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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.233 by root, Wed Apr 4 02:20:27 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
10use IO::AIO (); 14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
11use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
12use Time::HiRes; 28use Time::HiRes;
13use Event; 29use Compress::LZF;
30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
14$Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
15 37
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
18 40
19use strict; 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 44
21our %COMMAND = (); 45our %COMMAND = ();
22our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
24 52
25_init_vars; 53our $RELOAD; # number of reloads so far
26
27our @EVENT; 54our @EVENT;
28our $LIBDIR = maps_directory "perl"; 55our $LIBDIR = datadir . "/ext";
29 56
30our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 61our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
33 67
34our %CFG; 68our %CFG;
35 69
36our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
71our $RUNTIME;
72
73our %PLAYER; # all users
74our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84
85binmode STDOUT;
86binmode STDERR;
87
88# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime"
91 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.;
93}
94
95mkdir cf::localdir;
96mkdir cf::localdir . "/" . cf::playerdir;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101
102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
37 105
38############################################################################# 106#############################################################################
39 107
40=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
41 109
42=over 4 110=over 4
43 111
44=item $cf::UPTIME 112=item $cf::UPTIME
45 113
46The timestamp of the server start (so not actually an uptime). 114The timestamp of the server start (so not actually an uptime).
115
116=item $cf::RUNTIME
117
118The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick.
47 120
48=item $cf::LIBDIR 121=item $cf::LIBDIR
49 122
50The perl library directory, where extensions and cf-specific modules can 123The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 124be found. It will be added to C<@INC> automatically.
52 125
126=item $cf::NOW
127
128The time of the last (current) server tick.
129
53=item $cf::TICK 130=item $cf::TICK
54 131
55The interval between server ticks, in seconds. 132The interval between server ticks, in seconds.
56 133
57=item %cf::CFG 134=item %cf::CFG
58 135
59Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
61 145
62=back 146=back
63 147
64=cut 148=cut
65 149
66BEGIN { 150BEGIN {
67 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 152 my $msg = join "", @_;
153 utf8::encode $msg;
154
69 $msg .= "\n" 155 $msg .= "\n"
70 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
71 157
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
74 }; 159 };
75} 160}
76 161
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 168
79# we bless all objects into (empty) derived classes to force a method lookup 169# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 170# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 171for my $pkg (qw(
172 cf::global cf::attachable
173 cf::object cf::object::player
174 cf::client cf::player
175 cf::arch cf::living
176 cf::map cf::party cf::region
177)) {
82 no strict 'refs'; 178 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 180}
85 181
86$Event::DIED = sub { 182$Event::DIED = sub {
87 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
88}; 184};
89 185
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
95 187
96=over 4 188=over 4
97 189
98=cut 190=item dumpval $ref
99 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
100use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
101 214
102=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
103 216
104Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
105 218
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
114 220
115Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
116 222
117=cut 223=item cf::lock_wait $string
118 224
119sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
121 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
376}
377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 387}
123 388
124=back 389=back
125 390
126=cut 391=cut
127 392
128############################################################################# 393#############################################################################
129 394
130=head2 EVENTS AND OBJECT ATTACHMENTS 395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
131 404
132=over 4 405=over 4
133 406
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
147 408
148=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
149 410
150Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
151 413
152=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
153 416
154=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
155 418
156=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
157 420
158Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
159 422
160=item cf::attach_global ... 423=item cf::CLASS->attach ...
161 424
162Attach handlers for global events. 425=item cf::CLASS->detach ...
163 426
164This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
166 461
167=over 4 462=over 4
168 463
169=item prio => $number 464=item prio => $number
170 465
172by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 470unless you know what you are doing.
176 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
177=item on_I<event> => \&cb 478=item on_I<event> => \&cb
178 479
179Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
191object/class are recognised. 492object/class are recognised.
192 493
193=back 494=back
194 495
195=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
196 498
197Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
199type. 501 my ($self, $victim) = @_;
200 502 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 503 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 504 }
422}
423 505
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 507
450Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
454exception. 512exception.
455 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
533sub _attach_cb($$$$) {
534 my ($registry, $event, $prio, $cb) = @_;
535
536 use sort 'stable';
537
538 $cb = [$prio, $cb];
539
540 @{$registry->[$event]} = sort
541 { $a->[0] cmp $b->[0] }
542 @{$registry->[$event] || []}, $cb;
543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
547
548# attach handles attaching event callbacks
549# the only thing the caller has to do is pass the correct
550# registry (== where the callback attaches to).
