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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.284 by root, Sun Jun 24 04:15:42 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 48
21our %COMMAND = (); 49our %COMMAND = ();
22our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
24 56
25_init_vars; 57our $RELOAD; # number of reloads so far
26
27our @EVENT; 58our @EVENT;
28our $LIBDIR = maps_directory "perl";
29 59
30our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
31our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
33 82
34our %CFG; 83our %CFG;
35 84
36our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
37 115
38############################################################################# 116#############################################################################
39 117
40=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
41 119
43 121
44=item $cf::UPTIME 122=item $cf::UPTIME
45 123
46The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
47 125
48=item $cf::LIBDIR 126=item $cf::RUNTIME
49 127
50The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
52 143
53=item $cf::TICK 144=item $cf::TICK
54 145
55The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
56 157
57=item %cf::CFG 158=item %cf::CFG
58 159
59Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
61 168
62=back 169=back
63 170
64=cut 171=cut
65 172
66BEGIN { 173BEGIN {
67 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 175 my $msg = join "", @_;
176
69 $msg .= "\n" 177 $msg .= "\n"
70 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
71 179
72 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
73 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
74 }; 184 };
75} 185}
76 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 194
79# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 196# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 197for my $pkg (qw(
198 cf::global cf::attachable
199 cf::object cf::object::player
200 cf::client cf::player
201 cf::arch cf::living
202 cf::map cf::party cf::region
203)) {
82 no strict 'refs'; 204 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 205 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 206}
85 207
86$Event::DIED = sub { 208$Event::DIED = sub {
87 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
88}; 210};
89 211
90my %ext_pkg; 212#############################################################################
91my @exts;
92my @hook;
93 213
94=head2 UTILITY FUNCTIONS 214=head2 UTILITY FUNCTIONS
95 215
96=over 4 216=over 4
97 217
98=cut 218=item dumpval $ref
99 219
220=cut
221
222sub dumpval {
223 eval {
224 local $SIG{__DIE__};
225 my $d;
226 if (1) {
227 $d = new Data::Dumper([$_[0]], ["*var"]);
228 $d->Terse(1);
229 $d->Indent(2);
230 $d->Quotekeys(0);
231 $d->Useqq(1);
232 #$d->Bless(...);
233 $d->Seen($_[1]) if @_ > 1;
234 $d = $d->Dump();
235 }
236 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
237 $d
238 } || "[unable to dump $_[0]: '$@']";
239}
240
100use JSON::Syck (); # TODO# replace by JSON::PC once working 241use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
101 242
102=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
103 244
104Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
105 246
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
114 248
115Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
116 250
117=cut 251=item cf::lock_wait $string
118 252
119sub to_json($) { 253Wait until the given lock is available. See cf::lock_acquire.
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
121 JSON::Syck::Dump $_[0] 255=item my $lock = cf::lock_acquire $string
256
257Wait until the given lock is available and then acquires it and returns
258a Coro::guard object. If the guard object gets destroyed (goes out of scope,
259for example when the coroutine gets canceled), the lock is automatically
260returned.
261
262Lock names should begin with a unique identifier (for example, cf::map::find
263uses map_find and cf::map::load uses map_load).
264
265=item $locked = cf::lock_active $string
266
267Return true if the lock is currently active, i.e. somebody has locked it.
268
269=cut
270
271our %LOCK;
272
273sub lock_wait($) {
274 my ($key) = @_;
275
276 # wait for lock, if any
277 while ($LOCK{$key}) {
278 push @{ $LOCK{$key} }, $Coro::current;
279 Coro::schedule;
280 }
281}
282
283sub lock_acquire($) {
284 my ($key) = @_;
285
286 # wait, to be sure we are not locked
287 lock_wait $key;
288
289 $LOCK{$key} = [];
290
291 Coro::guard {
292 # wake up all waiters, to be on the safe side
293 $_->ready for @{ delete $LOCK{$key} };
294 }
295}
296
297sub lock_active($) {
298 my ($key) = @_;
299
300 ! ! $LOCK{$key}
301}
302
303sub freeze_mainloop {
304 return unless $TICK_WATCHER->is_active;
305
306 my $guard = Coro::guard {
307 $TICK_WATCHER->start;
308 };
309 $TICK_WATCHER->stop;
310 $guard
311}
312
313=item cf::async { BLOCK }
314
315Currently the same as Coro::async_pool, meaning you cannot use
316C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
317thing you are allowed to do is call C<prio> on it.
318
319=cut
320
321BEGIN { *async = \&Coro::async_pool }
322
323=item cf::sync_job { BLOCK }
324
325The design of Crossfire TRT requires that the main coroutine ($Coro::main)
326is always able to handle events or runnable, as Crossfire TRT is only
327partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
328acceptable.
329
330If it must be done, put the blocking parts into C<sync_job>. This will run
331the given BLOCK in another coroutine while waiting for the result. The
332server will be frozen during this time, so the block should either finish
333fast or be very important.
334
335=cut
336
337sub sync_job(&) {
338 my ($job) = @_;
339
340 if ($Coro::current == $Coro::main) {
341 my $time = Event::time;
342
343 # this is the main coro, too bad, we have to block
344 # till the operation succeeds, freezing the server :/
345
346 # TODO: use suspend/resume instead
347 # (but this is cancel-safe)
348 my $freeze_guard = freeze_mainloop;
349
350 my $busy = 1;
351 my @res;
352
353 (async {
354 @res = eval { $job->() };
355 warn $@ if $@;
356 undef $busy;
357 })->prio (Coro::PRIO_MAX);
358
359 while ($busy) {
360 Coro::cede or Event::one_event;
361 }
362
363 $time = Event::time - $time;
364
365 LOG llevError | logBacktrace, Carp::longmess "long sync job"
366 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
367
368 $tick_start += $time; # do not account sync jobs to server load
369
370 wantarray ? @res : $res[0]
371 } else {
372 # we are in another coroutine, how wonderful, everything just works
373
374 $job->()
375 }
376}
377
378=item $coro = cf::async_ext { BLOCK }
379
380Like async, but this coro is automatically being canceled when the
381extension calling this is being unloaded.
382
383=cut
384
385sub async_ext(&) {
386 my $cb = shift;
387
388 my $coro = &Coro::async ($cb);
389
390 $coro->on_destroy (sub {
391 delete $EXT_CORO{$coro+0};
392 });
393 $EXT_CORO{$coro+0} = $coro;
394
395 $coro
396}
397
398=item fork_call { }, $args
399
400Executes the given code block with the given arguments in a seperate
401process, returning the results. Everything must be serialisable with
402Coro::Storable. May, of course, block. Note that the executed sub may
403never block itself or use any form of Event handling.
404
405=cut
406
407sub fork_call(&@) {
408 my ($cb, @args) = @_;
409
410# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
411# or die "socketpair: $!";
412 pipe my $fh1, my $fh2
413 or die "pipe: $!";
414
415 if (my $pid = fork) {
416 close $fh2;
417
418 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
419 $res = Coro::Storable::thaw $res;
420
421 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
422
423 die $$res unless "ARRAY" eq ref $res;
424
425 return wantarray ? @$res : $res->[-1];
426 } else {
427 reset_signals;
428 local $SIG{__WARN__};
429 local $SIG{__DIE__};
430 eval {
431 close $fh1;
432
433 my @res = eval { $cb->(@args) };
434 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
435 };
436
437 warn $@ if $@;
438 _exit 0;
439 }
440}
441
442=item $value = cf::db_get $family => $key
443
444Returns a single value from the environment database.
445
446=item cf::db_put $family => $key => $value
447
448Stores the given C<$value> in the family. It can currently store binary
449data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
450
451=cut
452
453our $DB;
454
455sub db_init {
456 unless ($DB) {
457 $DB = BDB::db_create $DB_ENV;
458
459 cf::sync_job {
460 eval {
461 $DB->set_flags (BDB::CHKSUM);
462
463 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
464 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
465 cf::cleanup "db_open(db): $!" if $!;
466 };
467 cf::cleanup "db_open(db): $@" if $@;
468 };
469 }
470}
471
472sub db_get($$) {
473 my $key = "$_[0]/$_[1]";
474
475 cf::sync_job {
476 BDB::db_get $DB, undef, $key, my $data;
477
478 $! ? ()
479 : $data
480 }
481}
482
483sub db_put($$$) {
484 BDB::dbreq_pri 4;
485 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
486}
487
488=item cf::cache $id => [$paths...], $processversion => $process
489
490Generic caching function that returns the value of the resource $id,
491caching and regenerating as required.
492
493This function can block.
494
495=cut
496
497sub cache {
498 my ($id, $src, $processversion, $process) = @_;
499
500 my $meta =
501 join "\x00",
502 $processversion,
503 map {
504 aio_stat $_
505 and Carp::croak "$_: $!";
506
507 ($_, (stat _)[7,9])
508 } @$src;
509
510 my $dbmeta = db_get cache => "$id/meta";
511 if ($dbmeta ne $meta) {
512 # changed, we may need to process
513
514 my @data;
515 my $md5;
516
517 for (0 .. $#$src) {
518 0 <= aio_load $src->[$_], $data[$_]
519 or Carp::croak "$src->[$_]: $!";
520 }
521
522 # if processing is expensive, check
523 # checksum first
524 if (1) {
525 $md5 =
526 join "\x00",
527 $processversion,
528 map {
529 Coro::cede;
530 ($src->[$_], Digest::MD5::md5_hex $data[$_])
531 } 0.. $#$src;
532
533
534 my $dbmd5 = db_get cache => "$id/md5";
535 if ($dbmd5 eq $md5) {
536 db_put cache => "$id/meta", $meta;
537
538 return db_get cache => "$id/data";
539 }
540 }
541
542 my $t1 = Time::HiRes::time;
543 my $data = $process->(\@data);
544 my $t2 = Time::HiRes::time;
545
546 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
547
548 db_put cache => "$id/data", $data;
549 db_put cache => "$id/md5" , $md5;
550 db_put cache => "$id/meta", $meta;
551
552 return $data;
553 }
554
555 db_get cache => "$id/data"
556}
557
558=item cf::datalog type => key => value, ...
559
560Log a datalog packet of the given type with the given key-value pairs.
561
562=cut
563
564sub datalog($@) {
565 my ($type, %kv) = @_;
566 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 567}
123 568
124=back 569=back
125 570
126=cut 571=cut
127 572
128############################################################################# 573#############################################################################
129 574
130=head2 EVENTS AND OBJECT ATTACHMENTS 575=head2 ATTACHABLE OBJECTS
576
577Many objects in crossfire are so-called attachable objects. That means you can
578attach callbacks/event handlers (a collection of which is called an "attachment")
579to it. All such attachable objects support the following methods.
580
581In the following description, CLASS can be any of C<global>, C<object>
582C<player>, C<client> or C<map> (i.e. the attachable objects in
583Crossfire TRT).
131 584
132=over 4 585=over 4
133 586
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 587=item $attachable->attach ($attachment, key => $value...)
147 588
148=item $map->detach ($attachment) 589=item $attachable->detach ($attachment)
149 590
150Attach/detach a pre-registered attachment to a map. 591Attach/detach a pre-registered attachment to a specific object and give it
592the specified key/value pairs as arguments.
151 593
152=item $bool = $object->attached ($name) 594Example, attach a minesweeper attachment to the given object, making it a
59510x10 minesweeper game:
153 596
154=item $bool = $player->attached ($name) 597 $obj->attach (minesweeper => width => 10, height => 10);
155 598
156=item $bool = $map->attached ($name) 599=item $bool = $attachable->attached ($name)
157 600
158Checks wether the named attachment is currently attached to the object. 601Checks wether the named attachment is currently attached to the object.
159 602
160=item cf::attach_global ... 603=item cf::CLASS->attach ...
161 604
162Attach handlers for global events. 605=item cf::CLASS->detach ...
163 606
164This and all following C<attach_*>-functions expect any number of the 607Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 608CLASS. See the next function for an explanation of its arguments.
609
610You can attach to global events by using the C<cf::global> class.
611
612Example, log all player logins:
613
614 cf::player->attach (
615 on_login => sub {
616 my ($pl) = @_;
617 ...
618 },
619 );
620
621Example, attach to the jeweler skill:
622
623 cf::object->attach (
624 type => cf::SKILL,
625 subtype => cf::SK_JEWELER,
626 on_use_skill => sub {
627 my ($sk, $ob, $part, $dir, $msg) = @_;
628 ...
629 },
630 );
631
632=item cf::CLASS::attachment $name, ...
633
634Register an attachment by C<$name> through which attachable objects of the
635given CLASS can refer to this attachment.
636
637Some classes such as crossfire maps and objects can specify attachments
638that are attached at load/instantiate time, thus the need for a name.
639
640These calls expect any number of the following handler/hook descriptions:
166 641
167=over 4 642=over 4
168 643
169=item prio => $number 644=item prio => $number
170 645
172by another C<prio> setting). Lower priority handlers get executed 647by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 648earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 649registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 650unless you know what you are doing.
176 651
652=item type => $type
653
654(Only for C<< cf::object->attach >> calls), limits the attachment to the
655given type of objects only (the additional parameter C<subtype> can be
656used to further limit to the given subtype).
657
177=item on_I<event> => \&cb 658=item on_I<event> => \&cb
178 659
179Call the given code reference whenever the named event happens (event is 660Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 661something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 662handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 671package and register them. Only handlers for eevents supported by the
191object/class are recognised. 672object/class are recognised.
192 673
193=back 674=back
194 675
195=item cf::attach_to_type $object_type, $subtype, ... 676Example, define an attachment called "sockpuppet" that calls the given
677event handler when a monster attacks:
196 678
197Attach handlers for a specific object type (e.g. TRANSPORT) and 679 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 680 on_skill_attack => sub {
199type. 681 my ($self, $victim) = @_;
200 682 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 683 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 684 }
422}
423 685
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 686=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 687
450Just because you have a perl object does not mean that the corresponding 688Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 689C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 690valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 691can be used to test for existence of the C object part without causing an
454exception. 692exception.
455 693
694=cut
695
696# the following variables are defined in .xs and must not be re-created
697our @CB_GLOBAL = (); # registry for all global events
698our @CB_ATTACHABLE = (); # registry for all attachables
699our @CB_OBJECT = (); # all objects (should not be used except in emergency)
700our @CB_PLAYER = ();
701our @CB_CLIENT = ();
702our @CB_TYPE = (); # registry for type (cf-object class) based events
703our @CB_MAP = ();
704
705my %attachment;
706
707sub cf::attachable::thawer_merge {
708 # simply override everything except _meta
709 local $_[0]{_meta};
710 %{$_[0]} = %{$_[1]};
711}
712
713sub _attach_cb($$$$) {
714 my ($registry, $event, $prio, $cb) = @_;
715
716 use sort 'stable';
717
718 $cb = [$prio, $cb];
719
720 @{$registry->[$event]} = sort
721 { $a->[0] cmp $b->[0] }
722 @{$registry->[$event] || []}, $cb;
723}
724
725# hack
726my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
727
728# attach handles attaching event callbacks
729# the only thing the caller has to do is pass the correct
730# registry (== where the callback attaches to).
731sub _attach {
732 my ($registry, $klass, @arg) = @_;
733
734 my $object_type;
735 my $prio = 0;
736 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
737
738 #TODO: get rid of this hack
739 if ($attachable_klass{$klass}) {
740 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
741 }
742
743 while (@arg) {
744 my $type = shift @arg;
745
746 if ($type eq "prio") {
747 $prio = shift @arg;
748
749 } elsif ($type eq "type") {
750 $object_type = shift @arg;
751 $registry = $CB_TYPE[$object_type] ||= [];
752
753 } elsif ($type eq "subtype") {
754 defined $object_type or Carp::croak "subtype specified without type";
755 my $object_subtype = shift @arg;
756 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
757
758 } elsif ($type eq "package") {
759 my $pkg = shift @arg;
760
761 while (my ($name, $id) = each %cb_id) {
762 if (my $cb = $pkg->can ($name)) {
763 _attach_cb $registry, $id, $prio, $cb;
764 }
765 }
766
767 } elsif (exists $cb_id{$type}) {
768 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
769
770 } elsif (ref $type) {
771 warn "attaching objects not supported, ignoring.\n";
772
773 } else {
774 shift @arg;
775 warn "attach argument '$type' not supported, ignoring.\n";
776 }
777 }
778}
779
780sub _object_attach {
781 my ($obj, $name, %arg) = @_;
782
783 return if exists $obj->{_attachment}{$name};
784
785 if (my $attach = $attachment{$name}) {
786 my $registry = $obj->registry;
787
788 for (@$attach) {
789 my ($klass, @attach) = @$_;
790 _attach $registry, $klass, @attach;
791 }
792
793 $obj->{$name} = \%arg;
794 } else {
795 warn "object uses attachment '$name' which is not available, postponing.\n";
796 }
797
798 $obj->{_attachment}{$name} = undef;
799}
800
801sub cf::attachable::attach {
802 if (ref $_[0]) {
803 _object_attach @_;
804 } else {
805 _attach shift->_attach_registry, @_;
806 }
807 _recalc_want;
808};
809
810# all those should be optimised
811sub cf::attachable::detach {
812 my ($obj, $name) = @_;
813
814 if (ref $obj) {
815 delete $obj->{_attachment}{$name};
816 reattach ($obj);
817 } else {
818 Carp::croak "cannot, currently, detach class attachments";
819 }
820 _recalc_want;
821};
822
823sub cf::attachable::attached {
824 my ($obj, $name) = @_;
825
826 exists $obj->{_attachment}{$name}
827}
828
829for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
830 eval "#line " . __LINE__ . " 'cf.pm'
831 sub cf::\L$klass\E::_attach_registry {
832 (\\\@CB_$klass, KLASS_$klass)
833 }
834
835 sub cf::\L$klass\E::attachment {
836 my \$name = shift;
837
838 \$attachment{\$name} = [[KLASS_$klass, \@_]];
839 }
840 ";
841 die if $@;
842}
843
844our $override;
845our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
846
847sub override {
848 $override = 1;
849 @invoke_results = ();
850}
851
852sub do_invoke {
853 my $event = shift;
854 my $callbacks = shift;
855
856 @invoke_results = ();
857
858 local $override;
859
860 for (@$callbacks) {
861 eval { &{$_->[1]} };
862
863 if ($@) {
864 warn "$@";
865 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
866 override;
867 }
868
869 return 1 if $override;
870 }
871
872 0
873}
874
875=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
876
877=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
878
879Generate an object-specific event with the given arguments.
880
881This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
882removed in future versions), and there is no public API to access override
883results (if you must, access C<@cf::invoke_results> directly).
