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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
259 350
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 352 or return;
262 353
354 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 359 and return;
266 360
267 aio_fsync $fh 361 aio_fsync $fh
268 and return; 362 and return;
277} 371}
278 372
279=back 373=back
280 374
281=cut 375=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 376
393############################################################################# 377#############################################################################
394 378
395=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
396 380
522our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 507our @CB_MAP = ();
524 508
525my %attachment; 509my %attachment;
526 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
527sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
529 519
530 use sort 'stable'; 520 use sort 'stable';
531 521
702# object support 692# object support
703 693
704sub reattach { 694sub reattach {
705 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 699
708 my $registry = $obj->registry; 700 my $registry = $obj->registry;
709 701
710 @$registry = (); 702 @$registry = ();
711 703
807 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
808 or return; 800 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
810 } 802 }
811 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 806 return ($data, $av);
813} 807}
814 808
815############################################################################# 809#############################################################################
816# command handling &c 810# command handling &c
841=cut 835=cut
842 836
843sub register_extcmd { 837sub register_extcmd {
844 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
845 839
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
850} 841}
851 842
852cf::player->attach ( 843cf::player->attach (
853 on_command => sub { 844 on_command => sub {
854 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
867 858
868 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
869 860
870 if (ref $msg) { 861 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 865 }
875 } 866 }
876 } else { 867 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 870
880 cf::override; 871 cf::override;
881 }, 872 },
882); 873);
883 874
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 875sub load_extension {
891 my ($path) = @_; 876 my ($path) = @_;
892 877
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 879 my $base = $1;
895 my $pkg = $1; 880 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
898 883
899 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
900 885
901 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 887 or die "$path: $!";
903 888
904 my $source = 889 my $source =
905 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
908 . "\n};\n1"; 893 . "\n};\n1";
909 894
910 eval $source 895 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 897 : "extension disabled.\n";
913 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 899 warn $@;
915 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
916 901 exit 1;
917# no strict 'refs'; 902 }
918# @{"$pkg\::ISA"} = ext::; 903 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 904 }
933 905
934 # remove commands 906 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 907}
959 908
960sub load_extensions { 909sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 911 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
967 } 916 }
968} 917}
969 918
970############################################################################# 919#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 920
1008=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1009 922
1010Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1011 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1012=head3 cf::player 931=head3 cf::player
1013 932
1014=over 4 933=over 4
1015 934
1016=item cf::player::exists $login 935=item cf::player::find $login
1017 936
1018Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1019 938
1020=cut 939=cut
1021 940
1022sub cf::player::exists($) { 941sub playerdir($) {
1023 cf::player::find $_[0] 942 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1025} 1088}
1026 1089
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1091
1029Sends an ext reply to the player. 1092Sends an ext reply to the player.
1030 1093
1031=cut 1094=cut
1032 1095
1033sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1035 1098
1036 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1037 1100
1038 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1039} 1102}
1103
1104package cf;
1040 1105
1041=back 1106=back
1042 1107
1043 1108
1044=head3 cf::map 1109=head3 cf::map
1050package cf::map; 1115package cf::map;
1051 1116
1052use Fcntl; 1117use Fcntl;
1053use Coro::AIO; 1118use Coro::AIO;
1054 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1055our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1057 1126
1058sub generate_random_map { 1127sub generate_random_map {
1059 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1130 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1268}
1076 1269
1077# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1078# all maps in C++... 1271# all maps in C++...
1079sub change_all_map_light { 1272sub change_all_map_light {
1080 my ($change) = @_; 1273 my ($change) = @_;
1081 1274
1082 $_->change_map_light ($change) for values %cf::MAP; 1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1083} 1277}
1084 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1085sub try_load_header($) { 1287sub load_header_from($) {
1086 my ($path) = @_; 1288 my ($self, $path) = @_;
1087 1289
1088 utf8::encode $path; 1290 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1090 or return; 1292 or return;
1091 1293
1092 my $map = cf::map::new 1294 $self->_load_header ($path)
1093 or return; 1295 or return;
1094 1296
1095 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1096 or return; 1325 or return;
1097 1326
1098 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1099 1332
1100 $map 1333 1
1101} 1334}
1102 1335
1336sub find;
1103sub find_map { 1337sub find {
1104 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1105 1339
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1341
1342 cf::lock_wait "map_find:$path";
1343
1111 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1112 # do it the slow way 1345 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1346 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1347 or return;
1127 1348
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1349 $map->{last_save} = $cf::RUNTIME;
1350
1351 $map->load_header
1352 or return;
1139 1353
1140 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1357 $map->reset;
1358 undef $guard;
1142 $map = find_map $path; 1359 $map = find $path
1360 or return;
1143 } 1361 }
1144 1362
1145 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1146 } 1364 }
1147} 1365}
1148 1366
1149sub load { 1367sub load {
1150 my ($self) = @_; 1368 my ($self) = @_;
1151 1369
1370 my $path = $self->{path};
1371 my $guard = cf::lock_acquire "map_load:$path";
1372
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1374
1154 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1155 1376
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1377 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1379 or return;
1161 1380
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1164 1383
1165 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1385 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1387 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1170 } 1389 }
1171 } 1390 }
1391
1392 Coro::cede;
1172 1393
1173 # now do the right thing for maps 1394 # now do the right thing for maps
1174 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1175 1396
1176 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1398 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1183 $self->set_darkness_map; 1402 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1186 $self->activate; 1406 $self->activate;
1187 } 1407 }
1188 1408
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1410}
1191 1411
1192sub load_map_sync { 1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
1423 my ($map) = @_;
1424
1425 my @diag; # diagonal neighbours
1426
1427 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
1433
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
1437
1438 for (@diag) {
1439 my $neigh = find @$_
1440 or next;
1441 $neigh->load;
1442 }
1443}
1444
1445sub find_sync {
1193 my ($path, $origin) = @_; 1446 my ($path, $origin) = @_;
1194 1447
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1448 cf::sync_job { find $path, $origin }
1449}
1196 1450
1197 cf::sync_job { 1451sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1452 my ($map) = @_;
1199 or return; 1453
1454 cf::sync_job { $map->load };
1455}
1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1200 $map->load; 1475 $map->load;
1201 $map 1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1202 } 1481 };
1482
1483 ()
1203} 1484}
1204 1485
1205sub save { 1486sub save {
1206 my ($self) = @_; 1487 my ($self) = @_;
1207 1488
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1490
1211 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1212 1492
1213 return unless $self->dirty; 1493 return unless $self->dirty;
1214 1494
1495 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497
1215 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1216 1499
1217 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1218 1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1219 if ($uniq) { 1508 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1511 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1513 }
1225} 1514}
1226 1515
1227sub swap_out { 1516sub swap_out {
1228 my ($self) = @_; 1517 my ($self) = @_;
1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1523
1230 return if $self->players; 1524 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1233 1527
1234 $self->save;
1235 $self->clear; 1528 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1237} 1530}
1238 1531
1239sub reset_at { 1532sub reset_at {
1240 my ($self) = @_; 1533 my ($self) = @_;
1241 1534
1242 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1245 1538
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1541
1250 $time + $to 1542 $time + $to
1251} 1543}
1252 1544
1253sub should_reset { 1545sub should_reset {
1254 my ($self) = @_; 1546 my ($self) = @_;
1255 1547
1256 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1257} 1549}
1258 1550
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1551sub reset {
1281 my ($self) = @_; 1552 my ($self) = @_;
1282 1553
1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555
1283 return if $self->players; 1556 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1285 1558
1286 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1287 1560
1288 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1289 1565
1290 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1291 1567
1292 $self->unlink_save; 1568 $self->unlink_save;
1293 $self->destroy; 1569 $self->destroy;
1294} 1570}
1295 1571
1296sub customise_for { 1572my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1573
1299 if ($map->per_player) { 1574sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1575 my ($self) = @_;
1301 }
1302 1576
1303 $map 1577 delete $cf::MAP{$self->path};
1304}
1305 1578
1306sub emergency_save { 1579 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1580
1309 warn "enter emergency map save\n"; 1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1583 $self->{deny_save} = 1;
1584 $self->reset_timeout (1);
1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1586
1311 cf::sync_job { 1587 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1588
1313 $_->save for values %cf::MAP; 1589 $self->reset; # polite request, might not happen
1590}
1591
1592=item cf::map::unique_maps
1593
1594Returns an arrayref of paths of all shared maps that have
1595instantiated unique items. May block.
