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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.213 by root, Tue Feb 13 20:01:04 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
12$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 32
14use strict; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16_init_vars; 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
17 37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
18our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
19our @EVENT; 48our @EVENT;
20our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
21 50
22our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
24our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
25 61
26our %CFG; 62our %CFG;
27 63
64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
99
28############################################################################# 100#############################################################################
29 101
30=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
31 103
32=over 4 104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
33 114
34=item $cf::LIBDIR 115=item $cf::LIBDIR
35 116
36The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
38 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
39=item $cf::TICK 124=item $cf::TICK
40 125
41The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
42 127
43=item %cf::CFG 128=item %cf::CFG
44 129
45Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
47 139
48=back 140=back
49 141
50=cut 142=cut
51 143
52BEGIN { 144BEGIN {
53 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
55 $msg .= "\n" 149 $msg .= "\n"
56 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
57 151
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
60 }; 153 };
61} 154}
62 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 162
65# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 164# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
68 no strict 'refs'; 172 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 174}
71 175
72$Event::DIED = sub { 176$Event::DIED = sub {
73 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
74}; 178};
75 179
76my %ext_pkg;
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81
82=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
83 181
84=over 4 182=over 4
85 183
184=item dumpval $ref
185
86=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
87 206
88use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
89 208
90=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
91 210
107sub to_json($) { 226sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
110} 229}
111 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
294
295=item cf::sync_job { BLOCK }
296
297The design of crossfire+ requires that the main coro ($Coro::main) is
298always able to handle events or runnable, as crossfire+ is only partly
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
300
301If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish
304fast or be very important.
305
306=cut
307
308sub sync_job(&) {
309 my ($job) = @_;
310
311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
315 # TODO: use suspend/resume instead
316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
326 })->prio (Coro::PRIO_MAX);
327
328 while ($busy) {
329 Coro::cede or Event::one_event;
330 }
331
332 wantarray ? @res : $res[0]
333 } else {
334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
337 }
338}
339
340=item $coro = cf::async_ext { BLOCK }
341
342Like async, but this coro is automatically being canceled when the
343extension calling this is being unloaded.
344
345=cut
346
347sub async_ext(&) {
348 my $cb = shift;
349
350 my $coro = &Coro::async ($cb);
351
352 $coro->on_destroy (sub {
353 delete $EXT_CORO{$coro+0};
354 });
355 $EXT_CORO{$coro+0} = $coro;
356
357 $coro
358}
359
360sub write_runtime {
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
384}
385
112=back 386=back
113 387
388=cut
389
114############################################################################# 390#############################################################################
115 391
116=head2 EVENTS AND OBJECT ATTACHMENTS 392=head2 ATTACHABLE OBJECTS
393
394Many objects in crossfire are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods.
397
398In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+).
117 401
118=over 4 402=over 4
119 403
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 404=item $attachable->attach ($attachment, key => $value...)
133 405
134=item $map->detach ($attachment) 406=item $attachable->detach ($attachment)
135 407
136Attach/detach a pre-registered attachment to a map. 408Attach/detach a pre-registered attachment to a specific object and give it
409the specified key/value pairs as arguments.
137 410
138=item $bool = $object->attached ($name) 411Example, attach a minesweeper attachment to the given object, making it a
41210x10 minesweeper game:
139 413
140=item $bool = $player->attached ($name) 414 $obj->attach (minesweeper => width => 10, height => 10);
141 415
142=item $bool = $map->attached ($name) 416=item $bool = $attachable->attached ($name)
143 417
144Checks wether the named attachment is currently attached to the object. 418Checks wether the named attachment is currently attached to the object.
145 419
146=item cf::attach_global ... 420=item cf::CLASS->attach ...
147 421
148Attach handlers for global events. 422=item cf::CLASS->detach ...
149 423
150This and all following C<attach_*>-functions expect any number of the 424Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 425CLASS. See the next function for an explanation of its arguments.
426
427You can attach to global events by using the C<cf::global> class.
428
429Example, log all player logins:
430
431 cf::player->attach (
432 on_login => sub {
433 my ($pl) = @_;
434 ...
435 },
436 );
437
438Example, attach to the jeweler skill:
439
440 cf::object->attach (
441 type => cf::SKILL,
442 subtype => cf::SK_JEWELER,
443 on_use_skill => sub {
444 my ($sk, $ob, $part, $dir, $msg) = @_;
445 ...