551sub _attach {
552 my ($registry, $klass, @arg) = @_;
553
554 my $object_type;
555 my $prio = 0;
556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
562
563 while (@arg) {
564 my $type = shift @arg;
565
566 if ($type eq "prio") {
567 $prio = shift @arg;
568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
578 } elsif ($type eq "package") {
579 my $pkg = shift @arg;
580
581 while (my ($name, $id) = each %cb_id) {
582 if (my $cb = $pkg->can ($name)) {
583 _attach_cb $registry, $id, $prio, $cb;
584 }
585 }
586
587 } elsif (exists $cb_id{$type}) {
588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
589
590 } elsif (ref $type) {
591 warn "attaching objects not supported, ignoring.\n";
592
593 } else {
594 shift @arg;
595 warn "attach argument '$type' not supported, ignoring.\n";
596 }
597 }
598}
599
600sub _object_attach {
601 my ($obj, $name, %arg) = @_;
602
603 return if exists $obj->{_attachment}{$name};
604
605 if (my $attach = $attachment{$name}) {
606 my $registry = $obj->registry;
607
608 for (@$attach) {
609 my ($klass, @attach) = @$_;
610 _attach $registry, $klass, @attach;
611 }
612
613 $obj->{$name} = \%arg;
614 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n";
616 }
617
618 $obj->{_attachment}{$name} = undef;
619}
620
621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
631 my ($obj, $name) = @_;
632
633 if (ref $obj) {
634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
640
641sub cf::attachable::attached {
642 my ($obj, $name) = @_;
643
644 exists $obj->{_attachment}{$name}
645}
646
647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
652
653 sub cf::\L$klass\E::attachment {
654 my \$name = shift;
655
656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
660}
661
662our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664
665sub override {
666 $override = 1;
667 @invoke_results = ();
668}
669
670sub do_invoke {
671 my $event = shift;
672 my $callbacks = shift;
673
674 @invoke_results = ();
675
676 local $override;
677
678 for (@$callbacks) {
679 eval { &{$_->[1]} };
680
681 if ($@) {
682 warn "$@";
683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
684 override;
685 }
686
687 return 1 if $override;
688 }
689
690 0
691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
456=back 703=back
457 704
458=cut 705=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 706
464############################################################################# 707#############################################################################
465# object support 708# object support
466 709
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
482 my $registry = $obj->registry; 716 my $registry = $obj->registry;
483 717
484 @$registry = (); 718 @$registry = ();
485 719
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 721
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 724 for (@$attach) {
491 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
493 } 727 }
494 } else { 728 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 730 }
497 } 731 }
498} 732}
499 733
500sub object_freezer_save { 734cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
560 on_clone => sub { 748 on_clone => sub {
561 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
562 750
563 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
564 752
565 %$dst = %$src; 753 %$dst = %$src;
566 754
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
569 }, 757 },
570; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
571 824
572############################################################################# 825#############################################################################
573# command handling &c 826# command handling &c
574 827
575=item cf::register_command $name => \&callback($ob,$args); 828=item cf::register_command $name => \&callback($ob,$args);
598=cut 851=cut
599 852
600sub register_extcmd { 853sub register_extcmd {
601 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
602 855
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
607} 857}
608 858
609attach_to_players 859cf::player->attach (
610 on_command => sub { 860 on_command => sub {
611 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
612 862
613 my $cb = $COMMAND{$name} 863 my $cb = $COMMAND{$name}
614 or return; 864 or return;
624 874
625 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
626 876
627 if (ref $msg) { 877 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 881 }
632 } 882 }
633 } else { 883 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 885 }
636 886
637 cf::override; 887 cf::override;
638 }, 888 },
639; 889);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 890
647sub load_extension { 891sub load_extension {
648 my ($path) = @_; 892 my ($path) = @_;
649 893
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 895 my $base = $1;
652 my $pkg = $1; 896 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
655 899
656 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
657 901
658 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 903 or die "$path: $!";
660 904
661 my $source = 905 my $source =
662 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
665 . "\n};\n1"; 909 . "\n};\n1";
666 910
667 eval $source 911 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 913 : "extension disabled.\n";
670 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 915 warn $@;
672 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
673 917 exit 1;
674# no strict 'refs'; 918 }
675# @{"$pkg\::ISA"} = ext::; 919 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 920 }
690 921
691 # remove commands 922 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 923}
716 924
717sub load_extensions { 925sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 927 next unless -r $ext;
722 eval { 928 eval {
723 load_extension $ext; 929 load_extension $ext;
724 1 930 1
725 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
726 } 932 }
727} 933}
728 934
729############################################################################# 935#############################################################################
730# load/save/clean perl data associated with a map
731 936
732*cf::mapsupport::on_clean = sub { 937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1153}
1154
1155package cf;
1156
1157=back
1158
1159
1160=head3 cf::map
1161
1162=over 4
1163
1164=cut
1165
1166package cf::map;
1167
1168use Fcntl;
1169use Coro::AIO;
1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1175our $MAX_RESET = 3600;
1176our $DEFAULT_RESET = 3000;
1177
1178sub generate_random_map {
1179 my ($self, $rmp) = @_;
1180 # mit "rum" bekleckern, nicht
1181 $self->_create_random_map (
1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1185 $rmp->{exit_on_final_map},
1186 $rmp->{xsize}, $rmp->{ysize},
1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1323}
1324
1325# and all this just because we cannot iterate over
1326# all maps in C++...
1327sub change_all_map_light {
1328 my ($change) = @_;
1329
1330 $_->change_map_light ($change)
1331 for grep $_->outdoor, values %cf::MAP;
1332}
1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1342sub load_header_from($) {
1343 my ($self, $path) = @_;
1344
1345 utf8::encode $path;
1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1350 or return;
1351
1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1395 or return;
1396 $self->prepare_orig;
1397 }
1398
1399 1
1400}
1401
1402sub find;
1403sub find {
1404 my ($path, $origin) = @_;
1405
1406 $path = normalise $path, $origin && $origin->path;
1407
1408 cf::lock_wait "map_find:$path";
1409
1410 $cf::MAP{$path} || do {
1411 my $guard = cf::lock_acquire "map_find:$path";
1412 my $map = new_from_path cf::map $path
1413 or return;
1414
1415 $map->{last_save} = $cf::RUNTIME;
1416
1417 $map->load_header
1418 or return;
1419
1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1423 $map->reset;
1424 undef $guard;
1425 return find $path;
1426 }
1427
1428 $cf::MAP{$path} = $map
1429 }
1430}
1431
1432sub pre_load { }
1433sub post_load { }
1434
1435sub load {
1436 my ($self) = @_;
1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1440 my $path = $self->{path};
1441 my $guard = cf::lock_acquire "map_load:$path";
1442
1443 return if $self->in_memory != cf::MAP_SWAPPED;
1444
1445 $self->in_memory (cf::MAP_LOADING);
1446
1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1451 $self->_load_objects ($self->{load_path}, 1)
1452 or return;
1453
1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1455 if delete $self->{load_original};
1456
1457 if (my $uniq = $self->uniq_path) {
1458 utf8::encode $uniq;
1459 if (aio_open $uniq, O_RDONLY, 0) {
1460 $self->clear_unique_items;
1461 $self->_load_objects ($uniq, 0);
1462 }
1463 }
1464
1465 Coro::cede;
1466
1467 # now do the right thing for maps
1468 $self->link_multipart_objects;
1469
1470 unless ($self->{deny_activate}) {
1471 $self->decay_objects;
1472 $self->fix_auto_apply;
1473 $self->update_buttons;
1474 Coro::cede;
1475 $self->set_darkness_map;
1476 $self->difficulty ($self->estimate_difficulty)
1477 unless $self->difficulty;
1478 Coro::cede;
1479 $self->activate;
1480 }
1481
1482 $self->post_load;
1483
1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485}
1486
1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1494}
1495
1496# find and load all maps in the 3x3 area around a map
1497sub load_diag {
733 my ($map) = @_; 1498 my ($map) = @_;
734 1499
735 my $path = $map->tmpname; 1500 my @diag; # diagonal neighbours
736 defined $path or return;
737 1501
738 unlink "$path.pst"; 1502 for (0 .. 3) {
739}; 1503 my $neigh = $map->tile_path ($_)
1504 or next;
1505 $neigh = find $neigh, $map
1506 or next;
1507 $neigh->load;
740 1508
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1509 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1510 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1511 }
742 1512
743############################################################################# 1513 for (@diag) {
744# load/save perl data associated with player->ob objects 1514 my $neigh = find @$_
745 1515 or next;
746sub all_objects(@) { 1516 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1517 }
748} 1518}
749 1519
750# TODO: compatibility cruft, remove when no longer needed 1520sub find_sync {
751attach_to_players 1521 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1522
755 for my $o (all_objects $pl->ob) { 1523 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1524}
757 $o->set_ob_key_value ("_perl_data");
758 1525
759 %$o = %{ Storable::thaw pack "H*", $value }; 1526sub do_load_sync {
1527 my ($map) = @_;
1528
1529 cf::sync_job { $map->load };
1530}
1531
1532our %MAP_PREFETCH;
1533our $MAP_PREFETCHER = undef;
1534
1535sub find_async {
1536 my ($path, $origin) = @_;
1537
1538 $path = normalise $path, $origin && $origin->{path};
1539
1540 if (my $map = $cf::MAP{$path}) {
1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1542 }
1543
1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1550 $map->load;
1551
1552 delete $MAP_PREFETCH{$path};
760 } 1553 }
761 } 1554 }
1555 undef $MAP_PREFETCHER;
1556 };
1557 $MAP_PREFETCHER->prio (6);
1558
1559 ()
1560}
1561
1562sub save {
1563 my ($self) = @_;
1564
1565 my $lock = cf::lock_acquire "map_data:" . $self->path;
1566
1567 $self->{last_save} = $cf::RUNTIME;
1568
1569 return unless $self->dirty;
1570
1571 my $save = $self->save_path; utf8::encode $save;
1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1573
1574 $self->{load_path} = $save;
1575
1576 return if $self->{deny_save};
1577
1578 local $self->{last_access} = $self->last_access;#d#
1579
1580 cf::async {
1581 $_->contr->save for $self->players;
1582 };
1583
1584 if ($uniq) {
1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1587 } else {
1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1589 }
763; 1590}
764 1591
765############################################################################# 1592sub swap_out {
1593 my ($self) = @_;
766 1594
767=head2 CORE EXTENSIONS 1595 # save first because save cedes
1596 $self->save;
768 1597
769Functions and methods that extend core crossfire objects. 1598 my $lock = cf::lock_acquire "map_data:" . $self->path;
1599
1600 return if $self->players;
1601 return if $self->in_memory != cf::MAP_IN_MEMORY;
1602 return if $self->{deny_save};
1603
1604 $self->clear;
1605 $self->in_memory (cf::MAP_SWAPPED);
1606}
1607
1608sub reset_at {
1609 my ($self) = @_;
1610
1611 # TODO: safety, remove and allow resettable per-player maps
1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1613 return 1e99 if $self->{deny_reset};
1614
1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1617
1618 $time + $to
1619}
1620
1621sub should_reset {
1622 my ($self) = @_;
1623
1624 $self->reset_at <= $cf::RUNTIME
1625}
1626
1627sub reset {
1628 my ($self) = @_;
1629
1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1631
1632 return if $self->players;
1633 return if $self->isa ("ext::map_per_player");#d#
1634
1635 warn "resetting map ", $self->path;#d#
1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
1645 }
1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->clear;
1650
1651 $_->clear_links_to ($self) for values %cf::MAP;
1652
1653 $self->unlink_save;
1654 $self->destroy;
1655}
1656
1657my $nuke_counter = "aaaa";
1658
1659sub nuke {
1660 my ($self) = @_;
1661
1662 delete $cf::MAP{$self->path};
1663
1664 $self->unlink_save;
1665
1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1668 $self->{deny_save} = 1;
1669 $self->reset_timeout (1);
1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671
1672 $cf::MAP{$self->path} = $self;
1673
1674 $self->reset; # polite request, might not happen
1675}
1676
1677=item cf::map::unique_maps
1678
1679Returns an arrayref of paths of all shared maps that have
1680instantiated unique items. May block.
