… | |
… | |
197 | =cut |
197 | =cut |
198 | |
198 | |
199 | sub sync_job(&) { |
199 | sub sync_job(&) { |
200 | my ($job) = @_; |
200 | my ($job) = @_; |
201 | |
201 | |
202 | my $busy = 1; |
|
|
203 | my @res; |
|
|
204 | |
|
|
205 | my $coro = Coro::async { |
|
|
206 | @res = eval { $job->() }; |
|
|
207 | warn $@ if $@; |
|
|
208 | undef $busy; |
|
|
209 | }; |
|
|
210 | |
|
|
211 | if ($Coro::current == $Coro::main) { |
202 | if ($Coro::current == $Coro::main) { |
|
|
203 | # this is the main coro, too bad, we have to block |
|
|
204 | # till the operation succeeds, freezing the server :/ |
|
|
205 | |
212 | # TODO: use suspend/resume instead |
206 | # TODO: use suspend/resume instead |
|
|
207 | # (but this is cancel-safe) |
213 | local $FREEZE = 1; |
208 | local $FREEZE = 1; |
|
|
209 | |
|
|
210 | my $busy = 1; |
|
|
211 | my @res; |
|
|
212 | |
|
|
213 | (Coro::async { |
|
|
214 | @res = eval { $job->() }; |
|
|
215 | warn $@ if $@; |
|
|
216 | undef $busy; |
214 | $coro->prio (Coro::PRIO_MAX); |
217 | })->prio (Coro::PRIO_MAX); |
|
|
218 | |
215 | while ($busy) { |
219 | while ($busy) { |
216 | Coro::cede_notself; |
220 | Coro::cede_notself; |
217 | Event::one_event unless Coro::nready; |
221 | Event::one_event unless Coro::nready; |
218 | } |
222 | } |
|
|
223 | |
|
|
224 | wantarray ? @res : $res[0] |
219 | } else { |
225 | } else { |
220 | $coro->join; |
226 | # we are in another coroutine, how wonderful, everything just works |
|
|
227 | |
|
|
228 | $job->() |
221 | } |
229 | } |
222 | |
|
|
223 | wantarray ? @res : $res[0] |
|
|
224 | } |
230 | } |
225 | |
231 | |
226 | =item $coro = cf::coro { BLOCK } |
232 | =item $coro = cf::coro { BLOCK } |
227 | |
233 | |
228 | Creates and returns a new coro. This coro is automcatially being canceled |
234 | Creates and returns a new coro. This coro is automcatially being canceled |
… | |
… | |
252 | my $runtime = cf::localdir . "/runtime"; |
258 | my $runtime = cf::localdir . "/runtime"; |
253 | |
259 | |
254 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
260 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
255 | or return; |
261 | or return; |
256 | |
262 | |
257 | my $value = $cf::RUNTIME; |
263 | my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
258 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
264 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
259 | and return; |
265 | and return; |
260 | |
266 | |
261 | aio_fsync $fh |
267 | aio_fsync $fh |
262 | and return; |
268 | and return; |
… | |
… | |
283 | |
289 | |
284 | $path = $path->as_string if ref $path; |
290 | $path = $path->as_string if ref $path; |
285 | |
291 | |
286 | my $self = bless { }, $class; |
292 | my $self = bless { }, $class; |
287 | |
293 | |
|
|
294 | # {... are special paths that are not touched |
|
|
295 | # ?xxx/... are special absolute paths |
|
|
296 | # ?random/... random maps |
|
|
297 | # /! non-realised random map exit |
|
|
298 | # /... normal maps |
|
|
299 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
300 | # ~user/... per-player map of a specific user |
|
|
301 | |
|
|
302 | if ($path =~ /^{/) { |
|
|
303 | # fine as it is |
288 | if ($path =~ s{^\?random/}{}) { |
304 | } elsif ($path =~ s{^\?random/}{}) { |
289 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
305 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
290 | $self->{random} = cf::from_json $data; |
306 | $self->{random} = cf::from_json $data; |
291 | } else { |
307 | } else { |
292 | if ($path =~ s{^~([^/]+)?}{}) { |
308 | if ($path =~ s{^~([^/]+)?}{}) { |
293 | $self->{user_rel} = 1; |
309 | $self->{user_rel} = 1; |
… | |
… | |
798 | or return; |
814 | or return; |
799 | |
815 | |
800 | unless (aio_stat "$filename.pst") { |
816 | unless (aio_stat "$filename.pst") { |
801 | (aio_load "$filename.pst", $av) >= 0 |
817 | (aio_load "$filename.pst", $av) >= 0 |
802 | or return; |
818 | or return; |
803 | $av = eval { (Storable::thaw <$av>)->{objs} }; |
819 | $av = eval { (Storable::thaw $av)->{objs} }; |
804 | } |
820 | } |
805 | |
821 | |
806 | return ($data, $av); |
822 | return ($data, $av); |
807 | } |
823 | } |
808 | |
824 | |
… | |
… | |
1046 | use Fcntl; |
1062 | use Fcntl; |
1047 | use Coro::AIO; |
1063 | use Coro::AIO; |
1048 | |
1064 | |
1049 | our $MAX_RESET = 7200; |
1065 | our $MAX_RESET = 7200; |
1050 | our $DEFAULT_RESET = 3600; |
1066 | our $DEFAULT_RESET = 3600; |
1051 | $MAX_RESET = 10;#d# |
|
|
1052 | $DEFAULT_RESET = 10;#d# |
|
|
1053 | |
1067 | |
1054 | sub generate_random_map { |
1068 | sub generate_random_map { |
1055 | my ($path, $rmp) = @_; |
1069 | my ($path, $rmp) = @_; |
1056 | |
1070 | |
1057 | # mit "rum" bekleckern, nicht |
1071 | # mit "rum" bekleckern, nicht |
… | |
… | |
1090 | |
1104 | |
1091 | $map->load_header ($path) |
1105 | $map->load_header ($path) |
1092 | or return; |
1106 | or return; |
1093 | |
1107 | |
1094 | $map->{load_path} = $path; |
1108 | $map->{load_path} = $path; |
1095 | use Data::Dumper; warn Dumper $map;#d# |
|
|
1096 | |
1109 | |
1097 | $map |
1110 | $map |
1098 | } |
1111 | } |
1099 | |
1112 | |
1100 | sub find_map { |
1113 | sub find_map { |
1101 | my ($path, $origin) = @_; |
1114 | my ($path, $origin) = @_; |
1102 | |
1115 | |
1103 | #warn "find_map<$path,$origin>\n";#d# |
1116 | #warn "find_map<$path,$origin>\n";#d# |
1104 | |
1117 | |
1105 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
1118 | $path = new cf::path $path, $origin && $origin->path; |
1106 | my $key = $path->as_string; |
1119 | my $key = $path->as_string; |
1107 | |
1120 | |
1108 | $cf::MAP{$key} || do { |
1121 | $cf::MAP{$key} || do { |
1109 | # do it the slow way |
1122 | # do it the slow way |
1110 | my $map = try_load_header $path->save_path; |
1123 | my $map = try_load_header $path->save_path; |
… | |
… | |
1120 | $map = try_load_header $path->load_path; |
1133 | $map = try_load_header $path->load_path; |
1121 | } |
1134 | } |
1122 | |
1135 | |
1123 | $map or return; |
1136 | $map or return; |
1124 | |
1137 | |
|
|
1138 | $map->{load_original} = 1; |
1125 | $map->{instantiate_time} = $cf::RUNTIME; |
1139 | $map->{instantiate_time} = $cf::RUNTIME; |
1126 | $map->instantiate; |
1140 | $map->instantiate; |
1127 | |
1141 | |
1128 | # per-player maps become, after loading, normal maps |
1142 | # per-player maps become, after loading, normal maps |
1129 | $map->per_player (0) if $path->{user_rel}; |
1143 | $map->per_player (0) if $path->{user_rel}; |
1130 | } |
1144 | } |
1131 | |
1145 | |
1132 | $map->path ($key); |
1146 | $map->path ($key); |
1133 | $map->{path} = $path; |
1147 | $map->{path} = $path; |
|
|
1148 | $map->{last_save} = $cf::RUNTIME; |
1134 | $map->last_access ($cf::RUNTIME); |
1149 | $map->last_access ($cf::RUNTIME); |
1135 | |
1150 | |
1136 | $map->reset if $map->should_reset; |
1151 | if ($map->should_reset) { |
|
|
1152 | $map->reset; |
|
|
1153 | $map = find_map $path; |
|
|
1154 | } |
1137 | |
1155 | |
1138 | $cf::MAP{$key} = $map |
1156 | $cf::MAP{$key} = $map |
1139 | } |
1157 | } |
1140 | } |
1158 | } |
1141 | |
1159 | |
… | |
… | |
1149 | my $path = $self->{path}; |
1167 | my $path = $self->{path}; |
1150 | |
1168 | |
1151 | $self->alloc; |
1169 | $self->alloc; |
1152 | $self->load_objects ($self->{load_path}, 1) |
1170 | $self->load_objects ($self->{load_path}, 1) |
1153 | or return; |
1171 | or return; |
|
|
1172 | |
|
|
1173 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
|
|
1174 | if delete $self->{load_original}; |
1154 | |
1175 | |
1155 | if (my $uniq = $path->uniq_path) { |
1176 | if (my $uniq = $path->uniq_path) { |
1156 | utf8::encode $uniq; |
1177 | utf8::encode $uniq; |
1157 | if (aio_open $uniq, O_RDONLY, 0) { |
1178 | if (aio_open $uniq, O_RDONLY, 0) { |
1158 | $self->clear_unique_items; |
1179 | $self->clear_unique_items; |
… | |
… | |
1193 | } |
1214 | } |
1194 | |
1215 | |
1195 | sub save { |
1216 | sub save { |
1196 | my ($self) = @_; |
1217 | my ($self) = @_; |
1197 | |
1218 | |
|
|
1219 | $self->{last_save} = $cf::RUNTIME; |
|
|
1220 | |
|
|
1221 | return unless $self->dirty; |
|
|
1222 | |
1198 | my $save = $self->{path}->save_path; utf8::encode $save; |
1223 | my $save = $self->{path}->save_path; utf8::encode $save; |
1199 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1224 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1200 | |
1225 | |
1201 | $self->{last_save} = $cf::RUNTIME; |
|
|
1202 | |
|
|
1203 | return unless $self->dirty; |
|
|
1204 | |
|
|
1205 | $self->{load_path} = $save; |
1226 | $self->{load_path} = $save; |
1206 | |
1227 | |
1207 | return if $self->{deny_save}; |
1228 | return if $self->{deny_save}; |
1208 | |
|
|
1209 | warn "saving map ", $self->path; |
|
|
1210 | |
1229 | |
1211 | if ($uniq) { |
1230 | if ($uniq) { |
1212 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1231 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1213 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1232 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1214 | } else { |
1233 | } else { |
… | |
… | |
1226 | $self->save; |
1245 | $self->save; |
1227 | $self->clear; |
1246 | $self->clear; |
1228 | $self->in_memory (cf::MAP_SWAPPED); |
1247 | $self->in_memory (cf::MAP_SWAPPED); |
1229 | } |
1248 | } |
1230 | |
1249 | |
|
|
1250 | sub reset_at { |
|
|
1251 | my ($self) = @_; |
|
|
1252 | |
|
|
1253 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1254 | return 1e99 if $self->{path}{user_rel}; |
|
|
1255 | return 1e99 if $self->{deny_reset}; |
|
|
1256 | |
|
|
1257 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
1258 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
1259 | |
|
|
1260 | $time + $to |
|
|
1261 | } |
|
|
1262 | |
1231 | sub should_reset { |
1263 | sub should_reset { |
1232 | my ($map) = @_; |
|
|
1233 | |
|
|
1234 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1235 | return if $map->{path}{user_rel};#d# |
|
|
1236 | return if $map->{deny_reset}; |
|
|
1237 | #return unless $map->reset_timeout; |
|
|
1238 | |
|
|
1239 | my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access; |
|
|
1240 | |
|
|
1241 | $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME |
|
|
1242 | } |
|
|
1243 | |
|
|
1244 | sub reset { |
|
|
1245 | my ($self) = @_; |
1264 | my ($self) = @_; |
1246 | |
1265 | |
1247 | return if $self->players; |