446 },
447 );
448
449=item cf::CLASS::attachment $name, ...
450
451Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment.
453
454Some classes such as crossfire maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name.
456
457These calls expect any number of the following handler/hook descriptions:
152 458
153=over 4 459=over 4
154 460
155=item prio => $number 461=item prio => $number
156 462
158by another C<prio> setting). Lower priority handlers get executed 464by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 465earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 466registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 467unless you know what you are doing.
162 468
469=item type => $type
470
471(Only for C<< cf::object->attach >> calls), limits the attachment to the
472given type of objects only (the additional parameter C<subtype> can be
473used to further limit to the given subtype).
474
163=item on_I<event> => \&cb 475=item on_I<event> => \&cb
164 476
165Call the given code reference whenever the named event happens (event is 477Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 478something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 479handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 488package and register them. Only handlers for eevents supported by the
177object/class are recognised. 489object/class are recognised.
178 490
179=back 491=back
180 492
181=item cf::attach_to_type $object_type, $subtype, ... 493Example, define an attachment called "sockpuppet" that calls the given
494event handler when a monster attacks:
182 495
183Attach handlers for a specific object type (e.g. TRANSPORT) and 496 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 497 on_skill_attack => sub {
185type. 498 my ($self, $victim) = @_;
186 499 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 500 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 501 }
408}
409 502
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 503=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 504
434Just because you have a perl object does not mean that the corresponding 505Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 506C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 507valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 508can be used to test for existence of the C object part without causing an
438exception. 509exception.
439 510
511=cut
512
513# the following variables are defined in .xs and must not be re-created
514our @CB_GLOBAL = (); # registry for all global events
515our @CB_ATTACHABLE = (); # registry for all attachables
516our @CB_OBJECT = (); # all objects (should not be used except in emergency)
517our @CB_PLAYER = ();
518our @CB_CLIENT = ();
519our @CB_TYPE = (); # registry for type (cf-object class) based events
520our @CB_MAP = ();
521
522my %attachment;
523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
530sub _attach_cb($$$$) {
531 my ($registry, $event, $prio, $cb) = @_;
532
533 use sort 'stable';
534
535 $cb = [$prio, $cb];
536
537 @{$registry->[$event]} = sort
538 { $a->[0] cmp $b->[0] }
539 @{$registry->[$event] || []}, $cb;
540}
541
542# hack
543my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
544
545# attach handles attaching event callbacks
546# the only thing the caller has to do is pass the correct
547# registry (== where the callback attaches to).
548sub _attach {
549 my ($registry, $klass, @arg) = @_;
550
551 my $object_type;
552 my $prio = 0;
553 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
554
555 #TODO: get rid of this hack
556 if ($attachable_klass{$klass}) {
557 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
558 }
559
560 while (@arg) {
561 my $type = shift @arg;
562
563 if ($type eq "prio") {
564 $prio = shift @arg;
565
566 } elsif ($type eq "type") {
567 $object_type = shift @arg;
568 $registry = $CB_TYPE[$object_type] ||= [];
569
570 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
574
575 } elsif ($type eq "package") {
576 my $pkg = shift @arg;
577
578 while (my ($name, $id) = each %cb_id) {
579 if (my $cb = $pkg->can ($name)) {
580 _attach_cb $registry, $id, $prio, $cb;
581 }
582 }
583
584 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586
587 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n";
589
590 } else {
591 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n";
593 }
594 }
595}
596
597sub _object_attach {
598 my ($obj, $name, %arg) = @_;
599
600 return if exists $obj->{_attachment}{$name};
601
602 if (my $attach = $attachment{$name}) {
603 my $registry = $obj->registry;
604
605 for (@$attach) {
606 my ($klass, @attach) = @$_;
607 _attach $registry, $klass, @attach;
608 }
609
610 $obj->{$name} = \%arg;
611 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n";
613 }
614
615 $obj->{_attachment}{$name} = undef;
616}
617
618sub cf::attachable::attach {
619 if (ref $_[0]) {
620 _object_attach @_;
621 } else {
622 _attach shift->_attach_registry, @_;
623 }
624};
625
626# all those should be optimised
627sub cf::attachable::detach {
628 my ($obj, $name) = @_;
629
630 if (ref $obj) {
631 delete $obj->{_attachment}{$name};
632 reattach ($obj);
633 } else {
634 Carp::croak "cannot, currently, detach class attachments";
635 }
636};
637
638sub cf::attachable::attached {
639 my ($obj, $name) = @_;
640
641 exists $obj->{_attachment}{$name}
642}
643
644for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
645 eval "#line " . __LINE__ . " 'cf.pm'
646 sub cf::\L$klass\E::_attach_registry {
647 (\\\@CB_$klass, KLASS_$klass)
648 }
649
650 sub cf::\L$klass\E::attachment {
651 my \$name = shift;
652
653 \$attachment{\$name} = [[KLASS_$klass, \@_]];
654 }
655 ";
656 die if $@;
657}
658
659our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661
662sub override {
663 $override = 1;
664 @invoke_results = ();
665}
666
667sub do_invoke {
668 my $event = shift;
669 my $callbacks = shift;
670
671 @invoke_results = ();
672
673 local $override;
674
675 for (@$callbacks) {
676 eval { &{$_->[1]} };
677
678 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override;
682 }
683
684 return 1 if $override;
685 }
686
687 0
688}
689
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
691
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693
694Generate an object-specific event with the given arguments.
695
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly).
699
440=back 700=back
441 701
442=cut 702=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 703
448############################################################################# 704#############################################################################
449# object support 705# object support
450 706
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 707sub reattach {
708 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712
466 my $registry = $obj->registry; 713 my $registry = $obj->registry;
467 714
468 @$registry = (); 715 @$registry = ();
469 716
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 717 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 718
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 719 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 720 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 721 for (@$attach) {
475 my ($klass, @attach) = @$_; 722 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 723 _attach $registry, $klass, @attach;
477 } 724 }
478 } else { 725 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 726 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 727 }
481 } 728 }
482} 729}
483 730
484sub object_freezer_save { 731cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 732 prio => -1000000,
733 on_instantiate => sub {
734 my ($obj, $data) = @_;
735
736 $data = from_json $data;
737
738 for (@$data) {
739 my ($name, $args) = @$_;
740
741 $obj->attach ($name, %{$args || {} });
742 }
743 },
744 on_reattach => \&reattach,
536 on_clone => sub { 745 on_clone => sub {
537 my ($src, $dst) = @_; 746 my ($src, $dst) = @_;
538 747
539 @{$dst->registry} = @{$src->registry}; 748 @{$dst->registry} = @{$src->registry};
540 749
541 %$dst = %$src; 750 %$dst = %$src;
542 751
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 752 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 753 if exists $src->{_attachment};
545 }, 754 },
546; 755);
756
757sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_;
759
760 sync_job {
761 if (length $$rdata) {
762 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs;
764
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
785 } else {
786 warn "FATAL: $filename~: $!\n";
787 }
788 } else {
789 aio_unlink $filename;
790 aio_unlink "$filename.pst";
791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
798 }
799}
800
801sub object_freezer_as_string {
802 my ($rdata, $objs) = @_;
803
804 use Data::Dumper;
805
806 $$rdata . Dumper $objs
807}
808
809sub object_thawer_load {
810 my ($filename) = @_;
811
812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
816
817 (aio_load $filename, $data) >= 0
818 or return;
819
820 unless (aio_stat "$filename.pst") {
821 (aio_load "$filename.pst", $av) >= 0
822 or return;
823 $av = eval { (Storable::thaw $av)->{objs} };
824 }
825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
828 return ($data, $av);
829}
547 830
548############################################################################# 831#############################################################################
549# old plug-in events 832# command handling &c
550 833
551sub inject_event { 834=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 835
555 my $cb = $hook[$event_code]{$extension} 836Register a callback for execution when the client sends the user command
556 or return; 837$name.
557 838
558 &$cb 839=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 840
580sub register_command { 841sub register_command {
581 my ($name, $time, $cb) = @_; 842 my ($name, $cb) = @_;
582 843
583 my $caller = caller; 844 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 845 #warn "registering command '$name/$time' to '$caller'";
585 846
586 push @{ $command{$name} }, [$time, $cb, $caller]; 847 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 848}
849
850=item cf::register_extcmd $name => \&callback($pl,$packet);
851
852Register a callbackf ro execution when the client sends an extcmd packet.