884
456=back 885=back
457 886
458=cut 887=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 888
464############################################################################# 889#############################################################################
465# object support 890# object support
466 891
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 892sub reattach {
893 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 894 my ($obj) = @_;
895
896 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
897
482 my $registry = $obj->registry; 898 my $registry = $obj->registry;
483 899
484 @$registry = (); 900 @$registry = ();
485 901
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 902 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 903
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 904 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 905 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 906 for (@$attach) {
491 my ($klass, @attach) = @$_; 907 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 908 _attach $registry, $klass, @attach;
493 } 909 }
494 } else { 910 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 911 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 912 }
497 } 913 }
498} 914}
499 915
500sub object_freezer_save { 916cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 917 prio => -1000000,
918 on_instantiate => sub {
919 my ($obj, $data) = @_;
920
921 $data = from_json $data;
922
923 for (@$data) {
924 my ($name, $args) = @$_;
925
926 $obj->attach ($name, %{$args || {} });
927 }
928 },
929 on_reattach => \&reattach,
560 on_clone => sub { 930 on_clone => sub {
561 my ($src, $dst) = @_; 931 my ($src, $dst) = @_;
562 932
563 @{$dst->registry} = @{$src->registry}; 933 @{$dst->registry} = @{$src->registry};
564 934
565 %$dst = %$src; 935 %$dst = %$src;
566 936
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 937 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 938 if exists $src->{_attachment};
569 }, 939 },
570; 940);
941
942sub object_freezer_save {
943 my ($filename, $rdata, $objs) = @_;
944
945 sync_job {
946 if (length $$rdata) {
947 warn sprintf "saving %s (%d,%d)\n",
948 $filename, length $$rdata, scalar @$objs;
949
950 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
951 chmod SAVE_MODE, $fh;
952 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
953 aio_fsync $fh if $cf::USE_FSYNC;
954 close $fh;
955
956 if (@$objs) {
957 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 my $data = Storable::nfreeze { version => 1, objs => $objs };
960 aio_write $fh, 0, (length $data), $data, 0;
961 aio_fsync $fh if $cf::USE_FSYNC;
962 close $fh;
963 aio_rename "$filename.pst~", "$filename.pst";
964 }
965 } else {
966 aio_unlink "$filename.pst";
967 }
968
969 aio_rename "$filename~", $filename;
970 } else {
971 warn "FATAL: $filename~: $!\n";
972 }
973 } else {
974 aio_unlink $filename;
975 aio_unlink "$filename.pst";
976 }
977 }
978}
979
980sub object_freezer_as_string {
981 my ($rdata, $objs) = @_;
982
983 use Data::Dumper;
984
985 $$rdata . Dumper $objs
986}
987
988sub object_thawer_load {
989 my ($filename) = @_;
990
991 my ($data, $av);
992
993 (aio_load $filename, $data) >= 0
994 or return;
995
996 unless (aio_stat "$filename.pst") {
997 (aio_load "$filename.pst", $av) >= 0
998 or return;
999 $av = eval { (Storable::thaw $av)->{objs} };
1000 }
1001
1002 warn sprintf "loading %s (%d)\n",
1003 $filename, length $data, scalar @{$av || []};
1004 return ($data, $av);
1005}
1006
1007=head2 COMMAND CALLBACKS
1008
1009=over 4
1010
1011=cut
571 1012
572############################################################################# 1013#############################################################################
573# command handling &c 1014# command handling &c
574 1015
575=item cf::register_command $name => \&callback($ob,$args); 1016=item cf::register_command $name => \&callback($ob,$args);
588 push @{ $COMMAND{$name} }, [$caller, $cb]; 1029 push @{ $COMMAND{$name} }, [$caller, $cb];
589} 1030}
590 1031
591=item cf::register_extcmd $name => \&callback($pl,$packet); 1032=item cf::register_extcmd $name => \&callback($pl,$packet);
592 1033
593Register a callbackf ro execution when the client sends an extcmd packet. 1034Register a callback fro execution when the client sends an extcmd packet.
594 1035
595If the callback returns something, it is sent back as if reply was being 1036If the callback returns something, it is sent back as if reply was being
596called. 1037called.
597 1038
598=cut 1039=cut
599 1040
600sub register_extcmd { 1041sub register_extcmd {
601 my ($name, $cb) = @_; 1042 my ($name, $cb) = @_;
602 1043
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 1044 $EXTCMD{$name} = $cb;
607} 1045}
608 1046
609attach_to_players 1047cf::player->attach (
610 on_command => sub { 1048 on_command => sub {
611 my ($pl, $name, $params) = @_; 1049 my ($pl, $name, $params) = @_;
612 1050
613 my $cb = $COMMAND{$name} 1051 my $cb = $COMMAND{$name}
614 or return; 1052 or return;
624 1062
625 my $msg = eval { from_json $buf }; 1063 my $msg = eval { from_json $buf };
626 1064
627 if (ref $msg) { 1065 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1066 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 1067 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 1068 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 1069 }
632 } 1070 }
633 } else { 1071 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1072 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 1073 }
636 1074
637 cf::override; 1075 cf::override;
638 }, 1076 },
639; 1077);
1078
1079sub load_extensions {
1080 cf::sync_job {
1081 my %todo;
1082
1083 for my $path (<$LIBDIR/*.ext>) {
1084 next unless -r $path;
1085
1086 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1087 my $base = $1;
1088 my $pkg = $1;
1089 $pkg =~ s/[^[:word:]]/_/g;
1090 $pkg = "ext::$pkg";
1091
1092 open my $fh, "<:utf8", $path
1093 or die "$path: $!";
1094
1095 my $source = do { local $/; <$fh> };
1096
1097 my %ext = (
1098 path => $path,
1099 base => $base,
1100 pkg => $pkg,
1101 );
1102
1103 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1104 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1105
1106 $ext{source} =
1107 "package $pkg; use strict; use utf8;\n"
1108 . "#line 1 \"$path\"\n{\n"
1109 . $source
1110 . "\n};\n1";
1111
1112 $todo{$base} = \%ext;
1113 }
1114
1115 my %done;
1116 while (%todo) {
1117 my $progress;
1118
1119 while (my ($k, $v) = each %todo) {
1120 for (split /,\s*/, $v->{meta}{depends}) {
1121 goto skip
1122 unless exists $done{$_};
1123 }
1124
1125 warn "... loading '$k' into '$v->{pkg}'\n";
1126
1127 unless (eval $v->{source}) {
1128 my $msg = $@ ? "$v->{path}: $@\n"
1129 : "$v->{base}: extension inactive.\n";
1130
1131 if (exists $v->{meta}{mandatory}) {
1132 warn $msg;
1133 warn "mandatory extension failed to load, exiting.\n";
1134 exit 1;
1135 }
1136
1137 warn $msg;
1138 }
1139
1140 $done{$k} = delete $todo{$k};
1141 push @EXTS, $v->{pkg};
1142 $progress = 1;
1143 }
1144
1145 skip:
1146 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1147 unless $progress;
1148 }
1149 };
1150}
1151
1152#############################################################################
1153
1154=back
1155
1156=head2 CORE EXTENSIONS
1157
1158Functions and methods that extend core crossfire objects.
1159
1160=cut
1161
1162package cf::player;
1163
1164use Coro::AIO;
1165
1166=head3 cf::player
1167
1168=over 4
1169
1170=item cf::player::find $login
1171
1172Returns the given player object, loading it if necessary (might block).
1173
1174=cut
1175
1176sub playerdir($) {
1177 "$PLAYERDIR/"
1178 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1179}
1180
1181sub path($) {
1182 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1183
1184 (playerdir $login) . "/playerdata"
1185}
1186
1187sub find_active($) {
1188 $cf::PLAYER{$_[0]}
1189 and $cf::PLAYER{$_[0]}->active
1190 and $cf::PLAYER{$_[0]}
1191}
1192
1193sub exists($) {
1194 my ($login) = @_;
1195
1196 $cf::PLAYER{$login}
1197 or cf::sync_job { !aio_stat path $login }
1198}
1199
1200sub find($) {
1201 return $cf::PLAYER{$_[0]} || do {
1202 my $login = $_[0];
1203
1204 my $guard = cf::lock_acquire "user_find:$login";
1205
1206 $cf::PLAYER{$_[0]} || do {
1207 # rename old playerfiles to new ones
1208 #TODO: remove when no longer required
1209 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1210 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1211 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1212 aio_unlink +(playerdir $login) . "/$login.pl";
1213
1214 my $pl = load_pl path $login
1215 or return;
1216 $cf::PLAYER{$login} = $pl
1217 }
1218 }
1219}
1220
1221sub save($) {
1222 my ($pl) = @_;
1223
1224 return if $pl->{deny_save};
1225
1226 my $path = path $pl;
1227 my $guard = cf::lock_acquire "user_save:$path";
1228
1229 return if $pl->{deny_save};
1230
1231 aio_mkdir playerdir $pl, 0770;
1232 $pl->{last_save} = $cf::RUNTIME;
1233
1234 $pl->save_pl ($path);
1235 Coro::cede;
1236}
1237
1238sub new($) {
1239 my ($login) = @_;
1240
1241 my $self = create;
1242
1243 $self->ob->name ($login);
1244 $self->{deny_save} = 1;
1245
1246 $cf::PLAYER{$login} = $self;
1247
1248 $self
1249}
1250
1251=item $pl->quit_character
1252
1253Nukes the player without looking back. If logged in, the connection will
1254be destroyed. May block for a long time.
1255
1256=cut
1257
1258sub quit_character {
1259 my ($pl) = @_;
1260
1261 my $name = $pl->ob->name;
1262
1263 $pl->{deny_save} = 1;
1264 $pl->password ("*"); # this should lock out the player until we nuked the dir
1265
1266 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1267 $pl->deactivate;
1268 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1269 $pl->ns->destroy if $pl->ns;
1270
1271 my $path = playerdir $pl;
1272 my $temp = "$path~$cf::RUNTIME~deleting~";
1273 aio_rename $path, $temp;
1274 delete $cf::PLAYER{$pl->ob->name};
1275 $pl->destroy;
1276
1277 my $prefix = qr<^~\Q$name\E/>;
1278
1279 # nuke player maps
1280 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1281
1282 IO::AIO::aio_rmtree $temp;
1283}
1284
1285=item $pl->kick
1286
1287Kicks a player out of the game. This destroys the connection.
1288
1289=cut
1290
1291sub kick {
1292 my ($pl, $kicker) = @_;
1293
1294 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1295 $pl->killer ("kicked");
1296 $pl->ns->destroy;
1297}
1298
1299=item cf::player::list_logins
1300
1301Returns am arrayref of all valid playernames in the system, can take a
1302while and may block, so not sync_job-capable, ever.
1303
1304=cut
1305
1306sub list_logins {
1307 my $dirs = aio_readdir $PLAYERDIR
1308 or return [];
1309
1310 my @logins;
1311
1312 for my $login (@$dirs) {
1313 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1314 aio_read $fh, 0, 512, my $buf, 0 or next;
1315 $buf !~ /^password -------------$/m or next; # official not-valid tag
1316
1317 utf8::decode $login;
1318 push @logins, $login;
1319 }
1320
1321 \@logins
1322}
1323
1324=item $player->maps
1325
1326Returns an arrayref of map paths that are private for this
1327player. May block.
1328
1329=cut
1330
1331sub maps($) {
1332 my ($pl) = @_;
1333
1334 $pl = ref $pl ? $pl->ob->name : $pl;
1335
1336 my $files = aio_readdir playerdir $pl
1337 or return;
1338
1339 my @paths;
1340
1341 for (@$files) {
1342 utf8::decode $_;
1343 next if /\.(?:pl|pst)$/;
1344 next unless /^$PATH_SEP/o;
1345
1346 push @paths, cf::map::normalise "~$pl/$_";
1347 }
1348
1349 \@paths
1350}
1351
1352=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1353
1354Expand crossfire pod fragments into protocol xml.
1355
1356=cut
1357
1358sub expand_cfpod {
1359 ((my $self), (local $_)) = @_;
1360
1361 # escape & and <
1362 s/&/&amp;/g;
1363 s/(?<![BIUGH])</&lt;/g;
1364
1365 # this is buggy, it needs to properly take care of nested <'s
1366
1367 1 while
1368 # replace B<>, I<>, U<> etc.
