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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.228 by root, Mon Mar 26 16:53:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
361} 376}
362 377
363=back 378=back
364 379
365=cut 380=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 381
523############################################################################# 382#############################################################################
524 383
525=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
526 385
652our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 512our @CB_MAP = ();
654 513
655my %attachment; 514my %attachment;
656 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
657sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
659 524
660 use sort 'stable'; 525 use sort 'stable';
661 526
832# object support 697# object support
833 698
834sub reattach { 699sub reattach {
835 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 704
838 my $registry = $obj->registry; 705 my $registry = $obj->registry;
839 706
840 @$registry = (); 707 @$registry = ();
841 708
888 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
889 756
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 761 close $fh;
895 762
896 if (@$objs) { 763 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 769 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
904 } 771 }
905 } else { 772 } else {
906 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
1028 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 898 . "\n};\n1";
1032 899
1033 eval $source 900 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 902 : "extension disabled.\n";
903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
904 warn $@;
905 warn "mandatory extension failed to load, exiting.\n";
906 exit 1;
907 }
908 die $@;
909 }
1036 910
1037 push @EXTS, $pkg; 911 push @EXTS, $pkg;
1038} 912}
1039 913
1040sub load_extensions { 914sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1047 } 921 }
1048} 922}
1049 923
1050############################################################################# 924#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 925
1066=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1067 927
1068Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1069 929
1105 965
1106sub exists($) { 966sub exists($) {
1107 my ($login) = @_; 967 my ($login) = @_;
1108 968
1109 $cf::PLAYER{$login} 969 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 970 or cf::sync_job { !aio_stat path $login }
1111} 971}
1112 972
1113sub find($) { 973sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 974 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 975 my $login = $_[0];
1161 1021
1162=cut 1022=cut
1163 1023
1164sub quit_character { 1024sub quit_character {
1165 my ($pl) = @_; 1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1166 1028
1167 $pl->{deny_save} = 1; 1029 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1031
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1037 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1039 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1040 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1180 IO::AIO::aio_rmtree $temp; 1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1181} 1063}
1182 1064
1183=item cf::player::list_logins 1065=item cf::player::list_logins
1184 1066
1185Returns am arrayref of all valid playernames in the system, can take a 1067Returns am arrayref of all valid playernames in the system, can take a
1205 \@logins 1087 \@logins
1206} 1088}
1207 1089
1208=item $player->maps 1090=item $player->maps
1209 1091
1210Returns an arrayref of cf::path's of all maps that are private for this 1092Returns an arrayref of map paths that are private for this
1211player. May block. 1093player. May block.
1212 1094
1213=cut 1095=cut
1214 1096
1215sub maps($) { 1097sub maps($) {
1216 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1101
1218 my $files = aio_readdir playerdir $pl 1102 my $files = aio_readdir playerdir $pl
1219 or return; 1103 or return;
1220 1104
1221 my @paths; 1105 my @paths;
1223 for (@$files) { 1107 for (@$files) {
1224 utf8::decode $_; 1108 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1109 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1110 next unless /^$PATH_SEP/o;
1227 1111
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1112 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1113 }
1230 1114
1231 \@paths 1115 \@paths
1232} 1116}
1233 1117
1259package cf::map; 1143package cf::map;
1260 1144
1261use Fcntl; 1145use Fcntl;
1262use Coro::AIO; 1146use Coro::AIO;
1263 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1264our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1266 1154
1267sub generate_random_map { 1155sub generate_random_map {
1268 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1158 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1170 )
1285} 1171}
1286 1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1300}
1301
1287# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1288# all maps in C++... 1303# all maps in C++...
1289sub change_all_map_light { 1304sub change_all_map_light {
1290 my ($change) = @_; 1305 my ($change) = @_;
1291 1306
1292 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1294} 1309}
1295 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1296sub load_map_header($) { 1319sub load_header_from($) {
1297 my ($path) = @_; 1320 my ($self, $path) = @_;
1298 1321
1299 utf8::encode $path; 1322 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1301 or return; 1327 or return;
1302 1328
1303 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1304 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1305 1375
1306 # for better error messages only, will be overwritten later 1376 1
1307 $map->path ($path);
1308
1309 $map->load_header ($path)
1310 or return;
1311
1312 $map->{load_path} = $path;
1313
1314 $map
1315} 1377}
1316 1378
1317sub find; 1379sub find;
1318sub find { 1380sub find {
1319 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1320 1382
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1384
1326 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1327 1386
1328 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1330 1389 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1390 or return;
1345 1391
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1358 1393
1359 Coro::cede; 1394 $map->load_header
1395 or return;
1360 1396
1361 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1400 $map->reset;
1363 undef $guard; 1401 undef $guard;
1364 $map = find $path 1402 return find $path;
1365 or return;
1366 } 1403 }
1367 1404
1368 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1369 } 1406 }
1370} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1371 1411
1372sub load { 1412sub load {
1373 my ($self) = @_; 1413 my ($self) = @_;
1374 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1375 my $path = $self->{path}; 1417 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1377 1419
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1421
1380 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1381 1423
1382 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1383 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1429 or return;
1385 1430
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1388 1433
1389 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1435 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1437 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1394 } 1439 }
1395 } 1440 }
1396 1441
1397 Coro::cede; 1442 Coro::cede;
1398 1443
1399 # now do the right thing for maps 1444 # now do the right thing for maps
1400 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1401 1446
1402 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1403 $self->{deny_save} = 1; 1448 $self->decay_objects;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1409 $self->set_darkness_map; 1452 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1412 $self->activate; 1456 $self->activate;
1413 } 1457 }
1414 1458
1415 Coro::cede; 1459 $self->post_load;
1416 1460
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1418} 1471}
1419 1472
1420# find and load all maps in the 3x3 area around a map 1473# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1474sub load_diag {
1422 my ($map) = @_; 1475 my ($map) = @_;
1452 1505
1453 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1454} 1507}
1455 1508
1456our %MAP_PREFETCH; 1509our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1510our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1511
1472sub find_async { 1512sub find_async {
1473 my ($path, $origin) = @_; 1513 my ($path, $origin) = @_;
1474 1514
1475 $path = new cf::path $path, $origin && $origin->path; 1515 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1516
1478 if (my $map = $cf::MAP{$key}) { 1517 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1519 }
1481 1520
1482 $MAP_PREFETCH{$key} = $path; 1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1483 $MAP_PREFETCHER->ready; 1534 $MAP_PREFETCHER->prio (6);
1484 1535
1485 () 1536 ()
1486} 1537}
1487 1538
1488sub save { 1539sub save {
1492 1543
1493 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1494 1545
1495 return unless $self->dirty; 1546 return unless $self->dirty;
1496 1547
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1550
1500 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1501 1552
1502 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1503 1554
1506 cf::async { 1557 cf::async {
1507 $_->contr->save for $self->players; 1558 $_->contr->save for $self->players;
1508 }; 1559 };
1509 1560
1510 if ($uniq) { 1561 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1564 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1566 }
1516} 1567}
1517 1568
1518sub swap_out { 1569sub swap_out {
1519 my ($self) = @_; 1570 my ($self) = @_;
1533 1584
1534sub reset_at { 1585sub reset_at {
1535 my ($self) = @_; 1586 my ($self) = @_;
1536 1587
1537 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1540 1591
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1594
1548 my ($self) = @_; 1599 my ($self) = @_;
1549 1600
1550 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1551} 1602}
1552 1603
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1604sub reset {
1575 my ($self) = @_; 1605 my ($self) = @_;
1576 1606
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1608
1579 return if $self->players; 1609 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1581 1611
1582 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1583 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1584 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1585 1627
1586 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1587 1629
1588 $self->unlink_save; 1630 $self->unlink_save;
1589 $self->destroy; 1631 $self->destroy;
1592my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1593 1635
1594sub nuke { 1636sub nuke {
1595 my ($self) = @_; 1637 my ($self) = @_;
1596 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1600 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1601} 1652}
1602 1653
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1654=item cf::map::unique_maps
1614 1655
1615Returns an arrayref of cf::path's of all shared maps that have 1656Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1657instantiated unique items. May block.
1617 1658
1618=cut 1659=cut
1619 1660
1620sub unique_maps() { 1661sub unique_maps() {
1626 for (@$files) { 1667 for (@$files) {
1627 utf8::decode $_; 1668 utf8::decode $_;
1628 next if /\.pst$/; 1669 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1670 next unless /^$PATH_SEP/o;
1630 1671
1631 push @paths, new cf::path $_; 1672 push @paths, cf::map::normalise $_;
1632 } 1673 }
1633 1674
1634 \@paths 1675 \@paths
1635} 1676}
1636 1677
1711 1752
1712=item $player_object->enter_link 1753=item $player_object->enter_link
1713 1754
1714Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1715 1756
1716The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1718 1759
1760Will never block.
1761
1719=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1720 1763
1721Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1767fails, to the emergency map position.
1725 1768
1726Might block. 1769Might block.
