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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
32############################################################################# 79#############################################################################
33 80
34=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
35 82
36=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
37 93
38=item $cf::LIBDIR 94=item $cf::LIBDIR
39 95
40The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
42 102
43=item $cf::TICK 103=item $cf::TICK
44 104
45The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
46 106
54=cut 114=cut
55 115
56BEGIN { 116BEGIN {
57 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
59 $msg .= "\n" 121 $msg .= "\n"
60 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
61 123
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
64 }; 125 };
65} 126}
66 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 134
69# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 136# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
72 no strict 'refs'; 144 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 146}
75 147
76$Event::DIED = sub { 148$Event::DIED = sub {
78}; 150};
79 151
80my %ext_pkg; 152my %ext_pkg;
81my @exts; 153my @exts;
82my @hook; 154my @hook;
83my %command;
84my %extcmd;
85 155
86=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
87 157
88=over 4 158=over 4
89 159
111sub to_json($) { 181sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
114} 184}
115 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
116=back 343=back
117 344
118=cut 345=cut
119 346
120############################################################################# 347#############################################################################
121 348
122=head2 EVENTS AND OBJECT ATTACHMENTS 349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
123 478
124=over 4 479=over 4
125 480
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
139 482
140=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
141 484
142Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
143 487
144=item $bool = $object->attached ($name) 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
145 490
146=item $bool = $player->attached ($name) 491 $obj->attach (minesweeper => width => 10, height => 10);
147 492
148=item $bool = $map->attached ($name) 493=item $bool = $attachable->attached ($name)
149 494
150Checks wether the named attachment is currently attached to the object. 495Checks wether the named attachment is currently attached to the object.
151 496
152=item cf::attach_global ... 497=item cf::CLASS->attach ...
153 498
154Attach handlers for global events. 499=item cf::CLASS->detach ...
155 500
156This and all following C<attach_*>-functions expect any number of the 501Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
158 535
159=over 4 536=over 4
160 537
161=item prio => $number 538=item prio => $number
162 539
164by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 544unless you know what you are doing.
168 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
169=item on_I<event> => \&cb 552=item on_I<event> => \&cb
170 553
171Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
183object/class are recognised. 566object/class are recognised.
184 567
185=back 568=back
186 569
187=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
188 572
189Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
191type. 575 my ($self, $victim) = @_;
192 576 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 577 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 578 }
414}
415 579
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 580=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 581
442Just because you have a perl object does not mean that the corresponding 582Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 583C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 584valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 585can be used to test for existence of the C object part without causing an
446exception. 586exception.
447 587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
739 my $event = shift;
740 my $callbacks = shift;
741
742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
448=back 771=back
449 772
450=cut 773=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 774
456############################################################################# 775#############################################################################
457# object support 776# object support
458 777
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 780 my ($obj) = @_;
781
474 my $registry = $obj->registry; 782 my $registry = $obj->registry;
475 783
476 @$registry = (); 784 @$registry = ();
477 785
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 787
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 790 for (@$attach) {
483 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
485 } 793 }
486 } else { 794 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 796 }
489 } 797 }
490} 798}
491 799
492sub object_freezer_save { 800cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
544 on_clone => sub { 814 on_clone => sub {
545 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
546 816
547 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
548 818
549 %$dst = %$src; 819 %$dst = %$src;
550 820
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
553 }, 823 },
554; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
555 890
556############################################################################# 891#############################################################################
557# old plug-in events 892# command handling &c
558 893
559sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 895
563 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
564 or return; 897$name.
