… | |
… | |
221 | # wake up all waiters, to be on the safe side |
221 | # wake up all waiters, to be on the safe side |
222 | $_->ready for @{ delete $LOCK{$key} }; |
222 | $_->ready for @{ delete $LOCK{$key} }; |
223 | } |
223 | } |
224 | } |
224 | } |
225 | |
225 | |
226 | =item cf::async { BLOCK } |
|
|
227 | |
|
|
228 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
229 | error instead of exiting the server in case of a problem. |
|
|
230 | |
|
|
231 | =cut |
|
|
232 | |
|
|
233 | sub async(&) { |
|
|
234 | my ($cb) = @_; |
|
|
235 | |
|
|
236 | Coro::async { |
|
|
237 | eval { $cb->() }; |
|
|
238 | warn $@ if $@; |
|
|
239 | } |
|
|
240 | } |
|
|
241 | |
|
|
242 | sub freeze_mainloop { |
226 | sub freeze_mainloop { |
243 | return unless $TICK_WATCHER->is_active; |
227 | return unless $TICK_WATCHER->is_active; |
244 | |
228 | |
245 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
229 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
246 | $TICK_WATCHER->stop; |
230 | $TICK_WATCHER->stop; |
… | |
… | |
272 | my $freeze_guard = freeze_mainloop; |
256 | my $freeze_guard = freeze_mainloop; |
273 | |
257 | |
274 | my $busy = 1; |
258 | my $busy = 1; |
275 | my @res; |
259 | my @res; |
276 | |
260 | |
277 | (Coro::async { |
261 | (Coro::async_pool { |
278 | @res = eval { $job->() }; |
262 | @res = eval { $job->() }; |
279 | warn $@ if $@; |
263 | warn $@ if $@; |
280 | undef $busy; |
264 | undef $busy; |
281 | })->prio (Coro::PRIO_MAX); |
265 | })->prio (Coro::PRIO_MAX); |
282 | |
266 | |
… | |
… | |
293 | } |
277 | } |
294 | } |
278 | } |
295 | |
279 | |
296 | =item $coro = cf::coro { BLOCK } |
280 | =item $coro = cf::coro { BLOCK } |
297 | |
281 | |
298 | Creates and returns a new coro. This coro is automcatially being canceled |
282 | Creates (and readies) and returns a new coro. This coro is automcatially |
299 | when the extension calling this is being unloaded. |
283 | being canceled when the extension calling this is being unloaded. |
300 | |
284 | |
301 | =cut |
285 | =cut |
302 | |
286 | |
303 | sub coro(&) { |
287 | sub coro(&) { |
304 | my $cb = shift; |
288 | my $cb = shift; |
305 | |
289 | |
306 | my $coro = &cf::async ($cb); |
290 | my $coro = &Coro::async_pool ($cb); |
307 | |
291 | |
308 | $coro->on_destroy (sub { |
292 | $coro->on_destroy (sub { |
309 | delete $EXT_CORO{$coro+0}; |
293 | delete $EXT_CORO{$coro+0}; |
310 | }); |
294 | }); |
311 | $EXT_CORO{$coro+0} = $coro; |
295 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1296 | } |
1280 | } |
1297 | |
1281 | |
1298 | sub save { |
1282 | sub save { |
1299 | my ($self) = @_; |
1283 | my ($self) = @_; |
1300 | |
1284 | |
|
|
1285 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1286 | |
1301 | $self->{last_save} = $cf::RUNTIME; |
1287 | $self->{last_save} = $cf::RUNTIME; |
1302 | |
1288 | |
1303 | return unless $self->dirty; |
1289 | return unless $self->dirty; |
1304 | |
1290 | |
1305 | my $save = $self->{path}->save_path; utf8::encode $save; |
1291 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1323 | my ($self) = @_; |
1309 | my ($self) = @_; |
1324 | |
1310 | |
1325 | # save first because save cedes |
1311 | # save first because save cedes |
1326 | $self->save; |
1312 | $self->save; |
1327 | |
1313 | |
|
|
1314 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1315 | |
1328 | return if $self->players; |
1316 | return if $self->players; |
1329 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1317 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1330 | return if $self->{deny_save}; |
1318 | return if $self->{deny_save}; |
1331 | |
1319 | |
1332 | $self->clear; |
1320 | $self->clear; |
… | |
… | |
1373 | $self->save; |
1361 | $self->save; |
1374 | } |
1362 | } |
1375 | |
1363 | |
1376 | sub reset { |
1364 | sub reset { |
1377 | my ($self) = @_; |
1365 | my ($self) = @_; |
|
|
1366 | |
|
|
1367 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
1378 | |
1368 | |
1379 | return if $self->players; |
1369 | return if $self->players; |
1380 | return if $self->{path}{user_rel};#d# |
1370 | return if $self->{path}{user_rel};#d# |
1381 | |
1371 | |
1382 | warn "resetting map ", $self->path;#d# |
1372 | warn "resetting map ", $self->path;#d# |
… | |
… | |
1549 | |
1539 | |
1550 | # try to abort aborted map switching on player login :) |
1540 | # try to abort aborted map switching on player login :) |
1551 | # should happen only on crashes |
1541 | # should happen only on crashes |
1552 | if ($pl->ob->{_link_pos}) { |
1542 | if ($pl->ob->{_link_pos}) { |
1553 | $pl->ob->enter_link; |
1543 | $pl->ob->enter_link; |
1554 | cf::async { |
1544 | Coro::async_pool { |
1555 | # we need this sleep as the login has a concurrent enter_exit running |
1545 | # we need this sleep as the login has a concurrent enter_exit running |
1556 | # and this sleep increases chances of the player not ending up in scorn |
1546 | # and this sleep increases chances of the player not ending up in scorn |
1557 | Coro::Timer::sleep 1; |
1547 | Coro::Timer::sleep 1; |
1558 | $pl->ob->leave_link; |
1548 | $pl->ob->leave_link; |
1559 | }; |
1549 | }; |
1560 | } |
1550 | } |
1561 | }, |
1551 | }, |
1562 | ); |
1552 | ); |
1563 | |
1553 | |
1564 | =item $player_object->goto_map ($path, $x, $y) |
1554 | =item $player_object->goto ($path, $x, $y) |
1565 | |
1555 | |
1566 | =cut |
1556 | =cut |
1567 | |
1557 | |
1568 | sub cf::object::player::goto_map { |
1558 | sub cf::object::player::goto { |
1569 | my ($self, $path, $x, $y) = @_; |
1559 | my ($self, $path, $x, $y) = @_; |
1570 | |
1560 | |
1571 | $self->enter_link; |
1561 | $self->enter_link; |
1572 | |
1562 | |
1573 | (cf::async { |
1563 | (Coro::async_pool { |
1574 | $path = new cf::path $path; |
1564 | $path = new cf::path $path; |
1575 | |
1565 | |
1576 | my $map = cf::map::find $path->as_string; |
1566 | my $map = cf::map::find $path->as_string; |
1577 | $map = $map->customise_for ($self) if $map; |
1567 | $map = $map->customise_for ($self) if $map; |
1578 | |
1568 | |
… | |
… | |
1640 | |
1630 | |
1641 | return unless $self->type == cf::PLAYER; |
1631 | return unless $self->type == cf::PLAYER; |
1642 | |
1632 | |
1643 | $self->enter_link; |
1633 | $self->enter_link; |
1644 | |
1634 | |
1645 | (cf::async { |
1635 | (Coro::async_pool { |
1646 | $self->deactivate_recursive; # just to be sure |
1636 | $self->deactivate_recursive; # just to be sure |
1647 | unless (eval { |
1637 | unless (eval { |
1648 | prepare_random_map $exit |
1638 | prepare_random_map $exit |
1649 | if $exit->slaying eq "/!"; |
1639 | if $exit->slaying eq "/!"; |
1650 | |
1640 | |
1651 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1641 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1652 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1642 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1653 | |
1643 | |
1654 | 1; |
1644 | 1; |
1655 | }) { |
1645 | }) { |
1656 | $self->message ("Something went wrong deep within the crossfire server. " |
1646 | $self->message ("Something went wrong deep within the crossfire server. " |
1657 | . "I'll try to bring you back to the map you were before. " |
1647 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1742 | =cut |
1732 | =cut |
1743 | |
1733 | |
1744 | sub cf::client::coro { |
1734 | sub cf::client::coro { |
1745 | my ($self, $cb) = @_; |
1735 | my ($self, $cb) = @_; |
1746 | |
1736 | |
1747 | my $coro = &cf::async ($cb); |
1737 | my $coro = &Coro::async_pool ($cb); |
1748 | |
1738 | |
1749 | $coro->on_destroy (sub { |
1739 | $coro->on_destroy (sub { |
1750 | delete $self->{_coro}{$coro+0}; |
1740 | delete $self->{_coro}{$coro+0}; |
1751 | }); |
1741 | }); |
1752 | |
1742 | |