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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
221 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
223 } 270 }
224} 271}
225 272
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 273sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
244 275
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
246 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
247 $guard 280 $guard
248} 281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
307 349
308 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
310 }); 352 });
311 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
312 354
313 $coro 355 $coro
314} 356}
315 357
316sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
317 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
318 362
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 364 or return;
321 365
366 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 371 and return;
325 372
373 # always fsync - this file is important
326 aio_fsync $fh 374 aio_fsync $fh
327 and return; 375 and return;
328 376
329 close $fh 377 close $fh
330 or return; 378 or return;
336} 384}
337 385
338=back 386=back
339 387
340=cut 388=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 389
462############################################################################# 390#############################################################################
463 391
464=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
465 393
591our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 520our @CB_MAP = ();
593 521
594my %attachment; 522my %attachment;
595 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
596sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
598 532
599 use sort 'stable'; 533 use sort 'stable';
600 534
771# object support 705# object support
772 706
773sub reattach { 707sub reattach {
774 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 712
777 my $registry = $obj->registry; 713 my $registry = $obj->registry;
778 714
779 @$registry = (); 715 @$registry = ();
780 716
827 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
828 764
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 769 close $fh;
834 770
835 if (@$objs) { 771 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 777 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
843 } 779 }
844 } else { 780 } else {
845 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
912=cut 848=cut
913 849
914sub register_extcmd { 850sub register_extcmd {
915 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
916 852
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
921} 854}
922 855
923cf::player->attach ( 856cf::player->attach (
924 on_command => sub { 857 on_command => sub {
925 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
938 871
939 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
940 873
941 if (ref $msg) { 874 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 878 }
946 } 879 }
947 } else { 880 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 883
951 cf::override; 884 cf::override;
952 }, 885 },
953); 886);
954 887
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 888sub load_extension {
962 my ($path) = @_; 889 my ($path) = @_;
963 890
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 892 my $base = $1;
966 my $pkg = $1; 893 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
969 896
970 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
971 898
972 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 900 or die "$path: $!";
974 901
975 my $source = 902 my $source =
976 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
979 . "\n};\n1"; 906 . "\n};\n1";
980 907
981 eval $source 908 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 910 : "extension disabled.\n";
984 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 912 warn $@;
986 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
987 914 exit 1;
988# no strict 'refs'; 915 }
989# @{"$pkg\::ISA"} = ext::; 916 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 917 }
1004 918
1005 # remove commands 919 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 920}
1030 921
1031sub load_extensions { 922sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 924 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1038 } 929 }
1039} 930}
1040 931
1041############################################################################# 932#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 933
1079=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1080 935
1081Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1082 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1083=head3 cf::player 944=head3 cf::player
1084 945
1085=over 4 946=over 4
1086 947
1087=item cf::player::exists $login 948=item cf::player::find $login
1088 949
1089Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1090 951
1091=cut 952=cut
1092 953
1093sub cf::player::exists($) { 954sub playerdir($) {
1094 cf::player::find $_[0] 955 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1096} 1124}
1097 1125
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1127
1100Sends an ext reply to the player. 1128Sends an ext reply to the player.
1101 1129
1102=cut 1130=cut
1103 1131
1104sub cf::player::ext_reply($$$%) { 1132sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1133 my ($self, $id, %msg) = @_;
1106 1134
1107 $msg{msgid} = $id; 1135 $msg{msgid} = $id;
1108 1136
1109 $self->send ("ext " . to_json \%msg); 1137 $self->send ("ext " . cf::to_json \%msg);
1110} 1138}
1139
1140package cf;
1111 1141
1112=back 1142=back
1113 1143
1114 1144
1115=head3 cf::map 1145=head3 cf::map
1121package cf::map; 1151package cf::map;
1122 1152
1123use Fcntl; 1153use Fcntl;
1124use Coro::AIO; 1154use Coro::AIO;
1125 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1126our $MAX_RESET = 3600; 1160our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1161our $DEFAULT_RESET = 3000;
1128 1162
1129sub generate_random_map { 1163sub generate_random_map {
1130 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1166 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1308}
1147 1309
1148# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1149# all maps in C++... 1311# all maps in C++...
1150sub change_all_map_light { 1312sub change_all_map_light {
1152 1314
1153 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1155} 1317}
1156 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1157sub try_load_header($) { 1327sub load_header_from($) {
1158 my ($path) = @_; 1328 my ($self, $path) = @_;
1159 1329
1160 utf8::encode $path; 1330 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1162 or return; 1335 or return;
1163 1336
1164 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1165 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1166 1383
1167 # for better error messages only, will be overwritten 1384 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1385}
1177 1386
1178sub find; 1387sub find;
1179sub find { 1388sub find {
1180 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1181 1390
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1392
1187 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1188 1394
1189 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1191 1397 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1398 or return;
1211 1399
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1224 1401
1225 Coro::cede; 1402 $map->load_header
1403 or return;
1226 1404
1227 if ($map->should_reset) { 1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1408 $map->reset;
1229 undef $guard; 1409 undef $guard;
1230 $map = find $path 1410 return find $path;
1231 or return;
1232 } 1411 }
1233 1412
1234 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1235 } 1414 }
1236} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1237 1419
1238sub load { 1420sub load {
1239 my ($self) = @_; 1421 my ($self) = @_;
1240 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1241 my $path = $self->{path}; 1425 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1243 1427
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1429
1246 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1247 1431
1248 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1249 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1437 or return;
1251 1438
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1254 1441
1255 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1443 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1445 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1260 } 1447 }
1261 } 1448 }
1262 1449
1263 Coro::cede; 1450 Coro::cede;
1264 1451
1265 # now do the right thing for maps 1452 # now do the right thing for maps
1266 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1267 1454
1268 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1456 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1275 $self->set_darkness_map; 1460 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1278 $self->activate; 1464 $self->activate;
1279 } 1465 }
1280 1466
1281 Coro::cede; 1467 $self->post_load;
1282 1468
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1470}
1471
1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1284} 1503}
1285 1504
1286sub find_sync { 1505sub find_sync {
1287 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1288 1507
1289 cf::sync_job { cf::map::find $path, $origin } 1508 cf::sync_job { find $path, $origin }
1290} 1509}
1291 1510
1292sub do_load_sync { 1511sub do_load_sync {
1293 my ($map) = @_; 1512 my ($map) = @_;
1294 1513
1295 cf::sync_job { $map->load }; 1514 cf::sync_job { $map->load };
1296} 1515}
1297 1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1535 $map->load;
1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1545}
1546
1298sub save { 1547sub save {
1299 my ($self) = @_; 1548 my ($self) = @_;
1300 1549
1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1551
1301 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1302 1553
1303 return unless $self->dirty; 1554 return unless $self->dirty;
1304 1555
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1558
1308 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1309 1560
1310 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1311 1562
1312 local $self->{last_access} = $self->last_access;#d# 1563 local $self->{last_access} = $self->last_access;#d#
1313 1564
1565 cf::async {
1566 $_->contr->save for $self->players;
1567 };
1568
1314 if ($uniq) { 1569 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1572 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1574 }
1320} 1575}
1321 1576
1322sub swap_out { 1577sub swap_out {
1323 my ($self) = @_; 1578 my ($self) = @_;
1324 1579
1325 # save first because save cedes 1580 # save first because save cedes
1326 $self->save; 1581 $self->save;
1582
1583 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1584
1328 return if $self->players; 1585 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1586 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1587 return if $self->{deny_save};
1331 1588
1335 1592
1336sub reset_at { 1593sub reset_at {
1337 my ($self) = @_; 1594 my ($self) = @_;
1338 1595
1339 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1342 1599
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1602
1350 my ($self) = @_; 1607 my ($self) = @_;
1351 1608
1352 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1353} 1610}
1354 1611
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1612sub reset {
1377 my ($self) = @_; 1613 my ($self) = @_;
1378 1614
1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1616
1379 return if $self->players; 1617 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1381 1619
1382 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1383 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1384 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1385 1635
1386 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1387 1637
1388 $self->unlink_save; 1638 $self->unlink_save;
1389 $self->destroy; 1639 $self->destroy;
1392my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1393 1643
1394sub nuke { 1644sub nuke {
1395 my ($self) = @_; 1645 my ($self) = @_;
1396 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1400 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1401} 1660}
1402 1661
1403sub customise_for { 1662=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1663
1406 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1408 }
1409 1666
1410 $map 1667=cut
1411}
1412 1668
1413sub emergency_save { 1669sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1415 1672
1416 warn "enter emergency map save\n"; 1673 my @paths;
1417 1674
1418 cf::sync_job { 1675 for (@$files) {
1419 warn "begin emergency map save\n"; 1676 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1421 }; 1681 }
1422 1682
1423 warn "end emergency map save\n"; 1683 \@paths
1424} 1684}
1425 1685
1426package cf; 1686package cf;
1427 1687
1428=back 1688=back
1429 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1430 1716
1431=head3 cf::object::player 1717=head3 cf::object::player
1432 1718
1433=over 4 1719=over 4
1434 1720
1474 1760
1475=item $player_object->enter_link 1761=item $player_object->enter_link
1476 1762
1477Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1478 1764
1479The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1481 1767
1768Will never block.
1769
1482=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1483 1771
1484Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1775fails, to the emergency map position.
1488 1776
1489Might block. 1777Might block.
1490 1778
1491=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1492 1790
1493sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1494 my ($self) = @_; 1792 my ($self) = @_;
1495 1793
1496 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1497 1795
1498 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1797
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1799 if $self->map;
1502 1800
1503 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1802}
1505 1803
1506sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1508 1806
1526 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1529 1827
1530 $map->load; 1828 $map->load;
1829 $map->load_diag;
1531 1830
1831 return unless $self->contr->active;
1532 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1534} 1836}
1535 1837
1536cf::player->attach ( 1838cf::player->attach (
1537 on_logout => sub { 1839 on_logout => sub {
1549 1851
1550 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1853 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1554 cf::async { 1856 (async {
1857 $pl->ob->reply (undef,
1858 "There was an internal problem at your last logout, "
1859 . "the server will try to bring you to your intended destination in a second.",
1860 cf::NDI_RED);
1555 # we need this sleep as the login has a concurrent enter_exit running 1861 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1862 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1559 }; 1865 })->prio (2);
1560 } 1866 }
1561 }, 1867 },
1562); 1868);
1563 1869
1564=item $player_object->goto_map ($path, $x, $y) 1870=item $player_object->goto ($path, $x, $y)
1565 1871
1566=cut 1872=cut
1567 1873
1568sub cf::object::player::goto_map { 1874sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1570 1876
1571 $self->enter_link; 1877 $self->enter_link;
1572 1878
1573 (cf::async { 1879 (async {
1574 $path = new cf::path $path; 1880 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1881 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1578 1883 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1886
1584 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1888 })->prio (1);
1586} 1889}
1587 1890
1591 1894
1592sub parse_random_map_params { 1895sub parse_random_map_params {
1593 my ($spec) = @_; 1896 my ($spec) = @_;
1594 1897
1595 my $rmp = { # defaults 1898 my $rmp = { # defaults
1596 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1598 }; 1903 };
1599 1904
1600 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1602 1907
1606 $rmp 1911 $rmp
1607} 1912}
1608 1913
1609sub prepare_random_map { 1914sub prepare_random_map {
1610 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1918
1612 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1921 # that depends on the exit object
1615 1922
1616 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1617 1924
1618 if ($exit->map) { 1925 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1623 } 1930 }
1624 1931
1625 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1626 1933
1627 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1937
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1632 1942
1633 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1944 $exit->msg (undef);
1635 } 1945 }
1636} 1946}
1638sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1640 1950
1641 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1642 1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1961
1643 $self->enter_link; 1962 $self->enter_link;
1644 1963
1645 (cf::async { 1964 (async {
1646 $self->deactivate_recursive; # just to be sure 1965 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1966 unless (eval {
1648 prepare_random_map $exit 1967 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1968
1654 1; 1969 1;
1655 }) { 1970 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1975
1661 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1977 $self->leave_link;
1663 } 1978 }
1718 # get handled first 2033 # get handled first
1719 my $queue = delete $ns->{query_queue} 2034 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2036
1722 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2039
1724 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1725 2041
1726 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2043 if (@$queue) {
1731 } 2047 }
1732 } 2048 }
1733 }, 2049 },
1734); 2050);
1735 2051
1736=item $client->coro (\&cb) 2052=item $client->async (\&cb)
1737 2053
1738Create a new coroutine, running the specified callback. The coroutine will 2054Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2055be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2056or loss of connection).
1741 2057
1742=cut 2058=cut
1743 2059
1744sub cf::client::coro { 2060sub cf::client::async {
1745 my ($self, $cb) = @_; 2061 my ($self, $cb) = @_;
1746 2062
1747 my $coro = &cf::async ($cb); 2063 my $coro = &Coro::async ($cb);
1748 2064
1749 $coro->on_destroy (sub { 2065 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2066 delete $self->{_coro}{$coro+0};
1751 }); 2067 });
1752 2068
1888The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2205using it, it should be unique.
1890 2206
1891=over 4 2207=over 4
1892 2208
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
1900 2210
1901Returns a single value from the database 2211Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2212
1908=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
1909 2214
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2216
1921=cut 2217=cut
1922 2218
1923our $DB; 2219our $DB;
1924 2220
1925{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
1926 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
1927 2240
1928 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2245
1932 my $pid; 2246 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2247 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2248 }
1980 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2266}
1982 2267
1983############################################################################# 2268#############################################################################
1984# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
1985 2275
1986sub cfg_load { 2276sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2278 or return;
1989 2279
1990 local $/; 2280 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
1992 2282
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
1995 if (exists $CFG{mlockall}) { 2288 if (exists $CFG{mlockall}) {
1996 eval { 2289 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2291 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2292 };
2000 warn $@ if $@; 2293 warn $@ if $@;
2001 } 2294 }
2295}
2296
2297sub init {
2298 init_resources;
2002} 2299}
2003 2300
2004sub main { 2301sub main {
2005 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2305 (async {
2009 Event::one_event; 2306 Event::one_event;
2010 })->(); 2307 })->prio (Coro::PRIO_MAX);
2011 }; 2308 };
2012 2309
2013 cfg_load; 2310 cfg_load;
2014 db_load; 2311 db_init;
2015 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
2016 Event::loop; 2315 Event::loop;
2017} 2316}
2018 2317
2019############################################################################# 2318#############################################################################
2020# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
2021 2375
2022sub reload() { 2376sub reload() {
2023 # can/must only be called in main 2377 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2026 return; 2380 return;
2027 } 2381 }
2028 2382
2029 warn "reloading..."; 2383 warn "reloading...";
2030 2384
2031 my $guard = freeze_mainloop; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2033 2391
2034 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
2035 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2036 2396
2037 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2400 }
2041 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2042 # cancel all extension coros 2411 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2413 %EXT_CORO = ();
2045 2414
2046 # unload all extensions 2415 warn "removing commands";
2047 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
2049 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2430 }
2051 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
2052 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2439
2056 warn "removing <$k>"; 2440 warn "... unloading $k";
2057 delete $INC{$k}; 2441 delete $INC{$k};
2058 2442
2059 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2061 2445
2064 } 2448 }
2065 2449
2066 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2067 } 2451 }
2068 2452
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2456
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2082 2459
2083 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2461 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2086 2463
2087 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
2088 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2089 require cf; 2467 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2469
2092 # load config and database again 2470 warn "loading config and database again";
2093 cf::cfg_load; 2471 cf::cfg_load;
2094 cf::db_load;
2095 2472
2096 # load extensions
2097 warn "load extensions"; 2473 warn "loading extensions";
2098 cf::load_extensions; 2474 cf::load_extensions;
2099 2475
2100 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2477 _global_reattach; # objects, sockets
2102 _global_reattach; 2478 warn "reattaching attachments to maps";
2103 }; 2479 reattach $_ for values %MAP;
2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
2104 2482
2105 if ($@) { 2483 warn "loading reloadable resources";
2484 init_resources;
2485
2486 warn "leaving sync_job";
2487
2488 1
2489 } or do {
2106 warn $@; 2490 warn $@;
2107 warn "error while reloading, exiting."; 2491 warn "error while reloading, exiting.";
2108 exit 1; 2492 exit 1;
2109 } 2493 };
2110 2494
2111 warn "reloaded successfully"; 2495 warn "reloaded";
2112}; 2496};
2113 2497
2114############################################################################# 2498our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2499
2159register_command "reload" => sub { 2500register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2501 my ($who, $arg) = @_;
2161 2502
2162 if ($who->flag (FLAG_WIZ)) { 2503 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2504 $who->message ("reloading server.");
2505
2506 # doing reload synchronously and two reloads happen back-to-back,
2507 # coro crashes during coro_state_free->destroy here.
2508
2509 $RELOAD_WATCHER ||= Event->timer (
2510 reentrant => 0,
2511 after => 0,
2512 data => WF_AUTOCANCEL,
2513 cb => sub {
2164 reload; 2514 reload;
2165 $who->message ("end of reload."); 2515 undef $RELOAD_WATCHER;
2516 },
2517 );
2166 } 2518 }
2167}; 2519};
2168 2520
2169unshift @INC, $LIBDIR; 2521unshift @INC, $LIBDIR;
2522
2523my $bug_warning = 0;
2170 2524
2171$TICK_WATCHER = Event->timer ( 2525$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2526 reentrant => 0,
2527 parked => 1,
2173 prio => 0, 2528 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2529 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2530 data => WF_AUTOCANCEL,
2176 cb => sub { 2531 cb => sub {
2532 if ($Coro::current != $Coro::main) {
2533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2534 unless ++$bug_warning > 10;
2535 return;
2536 }
2537
2538 $NOW = Event::time;
2539
2177 cf::server_tick; # one server iteration 2540 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2541 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2542 $NEXT_TICK += $TICK;
2543
2544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2545 $NEXT_RUNTIME_WRITE = $NOW + 10;
2546 Coro::async_pool {
2547 write_runtime
2548 or warn "ERROR: unable to write runtime file: $!";
2549 };
2550 }
2551
2552 $WAIT_FOR_TICK->broadcast;
2553 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2554
2555# my $AFTER = Event::time;
2556# warn $AFTER - $NOW;#d#
2180 2557
2181 # if we are delayed by four ticks or more, skip them all 2558 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2559 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2560
2184 $TICK_WATCHER->at ($NEXT_TICK); 2561 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2562 $TICK_WATCHER->start;
2186 }, 2563 },
2187); 2564);
2188 2565
2566{
2189IO::AIO::max_poll_time $TICK * 0.2; 2567 BDB::max_poll_time $TICK * 0.1;
2190 2568 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 2569 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2570 fd => BDB::poll_fileno,
2193 poll => 'r', 2571 poll => 'r',
2194 prio => 5, 2572 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2201 after => 0, 2574 cb => \&BDB::poll_cb,
2202 interval => 10, 2575 );
2203 cb => sub { 2576 BDB::min_parallel 8;
2204 (Coro::unblock_sub { 2577
2205 write_runtime 2578 BDB::set_sync_prepare {
2206 or warn "ERROR: unable to write runtime file: $!"; 2579 my $status;
2580 my $current = $Coro::current;
2581 (
2582 sub {
2583 $status = $!;
2584 $current->ready; undef $current;
2585 },
2586 sub {
2587 Coro::schedule while defined $current;
2588 $! = $status;
2589 },
2590 )
2591 };
2592
2593 unless ($DB_ENV) {
2594 $DB_ENV = BDB::db_env_create;
2595
2596 cf::sync_job {
2597 eval {
2598 BDB::db_env_open
2599 $DB_ENV,
2600 $BDB_ENV_DIR,
2601 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2602 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2603 0666;
2604
2605 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2606
2607 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2608 $DB_ENV->set_lk_detect;
2609 };
2610
2611 cf::cleanup "db_env_open(db): $@" if $@;
2207 })->(); 2612 };
2208 }, 2613 }
2209); 2614}
2615
2616{
2617 IO::AIO::min_parallel 8;
2618
2619 undef $Coro::AIO::WATCHER;
2620 IO::AIO::max_poll_time $TICK * 0.1;
2621 $AIO_POLL_WATCHER = Event->io (
2622 reentrant => 0,
2623 data => WF_AUTOCANCEL,
2624 fd => IO::AIO::poll_fileno,
2625 poll => 'r',
2626 prio => 6,
2627 cb => \&IO::AIO::poll_cb,
2628 );
2629}
2210 2630
2211END { cf::emergency_save } 2631END { cf::emergency_save }
2212 2632
22131 26331
2214 2634

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