853
854If the callback returns something, it is sent back as if reply was being
855called.
856
857=cut
589 858
590sub register_extcmd { 859sub register_extcmd {
591 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
592 861
593 my $caller = caller; 862 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 863}
598 864
599sub register { 865cf::player->attach (
600 my ($base, $pkg) = @_; 866 on_command => sub {
867 my ($pl, $name, $params) = @_;
601 868
602 #TODO 869 my $cb = $COMMAND{$name}
603} 870 or return;
871
872 for my $cmd (@$cb) {
873 $cmd->[1]->($pl->ob, $params);
874 }
875
876 cf::override;
877 },
878 on_extcmd => sub {
879 my ($pl, $buf) = @_;
880
881 my $msg = eval { from_json $buf };
882
883 if (ref $msg) {
884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
885 if (my %reply = $cb->($pl, $msg)) {
886 $pl->ext_reply ($msg->{msgid}, %reply);
887 }
888 }
889 } else {
890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 }
892
893 cf::override;
894 },
895);
604 896
605sub load_extension { 897sub load_extension {
606 my ($path) = @_; 898 my ($path) = @_;
607 899
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
609 my $base = $1; 901 my $base = $1;
610 my $pkg = $1; 902 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
613 905
614 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
615 907
616 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
617 or die "$path: $!"; 909 or die "$path: $!";
618 910
619 my $source = 911 my $source =
620 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
623 . "\n};\n1"; 915 . "\n};\n1";
624 916
625 eval $source 917 unless (eval $source) {
626 or die "$path: $@"; 918 my $msg = $@ ? "$path: $@\n"
627 919 : "extension disabled.\n";
628 push @exts, $pkg; 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
629 $ext_pkg{$base} = $pkg; 921 warn $@;
630 922 warn "mandatory extension failed to load, exiting.\n";
631# no strict 'refs'; 923 exit 1;
632# @{"$pkg\::ISA"} = ext::; 924 }
633 925 die $@;
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# } 926 }
647 927
648 # remove commands 928 push @EXTS, $pkg;
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 }
659 }
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674} 929}
675 930
676sub load_extensions { 931sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 933 next unless -r $ext;
681 eval { 934 eval {
682 load_extension $ext; 935 load_extension $ext;
683 1 936 1
684 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
685 } 938 }
686} 939}
687 940
688############################################################################# 941#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691 942
692attach_to_players 943=head2 CORE EXTENSIONS
693 on_extcmd => sub { 944
945Functions and methods that extend core crossfire objects.
946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
953=head3 cf::player
954
955=over 4
956
957=item cf::player::find $login
958
959Returns the given player object, loading it if necessary (might block).
960
961=cut
962
963sub playerdir($) {
964 cf::localdir
965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . cf::to_json \%msg);
1125}
1126
1127package cf;
1128
1129=back
1130
1131
1132=head3 cf::map
1133
1134=over 4
1135
1136=cut
1137
1138package cf::map;
1139
1140use Fcntl;
1141use Coro::AIO;
1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1147our $MAX_RESET = 3600;
1148our $DEFAULT_RESET = 3000;
1149
1150sub generate_random_map {
1151 my ($self, $rmp) = @_;
1152 # mit "rum" bekleckern, nicht
1153 $self->_create_random_map (
1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1157 $rmp->{exit_on_final_map},
1158 $rmp->{xsize}, $rmp->{ysize},
1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1295}
1296
1297# and all this just because we cannot iterate over
1298# all maps in C++...