1727 1770
1728=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1729 1782
1730sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1731 my ($self) = @_; 1784 my ($self) = @_;
1732 1785
1733 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1734 1787
1735 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1789
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1791 if $self->map;
1739 1792
1740 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1794}
1742 1795
1743sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1745 1798
1767 $map->load; 1820 $map->load;
1768 $map->load_diag; 1821 $map->load_diag;
1769 1822
1770 return unless $self->contr->active; 1823 return unless $self->contr->active;
1771 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1773} 1828}
1774 1829
1775cf::player->attach ( 1830cf::player->attach (
1776 on_logout => sub { 1831 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1845 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1793 (async { 1848 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1849 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1850 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1851 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1802 })->prio (2); 1857 })->prio (2);
1803 } 1858 }
1804 }, 1859 },
1809=cut 1864=cut
1810 1865
1811sub cf::object::player::goto { 1866sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1813 1868
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1869 $self->enter_link;
1817 1870
1818 (async { 1871 (async {
1872 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1821 1875 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1878
1827 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1880 })->prio (1);
1829} 1881}
1830 1882
1834 1886
1835sub parse_random_map_params { 1887sub parse_random_map_params {
1836 my ($spec) = @_; 1888 my ($spec) = @_;
1837 1889
1838 my $rmp = { # defaults 1890 my $rmp = { # defaults
1839 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1841 }; 1895 };
1842 1896
1843 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1845 1899
1849 $rmp 1903 $rmp
1850} 1904}
1851 1905
1852sub prepare_random_map { 1906sub prepare_random_map {
1853 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1910
1855 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1913 # that depends on the exit object
1858 1914
1859 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1860 1916
1861 if ($exit->map) { 1917 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1866 } 1922 }
1867 1923
1868 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1869 1925
1870 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1929
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1875 1934
1876 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1936 $exit->msg (undef);
1878 } 1937 }
1879} 1938}
1880 1939
1881sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1883 1942
1884 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1885 1953
1886 $self->enter_link; 1954 $self->enter_link;
1887 1955
1888 (async { 1956 (async {
1889 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1958 unless (eval {
1891 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1960
1897 1; 1961 1;
1898 }) { 1962 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1920 1984
1921sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1923 1987
1924 utf8::encode $text; 1988 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 1990}
1927 1991
1928 1992
1929=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1930 1994
1961 # get handled first 2025 # get handled first
1962 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2028
1965 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2031
1967 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1968 2033
1969 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2035 if (@$queue) {
2028 2093
2029# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
2030 2095
2031=pod 2096=pod
2032 2097
2033The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
2034 2099
2035 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2101 cf::object::player player
2037 cf::player peaceful 2102 cf::player peaceful
2038 cf::map trigger 2103 cf::map trigger
2131The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2197using it, it should be unique.
2133 2198
2134=over 4 2199=over 4
2135 2200
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
2143 2202
2144Returns a single value from the database 2203Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2204
2151=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
2152 2206
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2208
2164=cut 2209=cut
2165 2210
2166our $DB; 2211our $DB;
2167 2212
2168{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2169 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2170 2232
2171 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
2173 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2174 2237
2175 my $pid; 2238 unlink $path;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2239 };
2185 } 2240 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2241 }
2242}
2197 2243
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) { 2244sub db_get($$) {
2204 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2209 sub db_put($$;$) { 2255sub db_put($$$) {
2210 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
2212 } else { 2293 } else {
2213 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2295 }
2223 ); 2296 Coro::cede;
2224} 2297 }
2225 2298
2226############################################################################# 2299 1
2227# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
2228 2312
2229sub cfg_load { 2313sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
2231 or return; 2315 or return;
2232 2316
2249 2333
2250sub main { 2334sub main {
2251 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2254 async { Event::one_event }; 2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2255 }; 2341 };
2256 2342
2257 cfg_load; 2343 cfg_load;
2258 db_load; 2344 db_init;
2259 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2260 Event::loop; 2348 Event::loop;
2261} 2349}
2262 2350
2263############################################################################# 2351#############################################################################
2264# initialisation and cleanup 2352# initialisation and cleanup
2265 2353
2266# install some emergency cleanup handlers 2354# install some emergency cleanup handlers
2267BEGIN { 2355BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2356 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2357 Event->signal (
2358 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2359 data => WF_AUTOCANCEL,
2271 signal => $signal, 2360 signal => $signal,
2361 prio => 0,
2272 cb => sub { 2362 cb => sub {
2273 cf::cleanup "SIG$signal"; 2363 cf::cleanup "SIG$signal";
2274 }, 2364 },
2275 ); 2365 );
2276 } 2366 }
2277} 2367}
2282 warn "enter emergency perl save\n"; 2372 warn "enter emergency perl save\n";
2283 2373
2284 cf::sync_job { 2374 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2375 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2376 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2377 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2378 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2379 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2380 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2381 $pl->valid or next;
2292 $pl->save; 2382 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2388 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2389 $map->valid or next;
2300 $map->save; 2390 $map->save;
2301 } 2391 }
2302 warn "end emergency map save\n"; 2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2303 }; 2397 };
2304 2398
2305 warn "leave emergency perl save\n"; 2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2306} 2407}
2307 2408
2308sub reload() { 2409sub reload() {
2309 # can/must only be called in main 2410 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2312 return; 2413 return;
2313 } 2414 }
2314 2415
2315 warn "reloading..."; 2416 warn "reloading...";
2316 2417
2317 warn "freezing server"; 2418 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2320 2424
2321 warn "sync database to disk"; 2425 warn "syncing database to disk";
2322 cf::db_sync; 2426 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2427
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2327 2429
2328 warn "cancel all watchers"; 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2433 }
2332 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2333 warn "cancel all extension coros"; 2446 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2448 %EXT_CORO = ();
2336 2449
2337 warn "remove commands"; 2450 warn "removing commands";
2338 %COMMAND = (); 2451 %COMMAND = ();
2339 2452
2340 warn "remove ext commands"; 2453 warn "removing ext commands";
2341 %EXTCMD = (); 2454 %EXTCMD = ();
2342 2455
2343 warn "unload/nuke all extensions"; 2456 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2457 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2458 warn "... unloading $pkg";
2346 2459
2347 if (my $cb = $pkg->can ("unload")) { 2460 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2461 eval {
2353 2466
2354 warn "... nuking $pkg"; 2467 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2468 Symbol::delete_package $pkg;
2356 } 2469 }
2357 2470
2358 warn "unload all perl modules loaded from $LIBDIR"; 2471 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2474
2362 warn "removing <$k>"; 2475 warn "... unloading $k";
2363 delete $INC{$k}; 2476 delete $INC{$k};
2364 2477
2365 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2367 2480
2370 } 2483 }
2371 2484
2372 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2373 } 2486 }
2374 2487
2375 warn "get rid of safe::, as good as possible"; 2488 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2491
2379 warn "unload cf.pm \"a bit\""; 2492 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2381 2494
2382 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2496 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2385 2498
2499 warn "unload completed, starting to reload now";
2500
2386 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2387 require cf; 2502 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2504
2390 warn "load config and database again"; 2505 warn "loading config and database again";
2391 cf::cfg_load; 2506 cf::cfg_load;
2392 cf::db_load;
2393 2507
2394 warn "load extensions"; 2508 warn "loading extensions";
2395 cf::load_extensions; 2509 cf::load_extensions;
2396 2510
2397 warn "reattach attachments to objects/players"; 2511 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2512 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2513 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2514 reattach $_ for values %MAP;
2401 }; 2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2402 2517
2403 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2404 warn $@; 2525 warn $@;
2405 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2406 exit 1; 2527 exit 1;
2407 } 2528 };
2408 2529
2409 warn "reloaded"; 2530 warn "reloaded";
2410}; 2531};
2411 2532
2412############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2534
2455register_command "reload" => sub { 2535register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2457 2537
2458 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2460 reload; 2549 reload;
2461 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2462 } 2553 }
2463}; 2554};
2464 2555
2465unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2466 2559
2467$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2469 prio => 0, 2563 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2472 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2473 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2476 2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2477 $WAIT_FOR_TICK->broadcast; 2587 $WAIT_FOR_TICK->broadcast;
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2479 2592
2480 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2482 2595
2483 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2484 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2485 }, 2598 },
2486); 2599);
2487 2600
2601{
2488IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2489 2603 $BDB_POLL_WATCHER = Event->io (
2490Event->io ( 2604 reentrant => 0,
2491 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2492 poll => 'r', 2606 poll => 'r',
2493 prio => 5, 2607 prio => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2500 after => 0, 2609 cb => \&BDB::poll_cb,
2501 interval => 10, 2610 );
2502 cb => sub { 2611 BDB::min_parallel 8;
2503 (Coro::unblock_sub { 2612
2504 write_runtime 2613 BDB::set_sync_prepare {
2505 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2506 })->(); 2647 };
2507 }, 2648 }
2508); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2509 2665
2510END { cf::emergency_save } 2666END { cf::emergency_save }
2511 2667
25121 26681
2513 2669

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