 2669 );
1578 cb => sub { 2670 BDB::min_parallel 8;
1579 (Coro::unblock_sub { 2671
1580 write_runtime 2672 BDB::set_sync_prepare {
1581 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
1582 })->(); 2706 };
1583 }, 2707 }
1584); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
1585 2726
15861 27271
1587 2728

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines