ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.293 by root, Tue Jul 3 05:14:15 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 93
55our $RANDOM_MAPS = cf::localdir . "/random"; 94# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
57 100
58binmode STDOUT; 101binmode STDOUT;
59binmode STDERR; 102binmode STDERR;
60 103
61# read virtual server time, if available 104# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
66} 109}
67 110
68mkdir cf::localdir; 111mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 113
74# a special map that is always available 114our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 115
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 116sub cf::map::normalise;
78 117
79############################################################################# 118#############################################################################
80 119
81=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
82 121
89=item $cf::RUNTIME 128=item $cf::RUNTIME
90 129
91The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 131every server tick.
93 132
94=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 136
96The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
98 141
99=item $cf::NOW 142=item $cf::NOW
100 143
101The time of the last (current) server tick. 144The time of the last (current) server tick.
102 145
103=item $cf::TICK 146=item $cf::TICK
104 147
105The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
106 159
107=item %cf::CFG 160=item %cf::CFG
108 161
109Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 170
112=back 171=back
113 172
114=cut 173=cut
115 174
116BEGIN { 175BEGIN {
117 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 177 my $msg = join "", @_;
119 utf8::encode $msg;
120 178
121 $msg .= "\n" 179 $msg .= "\n"
122 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
123 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
125 }; 186 };
126} 187}
127 188
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 196
135# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 198# within the Safe compartment.
137for my $pkg (qw( 199for my $pkg (qw(
138 cf::global cf::attachable 200 cf::global cf::attachable
147 209
148$Event::DIED = sub { 210$Event::DIED = sub {
149 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
150}; 212};
151 213
152my %ext_pkg; 214#############################################################################
153my @exts;
154my @hook;
155 215
156=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
157 217
158=over 4 218=over 4
159 219
160=cut 220=item dumpval $ref
161 221
162use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
163 242
164=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
165 244
166Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
167 246
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
176 248
177Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
178 250
179=cut 251=cut
180 252
181sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 254
186=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
187 256sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 257
208=item cf::lock_wait $string 258=item cf::lock_wait $string
209 259
210Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
211 261
212=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
213 263
214Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
217returned. 267returned.
218 268
219Lock names should begin with a unique identifier (for example, find_map 269Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
221 275
222=cut 276=cut
223 277
224our %LOCK; 278our %LOCK;
225 279
239 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
240 lock_wait $key; 294 lock_wait $key;
241 295
242 $LOCK{$key} = []; 296 $LOCK{$key} = [];
243 297
244 cf::guard { 298 Coro::guard {
245 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
247 } 301 }
248} 302}
249 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
250=item cf::async { BLOCK } 320=item cf::async { BLOCK }
251 321
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 322Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
254 325
255=cut 326=cut
256 327
257sub async(&) { 328BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 329
266=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
267 331
268The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
271 336
272If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
275fast or be very important. 340fast or be very important.
278 343
279sub sync_job(&) { 344sub sync_job(&) {
280 my ($job) = @_; 345 my ($job) = @_;
281 346
282 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
283 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
285 352
286 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 354 # (but this is cancel-safe)
288 local $FREEZE = 1; 355 my $freeze_guard = freeze_mainloop;
289 356
290 my $busy = 1; 357 my $busy = 1;
291 my @res; 358 my @res;
292 359
293 (Coro::async { 360 (async {
294 @res = eval { $job->() }; 361 @res = eval { $job->() };
295 warn $@ if $@; 362 warn $@ if $@;
296 undef $busy; 363 undef $busy;
297 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
298 365
299 while ($busy) { 366 while ($busy) {
300 Coro::cede_notself; 367 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
303 376
304 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
305 } else { 378 } else {
306 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
307 380
308 $job->() 381 $job->()
309 } 382 }
310} 383}
311 384
312=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
313 386
314Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 388extension calling this is being unloaded.
316 389
317=cut 390=cut
318 391
319sub coro(&) { 392sub async_ext(&) {
320 my $cb = shift; 393 my $cb = shift;
321 394
322 my $coro = &cf::async ($cb); 395 my $coro = &Coro::async ($cb);
323 396
324 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
326 }); 399 });
327 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
328 401
329 $coro 402 $coro
330} 403}
331 404
332sub write_runtime { 405=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 406
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
336 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
337 411
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 413
342 aio_fsync $fh 414sub fork_call(&@) {
343 and return; 415 my ($cb, @args) = @_;
344 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
345 close $fh 423 close $fh2;
346 or return;
347 424
348 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
349 and return; 426 $res = Coro::Storable::thaw $res;
350 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
351 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 574}
353 575
354=back 576=back
355 577
356=cut 578=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 579
478############################################################################# 580#############################################################################
479 581
480=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
481 583
483attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
485 587
486In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 590Crossfire TRT).
489 591
490=over 4 592=over 4
491 593
492=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
493 595
607our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 710our @CB_MAP = ();
609 711
610my %attachment; 712my %attachment;
611 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
612sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
614 722
615 use sort 'stable'; 723 use sort 'stable';
616 724
650 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
651 759
652 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 764
657 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 766 my $pkg = shift @arg;
659 767
660 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
690 } 798 }
691 799
692 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
693 } else { 801 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 803 }
696 804
697 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
698} 806}
699 807
701 if (ref $_[0]) { 809 if (ref $_[0]) {
702 _object_attach @_; 810 _object_attach @_;
703 } else { 811 } else {
704 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
705 } 813 }
814 _recalc_want;
706}; 815};
707 816
708# all those should be optimised 817# all those should be optimised
709sub cf::attachable::detach { 818sub cf::attachable::detach {
710 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
714 reattach ($obj); 823 reattach ($obj);
715 } else { 824 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
717 } 826 }
827 _recalc_want;
718}; 828};
719 829
720sub cf::attachable::attached { 830sub cf::attachable::attached {
721 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
722 832
787# object support 897# object support
788 898
789sub reattach { 899sub reattach {
790 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 904
793 my $registry = $obj->registry; 905 my $registry = $obj->registry;
794 906
795 @$registry = (); 907 @$registry = ();
796 908
843 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
844 956
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 961 close $fh;
850 962
851 if (@$objs) { 963 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 969 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
859 } 971 }
860 } else { 972 } else {
861 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
893 or return; 1005 or return;
894 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
895 } 1007 }
896 1008
897 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
899 return ($data, $av); 1011 return ($data, $av);
900} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
901 1019
902############################################################################# 1020#############################################################################
903# command handling &c 1021# command handling &c
904 1022
905=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1037}
920 1038
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1040
923Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
924 1046
925If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
926called. 1048called.
927 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
928=cut 1061=cut
929 1062
930sub register_extcmd { 1063sub register_extcmd {
931 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
932 1065
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
937} 1073}
938 1074
939cf::player->attach ( 1075cf::player->attach (
940 on_command => sub { 1076 on_command => sub {
941 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
950 cf::override; 1086 cf::override;
951 }, 1087 },
952 on_extcmd => sub { 1088 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
954 1090
955 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1092
957 if (ref $msg) { 1093 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 1097 }
962 } 1098 }
963 } else { 1099 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 1102
967 cf::override; 1103 cf::override;
968 }, 1104 },
969); 1105);
970 1106
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 s/^\s+//;
1420 s/\s+$//;
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg)
1431
1432Sends an ext reply to the player.
1433
1434=cut
1435
1436sub ext_reply($$%) {
1437 my ($self, $id, %msg) = @_;
1438
1439 $msg{msgid} = $id;
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441}
1442
1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
978 my ($path) = @_; 1470 my ($path) = @_;
979 1471
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1472 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1473
986 warn "loading '$path' into '$pkg'\n"; 1474 for my $region (list) {
987 1475 if ($region->match && $path =~ $region->match) {
988 open my $fh, "<:utf8", $path 1476 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1477 if $region->specificity > $specificity;
990 1478 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1479 }
1020 1480
1021 # remove commands 1481 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1482}
1127 1483
1128=back 1484=back
1129
1130 1485
1131=head3 cf::map 1486=head3 cf::map
1132 1487
1133=over 4 1488=over 4
1134 1489
1137package cf::map; 1492package cf::map;
1138 1493
1139use Fcntl; 1494use Fcntl;
1140use Coro::AIO; 1495use Coro::AIO;
1141 1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1142our $MAX_RESET = 7200; 1501our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1502our $DEFAULT_RESET = 3000;
1144 1503
1145sub generate_random_map { 1504sub generate_random_map {
1146 my ($path, $rmp) = @_; 1505 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1506 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1507 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1511 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1512 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
1529
1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
1544 my ($self, $merge) = @_;
1545
1546 # we have to keep some variables in memory intact
1547 local $self->{path};
1548 local $self->{load_path};
1549
1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
1554 my ($path, $base) = @_;
1555
1556 $path = "$path"; # make sure its a string
1557
1558 $path =~ s/\.map$//;
1559
1560 # map plan:
1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
1568
1569 $path =~ s/$PATH_SEP/\//go;
1570
1571 # treat it as relative path if it starts with
1572 # something that looks reasonable
1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1575
1576 $base =~ s{[^/]+/?$}{};
1577 $path = "$base/$path";
1578 }
1579
1580 for ($path) {
1581 redo if s{//}{/};
1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
1585
1586 $path
1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1162} 1647}
1163 1648
1164# and all this just because we cannot iterate over 1649# and all this just because we cannot iterate over
1165# all maps in C++... 1650# all maps in C++...
1166sub change_all_map_light { 1651sub change_all_map_light {
1168 1653
1169 $_->change_map_light ($change) 1654 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1655 for grep $_->outdoor, values %cf::MAP;
1171} 1656}
1172 1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1173sub try_load_header($) { 1674sub load_header_from($) {
1174 my ($path) = @_; 1675 my ($self, $path) = @_;
1175 1676
1176 utf8::encode $path; 1677 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1178 or return; 1682 or return;
1179 1683
1180 my $map = cf::map::new 1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
1725 } else {
1726 $self->load_header_orig
1181 or return; 1727 or return;
1728 $self->prepare_orig;
1729 }
1182 1730
1183 $map->load_header ($path) 1731 $self->{deny_reset} = 1
1184 or return; 1732 if $self->no_reset;
1185 1733
1186 $map->{load_path} = $path; 1734 $self->default_region (cf::region::find_by_path $self->{path})
1735 unless $self->default_region;
1187 1736
1188 $map 1737 1
1189} 1738}
1190 1739
1191sub find_map; 1740sub find;
1192sub find_map { 1741sub find {
1193 my ($path, $origin) = @_; 1742 my ($path, $origin) = @_;
1194 1743
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1744 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1745
1200 cf::lock_wait "map_find:$key"; 1746 cf::lock_wait "map_find:$path";
1201 1747
1202 $cf::MAP{$key} || do { 1748 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1749 my $guard = cf::lock_acquire "map_find:$path";
1204 1750 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1751 or return;
1220 1752
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1753 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1754
1234 if ($map->should_reset) { 1755 $map->load_header
1756 or return;
1757
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1761 $map->reset;
1236 undef $guard; 1762 undef $guard;
1237 $map = find_map $path 1763 return find $path;
1238 or return;
1239 } 1764 }
1240 1765
1241 $cf::MAP{$key} = $map 1766 $cf::MAP{$path} = $map
1242 } 1767 }
1243} 1768}
1769
1770sub pre_load { }
1771sub post_load { }
1244 1772
1245sub load { 1773sub load {
1246 my ($self) = @_; 1774 my ($self) = @_;
1247 1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1248 my $path = $self->{path}; 1778 my $path = $self->{path};
1779
1780 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1781 my $guard = cf::lock_acquire "map_load:$path";
1250 1782
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1783 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1784
1253 $self->in_memory (cf::MAP_LOADING); 1785 $self->in_memory (cf::MAP_LOADING);
1254 1786
1255 $self->alloc; 1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1256 $self->load_objects ($self->{load_path}, 1) 1792 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1793 or return;
1258 1794
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1796 if delete $self->{load_original};
1261 1797
1262 if (my $uniq = $path->uniq_path) { 1798 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1799 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1800 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1801 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1802 $self->_load_objects ($uniq, 0);
1267 } 1803 }
1268 } 1804 }
1269 1805
1806 Coro::cede;
1270 # now do the right thing for maps 1807 # now do the right thing for maps
1271 $self->link_multipart_objects; 1808 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1809 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1810 unless $self->difficulty;
1811 Coro::cede;
1812
1813 unless ($self->{deny_activate}) {
1814 $self->decay_objects;
1815 $self->fix_auto_apply;
1816 $self->update_buttons;
1817 Coro::cede;
1818 $self->set_darkness_map;
1819 Coro::cede;
1283 $self->activate; 1820 $self->activate;
1284 } 1821 }
1285 1822
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1823 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1824 }
1288 1825
1289sub load_map_sync { 1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1839}
1840
1841# find and load all maps in the 3x3 area around a map
1842sub load_diag {
1843 my ($map) = @_;
1844
1845 my @diag; # diagonal neighbours
1846
1847 for (0 .. 3) {
1848 my $neigh = $map->tile_path ($_)
1849 or next;
1850 $neigh = find $neigh, $map
1851 or next;
1852 $neigh->load;
1853
1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 }
1857
1858 for (@diag) {
1859 my $neigh = find @$_
1860 or next;
1861 $neigh->load;
1862 }
1863}
1864
1865sub find_sync {
1290 my ($path, $origin) = @_; 1866 my ($path, $origin) = @_;
1291 1867
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1868 cf::sync_job { find $path, $origin }
1869}
1293 1870
1294 cf::sync_job { 1871sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1872 my ($map) = @_;
1296 or return; 1873
1874 cf::sync_job { $map->load };
1875}
1876
1877our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef;
1879
1880sub find_async {
1881 my ($path, $origin) = @_;
1882
1883 $path = normalise $path, $origin && $origin->{path};
1884
1885 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1887 }
1888
1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1297 $map->load; 1895 $map->load;
1298 $map 1896
1897 delete $MAP_PREFETCH{$path};
1898 }
1899 }
1900 undef $MAP_PREFETCHER;
1299 } 1901 };
1902 $MAP_PREFETCHER->prio (6);
1903
1904 ()
1300} 1905}
1301 1906
1302sub save { 1907sub save {
1303 my ($self) = @_; 1908 my ($self) = @_;
1304 1909
1910 my $lock = cf::lock_acquire "map_data:" . $self->path;
1911
1305 $self->{last_save} = $cf::RUNTIME; 1912 $self->{last_save} = $cf::RUNTIME;
1306 1913
1307 return unless $self->dirty; 1914 return unless $self->dirty;
1308 1915
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1916 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1918
1312 $self->{load_path} = $save; 1919 $self->{load_path} = $save;
1313 1920
1314 return if $self->{deny_save}; 1921 return if $self->{deny_save};
1315 1922
1923 local $self->{last_access} = $self->last_access;#d#
1924
1925 cf::async {
1926 $_->contr->save for $self->players;
1927 };
1928
1316 if ($uniq) { 1929 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1932 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1934 }
1322} 1935}
1323 1936
1324sub swap_out { 1937sub swap_out {
1325 my ($self) = @_; 1938 my ($self) = @_;
1939
1940 # save first because save cedes
1941 $self->save;
1942
1943 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1944
1327 return if $self->players; 1945 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1946 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1947 return if $self->{deny_save};
1330 1948
1331 $self->save;
1332 $self->clear; 1949 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1950 $self->in_memory (cf::MAP_SWAPPED);
1334} 1951}
1335 1952
1336sub reset_at { 1953sub reset_at {
1337 my ($self) = @_; 1954 my ($self) = @_;
1338 1955
1339 # TODO: safety, remove and allow resettable per-player maps 1956 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 1957 return 1e99 if $self->{deny_reset};
1342 1958
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1961
1350 my ($self) = @_; 1966 my ($self) = @_;
1351 1967
1352 $self->reset_at <= $cf::RUNTIME 1968 $self->reset_at <= $cf::RUNTIME
1353} 1969}
1354 1970
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1971sub reset {
1377 my ($self) = @_; 1972 my ($self) = @_;
1378 1973
1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1975
1379 return if $self->players; 1976 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 1977
1382 warn "resetting map ", $self->path;#d# 1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1383 1989
1384 delete $cf::MAP{$self->path}; 1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1385 1993
1386 $_->clear_links_to ($self) for values %cf::MAP; 1994 $_->clear_links_to ($self) for values %cf::MAP;
1387 1995
1388 $self->unlink_save; 1996 $self->unlink_save;
1389 $self->destroy; 1997 $self->destroy;
1392my $nuke_counter = "aaaa"; 2000my $nuke_counter = "aaaa";
1393 2001
1394sub nuke { 2002sub nuke {
1395 my ($self) = @_; 2003 my ($self) = @_;
1396 2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2011 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2012 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
1400 $self->reset; # polite request, might not happen 2017 $self->reset; # polite request, might not happen
1401} 2018}
1402 2019
1403sub customise_for { 2020=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2021
1406 if ($map->per_player) { 2022Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
1408 } 2028 [
1409 2029 map {
1410 $map 2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
1411} 2036}
1412 2037
1413sub emergency_save { 2038=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2039
1416 warn "enter emergency map save\n"; 2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
1417 2042
1418 cf::sync_job { 2043=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2044
1423 warn "end emergency map save\n"; 2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
2054}
2055
2056=item cf::map::unique_maps
2057
2058Returns an arrayref of paths of all shared maps that have
2059instantiated unique items. May block.
2060
2061=cut
2062
2063sub unique_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ]
1424} 2072}
1425 2073
1426package cf; 2074package cf;
1427 2075
1428=back 2076=back
1429 2077
2078=head3 cf::object
2079
2080=cut
2081
2082package cf::object;
2083
2084=over 4
2085
2086=item $ob->inv_recursive
2087
2088Returns the inventory of the object _and_ their inventories, recursively.
2089
2090=cut
2091
2092sub inv_recursive_;
2093sub inv_recursive_ {
2094 map { $_, inv_recursive_ $_->inv } @_
2095}
2096
2097sub inv_recursive {
2098 inv_recursive_ inv $_[0]
2099}
2100
2101package cf;
2102
2103=back
1430 2104
1431=head3 cf::object::player 2105=head3 cf::object::player
1432 2106
1433=over 4 2107=over 4
1434 2108
1448 2122
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2124
1451 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
1453 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
1456 } 2144 }
1457} 2145}
1458 2146
1459=item $player_object->may ("access") 2147=item $player_object->may ("access")
1460 2148
1474 2162
1475=item $player_object->enter_link 2163=item $player_object->enter_link
1476 2164
1477Freezes the player and moves him/her to a special map (C<{link}>). 2165Freezes the player and moves him/her to a special map (C<{link}>).
1478 2166
1479The player should be reaosnably safe there for short amounts of time. You 2167The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2168I<MUST> call C<leave_link> as soon as possible, though.
1481 2169
2170Will never block.
2171
1482=item $player_object->leave_link ($map, $x, $y) 2172=item $player_object->leave_link ($map, $x, $y)
1483 2173
1484Moves the player out of the specila link map onto the given map. If the 2174Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2175map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2176to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2177fails, to the emergency map position.
1488 2178
1489Might block. 2179Might block.
1490 2180
1491=cut 2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
1492 2192
1493sub cf::object::player::enter_link { 2193sub cf::object::player::enter_link {
1494 my ($self) = @_; 2194 my ($self) = @_;
1495 2195
1496 $self->deactivate_recursive; 2196 $self->deactivate_recursive;
1497 2197
1498 return if $self->map == $LINK_MAP; 2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2199
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2201 if $self->map && $self->map->{path} ne "{link}";
1502 2202
1503 $self->enter_map ($LINK_MAP, 20, 20); 2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2204}
1505 2205
1506sub cf::object::player::leave_link { 2206sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
1508 2210
1509 my $link_pos = delete $self->{_link_pos}; 2211 my $link_pos = delete $self->{_link_pos};
1510 2212
1511 unless ($map) { 2213 unless ($map) {
1512 # restore original map position 2214 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2215 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2216 $map = cf::map::find $map;
1515 2217
1516 unless ($map) { 2218 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2219 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2220 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2221 or die "FATAL: cannot load emergency map\n";
1520 } 2222 }
1521 } 2223 }
1522 2224
1523 ($x, $y) = (-1, -1) 2225 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2228 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2229 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2230 if $x <=0 && $y <= 0;
1529 2231
1530 $map->load; 2232 $map->load;
2233 $map->load_diag;
1531 2234
2235 return unless $self->contr->active;
1532 $self->activate_recursive; 2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2239 $self->enter_map ($map, $x, $y);
1534} 2240}
1535 2241
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y) 2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
1565 2243
1566=cut 2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
1567 2248
2249=cut
2250
2251our $GOTOGEN;
2252
1568sub cf::object::player::goto_map { 2253sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2254 my ($self, $path, $x, $y, $check) = @_;
2255
2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2258
1571 $self->enter_link; 2259 $self->enter_link;
1572 2260
1573 (cf::async { 2261 (async {
1574 $path = new cf::path $path; 2262 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2266 $map = $map->customise_for ($self);
1578 2267 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2268 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
1583 2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2282 $self->leave_link ($map, $x, $y);
2283 }
1585 })->prio (1); 2284 })->prio (1);
1586} 2285}
1587 2286
1588=item $player_object->enter_exit ($exit_object) 2287=item $player_object->enter_exit ($exit_object)
1589 2288
1591 2290
1592sub parse_random_map_params { 2291sub parse_random_map_params {
1593 my ($spec) = @_; 2292 my ($spec) = @_;
1594 2293
1595 my $rmp = { # defaults 2294 my $rmp = { # defaults
1596 xsize => 10, 2295 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
1598 }; 2299 };
1599 2300
1600 for (split /\n/, $spec) { 2301 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2302 my ($k, $v) = split /\s+/, $_, 2;
1602 2303
1606 $rmp 2307 $rmp
1607} 2308}
1608 2309
1609sub prepare_random_map { 2310sub prepare_random_map {
1610 my ($exit) = @_; 2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2314
1612 # all this does is basically replace the /! path by 2315 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2316 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2317 # that depends on the exit object
1615 2318
1616 my $rmp = parse_random_map_params $exit->msg; 2319 my $rmp = parse_random_map_params $exit->msg;
1617 2320
1618 if ($exit->map) { 2321 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2322 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2323 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2324 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2325 $rmp->{origin_y} = $exit->y;
1623 } 2326 }
1624 2327
1625 $rmp->{random_seed} ||= $exit->random_seed; 2328 $rmp->{random_seed} ||= $exit->random_seed;
1626 2329
1627 my $data = cf::to_json $rmp; 2330 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
1629 2333
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
1632 2338
1633 $exit->slaying ("?random/$md5"); 2339 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2340 $exit->msg (undef);
1635 } 2341 }
1636} 2342}
1638sub cf::object::player::enter_exit { 2344sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2345 my ($self, $exit) = @_;
1640 2346
1641 return unless $self->type == cf::PLAYER; 2347 return unless $self->type == cf::PLAYER;
1642 2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
1643 $self->enter_link; 2360 $self->enter_link;
1644 2361
1645 (cf::async { 2362 (async {
2363 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2364 unless (eval {
1647 prepare_random_map $exit 2365 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2366
1653 1; 2367 1;
1654 }) { 2368 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2369 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2370 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2371 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2372 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2373
1660 warn "ERROR in enter_exit: $@"; 2374 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2375 $self->leave_link;
1662 } 2376 }
1663 })->prio (1); 2377 })->prio (1);
1676 2390
1677sub cf::client::send_drawinfo { 2391sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2392 my ($self, $text, $flags) = @_;
1679 2393
1680 utf8::encode $text; 2394 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2395 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2396}
1683 2397
2398=item $client->send_msg ($color, $type, $msg, [extra...])
2399
2400Send a drawinfo or msg packet to the client, formatting the msg for the
2401client if neccessary. C<$type> should be a string identifying the type of
2402the message, with C<log> being the default. If C<$color> is negative, suppress
2403the message unless the client supports the msg packet.
2404
2405=cut
2406
2407sub cf::client::send_msg {
2408 my ($self, $color, $type, $msg, @extra) = @_;
2409
2410 $msg = $self->pl->expand_cfpod ($msg);
2411
2412 if ($self->can_msg) {
2413 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2414 } else {
2415 # replace some tags by gcfclient-compatible ones
2416 for ($msg) {
2417 1 while
2418 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2419 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2420 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2421 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2422 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2423 }
2424
2425 if ($color >= 0) {
2426 if (0 && $msg =~ /\[/) {
2427 $self->send_packet ("drawextinfo $color 4 0 $msg")
2428 } else {
2429 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2430 $self->send_packet ("drawinfo $color $msg")
2431 }
2432 }
2433 }
2434}
2435
2436=item $client->ext_event ($type, %msg)
2437
2438Sends an ext event to the client.
2439
2440=cut
2441
2442sub cf::client::ext_event($$%) {
2443 my ($self, $type, %msg) = @_;
2444
2445 $msg{msgtype} = "event_$type";
2446 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2447}
1684 2448
1685=item $success = $client->query ($flags, "text", \&cb) 2449=item $success = $client->query ($flags, "text", \&cb)
1686 2450
1687Queues a query to the client, calling the given callback with 2451Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2452the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2453C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2454
1691Queries can fail, so check the return code. Or don't, as queries will become 2455Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2456become reliable at some point in the future.
1693 2457
1694=cut 2458=cut
1695 2459
1696sub cf::client::query { 2460sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2461 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2469 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2470 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2471
1708 $self->send_packet ($self->{query_queue}[0][0]) 2472 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2473 if @{ $self->{query_queue} } == 1;
2474
2475 1
1710} 2476}
1711 2477
1712cf::client->attach ( 2478cf::client->attach (
2479 on_connect => sub {
2480 my ($ns) = @_;
2481
2482 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2483 },
1713 on_reply => sub { 2484 on_reply => sub {
1714 my ($ns, $msg) = @_; 2485 my ($ns, $msg) = @_;
1715 2486
1716 # this weird shuffling is so that direct followup queries 2487 # this weird shuffling is so that direct followup queries
1717 # get handled first 2488 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2489 my $queue = delete $ns->{query_queue}
2490 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2491
1720 (shift @$queue)->[1]->($msg); 2492 (shift @$queue)->[1]->($msg);
2493 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 2494
1722 push @{ $ns->{query_queue} }, @$queue; 2495 push @{ $ns->{query_queue} }, @$queue;
1723 2496
1724 if (@{ $ns->{query_queue} } == @$queue) { 2497 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 2498 if (@$queue) {
1727 } else { 2500 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2501 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 } 2502 }
1730 } 2503 }
1731 }, 2504 },
2505 on_exticmd => sub {
2506 my ($ns, $buf) = @_;
2507
2508 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2509
2510 if (ref $msg) {
2511 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2512 if (my %reply = $cb->($ns, $msg)) {
2513 $reply{msgid} = $msg->{msgid};
2514 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2515 }
2516 }
2517 } else {
2518 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2519 }
2520
2521 cf::override;
2522 },
1732); 2523);
1733 2524
1734=item $client->coro (\&cb) 2525=item $client->async (\&cb)
1735 2526
1736Create a new coroutine, running the specified callback. The coroutine will 2527Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 2528be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 2529or loss of connection).
1739 2530
1740=cut 2531=cut
1741 2532
1742sub cf::client::coro { 2533sub cf::client::async {
1743 my ($self, $cb) = @_; 2534 my ($self, $cb) = @_;
1744 2535
1745 my $coro = &cf::async ($cb); 2536 my $coro = &Coro::async ($cb);
1746 2537
1747 $coro->on_destroy (sub { 2538 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 2539 delete $self->{_coro}{$coro+0};
1749 }); 2540 });
1750 2541
1783 2574
1784# here we export the classes and methods available to script code 2575# here we export the classes and methods available to script code
1785 2576
1786=pod 2577=pod
1787 2578
1788The following fucntions and emthods are available within a safe environment: 2579The following functions and methods are available within a safe environment:
1789 2580
1790 cf::object contr pay_amount pay_player map 2581 cf::object contr pay_amount pay_player map
1791 cf::object::player player 2582 cf::object::player player
1792 cf::player peaceful 2583 cf::player peaceful
1793 cf::map trigger 2584 cf::map trigger
1874=back 2665=back
1875 2666
1876=cut 2667=cut
1877 2668
1878############################################################################# 2669#############################################################################
2670# the server's init and main functions
1879 2671
1880=head2 EXTENSION DATABASE SUPPORT 2672sub load_facedata($) {
2673 my ($path) = @_;
1881 2674
1882Crossfire maintains a very simple database for extension use. It can 2675 warn "loading facedata from $path\n";
1883currently store anything that can be serialised using Storable, which
1884excludes objects.
1885 2676
1886The parameter C<$family> should best start with the name of the extension 2677 my $facedata;
1887using it, it should be unique. 2678 0 < aio_load $path, $facedata
2679 or die "$path: $!";
1888 2680
1889=over 4 2681 $facedata = Coro::Storable::thaw $facedata;
1890 2682
1891=item $hashref = cf::db_get $family 2683 $facedata->{version} == 2
2684 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 2685
1893Return a hashref for use by the extension C<$family>, which can be
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896
1897=item $value = cf::db_get $family => $key
1898
1899Returns a single value from the database
1900
1901=item cf::db_put $family => $hashref
1902
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 } 2686 {
2687 my $faces = $facedata->{faceinfo};
1929 2688
1930 my $pid; 2689 while (my ($face, $info) = each %$faces) {
1931 2690 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1932 sub db_save() { 2691 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1933 waitpid $pid, 0 if $pid; 2692 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1934 if (0 == ($pid = fork)) { 2693 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1935 $DB->{_meta}{version} = 1; 2694 Coro::cede;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 });
1952
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 }
1957
1958 sub db_get($;$) {
1959 @_ >= 2
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963
1964 sub db_put($$;$) {
1965 if (@_ >= 3) {
1966 $DB->{$_[0]}{$_[1]} = $_[2];
1967 } else {
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972
1973 cf::global->attach (
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 }, 2695 }
1978 );
1979}
1980 2696
1981############################################################################# 2697 while (my ($face, $info) = each %$faces) {
1982# the server's main() 2698 next unless $info->{smooth};
2699 my $idx = cf::face::find $face
2700 or next;
2701 if (my $smooth = cf::face::find $info->{smooth}) {
2702 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2703 } else {
2704 warn "smooth face '$info->{smooth}' not found for face '$face'";
2705 }
2706 Coro::cede;
2707 }
2708 }
2709
2710 {
2711 my $anims = $facedata->{animinfo};
2712
2713 while (my ($anim, $info) = each %$anims) {
2714 cf::anim::set $anim, $info->{frames}, $info->{facings};
2715 Coro::cede;
2716 }
2717
2718 cf::anim::invalidate_all; # d'oh
2719 }
2720
2721 1
2722}
2723
2724sub reload_regions {
2725 load_resource_file "$MAPDIR/regions"
2726 or die "unable to load regions file\n";
2727}
2728
2729sub reload_facedata {
2730 load_facedata "$DATADIR/facedata"
2731 or die "unable to load facedata\n";
2732}
2733
2734sub reload_archetypes {
2735 load_resource_file "$DATADIR/archetypes"
2736 or die "unable to load archetypes\n";
2737 #d# NEED to laod twice to resolve forward references
2738 # this really needs to be done in an extra post-pass
2739 # (which needs to be synchronous, so solve it differently)
2740 load_resource_file "$DATADIR/archetypes"
2741 or die "unable to load archetypes\n";
2742}
2743
2744sub reload_treasures {
2745 load_resource_file "$DATADIR/treasures"
2746 or die "unable to load treasurelists\n";
2747}
2748
2749sub reload_resources {
2750 warn "reloading resource files...\n";
2751
2752 reload_regions;
2753 reload_facedata;
2754 #reload_archetypes;#d#
2755 reload_archetypes;
2756 reload_treasures;
2757
2758 warn "finished reloading resource files\n";
2759}
2760
2761sub init {
2762 reload_resources;
2763}
1983 2764
1984sub cfg_load { 2765sub cfg_load {
1985 open my $fh, "<:utf8", cf::confdir . "/config" 2766 open my $fh, "<:utf8", "$CONFDIR/config"
1986 or return; 2767 or return;
1987 2768
1988 local $/; 2769 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 2770 *CFG = YAML::Syck::Load <$fh>;
2771
2772 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2773
2774 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2775 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2776
2777 if (exists $CFG{mlockall}) {
2778 eval {
2779 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2780 and die "WARNING: m(un)lockall failed: $!\n";
2781 };
2782 warn $@ if $@;
2783 }
1990} 2784}
1991 2785
1992sub main { 2786sub main {
1993 # we must not ever block the main coroutine 2787 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 2788 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2789 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 2790 (async {
1997 Event::one_event; 2791 Event::one_event;
1998 })->(); 2792 })->prio (Coro::PRIO_MAX);
1999 }; 2793 };
2000 2794
2001 cfg_load; 2795 cfg_load;
2002 db_load; 2796 db_init;
2003 load_extensions; 2797 load_extensions;
2798
2799 $TICK_WATCHER->start;
2004 Event::loop; 2800 Event::loop;
2005} 2801}
2006 2802
2007############################################################################# 2803#############################################################################
2008# initialisation 2804# initialisation and cleanup
2009 2805
2806# install some emergency cleanup handlers
2807BEGIN {
2808 for my $signal (qw(INT HUP TERM)) {
2809 Event->signal (
2810 reentrant => 0,
2811 data => WF_AUTOCANCEL,
2812 signal => $signal,
2813 prio => 0,
2814 cb => sub {
2815 cf::cleanup "SIG$signal";
2816 },
2817 );
2818 }
2819}
2820
2821sub write_runtime {
2822 my $runtime = "$LOCALDIR/runtime";
2823
2824 # first touch the runtime file to show we are still running:
2825 # the fsync below can take a very very long time.
2826
2827 IO::AIO::aio_utime $runtime, undef, undef;
2828
2829 my $guard = cf::lock_acquire "write_runtime";
2830
2831 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2832 or return;
2833
2834 my $value = $cf::RUNTIME + 90 + 10;
2835 # 10 is the runtime save interval, for a monotonic clock
2836 # 60 allows for the watchdog to kill the server.
2837
2838 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2839 and return;
2840
2841 # always fsync - this file is important
2842 aio_fsync $fh
2843 and return;
2844
2845 # touch it again to show we are up-to-date
2846 aio_utime $fh, undef, undef;
2847
2848 close $fh
2849 or return;
2850
2851 aio_rename "$runtime~", $runtime
2852 and return;
2853
2854 warn "runtime file written.\n";
2855
2856 1
2857}
2858
2859sub emergency_save() {
2860 my $freeze_guard = cf::freeze_mainloop;
2861
2862 warn "enter emergency perl save\n";
2863
2864 cf::sync_job {
2865 # use a peculiar iteration method to avoid tripping on perl
2866 # refcount bugs in for. also avoids problems with players
2867 # and maps saved/destroyed asynchronously.
2868 warn "begin emergency player save\n";
2869 for my $login (keys %cf::PLAYER) {
2870 my $pl = $cf::PLAYER{$login} or next;
2871 $pl->valid or next;
2872 $pl->save;
2873 }
2874 warn "end emergency player save\n";
2875
2876 warn "begin emergency map save\n";
2877 for my $path (keys %cf::MAP) {
2878 my $map = $cf::MAP{$path} or next;
2879 $map->valid or next;
2880 $map->save;
2881 }
2882 warn "end emergency map save\n";
2883
2884 warn "begin emergency database checkpoint\n";
2885 BDB::db_env_txn_checkpoint $DB_ENV;
2886 warn "end emergency database checkpoint\n";
2887 };
2888
2889 warn "leave emergency perl save\n";
2890}
2891
2892sub post_cleanup {
2893 my ($make_core) = @_;
2894
2895 warn Carp::longmess "post_cleanup backtrace"
2896 if $make_core;
2897}
2898
2010sub reload() { 2899sub do_reload_perl() {
2011 # can/must only be called in main 2900 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 2901 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 2902 warn "can only reload from main coroutine";
2014 return; 2903 return;
2015 } 2904 }
2016 2905
2017 warn "reloading..."; 2906 warn "reloading...";
2018 2907
2019 local $FREEZE = 1; 2908 warn "entering sync_job";
2909
2910 cf::sync_job {
2911 cf::write_runtime; # external watchdog should not bark
2020 cf::emergency_save; 2912 cf::emergency_save;
2913 cf::write_runtime; # external watchdog should not bark
2021 2914
2022 eval { 2915 warn "syncing database to disk";
2916 BDB::db_env_txn_checkpoint $DB_ENV;
2917
2023 # if anything goes wrong in here, we should simply crash as we already saved 2918 # if anything goes wrong in here, we should simply crash as we already saved
2024 2919
2025 # cancel all watchers 2920 warn "cancelling all WF_AUTOCANCEL watchers";
2026 for (Event::all_watchers) { 2921 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 2922 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 } 2923 }
2029 2924
2925 warn "flushing outstanding aio requests";
2926 for (;;) {
2927 BDB::flush;
2928 IO::AIO::flush;
2929 Coro::cede;
2930 last unless IO::AIO::nreqs || BDB::nreqs;
2931 warn "iterate...";
2932 }
2933
2934 ++$RELOAD;
2935
2030 # cancel all extension coros 2936 warn "cancelling all extension coros";
2031 $_->cancel for values %EXT_CORO; 2937 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = (); 2938 %EXT_CORO = ();
2033 2939
2034 # unload all extensions 2940 warn "removing commands";
2035 for (@exts) { 2941 %COMMAND = ();
2942
2943 warn "removing ext/exti commands";
2944 %EXTCMD = ();
2945 %EXTICMD = ();
2946
2947 warn "unloading/nuking all extensions";
2948 for my $pkg (@EXTS) {
2036 warn "unloading <$_>"; 2949 warn "... unloading $pkg";
2037 unload_extension $_; 2950
2951 if (my $cb = $pkg->can ("unload")) {
2952 eval {
2953 $cb->($pkg);
2954 1
2955 } or warn "$pkg unloaded, but with errors: $@";
2038 } 2956 }
2039 2957
2958 warn "... nuking $pkg";
2959 Symbol::delete_package $pkg;
2960 }
2961
2040 # unload all modules loaded from $LIBDIR 2962 warn "unloading all perl modules loaded from $LIBDIR";
2041 while (my ($k, $v) = each %INC) { 2963 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2964 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043 2965
2044 warn "removing <$k>"; 2966 warn "... unloading $k";
2045 delete $INC{$k}; 2967 delete $INC{$k};
2046 2968
2047 $k =~ s/\.pm$//; 2969 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g; 2970 $k =~ s/\//::/g;
2049 2971
2052 } 2974 }
2053 2975
2054 Symbol::delete_package $k; 2976 Symbol::delete_package $k;
2055 } 2977 }
2056 2978
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible 2979 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 2980 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2981 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 2982
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit" 2983 warn "unloading cf.pm \"a bit\"";
2069 delete $INC{"cf.pm"}; 2984 delete $INC{"cf.pm"};
2985 delete $INC{"cf/pod.pm"};
2070 2986
2071 # don't, removes xs symbols, too, 2987 # don't, removes xs symbols, too,
2072 # and global variables created in xs 2988 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 2989 #Symbol::delete_package __PACKAGE__;
2074 2990
2075 # reload cf.pm 2991 warn "unload completed, starting to reload now";
2992
2076 warn "reloading cf.pm"; 2993 warn "reloading cf.pm";
2077 require cf; 2994 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2995 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 2996
2080 # load config and database again 2997 warn "loading config and database again";
2081 cf::cfg_load; 2998 cf::cfg_load;
2082 cf::db_load;
2083 2999
2084 # load extensions
2085 warn "load extensions"; 3000 warn "loading extensions";
2086 cf::load_extensions; 3001 cf::load_extensions;
2087 3002
2088 # reattach attachments to objects 3003 warn "reattaching attachments to objects/players";
2089 warn "reattach"; 3004 _global_reattach; # objects, sockets
2090 _global_reattach; 3005 warn "reattaching attachments to maps";
2091 }; 3006 reattach $_ for values %MAP;
3007 warn "reattaching attachments to players";
3008 reattach $_ for values %PLAYER;
2092 3009
2093 if ($@) { 3010 warn "leaving sync_job";
3011
3012 1
3013 } or do {
2094 warn $@; 3014 warn $@;
2095 warn "error while reloading, exiting."; 3015 warn "error while reloading, exiting.";
2096 exit 1; 3016 exit 1;
2097 } 3017 };
2098 3018
2099 warn "reloaded successfully"; 3019 warn "reloaded";
2100}; 3020};
2101 3021
2102############################################################################# 3022our $RELOAD_WATCHER; # used only during reload
2103 3023
2104unless ($LINK_MAP) { 3024sub reload_perl() {
2105 $LINK_MAP = cf::map::new; 3025 # doing reload synchronously and two reloads happen back-to-back,
3026 # coro crashes during coro_state_free->destroy here.
2106 3027
2107 $LINK_MAP->width (41); 3028 $RELOAD_WATCHER ||= Event->timer (
2108 $LINK_MAP->height (41); 3029 reentrant => 0,
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2, 3030 after => 0,
3031 data => WF_AUTOCANCEL,
2117 cb => sub { 3032 cb => sub {
2118 $_[0]->w->cancel; 3033 do_reload_perl;
2119 3034 undef $RELOAD_WATCHER;
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 }); 3035 },
2138 3036 );
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143} 3037}
2144
2145register "<global>", __PACKAGE__;
2146 3038
2147register_command "reload" => sub { 3039register_command "reload" => sub {
2148 my ($who, $arg) = @_; 3040 my ($who, $arg) = @_;
2149 3041
2150 if ($who->flag (FLAG_WIZ)) { 3042 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload."); 3043 $who->message ("reloading server.");
3044 async { reload_perl };
2154 } 3045 }
2155}; 3046};
2156 3047
2157unshift @INC, $LIBDIR; 3048unshift @INC, $LIBDIR;
2158 3049
3050my $bug_warning = 0;
3051
3052our @WAIT_FOR_TICK;
3053our @WAIT_FOR_TICK_BEGIN;
3054
3055sub wait_for_tick {
3056 return unless $TICK_WATCHER->is_active;
3057 return if $Coro::current == $Coro::main;
3058
3059 my $signal = new Coro::Signal;
3060 push @WAIT_FOR_TICK, $signal;
3061 $signal->wait;
3062}
3063
3064sub wait_for_tick_begin {
3065 return unless $TICK_WATCHER->is_active;
3066 return if $Coro::current == $Coro::main;
3067
3068 my $signal = new Coro::Signal;
3069 push @WAIT_FOR_TICK_BEGIN, $signal;
3070 $signal->wait;
3071}
3072
3073 my $min = 1e6;#d#
3074 my $avg = 10;
2159$TICK_WATCHER = Event->timer ( 3075$TICK_WATCHER = Event->timer (
2160 reentrant => 0, 3076 reentrant => 0,
3077 parked => 1,
2161 prio => 0, 3078 prio => 0,
2162 at => $NEXT_TICK || $TICK, 3079 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL, 3080 data => WF_AUTOCANCEL,
2164 cb => sub { 3081 cb => sub {
2165 unless ($FREEZE) { 3082 if ($Coro::current != $Coro::main) {
3083 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3084 unless ++$bug_warning > 10;
3085 return;
3086 }
3087
3088 $NOW = $tick_start = Event::time;
3089
2166 cf::server_tick; # one server iteration 3090 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK; 3091
3092 0 && sync_job {#d#
3093 for(1..10) {
3094 my $t = Event::time;
3095 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3096 or die;
3097
3098 $map->width (50);
3099 $map->height (50);
3100 $map->alloc;
3101 $map->_load_objects ("/tmp/x.map", 1);
3102 my $t = Event::time - $t;
3103
3104 #next unless $t < 0.0013;#d#
3105 if ($t < $min) {
3106 $min = $t;
3107 }
3108 $avg = $avg * 0.99 + $t * 0.01;
3109 }
3110 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3111 exit 0;
3112 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2168 } 3113 };
2169 3114
3115 $RUNTIME += $TICK;
2170 $NEXT_TICK += $TICK; 3116 $NEXT_TICK += $TICK;
2171 3117
3118 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3119 $NEXT_RUNTIME_WRITE = $NOW + 10;
3120 Coro::async_pool {
3121 write_runtime
3122 or warn "ERROR: unable to write runtime file: $!";
3123 };
3124 }
3125
3126# my $AFTER = Event::time;
3127# warn $AFTER - $NOW;#d#
3128
3129 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3130 $sig->send;
3131 }
3132 while (my $sig = shift @WAIT_FOR_TICK) {
3133 $sig->send;
3134 }
3135
3136 $NOW = Event::time;
3137
2172 # if we are delayed by four ticks or more, skip them all 3138 # if we are delayed by four ticks or more, skip them all
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3139 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2174 3140
2175 $TICK_WATCHER->at ($NEXT_TICK); 3141 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start; 3142 $TICK_WATCHER->start;
3143
3144 $LOAD = ($NOW - $tick_start) / $TICK;
3145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3146
3147 _post_tick;
3148
3149
2177 }, 3150 },
2178); 3151);
2179 3152
3153{
2180IO::AIO::max_poll_time $TICK * 0.2; 3154 BDB::max_poll_time $TICK * 0.1;
2181 3155 $BDB_POLL_WATCHER = Event->io (
2182Event->io ( 3156 reentrant => 0,
2183 fd => IO::AIO::poll_fileno, 3157 fd => BDB::poll_fileno,
2184 poll => 'r', 3158 poll => 'r',
2185 prio => 5, 3159 prio => 0,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL, 3160 data => WF_AUTOCANCEL,
2192 after => 0, 3161 cb => \&BDB::poll_cb,
2193 interval => 10, 3162 );
2194 cb => sub { 3163 BDB::min_parallel 8;
2195 (Coro::unblock_sub { 3164
2196 write_runtime 3165 BDB::set_sync_prepare {
2197 or warn "ERROR: unable to write runtime file: $!"; 3166 my $status;
3167 my $current = $Coro::current;
3168 (
3169 sub {
3170 $status = $!;
3171 $current->ready; undef $current;
3172 },
3173 sub {
3174 Coro::schedule while defined $current;
3175 $! = $status;
3176 },
3177 )
3178 };
3179
3180 unless ($DB_ENV) {
3181 $DB_ENV = BDB::db_env_create;
3182
3183 cf::sync_job {
3184 eval {
3185 BDB::db_env_open
3186 $DB_ENV,
3187 $BDBDIR,
3188 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3189 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3190 0666;
3191
3192 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3193
3194 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3195 $DB_ENV->set_lk_detect;
3196 };
3197
3198 cf::cleanup "db_env_open(db): $@" if $@;
2198 })->(); 3199 };
2199 }, 3200 }
2200); 3201}
3202
3203{
3204 IO::AIO::min_parallel 8;
3205
3206 undef $Coro::AIO::WATCHER;
3207 IO::AIO::max_poll_time $TICK * 0.1;
3208 $AIO_POLL_WATCHER = Event->io (
3209 reentrant => 0,
3210 data => WF_AUTOCANCEL,
3211 fd => IO::AIO::poll_fileno,
3212 poll => 'r',
3213 prio => 6,
3214 cb => \&IO::AIO::poll_cb,
3215 );
3216}
3217
3218my $_log_backtrace;
3219
3220sub _log_backtrace {
3221 my ($msg, @addr) = @_;
3222
3223 $msg =~ s/\n//;
3224
3225 # limit the # of concurrent backtraces
3226 if ($_log_backtrace < 2) {
3227 ++$_log_backtrace;
3228 async {
3229 my @bt = fork_call {
3230 @addr = map { sprintf "%x", $_ } @addr;
3231 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3232 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3233 or die "addr2line: $!";
3234
3235 my @funcs;
3236 my @res = <$fh>;
3237 chomp for @res;
3238 while (@res) {
3239 my ($func, $line) = splice @res, 0, 2, ();
3240 push @funcs, "[$func] $line";
3241 }
3242
3243 @funcs
3244 };
3245
3246 LOG llevInfo, "[ABT] $msg\n";
3247 LOG llevInfo, "[ABT] $_\n" for @bt;
3248 --$_log_backtrace;
3249 };
3250 } else {
3251 LOG llevInfo, "[ABT] $msg\n";
3252 LOG llevInfo, "[ABT] [suppressed]\n";
3253 }
3254}
3255
3256# load additional modules
3257use cf::pod;
2201 3258
2202END { cf::emergency_save } 3259END { cf::emergency_save }
2203 3260
22041 32611
2205 3262

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines