… | |
… | |
181 | sub to_json($) { |
181 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
183 | JSON::Syck::Dump $_[0] |
184 | } |
184 | } |
185 | |
185 | |
|
|
186 | =item my $guard = cf::guard { BLOCK } |
|
|
187 | |
|
|
188 | Run the given callback when the guard object gets destroyed (useful for |
|
|
189 | coroutine cancellations). |
|
|
190 | |
|
|
191 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
192 | being executed. |
|
|
193 | |
|
|
194 | =cut |
|
|
195 | |
|
|
196 | sub guard(&) { |
|
|
197 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
198 | } |
|
|
199 | |
|
|
200 | sub cf::guard::cancel { |
|
|
201 | ${$_[0]} = sub { }; |
|
|
202 | } |
|
|
203 | |
|
|
204 | sub cf::guard::DESTROY { |
|
|
205 | ${$_[0]}->(); |
|
|
206 | } |
|
|
207 | |
|
|
208 | =item cf::lock_wait $string |
|
|
209 | |
|
|
210 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
211 | |
|
|
212 | =item my $lock = cf::lock_acquire $string |
|
|
213 | |
|
|
214 | Wait until the given lock is available and then acquires it and returns |
|
|
215 | a guard object. If the guard object gets destroyed (goes out of scope, |
|
|
216 | for example when the coroutine gets canceled), the lock is automatically |
|
|
217 | returned. |
|
|
218 | |
|
|
219 | Lock names should begin with a unique identifier (for example, find_map |
|
|
220 | uses map_find and load_map uses map_load). |
|
|
221 | |
|
|
222 | =cut |
|
|
223 | |
|
|
224 | our %LOCK; |
|
|
225 | |
|
|
226 | sub lock_wait($) { |
|
|
227 | my ($key) = @_; |
|
|
228 | |
|
|
229 | # wait for lock, if any |
|
|
230 | while ($LOCK{$key}) { |
|
|
231 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
232 | Coro::schedule; |
|
|
233 | } |
|
|
234 | } |
|
|
235 | |
|
|
236 | sub lock_acquire($) { |
|
|
237 | my ($key) = @_; |
|
|
238 | |
|
|
239 | # wait, to be sure we are not locked |
|
|
240 | lock_wait $key; |
|
|
241 | |
|
|
242 | $LOCK{$key} = []; |
|
|
243 | |
|
|
244 | cf::guard { |
|
|
245 | # wake up all waiters, to be on the safe side |
|
|
246 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
247 | } |
|
|
248 | } |
|
|
249 | |
186 | =item cf::sync_job { BLOCK } |
250 | =item cf::sync_job { BLOCK } |
187 | |
251 | |
188 | The design of crossfire+ requires that the main coro ($Coro::main) is |
252 | The design of crossfire+ requires that the main coro ($Coro::main) is |
189 | always able to handle events or runnable, as crossfire+ is only partly |
253 | always able to handle events or runnable, as crossfire+ is only partly |
190 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
254 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
… | |
… | |
197 | =cut |
261 | =cut |
198 | |
262 | |
199 | sub sync_job(&) { |
263 | sub sync_job(&) { |
200 | my ($job) = @_; |
264 | my ($job) = @_; |
201 | |
265 | |
202 | my $busy = 1; |
|
|
203 | my @res; |
|
|
204 | |
|
|
205 | my $coro = Coro::async { |
|
|
206 | @res = eval { $job->() }; |
|
|
207 | warn $@ if $@; |
|
|
208 | undef $busy; |
|
|
209 | }; |
|
|
210 | |
|
|
211 | if ($Coro::current == $Coro::main) { |
266 | if ($Coro::current == $Coro::main) { |
|
|
267 | # this is the main coro, too bad, we have to block |
|
|
268 | # till the operation succeeds, freezing the server :/ |
|
|
269 | |
212 | # TODO: use suspend/resume instead |
270 | # TODO: use suspend/resume instead |
|
|
271 | # (but this is cancel-safe) |
213 | local $FREEZE = 1; |
272 | local $FREEZE = 1; |
|
|
273 | |
|
|
274 | my $busy = 1; |
|
|
275 | my @res; |
|
|
276 | |
|
|
277 | (Coro::async { |
|
|
278 | @res = eval { $job->() }; |
|
|
279 | warn $@ if $@; |
|
|
280 | undef $busy; |
214 | $coro->prio (Coro::PRIO_MAX); |
281 | })->prio (Coro::PRIO_MAX); |
|
|
282 | |
215 | while ($busy) { |
283 | while ($busy) { |
216 | Coro::cede_notself; |
284 | Coro::cede_notself; |
217 | Event::one_event unless Coro::nready; |
285 | Event::one_event unless Coro::nready; |
218 | } |
286 | } |
|
|
287 | |
|
|
288 | wantarray ? @res : $res[0] |
219 | } else { |
289 | } else { |
220 | $coro->join; |
290 | # we are in another coroutine, how wonderful, everything just works |
|
|
291 | |
|
|
292 | $job->() |
221 | } |
293 | } |
222 | |
|
|
223 | wantarray ? @res : $res[0] |
|
|
224 | } |
294 | } |
225 | |
295 | |
226 | =item $coro = cf::coro { BLOCK } |
296 | =item $coro = cf::coro { BLOCK } |
227 | |
297 | |
228 | Creates and returns a new coro. This coro is automcatially being canceled |
298 | Creates and returns a new coro. This coro is automcatially being canceled |
… | |
… | |
252 | my $runtime = cf::localdir . "/runtime"; |
322 | my $runtime = cf::localdir . "/runtime"; |
253 | |
323 | |
254 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
324 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
255 | or return; |
325 | or return; |
256 | |
326 | |
257 | my $value = $cf::RUNTIME; |
327 | my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
258 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
328 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
259 | and return; |
329 | and return; |
260 | |
330 | |
261 | aio_fsync $fh |
331 | aio_fsync $fh |
262 | and return; |
332 | and return; |
… | |
… | |
283 | |
353 | |
284 | $path = $path->as_string if ref $path; |
354 | $path = $path->as_string if ref $path; |
285 | |
355 | |
286 | my $self = bless { }, $class; |
356 | my $self = bless { }, $class; |
287 | |
357 | |
|
|
358 | # {... are special paths that are not touched |
|
|
359 | # ?xxx/... are special absolute paths |
|
|
360 | # ?random/... random maps |
|
|
361 | # /! non-realised random map exit |
|
|
362 | # /... normal maps |
|
|
363 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
364 | # ~user/... per-player map of a specific user |
|
|
365 | |
|
|
366 | if ($path =~ /^{/) { |
|
|
367 | # fine as it is |
288 | if ($path =~ s{^\?random/}{}) { |
368 | } elsif ($path =~ s{^\?random/}{}) { |
289 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
369 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
290 | $self->{random} = cf::from_json $data; |
370 | $self->{random} = cf::from_json $data; |
291 | } else { |
371 | } else { |
292 | if ($path =~ s{^~([^/]+)?}{}) { |
372 | if ($path =~ s{^~([^/]+)?}{}) { |
293 | $self->{user_rel} = 1; |
373 | $self->{user_rel} = 1; |
… | |
… | |
798 | or return; |
878 | or return; |
799 | |
879 | |
800 | unless (aio_stat "$filename.pst") { |
880 | unless (aio_stat "$filename.pst") { |
801 | (aio_load "$filename.pst", $av) >= 0 |
881 | (aio_load "$filename.pst", $av) >= 0 |
802 | or return; |
882 | or return; |
803 | $av = eval { (Storable::thaw <$av>)->{objs} }; |
883 | $av = eval { (Storable::thaw $av)->{objs} }; |
804 | } |
884 | } |
805 | |
885 | |
|
|
886 | warn sprintf "loading %s (%d)\n", |
|
|
887 | $filename, length $data, scalar @{$av || []};#d# |
806 | return ($data, $av); |
888 | return ($data, $av); |
807 | } |
889 | } |
808 | |
890 | |
809 | ############################################################################# |
891 | ############################################################################# |
810 | # command handling &c |
892 | # command handling &c |
… | |
… | |
1046 | use Fcntl; |
1128 | use Fcntl; |
1047 | use Coro::AIO; |
1129 | use Coro::AIO; |
1048 | |
1130 | |
1049 | our $MAX_RESET = 7200; |
1131 | our $MAX_RESET = 7200; |
1050 | our $DEFAULT_RESET = 3600; |
1132 | our $DEFAULT_RESET = 3600; |
1051 | $MAX_RESET = 10;#d# |
|
|
1052 | $DEFAULT_RESET = 10;#d# |
|
|
1053 | |
1133 | |
1054 | sub generate_random_map { |
1134 | sub generate_random_map { |
1055 | my ($path, $rmp) = @_; |
1135 | my ($path, $rmp) = @_; |
1056 | |
1136 | |
1057 | # mit "rum" bekleckern, nicht |
1137 | # mit "rum" bekleckern, nicht |
… | |
… | |
1073 | # and all this just because we cannot iterate over |
1153 | # and all this just because we cannot iterate over |
1074 | # all maps in C++... |
1154 | # all maps in C++... |
1075 | sub change_all_map_light { |
1155 | sub change_all_map_light { |
1076 | my ($change) = @_; |
1156 | my ($change) = @_; |
1077 | |
1157 | |
1078 | $_->change_map_light ($change) for values %cf::MAP; |
1158 | $_->change_map_light ($change) |
|
|
1159 | for grep $_->outdoor, values %cf::MAP; |
1079 | } |
1160 | } |
1080 | |
1161 | |
1081 | sub try_load_header($) { |
1162 | sub try_load_header($) { |
1082 | my ($path) = @_; |
1163 | my ($path) = @_; |
1083 | |
1164 | |
… | |
… | |
1090 | |
1171 | |
1091 | $map->load_header ($path) |
1172 | $map->load_header ($path) |
1092 | or return; |
1173 | or return; |
1093 | |
1174 | |
1094 | $map->{load_path} = $path; |
1175 | $map->{load_path} = $path; |
1095 | use Data::Dumper; warn Dumper $map;#d# |
|
|
1096 | |
1176 | |
1097 | $map |
1177 | $map |
1098 | } |
1178 | } |
1099 | |
1179 | |
1100 | sub find_map { |
1180 | sub find_map { |
1101 | my ($path, $origin) = @_; |
1181 | my ($path, $origin) = @_; |
1102 | |
1182 | |
1103 | #warn "find_map<$path,$origin>\n";#d# |
1183 | #warn "find_map<$path,$origin>\n";#d# |
1104 | |
1184 | |
1105 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
1185 | $path = new cf::path $path, $origin && $origin->path; |
1106 | my $key = $path->as_string; |
1186 | my $key = $path->as_string; |
1107 | |
1187 | |
|
|
1188 | cf::lock_wait "map_find:$key"; |
|
|
1189 | |
1108 | $cf::MAP{$key} || do { |
1190 | $cf::MAP{$key} || do { |
|
|
1191 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1192 | |
1109 | # do it the slow way |
1193 | # do it the slow way |
1110 | my $map = try_load_header $path->save_path; |
1194 | my $map = try_load_header $path->save_path; |
1111 | |
1195 | |
1112 | if ($map) { |
1196 | if ($map) { |
1113 | # safety |
1197 | # safety |
… | |
… | |
1120 | $map = try_load_header $path->load_path; |
1204 | $map = try_load_header $path->load_path; |
1121 | } |
1205 | } |
1122 | |
1206 | |
1123 | $map or return; |
1207 | $map or return; |
1124 | |
1208 | |
|
|
1209 | $map->{load_original} = 1; |
1125 | $map->{instantiate_time} = $cf::RUNTIME; |
1210 | $map->{instantiate_time} = $cf::RUNTIME; |
1126 | $map->instantiate; |
1211 | $map->instantiate; |
1127 | |
1212 | |
1128 | # per-player maps become, after loading, normal maps |
1213 | # per-player maps become, after loading, normal maps |
1129 | $map->per_player (0) if $path->{user_rel}; |
1214 | $map->per_player (0) if $path->{user_rel}; |
1130 | } |
1215 | } |
1131 | |
1216 | |
1132 | $map->path ($key); |
1217 | $map->path ($key); |
1133 | $map->{path} = $path; |
1218 | $map->{path} = $path; |
|
|
1219 | $map->{last_save} = $cf::RUNTIME; |
1134 | $map->last_access ($cf::RUNTIME); |
1220 | $map->last_access ($cf::RUNTIME); |
1135 | |
1221 | |
1136 | $map->reset if $map->should_reset; |
1222 | if ($map->should_reset) { |
|
|
1223 | $map->reset; |
|
|
1224 | undef $guard; |
|
|
1225 | $map = find_map $path; |
|
|
1226 | } |
1137 | |
1227 | |
1138 | $cf::MAP{$key} = $map |
1228 | $cf::MAP{$key} = $map |
1139 | } |
1229 | } |
1140 | } |
1230 | } |
1141 | |
1231 | |
1142 | sub load { |
1232 | sub load { |
1143 | my ($self) = @_; |
1233 | my ($self) = @_; |
1144 | |
1234 | |
|
|
1235 | my $path = $self->{path}; |
|
|
1236 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1237 | |
1145 | return if $self->in_memory != cf::MAP_SWAPPED; |
1238 | return if $self->in_memory != cf::MAP_SWAPPED; |
1146 | |
1239 | |
1147 | $self->in_memory (cf::MAP_LOADING); |
1240 | $self->in_memory (cf::MAP_LOADING); |
1148 | |
|
|
1149 | my $path = $self->{path}; |
|
|
1150 | |
1241 | |
1151 | $self->alloc; |
1242 | $self->alloc; |
1152 | $self->load_objects ($self->{load_path}, 1) |
1243 | $self->load_objects ($self->{load_path}, 1) |
1153 | or return; |
1244 | or return; |
|
|
1245 | |
|
|
1246 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
|
|
1247 | if delete $self->{load_original}; |
1154 | |
1248 | |
1155 | if (my $uniq = $path->uniq_path) { |
1249 | if (my $uniq = $path->uniq_path) { |
1156 | utf8::encode $uniq; |
1250 | utf8::encode $uniq; |
1157 | if (aio_open $uniq, O_RDONLY, 0) { |
1251 | if (aio_open $uniq, O_RDONLY, 0) { |
1158 | $self->clear_unique_items; |
1252 | $self->clear_unique_items; |
… | |
… | |
1193 | } |
1287 | } |
1194 | |
1288 | |
1195 | sub save { |
1289 | sub save { |
1196 | my ($self) = @_; |
1290 | my ($self) = @_; |
1197 | |
1291 | |
|
|
1292 | $self->{last_save} = $cf::RUNTIME; |
|
|
1293 | |
|
|
1294 | return unless $self->dirty; |
|
|
1295 | |
1198 | my $save = $self->{path}->save_path; utf8::encode $save; |
1296 | my $save = $self->{path}->save_path; utf8::encode $save; |
1199 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1297 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1200 | |
1298 | |
1201 | $self->{last_save} = $cf::RUNTIME; |
|
|
1202 | |
|
|
1203 | return unless $self->dirty; |
|
|
1204 | |
|
|
1205 | $self->{load_path} = $save; |
1299 | $self->{load_path} = $save; |
1206 | |
1300 | |
1207 | return if $self->{deny_save}; |
1301 | return if $self->{deny_save}; |
1208 | |
|
|
1209 | warn "saving map ", $self->path; |
|
|
1210 | |
1302 | |
1211 | if ($uniq) { |
1303 | if ($uniq) { |
1212 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1304 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1213 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1305 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1214 | } else { |
1306 | } else { |
… | |
… | |
1226 | $self->save; |
1318 | $self->save; |
1227 | $self->clear; |
1319 | $self->clear; |
1228 | $self->in_memory (cf::MAP_SWAPPED); |
1320 | $self->in_memory (cf::MAP_SWAPPED); |
1229 | } |
1321 | } |
1230 | |
1322 | |
|
|
1323 | sub reset_at { |
|
|
1324 | my ($self) = @_; |
|
|
1325 | |
|
|
1326 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1327 | return 1e99 if $self->{path}{user_rel}; |
|
|
1328 | return 1e99 if $self->{deny_reset}; |
|
|
1329 | |
|
|
1330 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
1331 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
1332 | |
|
|
1333 | $time + $to |
|
|
1334 | } |
|
|
1335 | |
1231 | sub should_reset { |
1336 | sub should_reset { |
1232 | my ($map) = @_; |
|
|
1233 | |
|
|
1234 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1235 | return if $map->{path}{user_rel};#d# |
|
|
1236 | return if $map->{deny_reset}; |
|
|
1237 | #return unless $map->reset_timeout; |
|
|
1238 | |
|
|
1239 | my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access; |
|
|
1240 | |
|
|
1241 | $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME |
|
|
1242 | } |
|
|
1243 | |
|
|
1244 | sub reset { |
|
|
1245 | my ($self) = @_; |
1337 | my ($self) = @_; |
1246 | |
1338 | |
1247 | return if $self->players; |
1339 | $self->reset_at <= $cf::RUNTIME |
1248 | return if $self->{path}{user_rel};#d# |
1340 | } |
1249 | |
1341 | |
1250 | warn "resetting map ", $self->path;#d# |
1342 | sub unlink_save { |
|
|
1343 | my ($self) = @_; |
1251 | |
1344 | |
1252 | utf8::encode (my $save = $self->{path}->save_path); |
1345 | utf8::encode (my $save = $self->{path}->save_path); |
1253 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
1346 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
1254 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
1347 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
|
|
1348 | } |
|
|
1349 | |
|
|
1350 | sub rename { |
|
|
1351 | my ($self, $new_path) = @_; |
|
|
1352 | |
|
|
1353 | $self->unlink_save; |
|
|
1354 | |
|
|
1355 | delete $cf::MAP{$self->path}; |
|
|
1356 | $self->{path} = new cf::path $new_path; |
|
|
1357 | $self->path ($self->{path}->as_string); |
|
|
1358 | $cf::MAP{$self->path} = $self; |
|
|
1359 | |
|
|
1360 | $self->save; |
|
|
1361 | } |
|
|
1362 | |
|
|
1363 | sub reset { |
|
|
1364 | my ($self) = @_; |
|
|
1365 | |
|
|
1366 | return if $self->players; |
|
|
1367 | return if $self->{path}{user_rel};#d# |
|
|
1368 | |
|
|
1369 | warn "resetting map ", $self->path;#d# |
|
|
1370 | |
|
|
1371 | delete $cf::MAP{$self->path}; |
1255 | |
1372 | |
1256 | $_->clear_links_to ($self) for values %cf::MAP; |
1373 | $_->clear_links_to ($self) for values %cf::MAP; |
1257 | |
1374 | |
|
|
1375 | $self->unlink_save; |
1258 | $self->clear; |
1376 | $self->destroy; |
1259 | $self->in_memory (cf::MAP_SWAPPED); |
1377 | } |
1260 | utf8::encode ($self->{load_path} = $self->{path}->load_path); |
1378 | |
|
|
1379 | my $nuke_counter = "aaaa"; |
|
|
1380 | |
|
|
1381 | sub nuke { |
|
|
1382 | my ($self) = @_; |
|
|
1383 | |
|
|
1384 | $self->{deny_save} = 1; |
|
|
1385 | $self->reset_timeout (1); |
|
|
1386 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1387 | $self->reset; # polite request, might not happen |
1261 | } |
1388 | } |
1262 | |
1389 | |
1263 | sub customise_for { |
1390 | sub customise_for { |
1264 | my ($map, $ob) = @_; |
1391 | my ($map, $ob) = @_; |
1265 | |
1392 | |
… | |
… | |
1330 | (ref $cf::CFG{"may_$access"} |
1457 | (ref $cf::CFG{"may_$access"} |
1331 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1458 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1332 | : $cf::CFG{"may_$access"}) |
1459 | : $cf::CFG{"may_$access"}) |
1333 | } |
1460 | } |
1334 | |
1461 | |
|
|
1462 | =item $player_object->enter_link |
|
|
1463 | |
|
|
1464 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1465 | |
|
|
1466 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1467 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1468 | |
|
|
1469 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1470 | |
|
|
1471 | Moves the player out of the specila link map onto the given map. If the |
|
|
1472 | map is not valid (or omitted), the player will be moved back to the |
|
|
1473 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1474 | to the emergency map position. |
|
|
1475 | |
|
|
1476 | Might block. |
|
|
1477 | |
|
|
1478 | =cut |
|
|
1479 | |
1335 | sub cf::object::player::enter_link { |
1480 | sub cf::object::player::enter_link { |
1336 | my ($self) = @_; |
1481 | my ($self) = @_; |
1337 | |
1482 | |
|
|
1483 | $self->deactivate_recursive; |
|
|
1484 | |
1338 | return if $self->map == $LINK_MAP; |
1485 | return if $self->map == $LINK_MAP; |
1339 | |
1486 | |
1340 | $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] |
1487 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
1341 | if $self->map; |
1488 | if $self->map; |
1342 | |
1489 | |
1343 | $self->enter_map ($LINK_MAP, 20, 20); |
1490 | $self->enter_map ($LINK_MAP, 20, 20); |
1344 | $self->deactivate_recursive; |
|
|
1345 | } |
1491 | } |
1346 | |
1492 | |
1347 | sub cf::object::player::leave_link { |
1493 | sub cf::object::player::leave_link { |
1348 | my ($self, $map, $x, $y) = @_; |
1494 | my ($self, $map, $x, $y) = @_; |
1349 | |
1495 | |
1350 | my $link_pos = delete $self->{_link_pos}; |
1496 | my $link_pos = delete $self->{_link_pos}; |
1351 | |
1497 | |
1352 | unless ($map) { |
1498 | unless ($map) { |
1353 | $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1354 | |
|
|
1355 | # restore original map position |
1499 | # restore original map position |
1356 | ($map, $x, $y) = @{ $link_pos || [] }; |
1500 | ($map, $x, $y) = @{ $link_pos || [] }; |
1357 | $map = cf::map::find_map $map; |
1501 | $map = cf::map::find_map $map; |
1358 | |
1502 | |
1359 | unless ($map) { |
1503 | unless ($map) { |
… | |
… | |
1374 | |
1518 | |
1375 | $self->activate_recursive; |
1519 | $self->activate_recursive; |
1376 | $self->enter_map ($map, $x, $y); |
1520 | $self->enter_map ($map, $x, $y); |
1377 | } |
1521 | } |
1378 | |
1522 | |
|
|
1523 | cf::player->attach ( |
|
|
1524 | on_logout => sub { |
|
|
1525 | my ($pl) = @_; |
|
|
1526 | |
|
|
1527 | # abort map switching before logout |
|
|
1528 | if ($pl->ob->{_link_pos}) { |
|
|
1529 | cf::sync_job { |
|
|
1530 | $pl->ob->leave_link |
|
|
1531 | }; |
|
|
1532 | } |
|
|
1533 | }, |
|
|
1534 | on_login => sub { |
|
|
1535 | my ($pl) = @_; |
|
|
1536 | |
|
|
1537 | # try to abort aborted map switching on player login :) |
|
|
1538 | # should happen only on crashes |
|
|
1539 | if ($pl->ob->{_link_pos}) { |
|
|
1540 | $pl->ob->enter_link; |
|
|
1541 | Coro::async { |
|
|
1542 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1543 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1544 | Coro::Timer::sleep 1; |
|
|
1545 | $pl->ob->leave_link; |
|
|
1546 | }; |
|
|
1547 | } |
|
|
1548 | }, |
|
|
1549 | ); |
|
|
1550 | |
1379 | =item $player_object->goto_map ($map, $x, $y) |
1551 | =item $player_object->goto_map ($path, $x, $y) |
1380 | |
1552 | |
1381 | =cut |
1553 | =cut |
1382 | |
1554 | |
1383 | sub cf::object::player::goto_map { |
1555 | sub cf::object::player::goto_map { |
1384 | my ($self, $path, $x, $y) = @_; |
1556 | my ($self, $path, $x, $y) = @_; |
… | |
… | |
1389 | $path = new cf::path $path; |
1561 | $path = new cf::path $path; |
1390 | |
1562 | |
1391 | my $map = cf::map::find_map $path->as_string; |
1563 | my $map = cf::map::find_map $path->as_string; |
1392 | $map = $map->customise_for ($self) if $map; |
1564 | $map = $map->customise_for ($self) if $map; |
1393 | |
1565 | |
1394 | warn "entering ", $map->path, " at ($x, $y)\n" |
1566 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1395 | if $map; |
1567 | # if $map; |
|
|
1568 | |
|
|
1569 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1396 | |
1570 | |
1397 | $self->leave_link ($map, $x, $y); |
1571 | $self->leave_link ($map, $x, $y); |
1398 | })->prio (1); |
1572 | })->prio (1); |
1399 | } |
1573 | } |
1400 | |
1574 | |
… | |
… | |
1741 | |
1915 | |
1742 | { |
1916 | { |
1743 | my $path = cf::localdir . "/database.pst"; |
1917 | my $path = cf::localdir . "/database.pst"; |
1744 | |
1918 | |
1745 | sub db_load() { |
1919 | sub db_load() { |
1746 | warn "loading database $path\n";#d# remove later |
|
|
1747 | $DB = stat $path ? Storable::retrieve $path : { }; |
1920 | $DB = stat $path ? Storable::retrieve $path : { }; |
1748 | } |
1921 | } |
1749 | |
1922 | |
1750 | my $pid; |
1923 | my $pid; |
1751 | |
1924 | |
1752 | sub db_save() { |
1925 | sub db_save() { |
1753 | warn "saving database $path\n";#d# remove later |
|
|
1754 | waitpid $pid, 0 if $pid; |
1926 | waitpid $pid, 0 if $pid; |
1755 | if (0 == ($pid = fork)) { |
1927 | if (0 == ($pid = fork)) { |
1756 | $DB->{_meta}{version} = 1; |
1928 | $DB->{_meta}{version} = 1; |
1757 | Storable::nstore $DB, "$path~"; |
1929 | Storable::nstore $DB, "$path~"; |
1758 | rename "$path~", $path; |
1930 | rename "$path~", $path; |
… | |
… | |
1811 | } |
1983 | } |
1812 | |
1984 | |
1813 | sub main { |
1985 | sub main { |
1814 | # we must not ever block the main coroutine |
1986 | # we must not ever block the main coroutine |
1815 | local $Coro::idle = sub { |
1987 | local $Coro::idle = sub { |
1816 | Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
1988 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1817 | (Coro::unblock_sub { |
1989 | (Coro::unblock_sub { |
1818 | Event::one_event; |
1990 | Event::one_event; |
1819 | })->(); |
1991 | })->(); |
1820 | }; |
1992 | }; |
1821 | |
1993 | |
… | |
… | |
1826 | } |
1998 | } |
1827 | |
1999 | |
1828 | ############################################################################# |
2000 | ############################################################################# |
1829 | # initialisation |
2001 | # initialisation |
1830 | |
2002 | |
1831 | sub perl_reload() { |
2003 | sub reload() { |
1832 | # can/must only be called in main |
2004 | # can/must only be called in main |
1833 | if ($Coro::current != $Coro::main) { |
2005 | if ($Coro::current != $Coro::main) { |
1834 | warn "can only reload from main coroutine\n"; |
2006 | warn "can only reload from main coroutine\n"; |
1835 | return; |
2007 | return; |
1836 | } |
2008 | } |
… | |
… | |
1963 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
2135 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
1964 | } |
2136 | } |
1965 | |
2137 | |
1966 | register "<global>", __PACKAGE__; |
2138 | register "<global>", __PACKAGE__; |
1967 | |
2139 | |
1968 | register_command "perl-reload" => sub { |
2140 | register_command "reload" => sub { |
1969 | my ($who, $arg) = @_; |
2141 | my ($who, $arg) = @_; |
1970 | |
2142 | |
1971 | if ($who->flag (FLAG_WIZ)) { |
2143 | if ($who->flag (FLAG_WIZ)) { |
1972 | $who->message ("start of reload."); |
2144 | $who->message ("start of reload."); |
1973 | perl_reload; |
2145 | reload; |
1974 | $who->message ("end of reload."); |
2146 | $who->message ("end of reload."); |
1975 | } |
2147 | } |
1976 | }; |
2148 | }; |
1977 | |
2149 | |
1978 | unshift @INC, $LIBDIR; |
2150 | unshift @INC, $LIBDIR; |