ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.5 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
20use BDB (); 23use BDB ();
21use Data::Dumper; 24use Data::Dumper;
22use Digest::MD5; 25use Digest::MD5;
23use Fcntl; 26use Fcntl;
27use YAML::Syck ();
24use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
25use YAML::Syck ();
26use Time::HiRes; 29use Time::HiRes;
27use Compress::LZF; 30use Compress::LZF;
28 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 37
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
37 42
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
39 46
40our %COMMAND = (); 47our %COMMAND = ();
41our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
42 49
43our @EXTS = (); # list of extension package names 50our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 51our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 52our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 53our %EXT_MAP = (); # pluggable maps
47 54
55our $RELOAD; # number of reloads so far
48our @EVENT; 56our @EVENT;
49our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
50 58
51our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
52our $TICK_WATCHER; 60our $TICK_WATCHER;
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 211 $d
204 } || "[unable to dump $_[0]: '$@']"; 212 } || "[unable to dump $_[0]: '$@']";
205} 213}
206 214
207use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
208 216
209=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
210 218
211Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
212 220
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
221 222
222Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
223
224=cut
225
226sub to_json($) {
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
228 JSON::Syck::Dump $_[0]
229}
230 224
231=item cf::lock_wait $string 225=item cf::lock_wait $string
232 226
233Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
234 228
354 348
355 $coro 349 $coro
356} 350}
357 351
358sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
359 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
360 356
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return; 358 or return;
363 359
377 373
378 aio_rename "$runtime~", $runtime 374 aio_rename "$runtime~", $runtime
379 and return; 375 and return;
380 376
381 1 377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
382} 389}
383 390
384=back 391=back
385 392
386=cut 393=cut
785 } 792 }
786 } else { 793 } else {
787 aio_unlink $filename; 794 aio_unlink $filename;
788 aio_unlink "$filename.pst"; 795 aio_unlink "$filename.pst";
789 } 796 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
796 } 797 }
797} 798}
798 799
799sub object_freezer_as_string { 800sub object_freezer_as_string {
800 my ($rdata, $objs) = @_; 801 my ($rdata, $objs) = @_;
806 807
807sub object_thawer_load { 808sub object_thawer_load {
808 my ($filename) = @_; 809 my ($filename) = @_;
809 810
810 my ($data, $av); 811 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814 812
815 (aio_load $filename, $data) >= 0 813 (aio_load $filename, $data) >= 0
816 or return; 814 or return;
817 815
818 unless (aio_stat "$filename.pst") { 816 unless (aio_stat "$filename.pst") {
967} 965}
968 966
969sub path($) { 967sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971 969
972 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
973} 971}
974 972
975sub find_active($) { 973sub find_active($) {
976 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
990 my $login = $_[0]; 988 my $login = $_[0];
991 989
992 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
993 991
994 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
995 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
996 or return; 1001 or return;
997 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
998 } 1003 }
999 } 1004 }
1036 1041
1037=cut 1042=cut
1038 1043
1039sub quit_character { 1044sub quit_character {
1040 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1041 1048
1042 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044 1051
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1055 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1056} 1083}
1057 1084
1058=item cf::player::list_logins 1085=item cf::player::list_logins
1059 1086
1060Returns am arrayref of all valid playernames in the system, can take a 1087Returns am arrayref of all valid playernames in the system, can take a
1106 } 1133 }
1107 1134
1108 \@paths 1135 \@paths
1109} 1136}
1110 1137
1111=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1112 1139
1113Sends an ext reply to the player. 1140Sends an ext reply to the player.
1114 1141
1115=cut 1142=cut
1116 1143
1117sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1118 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1119 1146
1120 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1121 1148
1122 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1123} 1162}
1124 1163
1125package cf; 1164package cf;
1126 1165
1127=back 1166=back
1305 my ($self) = @_; 1344 my ($self) = @_;
1306 1345
1307 utf8::encode (my $save = $self->save_path); 1346 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315} 1349}
1316 1350
1317sub load_header_from($) { 1351sub load_header_from($) {
1318 my ($self, $path) = @_; 1352 my ($self, $path) = @_;
1319 1353
1940 1974
1941 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1942 1976
1943 if ($exit->slaying eq "/!") { 1977 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job 1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1945 cf::sync_job { prepare_random_map $exit }; 1981 cf::sync_job { prepare_random_map $exit };
1946 } 1982 }
1947 1983
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp; 1985 my $hp = $exit->stats->hp;
1957 $self->goto ($slaying, $hp, $sp); 1993 $self->goto ($slaying, $hp, $sp);
1958 1994
1959 1; 1995 1;
1960 }) { 1996 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1962 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!", 1999 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1965 2001
1966 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1967 $self->leave_link; 2003 $self->leave_link;
1968 } 2004 }
1969 })->prio (1); 2005 })->prio (1);
1982 2018
1983sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1984 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1985 2021
1986 utf8::encode $text; 2022 utf8::encode $text;
1987 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1988} 2024}
1989 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1990 2038
1991=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1992 2040
1993Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1994the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2091 2139
2092# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
2093 2141
2094=pod 2142=pod
2095 2143
2096The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
2097 2145
2098 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
2099 cf::object::player player 2147 cf::object::player player
2100 cf::player peaceful 2148 cf::player peaceful
2101 cf::map trigger 2149 cf::map trigger
2256} 2304}
2257 2305
2258############################################################################# 2306#############################################################################
2259# the server's init and main functions 2307# the server's init and main functions
2260 2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2261sub load_resources { 2361sub reload_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d# 2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2264} 2370}
2265 2371
2266sub cfg_load { 2372sub cfg_load {
2267 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
2268 or return; 2374 or return;
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n"; 2387 and die "WARNING: m(un)lockall failed: $!\n";
2282 }; 2388 };
2283 warn $@ if $@; 2389 warn $@ if $@;
2284 } 2390 }
2285}
2286
2287sub init {
2288 load_resources;
2289} 2391}
2290 2392
2291sub main { 2393sub main {
2292 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
2293 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
2396 Coro::cede; 2498 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs; 2499 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate..."; 2500 warn "iterate...";
2399 } 2501 }
2400 2502
2503 ++$RELOAD;
2504
2401 warn "cancelling all extension coros"; 2505 warn "cancelling all extension coros";
2402 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2403 %EXT_CORO = (); 2507 %EXT_CORO = ();
2404 2508
2405 warn "removing commands"; 2509 warn "removing commands";
2462 2566
2463 warn "loading extensions"; 2567 warn "loading extensions";
2464 cf::load_extensions; 2568 cf::load_extensions;
2465 2569
2466 warn "reattaching attachments to objects/players"; 2570 warn "reattaching attachments to objects/players";
2467 _global_reattach; 2571 _global_reattach; # objects, sockets
2468 warn "reattaching attachments to maps"; 2572 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP; 2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2470 2576
2471 warn "loading reloadable resources"; 2577 warn "loading reloadable resources";
2472 load_resources; 2578 reload_resources;
2473 2579
2474 warn "leaving sync_job"; 2580 warn "leaving sync_job";
2475 2581
2476 1 2582 1
2477 } or do { 2583 } or do {
2534 Coro::async_pool { 2640 Coro::async_pool {
2535 write_runtime 2641 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!"; 2642 or warn "ERROR: unable to write runtime file: $!";
2537 }; 2643 };
2538 } 2644 }
2539
2540 2645
2541 $WAIT_FOR_TICK->broadcast; 2646 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543 2648
2544# my $AFTER = Event::time; 2649# my $AFTER = Event::time;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines