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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 378
403############################################################################# 379#############################################################################
404 380
405=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
406 382
532our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 509our @CB_MAP = ();
534 510
535my %attachment; 511my %attachment;
536 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
537sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
539 521
540 use sort 'stable'; 522 use sort 'stable';
541 523
712# object support 694# object support
713 695
714sub reattach { 696sub reattach {
715 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 701
718 my $registry = $obj->registry; 702 my $registry = $obj->registry;
719 703
720 @$registry = (); 704 @$registry = ();
721 705
792 } 776 }
793 } else { 777 } else {
794 aio_unlink $filename; 778 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
796 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
797 } 787 }
798} 788}
799 789
800sub object_freezer_as_string { 790sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
807 797
808sub object_thawer_load { 798sub object_thawer_load {
809 my ($filename) = @_; 799 my ($filename) = @_;
810 800
811 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
812 805
813 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
814 or return; 807 or return;
815 808
816 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
818 or return; 811 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
820 } 813 }
821 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 817 return ($data, $av);
823} 818}
824 819
825############################################################################# 820#############################################################################
826# command handling &c 821# command handling &c
851=cut 846=cut
852 847
853sub register_extcmd { 848sub register_extcmd {
854 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
855 850
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
860} 852}
861 853
862cf::player->attach ( 854cf::player->attach (
863 on_command => sub { 855 on_command => sub {
864 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
877 869
878 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
879 871
880 if (ref $msg) { 872 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 876 }
885 } 877 }
886 } else { 878 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 881
890 cf::override; 882 cf::override;
891 }, 883 },
892); 884);
893 885
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 886sub load_extension {
901 my ($path) = @_; 887 my ($path) = @_;
902 888
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 890 my $base = $1;
905 my $pkg = $1; 891 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
908 894
909 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
910 896
911 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 898 or die "$path: $!";
913 899
914 my $source = 900 my $source =
915 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
918 . "\n};\n1"; 904 . "\n};\n1";
919 905
920 eval $source 906 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 908 : "extension disabled.\n";
923 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 910 warn $@;
925 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
926 912 exit 1;
927# no strict 'refs'; 913 }
928# @{"$pkg\::ISA"} = ext::; 914 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 915 }
943 916
944 # remove commands 917 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 918}
969 919
970sub load_extensions { 920sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 922 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
977 } 927 }
978} 928}
979 929
980############################################################################# 930#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 931
1018=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1019 933
1020Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1021 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1022=head3 cf::player 942=head3 cf::player
1023 943
1024=over 4 944=over 4
1025 945
1026=item cf::player::exists $login 946=item cf::player::find $login
1027 947
1028Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1029 949
1030=cut 950=cut
1031 951
1032sub cf::player::exists($) { 952sub playerdir($) {
1033 cf::player::find $_[0] 953 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1035} 1100}
1036 1101
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1103
1039Sends an ext reply to the player. 1104Sends an ext reply to the player.
1040 1105
1041=cut 1106=cut
1042 1107
1043sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1045 1110
1046 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1047 1112
1048 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1049} 1114}
1115
1116package cf;
1050 1117
1051=back 1118=back
1052 1119
1053 1120
1054=head3 cf::map 1121=head3 cf::map
1060package cf::map; 1127package cf::map;
1061 1128
1062use Fcntl; 1129use Fcntl;
1063use Coro::AIO; 1130use Coro::AIO;
1064 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1065our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1067 1138
1068sub generate_random_map { 1139sub generate_random_map {
1069 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1142 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1284}
1086 1285
1087# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1088# all maps in C++... 1287# all maps in C++...