565 898
566 &$cb 899=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 900
588sub register_command { 901sub register_command {
589 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
590 903
591 my $caller = caller; 904 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
593 906
594 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
597 918
598sub register_extcmd { 919sub register_extcmd {
599 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
600 921
601 my $caller = caller; 922 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
603 924
604 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
605} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
606 959
607sub register { 960sub register {
608 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
609 962
610 #TODO 963 #TODO
629 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
631 . "\n};\n1"; 984 . "\n};\n1";
632 985
633 eval $source 986 eval $source
634 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
635 989
636 push @exts, $pkg; 990 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
638 992
639# no strict 'refs'; 993# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
654# } 1008# }
655 1009
656 # remove commands 1010 # remove commands
657 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 1013
660 if (@cb) { 1014 if (@cb) {
661 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 1016 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
666 } 1018 }
667 } 1019 }
668 1020
669 # remove extcmds 1021 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
672 } 1024 }
673 1025
674 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
675 eval { 1027 eval {
676 $cb->($pkg); 1028 $cb->($pkg);
680 1032
681 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
682} 1034}
683 1035
684sub load_extensions { 1036sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1038 next unless -r $ext;
689 eval { 1039 eval {
690 load_extension $ext; 1040 load_extension $ext;
691 1 1041 1
692 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
693 } 1043 }
694} 1044}
695 1045
696############################################################################# 1046#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
722 1048
723*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1050 my ($map) = @_;
725 1051
727 defined $path or return; 1053 defined $path or return;
728 1054
729 unlink "$path.pst"; 1055 unlink "$path.pst";
730}; 1056};
731 1057
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1059
734############################################################################# 1060#############################################################################
735# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
736 1062
737sub all_objects(@) { 1063sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
739} 1065}
740 1066
741# TODO: compatibility cruft, remove when no longer needed 1067# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1068cf::player->attach (
743 on_load => sub { 1069 on_load => sub {
744 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
745 1071
746 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1075
750 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1077 }
752 } 1078 }
753 }, 1079 },
754; 1080);
755 1081
756############################################################################# 1082#############################################################################
757 1083
758=head2 CORE EXTENSIONS 1084=head2 CORE EXTENSIONS
759 1085
760Functions and methods that extend core crossfire objects. 1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
761 1089
762=over 4 1090=over 4
763 1091
764=item cf::player::exists $login 1092=item cf::player::exists $login
765 1093
770sub cf::player::exists($) { 1098sub cf::player::exists($) {
771 cf::player::find $_[0] 1099 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1101}
774 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change) for values %cf::MAP;
1159}
1160
1161sub try_load_header($) {
1162 my ($path) = @_;
1163
1164 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0
1166 or return;
1167
1168 my $map = cf::map::new
1169 or return;
1170
1171 $map->load_header ($path)
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177}
1178
1179sub find_map {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return;
1207
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220
1221 if ($map->should_reset) {
1222 $map->reset;
1223 $map = find_map $path;
1224 }
1225
1226 $cf::MAP{$key} = $map
1227 }
1228}
1229
1230sub load {
1231 my ($self) = @_;
1232
1233 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1235
1236 return if $self->in_memory != cf::MAP_SWAPPED;
1237
1238 $self->in_memory (cf::MAP_LOADING);
1239
1240 $self->alloc;
1241 $self->load_objects ($self->{load_path}, 1)
1242 or return;
1243
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original};
1246
1247 if (my $uniq = $path->uniq_path) {
1248 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0);
1252 }
1253 }
1254
1255 # now do the right thing for maps
1256 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty;
1268 $self->activate;
1269 }
1270
1271 $self->in_memory (cf::MAP_IN_MEMORY);
1272}
1273
1274sub load_map_sync {
1275 my ($path, $origin) = @_;
1276
1277 #warn "load_map_sync<$path, $origin>\n";#d#
1278
1279 cf::sync_job {
1280 my $map = cf::map::find_map $path, $origin
1281 or return;
1282 $map->load;
1283 $map
1284 }
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 $self->{last_save} = $cf::RUNTIME;
1291
1292 return unless $self->dirty;
1293
1294 my $save = $self->{path}->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1296
1297 $self->{load_path} = $save;
1298
1299 return if $self->{deny_save};
1300
1301 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES);
1304 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 }
1307}
1308
1309sub swap_out {
1310 my ($self) = @_;
1311
1312 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save};
1315
1316 $self->save;
1317 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED);
1319}
1320
1321sub reset_at {
1322 my ($self) = @_;
1323
1324 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel};
1326 return 1e99 if $self->{deny_reset};
1327
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330
1331 $time + $to
1332}
1333
1334sub should_reset {
1335 my ($self) = @_;
1336
1337 $self->reset_at <= $cf::RUNTIME
1338}
1339
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset {
1362 my ($self) = @_;
1363
1364 return if $self->players;
1365 return if $self->{path}{user_rel};#d#
1366
1367 warn "resetting map ", $self->path;#d#
1368
1369 delete $cf::MAP{$self->path};
1370
1371 $_->clear_links_to ($self) for values %cf::MAP;
1372
1373 $self->unlink_save;
1374 $self->destroy;
1375}
1376
1377my $nuke_counter = "aaaa";
1378
1379sub nuke {
1380 my ($self) = @_;
1381
1382 $self->{deny_save} = 1;
1383 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++));
1385 $self->reset; # polite request, might not happen
1386}
1387
1388sub customise_for {
1389 my ($map, $ob) = @_;
1390
1391 if ($map->per_player) {
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1393 }
1394
1395 $map
1396}
1397
1398sub emergency_save {
1399 local $cf::FREEZE = 1;
1400
1401 warn "enter emergency map save\n";
1402
1403 cf::sync_job {
1404 warn "begin emergency map save\n";
1405 $_->save for values %cf::MAP;
1406 };
1407
1408 warn "end emergency map save\n";
1409}
1410
1411package cf;
1412
1413=back
1414
1415
1416=head3 cf::object::player
1417
1418=over 4
1419
775=item $player->reply ($npc, $msg[, $flags]) 1420=item $player_object->reply ($npc, $msg[, $flags])
776 1421
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1422Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1423can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1424dialogue with the given NPC character.
780 1425
781=cut 1426=cut
782 1427
783# rough implementation of a future "reply" method that works 1428# rough implementation of a future "reply" method that works
784# with dialog boxes. 1429# with dialog boxes.
1430#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1431sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1432 my ($self, $npc, $msg, $flags) = @_;
787 1433
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1434 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1435
793 $msg = $npc->name . " says: $msg" if $npc; 1439 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1440 $self->message ($msg, $flags);
795 } 1441 }
796} 1442}
797 1443
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1444=item $player_object->may ("access")
799 1445
800Sends an ext reply to the player. 1446Returns wether the given player is authorized to access resource "access"
1447(e.g. "command_wizcast").
801 1448
802=cut 1449=cut
803 1450
804sub cf::player::ext_reply($$$%) { 1451sub cf::object::player::may {
1452 my ($self, $access) = @_;
1453
1454 $self->flag (cf::FLAG_WIZ) ||
1455 (ref $cf::CFG{"may_$access"}
1456 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1457 : $cf::CFG{"may_$access"})
1458}
1459
1460=item $player_object->enter_link
1461
1462Freezes the player and moves him/her to a special map (C<{link}>).
1463
1464The player should be reaosnably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though.
1466
1467=item $player_object->leave_link ($map, $x, $y)
1468
1469Moves the player out of the specila link map onto the given map. If the
1470map is not valid (or omitted), the player will be moved back to the
1471location he/she was before the call to C<enter_link>, or, if that fails,
1472to the emergency map position.
1473
1474Might block.
1475
1476=cut
1477
1478sub cf::object::player::enter_link {
1479 my ($self) = @_;
1480
1481 $self->deactivate_recursive;
1482
1483 return if $self->map == $LINK_MAP;
1484
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map;
1487
1488 $self->enter_map ($LINK_MAP, 20, 20);
1489}
1490
1491sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_;
1493
1494 my $link_pos = delete $self->{_link_pos};
1495
1496 unless ($map) {
1497 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map;
1500
1501 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map
1504 or die "FATAL: cannot load emergency map\n";
1505 }
1506 }
1507
1508 ($x, $y) = (-1, -1)
1509 unless (defined $x) && (defined $y);
1510
1511 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0;
1514
1515 $map->load;
1516
1517 $self->activate_recursive;
1518 $self->enter_map ($map, $x, $y);
1519}
1520
1521cf::player->attach (
1522 on_logout => sub {
1523 my ($pl) = @_;
1524
1525 # abort map switching before logout
1526 if ($pl->ob->{_link_pos}) {
1527 cf::sync_job {
1528 $pl->ob->leave_link
1529 };
1530 }
1531 },
1532 on_login => sub {
1533 my ($pl) = @_;
1534
1535 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link;
1539 Coro::async {
1540 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link;
1544 };
1545 }
1546 },
1547);
1548
1549=item $player_object->goto_map ($path, $x, $y)
1550
1551=cut
1552
1553sub cf::object::player::goto_map {
1554 my ($self, $path, $x, $y) = @_;
1555
1556 $self->enter_link;
1557
1558 (Coro::async {
1559 $path = new cf::path $path;
1560
1561 my $map = cf::map::find_map $path->as_string;
1562 $map = $map->customise_for ($self) if $map;
1563
1564# warn "entering ", $map->path, " at ($x, $y)\n"
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568
1569 $self->leave_link ($map, $x, $y);
1570 })->prio (1);
1571}
1572
1573=item $player_object->enter_exit ($exit_object)
1574
1575=cut
1576
1577sub parse_random_map_params {
1578 my ($spec) = @_;
1579
1580 my $rmp = { # defaults
1581 xsize => 10,
1582 ysize => 10,
1583 };
1584
1585 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2;
1587
1588 $rmp->{lc $k} = $v if (length $k) && (length $v);
1589 }
1590
1591 $rmp
1592}
1593
1594sub prepare_random_map {
1595 my ($exit) = @_;
1596
1597 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object
1600
1601 my $rmp = parse_random_map_params $exit->msg;
1602
1603 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name;
1605 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y;
1608 }
1609
1610 $rmp->{random_seed} ||= $exit->random_seed;
1611
1612 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data;
1614
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0;
1617
1618 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef);
1620 }
1621}
1622
1623sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1624 my ($self, $exit) = @_;
806 1625
807 $msg{msgid} = $id; 1626 return unless $self->type == cf::PLAYER;
808 1627
809 $self->send ("ext " . to_json \%msg); 1628 $self->enter_link;
1629
1630 (Coro::async {
1631 unless (eval {
1632
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638
1639 1;
1640 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master",
1644 cf::NDI_UNIQUE | cf::NDI_RED);
1645
1646 warn "ERROR in enter_exit: $@";
1647 $self->leave_link;
1648 }
1649 })->prio (1);
810} 1650}
1651
1652=head3 cf::client
1653
1654=over 4
1655
1656=item $client->send_drawinfo ($text, $flags)
1657
1658Sends a drawinfo packet to the client. Circumvents output buffering so
1659should not be used under normal circumstances.
1660
1661=cut
1662
1663sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_;
1665
1666 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1668}
1669
1670
1671=item $success = $client->query ($flags, "text", \&cb)
1672
1673Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1675C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1676
1677Queries can fail, so check the return code. Or don't, as queries will become
1678reliable at some point in the future.
1679
1680=cut
1681
1682sub cf::client::query {
1683 my ($self, $flags, $text, $cb) = @_;
1684
1685 return unless $self->state == ST_PLAYING
1686 || $self->state == ST_SETUP
1687 || $self->state == ST_CUSTOM;
1688
1689 $self->state (ST_CUSTOM);
1690
1691 utf8::encode $text;
1692 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1693
1694 $self->send_packet ($self->{query_queue}[0][0])
1695 if @{ $self->{query_queue} } == 1;
1696}
1697
1698cf::client->attach (
1699 on_reply => sub {
1700 my ($ns, $msg) = @_;
1701
1702 # this weird shuffling is so that direct followup queries
1703 # get handled first
1704 my $queue = delete $ns->{query_queue};
1705
1706 (shift @$queue)->[1]->($msg);
1707
1708 push @{ $ns->{query_queue} }, @$queue;
1709
1710 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) {
1712 $ns->send_packet ($ns->{query_queue}[0][0]);
1713 } else {
1714 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1715 }
1716 }
1717 },
1718);
1719
1720=item $client->coro (\&cb)
1721
1722Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection).
1725
1726=cut
1727
1728sub cf::client::coro {
1729 my ($self, $cb) = @_;
1730
1731 my $coro; $coro = async {
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737
1738 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0};
1740 });
1741
1742 $self->{_coro}{$coro+0} = $coro;
1743
1744 $coro
1745}
1746
1747cf::client->attach (
1748 on_destroy => sub {
1749 my ($ns) = @_;
1750
1751 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1752 },
1753);
811 1754
812=back 1755=back
813 1756
814=cut
815
816#############################################################################
817 1757
818=head2 SAFE SCRIPTING 1758=head2 SAFE SCRIPTING
819 1759
820Functions that provide a safe environment to compile and execute 1760Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1761snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1762itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1763is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1764functions and methods that can be called is greatly reduced.
825 1765
826=cut 1766=cut
827 1767
828our $safe = new Safe "safe"; 1768our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1769our $safe_hole = new Safe::Hole;
836 1776
837=pod 1777=pod
838 1778
839The following fucntions and emthods are available within a safe environment: 1779The following fucntions and emthods are available within a safe environment:
840 1780
841 cf::object contr pay_amount pay_player 1781 cf::object contr pay_amount pay_player map
842 cf::object::player player 1782 cf::object::player player
843 cf::player peaceful 1783 cf::player peaceful
1784 cf::map trigger
844 1785
845=cut 1786=cut
846 1787
847for ( 1788for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1789 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1790 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1791 ["cf::player" => qw(peaceful)],
1792 ["cf::map" => qw(trigger)],
851) { 1793) {
852 no strict 'refs'; 1794 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1795 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1796 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1797 for @funs;
965 1907
966Immediately write the database to disk I<if it is dirty>. 1908Immediately write the database to disk I<if it is dirty>.
967 1909
968=cut 1910=cut
969 1911
1912our $DB;
1913
970{ 1914{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1915 my $path = cf::localdir . "/database.pst";
973 1916
974 sub db_load() { 1917 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1918 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1919 }
978 1920
979 my $pid; 1921 my $pid;
980 1922
981 sub db_save() { 1923 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1924 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1925 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1926 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1927 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1928 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1929 cf::_exit 0 if defined $pid;
989 } 1930 }
990 } 1931 }
991 1932
994 sub db_sync() { 1935 sub db_sync() {
995 db_save if $dirty; 1936 db_save if $dirty;
996 undef $dirty; 1937 undef $dirty;
997 } 1938 }
998 1939
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1941 db_sync;
1001 }); 1942 });
1002 1943
1003 sub db_dirty() { 1944 sub db_dirty() {
1004 $dirty = 1; 1945 $dirty = 1;
1005 $idle->start; 1946 $idle->start;
1006 } 1947 }
1007 1948
1008 sub db_get($;$) { 1949 sub db_get($;$) {
1009 @_ >= 2 1950 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1951 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1952 : ($DB->{$_[0]} ||= { })
1012 } 1953 }
1013 1954
1014 sub db_put($$;$) { 1955 sub db_put($$;$) {
1015 if (@_ >= 3) { 1956 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1957 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1958 } else {
1018 $db->{$_[0]} = $_[1]; 1959 $DB->{$_[0]} = $_[1];
1019 } 1960 }
1020 db_dirty; 1961 db_dirty;
1021 } 1962 }
1022 1963
1023 attach_global 1964 cf::global->attach (
1024 prio => 10000, 1965 prio => 10000,
1025 on_cleanup => sub { 1966 on_cleanup => sub {
1026 db_sync; 1967 db_sync;
1027 }, 1968 },
1028 ; 1969 );
1029} 1970}
1030 1971
1031############################################################################# 1972#############################################################################
1032# the server's main() 1973# the server's main()
1033 1974
1035 open my $fh, "<:utf8", cf::confdir . "/config" 1976 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 1977 or return;
1037 1978
1038 local $/; 1979 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1980 *CFG = YAML::Syck::Load <$fh>;
1040
1041 use Data::Dumper; warn Dumper \%CFG;
1042} 1981}
1043 1982
1044sub main { 1983sub main {
1984 # we must not ever block the main coroutine
1985 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub {
1988 Event::one_event;
1989 })->();
1990 };
1991
1045 cfg_load; 1992 cfg_load;
1046 db_load; 1993 db_load;
1047 load_extensions; 1994 load_extensions;
1048 Event::loop; 1995 Event::loop;
1049} 1996}
1050 1997
1051############################################################################# 1998#############################################################################
1052# initialisation 1999# initialisation
1053 2000
1054sub _perl_reload(&) { 2001sub reload() {
1055 my ($msg) = @_; 2002 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n";
2005 return;
2006 }
1056 2007
1057 $msg->("reloading..."); 2008 warn "reloading...";
2009
2010 local $FREEZE = 1;
2011 cf::emergency_save;
1058 2012
1059 eval { 2013 eval {
2014 # if anything goes wrong in here, we should simply crash as we already saved
2015
1060 # cancel all watchers 2016 # cancel all watchers
1061 $_->cancel for Event::all_watchers; 2017 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 }
2020
2021 # cancel all extension coros
2022 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = ();
1062 2024
1063 # unload all extensions 2025 # unload all extensions
1064 for (@exts) { 2026 for (@exts) {
1065 $msg->("unloading <$_>"); 2027 warn "unloading <$_>";
1066 unload_extension $_; 2028 unload_extension $_;
1067 } 2029 }
1068 2030
1069 # unload all modules loaded from $LIBDIR 2031 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) { 2032 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2034
1073 $msg->("removing <$k>"); 2035 warn "removing <$k>";
1074 delete $INC{$k}; 2036 delete $INC{$k};
1075 2037
1076 $k =~ s/\.pm$//; 2038 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2039 $k =~ s/\//::/g;
1078 2040
1083 Symbol::delete_package $k; 2045 Symbol::delete_package $k;
1084 } 2046 }
1085 2047
1086 # sync database to disk 2048 # sync database to disk
1087 cf::db_sync; 2049 cf::db_sync;
2050 IO::AIO::flush;
1088 2051
1089 # get rid of safe::, as good as possible 2052 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_" 2053 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2055
1093 # remove register_script_function callbacks 2056 # remove register_script_function callbacks
1094 # TODO 2057 # TODO
1095 2058
1096 # unload cf.pm "a bit" 2059 # unload cf.pm "a bit"
1099 # don't, removes xs symbols, too, 2062 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2063 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2064 #Symbol::delete_package __PACKAGE__;
1102 2065
1103 # reload cf.pm 2066 # reload cf.pm
1104 $msg->("reloading cf.pm"); 2067 warn "reloading cf.pm";
1105 require cf; 2068 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2070
1107 # load config and database again 2071 # load config and database again
1108 cf::cfg_load; 2072 cf::cfg_load;
1109 cf::db_load; 2073 cf::db_load;
1110 2074
1111 # load extensions 2075 # load extensions
1112 $msg->("load extensions"); 2076 warn "load extensions";
1113 cf::load_extensions; 2077 cf::load_extensions;
1114 2078
1115 # reattach attachments to objects 2079 # reattach attachments to objects
1116 $msg->("reattach"); 2080 warn "reattach";
1117 _global_reattach; 2081 _global_reattach;
1118 }; 2082 };
1119 $msg->($@) if $@;
1120 2083
1121 $msg->("reloaded"); 2084 if ($@) {
2085 warn $@;
2086 warn "error while reloading, exiting.";
2087 exit 1;
2088 }
2089
2090 warn "reloaded successfully";
1122}; 2091};
1123 2092
1124sub perl_reload() { 2093#############################################################################
1125 _perl_reload {
1126 warn $_[0];
1127 print "$_[0]\n";
1128 };
1129}
1130 2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137
1131register_command "perl-reload", 0, sub { 2138register_command "reload" => sub {
1132 my ($who, $arg) = @_; 2139 my ($who, $arg) = @_;
1133 2140
1134 if ($who->flag (FLAG_WIZ)) { 2141 if ($who->flag (FLAG_WIZ)) {
1135 _perl_reload { 2142 $who->message ("start of reload.");
1136 warn $_[0]; 2143 reload;
1137 $who->message ($_[0]); 2144 $who->message ("end of reload.");
1138 };
1139 } 2145 }
1140}; 2146};
1141 2147
1142register "<global>", __PACKAGE__;
1143
1144unshift @INC, $LIBDIR; 2148unshift @INC, $LIBDIR;
1145 2149
1146$TICK_WATCHER = Event->timer ( 2150$TICK_WATCHER = Event->timer (
2151 reentrant => 0,
1147 prio => 1, 2152 prio => 0,
1148 at => $NEXT_TICK || 1, 2153 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL,
1149 cb => sub { 2155 cb => sub {
2156 unless ($FREEZE) {
1150 cf::server_tick; # one server iteration 2157 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK;
2159 }
1151 2160
1152 my $NOW = Event::time;
1153 $NEXT_TICK += $TICK; 2161 $NEXT_TICK += $TICK;
1154 2162
1155 # if we are delayed by four ticks, skip them all 2163 # if we are delayed by four ticks or more, skip them all
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1157 2165
1158 $TICK_WATCHER->at ($NEXT_TICK); 2166 $TICK_WATCHER->at ($NEXT_TICK);
1159 $TICK_WATCHER->start; 2167 $TICK_WATCHER->start;
1160 }, 2168 },
1161); 2169);
1162 2170
2171IO::AIO::max_poll_time $TICK * 0.2;
2172
2173Event->io (
2174 fd => IO::AIO::poll_fileno,
2175 poll => 'r',
2176 prio => 5,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL,
2183 after => 0,
2184 interval => 10,
2185 cb => sub {
2186 (Coro::unblock_sub {
2187 write_runtime
2188 or warn "ERROR: unable to write runtime file: $!";
2189 })->();
2190 },
2191);
2192
11631 21931
1164 2194

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