1299sub change_all_map_light {
1300 my ($change) = @_;
1301
1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1304}
1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
694 my ($pl, $buf) = @_; 1465 my ($self, $ob) = @_;
695 1466
696 my $msg = eval { from_json $buf }; 1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
697 1469
698 if (ref $msg) { 1470 $self
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1471}
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1472
701 $pl->ext_reply ($msg->{msgid}, %reply); 1473# find and load all maps in the 3x3 area around a map
702 } 1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1498 my ($path, $origin) = @_;
1499
1500 cf::sync_job { find $path, $origin }
1501}
1502
1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
703 } 1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
704 } else { 1564 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
706 }
707
708 cf::override;
709 }, 1566 }
710; 1567}
711 1568
712############################################################################# 1569sub swap_out {
713# load/save/clean perl data associated with a map
714
715*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 1570 my ($self) = @_;
717 1571
718 my $path = $map->tmpname; 1572 # save first because save cedes
719 defined $path or return; 1573 $self->save;
720 1574
721 unlink "$path.pst"; 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
722};
723 1576
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
725 1580
726############################################################################# 1581 $self->clear;
727# load/save perl data associated with player->ob objects 1582 $self->in_memory (cf::MAP_SWAPPED);
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1583}
732 1584
733# TODO: compatibility cruft, remove when no longer needed 1585sub reset_at {
734attach_to_players 1586 my ($self) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 1587
738 for my $o (all_objects $pl->ob) { 1588 # TODO: safety, remove and allow resettable per-player maps
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
740 $o->set_ob_key_value ("_perl_data"); 1590 return 1e99 if $self->{deny_reset};
741 1591
742 %$o = %{ Storable::thaw pack "H*", $value }; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
743 } 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
744 } 1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
745 }, 1622 }
746;
747 1623
748############################################################################# 1624 delete $cf::MAP{$self->path};
749 1625
750=head2 CORE EXTENSIONS 1626 $self->clear;
751 1627
752Functions and methods that extend core crossfire objects. 1628 $_->clear_links_to ($self) for values %cf::MAP;
1629
1630 $self->unlink_save;
1631 $self->destroy;
1632}
1633
1634my $nuke_counter = "aaaa";
1635
1636sub nuke {
1637 my ($self) = @_;
1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1673 }
1674
1675 \@paths
1676}
1677
1678package cf;
1679
1680=back
1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
753 1687
754=over 4 1688=over 4
755 1689
756=item cf::player::exists $login 1690=item $ob->inv_recursive
757 1691
758Returns true when the given account exists. 1692Returns the inventory of the object _and_ their inventories, recursively.
759 1693
760=cut 1694=cut
761 1695
762sub cf::player::exists($) { 1696sub inv_recursive_;
763 cf::player::find $_[0] 1697sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1698 map { $_, inv_recursive_ $_->inv } @_
765} 1699}
766 1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1708
1709=head3 cf::object::player
1710
1711=over 4
1712
767=item $player->reply ($npc, $msg[, $flags]) 1713=item $player_object->reply ($npc, $msg[, $flags])
768 1714
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1715Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1716can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1717dialogue with the given NPC character.
772 1718
773=cut 1719=cut
774 1720
775# rough implementation of a future "reply" method that works 1721# rough implementation of a future "reply" method that works
776# with dialog boxes. 1722# with dialog boxes.
1723#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1724sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1725 my ($self, $npc, $msg, $flags) = @_;
779 1726
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1727 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1728
785 $msg = $npc->name . " says: $msg" if $npc; 1732 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1733 $self->message ($msg, $flags);
787 } 1734 }
788} 1735}
789 1736
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1737=item $player_object->may ("access")
791 1738
792Sends an ext reply to the player. 1739Returns wether the given player is authorized to access resource "access"
1740(e.g. "command_wizcast").
793 1741
794=cut 1742=cut
795 1743
796sub cf::player::ext_reply($$$%) { 1744sub cf::object::player::may {
1745 my ($self, $access) = @_;
1746
1747 $self->flag (cf::FLAG_WIZ) ||
1748 (ref $cf::CFG{"may_$access"}
1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1750 : $cf::CFG{"may_$access"})
1751}
1752
1753=item $player_object->enter_link
1754
1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1783sub cf::object::player::enter_link {
1784 my ($self) = @_;
1785
1786 $self->deactivate_recursive;
1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map;
1792
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1794}
1795
1796sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_;
1798
1799 my $link_pos = delete $self->{_link_pos};
1800
1801 unless ($map) {
1802 # restore original map position
1803 ($map, $x, $y) = @{ $link_pos || [] };
1804 $map = cf::map::find $map;
1805
1806 unless ($map) {
1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1808 $map = cf::map::find $map
1809 or die "FATAL: cannot load emergency map\n";
1810 }
1811 }
1812
1813 ($x, $y) = (-1, -1)
1814 unless (defined $x) && (defined $y);
1815
1816 # use -1 or undef as default coordinates, not 0, 0
1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1818 if $x <=0 && $y <= 0;
1819
1820 $map->load;
1821 $map->load_diag;
1822
1823 return unless $self->contr->active;
1824 $self->activate_recursive;
1825 $self->enter_map ($map, $x, $y);
1826}
1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1860=item $player_object->goto ($path, $x, $y)
1861
1862=cut
1863
1864sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_;
1866
1867 $self->enter_link;
1868
1869 (async {
1870 my $map = eval {
1871 my $map = cf::map::find $path;
1872 $map = $map->customise_for ($self) if $map;
1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876
1877 $self->leave_link ($map, $x, $y);
1878 })->prio (1);
1879}
1880
1881=item $player_object->enter_exit ($exit_object)
1882
1883=cut
1884
1885sub parse_random_map_params {
1886 my ($spec) = @_;
1887
1888 my $rmp = { # defaults
1889 xsize => (cf::rndm 15, 40),
1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1893 };
1894
1895 for (split /\n/, $spec) {
1896 my ($k, $v) = split /\s+/, $_, 2;
1897
1898 $rmp->{lc $k} = $v if (length $k) && (length $v);
1899 }
1900
1901 $rmp
1902}
1903
1904sub prepare_random_map {
1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object
1912
1913 my $rmp = parse_random_map_params $exit->msg;
1914
1915 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y;
1920 }
1921
1922 $rmp->{random_seed} ||= $exit->random_seed;
1923
1924 my $data = cf::to_json $rmp;
1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1927
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1932
1933 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef);
1935 }
1936}
1937
1938sub cf::object::player::enter_exit {
797 my ($self, $id, %msg) = @_; 1939 my ($self, $exit) = @_;
798 1940
799 $msg{msgid} = $id; 1941 return unless $self->type == cf::PLAYER;
800 1942
801 $self->send ("ext " . to_json \%msg); 1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link;
1953
1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1956 unless (eval {
1957 $self->goto ($slaying, $hp, $sp);
1958
1959 1;
1960 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. "
1962 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED);
1965
1966 warn "ERROR in enter_exit: $@";
1967 $self->leave_link;
1968 }
1969 })->prio (1);
802} 1970}
1971
1972=head3 cf::client
1973
1974=over 4
1975
1976=item $client->send_drawinfo ($text, $flags)
1977
1978Sends a drawinfo packet to the client. Circumvents output buffering so
1979should not be used under normal circumstances.
1980
1981=cut
1982
1983sub cf::client::send_drawinfo {
1984 my ($self, $text, $flags) = @_;
1985
1986 utf8::encode $text;
1987 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1988}
1989
1990
1991=item $success = $client->query ($flags, "text", \&cb)
1992
1993Queues a query to the client, calling the given callback with
1994the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1995C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1996
1997Queries can fail, so check the return code. Or don't, as queries will become
1998reliable at some point in the future.
1999
2000=cut
2001
2002sub cf::client::query {
2003 my ($self, $flags, $text, $cb) = @_;
2004
2005 return unless $self->state == ST_PLAYING
2006 || $self->state == ST_SETUP
2007 || $self->state == ST_CUSTOM;
2008
2009 $self->state (ST_CUSTOM);
2010
2011 utf8::encode $text;
2012 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2013
2014 $self->send_packet ($self->{query_queue}[0][0])
2015 if @{ $self->{query_queue} } == 1;
2016}
2017
2018cf::client->attach (
2019 on_reply => sub {
2020 my ($ns, $msg) = @_;
2021
2022 # this weird shuffling is so that direct followup queries
2023 # get handled first
2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
2026
2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2029
2030 push @{ $ns->{query_queue} }, @$queue;
2031
2032 if (@{ $ns->{query_queue} } == @$queue) {
2033 if (@$queue) {
2034 $ns->send_packet ($ns->{query_queue}[0][0]);
2035 } else {
2036 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2037 }
2038 }
2039 },
2040);
2041
2042=item $client->async (\&cb)
2043
2044Create a new coroutine, running the specified callback. The coroutine will
2045be automatically cancelled when the client gets destroyed (e.g. on logout,
2046or loss of connection).