1369 s/B<([^\>]*)>/<b>$1<\/b>/
1370 || s/I<([^\>]*)>/<i>$1<\/i>/
1371 || s/U<([^\>]*)>/<u>$1<\/u>/
1372 # replace G<male|female> tags
1373 || s{G<([^>|]*)\|([^>]*)>}{
1374 $self->gender ? $2 : $1
1375 }ge
1376 # replace H<hint text>
1377 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1378
1379 # create single paragraphs (very hackish)
1380 s/(?<=\S)\n(?=\w)/ /g;
1381
1382 $_
1383}
1384
1385=item $player->ext_reply ($msgid, %msg)
1386
1387Sends an ext reply to the player.
1388
1389=cut
1390
1391sub ext_reply($$%) {
1392 my ($self, $id, %msg) = @_;
1393
1394 $msg{msgid} = $id;
1395
1396 $self->send ("ext " . cf::to_json \%msg);
1397}
1398
1399=item $player->ext_event ($type, %msg)
1400
1401Sends an ext event to the client.
1402
1403=cut
1404
1405sub ext_event($$%) {
1406 my ($self, $type, %msg) = @_;
1407
1408 $self->ns->ext_event ($type, %msg);
1409}
1410
1411=head3 cf::region
1412
1413=over 4
1414
1415=cut
1416
1417package cf::region;
1418
1419=item cf::region::find_by_path $path
1420
1421Tries to decuce the likely region for a map knowing only its path.
1422
1423=cut
1424
1425sub find_by_path($) {
1426 my ($path) = @_;
1427
1428 my ($match, $specificity);
1429
1430 for my $region (list) {
1431 if ($region->match && $path =~ $region->match) {
1432 ($match, $specificity) = ($region, $region->specificity)
1433 if $region->specificity > $specificity;
1434 }
1435 }
1436
1437 $match
1438}
1439
1440=back
1441
1442=head3 cf::map
1443
1444=over 4
1445
1446=cut
1447
1448package cf::map;
1449
1450use Fcntl;
1451use Coro::AIO;
1452
1453use overload
1454 '""' => \&as_string,
1455 fallback => 1;
1456
1457our $MAX_RESET = 3600;
1458our $DEFAULT_RESET = 3000;
1459
1460sub generate_random_map {
1461 my ($self, $rmp) = @_;
1462 # mit "rum" bekleckern, nicht
1463 $self->_create_random_map (
1464 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1465 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1466 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1467 $rmp->{exit_on_final_map},
1468 $rmp->{xsize}, $rmp->{ysize},
1469 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1470 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1471 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1472 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1473 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1474 (cf::region::find $rmp->{region}), $rmp->{custom}
1475 )
1476}
1477
1478=item cf::map->register ($regex, $prio)
1479
1480Register a handler for the map path matching the given regex at the
1481givne priority (higher is better, built-in handlers have priority 0, the
1482default).
1483
1484=cut
640 1485
641sub register { 1486sub register {
1487 my (undef, $regex, $prio) = @_;
1488 my $pkg = caller;
1489
1490 no strict;
1491 push @{"$pkg\::ISA"}, __PACKAGE__;
1492
1493 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1494}
1495
1496# also paths starting with '/'
1497$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1498
1499sub thawer_merge {
642 my ($base, $pkg) = @_; 1500 my ($self, $merge) = @_;
643 1501
644 #TODO 1502 # we have to keep some variables in memory intact
645} 1503 local $self->{path};
1504 local $self->{load_path};
646 1505
647sub load_extension { 1506 $self->SUPER::thawer_merge ($merge);
1507}
1508
1509sub normalise {
648 my ($path) = @_; 1510 my ($path, $base) = @_;
649 1511
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1512 $path = "$path"; # make sure its a string
651 my $base = $1;
652 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg";
655 1513
656 warn "loading '$path' into '$pkg'\n"; 1514 $path =~ s/\.map$//;
657 1515
658 open my $fh, "<:utf8", $path 1516 # map plan:
659 or die "$path: $!"; 1517 #
1518 # /! non-realised random map exit (special hack!)
1519 # {... are special paths that are not being touched
1520 # ?xxx/... are special absolute paths
1521 # ?random/... random maps
1522 # /... normal maps
1523 # ~user/... per-player map of a specific user
660 1524
661 my $source = 1525 $path =~ s/$PATH_SEP/\//go;
662 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> })
665 . "\n};\n1";
666 1526
667 eval $source 1527 # treat it as relative path if it starts with
668 or die $@ ? "$path: $@\n" 1528 # something that looks reasonable
669 : "extension disabled.\n"; 1529 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1530 $base or Carp::carp "normalise called with relative path and no base: '$path'";
670 1531
671 push @exts, $pkg; 1532 $base =~ s{[^/]+/?$}{};
672 $ext_pkg{$base} = $pkg; 1533 $path = "$base/$path";
673
674# no strict 'refs';
675# @{"$pkg\::ISA"} = ext::;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 1534 }
690 1535
691 # remove commands 1536 for ($path) {
692 for my $name (keys %COMMAND) { 1537 redo if s{//}{/};
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1538 redo if s{/\.?/}{/};
1539 redo if s{/[^/]+/\.\./}{/};
1540 }
694 1541
695 if (@cb) { 1542 $path
696 $COMMAND{$name} = \@cb; 1543}
1544
1545sub new_from_path {
1546 my (undef, $path, $base) = @_;
1547
1548 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1549
1550 $path = normalise $path, $base;
1551
1552 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1553 if ($path =~ $EXT_MAP{$pkg}[1]) {
1554 my $self = bless cf::map::new, $pkg;
1555 $self->{path} = $path; $self->path ($path);
1556 $self->init; # pass $1 etc.
1557 return $self;
1558 }
1559 }
1560
1561 Carp::carp "unable to resolve path '$path' (base '$base').";
1562 ()
1563}
1564
1565sub init {
1566 my ($self) = @_;
1567
1568 $self
1569}
1570
1571sub as_string {
1572 my ($self) = @_;
1573
1574 "$self->{path}"
1575}
1576
1577# the displayed name, this is a one way mapping
1578sub visible_name {
1579 &as_string
1580}
1581
1582# the original (read-only) location
1583sub load_path {
1584 my ($self) = @_;
1585
1586 "$MAPDIR/$self->{path}.map"
1587}
1588
1589# the temporary/swap location
1590sub save_path {
1591 my ($self) = @_;
1592
1593 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1594 "$TMPDIR/$path.map"
1595}
1596
1597# the unique path, undef == no special unique path
1598sub uniq_path {
1599 my ($self) = @_;
1600
1601 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1602 "$UNIQUEDIR/$path"
1603}
1604
1605# and all this just because we cannot iterate over
1606# all maps in C++...
1607sub change_all_map_light {
1608 my ($change) = @_;
1609
1610 $_->change_map_light ($change)
1611 for grep $_->outdoor, values %cf::MAP;
1612}
1613
1614sub decay_objects {
1615 my ($self) = @_;
1616
1617 return if $self->{deny_reset};
1618
1619 $self->do_decay_objects;
1620}
1621
1622sub unlink_save {
1623 my ($self) = @_;
1624
1625 utf8::encode (my $save = $self->save_path);
1626 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1627 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1628}
1629
1630sub load_header_from($) {
1631 my ($self, $path) = @_;
1632
1633 utf8::encode $path;
1634 #aio_open $path, O_RDONLY, 0
1635 # or return;
1636
1637 $self->_load_header ($path)
1638 or return;
1639
1640 $self->{load_path} = $path;
1641
1642 1
1643}
1644
1645sub load_header_orig {
1646 my ($self) = @_;
1647
1648 $self->load_header_from ($self->load_path)
1649}
1650
1651sub load_header_temp {
1652 my ($self) = @_;
1653
1654 $self->load_header_from ($self->save_path)
1655}
1656
1657sub prepare_temp {
1658 my ($self) = @_;
1659
1660 $self->last_access ((delete $self->{last_access})
1661 || $cf::RUNTIME); #d#
1662 # safety
1663 $self->{instantiate_time} = $cf::RUNTIME
1664 if $self->{instantiate_time} > $cf::RUNTIME;
1665}
1666
1667sub prepare_orig {
1668 my ($self) = @_;
1669
1670 $self->{load_original} = 1;
1671 $self->{instantiate_time} = $cf::RUNTIME;
1672 $self->last_access ($cf::RUNTIME);
1673 $self->instantiate;
1674}
1675
1676sub load_header {
1677 my ($self) = @_;
1678
1679 if ($self->load_header_temp) {
1680 $self->prepare_temp;
697 } else { 1681 } else {
698 delete $COMMAND{$name}; 1682 $self->load_header_orig
699 } 1683 or return;
1684 $self->prepare_orig;
1685 }
1686
1687 $self->{deny_reset} = 1
1688 if $self->no_reset;
1689
1690 $self->default_region (cf::region::find_by_path $self->{path})
1691 unless $self->default_region;
1692
700 } 1693 1
1694}
701 1695
702 # remove extcmds 1696sub find;
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1697sub find {
704 delete $EXTCMD{$name}; 1698 my ($path, $origin) = @_;
1699
1700 $path = normalise $path, $origin && $origin->path;
1701
1702 cf::lock_wait "map_find:$path";
1703
1704 $cf::MAP{$path} || do {
1705 my $guard = cf::lock_acquire "map_find:$path";
1706 my $map = new_from_path cf::map $path
1707 or return;
1708
1709 $map->{last_save} = $cf::RUNTIME;
1710
1711 $map->load_header
1712 or return;
1713
1714 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1715 # doing this can freeze the server in a sync job, obviously
1716 #$cf::WAIT_FOR_TICK->wait;
1717 $map->reset;
1718 undef $guard;
1719 return find $path;
1720 }
1721
1722 $cf::MAP{$path} = $map
1723 }
1724}
1725
1726sub pre_load { }
1727sub post_load { }
1728
1729sub load {
1730 my ($self) = @_;
1731