1681
1682=cut
1683
1684sub unique_maps() {
1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1686 or return;
1687
1688 my @paths;
1689
1690 for (@$files) {
1691 utf8::decode $_;
1692 next if /\.pst$/;
1693 next unless /^$PATH_SEP/o;
1694
1695 push @paths, cf::map::normalise $_;
1696 }
1697
1698 \@paths
1699}
1700
1701package cf;
1702
1703=back
1704
1705=head3 cf::object
1706
1707=cut
1708
1709package cf::object;
770 1710
771=over 4 1711=over 4
772 1712
773=item cf::player::exists $login 1713=item $ob->inv_recursive
774 1714
775Returns true when the given account exists. 1715Returns the inventory of the object _and_ their inventories, recursively.
776 1716
777=cut 1717=cut
778 1718
779sub cf::player::exists($) { 1719sub inv_recursive_;
780 cf::player::find $_[0] 1720sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1721 map { $_, inv_recursive_ $_->inv } @_
782} 1722}
1723
1724sub inv_recursive {
1725 inv_recursive_ inv $_[0]
1726}
1727
1728package cf;
1729
1730=back
1731
1732=head3 cf::object::player
1733
1734=over 4
783 1735
784=item $player_object->reply ($npc, $msg[, $flags]) 1736=item $player_object->reply ($npc, $msg[, $flags])
785 1737
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1738Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1739can be C<undef>. Does the right thing when the player is currently in a
789 1741
790=cut 1742=cut
791 1743
792# rough implementation of a future "reply" method that works 1744# rough implementation of a future "reply" method that works
793# with dialog boxes. 1745# with dialog boxes.
1746#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1747sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1748 my ($self, $npc, $msg, $flags) = @_;
796 1749
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1750 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1751
802 $msg = $npc->name . " says: $msg" if $npc; 1755 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1756 $self->message ($msg, $flags);
804 } 1757 }
805} 1758}
806 1759
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1760=item $player_object->may ("access")
822 1761
823Returns wether the given player is authorized to access resource "access" 1762Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1763(e.g. "command_wizcast").
825 1764
832 (ref $cf::CFG{"may_$access"} 1771 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1772 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1773 : $cf::CFG{"may_$access"})
835} 1774}
836 1775
837=cut 1776=item $player_object->enter_link
838 1777
839############################################################################# 1778Freezes the player and moves him/her to a special map (C<{link}>).
1779
1780The player should be reasonably safe there for short amounts of time. You
1781I<MUST> call C<leave_link> as soon as possible, though.
1782
1783Will never block.
1784
1785=item $player_object->leave_link ($map, $x, $y)
1786
1787Moves the player out of the special C<{link}> map onto the specified
1788map. If the map is not valid (or omitted), the player will be moved back
1789to the location he/she was before the call to C<enter_link>, or, if that
1790fails, to the emergency map position.
1791
1792Might block.
1793
1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1805
1806sub cf::object::player::enter_link {
1807 my ($self) = @_;
1808
1809 $self->deactivate_recursive;
1810
1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1812
1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1814 if $self->map;
1815
1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1817}
1818
1819sub cf::object::player::leave_link {
1820 my ($self, $map, $x, $y) = @_;
1821
1822 my $link_pos = delete $self->{_link_pos};
1823
1824 unless ($map) {
1825 # restore original map position
1826 ($map, $x, $y) = @{ $link_pos || [] };
1827 $map = cf::map::find $map;
1828
1829 unless ($map) {
1830 ($map, $x, $y) = @$EMERGENCY_POSITION;
1831 $map = cf::map::find $map
1832 or die "FATAL: cannot load emergency map\n";
1833 }
1834 }
1835
1836 ($x, $y) = (-1, -1)
1837 unless (defined $x) && (defined $y);
1838
1839 # use -1 or undef as default coordinates, not 0, 0
1840 ($x, $y) = ($map->enter_x, $map->enter_y)
1841 if $x <=0 && $y <= 0;
1842
1843 $map->load;
1844 $map->load_diag;
1845
1846 return unless $self->contr->active;
1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1850 $self->enter_map ($map, $x, $y);
1851}
1852
1853cf::player->attach (
1854 on_logout => sub {
1855 my ($pl) = @_;
1856
1857 # abort map switching before logout
1858 if ($pl->ob->{_link_pos}) {
1859 cf::sync_job {
1860 $pl->ob->leave_link
1861 };
1862 }
1863 },
1864 on_login => sub {
1865 my ($pl) = @_;
1866
1867 # try to abort aborted map switching on player login :)
1868 # should happen only on crashes
1869 if ($pl->ob->{_link_pos}) {
1870 $pl->ob->enter_link;
1871 (async {
1872 $pl->ob->reply (undef,
1873 "There was an internal problem at your last logout, "
1874 . "the server will try to bring you to your intended destination in a second.",
1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1878 Coro::Timer::sleep 1;
1879 $pl->ob->leave_link;
1880 })->prio (2);
1881 }
1882 },
1883);
1884
1885=item $player_object->goto ($path, $x, $y)
1886
1887=cut
1888
1889sub cf::object::player::goto {
1890 my ($self, $path, $x, $y) = @_;
1891
1892 $self->enter_link;
1893
1894 (async {
1895 my $map = eval {
1896 my $map = cf::map::find $path;
1897 $map = $map->customise_for ($self) if $map;
1898 $map
1899 } or
1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1901
1902 $self->leave_link ($map, $x, $y);
1903 })->prio (1);
1904}
1905
1906=item $player_object->enter_exit ($exit_object)
1907
1908=cut
1909
1910sub parse_random_map_params {
1911 my ($spec) = @_;
1912
1913 my $rmp = { # defaults
1914 xsize => (cf::rndm 15, 40),
1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1918 };
1919
1920 for (split /\n/, $spec) {
1921 my ($k, $v) = split /\s+/, $_, 2;
1922
1923 $rmp->{lc $k} = $v if (length $k) && (length $v);
1924 }
1925
1926 $rmp
1927}
1928
1929sub prepare_random_map {
1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1933
1934 # all this does is basically replace the /! path by
1935 # a new random map path (?random/...) with a seed
1936 # that depends on the exit object
1937
1938 my $rmp = parse_random_map_params $exit->msg;
1939
1940 if ($exit->map) {
1941 $rmp->{region} = $exit->region->name;
1942 $rmp->{origin_map} = $exit->map->path;
1943 $rmp->{origin_x} = $exit->x;
1944 $rmp->{origin_y} = $exit->y;
1945 }
1946
1947 $rmp->{random_seed} ||= $exit->random_seed;
1948
1949 my $data = cf::to_json $rmp;
1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1952
1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1957
1958 $exit->slaying ("?random/$md5");
1959 $exit->msg (undef);
1960 }
1961}
1962
1963sub cf::object::player::enter_exit {
1964 my ($self, $exit) = @_;
1965
1966 return unless $self->type == cf::PLAYER;
1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 # the problem is that $exit might not survive long enough
1971 # so it needs to be done right now, right here
1972 cf::sync_job { prepare_random_map $exit };
1973 }
1974
1975 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1976 my $hp = $exit->stats->hp;
1977 my $sp = $exit->stats->sp;
1978
1979 $self->enter_link;
1980
1981 (async {
1982 $self->deactivate_recursive; # just to be sure
1983 unless (eval {
1984 $self->goto ($slaying, $hp, $sp);
1985
1986 1;
1987 }) {
1988 $self->message ("Something went wrong deep within the crossfire server. "
1989 . "I'll try to bring you back to the map you were before. "
1990 . "Please report this to the dungeon master!",
1991 cf::NDI_UNIQUE | cf::NDI_RED);
1992
1993 warn "ERROR in enter_exit: $@";
1994 $self->leave_link;
1995 }
1996 })->prio (1);
1997}
1998
1999=head3 cf::client
2000
2001=over 4
2002
2003=item $client->send_drawinfo ($text, $flags)
2004
2005Sends a drawinfo packet to the client. Circumvents output buffering so
2006should not be used under normal circumstances.
2007
2008=cut
2009
2010sub cf::client::send_drawinfo {
2011 my ($self, $text, $flags) = @_;
2012
2013 utf8::encode $text;
2014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2015}
2016
2017=item $client->ext_event ($type, %msg)
2018
2019Sends an exti event to the client.
2020
2021=cut
2022
2023sub cf::client::ext_event($$%) {
2024 my ($self, $type, %msg) = @_;
2025
2026 $msg{msgtype} = "event_$type";
2027 $self->send_packet ("ext " . cf::to_json \%msg);
2028}
2029
2030=item $success = $client->query ($flags, "text", \&cb)
2031
2032Queues a query to the client, calling the given callback with
2033the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2034C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2035
2036Queries can fail, so check the return code. Or don't, as queries will become
2037reliable at some point in the future.
2038
2039=cut
2040
2041sub cf::client::query {
2042 my ($self, $flags, $text, $cb) = @_;
2043
2044 return unless $self->state == ST_PLAYING
2045 || $self->state == ST_SETUP
2046 || $self->state == ST_CUSTOM;
2047
2048 $self->state (ST_CUSTOM);
2049
2050 utf8::encode $text;
2051 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2052
2053 $self->send_packet ($self->{query_queue}[0][0])
2054 if @{ $self->{query_queue} } == 1;
2055}
2056
2057cf::client->attach (
2058 on_reply => sub {
2059 my ($ns, $msg) = @_;
2060
2061 # this weird shuffling is so that direct followup queries
2062 # get handled first
2063 my $queue = delete $ns->{query_queue}
2064 or return; # be conservative, not sure how that can happen, but we saw a crash here
2065
2066 (shift @$queue)->[1]->($msg);
2067 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2068
2069 push @{ $ns->{query_queue} }, @$queue;
2070
2071 if (@{ $ns->{query_queue} } == @$queue) {
2072 if (@$queue) {
2073 $ns->send_packet ($ns->{query_queue}[0][0]);
2074 } else {
2075 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2076 }
2077 }
2078 },
2079);
2080
2081=item $client->async (\&cb)
2082
2083Create a new coroutine, running the specified callback. The coroutine will
2084be automatically cancelled when the client gets destroyed (e.g. on logout,
2085or loss of connection).
2086
2087=cut
2088
2089sub cf::client::async {
2090 my ($self, $cb) = @_;
2091
2092 my $coro = &Coro::async ($cb);
2093
2094 $coro->on_destroy (sub {
2095 delete $self->{_coro}{$coro+0};
2096 });
2097
2098 $self->{_coro}{$coro+0} = $coro;
2099
2100 $coro
2101}
2102
2103cf::client->attach (
2104 on_destroy => sub {
2105 my ($ns) = @_;
2106
2107 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2108 },
2109);
2110
2111=back
2112
840 2113
841=head2 SAFE SCRIPTING 2114=head2 SAFE SCRIPTING
842 2115
843Functions that provide a safe environment to compile and execute 2116Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2117snippets of perl code without them endangering the safety of the server
857 2130
858# here we export the classes and methods available to script code 2131# here we export the classes and methods available to script code
859 2132
860=pod 2133=pod
861 2134
862The following fucntions and emthods are available within a safe environment: 2135The following functions and methods are available within a safe environment:
863 2136
864 cf::object contr pay_amount pay_player 2137 cf::object contr pay_amount pay_player map
865 cf::object::player player 2138 cf::object::player player
866 cf::player peaceful 2139 cf::player peaceful
2140 cf::map trigger
867 2141
868=cut 2142=cut
869 2143
870for ( 2144for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2145 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2146 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2147 ["cf::player" => qw(peaceful)],
2148 ["cf::map" => qw(trigger)],
874) { 2149) {
875 no strict 'refs'; 2150 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2151 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2152 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2153 for @funs;
958The parameter C<$family> should best start with the name of the extension 2233The parameter C<$family> should best start with the name of the extension
959using it, it should be unique. 2234using it, it should be unique.
960 2235
961=over 4 2236=over 4
962 2237
963=item $hashref = cf::db_get $family
964
965Return a hashref for use by the extension C<$family>, which can be
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968
969=item $value = cf::db_get $family => $key 2238=item $value = cf::db_get $family => $key
970 2239
971Returns a single value from the database 2240Returns a single value from the database.
972
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977 2241
978=item cf::db_put $family => $key => $value 2242=item cf::db_put $family => $key => $value
979 2243
980Stores the given C<$value> in the family hash. Updates are delayed, if you 2244Stores the given C<$value> in the family.
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990 2245
991=cut 2246=cut
992 2247
993our $DB; 2248our $DB;
994 2249
995{ 2250sub db_init {
2251 unless ($DB) {
2252 $DB = BDB::db_create $DB_ENV;
2253
2254 cf::sync_job {
2255 eval {
2256 $DB->set_flags (BDB::CHKSUM);
2257
2258 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2259 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2260 cf::cleanup "db_open(db): $!" if $!;
2261 };
2262 cf::cleanup "db_open(db): $@" if $@;
2263 };
2264
996 my $path = cf::localdir . "/database.pst"; 2265 my $path = cf::localdir . "/database.pst";
2266 if (stat $path) {
2267 cf::sync_job {
2268 my $pst = Storable::retrieve $path;
997 2269
998 sub db_load() { 2270 cf::db_put (board => data => $pst->{board});
999 warn "loading database $path\n";#d# remove later 2271 cf::db_put (guildrules => data => $pst->{guildrules});
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2272 cf::db_put (rent => balance => $pst->{rent}{balance});
1001 } 2273 BDB::db_env_txn_checkpoint $DB_ENV;
1002 2274
1003 my $pid; 2275 unlink $path;
1004
1005 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 } 2276 };
1014 } 2277 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 }); 2278 }
2279}
1026 2280
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) { 2281sub db_get($$) {
1033 @_ >= 2 2282 my $key = "$_[0]/$_[1]";
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037 2283
2284 cf::sync_job {
2285 BDB::db_get $DB, undef, $key, my $data;
2286
2287 $! ? ()
2288 : Compress::LZF::sthaw $data
2289 }
2290}
2291
1038 sub db_put($$;$) { 2292sub db_put($$$) {
1039 if (@_ >= 3) { 2293 BDB::dbreq_pri 4;
1040 $DB->{$_[0]}{$_[1]} = $_[2]; 2294 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2295}
2296
2297#############################################################################
2298# the server's init and main functions
2299
2300sub load_facedata {
2301 my $path = sprintf "%s/facedata", cf::datadir;
2302
2303 warn "loading facedata from $path\n";
2304
2305 my $faces;
2306 0 < aio_load $path, $faces
2307 or die "$path: $!";
2308
2309 Coro::cede;
2310 $faces = Storable::thaw $faces;
2311 Coro::cede;
2312
2313 my $meta = delete $faces->{""};
2314 $meta->{version} == 1
2315 or cf::cleanup "$path: version mismatch, cannot proceed.";
2316
2317 while (my ($face, $info) = each %$faces) {
2318 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2319 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2320 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2321 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2322 Coro::cede;
2323 }
2324
2325 while (my ($face, $info) = each %$faces) {
2326 next unless $info->{smooth};
2327 my $idx = cf::face::find $face
2328 or next;
2329 if (my $smooth = cf::face::find $info->{smooth}) {
2330 cf::face::set_smooth $idx, $smooth;
1041 } else { 2331 } else {
