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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.208 by root, Mon Feb 12 00:27:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
249 294
250=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
251 296
252The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
269 314
270 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 316 # (but this is cancel-safe)
272 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
273 318
274 my $busy = 1; 319 my $busy = 1;
275 my @res; 320 my @res;
276 321
277 (Coro::async { 322 (async {
278 @res = eval { $job->() }; 323 @res = eval { $job->() };
279 warn $@ if $@; 324 warn $@ if $@;
280 undef $busy; 325 undef $busy;
281 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
282 327
283 while ($busy) { 328 while ($busy) {
284 Coro::cede_notself; 329 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 330 }
287 331
288 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
289 } else { 333 } else {
290 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
291 335
292 $job->() 336 $job->()
293 } 337 }
294} 338}
295 339
296=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
297 341
298Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 343extension calling this is being unloaded.
300 344
301=cut 345=cut
302 346
303sub coro(&) { 347sub async_ext(&) {
304 my $cb = shift; 348 my $cb = shift;
305 349
306 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 351
313 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
315 }); 354 });
316 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
323 362
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 364 or return;
326 365
366 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 371 and return;
330 372
373 # always fsync - this file is important
331 aio_fsync $fh 374 aio_fsync $fh
332 and return; 375 and return;
333 376
334 close $fh 377 close $fh
335 or return; 378 or return;
341} 384}
342 385
343=back 386=back
344 387
345=cut 388=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 389
467############################################################################# 390#############################################################################
468 391
469=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
470 393
596our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 520our @CB_MAP = ();
598 521
599my %attachment; 522my %attachment;
600 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
601sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
603 532
604 use sort 'stable'; 533 use sort 'stable';
605 534
776# object support 705# object support
777 706
778sub reattach { 707sub reattach {
779 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 712
782 my $registry = $obj->registry; 713 my $registry = $obj->registry;
783 714
784 @$registry = (); 715 @$registry = ();
785 716
832 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
833 764
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 769 close $fh;
839 770
840 if (@$objs) { 771 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 777 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
848 } 779 }
849 } else { 780 } else {
850 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
856 } 787 }
857 } else { 788 } else {
858 aio_unlink $filename; 789 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
860 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
861 } 798 }
862} 799}
863 800
864sub object_freezer_as_string { 801sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
871 808
872sub object_thawer_load { 809sub object_thawer_load {
873 my ($filename) = @_; 810 my ($filename) = @_;
874 811
875 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
876 816
877 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
878 or return; 818 or return;
879 819
880 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
917=cut 857=cut
918 858
919sub register_extcmd { 859sub register_extcmd {
920 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
921 861
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
926} 863}
927 864
928cf::player->attach ( 865cf::player->attach (
929 on_command => sub { 866 on_command => sub {
930 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
943 880
944 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
945 882
946 if (ref $msg) { 883 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 887 }
951 } 888 }
952 } else { 889 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 892
956 cf::override; 893 cf::override;
957 }, 894 },
958); 895);
959 896
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 897sub load_extension {
967 my ($path) = @_; 898 my ($path) = @_;
968 899
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 901 my $base = $1;
971 my $pkg = $1; 902 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
974 905
975 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
976 907
977 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 909 or die "$path: $!";
979 910
980 my $source = 911 my $source =
981 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
984 . "\n};\n1"; 915 . "\n};\n1";
985 916
986 eval $source 917 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 919 : "extension disabled.\n";
989 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 921 warn $@;
991 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
992 923 exit 1;
993# no strict 'refs'; 924 }
994# @{"$pkg\::ISA"} = ext::; 925 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 926 }
1009 927
1010 # remove commands 928 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 929}
1035 930
1036sub load_extensions { 931sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 933 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
1043 } 938 }
1044} 939}
1045 940
1046############################################################################# 941#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 942
1084=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1085 944
1086Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1087 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1088=head3 cf::player 953=head3 cf::player
1089 954
1090=over 4 955=over 4
1091 956
1092=item cf::player::exists $login 957=item cf::player::find $login
1093 958
1094Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1095 960
1096=cut 961=cut
1097 962
1098sub cf::player::exists($) { 963sub playerdir($) {
1099 cf::player::find $_[0] 964 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1101} 1111}
1102 1112
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1114
1105Sends an ext reply to the player. 1115Sends an ext reply to the player.