1596
1597=cut
1598
1599sub unique_maps() {
1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_;
1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1314 }; 1612 }
1315 1613
1316 warn "end emergency map save\n"; 1614 \@paths
1317} 1615}
1318 1616
1319package cf; 1617package cf;
1320 1618
1321=back 1619=back
1322 1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
1626
1627=over 4
1628
1629=item $ob->inv_recursive
1630
1631Returns the inventory of the object _and_ their inventories, recursively.
1632
1633=cut
1634
1635sub inv_recursive_;
1636sub inv_recursive_ {
1637 map { $_, inv_recursive_ $_->inv } @_
1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1323 1647
1324=head3 cf::object::player 1648=head3 cf::object::player
1325 1649
1326=over 4 1650=over 4
1327 1651
1363 (ref $cf::CFG{"may_$access"} 1687 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1688 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1689 : $cf::CFG{"may_$access"})
1366} 1690}
1367 1691
1692=item $player_object->enter_link
1693
1694Freezes the player and moves him/her to a special map (C<{link}>).
1695
1696The player should be reasonably safe there for short amounts of time. You
1697I<MUST> call C<leave_link> as soon as possible, though.
1698
1699Will never block.
1700
1701=item $player_object->leave_link ($map, $x, $y)
1702
1703Moves the player out of the special C<{link}> map onto the specified
1704map. If the map is not valid (or omitted), the player will be moved back
1705to the location he/she was before the call to C<enter_link>, or, if that
1706fails, to the emergency map position.
1707
1708Might block.
1709
1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1721
1368sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1369 my ($self) = @_; 1723 my ($self) = @_;
1370 1724
1371 return if $self->map == $LINK_MAP; 1725 $self->deactivate_recursive;
1372 1726
1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1728
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1730 if $self->map;
1375 1731
1376 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1377 $self->deactivate_recursive;
1378} 1733}
1379 1734
1380sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1382 1737
1383 my $link_pos = delete $self->{_link_pos}; 1738 my $link_pos = delete $self->{_link_pos};
1384 1739
1385 unless ($map) { 1740 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1741 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1742 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1743 $map = cf::map::find $map;
1391 1744
1392 unless ($map) { 1745 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1746 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1747 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1748 or die "FATAL: cannot load emergency map\n";
1396 } 1749 }
1397 } 1750 }
1398 1751
1399 ($x, $y) = (-1, -1) 1752 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1755 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1757 if $x <=0 && $y <= 0;
1405 1758
1406 $map->load; 1759 $map->load;
1760 $map->load_diag;
1407 1761
1762 return unless $self->contr->active;
1408 $self->activate_recursive; 1763 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y); 1764 $self->enter_map ($map, $x, $y);
1410} 1765}
1411 1766
1767cf::player->attach (
1768 on_logout => sub {
1769 my ($pl) = @_;
1770
1771 # abort map switching before logout
1772 if ($pl->ob->{_link_pos}) {
1773 cf::sync_job {
1774 $pl->ob->leave_link
1775 };
1776 }
1777 },
1778 on_login => sub {
1779 my ($pl) = @_;
1780
1781 # try to abort aborted map switching on player login :)
1782 # should happen only on crashes
1783 if ($pl->ob->{_link_pos}) {
1784 $pl->ob->enter_link;
1785 (async {