1089sub change_all_map_light { 1288sub change_all_map_light {
1090 my ($change) = @_; 1289 my ($change) = @_;
1091 1290
1092 $_->change_map_light ($change) for values %cf::MAP; 1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1093} 1293}
1094 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1095sub try_load_header($) { 1308sub load_header_from($) {
1096 my ($path) = @_; 1309 my ($self, $path) = @_;
1097 1310
1098 utf8::encode $path; 1311 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1100 or return; 1316 or return;
1101 1317
1102 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1103 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1104 1364
1105 $map->load_header ($path) 1365 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1366}
1112 1367
1368sub find;
1113sub find_map { 1369sub find {
1114 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1115 1371
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1373
1374 cf::lock_wait "map_find:$path";
1375
1121 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1122 # do it the slow way 1377 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1378 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1379 or return;
1137 1380
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150 1382
1151 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1389 $map->reset;
1153 $map = find_map $path; 1390 undef $guard;
1391 return find $path;
1154 } 1392 }
1155 1393
1156 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1157 } 1395 }
1158} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1159 1400
1160sub load { 1401sub load {
1161 my ($self) = @_; 1402 my ($self) = @_;
1162 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1406 my $path = $self->{path};
1407 my $guard = cf::lock_acquire "map_load:$path";
1408
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1410
1165 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1166 1412
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1170 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1418 or return;
1172 1419
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1175 1422
1176 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1424 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1426 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1181 } 1428 }
1182 } 1429 }
1430
1431 Coro::cede;
1183 1432
1184 # now do the right thing for maps 1433 # now do the right thing for maps
1185 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1186 1435
1187 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1437 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1194 $self->set_darkness_map; 1441 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1197 $self->activate; 1445 $self->activate;
1198 } 1446 }
1199 1447
1448 $self->post_load;
1449
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1451}
1202 1452
1203sub load_map_sync { 1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1484}
1485
1486sub find_sync {
1204 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1205 1488
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1489 cf::sync_job { find $path, $origin }
1490}
1207 1491
1208 cf::sync_job { 1492sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1493 my ($map) = @_;
1210 or return; 1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1211 $map->load; 1516 $map->load;
1212 $map 1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1213 } 1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1214} 1526}
1215 1527
1216sub save { 1528sub save {
1217 my ($self) = @_; 1529 my ($self) = @_;
1218 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1219 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1220 1534
1221 return unless $self->dirty; 1535 return unless $self->dirty;
1222 1536
1223 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1224 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1225 1539
1226 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1227 1541
1228 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1229 1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1230 if ($uniq) { 1550 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1553 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1555 }
1236} 1556}
1237 1557
1238sub swap_out { 1558sub swap_out {
1239 my ($self) = @_; 1559 my ($self) = @_;
1560
1561 # save first because save cedes
1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1565
1241 return if $self->players; 1566 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1244 1569
1245 $self->save;
1246 $self->clear; 1570 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1571 $self->in_memory (cf::MAP_SWAPPED);
1248} 1572}
1249 1573
1250sub reset_at { 1574sub reset_at {
1251 my ($self) = @_; 1575 my ($self) = @_;
1252 1576
1253 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1256 1580
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1583
1264 my ($self) = @_; 1588 my ($self) = @_;
1265 1589
1266 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1267} 1591}
1268 1592
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 1593sub reset {
1291 my ($self) = @_; 1594 my ($self) = @_;
1292 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1293 return if $self->players; 1598 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1295 1600
1296 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1297 1602
1298 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1299 1607
1300 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1301 1609
1302 $self->unlink_save; 1610 $self->unlink_save;
1303 $self->destroy; 1611 $self->destroy;
1306my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1307 1615
1308sub nuke { 1616sub nuke {
1309 my ($self) = @_; 1617 my ($self) = @_;
1310 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1314 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1315} 1632}
1316 1633
1317sub customise_for { 1634=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1635
1320 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1322 }
1323 1638
1324 $map 1639=cut
1325}
1326 1640
1327sub emergency_save { 1641sub unique_maps() {
1328 local $cf::FREEZE = 1; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1329 1644
1330 warn "enter emergency map save\n"; 1645 my @paths;
1331 1646
1332 cf::sync_job { 1647 for (@$files) {
1333 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1335 }; 1653 }
1336 1654
1337 warn "end emergency map save\n"; 1655 \@paths
1338} 1656}
1339 1657
1340package cf; 1658package cf;
1341 1659
1342=back 1660=back
1343 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1344 1688
1345=head3 cf::object::player 1689=head3 cf::object::player
1346 1690
1347=over 4 1691=over 4
1348 1692
1388 1732
1389=item $player_object->enter_link 1733=item $player_object->enter_link
1390 1734
1391Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1392 1736
1393The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1395 1739
1740Will never block.
1741
1396=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1397 1743
1398Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1747fails, to the emergency map position.
1402 1748
1403Might block. 1749Might block.
1404 1750
1405=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1406 1762
1407sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1408 my ($self) = @_; 1764 my ($self) = @_;
1409 1765
1410 return if $self->map == $LINK_MAP; 1766 $self->deactivate_recursive;
1411 1767
1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1771 if $self->map;
1414 1772
1415 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1416 $self->deactivate_recursive;
1417} 1774}
1418 1775
1419sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1421 1778
1422 my $link_pos = delete $self->{_link_pos}; 1779 my $link_pos = delete $self->{_link_pos};
1423 1780
1424 unless ($map) { 1781 unless ($map) {
1425 # restore original map position 1782 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1783 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1784 $map = cf::map::find $map;
1428 1785
1429 unless ($map) { 1786 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1788 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1789 or die "FATAL: cannot load emergency map\n";
1433 } 1790 }
1434 } 1791 }
1435 1792
1436 ($x, $y) = (-1, -1) 1793 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1442 1799
1443 $map->load; 1800 $map->load;
1801 $map->load_diag;
1444 1802
1803 return unless $self->contr->active;
1445 $self->activate_recursive; 1804 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1447} 1806}
1448 1807
1808cf::player->attach (
1809 on_logout => sub {
1810 my ($pl) = @_;
1811
1812 # abort map switching before logout
1813 if ($pl->ob->{_link_pos}) {
1814 cf::sync_job {
1815 $pl->ob->leave_link
1816 };
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821
1822 # try to abort aborted map switching on player login :)
1823 # should happen only on crashes
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839
1449=item $player_object->goto_map ($map, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1450 1841
1451=cut 1842=cut
1452 1843
1453sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1455 1846
1456 $self->enter_link; 1847 $self->enter_link;
1457 1848
1458 (Coro::async { 1849 (async {
1459 $path = new cf::path $path; 1850 my $map = eval {
1460
1461 my $map = cf::map::find_map $path->as_string; 1851 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1853 $map
1466 1854 } or
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1856
1469 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1858 })->prio (1);
1471} 1859}
1472 1860
1476 1864
1477sub parse_random_map_params { 1865sub parse_random_map_params {
1478 my ($spec) = @_; 1866 my ($spec) = @_;
1479 1867
1480 my $rmp = { # defaults 1868 my $rmp = { # defaults
1481 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1483 }; 1873 };
1484 1874
1485 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1487 1877
1491 $rmp 1881 $rmp
1492} 1882}
1493 1883
1494sub prepare_random_map { 1884sub prepare_random_map {
1495 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1496 1888
1497 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object 1891 # that depends on the exit object
1500 1892
1501 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1502 1894
1503 if ($exit->map) { 1895 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1505 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1508 } 1900 }
1509 1901
1510 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1511 1903
1512 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1514 1907
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1517 1912
1518 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 1914 $exit->msg (undef);
1520 } 1915 }
1521} 1916}
1523sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1525 1920
1526 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1527 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1528 $self->enter_link; 1932 $self->enter_link;
1529 1933
1530 (Coro::async { 1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1936 unless (eval {
1532 1937 $self->goto ($slaying, $hp, $sp);
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538 1938
1539 1; 1939 1;
1540 }) { 1940 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1945
1546 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1947 $self->leave_link;
1548 } 1948 }
1599 on_reply => sub { 1999 on_reply => sub {
1600 my ($ns, $msg) = @_; 2000 my ($ns, $msg) = @_;
1601 2001
1602 # this weird shuffling is so that direct followup queries 2002 # this weird shuffling is so that direct followup queries
1603 # get handled first 2003 # get handled first
1604 my $queue = delete $ns->{query_queue}; 2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 2006
1606 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1607 2009
1608 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1609 2011
1610 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) { 2013 if (@$queue) {
1615 } 2017 }
1616 } 2018 }
1617 }, 2019 },
1618); 2020);
1619 2021
1620=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1621 2023
1622Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 2026or loss of connection).
1625 2027
1626=cut 2028=cut
1627 2029
1628sub cf::client::coro { 2030sub cf::client::async {
1629 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1630 2032
1631 my $coro; $coro = async { 2033 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 2034
1638 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1640 }); 2037 });
1641 2038
1813 2210
1814{ 2211{
1815 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
1816 2213
1817 sub db_load() { 2214 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2215 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2216 }
1821 2217
1822 my $pid; 2218 my $pid;
1823 2219
1824 sub db_save() { 2220 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2221 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2222 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2223 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2224 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2225 rename "$path~", $path;
1837 sub db_sync() { 2232 sub db_sync() {
1838 db_save if $dirty; 2233 db_save if $dirty;
1839 undef $dirty; 2234 undef $dirty;
1840 } 2235 }
1841 2236
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1843 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1844 }); 2244 );
1845 2245
1846 sub db_dirty() { 2246 sub db_dirty() {
1847 $dirty = 1; 2247 $dirty = 1;
1848 $idle->start; 2248 $idle->start;
1849 } 2249 }
1870 }, 2270 },
1871 ); 2271 );
1872} 2272}
1873 2273
1874############################################################################# 2274#############################################################################
1875# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
1876 2281
1877sub cfg_load { 2282sub cfg_load {
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2284 or return;
1880 2285
1881 local $/; 2286 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2287 *CFG = YAML::Syck::Load <$fh>;
2288
2289 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2290
2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2293
2294 if (exists $CFG{mlockall}) {
2295 eval {
2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2297 and die "WARNING: m(un)lockall failed: $!\n";
2298 };
2299 warn $@ if $@;
2300 }
2301}
2302
2303sub init {
2304 load_resources;
1883} 2305}
1884 2306
1885sub main { 2307sub main {
1886 # we must not ever block the main coroutine 2308 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2309 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 2311 (async {
1890 Event::one_event; 2312 Event::one_event;
1891 })->(); 2313 })->prio (Coro::PRIO_MAX);
1892 }; 2314 };
1893 2315
1894 cfg_load; 2316 cfg_load;
1895 db_load; 2317 db_load;
1896 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
1897 Event::loop; 2321 Event::loop;
1898} 2322}
1899 2323
1900############################################################################# 2324#############################################################################
1901# initialisation 2325# initialisation and cleanup
2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
1902 2370
1903sub reload() { 2371sub reload() {
1904 # can/must only be called in main 2372 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2373 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2374 warn "can only reload from main coroutine";
1907 return; 2375 return;
1908 } 2376 }
1909 2377
1910 warn "reloading..."; 2378 warn "reloading...";
1911 2379
1912 local $FREEZE = 1; 2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
1913 cf::emergency_save; 2383 cf::emergency_save;
1914 2384
1915 eval { 2385 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
1917 2387
1918 # cancel all watchers 2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
1919 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2394 }
1922 2395
2396 warn "flushing outstanding aio requests";
2397 for (;;) {
2398 IO::AIO::flush;
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
1923 # cancel all extension coros 2404 warn "cancelling all extension coros";
1924 $_->cancel for values %EXT_CORO; 2405 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2406 %EXT_CORO = ();
1926 2407
1927 # unload all extensions 2408 warn "removing commands";
1928 for (@exts) { 2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2416 warn "... unloading $pkg";
1930 unload_extension $_; 2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2423 }
1932 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
1933 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2432
1937 warn "removing <$k>"; 2433 warn "... unloading $k";
1938 delete $INC{$k}; 2434 delete $INC{$k};
1939 2435
1940 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
1942 2438
1945 } 2441 }
1946 2442
1947 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
1948 } 2444 }
1949 2445
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2449
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
1963 2452
1964 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2454 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
1967 2456
1968 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
1969 warn "reloading cf.pm"; 2459 warn "reloading cf.pm";
1970 require cf; 2460 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2462
1973 # load config and database again 2463 warn "loading config and database again";
1974 cf::cfg_load; 2464 cf::cfg_load;
1975 cf::db_load; 2465 cf::db_load;
1976 2466
1977 # load extensions
1978 warn "load extensions"; 2467 warn "loading extensions";
1979 cf::load_extensions; 2468 cf::load_extensions;
1980 2469
1981 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
1984 }; 2481 };
1985 2482
1986 if ($@) { 2483 if ($@) {
1987 warn $@; 2484 warn $@;
1988 warn "error while reloading, exiting."; 2485 warn "error while reloading, exiting.";
1989 exit 1; 2486 exit 1;
1990 } 2487 }
1991 2488
1992 warn "reloaded successfully"; 2489 warn "reloaded";
1993}; 2490};
1994 2491
1995############################################################################# 2492our $RELOAD_WATCHER; # used only during reload
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2493
2040register_command "reload" => sub { 2494register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
2042 2496
2043 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload."); 2498 $who->message ("reloading server.");
2499
2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2045 reload; 2508 reload;
2046 $who->message ("end of reload."); 2509 undef $RELOAD_WATCHER;
2510 },
2511 );
2047 } 2512 }
2048}; 2513};
2049 2514
2050unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
2516
2517my $bug_warning = 0;
2051 2518
2052$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2053 reentrant => 0, 2520 reentrant => 0,
2521 parked => 1,
2054 prio => 0, 2522 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2523 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2057 cb => sub { 2525 cb => sub {
2058 unless ($FREEZE) { 2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
2059 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2535 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2064 2546
2065 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2549
2068 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2069 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2070 }, 2552 },
2071); 2553);
2072 2554
2073IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
2074 2556
2075Event->io ( 2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2076 fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2561 poll => 'r',
2078 prio => 5, 2562 prio => 6,
2079 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2564 cb => \&IO::AIO::poll_cb,
2081); 2565);
2082 2566
2083Event->timer ( 2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2084 data => WF_AUTOCANCEL, 2569 data => WF_AUTOCANCEL,
2085 after => 0, 2570 after => 1,
2086 interval => 10, 2571 interval => 10,
2087 cb => sub { 2572 prio => 6, # keep it lowest so it acts like a watchdog
2088 (Coro::unblock_sub { 2573 cb => Coro::unblock_sub {
2089 write_runtime 2574 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!"; 2575 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 }, 2576 },
2093); 2577);
2094 2578
2579END { cf::emergency_save }
2580
20951 25811
2096 2582

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