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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.279 by root, Mon Jun 11 22:16:53 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 194
148# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 196# within the Safe compartment.
150for my $pkg (qw( 197for my $pkg (qw(
151 cf::global cf::attachable 198 cf::global cf::attachable
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 235 $d
189 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
190} 237}
191 238
192use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 240
194=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
195 242
196Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
197 244
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
206 246
207Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 248
216=item cf::lock_wait $string 249=item cf::lock_wait $string
217 250
218Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
219 252
225returned. 258returned.
226 259
227Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
229 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
230=cut 267=cut
231 268
232our %LOCK; 269our %LOCK;
233 270
234sub lock_wait($) { 271sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
255 } 292 }
256} 293}
257 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
258sub freeze_mainloop { 301sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
260 303
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
262 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
263 $guard 308 $guard
264} 309}
265 310
266=item cf::async { BLOCK } 311=item cf::async { BLOCK }
288 333
289sub sync_job(&) { 334sub sync_job(&) {
290 my ($job) = @_; 335 my ($job) = @_;
291 336
292 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
293 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
295 342
296 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 344 # (but this is cancel-safe)
308 355
309 while ($busy) { 356 while ($busy) {
310 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
311 } 358 }
312 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
313 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
314 } else { 368 } else {
315 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
316 370
317 $job->() 371 $job->()
337 391
338 $coro 392 $coro
339} 393}
340 394
341sub write_runtime { 395sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
343 404
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 406 or return;
346 407
408 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 413 and return;
350 414
415 # always fsync - this file is important
351 aio_fsync $fh 416 aio_fsync $fh
352 and return; 417 and return;
353 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
354 close $fh 422 close $fh
355 or return; 423 or return;
356 424
357 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
358 and return; 426 and return;
359 427
428 warn "runtime file written.\n";
429
360 1 430 1
361} 431}
362 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
363=back 444=back
364 445
365=cut 446=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 447
531############################################################################# 448#############################################################################
532 449
533=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
534 451
660our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 578our @CB_MAP = ();
662 579
663my %attachment; 580my %attachment;
664 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
665sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
667 590
668 use sort 'stable'; 591 use sort 'stable';
669 592
703 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
704 627
705 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
706 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
707 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
708 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
709 632
710 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
711 my $pkg = shift @arg; 634 my $pkg = shift @arg;
712 635
713 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
754 if (ref $_[0]) { 677 if (ref $_[0]) {
755 _object_attach @_; 678 _object_attach @_;
756 } else { 679 } else {
757 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
758 } 681 }
682 _recalc_want;
759}; 683};
760 684
761# all those should be optimised 685# all those should be optimised
762sub cf::attachable::detach { 686sub cf::attachable::detach {
763 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
766 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
767 reattach ($obj); 691 reattach ($obj);
768 } else { 692 } else {
769 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
770 } 694 }
695 _recalc_want;
771}; 696};
772 697
773sub cf::attachable::attached { 698sub cf::attachable::attached {
774 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
775 700
840# object support 765# object support
841 766
842sub reattach { 767sub reattach {
843 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 772
846 my $registry = $obj->registry; 773 my $registry = $obj->registry;
847 774
848 @$registry = (); 775 @$registry = ();
849 776
896 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
897 824
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 829 close $fh;
903 830
904 if (@$objs) { 831 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
910 close $fh; 837 close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
912 } 839 }
913 } else { 840 } else {
914 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
946 or return; 873 or return;
947 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
948 } 875 }
949 876
950 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
951 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
952 return ($data, $av); 879 return ($data, $av);
953} 880}
954 881
955############################################################################# 882#############################################################################
956# command handling &c 883# command handling &c
1016 943
1017 cf::override; 944 cf::override;
1018 }, 945 },
1019); 946);
1020 947
1021sub load_extension {
1022 my ($path) = @_;
1023
1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1025 my $base = $1;
1026 my $pkg = $1;
1027 $pkg =~ s/[^[:word:]]/_/g;
1028 $pkg = "ext::$pkg";
1029
1030 warn "... loading '$path' into '$pkg'\n";
1031
1032 open my $fh, "<:utf8", $path
1033 or die "$path: $!";
1034
1035 my $source =
1036 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> })
1039 . "\n};\n1";
1040
1041 eval $source
1042 or die $@ ? "$path: $@\n"
1043 : "extension disabled.\n";
1044
1045 push @EXTS, $pkg;
1046}
1047
1048sub load_extensions { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
1049 for my $ext (<$LIBDIR/*.ext>) { 952 for my $path (<$LIBDIR/*.ext>) {
1050 next unless -r $ext; 953 next unless -r $path;
1051 eval { 954
1052 load_extension $ext; 955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
973 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $v->{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "$v->{base}: extension inactive.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 warn $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 $progress = 1;
1053 1 1012 }
1054 } or warn "$ext not loaded: $@"; 1013
1014 skip:
1015 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1016 unless $progress;
1017 }
1055 } 1018 };
1056} 1019}
1057 1020
1058############################################################################# 1021#############################################################################
1059# load/save/clean perl data associated with a map
1060
1061*cf::mapsupport::on_clean = sub {
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 1022
1074=head2 CORE EXTENSIONS 1023=head2 CORE EXTENSIONS
1075 1024
1076Functions and methods that extend core crossfire objects. 1025Functions and methods that extend core crossfire objects.
1077 1026
1090Returns the given player object, loading it if necessary (might block). 1039Returns the given player object, loading it if necessary (might block).
1091 1040
1092=cut 1041=cut
1093 1042
1094sub playerdir($) { 1043sub playerdir($) {
1095 cf::localdir 1044 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1045 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 1046}
1101 1047
1102sub path($) { 1048sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1049 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 1050
1105 (playerdir $login) . "/$login.pl" 1051 (playerdir $login) . "/playerdata"
1106} 1052}
1107 1053
1108sub find_active($) { 1054sub find_active($) {
1109 $cf::PLAYER{$_[0]} 1055 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 1056 and $cf::PLAYER{$_[0]}->active
1113 1059
1114sub exists($) { 1060sub exists($) {
1115 my ($login) = @_; 1061 my ($login) = @_;
1116 1062
1117 $cf::PLAYER{$login} 1063 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1064 or cf::sync_job { !aio_stat path $login }
1119} 1065}
1120 1066
1121sub find($) { 1067sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1068 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1069 my $login = $_[0];
1124 1070
1125 my $guard = cf::lock_acquire "user_find:$login"; 1071 my $guard = cf::lock_acquire "user_find:$login";
1126 1072
1127 $cf::PLAYER{$_[0]} || do { 1073 $cf::PLAYER{$_[0]} || do {
1074 # rename old playerfiles to new ones
1075 #TODO: remove when no longer required
1076 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1077 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1078 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1079 aio_unlink +(playerdir $login) . "/$login.pl";
1080
1128 my $pl = load_pl path $login 1081 my $pl = load_pl path $login
1129 or return; 1082 or return;
1130 $cf::PLAYER{$login} = $pl 1083 $cf::PLAYER{$login} = $pl
1131 } 1084 }
1132 } 1085 }
1169 1122
1170=cut 1123=cut
1171 1124
1172sub quit_character { 1125sub quit_character {
1173 my ($pl) = @_; 1126 my ($pl) = @_;
1127
1128 my $name = $pl->ob->name;
1174 1129
1175 $pl->{deny_save} = 1; 1130 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1131 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177 1132
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1133 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1183 my $path = playerdir $pl; 1138 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1139 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1140 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1141 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1142 $pl->destroy;
1143
1144 my $prefix = qr<^~\Q$name\E/>;
1145
1146 # nuke player maps
1147 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1148
1188 IO::AIO::aio_rmtree $temp; 1149 IO::AIO::aio_rmtree $temp;
1150}
1151
1152=item $pl->kick
1153
1154Kicks a player out of the game. This destroys the connection.