1732 local $self->{deny_reset} = 1; # loading can take a long time
1733
1734 my $path = $self->{path};
1735
705 } 1736 {
1737 my $guard = cf::lock_acquire "map_load:$path";
706 1738
707 if (my $cb = $pkg->can ("unload")) { 1739 return if $self->in_memory != cf::MAP_SWAPPED;
708 eval { 1740
709 $cb->($pkg); 1741 $self->in_memory (cf::MAP_LOADING);
1742
1743 $self->alloc;
1744
1745 $self->pre_load;
1746 Coro::cede;
1747
1748 $self->_load_objects ($self->{load_path}, 1)
1749 or return;
1750
1751 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1752 if delete $self->{load_original};
1753
1754 if (my $uniq = $self->uniq_path) {
1755 utf8::encode $uniq;
1756 if (aio_open $uniq, O_RDONLY, 0) {
1757 $self->clear_unique_items;
1758 $self->_load_objects ($uniq, 0);
710 1 1759 }
711 } or warn "$pkg unloaded, but with errors: $@"; 1760 }
712 }
713 1761
714 Symbol::delete_package $pkg; 1762 Coro::cede;
715} 1763 # now do the right thing for maps
1764 $self->link_multipart_objects;
1765 $self->difficulty ($self->estimate_difficulty)
1766 unless $self->difficulty;
1767 Coro::cede;
716 1768
717sub load_extensions { 1769 unless ($self->{deny_activate}) {
718 my $LIBDIR = maps_directory "perl"; 1770 $self->decay_objects;
1771 $self->fix_auto_apply;
1772 $self->update_buttons;
1773 Coro::cede;
1774 $self->set_darkness_map;
1775 Coro::cede;
1776 $self->activate;
1777 }
719 1778
720 for my $ext (<$LIBDIR/*.ext>) { 1779 $self->in_memory (cf::MAP_IN_MEMORY);
721 next unless -r $ext;
722 eval {
723 load_extension $ext;
724 1
725 } or warn "$ext not loaded: $@";
726 } 1780 }
727}
728 1781
729############################################################################# 1782 $self->post_load;
730# load/save/clean perl data associated with a map 1783}
731 1784
732*cf::mapsupport::on_clean = sub { 1785sub customise_for {
1786 my ($self, $ob) = @_;
1787
1788 return find "~" . $ob->name . "/" . $self->{path}
1789 if $self->per_player;
1790
1791# return find "?party/" . $ob->name . "/" . $self->{path}
1792# if $self->per_party;
1793
1794 $self
1795}
1796
1797# find and load all maps in the 3x3 area around a map
1798sub load_diag {
733 my ($map) = @_; 1799 my ($map) = @_;
734 1800
735 my $path = $map->tmpname; 1801 my @diag; # diagonal neighbours
736 defined $path or return;
737 1802
738 unlink "$path.pst"; 1803 for (0 .. 3) {
739}; 1804 my $neigh = $map->tile_path ($_)
1805 or next;
1806 $neigh = find $neigh, $map
1807 or next;
1808 $neigh->load;
740 1809
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1810 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1811 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1812 }
742 1813
743############################################################################# 1814 for (@diag) {
744# load/save perl data associated with player->ob objects 1815 my $neigh = find @$_
745 1816 or next;
746sub all_objects(@) { 1817 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1818 }
748} 1819}
749 1820
750# TODO: compatibility cruft, remove when no longer needed 1821sub find_sync {
751attach_to_players 1822 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1823
755 for my $o (all_objects $pl->ob) { 1824 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1825}
757 $o->set_ob_key_value ("_perl_data");
758 1826
759 %$o = %{ Storable::thaw pack "H*", $value }; 1827sub do_load_sync {
1828 my ($map) = @_;
1829
1830 cf::sync_job { $map->load };
1831}
1832
1833our %MAP_PREFETCH;
1834our $MAP_PREFETCHER = undef;
1835
1836sub find_async {
1837 my ($path, $origin) = @_;
1838
1839 $path = normalise $path, $origin && $origin->{path};
1840
1841 if (my $map = $cf::MAP{$path}) {
1842 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1843 }
1844
1845 undef $MAP_PREFETCH{$path};
1846 $MAP_PREFETCHER ||= cf::async {
1847 while (%MAP_PREFETCH) {
1848 for my $path (keys %MAP_PREFETCH) {
1849 my $map = find $path
1850 or next;
1851 $map->load;
1852
1853 delete $MAP_PREFETCH{$path};
760 } 1854 }
761 } 1855 }
1856 undef $MAP_PREFETCHER;
1857 };
1858 $MAP_PREFETCHER->prio (6);
1859
1860 ()
1861}
1862
1863sub save {
1864 my ($self) = @_;
1865
1866 my $lock = cf::lock_acquire "map_data:" . $self->path;
1867
1868 $self->{last_save} = $cf::RUNTIME;
1869
1870 return unless $self->dirty;
1871
1872 my $save = $self->save_path; utf8::encode $save;
1873 my $uniq = $self->uniq_path; utf8::encode $uniq;
1874
1875 $self->{load_path} = $save;
1876
1877 return if $self->{deny_save};
1878
1879 local $self->{last_access} = $self->last_access;#d#
1880
1881 cf::async {
1882 $_->contr->save for $self->players;
1883 };
1884
1885 if ($uniq) {
1886 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1887 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1888 } else {
1889 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1890 }
763; 1891}
764 1892
765############################################################################# 1893sub swap_out {
1894 my ($self) = @_;
766 1895
767=head2 CORE EXTENSIONS 1896 # save first because save cedes
1897 $self->save;
768 1898
769Functions and methods that extend core crossfire objects. 1899 my $lock = cf::lock_acquire "map_data:" . $self->path;
1900
1901 return if $self->players;
1902 return if $self->in_memory != cf::MAP_IN_MEMORY;
1903 return if $self->{deny_save};
1904
1905 $self->clear;
1906 $self->in_memory (cf::MAP_SWAPPED);
1907}
1908
1909sub reset_at {
1910 my ($self) = @_;
1911
1912 # TODO: safety, remove and allow resettable per-player maps
1913 return 1e99 if $self->{deny_reset};
1914
1915 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1916 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1917
1918 $time + $to
1919}
1920
1921sub should_reset {
1922 my ($self) = @_;
1923
1924 $self->reset_at <= $cf::RUNTIME
1925}
1926
1927sub reset {
1928 my ($self) = @_;
1929
1930 my $lock = cf::lock_acquire "map_data:$self->{path}";
1931
1932 return if $self->players;
1933
1934 warn "resetting map ", $self->path;
1935
1936 $self->in_memory (cf::MAP_SWAPPED);
1937
1938 # need to save uniques path
1939 unless ($self->{deny_save}) {
1940 my $uniq = $self->uniq_path; utf8::encode $uniq;
1941
1942 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1943 if $uniq;
1944 }
1945
1946 delete $cf::MAP{$self->path};
1947
1948 $self->clear;
1949
1950 $_->clear_links_to ($self) for values %cf::MAP;
1951
1952 $self->unlink_save;
1953 $self->destroy;
1954}
1955
1956my $nuke_counter = "aaaa";
1957
1958sub nuke {
1959 my ($self) = @_;
1960
1961 delete $cf::MAP{$self->path};
1962
1963 $self->unlink_save;
1964
1965 bless $self, "cf::map";
1966 delete $self->{deny_reset};
1967 $self->{deny_save} = 1;
1968 $self->reset_timeout (1);
1969 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1970
1971 $cf::MAP{$self->path} = $self;
1972
1973 $self->reset; # polite request, might not happen
1974}
1975
1976=item $maps = cf::map::tmp_maps
1977
1978Returns an arrayref with all map paths of currently instantiated and saved
1979maps. May block.
1980
1981=cut
1982
1983sub tmp_maps() {
1984 [
1985 map {
1986 utf8::decode $_;
1987 /\.map$/
1988 ? normalise $_
1989 : ()
1990 } @{ aio_readdir $TMPDIR or [] }
1991 ]
1992}
1993
1994=item $maps = cf::map::random_maps
1995
1996Returns an arrayref with all map paths of currently instantiated and saved
1997random maps. May block.
1998
1999=cut
2000
2001sub random_maps() {
2002 [
2003 map {
2004 utf8::decode $_;
2005 /\.map$/
2006 ? normalise "?random/$_"
2007 : ()
2008 } @{ aio_readdir $RANDOMDIR or [] }
2009 ]
2010}
2011
2012=item cf::map::unique_maps
2013
2014Returns an arrayref of paths of all shared maps that have
2015instantiated unique items. May block.
2016
2017=cut
2018
2019sub unique_maps() {
2020 [
2021 map {
2022 utf8::decode $_;
2023 /\.map$/
2024 ? normalise $_
2025 : ()
2026 } @{ aio_readdir $UNIQUEDIR or [] }
2027 ]
2028}
2029
2030package cf;
2031
2032=back
2033
2034=head3 cf::object
2035
2036=cut
2037
2038package cf::object;
770 2039
771=over 4 2040=over 4
772 2041
773=item cf::player::exists $login 2042=item $ob->inv_recursive
774 2043
775Returns true when the given account exists. 2044Returns the inventory of the object _and_ their inventories, recursively.
776 2045
777=cut 2046=cut
778 2047
779sub cf::player::exists($) { 2048sub inv_recursive_;
780 cf::player::find $_[0] 2049sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2050 map { $_, inv_recursive_ $_->inv } @_
782} 2051}
2052
2053sub inv_recursive {
2054 inv_recursive_ inv $_[0]
2055}
2056
2057package cf;
2058
2059=back
2060
2061=head3 cf::object::player
2062
2063=over 4
783 2064
784=item $player_object->reply ($npc, $msg[, $flags]) 2065=item $player_object->reply ($npc, $msg[, $flags])
785 2066
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2067Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 2068can be C<undef>. Does the right thing when the player is currently in a
789 2070
790=cut 2071=cut
791 2072
792# rough implementation of a future "reply" method that works 2073# rough implementation of a future "reply" method that works
793# with dialog boxes. 2074# with dialog boxes.