1786 # we need this sleep as the login has a concurrent enter_exit running
1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1792 Coro::Timer::sleep 1;
1793 $pl->ob->leave_link;
1794 })->prio (2);
1795 }
1796 },
1797);
1798
1412=item $player_object->goto_map ($map, $x, $y) 1799=item $player_object->goto ($path, $x, $y)
1413 1800
1414=cut 1801=cut
1415 1802
1416sub cf::object::player::goto_map { 1803sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1418 1805
1419 $self->enter_link; 1806 $self->enter_link;
1420 1807
1421 (Coro::async { 1808 (async {
1422 $path = new cf::path $path;
1423
1424 my $map = cf::map::find_map $path->as_string; 1809 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1426 1811
1427 warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1813# if $map;
1814
1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1816
1430 $self->leave_link ($map, $x, $y); 1817 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1818 })->prio (1);
1432} 1819}
1433 1820
1437 1824
1438sub parse_random_map_params { 1825sub parse_random_map_params {
1439 my ($spec) = @_; 1826 my ($spec) = @_;
1440 1827
1441 my $rmp = { # defaults 1828 my $rmp = { # defaults
1442 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1444 }; 1833 };
1445 1834
1446 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1448 1837
1452 $rmp 1841 $rmp
1453} 1842}
1454 1843
1455sub prepare_random_map { 1844sub prepare_random_map {
1456 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1848
1458 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1851 # that depends on the exit object
1461 1852
1470 1861
1471 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1472 1863
1473 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1867
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1478 1872
1479 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1874 $exit->msg (undef);
1481 } 1875 }
1482} 1876}
1486 1880
1487 return unless $self->type == cf::PLAYER; 1881 return unless $self->type == cf::PLAYER;
1488 1882
1489 $self->enter_link; 1883 $self->enter_link;
1490 1884
1491 (Coro::async { 1885 (async {
1886 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1887 unless (eval {
1493
1494 prepare_random_map $exit 1888 prepare_random_map $exit
1495 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1496 1890
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1499 1893
1500 1; 1894 1;
1501 }) { 1895 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1897 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1898 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1899 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1900
1507 warn "ERROR in enter_exit: $@"; 1901 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1902 $self->leave_link;
1509 } 1903 }
1560 on_reply => sub { 1954 on_reply => sub {
1561 my ($ns, $msg) = @_; 1955 my ($ns, $msg) = @_;
1562 1956
1563 # this weird shuffling is so that direct followup queries 1957 # this weird shuffling is so that direct followup queries
1564 # get handled first 1958 # get handled first
1565 my $queue = delete $ns->{query_queue}; 1959 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 1961
1567 (shift @$queue)->[1]->($msg); 1962 (shift @$queue)->[1]->($msg);
1568 1963
1569 push @{ $ns->{query_queue} }, @$queue; 1964 push @{ $ns->{query_queue} }, @$queue;
1570 1965
1576 } 1971 }
1577 } 1972 }
1578 }, 1973 },
1579); 1974);
1580 1975
1581=item $client->coro (\&cb) 1976=item $client->async (\&cb)
1582 1977
1583Create a new coroutine, running the specified callback. The coroutine will 1978Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 1979be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 1980or loss of connection).
1586 1981
1587=cut 1982=cut
1588 1983
1589sub cf::client::coro { 1984sub cf::client::async {
1590 my ($self, $cb) = @_; 1985 my ($self, $cb) = @_;
1591 1986
1592 my $coro; $coro = async { 1987 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 1988
1599 $coro->on_destroy (sub { 1989 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 1990 delete $self->{_coro}{$coro+0};
1601 }); 1991 });
1602 1992
1774 2164
1775{ 2165{
1776 my $path = cf::localdir . "/database.pst"; 2166 my $path = cf::localdir . "/database.pst";
1777 2167
1778 sub db_load() { 2168 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2169 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2170 }
1782 2171
1783 my $pid; 2172 my $pid;
1784 2173
1785 sub db_save() { 2174 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid; 2175 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) { 2176 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1; 2177 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~"; 2178 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path; 2179 rename "$path~", $path;
1798 sub db_sync() { 2186 sub db_sync() {
1799 db_save if $dirty; 2187 db_save if $dirty;
1800 undef $dirty; 2188 undef $dirty;
1801 } 2189 }
1802 2190
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync; 2192 db_sync;
1805 }); 2193 });
1806 2194
1807 sub db_dirty() { 2195 sub db_dirty() {
1808 $dirty = 1; 2196 $dirty = 1;
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2227 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2228 or return;
1841 2229
1842 local $/; 2230 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2231 *CFG = YAML::Syck::Load <$fh>;
2232
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237
2238 if (exists $CFG{mlockall}) {
2239 eval {
2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 and die "WARNING: m(un)lockall failed: $!\n";
2242 };
2243 warn $@ if $@;
2244 }
1844} 2245}
1845 2246
1846sub main { 2247sub main {
1847 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2251 (async {
1851 Event::one_event; 2252 Event::one_event;
1852 })->(); 2253 })->prio (Coro::PRIO_MAX);
1853 }; 2254 };
1854 2255
1855 cfg_load; 2256 cfg_load;
1856 db_load; 2257 db_load;
1857 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
1858 Event::loop; 2261 Event::loop;
1859} 2262}
1860 2263
1861############################################################################# 2264#############################################################################
1862# initialisation 2265# initialisation and cleanup
2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
1863 2308
1864sub reload() { 2309sub reload() {
1865 # can/must only be called in main 2310 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
1868 return; 2313 return;
1869 } 2314 }
1870 2315
1871 warn "reloading..."; 2316 warn "reloading...";
1872 2317
1873 local $FREEZE = 1; 2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
1874 cf::emergency_save; 2321 cf::emergency_save;
1875 2322
1876 eval { 2323 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
1878 2325
1879 # cancel all watchers 2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2332 }
1883 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
1884 # cancel all extension coros 2342 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2344 %EXT_CORO = ();
1887 2345
1888 # unload all extensions 2346 warn "removing commands";
1889 for (@exts) { 2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2354 warn "... unloading $pkg";
1891 unload_extension $_; 2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2361 }
1893 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
1894 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2370
1898 warn "removing <$k>"; 2371 warn "... unloading $k";
1899 delete $INC{$k}; 2372 delete $INC{$k};
1900 2373
1901 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
1903 2376
1906 } 2379 }
1907 2380
1908 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
1909 } 2382 }
1910 2383
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2387
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
1924 2390
1925 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2392 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
1928 2394
1929 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
1930 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
1931 require cf; 2398 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2400
1934 # load config and database again 2401 warn "loading config and database again";
1935 cf::cfg_load; 2402 cf::cfg_load;
1936 cf::db_load; 2403 cf::db_load;
1937 2404
1938 # load extensions
1939 warn "load extensions"; 2405 warn "loading extensions";
1940 cf::load_extensions; 2406 cf::load_extensions;
1941 2407
1942 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
1945 }; 2416 };
1946 2417
1947 if ($@) { 2418 if ($@) {
1948 warn $@; 2419 warn $@;
1949 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
1950 exit 1; 2421 exit 1;
1951 } 2422 }
1952 2423
1953 warn "reloaded successfully"; 2424 warn "reloaded";
1954}; 2425};
1955 2426
1956############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2428
2001register_command "reload" => sub { 2429register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2003 2431
2004 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2006 reload; 2439 reload;
2007 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2008 } 2442 }
2009}; 2443};
2010 2444
2011unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2012 2448
2013$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2015 prio => 0, 2452 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2018 cb => sub { 2455 cb => sub {
2019 unless ($FREEZE) { 2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
2020 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2025 2470
2026 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2473
2029 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
2031 }, 2476 },
2032); 2477);
2033 2478
2034IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2035 2480
2036Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2037 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2038 poll => 'r', 2483 poll => 'r',
2039 prio => 5, 2484 prio => 5,
2040 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2042); 2487);
2043 2488
2044Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2045 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2046 after => 0, 2491 after => 1,
2047 interval => 10, 2492 interval => 10,
2048 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2049 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2050 write_runtime 2495 write_runtime
2051 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2052 })->();
2053 }, 2497 },
2054); 2498);
2055 2499
2500END { cf::emergency_save }
2501
20561 25021
2057 2503

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