1155
1156=cut
1157
1158sub kick {
1159 my ($pl, $kicker) = @_;
1160
1161 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1162 $pl->killer ("kicked");
1163 $pl->ns->destroy;
1189} 1164}
1190 1165
1191=item cf::player::list_logins 1166=item cf::player::list_logins
1192 1167
1193Returns am arrayref of all valid playernames in the system, can take a 1168Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1169while and may block, so not sync_job-capable, ever.
1195 1170
1196=cut 1171=cut
1197 1172
1198sub list_logins { 1173sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1174 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1175 or return [];
1201 1176
1202 my @logins; 1177 my @logins;
1203 1178
1204 for my $login (@$dirs) { 1179 for my $login (@$dirs) {
1213 \@logins 1188 \@logins
1214} 1189}
1215 1190
1216=item $player->maps 1191=item $player->maps
1217 1192
1218Returns an arrayref of cf::path's of all maps that are private for this 1193Returns an arrayref of map paths that are private for this
1219player. May block. 1194player. May block.
1220 1195
1221=cut 1196=cut
1222 1197
1223sub maps($) { 1198sub maps($) {
1224 my ($pl) = @_; 1199 my ($pl) = @_;
1200
1201 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1202
1226 my $files = aio_readdir playerdir $pl 1203 my $files = aio_readdir playerdir $pl
1227 or return; 1204 or return;
1228 1205
1229 my @paths; 1206 my @paths;
1231 for (@$files) { 1208 for (@$files) {
1232 utf8::decode $_; 1209 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1210 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1211 next unless /^$PATH_SEP/o;
1235 1212
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1213 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1214 }
1238 1215
1239 \@paths 1216 \@paths
1240} 1217}
1241 1218
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1219=item $player->ext_reply ($msgid, %msg)
1243 1220
1244Sends an ext reply to the player. 1221Sends an ext reply to the player.
1245 1222
1246=cut 1223=cut
1247 1224
1248sub ext_reply($$$%) { 1225sub ext_reply($$%) {
1249 my ($self, $id, %msg) = @_; 1226 my ($self, $id, %msg) = @_;
1250 1227
1251 $msg{msgid} = $id; 1228 $msg{msgid} = $id;
1252 1229
1253 $self->send ("ext " . cf::to_json \%msg); 1230 $self->send ("ext " . cf::to_json \%msg);
1254} 1231}
1255 1232
1256package cf; 1233=item $player->ext_event ($type, %msg)
1234
1235Sends an ext event to the client.
1236
1237=cut
1238
1239sub ext_event($$%) {
1240 my ($self, $type, %msg) = @_;
1241
1242 $self->ns->ext_event ($type, %msg);
1243}
1244
1245=head3 cf::region
1246
1247=over 4
1248
1249=cut
1250
1251package cf::region;
1252
1253=item cf::region::find_by_path $path
1254
1255Tries to decuce the probable region for a map knowing only its path.
1256
1257=cut
1258
1259sub find_by_path($) {
1260 my ($path) = @_;
1261
1262 my ($match, $specificity);
1263
1264 for my $region (list) {
1265 if ($region->match && $path =~ $region->match) {
1266 ($match, $specificity) = ($region, $region->specificity)
1267 if $region->specificity > $specificity;
1268 }
1269 }
1270
1271 $match
1272}
1257 1273
1258=back 1274=back
1259
1260 1275
1261=head3 cf::map 1276=head3 cf::map
1262 1277
1263=over 4 1278=over 4
1264 1279
1267package cf::map; 1282package cf::map;
1268 1283
1269use Fcntl; 1284use Fcntl;
1270use Coro::AIO; 1285use Coro::AIO;
1271 1286
1287use overload
1288 '""' => \&as_string,
1289 fallback => 1;
1290
1272our $MAX_RESET = 3600; 1291our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1292our $DEFAULT_RESET = 3000;
1274 1293
1275sub generate_random_map { 1294sub generate_random_map {
1276 my ($path, $rmp) = @_; 1295 my ($self, $rmp) = @_;
1277
1278 # mit "rum" bekleckern, nicht 1296 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1297 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1298 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1299 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1300 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1301 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1302 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1307 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1308 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1309 )
1293} 1310}
1294 1311
1312=item cf::map->register ($regex, $prio)
1313
1314Register a handler for the map path matching the given regex at the
1315givne priority (higher is better, built-in handlers have priority 0, the
1316default).
1317
1318=cut
1319
1320sub register {
1321 my (undef, $regex, $prio) = @_;
1322 my $pkg = caller;
1323
1324 no strict;
1325 push @{"$pkg\::ISA"}, __PACKAGE__;
1326
1327 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1328}
1329
1330# also paths starting with '/'
1331$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1332
1333sub thawer_merge {
1334 my ($self, $merge) = @_;
1335
1336 # we have to keep some variables in memory intact
1337 local $self->{path};
1338 local $self->{load_path};
1339
1340 $self->SUPER::thawer_merge ($merge);
1341}
1342
1343sub normalise {
1344 my ($path, $base) = @_;
1345
1346 $path = "$path"; # make sure its a string
1347
1348 $path =~ s/\.map$//;
1349
1350 # map plan:
1351 #
1352 # /! non-realised random map exit (special hack!)
1353 # {... are special paths that are not being touched
1354 # ?xxx/... are special absolute paths
1355 # ?random/... random maps
1356 # /... normal maps
1357 # ~user/... per-player map of a specific user
1358
1359 $path =~ s/$PATH_SEP/\//go;
1360
1361 # treat it as relative path if it starts with
1362 # something that looks reasonable
1363 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1364 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1365
1366 $base =~ s{[^/]+/?$}{};
1367 $path = "$base/$path";
1368 }
1369
1370 for ($path) {
1371 redo if s{//}{/};
1372 redo if s{/\.?/}{/};
1373 redo if s{/[^/]+/\.\./}{/};
1374 }
1375
1376 $path
1377}
1378
1379sub new_from_path {
1380 my (undef, $path, $base) = @_;
1381
1382 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1383
1384 $path = normalise $path, $base;
1385
1386 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1387 if ($path =~ $EXT_MAP{$pkg}[1]) {
1388 my $self = bless cf::map::new, $pkg;
1389 $self->{path} = $path; $self->path ($path);
1390 $self->init; # pass $1 etc.
1391 return $self;
1392 }
1393 }
1394
1395 Carp::carp "unable to resolve path '$path' (base '$base').";
1396 ()
1397}
1398
1399sub init {
1400 my ($self) = @_;
1401
1402 $self
1403}
1404
1405sub as_string {
1406 my ($self) = @_;
1407
1408 "$self->{path}"
1409}
1410
1411# the displayed name, this is a one way mapping
1412sub visible_name {
1413 &as_string
1414}
1415
1416# the original (read-only) location
1417sub load_path {
1418 my ($self) = @_;
1419
1420 "$MAPDIR/$self->{path}.map"
1421}
1422
1423# the temporary/swap location
1424sub save_path {
1425 my ($self) = @_;
1426
1427 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1428 "$TMPDIR/$path.map"
1429}
1430
1431# the unique path, undef == no special unique path
1432sub uniq_path {
1433 my ($self) = @_;
1434
1435 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1436 "$UNIQUEDIR/$path"
1437}
1438
1295# and all this just because we cannot iterate over 1439# and all this just because we cannot iterate over
1296# all maps in C++... 1440# all maps in C++...
1297sub change_all_map_light { 1441sub change_all_map_light {
1298 my ($change) = @_; 1442 my ($change) = @_;
1299 1443
1300 $_->change_map_light ($change) 1444 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1445 for grep $_->outdoor, values %cf::MAP;
1302} 1446}
1303 1447
1448sub decay_objects {
1449 my ($self) = @_;
1450
1451 return if $self->{deny_reset};
1452
1453 $self->do_decay_objects;
1454}
1455
1456sub unlink_save {
1457 my ($self) = @_;
1458
1459 utf8::encode (my $save = $self->save_path);
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1461 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1462}
1463
1304sub load_map_header($) { 1464sub load_header_from($) {
1305 my ($path) = @_; 1465 my ($self, $path) = @_;
1306 1466
1307 utf8::encode $path; 1467 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1468 #aio_open $path, O_RDONLY, 0
1469 # or return;
1470
1471 $self->_load_header ($path)
1309 or return; 1472 or return;
1310 1473
1311 my $map = cf::map::new 1474 $self->{load_path} = $path;
1475
1476 1
1477}
1478
1479sub load_header_orig {
1480 my ($self) = @_;
1481
1482 $self->load_header_from ($self->load_path)
1483}
1484
1485sub load_header_temp {
1486 my ($self) = @_;
1487
1488 $self->load_header_from ($self->save_path)
1489}
1490
1491sub prepare_temp {
1492 my ($self) = @_;
1493
1494 $self->last_access ((delete $self->{last_access})
1495 || $cf::RUNTIME); #d#
1496 # safety
1497 $self->{instantiate_time} = $cf::RUNTIME
1498 if $self->{instantiate_time} > $cf::RUNTIME;
1499}
1500
1501sub prepare_orig {
1502 my ($self) = @_;
1503
1504 $self->{load_original} = 1;
1505 $self->{instantiate_time} = $cf::RUNTIME;
1506 $self->last_access ($cf::RUNTIME);
1507 $self->instantiate;
1508}
1509
1510sub load_header {
1511 my ($self) = @_;
1512
1513 if ($self->load_header_temp) {
1514 $self->prepare_temp;
1515 } else {
1516 $self->load_header_orig
1312 or return; 1517 or return;
1518 $self->prepare_orig;
1519 }
1313 1520
1314 # for better error messages only, will be overwritten later 1521 $self->{deny_reset} = 1
1315 $map->path ($path); 1522 if $self->no_reset;
1316 1523
1317 $map->load_header ($path) 1524 $self->default_region (cf::region::find_by_path $self->{path})
1318 or return; 1525 unless $self->default_region;
1319 1526
1320 $map->{load_path} = $path; 1527 1
1321
1322 $map
1323} 1528}
1324 1529
1325sub find; 1530sub find;
1326sub find { 1531sub find {
1327 my ($path, $origin) = @_; 1532 my ($path, $origin) = @_;
1328 1533
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1534 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1535
1334 cf::lock_wait "map_find:$key"; 1536 cf::lock_wait "map_find:$path";
1335 1537
1336 $cf::MAP{$key} || do { 1538 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1539 my $guard = cf::lock_acquire "map_find:$path";
1338 1540 my $map = new_from_path cf::map $path
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1541 or return;
1353 1542
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1543 $map->{last_save} = $cf::RUNTIME;
1366 1544
1367 Coro::cede; 1545 $map->load_header
1546 or return;
1368 1547
1369 if ($map->should_reset) { 1548 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1549 # doing this can freeze the server in a sync job, obviously
1550 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset; 1551 $map->reset;
1371 undef $guard; 1552 undef $guard;
1372 $map = find $path 1553 return find $path;
1373 or return;
1374 } 1554 }
1375 1555
1376 $cf::MAP{$key} = $map 1556 $cf::MAP{$path} = $map
1377 } 1557 }
1378} 1558}
1559
1560sub pre_load { }
1561sub post_load { }
1379 1562
1380sub load { 1563sub load {
1381 my ($self) = @_; 1564 my ($self) = @_;
1382 1565
1566 local $self->{deny_reset} = 1; # loading can take a long time
1567
1383 my $path = $self->{path}; 1568 my $path = $self->{path};
1569
1570 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1571 my $guard = cf::lock_acquire "map_load:$path";
1385 1572
1386 return if $self->in_memory != cf::MAP_SWAPPED; 1573 return if $self->in_memory != cf::MAP_SWAPPED;
1387 1574
1388 $self->in_memory (cf::MAP_LOADING); 1575 $self->in_memory (cf::MAP_LOADING);
1389 1576
1390 $self->alloc; 1577 $self->alloc;
1578
1579 $self->pre_load;
1580 Coro::cede;
1581
1391 $self->load_objects ($self->{load_path}, 1) 1582 $self->_load_objects ($self->{load_path}, 1)
1392 or return; 1583 or return;
1393 1584
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1585 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 1586 if delete $self->{load_original};
1396 1587
1397 if (my $uniq = $path->uniq_path) { 1588 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 1589 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 1590 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items; 1591 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 1592 $self->_load_objects ($uniq, 0);
1402 } 1593 }
1403 } 1594 }
1404 1595
1405 Coro::cede; 1596 Coro::cede;
1406
1407 # now do the right thing for maps 1597 # now do the right thing for maps
1408 $self->link_multipart_objects; 1598 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 1599 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 1600 unless $self->difficulty;
1601 Coro::cede;
1602
1603 unless ($self->{deny_activate}) {
1604 $self->decay_objects;
1605 $self->fix_auto_apply;
1606 $self->update_buttons;
1607 Coro::cede;
1608 $self->set_darkness_map;
1609 Coro::cede;
1420 $self->activate; 1610 $self->activate;
1421 } 1611 }
1422 1612
1423 Coro::cede;
1424
1425 $self->in_memory (cf::MAP_IN_MEMORY); 1613 $self->in_memory (cf::MAP_IN_MEMORY);
1614 }
1615
1616 $self->post_load;
1617}
1618
1619sub customise_for {
1620 my ($self, $ob) = @_;
1621
1622 return find "~" . $ob->name . "/" . $self->{path}
1623 if $self->per_player;
1624
1625# return find "?party/" . $ob->name . "/" . $self->{path}
1626# if $self->per_party;
1627
1628 $self
1426} 1629}
1427 1630
1428# find and load all maps in the 3x3 area around a map 1631# find and load all maps in the 3x3 area around a map
1429sub load_diag { 1632sub load_diag {
1430 my ($map) = @_; 1633 my ($map) = @_;
1460 1663
1461 cf::sync_job { $map->load }; 1664 cf::sync_job { $map->load };
1462} 1665}
1463 1666
1464our %MAP_PREFETCH; 1667our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async { 1668our $MAP_PREFETCHER = undef;
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479 1669
1480sub find_async { 1670sub find_async {
1481 my ($path, $origin) = @_; 1671 my ($path, $origin) = @_;
1482 1672
1483 $path = new cf::path $path, $origin && $origin->path; 1673 $path = normalise $path, $origin && $origin->{path};
1484 my $key = $path->as_string;
1485 1674
1486 if (my $map = $cf::MAP{$key}) { 1675 if (my $map = $cf::MAP{$path}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1676 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 } 1677 }
1489 1678
1490 $MAP_PREFETCH{$key} = $path; 1679 undef $MAP_PREFETCH{$path};
1680 $MAP_PREFETCHER ||= cf::async {
1681 while (%MAP_PREFETCH) {
1682 for my $path (keys %MAP_PREFETCH) {
1683 my $map = find $path
1684 or next;
1685 $map->load;
1686
1687 delete $MAP_PREFETCH{$path};
1688 }
1689 }
1690 undef $MAP_PREFETCHER;
1691 };
1491 $MAP_PREFETCHER->ready; 1692 $MAP_PREFETCHER->prio (6);
1492 1693
1493 () 1694 ()
1494} 1695}
1495 1696
1496sub save { 1697sub save {
1500 1701
1501 $self->{last_save} = $cf::RUNTIME; 1702 $self->{last_save} = $cf::RUNTIME;
1502 1703
1503 return unless $self->dirty; 1704 return unless $self->dirty;
1504 1705
1505 my $save = $self->{path}->save_path; utf8::encode $save; 1706 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1707 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 1708
1508 $self->{load_path} = $save; 1709 $self->{load_path} = $save;
1509 1710
1510 return if $self->{deny_save}; 1711 return if $self->{deny_save};
1511 1712
1514 cf::async { 1715 cf::async {
1515 $_->contr->save for $self->players; 1716 $_->contr->save for $self->players;
1516 }; 1717 };
1517 1718
1518 if ($uniq) { 1719 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1720 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 1721 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 1722 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1723 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 1724 }
1524} 1725}
1525 1726
1526sub swap_out { 1727sub swap_out {
1527 my ($self) = @_; 1728 my ($self) = @_;
1541 1742
1542sub reset_at { 1743sub reset_at {
1543 my ($self) = @_; 1744 my ($self) = @_;
1544 1745
1545 # TODO: safety, remove and allow resettable per-player maps 1746 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel};
1547 return 1e99 if $self->{deny_reset}; 1747 return 1e99 if $self->{deny_reset};
1548 1748
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1749 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1750 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 1751
1556 my ($self) = @_; 1756 my ($self) = @_;
1557 1757
1558 $self->reset_at <= $cf::RUNTIME 1758 $self->reset_at <= $cf::RUNTIME
1559} 1759}
1560 1760
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1761sub reset {
1575 my ($self) = @_; 1762 my ($self) = @_;
1576 1763
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1764 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1765
1579 return if $self->players; 1766 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 1767
1582 warn "resetting map ", $self->path;#d# 1768 warn "resetting map ", $self->path;
1769
1770 $self->in_memory (cf::MAP_SWAPPED);
1771
1772 # need to save uniques path
1773 unless ($self->{deny_save}) {
1774 my $uniq = $self->uniq_path; utf8::encode $uniq;
1775
1776 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1777 if $uniq;
1778 }
1583 1779
1584 delete $cf::MAP{$self->path}; 1780 delete $cf::MAP{$self->path};
1585 1781
1782 $self->clear;
1783
1586 $_->clear_links_to ($self) for values %cf::MAP; 1784 $_->clear_links_to ($self) for values %cf::MAP;
1587 1785
1588 $self->{path}->unlink_save; 1786 $self->unlink_save;
1589 $self->destroy; 1787 $self->destroy;
1590} 1788}
1591 1789
1592my $nuke_counter = "aaaa"; 1790my $nuke_counter = "aaaa";
1593 1791
1594sub nuke { 1792sub nuke {
1595 my ($self) = @_; 1793 my ($self) = @_;
1596 1794
1795 delete $cf::MAP{$self->path};
1796
1797 $self->unlink_save;
1798
1799 bless $self, "cf::map";
1800 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1801 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1802 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1803 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1804
1805 $cf::MAP{$self->path} = $self;
1806
1600 $self->reset; # polite request, might not happen 1807 $self->reset; # polite request, might not happen
1601} 1808}
1602 1809
1603sub customise_for { 1810=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 1811
1606 if ($map->per_player) { 1812Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1813maps. May block.
1814
1815=cut
1816
1817sub tmp_maps() {
1608 } 1818 [
1819 map {
1820 utf8::decode $_;
1821 /\.map$/
1822 ? normalise $_
1823 : ()
1824 } @{ aio_readdir $TMPDIR or [] }
1825 ]
1826}
1609 1827
1610 $map 1828=item $maps = cf::map::random_maps
1829
1830Returns an arrayref with all map paths of currently instantiated and saved
1831random maps. May block.
1832
1833=cut
1834
1835sub random_maps() {
1836 [
1837 map {
1838 utf8::decode $_;
1839 /\.map$/
1840 ? normalise "?random/$_"
1841 : ()
1842 } @{ aio_readdir $RANDOMDIR or [] }
1843 ]
1611} 1844}
1612 1845
1613=item cf::map::unique_maps 1846=item cf::map::unique_maps
1614 1847
1615Returns an arrayref of cf::path's of all shared maps that have 1848Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1849instantiated unique items. May block.
1617 1850
1618=cut 1851=cut
1619 1852
1620sub unique_maps() { 1853sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1854 [
1622 or return; 1855 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 1856 utf8::decode $_;
1628 next if /\.pst$/; 1857 /\.map$/
1629 next unless /^$PATH_SEP/o; 1858 ? normalise $_
1630 1859 : ()
1631 push @paths, new cf::path $_; 1860 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 1861 ]
1633
1634 \@paths
1635} 1862}
1636 1863
1637package cf; 1864package cf;
1638 1865
1639=back 1866=back
1711 1938
1712=item $player_object->enter_link 1939=item $player_object->enter_link
1713 1940
1714Freezes the player and moves him/her to a special map (C<{link}>). 1941Freezes the player and moves him/her to a special map (C<{link}>).
1715 1942
1716The player should be reaosnably safe there for short amounts of time. You 1943The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1944I<MUST> call C<leave_link> as soon as possible, though.
1718 1945
1946Will never block.
1947
1719=item $player_object->leave_link ($map, $x, $y) 1948=item $player_object->leave_link ($map, $x, $y)
1720 1949
1721Moves the player out of the specila link map onto the given map. If the 1950Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1951map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1952to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1953fails, to the emergency map position.
1725 1954
1726Might block. 1955Might block.
1727 1956
1728=cut 1957=cut
1958
1959sub link_map {
1960 unless ($LINK_MAP) {
1961 $LINK_MAP = cf::map::find "{link}"
1962 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1963 $LINK_MAP->load;
1964 }
1965
1966 $LINK_MAP
1967}
1729 1968
1730sub cf::object::player::enter_link { 1969sub cf::object::player::enter_link {
1731 my ($self) = @_; 1970 my ($self) = @_;
1732 1971
1733 $self->deactivate_recursive; 1972 $self->deactivate_recursive;
1734 1973
1735 return if $self->map == $LINK_MAP; 1974 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1975
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1976 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1977 if $self->map && $self->map->{path} ne "{link}";
1739 1978
1740 $self->enter_map ($LINK_MAP, 20, 20); 1979 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1980}
1742 1981
1743sub cf::object::player::leave_link { 1982sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1983 my ($self, $map, $x, $y) = @_;
1984
1985 return unless $self->contr->active;
1745 1986
1746 my $link_pos = delete $self->{_link_pos}; 1987 my $link_pos = delete $self->{_link_pos};
1747 1988
1748 unless ($map) { 1989 unless ($map) {
1749 # restore original map position 1990 # restore original map position
1767 $map->load; 2008 $map->load;
1768 $map->load_diag; 2009 $map->load_diag;
1769 2010
1770 return unless $self->contr->active; 2011 return unless $self->contr->active;
1771 $self->activate_recursive; 2012 $self->activate_recursive;
2013
2014 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2015 $self->enter_map ($map, $x, $y);
1773} 2016}
1774 2017
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y) 2018=item $player_object->goto ($path, $x, $y[, $check->($map)])
1808 2019
2020Moves the player to the given map-path and coordinates by first freezing
2021her, loading and preparing them map, calling the provided $check callback
2022that has to return the map if sucecssful, and then unfreezes the player on
2023the new (success) or old (failed) map position.
2024
1809=cut 2025=cut
2026
2027our $GOTOGEN;
1810 2028
1811sub cf::object::player::goto { 2029sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2030 my ($self, $path, $x, $y, $check) = @_;
1813 2031
1814 $path = new cf::path $path; 2032 # do generation counting so two concurrent goto's will be executed in-order
2033 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2034
1816 $self->enter_link; 2035 $self->enter_link;
1817 2036
1818 (async { 2037 (async {
2038 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 2039 my $map = cf::map::find $path;
2040
2041 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2042 $map = $map->customise_for ($self);
1821 2043 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2044 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2045 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2046 }
1826 2047
2048 $map
2049 };
2050
2051 if ($@) {
2052 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2053 LOG llevError | logBacktrace, Carp::longmess $@;
2054 }
2055
2056 if ($gen == $self->{_goto_generation}) {
2057 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2058 $self->leave_link ($map, $x, $y);
2059 }
1828 })->prio (1); 2060 })->prio (1);
1829} 2061}
1830 2062
1831=item $player_object->enter_exit ($exit_object) 2063=item $player_object->enter_exit ($exit_object)
1832 2064
1834 2066
1835sub parse_random_map_params { 2067sub parse_random_map_params {
1836 my ($spec) = @_; 2068 my ($spec) = @_;
1837 2069
1838 my $rmp = { # defaults 2070 my $rmp = { # defaults
1839 xsize => 10, 2071 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2072 ysize => (cf::rndm 15, 40),
2073 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2074 #layout => string,
1841 }; 2075 };
1842 2076
1843 for (split /\n/, $spec) { 2077 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2078 my ($k, $v) = split /\s+/, $_, 2;
1845 2079
1849 $rmp 2083 $rmp
1850} 2084}
1851 2085
1852sub prepare_random_map { 2086sub prepare_random_map {
1853 my ($exit) = @_; 2087 my ($exit) = @_;
2088
2089 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2090
1855 # all this does is basically replace the /! path by 2091 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2092 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2093 # that depends on the exit object
1858 2094
1859 my $rmp = parse_random_map_params $exit->msg; 2095 my $rmp = parse_random_map_params $exit->msg;
1860 2096
1861 if ($exit->map) { 2097 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2098 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2099 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2100 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2101 $rmp->{origin_y} = $exit->y;
1866 } 2102 }
1867 2103
1868 $rmp->{random_seed} ||= $exit->random_seed; 2104 $rmp->{random_seed} ||= $exit->random_seed;
1869 2105
1870 my $data = cf::to_json $rmp; 2106 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2107 my $md5 = Digest::MD5::md5_hex $data;
2108 my $meta = "$RANDOMDIR/$md5.meta";
1872 2109
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2110 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2111 aio_write $fh, 0, (length $data), $data, 0;
2112 undef $fh;
2113 aio_rename "$meta~", $meta;
1875 2114
1876 $exit->slaying ("?random/$md5"); 2115 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2116 $exit->msg (undef);
1878 } 2117 }
1879} 2118}
1880 2119
1881sub cf::object::player::enter_exit { 2120sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2121 my ($self, $exit) = @_;
1883 2122
1884 return unless $self->type == cf::PLAYER; 2123 return unless $self->type == cf::PLAYER;
2124
2125 if ($exit->slaying eq "/!") {
2126 #TODO: this should de-fi-ni-te-ly not be a sync-job
2127 # the problem is that $exit might not survive long enough
2128 # so it needs to be done right now, right here
2129 cf::sync_job { prepare_random_map $exit };
2130 }
2131
2132 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2133 my $hp = $exit->stats->hp;
2134 my $sp = $exit->stats->sp;
1885 2135
1886 $self->enter_link; 2136 $self->enter_link;
1887 2137
1888 (async { 2138 (async {
1889 $self->deactivate_recursive; # just to be sure 2139 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2140 unless (eval {
1891 prepare_random_map $exit 2141 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2142
1897 1; 2143 1;
1898 }) { 2144 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2145 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2146 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2147 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2148 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2149
1904 warn "ERROR in enter_exit: $@"; 2150 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2151 $self->leave_link;
1906 } 2152 }
1907 })->prio (1); 2153 })->prio (1);
1920 2166
1921sub cf::client::send_drawinfo { 2167sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2168 my ($self, $text, $flags) = @_;
1923 2169
1924 utf8::encode $text; 2170 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2171 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2172}
1927 2173
2174=item $client->ext_event ($type, %msg)
2175
2176Sends an exti event to the client.
2177
2178=cut
2179
2180sub cf::client::ext_event($$%) {
2181 my ($self, $type, %msg) = @_;
2182
2183 $msg{msgtype} = "event_$type";
2184 $self->send_packet ("ext " . cf::to_json \%msg);
2185}
1928 2186
1929=item $success = $client->query ($flags, "text", \&cb) 2187=item $success = $client->query ($flags, "text", \&cb)
1930 2188
1931Queues a query to the client, calling the given callback with 2189Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2190the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2219 # get handled first
1962 my $queue = delete $ns->{query_queue} 2220 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2221 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2222
1965 (shift @$queue)->[1]->($msg); 2223 (shift @$queue)->[1]->($msg);
2224 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2225
1967 push @{ $ns->{query_queue} }, @$queue; 2226 push @{ $ns->{query_queue} }, @$queue;
1968 2227
1969 if (@{ $ns->{query_queue} } == @$queue) { 2228 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2229 if (@$queue) {
2028 2287
2029# here we export the classes and methods available to script code 2288# here we export the classes and methods available to script code
2030 2289
2031=pod 2290=pod
2032 2291
2033The following fucntions and emthods are available within a safe environment: 2292The following functions and methods are available within a safe environment:
2034 2293
2035 cf::object contr pay_amount pay_player map 2294 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2295 cf::object::player player
2037 cf::player peaceful 2296 cf::player peaceful
2038 cf::map trigger 2297 cf::map trigger
2123############################################################################# 2382#############################################################################
2124 2383
2125=head2 EXTENSION DATABASE SUPPORT 2384=head2 EXTENSION DATABASE SUPPORT
2126 2385
2127Crossfire maintains a very simple database for extension use. It can 2386Crossfire maintains a very simple database for extension use. It can
2128currently store anything that can be serialised using Storable, which 2387currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2129excludes objects. 2388convert to/from binary).
