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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.315 by root, Mon Jul 23 17:53:55 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
20use Data::Dumper; 27use Data::Dumper;
21use Digest::MD5; 28use Digest::MD5;
22use Fcntl; 29use Fcntl;
30use YAML::Syck ();
23use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
26 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 43
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
33 46
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
36our %COMMAND = (); 51our %COMMAND = ();
37our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
38 53
39our @EXTS = (); # list of extension package names 54our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 57our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 58our %EXT_MAP = (); # pluggable maps
43 59
60our $RELOAD; # number of reloads so far
44our @EVENT; 61our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 62
47our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 79our $NEXT_TICK;
50our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
51 85
52our %CFG; 86our %CFG;
53 87
54our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 89our $RUNTIME;
56 90
57our %PLAYER; # all users 91our %PLAYER; # all users
58our %MAP; # all maps 92our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 94
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 95# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
64 101
65binmode STDOUT; 102binmode STDOUT;
66binmode STDERR; 103binmode STDERR;
67 104
68# read virtual server time, if available 105# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
73} 110}
74 111
75mkdir cf::localdir; 112mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 114
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
84 118
85############################################################################# 119#############################################################################
86 120
87=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
88 122
95=item $cf::RUNTIME 129=item $cf::RUNTIME
96 130
97The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 132every server tick.
99 133
100=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 137
102The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
104 142
105=item $cf::NOW 143=item $cf::NOW
106 144
107The time of the last (current) server tick. 145The time of the last (current) server tick.
108 146
109=item $cf::TICK 147=item $cf::TICK
110 148
111The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
112 160
113=item %cf::CFG 161=item %cf::CFG
114 162
115Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 164from wherever your confdir points to.
117 165
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 166=item cf::wait_for_tick, cf::wait_for_tick_begin
119 167
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 169returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
124 177
125=back 178=back
126 179
127=cut 180=cut
128 181
129BEGIN { 182BEGIN {
130 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 184 my $msg = join "", @_;
132 utf8::encode $msg;
133 185
134 $msg .= "\n" 186 $msg .= "\n"
135 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
136 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
137 LOG llevError, $msg; 192 LOG llevError, $msg;
138 }; 193 };
139} 194}
140 195
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 203
148# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 205# within the Safe compartment.
150for my $pkg (qw( 206for my $pkg (qw(
151 cf::global cf::attachable 207 cf::global cf::attachable
159} 215}
160 216
161$Event::DIED = sub { 217$Event::DIED = sub {
162 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
163}; 219};
220
221#############################################################################
164 222
165=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
166 224
167=over 4 225=over 4
168 226
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 246 $d
189 } || "[unable to dump $_[0]: '$@']"; 247 } || "[unable to dump $_[0]: '$@']";
190} 248}
191 249
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
195 251
196Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
197 253
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
206 255
207Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
208 257
209=cut 258=cut
210 259
211sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
213 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
214} 263sub from_json ($) { $json_coder->decode ($_[0]) }
215 264
216=item cf::lock_wait $string 265=item cf::lock_wait $string
217 266
218Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
219 268
225returned. 274returned.
226 275
227Lock names should begin with a unique identifier (for example, cf::map::find 276Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 277uses map_find and cf::map::load uses map_load).
229 278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
230=cut 283=cut
231 284
232our %LOCK; 285our %LOCK;
233 286
234sub lock_wait($) { 287sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 306 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 307 $_->ready for @{ delete $LOCK{$key} };
255 } 308 }
256} 309}
257 310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
258sub freeze_mainloop { 317sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 318 return unless $TICK_WATCHER->is_active;
260 319
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
262 $TICK_WATCHER->stop; 323 $TICK_WATCHER->stop;
263 $guard 324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
264} 381}
265 382
266=item cf::async { BLOCK } 383=item cf::async { BLOCK }
267 384
268Currently the same as Coro::async_pool, meaning you cannot use 385Currently the same as Coro::async_pool, meaning you cannot use
273 390
274BEGIN { *async = \&Coro::async_pool } 391BEGIN { *async = \&Coro::async_pool }
275 392
276=item cf::sync_job { BLOCK } 393=item cf::sync_job { BLOCK }
277 394
278The design of crossfire+ requires that the main coro ($Coro::main) is 395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 396is always able to handle events or runnable, as Crossfire TRT is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
281 399
282If it must be done, put the blocking parts into C<sync_job>. This will run 400If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 401the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 402server will be frozen during this time, so the block should either finish
285fast or be very important. 403fast or be very important.
288 406
289sub sync_job(&) { 407sub sync_job(&) {
290 my ($job) = @_; 408 my ($job) = @_;
291 409
292 if ($Coro::current == $Coro::main) { 410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
293 # this is the main coro, too bad, we have to block 413 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 414 # till the operation succeeds, freezing the server :/
295 415
296 # TODO: use suspend/resume instead 416 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 417 # (but this is cancel-safe)
308 428
309 while ($busy) { 429 while ($busy) {
310 Coro::cede or Event::one_event; 430 Coro::cede or Event::one_event;
311 } 431 }
312 432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
313 wantarray ? @res : $res[0] 440 wantarray ? @res : $res[0]
314 } else { 441 } else {
315 # we are in another coroutine, how wonderful, everything just works 442 # we are in another coroutine, how wonderful, everything just works
316 443
317 $job->() 444 $job->()
336 $EXT_CORO{$coro+0} = $coro; 463 $EXT_CORO{$coro+0} = $coro;
337 464
338 $coro 465 $coro
339} 466}
340 467
341sub write_runtime { 468=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 469
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 470Executes the given code block with the given arguments in a seperate
345 or return; 471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
346 474
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 475=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 476
351 aio_fsync $fh 477sub _store_scalar {
352 and return; 478 open my $fh, ">", \my $buf
353 479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
354 close $fh 481 close $fh;
355 or return;
356 482
357 aio_rename "$runtime~", $runtime 483 $buf
358 and return; 484}
359 485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
360 1 527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 655}
362 656
363=back 657=back
364 658
365=cut 659=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 660
523############################################################################# 661#############################################################################
524 662
525=head2 ATTACHABLE OBJECTS 663=head2 ATTACHABLE OBJECTS
526 664
528attach callbacks/event handlers (a collection of which is called an "attachment") 666attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 667to it. All such attachable objects support the following methods.
530 668
531In the following description, CLASS can be any of C<global>, C<object> 669In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 670C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 671Crossfire TRT).
534 672
535=over 4 673=over 4
536 674
537=item $attachable->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
538 676
652our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 791our @CB_MAP = ();
654 792
655my %attachment; 793my %attachment;
656 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
657sub _attach_cb($$$$) { 801sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
659 803
660 use sort 'stable'; 804 use sort 'stable';
661 805
695 $registry = $CB_TYPE[$object_type] ||= []; 839 $registry = $CB_TYPE[$object_type] ||= [];
696 840
697 } elsif ($type eq "subtype") { 841 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 842 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 843 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 845
702 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 847 my $pkg = shift @arg;
704 848
705 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
735 } 879 }
736 880
737 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
738 } else { 882 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 884 }
741 885
742 $obj->{_attachment}{$name} = undef; 886 $obj->{_attachment}{$name} = undef;
743} 887}
744 888
746 if (ref $_[0]) { 890 if (ref $_[0]) {
747 _object_attach @_; 891 _object_attach @_;
748 } else { 892 } else {
749 _attach shift->_attach_registry, @_; 893 _attach shift->_attach_registry, @_;
750 } 894 }
895 _recalc_want;
751}; 896};
752 897
753# all those should be optimised 898# all those should be optimised
754sub cf::attachable::detach { 899sub cf::attachable::detach {
755 my ($obj, $name) = @_; 900 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 903 delete $obj->{_attachment}{$name};
759 reattach ($obj); 904 reattach ($obj);
760 } else { 905 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 906 Carp::croak "cannot, currently, detach class attachments";
762 } 907 }
908 _recalc_want;
763}; 909};
764 910
765sub cf::attachable::attached { 911sub cf::attachable::attached {
766 my ($obj, $name) = @_; 912 my ($obj, $name) = @_;
767 913
782 "; 928 ";
783 die if $@; 929 die if $@;
784} 930}
785 931
786our $override; 932our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 934
789sub override { 935sub override {
790 $override = 1; 936 $override = 1;
791 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
792} 938}
793 939
794sub do_invoke { 940sub do_invoke {
795 my $event = shift; 941 my $event = shift;
796 my $callbacks = shift; 942 my $callbacks = shift;
797 943
798 @invoke_results = (); 944 @INVOKE_RESULTS = ();
799 945
800 local $override; 946 local $override;
801 947
802 for (@$callbacks) { 948 for (@$callbacks) {
803 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
820 966
821Generate an object-specific event with the given arguments. 967Generate an object-specific event with the given arguments.
822 968
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 970removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 972
827=back 973=back
828 974
829=cut 975=cut
830 976
831############################################################################# 977#############################################################################
832# object support 978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
833 990
834sub reattach { 991sub reattach {
835 # basically do the same as instantiate, without calling instantiate 992 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 996
838 my $registry = $obj->registry; 997 my $registry = $obj->registry;
839 998
840 @$registry = (); 999 @$registry = ();
841 1000
888 $filename, length $$rdata, scalar @$objs; 1047 $filename, length $$rdata, scalar @$objs;
889 1048
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 1052 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 1053 close $fh;
895 1054
896 if (@$objs) { 1055 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1057 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1059 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 1060 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1061 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1062 aio_rename "$filename.pst~", "$filename.pst";
904 } 1063 }
905 } else { 1064 } else {
906 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
938 or return; 1097 or return;
939 $av = eval { (Storable::thaw $av)->{objs} }; 1098 $av = eval { (Storable::thaw $av)->{objs} };
940 } 1099 }
941 1100
942 warn sprintf "loading %s (%d)\n", 1101 warn sprintf "loading %s (%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1102 $filename, length $data, scalar @{$av || []};
944 return ($data, $av); 1103 return ($data, $av);
945} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
946 1111
947############################################################################# 1112#############################################################################
948# command handling &c 1113# command handling &c
949 1114
950=item cf::register_command $name => \&callback($ob,$args); 1115=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1129}
965 1130
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1131=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1132
968Register a callbackf ro execution when the client sends an extcmd packet. 1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
969 1138
970If the callback returns something, it is sent back as if reply was being 1139If the callback returns something, it is sent back as if reply was being
971called. 1140called.
972 1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
973=cut 1153=cut
974 1154
975sub register_extcmd { 1155sub register_extcmd {
976 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
977 1157
978 $EXTCMD{$name} = $cb; 1158 $EXTCMD{$name} = $cb;
1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
979} 1165}
980 1166
981cf::player->attach ( 1167cf::player->attach (
982 on_command => sub { 1168 on_command => sub {
983 my ($pl, $name, $params) = @_; 1169 my ($pl, $name, $params) = @_;
992 cf::override; 1178 cf::override;
993 }, 1179 },
994 on_extcmd => sub { 1180 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
996 1182
997 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1184
999 if (ref $msg) { 1185 if (ref $msg) {
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1186 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1187 if (my %reply = $cb->($pl, $msg)) {
1002 $pl->ext_reply ($msg->{msgid}, %reply); 1188 $pl->ext_reply ($msg->{msgid}, %reply);
1008 1194
1009 cf::override; 1195 cf::override;
1010 }, 1196 },
1011); 1197);
1012 1198
1013sub load_extension {
1014 my ($path) = @_;
1015
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1017 my $base = $1;
1018 my $pkg = $1;
1019 $pkg =~ s/[^[:word:]]/_/g;
1020 $pkg = "ext::$pkg";
1021
1022 warn "... loading '$path' into '$pkg'\n";
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038}
1039
1040sub load_extensions { 1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1041 for my $ext (<$LIBDIR/*.ext>) { 1203 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1204 next unless -r $path;
1043 eval { 1205
1044 load_extension $ext; 1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1045 1 1263 }
1046 } or warn "$ext not loaded: $@"; 1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1047 } 1269 };
1048} 1270}
1049 1271
1050############################################################################# 1272#############################################################################
1051# load/save/clean perl data associated with a map
1052 1273
1053*cf::mapsupport::on_clean = sub { 1274=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1275
1066=head2 CORE EXTENSIONS 1276=head2 CORE EXTENSIONS
1067 1277
1068Functions and methods that extend core crossfire objects. 1278Functions and methods that extend core crossfire objects.
1069 1279
1082Returns the given player object, loading it if necessary (might block). 1292Returns the given player object, loading it if necessary (might block).
1083 1293
1084=cut 1294=cut
1085 1295
1086sub playerdir($) { 1296sub playerdir($) {
1087 cf::localdir 1297 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1298 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1299}
1093 1300
1094sub path($) { 1301sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1302 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1303
1097 (playerdir $login) . "/$login.pl" 1304 (playerdir $login) . "/playerdata"
1098} 1305}
1099 1306
1100sub find_active($) { 1307sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1308 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1309 and $cf::PLAYER{$_[0]}->active
1105 1312
1106sub exists($) { 1313sub exists($) {
1107 my ($login) = @_; 1314 my ($login) = @_;
1108 1315
1109 $cf::PLAYER{$login} 1316 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1317 or cf::sync_job { !aio_stat path $login }
1111} 1318}
1112 1319
1113sub find($) { 1320sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1321 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1322 my $login = $_[0];
1116 1323
1117 my $guard = cf::lock_acquire "user_find:$login"; 1324 my $guard = cf::lock_acquire "user_find:$login";
1118 1325
1119 $cf::PLAYER{$_[0]} || do { 1326 $cf::PLAYER{$_[0]} || do {
1327 # rename old playerfiles to new ones
1328 #TODO: remove when no longer required
1329 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1330 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1331 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1332 aio_unlink +(playerdir $login) . "/$login.pl";
1333
1120 my $pl = load_pl path $login 1334 my $pl = load_pl path $login
1121 or return; 1335 or return;
1122 $cf::PLAYER{$login} = $pl 1336 $cf::PLAYER{$login} = $pl
1123 } 1337 }
1124 } 1338 }
1161 1375
1162=cut 1376=cut
1163 1377
1164sub quit_character { 1378sub quit_character {
1165 my ($pl) = @_; 1379 my ($pl) = @_;
1380
1381 my $name = $pl->ob->name;
1166 1382
1167 $pl->{deny_save} = 1; 1383 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1384 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1385
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1386 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1391 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1392 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1393 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1394 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1395 $pl->destroy;
1396
1397 my $prefix = qr<^~\Q$name\E/>;
1398
1399 # nuke player maps
1400 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1401
1180 IO::AIO::aio_rmtree $temp; 1402 IO::AIO::aio_rmtree $temp;
1403}
1404
1405=item $pl->kick
1406
1407Kicks a player out of the game. This destroys the connection.
1408
1409=cut
1410
1411sub kick {
1412 my ($pl, $kicker) = @_;
1413
1414 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1415 $pl->killer ("kicked");
1416 $pl->ns->destroy;
1181} 1417}
1182 1418
1183=item cf::player::list_logins 1419=item cf::player::list_logins
1184 1420
1185Returns am arrayref of all valid playernames in the system, can take a 1421Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1422while and may block, so not sync_job-capable, ever.
1187 1423
1188=cut 1424=cut
1189 1425
1190sub list_logins { 1426sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1427 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1428 or return [];
1193 1429
1194 my @logins; 1430 my @logins;
1195 1431
1196 for my $login (@$dirs) { 1432 for my $login (@$dirs) {
1205 \@logins 1441 \@logins
1206} 1442}
1207 1443
1208=item $player->maps 1444=item $player->maps
1209 1445
1210Returns an arrayref of cf::path's of all maps that are private for this 1446Returns an arrayref of map paths that are private for this
1211player. May block. 1447player. May block.
1212 1448
1213=cut 1449=cut
1214 1450
1215sub maps($) { 1451sub maps($) {
1216 my ($pl) = @_; 1452 my ($pl) = @_;
1453
1454 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1455
1218 my $files = aio_readdir playerdir $pl 1456 my $files = aio_readdir playerdir $pl
1219 or return; 1457 or return;
1220 1458
1221 my @paths; 1459 my @paths;
1223 for (@$files) { 1461 for (@$files) {
1224 utf8::decode $_; 1462 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1463 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1464 next unless /^$PATH_SEP/o;
1227 1465
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1466 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1467 }
1230 1468
1231 \@paths 1469 \@paths
1232} 1470}
1233 1471
1472=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1473
1474Expand crossfire pod fragments into protocol xml.
1475
1476=cut
1477
1478sub expand_cfpod {
1479 ((my $self), (local $_)) = @_;
1480
1481 # escape & and <
1482 s/&/&amp;/g;
1483 s/(?<![BIUGH])</&lt;/g;
1484
1485 # this is buggy, it needs to properly take care of nested <'s
1486
1487 1 while
1488 # replace B<>, I<>, U<> etc.
1489 s/B<([^\>]*)>/<b>$1<\/b>/
1490 || s/I<([^\>]*)>/<i>$1<\/i>/
1491 || s/U<([^\>]*)>/<u>$1<\/u>/
1492 # replace G<male|female> tags
1493 || s{G<([^>|]*)\|([^>]*)>}{
1494 $self->gender ? $2 : $1
1495 }ge
1496 # replace H<hint text>
1497 || s{H<([^\>]*)>}
1498 {
1499 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1500 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1501 "")
1502 [$self->{hintmode}]
1503 }ge;
1504
1505 # create single paragraphs (very hackish)
1506 s/(?<=\S)\n(?=\w)/ /g;
1507
1508 # compress some whitespace
1509 s/\s+\n/\n/g; # ws line-ends
1510 s/\n\n+/\n/g; # double lines
1511 s/^\n+//; # beginning lines
1512 s/\n+$//; # ending lines
1513
1514 $_
1515}
1516
1517sub hintmode {
1518 $_[0]{hintmode} = $_[1] if @_ > 1;
1519 $_[0]{hintmode}
1520}
1521
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1522=item $player->ext_reply ($msgid, %msg)
1235 1523
1236Sends an ext reply to the player. 1524Sends an ext reply to the player.
1237 1525
1238=cut 1526=cut
1239 1527
1240sub ext_reply($$$%) { 1528sub ext_reply($$%) {
1241 my ($self, $id, %msg) = @_; 1529 my ($self, $id, %msg) = @_;
1242 1530
1243 $msg{msgid} = $id; 1531 $msg{msgid} = $id;
1244 1532 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1533}
1247 1534
1248package cf; 1535=item $player->ext_event ($type, %msg)
1536
1537Sends an ext event to the client.
1538
1539=cut
1540
1541sub ext_event($$%) {
1542 my ($self, $type, %msg) = @_;
1543
1544 $self->ns->ext_event ($type, %msg);
1545}
1546
1547=head3 cf::region
1548
1549=over 4
1550
1551=cut
1552
1553package cf::region;
1554
1555=item cf::region::find_by_path $path
1556
1557Tries to decuce the likely region for a map knowing only its path.
1558
1559=cut
1560
1561sub find_by_path($) {
1562 my ($path) = @_;
1563
1564 my ($match, $specificity);
1565
1566 for my $region (list) {
1567 if ($region->{match} && $path =~ $region->{match}) {
1568 ($match, $specificity) = ($region, $region->specificity)
1569 if $region->specificity > $specificity;
1570 }
1571 }
1572
1573 $match
1574}
1249 1575
1250=back 1576=back
1251
1252 1577
1253=head3 cf::map 1578=head3 cf::map
1254 1579
1255=over 4 1580=over 4
1256 1581
1259package cf::map; 1584package cf::map;
1260 1585
1261use Fcntl; 1586use Fcntl;
1262use Coro::AIO; 1587use Coro::AIO;
1263 1588
1589use overload
1590 '""' => \&as_string,
1591 fallback => 1;
1592
1264our $MAX_RESET = 3600; 1593our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1594our $DEFAULT_RESET = 3000;
1266 1595
1267sub generate_random_map { 1596sub generate_random_map {
1268 my ($path, $rmp) = @_; 1597 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1598 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1599 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1600 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1601 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1602 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1603 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1604 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1609 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1610 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1611 )
1285} 1612}
1286 1613
1614=item cf::map->register ($regex, $prio)
1615
1616Register a handler for the map path matching the given regex at the
1617givne priority (higher is better, built-in handlers have priority 0, the
1618default).
1619
1620=cut
1621
1622sub register {
1623 my (undef, $regex, $prio) = @_;
1624 my $pkg = caller;
1625
1626 no strict;
1627 push @{"$pkg\::ISA"}, __PACKAGE__;
1628
1629 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1630}
1631
1632# also paths starting with '/'
1633$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1634
1635sub thawer_merge {
1636 my ($self, $merge) = @_;
1637
1638 # we have to keep some variables in memory intact
1639 local $self->{path};
1640 local $self->{load_path};
1641
1642 $self->SUPER::thawer_merge ($merge);
1643}
1644
1645sub normalise {
1646 my ($path, $base) = @_;
1647
1648 $path = "$path"; # make sure its a string
1649
1650 $path =~ s/\.map$//;
1651
1652 # map plan:
1653 #
1654 # /! non-realised random map exit (special hack!)
1655 # {... are special paths that are not being touched
1656 # ?xxx/... are special absolute paths
1657 # ?random/... random maps
1658 # /... normal maps
1659 # ~user/... per-player map of a specific user
1660
1661 $path =~ s/$PATH_SEP/\//go;
1662
1663 # treat it as relative path if it starts with
1664 # something that looks reasonable
1665 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1666 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1667
1668 $base =~ s{[^/]+/?$}{};
1669 $path = "$base/$path";
1670 }
1671
1672 for ($path) {
1673 redo if s{//}{/};
1674 redo if s{/\.?/}{/};
1675 redo if s{/[^/]+/\.\./}{/};
1676 }
1677
1678 $path
1679}
1680
1681sub new_from_path {
1682 my (undef, $path, $base) = @_;
1683
1684 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1685
1686 $path = normalise $path, $base;
1687
1688 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1689 if ($path =~ $EXT_MAP{$pkg}[1]) {
1690 my $self = bless cf::map::new, $pkg;
1691 $self->{path} = $path; $self->path ($path);
1692 $self->init; # pass $1 etc.
1693 return $self;
1694 }
1695 }
1696
1697 Carp::cluck "unable to resolve path '$path' (base '$base').";
1698 ()
1699}
1700
1701sub init {
1702 my ($self) = @_;
1703
1704 $self
1705}
1706
1707sub as_string {
1708 my ($self) = @_;
1709
1710 "$self->{path}"
1711}
1712
1713# the displayed name, this is a one way mapping
1714sub visible_name {
1715 &as_string
1716}
1717
1718# the original (read-only) location
1719sub load_path {
1720 my ($self) = @_;
1721
1722 "$MAPDIR/$self->{path}.map"
1723}
1724
1725# the temporary/swap location
1726sub save_path {
1727 my ($self) = @_;
1728
1729 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1730 "$TMPDIR/$path.map"
1731}
1732
1733# the unique path, undef == no special unique path
1734sub uniq_path {
1735 my ($self) = @_;
1736
1737 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1738 "$UNIQUEDIR/$path"
1739}
1740
1287# and all this just because we cannot iterate over 1741# and all this just because we cannot iterate over
1288# all maps in C++... 1742# all maps in C++...
1289sub change_all_map_light { 1743sub change_all_map_light {
1290 my ($change) = @_; 1744 my ($change) = @_;
1291 1745
1292 $_->change_map_light ($change) 1746 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1747 for grep $_->outdoor, values %cf::MAP;
1294} 1748}
1295 1749
1750sub decay_objects {
1751 my ($self) = @_;
1752
1753 return if $self->{deny_reset};
1754
1755 $self->do_decay_objects;
1756}
1757
1758sub unlink_save {
1759 my ($self) = @_;
1760
1761 utf8::encode (my $save = $self->save_path);
1762 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1763 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1764}
1765
1296sub load_map_header($) { 1766sub load_header_from($) {
1297 my ($path) = @_; 1767 my ($self, $path) = @_;
1298 1768
1299 utf8::encode $path; 1769 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1770 #aio_open $path, O_RDONLY, 0
1771 # or return;
1772
1773 $self->_load_header ($path)
1301 or return; 1774 or return;
1302 1775
1303 my $map = cf::map::new 1776 $self->{load_path} = $path;
1777
1778 1
1779}
1780
1781sub load_header_orig {
1782 my ($self) = @_;
1783
1784 $self->load_header_from ($self->load_path)
1785}
1786
1787sub load_header_temp {
1788 my ($self) = @_;
1789
1790 $self->load_header_from ($self->save_path)
1791}
1792
1793sub prepare_temp {
1794 my ($self) = @_;
1795
1796 $self->last_access ((delete $self->{last_access})
1797 || $cf::RUNTIME); #d#
1798 # safety
1799 $self->{instantiate_time} = $cf::RUNTIME
1800 if $self->{instantiate_time} > $cf::RUNTIME;
1801}
1802
1803sub prepare_orig {
1804 my ($self) = @_;
1805
1806 $self->{load_original} = 1;
1807 $self->{instantiate_time} = $cf::RUNTIME;
1808 $self->last_access ($cf::RUNTIME);
1809 $self->instantiate;
1810}
1811
1812sub load_header {
1813 my ($self) = @_;
1814
1815 if ($self->load_header_temp) {
1816 $self->prepare_temp;
1817 } else {
1818 $self->load_header_orig
1304 or return; 1819 or return;
1820 $self->prepare_orig;
1821 }
1305 1822
1306 # for better error messages only, will be overwritten later 1823 $self->{deny_reset} = 1
1307 $map->path ($path); 1824 if $self->no_reset;
1308 1825
1309 $map->load_header ($path) 1826 $self->default_region (cf::region::find_by_path $self->{path})
1310 or return; 1827 unless $self->default_region;
1311 1828
1312 $map->{load_path} = $path; 1829 1
1313
1314 $map
1315} 1830}
1316 1831
1317sub find; 1832sub find;
1318sub find { 1833sub find {
1319 my ($path, $origin) = @_; 1834 my ($path, $origin) = @_;
1320 1835
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1836 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1837
1326 cf::lock_wait "map_find:$key"; 1838 cf::lock_wait "map_find:$path";
1327 1839
1328 $cf::MAP{$key} || do { 1840 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1841 my $guard = cf::lock_acquire "map_find:$path";
1330 1842 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1843 or return;
1345 1844
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1845 $map->{last_save} = $cf::RUNTIME;
1358 1846
1359 Coro::cede; 1847 $map->load_header
1848 or return;
1360 1849
1361 if ($map->should_reset) { 1850 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1851 # doing this can freeze the server in a sync job, obviously
1852 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1853 $map->reset;
1363 undef $guard; 1854 undef $guard;
1364 $map = find $path 1855 return find $path;
1365 or return;
1366 } 1856 }
1367 1857
1368 $cf::MAP{$key} = $map 1858 $cf::MAP{$path} = $map
1369 } 1859 }
1370} 1860}
1861
1862sub pre_load { }
1863sub post_load { }
1371 1864
1372sub load { 1865sub load {
1373 my ($self) = @_; 1866 my ($self) = @_;
1374 1867
1868 local $self->{deny_reset} = 1; # loading can take a long time
1869
1375 my $path = $self->{path}; 1870 my $path = $self->{path};
1871
1872 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1873 my $guard = cf::lock_acquire "map_load:$path";
1377 1874
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1875 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1876
1380 $self->in_memory (cf::MAP_LOADING); 1877 $self->in_memory (cf::MAP_LOADING);
1381 1878
1382 $self->alloc; 1879 $self->alloc;
1880
1881 $self->pre_load;
1882 Coro::cede;
1883
1383 $self->load_objects ($self->{load_path}, 1) 1884 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1885 or return;
1385 1886
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1887 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1888 if delete $self->{load_original};
1388 1889
1389 if (my $uniq = $path->uniq_path) { 1890 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1891 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1892 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1893 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1894 $self->_load_objects ($uniq, 0);
1394 } 1895 }
1395 } 1896 }
1396 1897
1397 Coro::cede; 1898 Coro::cede;
1398
1399 # now do the right thing for maps 1899 # now do the right thing for maps
1400 $self->link_multipart_objects; 1900 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1901 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1902 unless $self->difficulty;
1903 Coro::cede;
1904
1905 unless ($self->{deny_activate}) {
1906 $self->decay_objects;
1907 $self->fix_auto_apply;
1908 $self->update_buttons;
1909 Coro::cede;
1910 $self->set_darkness_map;
1911 Coro::cede;
1412 $self->activate; 1912 $self->activate;
1413 } 1913 }
1414 1914
1415 Coro::cede;
1416
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1915 $self->in_memory (cf::MAP_IN_MEMORY);
1916 }
1917
1918 $self->post_load;
1919}
1920
1921sub customise_for {
1922 my ($self, $ob) = @_;
1923
1924 return find "~" . $ob->name . "/" . $self->{path}
1925 if $self->per_player;
1926
1927# return find "?party/" . $ob->name . "/" . $self->{path}
1928# if $self->per_party;
1929
1930 $self
1418} 1931}
1419 1932
1420# find and load all maps in the 3x3 area around a map 1933# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1934sub load_diag {
1422 my ($map) = @_; 1935 my ($map) = @_;
1452 1965
1453 cf::sync_job { $map->load }; 1966 cf::sync_job { $map->load };
1454} 1967}
1455 1968
1456our %MAP_PREFETCH; 1969our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1970our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1971
1472sub find_async { 1972sub find_async {
1473 my ($path, $origin) = @_; 1973 my ($path, $origin) = @_;
1474 1974
1475 $path = new cf::path $path, $origin && $origin->path; 1975 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1976
1478 if (my $map = $cf::MAP{$key}) { 1977 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1978 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1979 }
1481 1980
1482 $MAP_PREFETCH{$key} = $path; 1981 undef $MAP_PREFETCH{$path};
1982 $MAP_PREFETCHER ||= cf::async {
1983 while (%MAP_PREFETCH) {
1984 for my $path (keys %MAP_PREFETCH) {
1985 if (my $map = find $path) {
1986 $map->load;
1987 }
1988
1989 delete $MAP_PREFETCH{$path};
1990 }
1991 }
1992 undef $MAP_PREFETCHER;
1993 };
1483 $MAP_PREFETCHER->ready; 1994 $MAP_PREFETCHER->prio (6);
1484 1995
1485 () 1996 ()
1486} 1997}
1487 1998
1488sub save { 1999sub save {
1492 2003
1493 $self->{last_save} = $cf::RUNTIME; 2004 $self->{last_save} = $cf::RUNTIME;
1494 2005
1495 return unless $self->dirty; 2006 return unless $self->dirty;
1496 2007
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2008 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2010
1500 $self->{load_path} = $save; 2011 $self->{load_path} = $save;
1501 2012
1502 return if $self->{deny_save}; 2013 return if $self->{deny_save};
1503 2014
1506 cf::async { 2017 cf::async {
1507 $_->contr->save for $self->players; 2018 $_->contr->save for $self->players;
1508 }; 2019 };
1509 2020
1510 if ($uniq) { 2021 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2023 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2024 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2025 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2026 }
1516} 2027}
1517 2028
1518sub swap_out { 2029sub swap_out {
1519 my ($self) = @_; 2030 my ($self) = @_;
1533 2044
1534sub reset_at { 2045sub reset_at {
1535 my ($self) = @_; 2046 my ($self) = @_;
1536 2047
1537 # TODO: safety, remove and allow resettable per-player maps 2048 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2049 return 1e99 if $self->{deny_reset};
1540 2050
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2051 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2052 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2053
1548 my ($self) = @_; 2058 my ($self) = @_;
1549 2059
1550 $self->reset_at <= $cf::RUNTIME 2060 $self->reset_at <= $cf::RUNTIME
1551} 2061}
1552 2062
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2063sub reset {
1575 my ($self) = @_; 2064 my ($self) = @_;
1576 2065
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2066 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2067
1579 return if $self->players; 2068 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2069
1582 warn "resetting map ", $self->path;#d# 2070 warn "resetting map ", $self->path;
2071
2072 $self->in_memory (cf::MAP_SWAPPED);
2073
2074 # need to save uniques path
2075 unless ($self->{deny_save}) {
2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
2077
2078 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2079 if $uniq;
2080 }
1583 2081
1584 delete $cf::MAP{$self->path}; 2082 delete $cf::MAP{$self->path};
2083
2084 $self->clear;
1585 2085
1586 $_->clear_links_to ($self) for values %cf::MAP; 2086 $_->clear_links_to ($self) for values %cf::MAP;
1587 2087
1588 $self->unlink_save; 2088 $self->unlink_save;
1589 $self->destroy; 2089 $self->destroy;
1592my $nuke_counter = "aaaa"; 2092my $nuke_counter = "aaaa";
1593 2093
1594sub nuke { 2094sub nuke {
1595 my ($self) = @_; 2095 my ($self) = @_;
1596 2096
2097 delete $cf::MAP{$self->path};
2098
2099 $self->unlink_save;
2100
2101 bless $self, "cf::map";
2102 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2103 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2104 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2105 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2106
2107 $cf::MAP{$self->path} = $self;
2108
1600 $self->reset; # polite request, might not happen 2109 $self->reset; # polite request, might not happen
1601} 2110}
1602 2111
1603sub customise_for { 2112=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2113
1606 if ($map->per_player) { 2114Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2115maps. May block.
2116
2117=cut
2118
2119sub tmp_maps() {
1608 } 2120 [
2121 map {
2122 utf8::decode $_;
2123 /\.map$/
2124 ? normalise $_
2125 : ()
2126 } @{ aio_readdir $TMPDIR or [] }
2127 ]
2128}
1609 2129
1610 $map 2130=item $maps = cf::map::random_maps
2131
2132Returns an arrayref with all map paths of currently instantiated and saved
2133random maps. May block.
2134
2135=cut
2136
2137sub random_maps() {
2138 [
2139 map {
2140 utf8::decode $_;
2141 /\.map$/
2142 ? normalise "?random/$_"
2143 : ()
2144 } @{ aio_readdir $RANDOMDIR or [] }
2145 ]
1611} 2146}
1612 2147
1613=item cf::map::unique_maps 2148=item cf::map::unique_maps
1614 2149
1615Returns an arrayref of cf::path's of all shared maps that have 2150Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2151instantiated unique items. May block.
1617 2152
1618=cut 2153=cut
1619 2154
1620sub unique_maps() { 2155sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2156 [
1622 or return; 2157 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2158 utf8::decode $_;
1628 next if /\.pst$/; 2159 /\.map$/
1629 next unless /^$PATH_SEP/o; 2160 ? normalise $_
1630 2161 : ()
1631 push @paths, new cf::path $_; 2162 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2163 ]
1633
1634 \@paths
1635} 2164}
1636 2165
1637package cf; 2166package cf;
1638 2167
1639=back 2168=back
1685 2214
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2215 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2216
1688 if ($self->{record_replies}) { 2217 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2218 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2219
1690 } else { 2220 } else {
2221 my $pl = $self->contr;
2222
2223 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2224 my $diag = $pl->{npc_dialog};
2225 $diag->{pl}->ext_reply (
2226 $diag->{id},
2227 msgtype => "reply",
2228 msg => $diag->{pl}->expand_cfpod ($msg),
2229 add_topics => []
2230 );
2231
2232 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2233 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2234 $self->message ($msg, $flags);
2235 }
1693 } 2236 }
1694} 2237}
1695 2238
1696=item $player_object->may ("access") 2239=item $player_object->may ("access")
1697 2240
1711 2254
1712=item $player_object->enter_link 2255=item $player_object->enter_link
1713 2256
1714Freezes the player and moves him/her to a special map (C<{link}>). 2257Freezes the player and moves him/her to a special map (C<{link}>).
1715 2258
1716The player should be reaosnably safe there for short amounts of time. You 2259The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2260I<MUST> call C<leave_link> as soon as possible, though.
1718 2261
2262Will never block.
2263
1719=item $player_object->leave_link ($map, $x, $y) 2264=item $player_object->leave_link ($map, $x, $y)
1720 2265
1721Moves the player out of the specila link map onto the given map. If the 2266Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2267map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2268to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2269fails, to the emergency map position.
1725 2270
1726Might block. 2271Might block.
1727 2272
1728=cut 2273=cut
2274
2275sub link_map {
2276 unless ($LINK_MAP) {
2277 $LINK_MAP = cf::map::find "{link}"
2278 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2279 $LINK_MAP->load;
2280 }
2281
2282 $LINK_MAP
2283}
1729 2284
1730sub cf::object::player::enter_link { 2285sub cf::object::player::enter_link {
1731 my ($self) = @_; 2286 my ($self) = @_;
1732 2287
1733 $self->deactivate_recursive; 2288 $self->deactivate_recursive;
1734 2289
1735 return if $self->map == $LINK_MAP; 2290 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2291
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2292 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2293 if $self->map && $self->map->{path} ne "{link}";
1739 2294
1740 $self->enter_map ($LINK_MAP, 20, 20); 2295 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2296}
1742 2297
1743sub cf::object::player::leave_link { 2298sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2299 my ($self, $map, $x, $y) = @_;
2300
2301 return unless $self->contr->active;
1745 2302
1746 my $link_pos = delete $self->{_link_pos}; 2303 my $link_pos = delete $self->{_link_pos};
1747 2304
1748 unless ($map) { 2305 unless ($map) {
1749 # restore original map position 2306 # restore original map position
1767 $map->load; 2324 $map->load;
1768 $map->load_diag; 2325 $map->load_diag;
1769 2326
1770 return unless $self->contr->active; 2327 return unless $self->contr->active;
1771 $self->activate_recursive; 2328 $self->activate_recursive;
2329
2330 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2331 $self->enter_map ($map, $x, $y);
1773} 2332}
1774 2333
1775cf::player->attach ( 2334=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2335
1779 # abort map switching before logout 2336Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2337her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2338that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2339the new (success) or old (failed) map position. In either case, $done will
1783 }; 2340be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2341
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2342=cut
2343
2344our $GOTOGEN;
1810 2345
1811sub cf::object::player::goto { 2346sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2347 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2348
1814 $path = new cf::path $path; 2349 # do generation counting so two concurrent goto's will be executed in-order
2350 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2351
1816 $self->enter_link; 2352 $self->enter_link;
1817 2353
1818 (async { 2354 (async {
2355 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 2356 my $map = cf::map::find $path;
2357
2358 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2359 $map = $map->customise_for ($self);
1821 2360 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2361 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2362 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2363 }
1826 2364
2365 $map
2366 };
2367
2368 if ($@) {
2369 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2370 LOG llevError | logBacktrace, Carp::longmess $@;
2371 }
2372
2373 if ($gen == $self->{_goto_generation}) {
2374 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2375 $self->leave_link ($map, $x, $y);
2376 }
2377
2378 $done->() if $done;
1828 })->prio (1); 2379 })->prio (1);
1829} 2380}
1830 2381
1831=item $player_object->enter_exit ($exit_object) 2382=item $player_object->enter_exit ($exit_object)
1832 2383
1834 2385
1835sub parse_random_map_params { 2386sub parse_random_map_params {
1836 my ($spec) = @_; 2387 my ($spec) = @_;
1837 2388
1838 my $rmp = { # defaults 2389 my $rmp = { # defaults
1839 xsize => 10, 2390 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2391 ysize => (cf::rndm 15, 40),
2392 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2393 #layout => string,
1841 }; 2394 };
1842 2395
1843 for (split /\n/, $spec) { 2396 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2397 my ($k, $v) = split /\s+/, $_, 2;
1845 2398
1849 $rmp 2402 $rmp
1850} 2403}
1851 2404
1852sub prepare_random_map { 2405sub prepare_random_map {
1853 my ($exit) = @_; 2406 my ($exit) = @_;
2407
2408 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2409
1855 # all this does is basically replace the /! path by 2410 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2411 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2412 # that depends on the exit object
1858 2413
1859 my $rmp = parse_random_map_params $exit->msg; 2414 my $rmp = parse_random_map_params $exit->msg;
1860 2415
1861 if ($exit->map) { 2416 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2417 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2418 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2419 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2420 $rmp->{origin_y} = $exit->y;
1866 } 2421 }
1867 2422
1868 $rmp->{random_seed} ||= $exit->random_seed; 2423 $rmp->{random_seed} ||= $exit->random_seed;
1869 2424
1870 my $data = cf::to_json $rmp; 2425 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2426 my $md5 = Digest::MD5::md5_hex $data;
2427 my $meta = "$RANDOMDIR/$md5.meta";
1872 2428
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2429 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2430 aio_write $fh, 0, (length $data), $data, 0;
2431 undef $fh;
2432 aio_rename "$meta~", $meta;
1875 2433
1876 $exit->slaying ("?random/$md5"); 2434 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2435 $exit->msg (undef);
1878 } 2436 }
1879} 2437}
1881sub cf::object::player::enter_exit { 2439sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2440 my ($self, $exit) = @_;
1883 2441
1884 return unless $self->type == cf::PLAYER; 2442 return unless $self->type == cf::PLAYER;
1885 2443
2444 if ($exit->slaying eq "/!") {
2445 #TODO: this should de-fi-ni-te-ly not be a sync-job
2446 # the problem is that $exit might not survive long enough
2447 # so it needs to be done right now, right here
2448 cf::sync_job { prepare_random_map $exit };
2449 }
2450
2451 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2452 my $hp = $exit->stats->hp;
2453 my $sp = $exit->stats->sp;
2454
1886 $self->enter_link; 2455 $self->enter_link;
2456
2457 # if exit is damned, update players death & WoR home-position
2458 $self->contr->savebed ($slaying, $hp, $sp)
2459 if $exit->flag (FLAG_DAMNED);
1887 2460
1888 (async { 2461 (async {
1889 $self->deactivate_recursive; # just to be sure 2462 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2463 unless (eval {
1891 prepare_random_map $exit 2464 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2465
1897 1; 2466 1;
1898 }) { 2467 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2468 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2469 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2470 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2471 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2472
1904 warn "ERROR in enter_exit: $@"; 2473 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2474 $self->leave_link;
1906 } 2475 }
1907 })->prio (1); 2476 })->prio (1);
1920 2489
1921sub cf::client::send_drawinfo { 2490sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2491 my ($self, $text, $flags) = @_;
1923 2492
1924 utf8::encode $text; 2493 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2494 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2495}
1927 2496
2497=item $client->send_msg ($channel, $msg, $color, [extra...])
2498
2499Send a drawinfo or msg packet to the client, formatting the msg for the
2500client if neccessary. C<$type> should be a string identifying the type of
2501the message, with C<log> being the default. If C<$color> is negative, suppress
2502the message unless the client supports the msg packet.
2503
2504=cut
2505
2506sub cf::client::send_msg {
2507 my ($self, $channel, $msg, $color, @extra) = @_;
2508
2509 $msg = $self->pl->expand_cfpod ($msg);
2510
2511 $color &= ~cf::NDI_UNIQUE; # just in case...
2512
2513 if (ref $channel) {
2514 # send meta info to client, if not yet sent
2515 unless (exists $self->{channel}{$channel->{id}}) {
2516 $self->{channel}{$channel->{id}} = $channel;
2517 $self->ext_event (channel_info => %$channel);
2518 }
2519
2520 $channel = $channel->{id};
2521 }
2522
2523 return unless @extra || length $msg;
2524
2525 if ($self->can_msg) {
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2527 } else {
2528 # replace some tags by gcfclient-compatible ones
2529 for ($msg) {
2530 1 while
2531 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2532 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2533 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2534 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2535 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2536 }
2537
2538 if ($color >= 0) {
2539 if (0 && $msg =~ /\[/) {
2540 $self->send_packet ("drawextinfo $color 4 0 $msg")
2541 } else {
2542 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2543 $self->send_packet ("drawinfo $color $msg")
2544 }
2545 }
2546 }
2547}
2548
2549=item $client->ext_event ($type, %msg)
2550
2551Sends an ext event to the client.
2552
2553=cut
2554
2555sub cf::client::ext_event($$%) {
2556 my ($self, $type, %msg) = @_;
2557
2558 return unless $self->extcmd;
2559
2560 $msg{msgtype} = "event_$type";
2561 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2562}
1928 2563
1929=item $success = $client->query ($flags, "text", \&cb) 2564=item $success = $client->query ($flags, "text", \&cb)
1930 2565
1931Queues a query to the client, calling the given callback with 2566Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2567the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2568C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2569
1935Queries can fail, so check the return code. Or don't, as queries will become 2570Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2571become reliable at some point in the future.
1937 2572
1938=cut 2573=cut
1939 2574
1940sub cf::client::query { 2575sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2576 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2584 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2585 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2586
1952 $self->send_packet ($self->{query_queue}[0][0]) 2587 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2588 if @{ $self->{query_queue} } == 1;
2589
2590 1
1954} 2591}
1955 2592
1956cf::client->attach ( 2593cf::client->attach (
2594 on_connect => sub {
2595 my ($ns) = @_;
2596
2597 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2598 },
1957 on_reply => sub { 2599 on_reply => sub {
1958 my ($ns, $msg) = @_; 2600 my ($ns, $msg) = @_;
1959 2601
1960 # this weird shuffling is so that direct followup queries 2602 # this weird shuffling is so that direct followup queries
1961 # get handled first 2603 # get handled first
1962 my $queue = delete $ns->{query_queue} 2604 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2605 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2606
1965 (shift @$queue)->[1]->($msg); 2607 (shift @$queue)->[1]->($msg);
2608 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2609
1967 push @{ $ns->{query_queue} }, @$queue; 2610 push @{ $ns->{query_queue} }, @$queue;
1968 2611
1969 if (@{ $ns->{query_queue} } == @$queue) { 2612 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2613 if (@$queue) {
1972 } else { 2615 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2616 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 2617 }
1975 } 2618 }
1976 }, 2619 },
2620 on_exticmd => sub {
2621 my ($ns, $buf) = @_;
2622
2623 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2624
2625 if (ref $msg) {
2626 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2627 if (my %reply = $cb->($ns, $msg)) {
2628 $reply{msgid} = $msg->{msgid};
2629 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2630 }
2631 }
2632 } else {
2633 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2634 }
2635
2636 cf::override;
2637 },
1977); 2638);
1978 2639
1979=item $client->async (\&cb) 2640=item $client->async (\&cb)
1980 2641
1981Create a new coroutine, running the specified callback. The coroutine will 2642Create a new coroutine, running the specified callback. The coroutine will
2028 2689
2029# here we export the classes and methods available to script code 2690# here we export the classes and methods available to script code
2030 2691
2031=pod 2692=pod
2032 2693
2033The following fucntions and emthods are available within a safe environment: 2694The following functions and methods are available within a safe environment:
2034 2695
2035 cf::object contr pay_amount pay_player map 2696 cf::object
2697 contr pay_amount pay_player map x y force_find force_add
2698 insert remove
2699
2036 cf::object::player player 2700 cf::object::player
2037 cf::player peaceful 2701 player
2038 cf::map trigger 2702
2703 cf::player
2704 peaceful
2705
2706 cf::map
2707 trigger
2039 2708
2040=cut 2709=cut
2041 2710
2042for ( 2711for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 2712 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2713 insert remove)],
2044 ["cf::object::player" => qw(player)], 2714 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 2715 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 2716 ["cf::map" => qw(trigger)],
2047) { 2717) {
2048 no strict 'refs'; 2718 no strict 'refs';
2119=back 2789=back
2120 2790
2121=cut 2791=cut
2122 2792
2123############################################################################# 2793#############################################################################
2794# the server's init and main functions
2124 2795
2125=head2 EXTENSION DATABASE SUPPORT 2796sub load_facedata($) {
2797 my ($path) = @_;
2126 2798
2127Crossfire maintains a very simple database for extension use. It can 2799 warn "loading facedata from $path\n";
2128currently store anything that can be serialised using Storable, which
2129excludes objects.
2130 2800
2131The parameter C<$family> should best start with the name of the extension 2801 my $facedata;
2132using it, it should be unique. 2802 0 < aio_load $path, $facedata
2803 or die "$path: $!";
2133 2804
2134=over 4 2805 $facedata = Coro::Storable::thaw $facedata;
2135 2806
2136=item $hashref = cf::db_get $family 2807 $facedata->{version} == 2
2808 or cf::cleanup "$path: version mismatch, cannot proceed.";
2137 2809
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key
2143
2144Returns a single value from the database
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 } 2810 {
2811 my $faces = $facedata->{faceinfo};
2174 2812
2175 my $pid; 2813 while (my ($face, $info) = each %$faces) {
2814 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2815 cf::face::set_visibility $idx, $info->{visibility};
2816 cf::face::set_magicmap $idx, $info->{magicmap};
2817 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2818 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2176 2819
2177 sub db_save() { 2820 cf::cede_to_tick;
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 });
2197
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) {
2204 @_ >= 2
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208
2209 sub db_put($$;$) {
2210 if (@_ >= 3) {
2211 $DB->{$_[0]}{$_[1]} = $_[2];
2212 } else {
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2821 }
2223 );
2224}
2225 2822
2226############################################################################# 2823 while (my ($face, $info) = each %$faces) {
2227# the server's main() 2824 next unless $info->{smooth};
2825 my $idx = cf::face::find $face
2826 or next;
2827 if (my $smooth = cf::face::find $info->{smooth}) {
2828 cf::face::set_smooth $idx, $smooth;
2829 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2830 } else {
2831 warn "smooth face '$info->{smooth}' not found for face '$face'";
2832 }
2833
2834 cf::cede_to_tick;
2835 }
2836 }
2837
2838 {
2839 my $anims = $facedata->{animinfo};
2840
2841 while (my ($anim, $info) = each %$anims) {
2842 cf::anim::set $anim, $info->{frames}, $info->{facings};
2843 cf::cede_to_tick;
2844 }
2845
2846 cf::anim::invalidate_all; # d'oh
2847 }
2848
2849 {
2850 # TODO: for gcfclient pleasure, we should give resources
2851 # that gcfclient doesn't grok a >10000 face index.
2852 my $res = $facedata->{resource};
2853 my $enc = JSON::XS->new->utf8->canonical;
2854
2855 while (my ($name, $info) = each %$res) {
2856 my $meta = $enc->encode ({
2857 name => $name,
2858 type => $info->{type},
2859 copyright => $info->{copyright}, #TODO#
2860 });
2861
2862 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2863
2864 if ($name =~ /\.jpg$/) {
2865 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2866 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2867 } else {
2868 my $data = pack "(w/a*)*", $meta, $info->{data};
2869 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2870
2871 cf::face::set_type $idx, 1;
2872 cf::face::set_data $idx, 0, $data, $chk;
2873 }
2874
2875 cf::cede_to_tick;
2876 }
2877 }
2878
2879 1
2880}
2881
2882sub reload_regions {
2883 load_resource_file "$MAPDIR/regions"
2884 or die "unable to load regions file\n";
2885
2886 for (cf::region::list) {
2887 $_->{match} = qr/$_->{match}/
2888 if exists $_->{match};
2889 }
2890}
2891
2892sub reload_facedata {
2893 load_facedata "$DATADIR/facedata"
2894 or die "unable to load facedata\n";
2895}
2896
2897sub reload_archetypes {
2898 load_resource_file "$DATADIR/archetypes"
2899 or die "unable to load archetypes\n";
2900 #d# NEED to laod twice to resolve forward references
2901 # this really needs to be done in an extra post-pass
2902 # (which needs to be synchronous, so solve it differently)
2903 load_resource_file "$DATADIR/archetypes"
2904 or die "unable to load archetypes\n";
2905}
2906
2907sub reload_treasures {
2908 load_resource_file "$DATADIR/treasures"
2909 or die "unable to load treasurelists\n";
2910}
2911
2912sub reload_resources {
2913 warn "reloading resource files...\n";
2914
2915 reload_regions;
2916 reload_facedata;
2917 #reload_archetypes;#d#
2918 reload_archetypes;
2919 reload_treasures;
2920
2921 warn "finished reloading resource files\n";
2922}
2923
2924sub init {
2925 reload_resources;
2926}
2228 2927
2229sub cfg_load { 2928sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2929 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 2930 or return;
2232 2931
2233 local $/; 2932 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 2933 *CFG = YAML::Syck::Load <$fh>;
2235 2934
2249 2948
2250sub main { 2949sub main {
2251 # we must not ever block the main coroutine 2950 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2951 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2952 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2953 (async {
2254 async { Event::one_event }; 2954 Event::one_event;
2955 })->prio (Coro::PRIO_MAX);
2255 }; 2956 };
2256 2957
2257 cfg_load; 2958 cfg_load;
2258 db_load; 2959 db_init;
2259 load_extensions; 2960 load_extensions;
2961
2962 $TICK_WATCHER->start;
2260 Event::loop; 2963 Event::loop;
2261} 2964}
2262 2965
2263############################################################################# 2966#############################################################################
2264# initialisation and cleanup 2967# initialisation and cleanup
2265 2968
2266# install some emergency cleanup handlers 2969# install some emergency cleanup handlers
2267BEGIN { 2970BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2971 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2972 Event->signal (
2973 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2974 data => WF_AUTOCANCEL,
2271 signal => $signal, 2975 signal => $signal,
2976 prio => 0,
2272 cb => sub { 2977 cb => sub {
2273 cf::cleanup "SIG$signal"; 2978 cf::cleanup "SIG$signal";
2274 }, 2979 },
2275 ); 2980 );
2276 } 2981 }
2277} 2982}
2278 2983
2984sub write_runtime {
2985 my $runtime = "$LOCALDIR/runtime";
2986
2987 # first touch the runtime file to show we are still running:
2988 # the fsync below can take a very very long time.
2989
2990 IO::AIO::aio_utime $runtime, undef, undef;
2991
2992 my $guard = cf::lock_acquire "write_runtime";
2993
2994 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2995 or return;
2996
2997 my $value = $cf::RUNTIME + 90 + 10;
2998 # 10 is the runtime save interval, for a monotonic clock
2999 # 60 allows for the watchdog to kill the server.
3000
3001 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3002 and return;
3003
3004 # always fsync - this file is important
3005 aio_fsync $fh
3006 and return;
3007
3008 # touch it again to show we are up-to-date
3009 aio_utime $fh, undef, undef;
3010
3011 close $fh
3012 or return;
3013
3014 aio_rename "$runtime~", $runtime
3015 and return;
3016
3017 warn "runtime file written.\n";
3018
3019 1
3020}
3021
2279sub emergency_save() { 3022sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3023 my $freeze_guard = cf::freeze_mainloop;
2281 3024
2282 warn "enter emergency perl save\n"; 3025 warn "enter emergency perl save\n";
2283 3026
2284 cf::sync_job { 3027 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3028 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3029 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3030 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3031 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3032 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3033 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3034 $pl->valid or next;
2292 $pl->save; 3035 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 3041 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3042 $map->valid or next;
2300 $map->save; 3043 $map->save;
2301 } 3044 }
2302 warn "end emergency map save\n"; 3045 warn "end emergency map save\n";
3046
3047 warn "begin emergency database checkpoint\n";
3048 BDB::db_env_txn_checkpoint $DB_ENV;
3049 warn "end emergency database checkpoint\n";
2303 }; 3050 };
2304 3051
2305 warn "leave emergency perl save\n"; 3052 warn "leave emergency perl save\n";
2306} 3053}
2307 3054
3055sub post_cleanup {
3056 my ($make_core) = @_;
3057
3058 warn Carp::longmess "post_cleanup backtrace"
3059 if $make_core;
3060}
3061
2308sub reload() { 3062sub do_reload_perl() {
2309 # can/must only be called in main 3063 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3064 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3065 warn "can only reload from main coroutine";
2312 return; 3066 return;
2313 } 3067 }
2314 3068
2315 warn "reloading..."; 3069 warn "reloading...";
2316 3070
2317 warn "freezing server"; 3071 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3072
3073 cf::sync_job {
3074 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 3075 cf::emergency_save;
3076 cf::write_runtime; # external watchdog should not bark
2320 3077
2321 warn "sync database to disk"; 3078 warn "syncing database to disk";
2322 cf::db_sync; 3079 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3080
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3081 # if anything goes wrong in here, we should simply crash as we already saved
2327 3082
2328 warn "cancel all watchers"; 3083 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 3084 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3085 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 3086 }
2332 3087
3088 warn "flushing outstanding aio requests";
3089 for (;;) {
3090 BDB::flush;
3091 IO::AIO::flush;
3092 Coro::cede;
3093 last unless IO::AIO::nreqs || BDB::nreqs;
3094 warn "iterate...";
3095 }
3096
3097 ++$RELOAD;
3098
2333 warn "cancel all extension coros"; 3099 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3100 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3101 %EXT_CORO = ();
2336 3102
2337 warn "remove commands"; 3103 warn "removing commands";
2338 %COMMAND = (); 3104 %COMMAND = ();
2339 3105
2340 warn "remove ext commands"; 3106 warn "removing ext/exti commands";
2341 %EXTCMD = (); 3107 %EXTCMD = ();
3108 %EXTICMD = ();
2342 3109
2343 warn "unload/nuke all extensions"; 3110 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3111 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3112 warn "... unloading $pkg";
2346 3113
2347 if (my $cb = $pkg->can ("unload")) { 3114 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3115 eval {
2353 3120
2354 warn "... nuking $pkg"; 3121 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 3122 Symbol::delete_package $pkg;
2356 } 3123 }
2357 3124
2358 warn "unload all perl modules loaded from $LIBDIR"; 3125 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3126 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3127 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3128
2362 warn "removing <$k>"; 3129 warn "... unloading $k";
2363 delete $INC{$k}; 3130 delete $INC{$k};
2364 3131
2365 $k =~ s/\.pm$//; 3132 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3133 $k =~ s/\//::/g;
2367 3134
2370 } 3137 }
2371 3138
2372 Symbol::delete_package $k; 3139 Symbol::delete_package $k;
2373 } 3140 }
2374 3141
2375 warn "get rid of safe::, as good as possible"; 3142 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3143 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3145
2379 warn "unload cf.pm \"a bit\""; 3146 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3147 delete $INC{"cf.pm"};
3148 delete $INC{"cf/pod.pm"};
2381 3149
2382 # don't, removes xs symbols, too, 3150 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3151 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3152 #Symbol::delete_package __PACKAGE__;
2385 3153
3154 warn "unload completed, starting to reload now";
3155
2386 warn "reloading cf.pm"; 3156 warn "reloading cf.pm";
2387 require cf; 3157 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3158 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3159
2390 warn "load config and database again"; 3160 warn "loading config and database again";
2391 cf::cfg_load; 3161 cf::cfg_load;
2392 cf::db_load;
2393 3162
2394 warn "load extensions"; 3163 warn "loading extensions";
2395 cf::load_extensions; 3164 cf::load_extensions;
2396 3165
2397 warn "reattach attachments to objects/players"; 3166 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3167 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3168 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3169 reattach $_ for values %MAP;
2401 }; 3170 warn "reattaching attachments to players";
3171 reattach $_ for values %PLAYER;
2402 3172
2403 if ($@) { 3173 warn "leaving sync_job";
3174
3175 1
3176 } or do {
2404 warn $@; 3177 warn $@;
2405 warn "error while reloading, exiting."; 3178 warn "error while reloading, exiting.";
2406 exit 1; 3179 exit 1;
2407 } 3180 };
2408 3181
2409 warn "reloaded"; 3182 warn "reloaded";
2410}; 3183};
2411 3184
2412############################################################################# 3185our $RELOAD_WATCHER; # used only during reload
2413 3186
2414unless ($LINK_MAP) { 3187sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 3188 # doing reload synchronously and two reloads happen back-to-back,
3189 # coro crashes during coro_state_free->destroy here.
2416 3190
2417 $LINK_MAP->width (41); 3191 $RELOAD_WATCHER ||= Event->timer (
2418 $LINK_MAP->height (41); 3192 reentrant => 0,
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10, 3193 after => 0,
3194 data => WF_AUTOCANCEL,
2427 cb => sub { 3195 cb => sub {
2428 $_[0]->w->cancel; 3196 do_reload_perl;
2429 3197 undef $RELOAD_WATCHER;
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 }); 3198 },
2448 3199 );
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3200}
2454 3201
2455register_command "reload" => sub { 3202register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3203 my ($who, $arg) = @_;
2457 3204
2458 if ($who->flag (FLAG_WIZ)) { 3205 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3206 $who->message ("reloading server.");
3207 async { reload_perl };
2462 } 3208 }
2463}; 3209};
2464 3210
2465unshift @INC, $LIBDIR; 3211unshift @INC, $LIBDIR;
2466 3212
3213my $bug_warning = 0;
3214
3215our @WAIT_FOR_TICK;
3216our @WAIT_FOR_TICK_BEGIN;
3217
3218sub wait_for_tick {
3219 return unless $TICK_WATCHER->is_active;
3220 return if $Coro::current == $Coro::main;
3221
3222 my $signal = new Coro::Signal;
3223 push @WAIT_FOR_TICK, $signal;
3224 $signal->wait;
3225}
3226
3227sub wait_for_tick_begin {
3228 return unless $TICK_WATCHER->is_active;
3229 return if $Coro::current == $Coro::main;
3230
3231 my $signal = new Coro::Signal;
3232 push @WAIT_FOR_TICK_BEGIN, $signal;
3233 $signal->wait;
3234}
3235
3236 my $min = 1e6;#d#
3237 my $avg = 10;
2467$TICK_WATCHER = Event->timer ( 3238$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 3239 reentrant => 0,
3240 parked => 1,
2469 prio => 0, 3241 prio => 0,
2470 at => $NEXT_TICK || $TICK, 3242 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 3243 data => WF_AUTOCANCEL,
2472 cb => sub { 3244 cb => sub {
3245 if ($Coro::current != $Coro::main) {
3246 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3247 unless ++$bug_warning > 10;
3248 return;
3249 }
3250
3251 $NOW = $tick_start = Event::time;
3252
2473 cf::server_tick; # one server iteration 3253 cf::server_tick; # one server iteration
3254
3255 0 && sync_job {#d#
3256 for(1..10) {
3257 my $t = Event::time;
3258 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3259 or die;
3260
3261 $map->width (50);
3262 $map->height (50);
3263 $map->alloc;
3264 $map->_load_objects ("/tmp/x.map", 1);
3265 my $t = Event::time - $t;
3266
3267 #next unless $t < 0.0013;#d#
3268 if ($t < $min) {
3269 $min = $t;
3270 }
3271 $avg = $avg * 0.99 + $t * 0.01;
3272 }
3273 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3274 exit 0;
3275 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3276 };
3277
2474 $RUNTIME += $TICK; 3278 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK; 3279 $NEXT_TICK += $TICK;
2476 3280
2477 $WAIT_FOR_TICK->broadcast; 3281 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3282 $NEXT_RUNTIME_WRITE = $NOW + 10;
3283 Coro::async_pool {
3284 write_runtime
3285 or warn "ERROR: unable to write runtime file: $!";
3286 };
3287 }
3288
3289# my $AFTER = Event::time;
3290# warn $AFTER - $NOW;#d#
3291
3292 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3293 $sig->send;
3294 }
3295 while (my $sig = shift @WAIT_FOR_TICK) {
3296 $sig->send;
3297 }
3298
3299 $NOW = Event::time;
2479 3300
2480 # if we are delayed by four ticks or more, skip them all 3301 # if we are delayed by four ticks or more, skip them all
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3302 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2482 3303
2483 $TICK_WATCHER->at ($NEXT_TICK); 3304 $TICK_WATCHER->at ($NEXT_TICK);
2484 $TICK_WATCHER->start; 3305 $TICK_WATCHER->start;
3306
3307 $LOAD = ($NOW - $tick_start) / $TICK;
3308 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3309
3310 _post_tick;
3311
3312
2485 }, 3313 },
2486); 3314);
2487 3315
3316{
2488IO::AIO::max_poll_time $TICK * 0.2; 3317 BDB::max_poll_time $TICK * 0.1;
2489 3318 $BDB_POLL_WATCHER = Event->io (
2490Event->io ( 3319 reentrant => 0,
2491 fd => IO::AIO::poll_fileno, 3320 fd => BDB::poll_fileno,
2492 poll => 'r', 3321 poll => 'r',
2493 prio => 5, 3322 prio => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL, 3323 data => WF_AUTOCANCEL,
2500 after => 0, 3324 cb => \&BDB::poll_cb,
2501 interval => 10, 3325 );
2502 cb => sub { 3326 BDB::min_parallel 8;
2503 (Coro::unblock_sub { 3327
2504 write_runtime 3328 BDB::set_sync_prepare {
2505 or warn "ERROR: unable to write runtime file: $!"; 3329 my $status;
3330 my $current = $Coro::current;
3331 (
3332 sub {
3333 $status = $!;
3334 $current->ready; undef $current;
3335 },
3336 sub {
3337 Coro::schedule while defined $current;
3338 $! = $status;
3339 },
3340 )
3341 };
3342
3343 unless ($DB_ENV) {
3344 $DB_ENV = BDB::db_env_create;
3345
3346 cf::sync_job {
3347 eval {
3348 BDB::db_env_open
3349 $DB_ENV,
3350 $BDBDIR,
3351 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3352 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3353 0666;
3354
3355 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3356
3357 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3358 $DB_ENV->set_lk_detect;
3359 };
3360
3361 cf::cleanup "db_env_open(db): $@" if $@;
2506 })->(); 3362 };
2507 }, 3363 }
2508); 3364}
3365
3366{
3367 IO::AIO::min_parallel 8;
3368
3369 undef $Coro::AIO::WATCHER;
3370 IO::AIO::max_poll_time $TICK * 0.1;
3371 $AIO_POLL_WATCHER = Event->io (
3372 reentrant => 0,
3373 data => WF_AUTOCANCEL,
3374 fd => IO::AIO::poll_fileno,
3375 poll => 'r',
3376 prio => 6,
3377 cb => \&IO::AIO::poll_cb,
3378 );
3379}
3380
3381my $_log_backtrace;
3382
3383sub _log_backtrace {
3384 my ($msg, @addr) = @_;
3385
3386 $msg =~ s/\n//;
3387
3388 # limit the # of concurrent backtraces
3389 if ($_log_backtrace < 2) {
3390 ++$_log_backtrace;
3391 async {
3392 my @bt = fork_call {
3393 @addr = map { sprintf "%x", $_ } @addr;
3394 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3395 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3396 or die "addr2line: $!";
3397
3398 my @funcs;
3399 my @res = <$fh>;
3400 chomp for @res;
3401 while (@res) {
3402 my ($func, $line) = splice @res, 0, 2, ();
3403 push @funcs, "[$func] $line";
3404 }
3405
3406 @funcs
3407 };
3408
3409 LOG llevInfo, "[ABT] $msg\n";
3410 LOG llevInfo, "[ABT] $_\n" for @bt;
3411 --$_log_backtrace;
3412 };
3413 } else {
3414 LOG llevInfo, "[ABT] $msg\n";
3415 LOG llevInfo, "[ABT] [suppressed]\n";
3416 }
3417}
3418
3419# load additional modules
3420use cf::pod;
2509 3421
2510END { cf::emergency_save } 3422END { cf::emergency_save }
2511 3423
25121 34241
2513 3425

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