1266 | $self->reset_at <= $cf::RUNTIME |
1248 | return if $self->{path}{user_rel};#d# |
1267 | } |
1249 | |
1268 | |
1250 | warn "resetting map ", $self->path;#d# |
1269 | sub unlink_save { |
|
|
1270 | my ($self) = @_; |
1251 | |
1271 | |
1252 | utf8::encode (my $save = $self->{path}->save_path); |
1272 | utf8::encode (my $save = $self->{path}->save_path); |
1253 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
1273 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
1254 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
1274 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
|
|
1275 | } |
|
|
1276 | |
|
|
1277 | sub rename { |
|
|
1278 | my ($self, $new_path) = @_; |
|
|
1279 | |
|
|
1280 | $self->unlink_save; |
|
|
1281 | |
|
|
1282 | delete $cf::MAP{$self->path}; |
|
|
1283 | $self->{path} = new cf::path $new_path; |
|
|
1284 | $self->path ($self->{path}->as_string); |
|
|
1285 | $cf::MAP{$self->path} = $self; |
|
|
1286 | |
|
|
1287 | $self->save; |
|
|
1288 | } |
|
|
1289 | |
|
|
1290 | sub reset { |
|
|
1291 | my ($self) = @_; |
|
|
1292 | |
|
|
1293 | return if $self->players; |
|
|
1294 | return if $self->{path}{user_rel};#d# |
|
|
1295 | |
|
|
1296 | warn "resetting map ", $self->path;#d# |
|
|
1297 | |
|
|
1298 | delete $cf::MAP{$self->path}; |
1255 | |
1299 | |
1256 | $_->clear_links_to ($self) for values %cf::MAP; |
1300 | $_->clear_links_to ($self) for values %cf::MAP; |
1257 | |
1301 | |
|
|
1302 | $self->unlink_save; |
1258 | $self->clear; |
1303 | $self->destroy; |
1259 | $self->in_memory (cf::MAP_SWAPPED); |
1304 | } |
1260 | utf8::encode ($self->{load_path} = $self->{path}->load_path); |
1305 | |
|
|
1306 | my $nuke_counter = "aaaa"; |
|
|
1307 | |
|
|
1308 | sub nuke { |
|
|
1309 | my ($self) = @_; |
|
|
1310 | |
|
|
1311 | $self->{deny_save} = 1; |
|
|
1312 | $self->reset_timeout (1); |
|
|
1313 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1314 | $self->reset; # polite request, might not happen |
1261 | } |
1315 | } |
1262 | |
1316 | |
1263 | sub customise_for { |
1317 | sub customise_for { |
1264 | my ($map, $ob) = @_; |
1318 | my ($map, $ob) = @_; |
1265 | |
1319 | |
… | |
… | |
1330 | (ref $cf::CFG{"may_$access"} |
1384 | (ref $cf::CFG{"may_$access"} |
1331 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1385 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1332 | : $cf::CFG{"may_$access"}) |
1386 | : $cf::CFG{"may_$access"}) |
1333 | } |
1387 | } |
1334 | |
1388 | |
|
|
1389 | =item $player_object->enter_link |
|
|
1390 | |
|
|
1391 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1392 | |
|
|
1393 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1394 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1395 | |
|
|
1396 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1397 | |
|
|
1398 | Moves the player out of the specila link map onto the given map. If the |
|
|
1399 | map is not valid (or omitted), the player will be moved back to the |
|
|
1400 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1401 | to the emergency map position. |
|
|
1402 | |
|
|
1403 | Might block. |
|
|
1404 | |
|
|
1405 | =cut |
|
|
1406 | |
1335 | sub cf::object::player::enter_link { |
1407 | sub cf::object::player::enter_link { |
1336 | my ($self) = @_; |
1408 | my ($self) = @_; |
1337 | |
1409 | |
1338 | return if $self->map == $LINK_MAP; |
1410 | return if $self->map == $LINK_MAP; |
1339 | |
1411 | |
… | |
… | |
1348 | my ($self, $map, $x, $y) = @_; |
1420 | my ($self, $map, $x, $y) = @_; |
1349 | |
1421 | |
1350 | my $link_pos = delete $self->{_link_pos}; |
1422 | my $link_pos = delete $self->{_link_pos}; |
1351 | |
1423 | |
1352 | unless ($map) { |
1424 | unless ($map) { |
1353 | $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1354 | |
|
|
1355 | # restore original map position |
1425 | # restore original map position |
1356 | ($map, $x, $y) = @{ $link_pos || [] }; |
1426 | ($map, $x, $y) = @{ $link_pos || [] }; |
1357 | $map = cf::map::find_map $map; |
1427 | $map = cf::map::find_map $map; |
1358 | |
1428 | |
1359 | unless ($map) { |
1429 | unless ($map) { |
… | |
… | |
1391 | my $map = cf::map::find_map $path->as_string; |
1461 | my $map = cf::map::find_map $path->as_string; |
1392 | $map = $map->customise_for ($self) if $map; |
1462 | $map = $map->customise_for ($self) if $map; |
1393 | |
1463 | |
1394 | warn "entering ", $map->path, " at ($x, $y)\n" |
1464 | warn "entering ", $map->path, " at ($x, $y)\n" |
1395 | if $map; |
1465 | if $map; |
|
|
1466 | |
|
|
1467 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1396 | |
1468 | |
1397 | $self->leave_link ($map, $x, $y); |
1469 | $self->leave_link ($map, $x, $y); |
1398 | })->prio (1); |
1470 | })->prio (1); |
1399 | } |
1471 | } |
1400 | |
1472 | |
… | |
… | |
1811 | } |
1883 | } |
1812 | |
1884 | |
1813 | sub main { |
1885 | sub main { |
1814 | # we must not ever block the main coroutine |
1886 | # we must not ever block the main coroutine |
1815 | local $Coro::idle = sub { |
1887 | local $Coro::idle = sub { |
1816 | Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
1888 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1817 | (Coro::unblock_sub { |
1889 | (Coro::unblock_sub { |
1818 | Event::one_event; |
1890 | Event::one_event; |
1819 | })->(); |
1891 | })->(); |
1820 | }; |
1892 | }; |
1821 | |
1893 | |
… | |
… | |
1826 | } |
1898 | } |
1827 | |
1899 | |
1828 | ############################################################################# |
1900 | ############################################################################# |
1829 | # initialisation |
1901 | # initialisation |
1830 | |
1902 | |
1831 | sub perl_reload() { |
1903 | sub reload() { |
1832 | # can/must only be called in main |
1904 | # can/must only be called in main |
1833 | if ($Coro::current != $Coro::main) { |
1905 | if ($Coro::current != $Coro::main) { |
1834 | warn "can only reload from main coroutine\n"; |
1906 | warn "can only reload from main coroutine\n"; |
1835 | return; |
1907 | return; |
1836 | } |
1908 | } |
… | |
… | |
1963 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
2035 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
1964 | } |
2036 | } |
1965 | |
2037 | |
1966 | register "<global>", __PACKAGE__; |
2038 | register "<global>", __PACKAGE__; |
1967 | |
2039 | |
1968 | register_command "perl-reload" => sub { |
2040 | register_command "reload" => sub { |
1969 | my ($who, $arg) = @_; |
2041 | my ($who, $arg) = @_; |
1970 | |
2042 | |
1971 | if ($who->flag (FLAG_WIZ)) { |
2043 | if ($who->flag (FLAG_WIZ)) { |
1972 | $who->message ("start of reload."); |
2044 | $who->message ("start of reload."); |
1973 | perl_reload; |
2045 | reload; |
1974 | $who->message ("end of reload."); |
2046 | $who->message ("end of reload."); |
1975 | } |
2047 | } |
1976 | }; |
2048 | }; |
1977 | |
2049 | |
1978 | unshift @INC, $LIBDIR; |
2050 | unshift @INC, $LIBDIR; |