2075#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 2076sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 2077 my ($self, $npc, $msg, $flags) = @_;
796 2078
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2079 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 2080
799 if ($self->{record_replies}) { 2081 if ($self->{record_replies}) {
800 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2082 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2083
801 } else { 2084 } else {
2085 my $pl = $self->contr;
2086
2087 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2088 my $diag = $pl->{npc_dialog};
2089 $diag->{pl}->ext_reply (
2090 $diag->{id},
2091 msgtype => "reply",
2092 msg => $diag->{pl}->expand_cfpod ($msg),
2093 add_topics => []
2094 );
2095
2096 } else {
802 $msg = $npc->name . " says: $msg" if $npc; 2097 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 2098 $self->message ($msg, $flags);
2099 }
804 } 2100 }
805}
806
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819} 2101}
820 2102
821=item $player_object->may ("access") 2103=item $player_object->may ("access")
822 2104
823Returns wether the given player is authorized to access resource "access" 2105Returns wether the given player is authorized to access resource "access"
832 (ref $cf::CFG{"may_$access"} 2114 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2115 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 2116 : $cf::CFG{"may_$access"})
835} 2117}
836 2118
837=cut 2119=item $player_object->enter_link
838 2120
839############################################################################# 2121Freezes the player and moves him/her to a special map (C<{link}>).
2122
2123The player should be reasonably safe there for short amounts of time. You
2124I<MUST> call C<leave_link> as soon as possible, though.
2125
2126Will never block.
2127
2128=item $player_object->leave_link ($map, $x, $y)
2129
2130Moves the player out of the special C<{link}> map onto the specified
2131map. If the map is not valid (or omitted), the player will be moved back
2132to the location he/she was before the call to C<enter_link>, or, if that
2133fails, to the emergency map position.
2134
2135Might block.
2136
2137=cut
2138
2139sub link_map {
2140 unless ($LINK_MAP) {
2141 $LINK_MAP = cf::map::find "{link}"
2142 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2143 $LINK_MAP->load;
2144 }
2145
2146 $LINK_MAP
2147}
2148
2149sub cf::object::player::enter_link {
2150 my ($self) = @_;
2151
2152 $self->deactivate_recursive;
2153
2154 return if UNIVERSAL::isa $self->map, "ext::map_link";
2155
2156 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2157 if $self->map && $self->map->{path} ne "{link}";
2158
2159 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2160}
2161
2162sub cf::object::player::leave_link {
2163 my ($self, $map, $x, $y) = @_;
2164
2165 return unless $self->contr->active;
2166
2167 my $link_pos = delete $self->{_link_pos};
2168
2169 unless ($map) {
2170 # restore original map position
2171 ($map, $x, $y) = @{ $link_pos || [] };
2172 $map = cf::map::find $map;
2173
2174 unless ($map) {
2175 ($map, $x, $y) = @$EMERGENCY_POSITION;
2176 $map = cf::map::find $map
2177 or die "FATAL: cannot load emergency map\n";
2178 }
2179 }
2180
2181 ($x, $y) = (-1, -1)
2182 unless (defined $x) && (defined $y);
2183
2184 # use -1 or undef as default coordinates, not 0, 0
2185 ($x, $y) = ($map->enter_x, $map->enter_y)
2186 if $x <=0 && $y <= 0;
2187
2188 $map->load;
2189 $map->load_diag;
2190
2191 return unless $self->contr->active;
2192 $self->activate_recursive;
2193
2194 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2195 $self->enter_map ($map, $x, $y);
2196}
2197
2198=item $player_object->goto ($path, $x, $y[, $check->($map)])
2199
2200Moves the player to the given map-path and coordinates by first freezing
2201her, loading and preparing them map, calling the provided $check callback
2202that has to return the map if sucecssful, and then unfreezes the player on
2203the new (success) or old (failed) map position.
2204
2205=cut
2206
2207our $GOTOGEN;
2208
2209sub cf::object::player::goto {
2210 my ($self, $path, $x, $y, $check) = @_;
2211
2212 # do generation counting so two concurrent goto's will be executed in-order
2213 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2214
2215 $self->enter_link;
2216
2217 (async {
2218 my $map = eval {
2219 my $map = cf::map::find $path;
2220
2221 if ($map) {
2222 $map = $map->customise_for ($self);
2223 $map = $check->($map) if $check && $map;
2224 } else {
2225 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2226 }
2227
2228 $map
2229 };
2230
2231 if ($@) {
2232 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2233 LOG llevError | logBacktrace, Carp::longmess $@;
2234 }
2235
2236 if ($gen == $self->{_goto_generation}) {
2237 delete $self->{_goto_generation};
2238 $self->leave_link ($map, $x, $y);
2239 }
2240 })->prio (1);
2241}
2242
2243=item $player_object->enter_exit ($exit_object)
2244
2245=cut
2246
2247sub parse_random_map_params {
2248 my ($spec) = @_;
2249
2250 my $rmp = { # defaults
2251 xsize => (cf::rndm 15, 40),
2252 ysize => (cf::rndm 15, 40),
2253 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2254 #layout => string,
2255 };
2256
2257 for (split /\n/, $spec) {
2258 my ($k, $v) = split /\s+/, $_, 2;
2259
2260 $rmp->{lc $k} = $v if (length $k) && (length $v);
2261 }
2262
2263 $rmp
2264}
2265
2266sub prepare_random_map {
2267 my ($exit) = @_;
2268
2269 my $guard = cf::lock_acquire "exit_prepare:$exit";
2270
2271 # all this does is basically replace the /! path by
2272 # a new random map path (?random/...) with a seed
2273 # that depends on the exit object
2274
2275 my $rmp = parse_random_map_params $exit->msg;
2276
2277 if ($exit->map) {
2278 $rmp->{region} = $exit->region->name;
2279 $rmp->{origin_map} = $exit->map->path;
2280 $rmp->{origin_x} = $exit->x;
2281 $rmp->{origin_y} = $exit->y;
2282 }
2283
2284 $rmp->{random_seed} ||= $exit->random_seed;
2285
2286 my $data = cf::to_json $rmp;
2287 my $md5 = Digest::MD5::md5_hex $data;
2288 my $meta = "$RANDOMDIR/$md5.meta";
2289
2290 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2291 aio_write $fh, 0, (length $data), $data, 0;
2292 undef $fh;
2293 aio_rename "$meta~", $meta;
2294
2295 $exit->slaying ("?random/$md5");
2296 $exit->msg (undef);
2297 }
2298}
2299
2300sub cf::object::player::enter_exit {
2301 my ($self, $exit) = @_;
2302
2303 return unless $self->type == cf::PLAYER;
2304
2305 if ($exit->slaying eq "/!") {
2306 #TODO: this should de-fi-ni-te-ly not be a sync-job
2307 # the problem is that $exit might not survive long enough
2308 # so it needs to be done right now, right here
2309 cf::sync_job { prepare_random_map $exit };
2310 }
2311
2312 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2313 my $hp = $exit->stats->hp;
2314 my $sp = $exit->stats->sp;
2315
2316 $self->enter_link;
2317
2318 (async {
2319 $self->deactivate_recursive; # just to be sure
2320 unless (eval {
2321 $self->goto ($slaying, $hp, $sp);
2322
2323 1;
2324 }) {
2325 $self->message ("Something went wrong deep within the crossfire server. "
2326 . "I'll try to bring you back to the map you were before. "
2327 . "Please report this to the dungeon master!",
2328 cf::NDI_UNIQUE | cf::NDI_RED);
2329
2330 warn "ERROR in enter_exit: $@";
2331 $self->leave_link;
2332 }
2333 })->prio (1);
2334}
2335
2336=head3 cf::client
2337
2338=over 4
2339
2340=item $client->send_drawinfo ($text, $flags)
2341
2342Sends a drawinfo packet to the client. Circumvents output buffering so
2343should not be used under normal circumstances.
2344
2345=cut
2346
2347sub cf::client::send_drawinfo {
2348 my ($self, $text, $flags) = @_;
2349
2350 utf8::encode $text;
2351 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2352}
2353
2354=item $client->send_msg ($color, $type, $msg, [extra...])
2355
2356Send a drawinfo or msg packet to the client, formatting the msg for the
2357client if neccessary. C<$type> should be a string identifying the type of
2358the message, with C<log> being the default. If C<$color> is negative, suppress
2359the message unless the client supports the msg packet.
2360
2361=cut
2362
2363sub cf::client::send_msg {
2364 my ($self, $color, $type, $msg, @extra) = @_;
2365
2366 $msg = $self->pl->expand_cfpod ($msg);
2367
2368 if ($self->can_msg) {
2369 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2370 } else {
2371 # replace some tags by gcfclient-compatible ones
2372 for ($msg) {
2373 1 while
2374 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2375 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2376 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2377 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2378 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${1}[\/color]/;
2379 }
2380
2381 if ($color >= 0) {
2382 if (0 && $msg =~ /\[/) {
2383 $self->send_packet ("drawextinfo $color 4 0 $msg")
2384 } else {
2385 s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2386 $self->send_packet ("drawinfo $color $msg")
2387 }
2388 }
2389 }
2390}
2391
2392=item $client->ext_event ($type, %msg)
2393
2394Sends an exti event to the client.
2395
2396=cut
2397
2398sub cf::client::ext_event($$%) {
2399 my ($self, $type, %msg) = @_;
2400
2401 $msg{msgtype} = "event_$type";
2402 $self->send_packet ("ext " . cf::to_json \%msg);
2403}
2404
2405=item $success = $client->query ($flags, "text", \&cb)
2406
2407Queues a query to the client, calling the given callback with
2408the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2409C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2410
2411Queries can fail, so check the return code. Or don't, as queries will become
2412reliable at some point in the future.
2413
2414=cut
2415
2416sub cf::client::query {
2417 my ($self, $flags, $text, $cb) = @_;
2418
2419 return unless $self->state == ST_PLAYING
2420 || $self->state == ST_SETUP
2421 || $self->state == ST_CUSTOM;
2422
2423 $self->state (ST_CUSTOM);
2424
2425 utf8::encode $text;
2426 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2427
2428 $self->send_packet ($self->{query_queue}[0][0])
2429 if @{ $self->{query_queue} } == 1;
2430}
2431
2432cf::client->attach (
2433 on_reply => sub {
2434 my ($ns, $msg) = @_;
2435
2436 # this weird shuffling is so that direct followup queries
2437 # get handled first
2438 my $queue = delete $ns->{query_queue}
2439 or return; # be conservative, not sure how that can happen, but we saw a crash here
2440
2441 (shift @$queue)->[1]->($msg);
2442 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2443
2444 push @{ $ns->{query_queue} }, @$queue;
2445
2446 if (@{ $ns->{query_queue} } == @$queue) {
2447 if (@$queue) {
2448 $ns->send_packet ($ns->{query_queue}[0][0]);
2449 } else {
2450 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2451 }
2452 }
2453 },
2454);
2455
2456=item $client->async (\&cb)
2457
2458Create a new coroutine, running the specified callback. The coroutine will
2459be automatically cancelled when the client gets destroyed (e.g. on logout,
2460or loss of connection).
2461
2462=cut
2463
2464sub cf::client::async {
2465 my ($self, $cb) = @_;
2466
2467 my $coro = &Coro::async ($cb);
2468
2469 $coro->on_destroy (sub {
2470 delete $self->{_coro}{$coro+0};
2471 });
2472
2473 $self->{_coro}{$coro+0} = $coro;
2474
2475 $coro
2476}
2477
2478cf::client->attach (
2479 on_destroy => sub {
2480 my ($ns) = @_;
2481
2482 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2483 },
2484);
2485
2486=back
2487
840 2488
841=head2 SAFE SCRIPTING 2489=head2 SAFE SCRIPTING
842 2490
843Functions that provide a safe environment to compile and execute 2491Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2492snippets of perl code without them endangering the safety of the server
857 2505
858# here we export the classes and methods available to script code 2506# here we export the classes and methods available to script code
859 2507
860=pod 2508=pod
861 2509
862The following fucntions and emthods are available within a safe environment: 2510The following functions and methods are available within a safe environment:
863 2511
864 cf::object contr pay_amount pay_player 2512 cf::object contr pay_amount pay_player map
865 cf::object::player player 2513 cf::object::player player
866 cf::player peaceful 2514 cf::player peaceful
2515 cf::map trigger
867 2516
868=cut 2517=cut
869 2518
870for ( 2519for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2520 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2521 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2522 ["cf::player" => qw(peaceful)],
2523 ["cf::map" => qw(trigger)],
874) { 2524) {
875 no strict 'refs'; 2525 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2526 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2527 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2528 for @funs;
946=back 2596=back
947 2597
948=cut 2598=cut
949 2599
950############################################################################# 2600#############################################################################
2601# the server's init and main functions
951 2602
952=head2 EXTENSION DATABASE SUPPORT 2603sub load_facedata($) {
2604 my ($path) = @_;
953 2605
954Crossfire maintains a very simple database for extension use. It can 2606 warn "loading facedata from $path\n";
955currently store anything that can be serialised using Storable, which
956excludes objects.
957 2607
958The parameter C<$family> should best start with the name of the extension 2608 my $facedata;
959using it, it should be unique. 2609 0 < aio_load $path, $facedata
2610 or die "$path: $!";
960 2611
961=over 4 2612 $facedata = Coro::Storable::thaw $facedata;
962 2613
963=item $hashref = cf::db_get $family 2614 $facedata->{version} == 2
2615 or cf::cleanup "$path: version mismatch, cannot proceed.";
964 2616
965Return a hashref for use by the extension C<$family>, which can be
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968
969=item $value = cf::db_get $family => $key
970
971Returns a single value from the database
972
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977
978=item cf::db_put $family => $key => $value
979
980Stores the given C<$value> in the family hash. Updates are delayed, if you
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990
991=cut
992
993our $DB;
994
995{
996 my $path = cf::localdir . "/database.pst";
997
998 sub db_load() {
999 warn "loading database $path\n";#d# remove later
1000 $DB = stat $path ? Storable::retrieve $path : { };
1001 } 2617 {
2618 my $faces = $facedata->{faceinfo};
1002 2619
1003 my $pid; 2620 while (my ($face, $info) = each %$faces) {
1004 2621 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1005 sub db_save() { 2622 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1006 warn "saving database $path\n";#d# remove later 2623 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1007 waitpid $pid, 0 if $pid; 2624 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1008 if (0 == ($pid = fork)) { 2625 Coro::cede;
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 }
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 });
1026
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) {
1033 @_ >= 2
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037
1038 sub db_put($$;$) {
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else {
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046
1047 attach_global
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 }, 2626 }
2627
2628 while (my ($face, $info) = each %$faces) {
2629 next unless $info->{smooth};
2630 my $idx = cf::face::find $face
2631 or next;
2632 if (my $smooth = cf::face::find $info->{smooth}) {
2633 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2634 } else {
2635 warn "smooth face '$info->{smooth}' not found for face '$face'";
2636 }
2637 Coro::cede;
2638 }
1052 ; 2639 }
1053}
1054 2640
1055############################################################################# 2641 {
1056# the server's main() 2642 my $anims = $facedata->{animinfo};
2643
2644 while (my ($anim, $info) = each %$anims) {
2645 cf::anim::set $anim, $info->{frames}, $info->{facings};
2646 Coro::cede;
2647 }
2648
2649 cf::anim::invalidate_all; # d'oh
2650 }
2651
2652 1
2653}
2654
2655sub reload_regions {
2656 load_resource_file "$MAPDIR/regions"
2657 or die "unable to load regions file\n";
2658}
2659
2660sub reload_facedata {
2661 load_facedata "$DATADIR/facedata"
2662 or die "unable to load facedata\n";
2663}
2664
2665sub reload_archetypes {
2666 load_resource_file "$DATADIR/archetypes"
2667 or die "unable to load archetypes\n";
2668}
2669
2670sub reload_treasures {
2671 load_resource_file "$DATADIR/treasures"
2672 or die "unable to load treasurelists\n";
2673}
2674
2675sub reload_resources {
2676 warn "reloading resource files...\n";
2677
2678 reload_regions;
2679 reload_facedata;
2680 #reload_archetypes;#d#
2681 reload_archetypes;
2682 reload_treasures;
2683
2684 warn "finished reloading resource files\n";
2685}
2686
2687sub init {
2688 reload_resources;
2689}
1057 2690
1058sub cfg_load { 2691sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2692 open my $fh, "<:utf8", "$CONFDIR/config"
1060 or return; 2693 or return;
1061 2694
1062 local $/; 2695 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2696 *CFG = YAML::Syck::Load <$fh>;
2697
2698 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2699
2700 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2701 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2702
2703 if (exists $CFG{mlockall}) {
2704 eval {
2705 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2706 and die "WARNING: m(un)lockall failed: $!\n";
2707 };
2708 warn $@ if $@;
2709 }
1064} 2710}
1065 2711
1066sub main { 2712sub main {
2713 # we must not ever block the main coroutine
2714 local $Coro::idle = sub {
2715 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2716 (async {
2717 Event::one_event;
2718 })->prio (Coro::PRIO_MAX);
2719 };
2720
1067 cfg_load; 2721 cfg_load;
1068 db_load; 2722 db_init;
1069 load_extensions; 2723 load_extensions;
2724
2725 $TICK_WATCHER->start;
1070 Event::loop; 2726 Event::loop;
1071} 2727}
1072 2728
1073############################################################################# 2729#############################################################################
1074# initialisation 2730# initialisation and cleanup
1075 2731
1076sub _perl_reload(&) { 2732# install some emergency cleanup handlers
2733BEGIN {
2734 for my $signal (qw(INT HUP TERM)) {
2735 Event->signal (
2736 reentrant => 0,
2737 data => WF_AUTOCANCEL,
2738 signal => $signal,
2739 prio => 0,
2740 cb => sub {
2741 cf::cleanup "SIG$signal";
2742 },
2743 );
2744 }
2745}
2746
2747sub write_runtime {
2748 my $runtime = "$LOCALDIR/runtime";
2749
2750 # first touch the runtime file to show we are still running:
2751 # the fsync below can take a very very long time.
2752
2753 IO::AIO::aio_utime $runtime, undef, undef;
2754
2755 my $guard = cf::lock_acquire "write_runtime";
2756
2757 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2758 or return;
2759
2760 my $value = $cf::RUNTIME + 90 + 10;
2761 # 10 is the runtime save interval, for a monotonic clock
2762 # 60 allows for the watchdog to kill the server.
2763
2764 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2765 and return;
2766
2767 # always fsync - this file is important
2768 aio_fsync $fh
2769 and return;
2770
2771 # touch it again to show we are up-to-date
2772 aio_utime $fh, undef, undef;
2773
2774 close $fh
2775 or return;
2776
2777 aio_rename "$runtime~", $runtime
2778 and return;
2779
2780 warn "runtime file written.\n";
2781
2782 1
2783}
2784
2785sub emergency_save() {
2786 my $freeze_guard = cf::freeze_mainloop;
2787
2788 warn "enter emergency perl save\n";
2789
2790 cf::sync_job {
2791 # use a peculiar iteration method to avoid tripping on perl
2792 # refcount bugs in for. also avoids problems with players
2793 # and maps saved/destroyed asynchronously.
2794 warn "begin emergency player save\n";
2795 for my $login (keys %cf::PLAYER) {
2796 my $pl = $cf::PLAYER{$login} or next;
2797 $pl->valid or next;
2798 $pl->save;
2799 }
2800 warn "end emergency player save\n";
2801
2802 warn "begin emergency map save\n";
2803 for my $path (keys %cf::MAP) {
2804 my $map = $cf::MAP{$path} or next;
2805 $map->valid or next;
2806 $map->save;
2807 }
2808 warn "end emergency map save\n";
2809
2810 warn "begin emergency database checkpoint\n";
2811 BDB::db_env_txn_checkpoint $DB_ENV;
2812 warn "end emergency database checkpoint\n";
2813 };
2814
2815 warn "leave emergency perl save\n";
2816}
2817
2818sub post_cleanup {
1077 my ($msg) = @_; 2819 my ($make_core) = @_;
1078 2820
1079 $msg->("reloading..."); 2821 warn Carp::longmess "post_cleanup backtrace"
2822 if $make_core;
2823}
1080 2824
1081 eval { 2825sub do_reload_perl() {
1082 # cancel all watchers 2826 # can/must only be called in main
2827 if ($Coro::current != $Coro::main) {
2828 warn "can only reload from main coroutine";
2829 return;
2830 }
2831
2832 warn "reloading...";
2833
2834 warn "entering sync_job";
2835
2836 cf::sync_job {
2837 cf::write_runtime; # external watchdog should not bark
2838 cf::emergency_save;
2839 cf::write_runtime; # external watchdog should not bark
2840
2841 warn "syncing database to disk";
2842 BDB::db_env_txn_checkpoint $DB_ENV;
2843
2844 # if anything goes wrong in here, we should simply crash as we already saved
2845
2846 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2847 for (Event::all_watchers) {
2848 $_->cancel if $_->data & WF_AUTOCANCEL;
2849 }
1084 2850
1085 # unload all extensions 2851 warn "flushing outstanding aio requests";
1086 for (@exts) { 2852 for (;;) {
1087 $msg->("unloading <$_>"); 2853 BDB::flush;
1088 unload_extension $_; 2854 IO::AIO::flush;
2855 Coro::cede;
2856 last unless IO::AIO::nreqs || BDB::nreqs;
2857 warn "iterate...";
2858 }
2859
2860 ++$RELOAD;
2861
2862 warn "cancelling all extension coros";
2863 $_->cancel for values %EXT_CORO;
2864 %EXT_CORO = ();
2865
2866 warn "removing commands";
2867 %COMMAND = ();
2868
2869 warn "removing ext commands";
2870 %EXTCMD = ();
2871
2872 warn "unloading/nuking all extensions";
2873 for my $pkg (@EXTS) {
2874 warn "... unloading $pkg";
2875
2876 if (my $cb = $pkg->can ("unload")) {
2877 eval {
2878 $cb->($pkg);
2879 1
2880 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2881 }
1090 2882
2883 warn "... nuking $pkg";
2884 Symbol::delete_package $pkg;
2885 }
2886
1091 # unload all modules loaded from $LIBDIR 2887 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2888 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2889 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2890
1095 $msg->("removing <$k>"); 2891 warn "... unloading $k";
1096 delete $INC{$k}; 2892 delete $INC{$k};
1097 2893
1098 $k =~ s/\.pm$//; 2894 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2895 $k =~ s/\//::/g;
1100 2896
1103 } 2899 }
1104 2900
1105 Symbol::delete_package $k; 2901 Symbol::delete_package $k;
1106 } 2902 }
1107 2903
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2904 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2905 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2906 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2907
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2908 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2909 delete $INC{"cf.pm"};
2910 delete $INC{"cf/pod.pm"};
1120 2911
1121 # don't, removes xs symbols, too, 2912 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2913 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2914 #Symbol::delete_package __PACKAGE__;
1124 2915
1125 # reload cf.pm 2916 warn "unload completed, starting to reload now";
2917
1126 $msg->("reloading cf.pm"); 2918 warn "reloading cf.pm";
1127 require cf; 2919 require cf;
2920 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2921
1129 # load config and database again 2922 warn "loading config and database again";
1130 cf::cfg_load; 2923 cf::cfg_load;
1131 cf::db_load;
1132 2924
1133 # load extensions 2925 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2926 cf::load_extensions;
1136 2927
1137 # reattach attachments to objects 2928 warn "reattaching attachments to objects/players";
1138 $msg->("reattach"); 2929 _global_reattach; # objects, sockets
1139 _global_reattach; 2930 warn "reattaching attachments to maps";
2931 reattach $_ for values %MAP;
2932 warn "reattaching attachments to players";
2933 reattach $_ for values %PLAYER;
2934
2935 warn "leaving sync_job";
2936
2937 1
2938 } or do {
2939 warn $@;
2940 warn "error while reloading, exiting.";
2941 exit 1;
1140 }; 2942 };
1141 $msg->($@) if $@;
1142 2943
1143 $msg->("reloaded"); 2944 warn "reloaded";
1144}; 2945};
1145 2946
1146sub perl_reload() { 2947our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload { 2948
1148 warn $_[0]; 2949sub reload_perl() {
1149 print "$_[0]\n"; 2950 # doing reload synchronously and two reloads happen back-to-back,
2951 # coro crashes during coro_state_free->destroy here.
2952
2953 $RELOAD_WATCHER ||= Event->timer (
2954 reentrant => 0,
2955 after => 0,
2956 data => WF_AUTOCANCEL,
2957 cb => sub {
2958 do_reload_perl;
2959 undef $RELOAD_WATCHER;
2960 },
1150 }; 2961 );
1151} 2962}
1152 2963
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2964register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2965 my ($who, $arg) = @_;
1157 2966
1158 if ($who->flag (FLAG_WIZ)) { 2967 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2968 $who->message ("reloading server.");
1160 warn $_[0]; 2969 async { reload_perl };
1161 $who->message ($_[0]); 2970 }
2971};
2972
2973unshift @INC, $LIBDIR;
2974
2975my $bug_warning = 0;
2976
2977our @WAIT_FOR_TICK;
2978our @WAIT_FOR_TICK_BEGIN;
2979
2980sub wait_for_tick {
2981 return unless $TICK_WATCHER->is_active;
2982 return if $Coro::current == $Coro::main;
2983
2984 my $signal = new Coro::Signal;
2985 push @WAIT_FOR_TICK, $signal;
2986 $signal->wait;
2987}
2988
2989sub wait_for_tick_begin {
2990 return unless $TICK_WATCHER->is_active;
2991 return if $Coro::current == $Coro::main;
2992
2993 my $signal = new Coro::Signal;
2994 push @WAIT_FOR_TICK_BEGIN, $signal;
2995 $signal->wait;
2996}
2997
2998 my $min = 1e6;#d#
2999 my $avg = 10;
3000$TICK_WATCHER = Event->timer (
3001 reentrant => 0,
3002 parked => 1,
3003 prio => 0,
3004 at => $NEXT_TICK || $TICK,
3005 data => WF_AUTOCANCEL,
3006 cb => sub {
3007 if ($Coro::current != $Coro::main) {
3008 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3009 unless ++$bug_warning > 10;
3010 return;
3011 }
3012
3013 $NOW = $tick_start = Event::time;
3014
3015 cf::server_tick; # one server iteration
3016
3017 0 && sync_job {#d#
3018 for(1..10) {
3019 my $t = Event::time;
3020 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3021 or die;
3022
3023 $map->width (50);
3024 $map->height (50);
3025 $map->alloc;
3026 $map->_load_objects ("/tmp/x.map", 1);
3027 my $t = Event::time - $t;
3028
3029 #next unless $t < 0.0013;#d#
3030 if ($t < $min) {
3031 $min = $t;
3032 }
3033 $avg = $avg * 0.99 + $t * 0.01;
3034 }
3035 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3036 exit 0;
3037 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1162 }; 3038 };
1163 }
1164};
1165 3039
1166unshift @INC, $LIBDIR; 3040 $RUNTIME += $TICK;
1167
1168$TICK_WATCHER = Event->timer (
1169 prio => 1,
1170 async => 1,
1171 at => $NEXT_TICK || 1,
1172 cb => sub {
1173 cf::server_tick; # one server iteration
1174
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 3041 $NEXT_TICK += $TICK;
3042
3043 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3044 $NEXT_RUNTIME_WRITE = $NOW + 10;
3045 Coro::async_pool {
3046 write_runtime
3047 or warn "ERROR: unable to write runtime file: $!";
3048 };
3049 }
3050
3051# my $AFTER = Event::time;
3052# warn $AFTER - $NOW;#d#
3053
3054 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3055 $sig->send;
3056 }
3057 while (my $sig = shift @WAIT_FOR_TICK) {
3058 $sig->send;
3059 }
3060
3061 $NOW = Event::time;
1177 3062
1178 # if we are delayed by four ticks or more, skip them all 3063 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3064 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1180 3065
1181 $TICK_WATCHER->at ($NEXT_TICK); 3066 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 3067 $TICK_WATCHER->start;
3068
3069 $LOAD = ($NOW - $tick_start) / $TICK;
3070 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3071
3072 _post_tick;
3073
3074
1183 }, 3075 },
1184); 3076);
1185 3077
3078{
3079 BDB::max_poll_time $TICK * 0.1;
3080 $BDB_POLL_WATCHER = Event->io (
3081 reentrant => 0,
3082 fd => BDB::poll_fileno,
3083 poll => 'r',
3084 prio => 0,
3085 data => WF_AUTOCANCEL,
3086 cb => \&BDB::poll_cb,
3087 );
3088 BDB::min_parallel 8;
3089
3090 BDB::set_sync_prepare {
3091 my $status;
3092 my $current = $Coro::current;
3093 (
3094 sub {
3095 $status = $!;
3096 $current->ready; undef $current;
3097 },
3098 sub {
3099 Coro::schedule while defined $current;
3100 $! = $status;
3101 },
3102 )
3103 };
3104
3105 unless ($DB_ENV) {
3106 $DB_ENV = BDB::db_env_create;
3107
3108 cf::sync_job {
3109 eval {
3110 BDB::db_env_open
3111 $DB_ENV,
3112 $BDBDIR,
3113 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3114 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3115 0666;
3116
3117 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3118
3119 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3120 $DB_ENV->set_lk_detect;
3121 };
3122
3123 cf::cleanup "db_env_open(db): $@" if $@;
3124 };
3125 }
3126}
3127
3128{
3129 IO::AIO::min_parallel 8;
3130
3131 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 3132 IO::AIO::max_poll_time $TICK * 0.1;
1187 3133 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 3134 reentrant => 0,
3135 data => WF_AUTOCANCEL,
3136 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 3137 poll => 'r',
1190 prio => 5, 3138 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 3139 cb => \&IO::AIO::poll_cb,
3140 );
3141}
3142
3143my $_log_backtrace;
3144
3145sub _log_backtrace {
3146 my ($msg, @addr) = @_;
3147
3148 $msg =~ s/\n//;
3149
3150 # limit the # of concurrent backtraces
3151 if ($_log_backtrace < 2) {
3152 ++$_log_backtrace;
3153 async {
3154 my @bt = fork_call {
3155 @addr = map { sprintf "%x", $_ } @addr;
3156 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3157 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3158 or die "addr2line: $!";
3159
3160 my @funcs;
3161 my @res = <$fh>;
3162 chomp for @res;
3163 while (@res) {
3164 my ($func, $line) = splice @res, 0, 2, ();
3165 push @funcs, "[$func] $line";
3166 }
3167
3168 @funcs
3169 };
3170
3171 LOG llevInfo, "[ABT] $msg\n";
3172 LOG llevInfo, "[ABT] $_\n" for @bt;
3173 --$_log_backtrace;
3174 };
3175 } else {
3176 LOG llevInfo, "[ABT] $msg\n";
3177 LOG llevInfo, "[ABT] [suppressed]\n";
3178 }
3179}
3180
3181# load additional modules
3182use cf::pod;
3183
3184END { cf::emergency_save }
1192 3185
11931 31861
1194 3187

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