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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 Coro::cede_notself; 319 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 320 }
271 321
272 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
273 } else { 323 } else {
274 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
275 325
276 $job->() 326 $job->()
277 } 327 }
278} 328}
279 329
280=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
281 331
282Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
284 334
285=cut 335=cut
286 336
287sub coro(&) { 337sub async_ext(&) {
288 my $cb = shift; 338 my $cb = shift;
289 339
290 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
291 341
292 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
294 }); 344 });
295 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
302 352
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 354 or return;
305 355
356 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 361 and return;
309 362
310 aio_fsync $fh 363 aio_fsync $fh
311 and return; 364 and return;
320} 373}
321 374
322=back 375=back
323 376
324=cut 377=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 378
446############################################################################# 379#############################################################################
447 380
448=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
449 382
575our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 509our @CB_MAP = ();
577 510
578my %attachment; 511my %attachment;
579 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
580sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
582 521
583 use sort 'stable'; 522 use sort 'stable';
584 523
755# object support 694# object support
756 695
757sub reattach { 696sub reattach {
758 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 701
761 my $registry = $obj->registry; 702 my $registry = $obj->registry;
762 703
763 @$registry = (); 704 @$registry = ();
764 705
835 } 776 }
836 } else { 777 } else {
837 aio_unlink $filename; 778 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
839 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
840 } 787 }
841} 788}
842 789
843sub object_freezer_as_string { 790sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
850 797
851sub object_thawer_load { 798sub object_thawer_load {
852 my ($filename) = @_; 799 my ($filename) = @_;
853 800
854 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
855 805
856 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
857 or return; 807 or return;
858 808
859 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
896=cut 846=cut
897 847
898sub register_extcmd { 848sub register_extcmd {
899 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
900 850
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
905} 852}
906 853
907cf::player->attach ( 854cf::player->attach (
908 on_command => sub { 855 on_command => sub {
909 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
922 869
923 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
924 871
925 if (ref $msg) { 872 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 876 }
930 } 877 }
931 } else { 878 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 881
935 cf::override; 882 cf::override;
936 }, 883 },
937); 884);
938 885
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 886sub load_extension {
946 my ($path) = @_; 887 my ($path) = @_;
947 888
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 890 my $base = $1;
950 my $pkg = $1; 891 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
953 894
954 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
955 896
956 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 898 or die "$path: $!";
958 899
959 my $source = 900 my $source =
960 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
963 . "\n};\n1"; 904 . "\n};\n1";
964 905
965 eval $source 906 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 908 : "extension disabled.\n";
968 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 910 warn $@;
970 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
971 912 exit 1;
972# no strict 'refs'; 913 }
973# @{"$pkg\::ISA"} = ext::; 914 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 915 }
988 916
989 # remove commands 917 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 918}
1014 919
1015sub load_extensions { 920sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 922 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1022 } 927 }
1023} 928}
1024 929
1025############################################################################# 930#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 931
1063=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1064 933
1065Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1066 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1067=head3 cf::player 942=head3 cf::player
1068 943
1069=over 4 944=over 4
1070 945
1071=item cf::player::exists $login 946=item cf::player::find $login
1072 947
1073Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1074 949
1075=cut 950=cut
1076 951
1077sub cf::player::exists($) { 952sub playerdir($) {
1078 cf::player::find $_[0] 953 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1080} 1100}
1081 1101
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1103
1084Sends an ext reply to the player. 1104Sends an ext reply to the player.
1085 1105
1086=cut 1106=cut
1087 1107
1088sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1090 1110
1091 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1092 1112
1093 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1094} 1114}
1115
1116package cf;
1095 1117
1096=back 1118=back
1097 1119
1098 1120
1099=head3 cf::map 1121=head3 cf::map
1105package cf::map; 1127package cf::map;
1106 1128
1107use Fcntl; 1129use Fcntl;
1108use Coro::AIO; 1130use Coro::AIO;
1109 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1110our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1112 1138
1113sub generate_random_map { 1139sub generate_random_map {
1114 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1142 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1284}
1131 1285
1132# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1133# all maps in C++... 1287# all maps in C++...
1134sub change_all_map_light { 1288sub change_all_map_light {
1136 1290
1137 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1139} 1293}
1140 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1141sub try_load_header($) { 1308sub load_header_from($) {
1142 my ($path) = @_; 1309 my ($self, $path) = @_;
1143 1310
1144 utf8::encode $path; 1311 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1146 or return; 1316 or return;
1147 1317
1148 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1149 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1150 1364
1151 # for better error messages only, will be overwritten 1365 1
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1366}
1161 1367
1162sub find; 1368sub find;
1163sub find { 1369sub find {
1164 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1165 1371
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1373
1171 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1172 1375
1173 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1175 1378 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1379 or return;
1195 1380
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1208 1382
1209 Coro::cede; 1383 $map->load_header
1384 or return;
1210 1385
1211 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1389 $map->reset;
1213 undef $guard; 1390 undef $guard;
1214 $map = find $path 1391 return find $path;
1215 or return;
1216 } 1392 }
1217 1393
1218 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1219 } 1395 }
1220} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1221 1400
1222sub load { 1401sub load {
1223 my ($self) = @_; 1402 my ($self) = @_;
1224 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1225 my $path = $self->{path}; 1406 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1227 1408
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1410
1230 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1231 1412
1232 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1233 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1418 or return;
1235 1419
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1238 1422
1239 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1424 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1426 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1244 } 1428 }
1245 } 1429 }
1246 1430
1247 Coro::cede; 1431 Coro::cede;
1248 1432
1249 # now do the right thing for maps 1433 # now do the right thing for maps
1250 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1251 1435
1252 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1437 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1259 $self->set_darkness_map; 1441 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1262 $self->activate; 1445 $self->activate;
1263 } 1446 }
1264 1447
1265 Coro::cede; 1448 $self->post_load;
1266 1449
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1268} 1484}
1269 1485
1270sub find_sync { 1486sub find_sync {
1271 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1272 1488
1273 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1274} 1490}
1275 1491
1276sub do_load_sync { 1492sub do_load_sync {
1277 my ($map) = @_; 1493 my ($map) = @_;
1278 1494
1279 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1280} 1496}
1281 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1282sub save { 1528sub save {
1283 my ($self) = @_; 1529 my ($self) = @_;
1284 1530
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1532
1287 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1288 1534
1289 return unless $self->dirty; 1535 return unless $self->dirty;
1290 1536
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1539
1294 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1295 1541
1296 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1297 1543
1298 local $self->{last_access} = $self->last_access;#d# 1544 local $self->{last_access} = $self->last_access;#d#
1299 1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1300 if ($uniq) { 1550 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1553 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1555 }
1306} 1556}
1307 1557
1308sub swap_out { 1558sub swap_out {
1309 my ($self) = @_; 1559 my ($self) = @_;
1323 1573
1324sub reset_at { 1574sub reset_at {
1325 my ($self) = @_; 1575 my ($self) = @_;
1326 1576
1327 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1330 1580
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1583
1338 my ($self) = @_; 1588 my ($self) = @_;
1339 1589
1340 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1341} 1591}
1342 1592
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1593sub reset {
1365 my ($self) = @_; 1594 my ($self) = @_;
1366 1595
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1597
1369 return if $self->players; 1598 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1371 1600
1372 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1373 1602
1374 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1375 1607
1376 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1377 1609
1378 $self->unlink_save; 1610 $self->unlink_save;
1379 $self->destroy; 1611 $self->destroy;
1382my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1383 1615
1384sub nuke { 1616sub nuke {
1385 my ($self) = @_; 1617 my ($self) = @_;
1386 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1390 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1391} 1632}
1392 1633
1393sub customise_for { 1634=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1635
1396 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1398 }
1399 1638
1400 $map 1639=cut
1401}
1402 1640
1403sub emergency_save { 1641sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1405 1644
1406 warn "enter emergency map save\n"; 1645 my @paths;
1407 1646
1408 cf::sync_job { 1647 for (@$files) {
1409 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1411 }; 1653 }
1412 1654
1413 warn "end emergency map save\n"; 1655 \@paths
1414} 1656}
1415 1657
1416package cf; 1658package cf;
1417 1659
1418=back 1660=back
1419 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1420 1688
1421=head3 cf::object::player 1689=head3 cf::object::player
1422 1690
1423=over 4 1691=over 4
1424 1692
1464 1732
1465=item $player_object->enter_link 1733=item $player_object->enter_link
1466 1734
1467Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1468 1736
1469The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1471 1739
1740Will never block.
1741
1472=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1473 1743
1474Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1747fails, to the emergency map position.
1478 1748
1479Might block. 1749Might block.
1480 1750
1481=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1482 1762
1483sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1484 my ($self) = @_; 1764 my ($self) = @_;
1485 1765
1486 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1487 1767
1488 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1769
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1771 if $self->map;
1492 1772
1493 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1774}
1495 1775
1496sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1498 1778
1516 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1519 1799
1520 $map->load; 1800 $map->load;
1801 $map->load_diag;
1521 1802
1803 return unless $self->contr->active;
1522 $self->activate_recursive; 1804 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1524} 1806}
1525 1807
1526cf::player->attach ( 1808cf::player->attach (
1539 1821
1540 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1823 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1544 Coro::async_pool { 1826 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1549 }; 1835 })->prio (2);
1550 } 1836 }
1551 }, 1837 },
1552); 1838);
1553 1839
1554=item $player_object->goto ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1844sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1560 1846
1561 $self->enter_link; 1847 $self->enter_link;
1562 1848
1563 (Coro::async_pool { 1849 (async {
1564 $path = new cf::path $path; 1850 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1568 1853 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1856
1574 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1858 })->prio (1);
1576} 1859}
1577 1860
1581 1864
1582sub parse_random_map_params { 1865sub parse_random_map_params {
1583 my ($spec) = @_; 1866 my ($spec) = @_;
1584 1867
1585 my $rmp = { # defaults 1868 my $rmp = { # defaults
1586 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1588 }; 1873 };
1589 1874
1590 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1592 1877
1596 $rmp 1881 $rmp
1597} 1882}
1598 1883
1599sub prepare_random_map { 1884sub prepare_random_map {
1600 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1888
1602 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1891 # that depends on the exit object
1605 1892
1606 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1607 1894
1608 if ($exit->map) { 1895 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1613 } 1900 }
1614 1901
1615 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1616 1903
1617 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1907
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1622 1912
1623 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1914 $exit->msg (undef);
1625 } 1915 }
1626} 1916}
1628sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1630 1920
1631 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1632 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1633 $self->enter_link; 1932 $self->enter_link;
1634 1933
1635 (Coro::async_pool { 1934 (async {
1636 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1936 unless (eval {
1638 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1938
1644 1; 1939 1;
1645 }) { 1940 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1945
1651 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1947 $self->leave_link;
1653 } 1948 }
1708 # get handled first 2003 # get handled first
1709 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2006
1712 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2009
1714 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1715 2011
1716 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2013 if (@$queue) {
1721 } 2017 }
1722 } 2018 }
1723 }, 2019 },
1724); 2020);
1725 2021
1726=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1727 2023
1728Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2026or loss of connection).
1731 2027
1732=cut 2028=cut
1733 2029
1734sub cf::client::coro { 2030sub cf::client::async {
1735 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1736 2032
1737 my $coro = &Coro::async_pool ($cb); 2033 my $coro = &Coro::async ($cb);
1738 2034
1739 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1741 }); 2037 });
1742 2038
1936 sub db_sync() { 2232 sub db_sync() {
1937 db_save if $dirty; 2233 db_save if $dirty;
1938 undef $dirty; 2234 undef $dirty;
1939 } 2235 }
1940 2236
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1942 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1943 }); 2244 );
1944 2245
1945 sub db_dirty() { 2246 sub db_dirty() {
1946 $dirty = 1; 2247 $dirty = 1;
1947 $idle->start; 2248 $idle->start;
1948 } 2249 }
1969 }, 2270 },
1970 ); 2271 );
1971} 2272}
1972 2273
1973############################################################################# 2274#############################################################################
1974# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
1975 2281
1976sub cfg_load { 2282sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2284 or return;
1979 2285
1980 local $/; 2286 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2287 *CFG = YAML::Syck::Load <$fh>;
1982 2288
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2289 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2290
2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2293
1985 if (exists $CFG{mlockall}) { 2294 if (exists $CFG{mlockall}) {
1986 eval { 2295 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2297 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2298 };
1990 warn $@ if $@; 2299 warn $@ if $@;
1991 } 2300 }
2301}
2302
2303sub init {
2304 load_resources;
1992} 2305}
1993 2306
1994sub main { 2307sub main {
1995 # we must not ever block the main coroutine 2308 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2309 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2311 (async {
1999 Event::one_event; 2312 Event::one_event;
2000 })->(); 2313 })->prio (Coro::PRIO_MAX);
2001 }; 2314 };
2002 2315
2003 cfg_load; 2316 cfg_load;
2004 db_load; 2317 db_load;
2005 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
2006 Event::loop; 2321 Event::loop;
2007} 2322}
2008 2323
2009############################################################################# 2324#############################################################################
2010# initialisation 2325# initialisation and cleanup
2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
2011 2370
2012sub reload() { 2371sub reload() {
2013 # can/must only be called in main 2372 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2373 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2374 warn "can only reload from main coroutine";
2016 return; 2375 return;
2017 } 2376 }
2018 2377
2019 warn "reloading..."; 2378 warn "reloading...";
2020 2379
2021 my $guard = freeze_mainloop; 2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
2022 cf::emergency_save; 2383 cf::emergency_save;
2023 2384
2024 eval { 2385 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
2026 2387
2027 # cancel all watchers 2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2394 }
2031 2395
2396 warn "flushing outstanding aio requests";
2397 for (;;) {
2398 IO::AIO::flush;
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2032 # cancel all extension coros 2404 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2405 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2406 %EXT_CORO = ();
2035 2407
2036 # unload all extensions 2408 warn "removing commands";
2037 for (@exts) { 2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2416 warn "... unloading $pkg";
2039 unload_extension $_; 2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2423 }
2041 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
2042 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2432
2046 warn "removing <$k>"; 2433 warn "... unloading $k";
2047 delete $INC{$k}; 2434 delete $INC{$k};
2048 2435
2049 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
2051 2438
2054 } 2441 }
2055 2442
2056 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
2057 } 2444 }
2058 2445
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2449
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
2072 2452
2073 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2454 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
2076 2456
2077 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
2078 warn "reloading cf.pm"; 2459 warn "reloading cf.pm";
2079 require cf; 2460 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2462
2082 # load config and database again 2463 warn "loading config and database again";
2083 cf::cfg_load; 2464 cf::cfg_load;
2084 cf::db_load; 2465 cf::db_load;
2085 2466
2086 # load extensions
2087 warn "load extensions"; 2467 warn "loading extensions";
2088 cf::load_extensions; 2468 cf::load_extensions;
2089 2469
2090 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
2093 }; 2481 };
2094 2482
2095 if ($@) { 2483 if ($@) {
2096 warn $@; 2484 warn $@;
2097 warn "error while reloading, exiting."; 2485 warn "error while reloading, exiting.";
2098 exit 1; 2486 exit 1;
2099 } 2487 }
2100 2488
2101 warn "reloaded successfully"; 2489 warn "reloaded";
2102}; 2490};
2103 2491
2104############################################################################# 2492our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2493
2149register_command "reload" => sub { 2494register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
2151 2496
2152 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2498 $who->message ("reloading server.");
2499
2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2154 reload; 2508 reload;
2155 $who->message ("end of reload."); 2509 undef $RELOAD_WATCHER;
2510 },
2511 );
2156 } 2512 }
2157}; 2513};
2158 2514
2159unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
2516
2517my $bug_warning = 0;
2160 2518
2161$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2520 reentrant => 0,
2521 parked => 1,
2163 prio => 0, 2522 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2523 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2166 cb => sub { 2525 cb => sub {
2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
2167 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2535 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2170 2546
2171 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2549
2174 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2176 }, 2552 },
2177); 2553);
2178 2554
2179IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
2180 2556
2181Event->io ( 2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2561 poll => 'r',
2184 prio => 5, 2562 prio => 6,
2185 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2564 cb => \&IO::AIO::poll_cb,
2187); 2565);
2188 2566
2189Event->timer ( 2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2569 data => WF_AUTOCANCEL,
2191 after => 0, 2570 after => 1,
2192 interval => 10, 2571 interval => 10,
2193 cb => sub { 2572 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2573 cb => Coro::unblock_sub {
2195 write_runtime 2574 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2575 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2576 },
2199); 2577);
2200 2578
2201END { cf::emergency_save } 2579END { cf::emergency_save }
2202 2580

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