1042 $DB->{$_[0]} = $_[1]; 2332 warn "smooth face '$info->{smooth}' not found for face '$face'";
1043 }
1044 db_dirty;
1045 }
1046
1047 attach_global
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 }, 2333 }
2334 Coro::cede;
1052 ; 2335 }
1053}
1054 2336
1055############################################################################# 2337 1
1056# the server's main() 2338}
2339
2340sub reload_resources {
2341 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2342 or die "unable to load regions file\n";#d#
2343 load_facedata
2344 or die "unable to load facedata\n";#d#
2345}
2346
2347sub init {
2348 reload_resources;
2349}
1057 2350
1058sub cfg_load { 2351sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2352 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return; 2353 or return;
1061 2354
1062 local $/; 2355 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2356 *CFG = YAML::Syck::Load <$fh>;
2357
2358 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2359
2360 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2361 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2362
2363 if (exists $CFG{mlockall}) {
2364 eval {
2365 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2366 and die "WARNING: m(un)lockall failed: $!\n";
2367 };
2368 warn $@ if $@;
2369 }
1064} 2370}
1065 2371
1066sub main { 2372sub main {
2373 # we must not ever block the main coroutine
2374 local $Coro::idle = sub {
2375 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2376 (async {
2377 Event::one_event;
2378 })->prio (Coro::PRIO_MAX);
2379 };
2380
1067 cfg_load; 2381 cfg_load;
1068 db_load; 2382 db_init;
1069 load_extensions; 2383 load_extensions;
2384
2385 $TICK_WATCHER->start;
1070 Event::loop; 2386 Event::loop;
1071} 2387}
1072 2388
1073############################################################################# 2389#############################################################################
1074# initialisation 2390# initialisation and cleanup
1075 2391
2392# install some emergency cleanup handlers
2393BEGIN {
2394 for my $signal (qw(INT HUP TERM)) {
2395 Event->signal (
2396 reentrant => 0,
2397 data => WF_AUTOCANCEL,
2398 signal => $signal,
2399 prio => 0,
2400 cb => sub {
2401 cf::cleanup "SIG$signal";
2402 },
2403 );
2404 }
2405}
2406
2407sub emergency_save() {
2408 my $freeze_guard = cf::freeze_mainloop;
2409
2410 warn "enter emergency perl save\n";
2411
2412 cf::sync_job {
2413 # use a peculiar iteration method to avoid tripping on perl
2414 # refcount bugs in for. also avoids problems with players
2415 # and maps saved/destroyed asynchronously.
2416 warn "begin emergency player save\n";
2417 for my $login (keys %cf::PLAYER) {
2418 my $pl = $cf::PLAYER{$login} or next;
2419 $pl->valid or next;
2420 $pl->save;
2421 }
2422 warn "end emergency player save\n";
2423
2424 warn "begin emergency map save\n";
2425 for my $path (keys %cf::MAP) {
2426 my $map = $cf::MAP{$path} or next;
2427 $map->valid or next;
2428 $map->save;
2429 }
2430 warn "end emergency map save\n";
2431
2432 warn "begin emergency database checkpoint\n";
2433 BDB::db_env_txn_checkpoint $DB_ENV;
2434 warn "end emergency database checkpoint\n";
2435 };
2436
2437 warn "leave emergency perl save\n";
2438}
2439
2440sub post_cleanup {
2441 my ($make_core) = @_;
2442
2443 warn Carp::longmess "post_cleanup backtrace"
2444 if $make_core;
2445}
2446
1076sub _perl_reload(&) { 2447sub reload() {
1077 my ($msg) = @_; 2448 # can/must only be called in main
2449 if ($Coro::current != $Coro::main) {
2450 warn "can only reload from main coroutine";
2451 return;
2452 }
1078 2453
1079 $msg->("reloading..."); 2454 warn "reloading...";
1080 2455
1081 eval { 2456 warn "entering sync_job";
1082 # cancel all watchers 2457
2458 cf::sync_job {
2459 cf::write_runtime; # external watchdog should not bark
2460 cf::emergency_save;
2461 cf::write_runtime; # external watchdog should not bark
2462
2463 warn "syncing database to disk";
2464 BDB::db_env_txn_checkpoint $DB_ENV;
2465
2466 # if anything goes wrong in here, we should simply crash as we already saved
2467
2468 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2469 for (Event::all_watchers) {
2470 $_->cancel if $_->data & WF_AUTOCANCEL;
2471 }
1084 2472
1085 # unload all extensions 2473 warn "flushing outstanding aio requests";
1086 for (@exts) { 2474 for (;;) {
1087 $msg->("unloading <$_>"); 2475 BDB::flush;
1088 unload_extension $_; 2476 IO::AIO::flush;
2477 Coro::cede;
2478 last unless IO::AIO::nreqs || BDB::nreqs;
2479 warn "iterate...";
2480 }
2481
2482 ++$RELOAD;
2483
2484 warn "cancelling all extension coros";
2485 $_->cancel for values %EXT_CORO;
2486 %EXT_CORO = ();
2487
2488 warn "removing commands";
2489 %COMMAND = ();
2490
2491 warn "removing ext commands";
2492 %EXTCMD = ();
2493
2494 warn "unloading/nuking all extensions";
2495 for my $pkg (@EXTS) {
2496 warn "... unloading $pkg";
2497
2498 if (my $cb = $pkg->can ("unload")) {
2499 eval {
2500 $cb->($pkg);
2501 1
2502 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2503 }
1090 2504
2505 warn "... nuking $pkg";
2506 Symbol::delete_package $pkg;
2507 }
2508
1091 # unload all modules loaded from $LIBDIR 2509 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2510 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2512
1095 $msg->("removing <$k>"); 2513 warn "... unloading $k";
1096 delete $INC{$k}; 2514 delete $INC{$k};
1097 2515
1098 $k =~ s/\.pm$//; 2516 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2517 $k =~ s/\//::/g;
1100 2518
1103 } 2521 }
1104 2522
1105 Symbol::delete_package $k; 2523 Symbol::delete_package $k;
1106 } 2524 }
1107 2525
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2526 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2527 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2529
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2530 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2531 delete $INC{"cf.pm"};
1120 2532
1121 # don't, removes xs symbols, too, 2533 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2534 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2535 #Symbol::delete_package __PACKAGE__;
1124 2536
1125 # reload cf.pm 2537 warn "unload completed, starting to reload now";
2538
1126 $msg->("reloading cf.pm"); 2539 warn "reloading cf.pm";
1127 require cf; 2540 require cf;
2541 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2542
1129 # load config and database again 2543 warn "loading config and database again";
1130 cf::cfg_load; 2544 cf::cfg_load;
1131 cf::db_load;
1132 2545
1133 # load extensions 2546 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2547 cf::load_extensions;
1136 2548
1137 # reattach attachments to objects 2549 warn "reattaching attachments to objects/players";
1138 $msg->("reattach"); 2550 _global_reattach; # objects, sockets
1139 _global_reattach; 2551 warn "reattaching attachments to maps";
2552 reattach $_ for values %MAP;
2553 warn "reattaching attachments to players";
2554 reattach $_ for values %PLAYER;
2555
2556 warn "loading reloadable resources";
2557 reload_resources;
2558
2559 warn "leaving sync_job";
2560
2561 1
2562 } or do {
2563 warn $@;
2564 warn "error while reloading, exiting.";
2565 exit 1;
1140 }; 2566 };
1141 $msg->($@) if $@;
1142 2567
1143 $msg->("reloaded"); 2568 warn "reloaded";
1144}; 2569};
1145 2570
1146sub perl_reload() { 2571our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 };
1151}
1152 2572
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2573register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2574 my ($who, $arg) = @_;
1157 2575
1158 if ($who->flag (FLAG_WIZ)) { 2576 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2577 $who->message ("reloading server.");
1160 warn $_[0]; 2578
1161 $who->message ($_[0]); 2579 # doing reload synchronously and two reloads happen back-to-back,
2580 # coro crashes during coro_state_free->destroy here.
2581
2582 $RELOAD_WATCHER ||= Event->timer (
2583 reentrant => 0,
2584 after => 0,
2585 data => WF_AUTOCANCEL,
2586 cb => sub {
2587 reload;
2588 undef $RELOAD_WATCHER;
2589 },
1162 }; 2590 );
1163 } 2591 }
1164}; 2592};
1165 2593
1166unshift @INC, $LIBDIR; 2594unshift @INC, $LIBDIR;
1167 2595
2596my $bug_warning = 0;
2597
1168$TICK_WATCHER = Event->timer ( 2598$TICK_WATCHER = Event->timer (
2599 reentrant => 0,
2600 parked => 1,
1169 prio => 1, 2601 prio => 0,
1170 async => 1,
1171 at => $NEXT_TICK || 1, 2602 at => $NEXT_TICK || $TICK,
2603 data => WF_AUTOCANCEL,
1172 cb => sub { 2604 cb => sub {
2605 if ($Coro::current != $Coro::main) {
2606 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2607 unless ++$bug_warning > 10;
2608 return;
2609 }
2610
2611 $NOW = Event::time;
2612
1173 cf::server_tick; # one server iteration 2613 cf::server_tick; # one server iteration
1174 2614 $RUNTIME += $TICK;
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 2615 $NEXT_TICK += $TICK;
1177 2616
2617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2618 $NEXT_RUNTIME_WRITE = $NOW + 10;
2619 Coro::async_pool {
2620 write_runtime
2621 or warn "ERROR: unable to write runtime file: $!";
2622 };
2623 }
2624
2625 $WAIT_FOR_TICK->broadcast;
2626 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2627
2628# my $AFTER = Event::time;
2629# warn $AFTER - $NOW;#d#
2630
1178 # if we are delayed by four ticks or more, skip them all 2631 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2632 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1180 2633
1181 $TICK_WATCHER->at ($NEXT_TICK); 2634 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2635 $TICK_WATCHER->start;
1183 }, 2636 },
1184); 2637);
1185 2638
2639{
2640 BDB::max_poll_time $TICK * 0.1;
2641 $BDB_POLL_WATCHER = Event->io (
2642 reentrant => 0,
2643 fd => BDB::poll_fileno,
2644 poll => 'r',
2645 prio => 0,
2646 data => WF_AUTOCANCEL,
2647 cb => \&BDB::poll_cb,
2648 );
2649 BDB::min_parallel 8;
2650
2651 BDB::set_sync_prepare {
2652 my $status;
2653 my $current = $Coro::current;
2654 (
2655 sub {
2656 $status = $!;
2657 $current->ready; undef $current;
2658 },
2659 sub {
2660 Coro::schedule while defined $current;
2661 $! = $status;
2662 },
2663 )
2664 };
2665
2666 unless ($DB_ENV) {
2667 $DB_ENV = BDB::db_env_create;
2668
2669 cf::sync_job {
2670 eval {
2671 BDB::db_env_open
2672 $DB_ENV,
2673 $BDB_ENV_DIR,
2674 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2675 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2676 0666;
2677
2678 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2679
2680 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2681 $DB_ENV->set_lk_detect;
2682 };
2683
2684 cf::cleanup "db_env_open(db): $@" if $@;
2685 };
2686 }
2687}
2688
2689{
2690 IO::AIO::min_parallel 8;
2691
2692 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 2693 IO::AIO::max_poll_time $TICK * 0.1;
1187 2694 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 2695 reentrant => 0,
2696 data => WF_AUTOCANCEL,
2697 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 2698 poll => 'r',
1190 prio => 5, 2699 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 2700 cb => \&IO::AIO::poll_cb,
2701 );
2702}
2703
2704END { cf::emergency_save }
1192 2705
11931 27061
1194 2707

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