1106 1116
1107=cut 1117=cut
1108 1118
1109sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1111 1121
1112 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1113 1123
1114 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1115} 1125}
1126
1127package cf;
1116 1128
1117=back 1129=back
1118 1130
1119 1131
1120=head3 cf::map 1132=head3 cf::map
1126package cf::map; 1138package cf::map;
1127 1139
1128use Fcntl; 1140use Fcntl;
1129use Coro::AIO; 1141use Coro::AIO;
1130 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1131our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1133 1149
1134sub generate_random_map { 1150sub generate_random_map {
1135 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1153 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1295}
1152 1296
1153# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1154# all maps in C++... 1298# all maps in C++...
1155sub change_all_map_light { 1299sub change_all_map_light {
1157 1301
1158 $_->change_map_light ($change) 1302 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1303 for grep $_->outdoor, values %cf::MAP;
1160} 1304}
1161 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1162sub try_load_header($) { 1319sub load_header_from($) {
1163 my ($path) = @_; 1320 my ($self, $path) = @_;
1164 1321
1165 utf8::encode $path; 1322 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1167 or return; 1327 or return;
1168 1328
1169 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1170 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1171 1375
1172 $map->load_header ($path) 1376 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1377}
1179 1378
1379sub find;
1180sub find_map { 1380sub find {
1181 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1182 1382
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1384
1188 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1189 1386
1190 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1192 1389 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1390 or return;
1208 1391
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1393
1222 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1400 $map->reset;
1224 undef $guard; 1401 undef $guard;
1225 $map = find_map $path; 1402 return find $path;
1226 } 1403 }
1227 1404
1228 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1229 } 1406 }
1230} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1231 1411
1232sub load { 1412sub load {
1233 my ($self) = @_; 1413 my ($self) = @_;
1234 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1235 my $path = $self->{path}; 1417 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1237 1419
1238 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1239 1421
1240 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1241 1423
1242 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1243 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1244 or return; 1429 or return;
1245 1430
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1248 1433
1249 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 1435 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1437 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1254 } 1439 }
1255 } 1440 }
1441
1442 Coro::cede;
1256 1443
1257 # now do the right thing for maps 1444 # now do the right thing for maps
1258 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1259 1446
1260 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1261 $self->{deny_save} = 1; 1448 $self->decay_objects;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1267 $self->set_darkness_map; 1452 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1270 $self->activate; 1456 $self->activate;
1271 } 1457 }
1272 1458
1459 $self->post_load;
1460
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1462}
1275 1463
1276sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1277 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1278 1499
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1280 1502
1281 cf::sync_job { 1503sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1283 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1284 $map->load; 1527 $map->load;
1285 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1286 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1287} 1537}
1288 1538
1289sub save { 1539sub save {
1290 my ($self) = @_; 1540 my ($self) = @_;
1291 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1292 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1293 1545
1294 return unless $self->dirty; 1546 return unless $self->dirty;
1295 1547
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1550
1299 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1300 1552
1301 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1302 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1303 if ($uniq) { 1561 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1564 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 1566 }
1309} 1567}
1310 1568
1311sub swap_out { 1569sub swap_out {
1312 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1313 1576
1314 return if $self->players; 1577 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1317 1580
1318 $self->save;
1319 $self->clear; 1581 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1321} 1583}
1322 1584
1323sub reset_at { 1585sub reset_at {
1324 my ($self) = @_; 1586 my ($self) = @_;
1325 1587
1326 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1328 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1329 1591
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 1594
1337 my ($self) = @_; 1599 my ($self) = @_;
1338 1600
1339 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1340} 1602}
1341 1603
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 1604sub reset {
1364 my ($self) = @_; 1605 my ($self) = @_;
1365 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1366 return if $self->players; 1609 return if $self->players;
1367 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1368 1611
1369 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1370 1613
1371 delete $cf::MAP{$self->path}; 1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1372 1618
1373 $_->clear_links_to ($self) for values %cf::MAP; 1619 $_->clear_links_to ($self) for values %cf::MAP;
1374 1620
1375 $self->unlink_save; 1621 $self->unlink_save;
1376 $self->destroy; 1622 $self->destroy;
1379my $nuke_counter = "aaaa"; 1625my $nuke_counter = "aaaa";
1380 1626
1381sub nuke { 1627sub nuke {
1382 my ($self) = @_; 1628 my ($self) = @_;
1383 1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 1636 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 1637 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1387 $self->reset; # polite request, might not happen 1642 $self->reset; # polite request, might not happen
1388} 1643}
1389 1644
1390sub customise_for { 1645=item cf::map::unique_maps
1391 my ($map, $ob) = @_;
1392 1646
1393 if ($map->per_player) { 1647Returns an arrayref of paths of all shared maps that have
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1648instantiated unique items. May block.
1395 }
1396 1649
1397 $map 1650=cut
1398}
1399 1651
1400sub emergency_save { 1652sub unique_maps() {
1401 local $cf::FREEZE = 1; 1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1402 1655
1403 warn "enter emergency map save\n"; 1656 my @paths;
1404 1657
1405 cf::sync_job { 1658 for (@$files) {
1406 warn "begin emergency map save\n"; 1659 utf8::decode $_;
1407 $_->save for values %cf::MAP; 1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1408 }; 1664 }
1409 1665
1410 warn "end emergency map save\n"; 1666 \@paths
1411} 1667}
1412 1668
1413package cf; 1669package cf;
1414 1670
1415=back 1671=back
1416 1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
1678
1679=over 4
1680
1681=item $ob->inv_recursive
1682
1683Returns the inventory of the object _and_ their inventories, recursively.
1684
1685=cut
1686
1687sub inv_recursive_;
1688sub inv_recursive_ {
1689 map { $_, inv_recursive_ $_->inv } @_
1690}
1691
1692sub inv_recursive {
1693 inv_recursive_ inv $_[0]
1694}
1695
1696package cf;
1697
1698=back
1417 1699
1418=head3 cf::object::player 1700=head3 cf::object::player
1419 1701
1420=over 4 1702=over 4
1421 1703
1461 1743
1462=item $player_object->enter_link 1744=item $player_object->enter_link
1463 1745
1464Freezes the player and moves him/her to a special map (C<{link}>). 1746Freezes the player and moves him/her to a special map (C<{link}>).
1465 1747
1466The player should be reaosnably safe there for short amounts of time. You 1748The player should be reasonably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though. 1749I<MUST> call C<leave_link> as soon as possible, though.
1468 1750
1751Will never block.
1752
1469=item $player_object->leave_link ($map, $x, $y) 1753=item $player_object->leave_link ($map, $x, $y)
1470 1754
1471Moves the player out of the specila link map onto the given map. If the 1755Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 1756map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 1757to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 1758fails, to the emergency map position.
1475 1759
1476Might block. 1760Might block.
1477 1761
1478=cut 1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1479 1773
1480sub cf::object::player::enter_link { 1774sub cf::object::player::enter_link {
1481 my ($self) = @_; 1775 my ($self) = @_;
1482 1776
1483 $self->deactivate_recursive; 1777 $self->deactivate_recursive;
1484 1778
1485 return if $self->map == $LINK_MAP; 1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 1780
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 1782 if $self->map;
1489 1783
1490 $self->enter_map ($LINK_MAP, 20, 20); 1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1491} 1785}
1492 1786
1493sub cf::object::player::leave_link { 1787sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 1788 my ($self, $map, $x, $y) = @_;
1495 1789
1496 my $link_pos = delete $self->{_link_pos}; 1790 my $link_pos = delete $self->{_link_pos};
1497 1791
1498 unless ($map) { 1792 unless ($map) {
1499 # restore original map position 1793 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1794 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1795 $map = cf::map::find $map;
1502 1796
1503 unless ($map) { 1797 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1799 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1800 or die "FATAL: cannot load emergency map\n";
1507 } 1801 }
1508 } 1802 }
1509 1803
1510 ($x, $y) = (-1, -1) 1804 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 1807 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 1809 if $x <=0 && $y <= 0;
1516 1810
1517 $map->load; 1811 $map->load;
1812 $map->load_diag;
1518 1813
1814 return unless $self->contr->active;
1519 $self->activate_recursive; 1815 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y); 1816 $self->enter_map ($map, $x, $y);
1521} 1817}
1522 1818
1523cf::player->attach ( 1819cf::player->attach (
1536 1832
1537 # try to abort aborted map switching on player login :) 1833 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes 1834 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) { 1835 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link; 1836 $pl->ob->enter_link;
1541 Coro::async { 1837 (async {
1542 # we need this sleep as the login has a concurrent enter_exit running 1838 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn 1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1544 Coro::Timer::sleep 1; 1844 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link; 1845 $pl->ob->leave_link;
1546 }; 1846 })->prio (2);
1547 } 1847 }
1548 }, 1848 },
1549); 1849);
1550 1850
1551=item $player_object->goto_map ($path, $x, $y) 1851=item $player_object->goto ($path, $x, $y)
1552 1852
1553=cut 1853=cut
1554 1854
1555sub cf::object::player::goto_map { 1855sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 1856 my ($self, $path, $x, $y) = @_;
1557 1857
1558 $self->enter_link; 1858 $self->enter_link;
1559 1859
1560 (Coro::async { 1860 (async {
1561 $path = new cf::path $path; 1861 my $map = eval {
1562
1563 my $map = cf::map::find_map $path->as_string; 1862 my $map = cf::map::find $path;
1564 $map = $map->customise_for ($self) if $map; 1863 $map = $map->customise_for ($self) if $map;
1565 1864 $map
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1865 } or
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570 1867
1571 $self->leave_link ($map, $x, $y); 1868 $self->leave_link ($map, $x, $y);
1572 })->prio (1); 1869 })->prio (1);
1573} 1870}
1574 1871
1578 1875
1579sub parse_random_map_params { 1876sub parse_random_map_params {
1580 my ($spec) = @_; 1877 my ($spec) = @_;
1581 1878
1582 my $rmp = { # defaults 1879 my $rmp = { # defaults
1583 xsize => 10, 1880 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1585 }; 1884 };
1586 1885
1587 for (split /\n/, $spec) { 1886 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 1887 my ($k, $v) = split /\s+/, $_, 2;
1589 1888
1593 $rmp 1892 $rmp
1594} 1893}
1595 1894
1596sub prepare_random_map { 1895sub prepare_random_map {
1597 my ($exit) = @_; 1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1598 1899
1599 # all this does is basically replace the /! path by 1900 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed 1901 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object 1902 # that depends on the exit object
1602 1903
1603 my $rmp = parse_random_map_params $exit->msg; 1904 my $rmp = parse_random_map_params $exit->msg;
1604 1905
1605 if ($exit->map) { 1906 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 1907 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 1908 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 1909 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 1910 $rmp->{origin_y} = $exit->y;
1610 } 1911 }
1611 1912
1612 $rmp->{random_seed} ||= $exit->random_seed; 1913 $rmp->{random_seed} ||= $exit->random_seed;
1613 1914
1614 my $data = cf::to_json $rmp; 1915 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data; 1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1616 1918
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1619 1923
1620 $exit->slaying ("?random/$md5"); 1924 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 1925 $exit->msg (undef);
1622 } 1926 }
1623} 1927}
1625sub cf::object::player::enter_exit { 1929sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 1930 my ($self, $exit) = @_;
1627 1931
1628 return unless $self->type == cf::PLAYER; 1932 return unless $self->type == cf::PLAYER;
1629 1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1630 $self->enter_link; 1943 $self->enter_link;
1631 1944
1632 (Coro::async { 1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 1947 unless (eval {
1634 1948 $self->goto ($slaying, $hp, $sp);
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640 1949
1641 1; 1950 1;
1642 }) { 1951 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 1952 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 1953 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 1954 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 1955 cf::NDI_UNIQUE | cf::NDI_RED);
1647 1956
1648 warn "ERROR in enter_exit: $@"; 1957 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 1958 $self->leave_link;
1650 } 1959 }
1701 on_reply => sub { 2010 on_reply => sub {
1702 my ($ns, $msg) = @_; 2011 my ($ns, $msg) = @_;
1703 2012
1704 # this weird shuffling is so that direct followup queries 2013 # this weird shuffling is so that direct followup queries
1705 # get handled first 2014 # get handled first
1706 my $queue = delete $ns->{query_queue}; 2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 2017
1708 (shift @$queue)->[1]->($msg); 2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1709 2020
1710 push @{ $ns->{query_queue} }, @$queue; 2021 push @{ $ns->{query_queue} }, @$queue;
1711 2022
1712 if (@{ $ns->{query_queue} } == @$queue) { 2023 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) { 2024 if (@$queue) {
1717 } 2028 }
1718 } 2029 }
1719 }, 2030 },
1720); 2031);
1721 2032
1722=item $client->coro (\&cb) 2033=item $client->async (\&cb)
1723 2034
1724Create a new coroutine, running the specified callback. The coroutine will 2035Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 2036be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 2037or loss of connection).
1727 2038
1728=cut 2039=cut
1729 2040
1730sub cf::client::coro { 2041sub cf::client::async {
1731 my ($self, $cb) = @_; 2042 my ($self, $cb) = @_;
1732 2043
1733 my $coro; $coro = async { 2044 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 2045
1740 $coro->on_destroy (sub { 2046 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 2047 delete $self->{_coro}{$coro+0};
1742 }); 2048 });
1743 2049
1879The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
1880using it, it should be unique. 2186using it, it should be unique.
1881 2187
1882=over 4 2188=over 4
1883 2189
1884=item $hashref = cf::db_get $family
1885
1886Return a hashref for use by the extension C<$family>, which can be
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889
1890=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
1891 2191
1892Returns a single value from the database 2192Returns a single value from the database.
1893
1894=item cf::db_put $family => $hashref
1895
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898 2193
1899=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
1900 2195
1901Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911 2197
1912=cut 2198=cut
1913 2199
1914our $DB; 2200our $DB;
1915 2201
1916{ 2202sub db_load() {
2203 unless ($DB) {
2204 $DB = BDB::db_create $DB_ENV;
2205
2206 cf::sync_job {
2207 eval {
2208 $DB->set_flags (BDB::CHKSUM);
2209
2210 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2211 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2212 cf::cleanup "db_open(db): $!" if $!;
2213 };
2214 cf::cleanup "db_open(db): $@" if $@;
2215 };
2216
1917 my $path = cf::localdir . "/database.pst"; 2217 my $path = cf::localdir . "/database.pst";
2218 if (stat $path) {
2219 cf::sync_job {
2220 my $pst = Storable::retrieve $path;
1918 2221
1919 sub db_load() { 2222 cf::db_put (board => data => $pst->{board});
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2223 cf::db_put (guildrules => data => $pst->{guildrules});
1921 } 2224 cf::db_put (rent => balance => $pst->{rent}{balance});
2225 BDB::db_env_txn_checkpoint $DB_ENV;
1922 2226
1923 my $pid; 2227 unlink $path;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 } 2228 };
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 });
1945
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 }
1950
1951 sub db_get($;$) {
1952 @_ >= 2
1953 ? $DB->{$_[0]}{$_[1]}
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956
1957 sub db_put($$;$) {
1958 if (@_ >= 3) {
1959 $DB->{$_[0]}{$_[1]} = $_[2];
1960 } else {
1961 $DB->{$_[0]} = $_[1];
1962 }
1963 db_dirty;
1964 }
1965
1966 cf::global->attach (
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 }, 2229 }
1971 ); 2230 }
2231}
2232
2233sub db_get($$) {
2234 my $key = "$_[0]/$_[1]";
2235
2236 cf::sync_job {
2237 BDB::db_get $DB, undef, $key, my $data;
2238
2239 $! ? ()
2240 : Compress::LZF::sthaw $data
2241 }
2242}
2243
2244sub db_put($$$) {
2245 BDB::dbreq_pri 4;
2246 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1972} 2247}
1973 2248
1974############################################################################# 2249#############################################################################
1975# the server's main() 2250# the server's init and main functions
2251
2252sub load_resources {
2253 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2254 or die "unable to load regions file\n";#d#
2255}
1976 2256
1977sub cfg_load { 2257sub cfg_load {
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2258 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return; 2259 or return;
1980 2260
1981 local $/; 2261 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2262 *CFG = YAML::Syck::Load <$fh>;
2263
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268
2269 if (exists $CFG{mlockall}) {
2270 eval {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n";
2273 };
2274 warn $@ if $@;
2275 }
2276}
2277
2278sub init {
2279 load_resources;
1983} 2280}
1984 2281
1985sub main { 2282sub main {
1986 # we must not ever block the main coroutine 2283 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2284 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2285 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 2286 (async {
1990 Event::one_event; 2287 Event::one_event;
1991 })->(); 2288 })->prio (Coro::PRIO_MAX);
1992 }; 2289 };
1993 2290
1994 cfg_load; 2291 cfg_load;
1995 db_load; 2292 db_load;
1996 load_extensions; 2293 load_extensions;
2294
2295 $TICK_WATCHER->start;
1997 Event::loop; 2296 Event::loop;
1998} 2297}
1999 2298
2000############################################################################# 2299#############################################################################
2001# initialisation 2300# initialisation and cleanup
2301
2302# install some emergency cleanup handlers
2303BEGIN {
2304 for my $signal (qw(INT HUP TERM)) {
2305 Event->signal (
2306 reentrant => 0,
2307 data => WF_AUTOCANCEL,
2308 signal => $signal,
2309 prio => 0,
2310 cb => sub {
2311 cf::cleanup "SIG$signal";
2312 },
2313 );
2314 }
2315}
2316
2317sub emergency_save() {
2318 my $freeze_guard = cf::freeze_mainloop;
2319
2320 warn "enter emergency perl save\n";
2321
2322 cf::sync_job {
2323 # use a peculiar iteration method to avoid tripping on perl
2324 # refcount bugs in for. also avoids problems with players
2325 # and maps saved/destroyed asynchronously.
2326 warn "begin emergency player save\n";
2327 for my $login (keys %cf::PLAYER) {
2328 my $pl = $cf::PLAYER{$login} or next;
2329 $pl->valid or next;
2330 $pl->save;
2331 }
2332 warn "end emergency player save\n";
2333
2334 warn "begin emergency map save\n";
2335 for my $path (keys %cf::MAP) {
2336 my $map = $cf::MAP{$path} or next;
2337 $map->valid or next;
2338 $map->save;
2339 }
2340 warn "end emergency map save\n";
2341
2342 warn "begin emergency database checkpoint\n";
2343 BDB::db_env_txn_checkpoint $DB_ENV;
2344 warn "end emergency database checkpoint\n";
2345 };
2346
2347 warn "leave emergency perl save\n";
2348}
2002 2349
2003sub reload() { 2350sub reload() {
2004 # can/must only be called in main 2351 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 2352 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 2353 warn "can only reload from main coroutine";
2007 return; 2354 return;
2008 } 2355 }
2009 2356
2010 warn "reloading..."; 2357 warn "reloading...";
2011 2358
2012 local $FREEZE = 1; 2359 warn "cancelling server ticker";
2360 $TICK_WATCHER->cancel;
2361
2013 cf::emergency_save; 2362 cf::emergency_save;
2014 2363
2015 eval { 2364 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved 2365 # if anything goes wrong in here, we should simply crash as we already saved
2017 2366
2018 # cancel all watchers 2367 warn "cancelling all WF_AUTOCANCEL watchers";
2019 for (Event::all_watchers) { 2368 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 2369 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 2370 }
2022 2371
2372 warn "syncing database to disk";
2373 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2374
2375 warn "flushing outstanding aio requests";
2376 for (;;) {
2377 BDB::flush;
2378 IO::AIO::flush;
2379 Coro::cede;
2380 last unless IO::AIO::nreqs || BDB::nreqs;
2381 warn "iterate...";
2382 }
2383
2023 # cancel all extension coros 2384 warn "cancelling all extension coros";
2024 $_->cancel for values %EXT_CORO; 2385 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 2386 %EXT_CORO = ();
2026 2387
2027 # unload all extensions 2388 warn "removing commands";
2028 for (@exts) { 2389 %COMMAND = ();
2390
2391 warn "removing ext commands";
2392 %EXTCMD = ();
2393
2394 warn "unloading/nuking all extensions";
2395 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 2396 warn "... unloading $pkg";
2030 unload_extension $_; 2397
2398 if (my $cb = $pkg->can ("unload")) {
2399 eval {
2400 $cb->($pkg);
2401 1
2402 } or warn "$pkg unloaded, but with errors: $@";
2031 } 2403 }
2032 2404
2405 warn "... nuking $pkg";
2406 Symbol::delete_package $pkg;
2407 }
2408
2033 # unload all modules loaded from $LIBDIR 2409 warn "unloading all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 2410 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2411 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 2412
2037 warn "removing <$k>"; 2413 warn "... unloading $k";
2038 delete $INC{$k}; 2414 delete $INC{$k};
2039 2415
2040 $k =~ s/\.pm$//; 2416 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g; 2417 $k =~ s/\//::/g;
2042 2418
2045 } 2421 }
2046 2422
2047 Symbol::delete_package $k; 2423 Symbol::delete_package $k;
2048 } 2424 }
2049 2425
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 2426 warn "getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 2427 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2428 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 2429
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 2430 warn "unloading cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 2431 delete $INC{"cf.pm"};
2063 2432
2064 # don't, removes xs symbols, too, 2433 # don't, removes xs symbols, too,
2065 # and global variables created in xs 2434 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 2435 #Symbol::delete_package __PACKAGE__;
2067 2436
2068 # reload cf.pm 2437 warn "unload completed, starting to reload now";
2438
2069 warn "reloading cf.pm"; 2439 warn "reloading cf.pm";
2070 require cf; 2440 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2441 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 2442
2073 # load config and database again 2443 warn "loading config and database again";
2074 cf::cfg_load; 2444 cf::cfg_load;
2075 cf::db_load; 2445 cf::db_load;
2076 2446
2077 # load extensions
2078 warn "load extensions"; 2447 warn "loading extensions";
2079 cf::load_extensions; 2448 cf::load_extensions;
2080 2449
2081 # reattach attachments to objects 2450 warn "reattaching attachments to objects/players";
2082 warn "reattach";
2083 _global_reattach; 2451 _global_reattach;
2452 warn "reattaching attachments to maps";
2453 reattach $_ for values %MAP;
2454
2455 warn "loading reloadable resources";
2456 load_resources;
2457
2458 warn "restarting server ticker";
2459
2460 $TICK_WATCHER->start;
2084 }; 2461 };
2085 2462
2086 if ($@) { 2463 if ($@) {
2087 warn $@; 2464 warn $@;
2088 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2089 exit 1; 2466 exit 1;
2090 } 2467 }
2091 2468
2092 warn "reloaded successfully"; 2469 warn "reloaded";
2093}; 2470};
2094 2471
2095############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
2138register "<global>", __PACKAGE__;
2139 2473
2140register_command "reload" => sub { 2474register_command "reload" => sub {
2141 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2142 2476
2143 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2145 reload; 2488 reload;
2146 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2147 } 2492 }
2148}; 2493};
2149 2494
2150unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2151 2498
2152$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2153 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2154 prio => 0, 2502 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2157 cb => sub { 2505 cb => sub {
2158 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2159 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 $WAIT_FOR_TICK->broadcast;
2519 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2520
2521 Event::sweep;
2522 Coro::cede_notself;
2523
2524# my $AFTER = Event::time;
2525# warn $AFTER - $NOW;#d#
2164 2526
2165 # if we are delayed by four ticks or more, skip them all 2527 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2528 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167 2529
2168 $TICK_WATCHER->at ($NEXT_TICK); 2530 $TICK_WATCHER->at ($NEXT_TICK);
2169 $TICK_WATCHER->start; 2531 $TICK_WATCHER->start;
2170 }, 2532 },
2171); 2533);
2172 2534
2535{
2536 BDB::max_poll_time $TICK * 0.1;
2537 $BDB_POLL_WATCHER = Event->io (
2538 reentrant => 0,
2539 fd => BDB::poll_fileno,
2540 poll => 'r',
2541 prio => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => \&BDB::poll_cb,
2544 );
2545 BDB::min_parallel 8;
2546
2547 BDB::set_sync_prepare {
2548 my $status;
2549 my $current = $Coro::current;
2550 (
2551 sub {
2552 $status = $!;
2553 $current->ready; undef $current;
2554 },
2555 sub {
2556 Coro::schedule while defined $current;
2557 $! = $status;
2558 },
2559 )
2560 };
2561
2562 unless ($DB_ENV) {
2563 $DB_ENV = BDB::db_env_create;
2564
2565 cf::sync_job {
2566 eval {
2567 BDB::db_env_open
2568 $DB_ENV,
2569 $BDB_ENV_DIR,
2570 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2571 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2572 0666;
2573
2574 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2575
2576 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2577 $DB_ENV->set_lk_detect;
2578 };
2579
2580 cf::cleanup "db_env_open(db): $@" if $@;
2581 };
2582 }
2583}
2584
2585{
2586 IO::AIO::min_parallel 8;
2587
2588 undef $Coro::AIO::WATCHER;
2173IO::AIO::max_poll_time $TICK * 0.2; 2589 IO::AIO::max_poll_time $TICK * 0.1;
2174 2590 $AIO_POLL_WATCHER = Event->io (
2175Event->io ( 2591 reentrant => 0,
2176 fd => IO::AIO::poll_fileno, 2592 fd => IO::AIO::poll_fileno,
2177 poll => 'r', 2593 poll => 'r',
2178 prio => 5, 2594 prio => 6,
2179 data => WF_AUTOCANCEL, 2595 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb, 2596 cb => \&IO::AIO::poll_cb,
2181); 2597 );
2598}
2182 2599
2183Event->timer ( 2600$WRITE_RUNTIME_WATCHER = Event->timer (
2601 reentrant => 0,
2184 data => WF_AUTOCANCEL, 2602 data => WF_AUTOCANCEL,
2185 after => 0, 2603 after => 1,
2186 interval => 10, 2604 interval => 10,
2187 cb => sub { 2605 prio => 6, # keep it lowest so it acts like a watchdog
2188 (Coro::unblock_sub { 2606 cb => Coro::unblock_sub {
2189 write_runtime 2607 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!"; 2608 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 }, 2609 },
2193); 2610);
2194 2611
2612END { cf::emergency_save }
2613
21951 26141
2196 2615

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