2130 2389
2131The parameter C<$family> should best start with the name of the extension 2390The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2391using it, it should be unique.
2133 2392
2134=over 4 2393=over 4
2135 2394
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2395=item $value = cf::db_get $family => $key
2143 2396
2144Returns a single value from the database 2397Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2398
2151=item cf::db_put $family => $key => $value 2399=item cf::db_put $family => $key => $value
2152 2400
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2401Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2402
2164=cut 2403=cut
2165 2404
2166our $DB; 2405our $DB;
2167 2406
2168{ 2407sub db_init {
2169 my $path = cf::localdir . "/database.pst"; 2408 unless ($DB) {
2409 $DB = BDB::db_create $DB_ENV;
2170 2410
2171 sub db_load() { 2411 cf::sync_job {
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2412 eval {
2173 } 2413 $DB->set_flags (BDB::CHKSUM);
2174 2414
2175 my $pid; 2415 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2176 2416 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2177 sub db_save() { 2417 cf::cleanup "db_open(db): $!" if $!;
2178 waitpid $pid, 0 if $pid; 2418 };
2179 if (0 == ($pid = fork)) { 2419 cf::cleanup "db_open(db): $@" if $@;
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2420 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2421 }
2422}
2197 2423
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) { 2424sub db_get($$) {
2204 @_ >= 2 2425 my $key = "$_[0]/$_[1]";
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 2426
2427 cf::sync_job {
2428 BDB::db_get $DB, undef, $key, my $data;
2429
2430 $! ? ()
2431 : $data
2432 }
2433}
2434
2209 sub db_put($$;$) { 2435sub db_put($$$) {
2210 if (@_ >= 3) { 2436 BDB::dbreq_pri 4;
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 2437 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2212 } else { 2438}
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 2439
2218 cf::global->attach ( 2440=item cf::cache $id => [$paths...], $processversion => $process
2219 prio => 10000, 2441
2220 on_cleanup => sub { 2442Generic caching function that returns the value of the resource $id,
2221 db_sync; 2443caching and regenerating as required.
2444
2445This function can block.
2446
2447=cut
2448
2449sub cache {
2450 my ($id, $src, $processversion, $process) = @_;
2451
2452 my $meta =
2453 join "\x00",
2454 $processversion,
2455 map {
2456 aio_stat $_
2457 and Carp::croak "$_: $!";
2458
2459 ($_, (stat _)[7,9])
2460 } @$src;
2461
2462 my $dbmeta = db_get cache => "$id/meta";
2463 if ($dbmeta ne $meta) {
2464 # changed, we may need to process
2465
2466 my @data;
2467 my $md5;
2468
2469 for (0 .. $#$src) {
2470 0 <= aio_load $src->[$_], $data[$_]
2471 or Carp::croak "$src->[$_]: $!";
2222 }, 2472 }
2223 ); 2473
2474 # if processing is expensive, check
2475 # checksum first
2476 if (1) {
2477 $md5 =
2478 join "\x00",
2479 $processversion,
2480 map {
2481 Coro::cede;
2482 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2483 } 0.. $#$src;
2484
2485
2486 my $dbmd5 = db_get cache => "$id/md5";
2487 if ($dbmd5 eq $md5) {
2488 db_put cache => "$id/meta", $meta;
2489
2490 return db_get cache => "$id/data";
2491 }
2492 }
2493
2494 my $t1 = Time::HiRes::time;
2495 my $data = $process->(\@data);
2496 my $t2 = Time::HiRes::time;
2497
2498 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2499
2500 db_put cache => "$id/data", $data;
2501 db_put cache => "$id/md5" , $md5;
2502 db_put cache => "$id/meta", $meta;
2503
2504 return $data;
2505 }
2506
2507 db_get cache => "$id/data"
2508}
2509
2510=item fork_call { }, $args
2511
2512Executes the given code block with the given arguments in a seperate
2513process, returning the results. Everything must be serialisable with
2514Coro::Storable. May, of course, block. Note that the executed sub may
2515never block itself or use any form of Event handling.
2516
2517=cut
2518
2519sub fork_call(&@) {
2520 my ($cb, @args) = @_;
2521
2522# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2523# or die "socketpair: $!";
2524 pipe my $fh1, my $fh2
2525 or die "pipe: $!";
2526
2527 if (my $pid = fork) {
2528 close $fh2;
2529
2530 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2531 $res = Coro::Storable::thaw $res;
2532
2533 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2534
2535 die $$res unless "ARRAY" eq ref $res;
2536
2537 return wantarray ? @$res : $res->[-1];
2538 } else {
2539 reset_signals;
2540 local $SIG{__WARN__};
2541 local $SIG{__DIE__};
2542 eval {
2543 close $fh1;
2544
2545 my @res = eval { $cb->(@args) };
2546 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2547 };
2548
2549 warn $@ if $@;
2550 _exit 0;
2551 }
2224} 2552}
2225 2553
2226############################################################################# 2554#############################################################################
2227# the server's main() 2555# the server's init and main functions
2556
2557sub load_facedata($) {
2558 my ($path) = @_;
2559
2560 warn "loading facedata from $path\n";
2561
2562 my $facedata;
2563 0 < aio_load $path, $facedata
2564 or die "$path: $!";
2565
2566 $facedata = Coro::Storable::thaw $facedata;
2567
2568 $facedata->{version} == 2
2569 or cf::cleanup "$path: version mismatch, cannot proceed.";
2570
2571 {
2572 my $faces = $facedata->{faceinfo};
2573
2574 while (my ($face, $info) = each %$faces) {
2575 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2576 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2577 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2578 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2579 Coro::cede;
2580 }
2581
2582 while (my ($face, $info) = each %$faces) {
2583 next unless $info->{smooth};
2584 my $idx = cf::face::find $face
2585 or next;
2586 if (my $smooth = cf::face::find $info->{smooth}) {
2587 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2588 } else {
2589 warn "smooth face '$info->{smooth}' not found for face '$face'";
2590 }
2591 Coro::cede;
2592 }
2593 }
2594
2595 {
2596 my $anims = $facedata->{animinfo};
2597
2598 while (my ($anim, $info) = each %$anims) {
2599 cf::anim::set $anim, $info->{frames}, $info->{facings};
2600 Coro::cede;
2601 }
2602
2603 cf::anim::invalidate_all; # d'oh
2604 }
2605
2606 1
2607}
2608
2609sub reload_regions {
2610 load_resource_file "$MAPDIR/regions"
2611 or die "unable to load regions file\n";
2612}
2613
2614sub reload_facedata {
2615 load_facedata "$DATADIR/facedata"
2616 or die "unable to load facedata\n";
2617}
2618
2619sub reload_archetypes {
2620 load_resource_file "$DATADIR/archetypes"
2621 or die "unable to load archetypes\n";
2622}
2623
2624sub reload_treasures {
2625 load_resource_file "$DATADIR/treasures"
2626 or die "unable to load treasurelists\n";
2627}
2628
2629sub reload_resources {
2630 warn "reloading resource files...\n";
2631
2632 reload_regions;
2633 reload_facedata;
2634 #reload_archetypes;#d#
2635 reload_archetypes;
2636 reload_treasures;
2637
2638 warn "finished reloading resource files\n";
2639}
2640
2641sub init {
2642 reload_resources;
2643}
2228 2644
2229sub cfg_load { 2645sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2646 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 2647 or return;
2232 2648
2233 local $/; 2649 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 2650 *CFG = YAML::Syck::Load <$fh>;
2235 2651
2249 2665
2250sub main { 2666sub main {
2251 # we must not ever block the main coroutine 2667 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2668 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2669 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2670 (async {
2254 async { Event::one_event }; 2671 Event::one_event;
2672 })->prio (Coro::PRIO_MAX);
2255 }; 2673 };
2256 2674
2257 cfg_load; 2675 cfg_load;
2258 db_load; 2676 db_init;
2259 load_extensions; 2677 load_extensions;
2678
2679 $TICK_WATCHER->start;
2260 Event::loop; 2680 Event::loop;
2261} 2681}
2262 2682
2263############################################################################# 2683#############################################################################
2264# initialisation and cleanup 2684# initialisation and cleanup
2265 2685
2266# install some emergency cleanup handlers 2686# install some emergency cleanup handlers
2267BEGIN { 2687BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2688 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2689 Event->signal (
2690 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2691 data => WF_AUTOCANCEL,
2271 signal => $signal, 2692 signal => $signal,
2693 prio => 0,
2272 cb => sub { 2694 cb => sub {
2273 cf::cleanup "SIG$signal"; 2695 cf::cleanup "SIG$signal";
2274 }, 2696 },
2275 ); 2697 );
2276 } 2698 }
2277} 2699}
2282 warn "enter emergency perl save\n"; 2704 warn "enter emergency perl save\n";
2283 2705
2284 cf::sync_job { 2706 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2707 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2708 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2709 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2710 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2711 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2712 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2713 $pl->valid or next;
2292 $pl->save; 2714 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2720 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2721 $map->valid or next;
2300 $map->save; 2722 $map->save;
2301 } 2723 }
2302 warn "end emergency map save\n"; 2724 warn "end emergency map save\n";
2725
2726 warn "begin emergency database checkpoint\n";
2727 BDB::db_env_txn_checkpoint $DB_ENV;
2728 warn "end emergency database checkpoint\n";
2303 }; 2729 };
2304 2730
2305 warn "leave emergency perl save\n"; 2731 warn "leave emergency perl save\n";
2306} 2732}
2307 2733
2734sub post_cleanup {
2735 my ($make_core) = @_;
2736
2737 warn Carp::longmess "post_cleanup backtrace"
2738 if $make_core;
2739}
2740
2308sub reload() { 2741sub do_reload_perl() {
2309 # can/must only be called in main 2742 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2743 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2744 warn "can only reload from main coroutine";
2312 return; 2745 return;
2313 } 2746 }
2314 2747
2315 warn "reloading..."; 2748 warn "reloading...";
2316 2749
2317 warn "freezing server"; 2750 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2751
2752 cf::sync_job {
2753 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2754 cf::emergency_save;
2755 cf::write_runtime; # external watchdog should not bark
2320 2756
2321 warn "sync database to disk"; 2757 warn "syncing database to disk";
2322 cf::db_sync; 2758 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2759
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2760 # if anything goes wrong in here, we should simply crash as we already saved
2327 2761
2328 warn "cancel all watchers"; 2762 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2763 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2764 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2765 }
2332 2766
2767 warn "flushing outstanding aio requests";
2768 for (;;) {
2769 BDB::flush;
2770 IO::AIO::flush;
2771 Coro::cede;
2772 last unless IO::AIO::nreqs || BDB::nreqs;
2773 warn "iterate...";
2774 }
2775
2776 ++$RELOAD;
2777
2333 warn "cancel all extension coros"; 2778 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2779 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2780 %EXT_CORO = ();
2336 2781
2337 warn "remove commands"; 2782 warn "removing commands";
2338 %COMMAND = (); 2783 %COMMAND = ();
2339 2784
2340 warn "remove ext commands"; 2785 warn "removing ext commands";
2341 %EXTCMD = (); 2786 %EXTCMD = ();
2342 2787
2343 warn "unload/nuke all extensions"; 2788 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2789 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2790 warn "... unloading $pkg";
2346 2791
2347 if (my $cb = $pkg->can ("unload")) { 2792 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2793 eval {
2353 2798
2354 warn "... nuking $pkg"; 2799 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2800 Symbol::delete_package $pkg;
2356 } 2801 }
2357 2802
2358 warn "unload all perl modules loaded from $LIBDIR"; 2803 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2804 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2805 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2806
2362 warn "removing <$k>"; 2807 warn "... unloading $k";
2363 delete $INC{$k}; 2808 delete $INC{$k};
2364 2809
2365 $k =~ s/\.pm$//; 2810 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2811 $k =~ s/\//::/g;
2367 2812
2370 } 2815 }
2371 2816
2372 Symbol::delete_package $k; 2817 Symbol::delete_package $k;
2373 } 2818 }
2374 2819
2375 warn "get rid of safe::, as good as possible"; 2820 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2821 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2822 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2823
2379 warn "unload cf.pm \"a bit\""; 2824 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2825 delete $INC{"cf.pm"};
2826 delete $INC{"cf/pod.pm"};
2381 2827
2382 # don't, removes xs symbols, too, 2828 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2829 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2830 #Symbol::delete_package __PACKAGE__;
2385 2831
2832 warn "unload completed, starting to reload now";
2833
2386 warn "reloading cf.pm"; 2834 warn "reloading cf.pm";
2387 require cf; 2835 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2836 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2837
2390 warn "load config and database again"; 2838 warn "loading config and database again";
2391 cf::cfg_load; 2839 cf::cfg_load;
2392 cf::db_load;
2393 2840
2394 warn "load extensions"; 2841 warn "loading extensions";
2395 cf::load_extensions; 2842 cf::load_extensions;
2396 2843
2397 warn "reattach attachments to objects/players"; 2844 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2845 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2846 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2847 reattach $_ for values %MAP;
2401 }; 2848 warn "reattaching attachments to players";
2849 reattach $_ for values %PLAYER;
2402 2850
2403 if ($@) { 2851 warn "leaving sync_job";
2852
2853 1
2854 } or do {
2404 warn $@; 2855 warn $@;
2405 warn "error while reloading, exiting."; 2856 warn "error while reloading, exiting.";
2406 exit 1; 2857 exit 1;
2407 } 2858 };
2408 2859
2409 warn "reloaded"; 2860 warn "reloaded";
2410}; 2861};
2411 2862
2412############################################################################# 2863our $RELOAD_WATCHER; # used only during reload
2413 2864
2414unless ($LINK_MAP) { 2865sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 2866 # doing reload synchronously and two reloads happen back-to-back,
2867 # coro crashes during coro_state_free->destroy here.
2416 2868
2417 $LINK_MAP->width (41); 2869 $RELOAD_WATCHER ||= Event->timer (
2418 $LINK_MAP->height (41); 2870 reentrant => 0,
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10, 2871 after => 0,
2872 data => WF_AUTOCANCEL,
2427 cb => sub { 2873 cb => sub {
2428 $_[0]->w->cancel; 2874 do_reload_perl;
2429 2875 undef $RELOAD_WATCHER;
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 }); 2876 },
2448 2877 );
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 2878}
2454 2879
2455register_command "reload" => sub { 2880register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2881 my ($who, $arg) = @_;
2457 2882
2458 if ($who->flag (FLAG_WIZ)) { 2883 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 2884 $who->message ("reloading server.");
2885 async { reload_perl };
2462 } 2886 }
2463}; 2887};
2464 2888
2465unshift @INC, $LIBDIR; 2889unshift @INC, $LIBDIR;
2466 2890
2891my $bug_warning = 0;
2892
2893our @WAIT_FOR_TICK;
2894our @WAIT_FOR_TICK_BEGIN;
2895
2896sub wait_for_tick {
2897 return unless $TICK_WATCHER->is_active;
2898 return if $Coro::current == $Coro::main;
2899
2900 my $signal = new Coro::Signal;
2901 push @WAIT_FOR_TICK, $signal;
2902 $signal->wait;
2903}
2904
2905sub wait_for_tick_begin {
2906 return unless $TICK_WATCHER->is_active;
2907 return if $Coro::current == $Coro::main;
2908
2909 my $signal = new Coro::Signal;
2910 push @WAIT_FOR_TICK_BEGIN, $signal;
2911 $signal->wait;
2912}
2913
2914 my $min = 1e6;#d#
2915 my $avg = 10;
2467$TICK_WATCHER = Event->timer ( 2916$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2917 reentrant => 0,
2918 parked => 1,
2469 prio => 0, 2919 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2920 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2472 cb => sub { 2922 cb => sub {
2923 if ($Coro::current != $Coro::main) {
2924 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2925 unless ++$bug_warning > 10;
2926 return;
2927 }
2928
2473 $NOW = Event::time; 2929 $NOW = $tick_start = Event::time;
2474 2930
2475 cf::server_tick; # one server iteration 2931 cf::server_tick; # one server iteration
2932
2933 0 && sync_job {#d#
2934 for(1..10) {
2935 my $t = Event::time;
2936 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2937 or die;
2938
2939 $map->width (50);
2940 $map->height (50);
2941 $map->alloc;
2942 $map->_load_objects ("/tmp/x.map", 1);
2943 my $t = Event::time - $t;
2944
2945 #next unless $t < 0.0013;#d#
2946 if ($t < $min) {
2947 $min = $t;
2948 }
2949 $avg = $avg * 0.99 + $t * 0.01;
2950 }
2951 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2952 exit 0;
2953 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2954 };
2955
2476 $RUNTIME += $TICK; 2956 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2957 $NEXT_TICK += $TICK;
2478 2958
2479 $WAIT_FOR_TICK->broadcast; 2959 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2960 $NEXT_RUNTIME_WRITE = $NOW + 10;
2961 Coro::async_pool {
2962 write_runtime
2963 or warn "ERROR: unable to write runtime file: $!";
2964 };
2965 }
2966
2967# my $AFTER = Event::time;
2968# warn $AFTER - $NOW;#d#
2969
2970 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2971 $sig->send;
2972 }
2973 while (my $sig = shift @WAIT_FOR_TICK) {
2974 $sig->send;
2975 }
2976
2977 $NOW = Event::time;
2481 2978
2482 # if we are delayed by four ticks or more, skip them all 2979 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2980 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2484 2981
2485 $TICK_WATCHER->at ($NEXT_TICK); 2982 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2983 $TICK_WATCHER->start;
2984
2985 $LOAD = ($NOW - $tick_start) / $TICK;
2986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2987
2988 _post_tick;
2989
2990
2487 }, 2991 },
2488); 2992);
2489 2993
2994{
2490IO::AIO::max_poll_time $TICK * 0.2; 2995 BDB::max_poll_time $TICK * 0.1;
2491 2996 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2997 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2998 fd => BDB::poll_fileno,
2494 poll => 'r', 2999 poll => 'r',
2495 prio => 5, 3000 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 3001 data => WF_AUTOCANCEL,
2502 after => 0, 3002 cb => \&BDB::poll_cb,
2503 interval => 10, 3003 );
2504 cb => sub { 3004 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 3005
2506 write_runtime 3006 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 3007 my $status;
3008 my $current = $Coro::current;
3009 (
3010 sub {
3011 $status = $!;
3012 $current->ready; undef $current;
3013 },
3014 sub {
3015 Coro::schedule while defined $current;
3016 $! = $status;
3017 },
3018 )
3019 };
3020
3021 unless ($DB_ENV) {
3022 $DB_ENV = BDB::db_env_create;
3023
3024 cf::sync_job {
3025 eval {
3026 BDB::db_env_open
3027 $DB_ENV,
3028 $BDBDIR,
3029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3031 0666;
3032
3033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3034
3035 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3036 $DB_ENV->set_lk_detect;
3037 };
3038
3039 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 3040 };
2509 }, 3041 }
2510); 3042}
3043
3044{
3045 IO::AIO::min_parallel 8;
3046
3047 undef $Coro::AIO::WATCHER;
3048 IO::AIO::max_poll_time $TICK * 0.1;
3049 $AIO_POLL_WATCHER = Event->io (
3050 reentrant => 0,
3051 data => WF_AUTOCANCEL,
3052 fd => IO::AIO::poll_fileno,
3053 poll => 'r',
3054 prio => 6,
3055 cb => \&IO::AIO::poll_cb,
3056 );
3057}
3058
3059my $_log_backtrace;
3060
3061sub _log_backtrace {
3062 my ($msg, @addr) = @_;
3063
3064 $msg =~ s/\n//;
3065
3066 # limit the # of concurrent backtraces
3067 if ($_log_backtrace < 2) {
3068 ++$_log_backtrace;
3069 async {
3070 my @bt = fork_call {
3071 @addr = map { sprintf "%x", $_ } @addr;
3072 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3073 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3074 or die "addr2line: $!";
3075
3076 my @funcs;
3077 my @res = <$fh>;
3078 chomp for @res;
3079 while (@res) {
3080 my ($func, $line) = splice @res, 0, 2, ();
3081 push @funcs, "[$func] $line";
3082 }
3083
3084 @funcs
3085 };
3086
3087 LOG llevInfo, "[ABT] $msg\n";
3088 LOG llevInfo, "[ABT] $_\n" for @bt;
3089 --$_log_backtrace;
3090 };
3091 } else {
3092 LOG llevInfo, "[ABT] $msg\n";
3093 LOG llevInfo, "[ABT] [suppressed]\n";
3094 }
3095}
3096
3097# load additional modules
3098use cf::pod;
2511 3099
2512END { cf::emergency_save } 3100END { cf::emergency_save }
2513 3101
25141 31021
2515 3103

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