2047
2048=cut
2049
2050sub cf::client::async {
2051 my ($self, $cb) = @_;
2052
2053 my $coro = &Coro::async ($cb);
2054
2055 $coro->on_destroy (sub {
2056 delete $self->{_coro}{$coro+0};
2057 });
2058
2059 $self->{_coro}{$coro+0} = $coro;
2060
2061 $coro
2062}
2063
2064cf::client->attach (
2065 on_destroy => sub {
2066 my ($ns) = @_;
2067
2068 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2069 },
2070);
803 2071
804=back 2072=back
805 2073
806=cut
807
808#############################################################################
809 2074
810=head2 SAFE SCRIPTING 2075=head2 SAFE SCRIPTING
811 2076
812Functions that provide a safe environment to compile and execute 2077Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2078snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2079itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2080is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2081functions and methods that can be called is greatly reduced.
817 2082
818=cut 2083=cut
819 2084
820our $safe = new Safe "safe"; 2085our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2086our $safe_hole = new Safe::Hole;
828 2093
829=pod 2094=pod
830 2095
831The following fucntions and emthods are available within a safe environment: 2096The following fucntions and emthods are available within a safe environment:
832 2097
833 cf::object contr pay_amount pay_player 2098 cf::object contr pay_amount pay_player map
834 cf::object::player player 2099 cf::object::player player
835 cf::player peaceful 2100 cf::player peaceful
2101 cf::map trigger
836 2102
837=cut 2103=cut
838 2104
839for ( 2105for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2106 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 2107 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2108 ["cf::player" => qw(peaceful)],
2109 ["cf::map" => qw(trigger)],
843) { 2110) {
844 no strict 'refs'; 2111 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2112 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2113 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2114 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2179 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2180}
914 2181
915=back 2182=back
916 2183
2184=cut
2185
917############################################################################# 2186#############################################################################
918 2187
919=head2 EXTENSION DATABASE SUPPORT 2188=head2 EXTENSION DATABASE SUPPORT
920 2189
921Crossfire maintains a very simple database for extension use. It can 2190Crossfire maintains a very simple database for extension use. It can
925The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
926using it, it should be unique. 2195using it, it should be unique.
927 2196
928=over 4 2197=over 4
929 2198
930=item $hashref = cf::db_get $family
931
932Return a hashref for use by the extension C<$family>, which can be
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935
936=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
937 2200
938Returns a single value from the database 2201Returns a single value from the database.
939
940=item cf::db_put $family => $hashref
941
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944 2202
945=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
946 2204
947Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949 2206
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut 2207=cut
959 2208
960{ 2209our $DB;
961 my $db; 2210
2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
962 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
963 2230
964 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
965 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
966 $db = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
967 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
968 2235
969 my $pid; 2236 unlink $path;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 } 2237 };
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 });
992
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) {
999 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003
1004 sub db_put($$;$) {
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 2238 }
1018 ; 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1019} 2256}
1020 2257
1021############################################################################# 2258#############################################################################
1022# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
2265
2266sub cfg_load {
2267 open my $fh, "<:utf8", cf::confdir . "/config"
2268 or return;
2269
2270 local $/;
2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
2289}
1023 2290
1024sub main { 2291sub main {
2292 # we must not ever block the main coroutine
2293 local $Coro::idle = sub {
2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async {
2296 Event::one_event;
2297 })->prio (Coro::PRIO_MAX);
2298 };
2299
1025 db_load; 2300 cfg_load;
2301 db_init;
1026 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
2305 $WRITE_RUNTIME_WATCHER->start;
1027 Event::loop; 2306 Event::loop;
1028} 2307}
1029 2308
1030############################################################################# 2309#############################################################################
1031# initialisation 2310# initialisation and cleanup
1032 2311
2312# install some emergency cleanup handlers
2313BEGIN {
2314 for my $signal (qw(INT HUP TERM)) {
2315 Event->signal (
2316 reentrant => 0,
2317 data => WF_AUTOCANCEL,
2318 signal => $signal,
2319 prio => 0,
2320 cb => sub {
2321 cf::cleanup "SIG$signal";
2322 },
2323 );
2324 }
2325}
2326
2327sub emergency_save() {
2328 my $freeze_guard = cf::freeze_mainloop;
2329
2330 warn "enter emergency perl save\n";
2331
2332 cf::sync_job {
2333 # use a peculiar iteration method to avoid tripping on perl
2334 # refcount bugs in for. also avoids problems with players
2335 # and maps saved/destroyed asynchronously.
2336 warn "begin emergency player save\n";
2337 for my $login (keys %cf::PLAYER) {
2338 my $pl = $cf::PLAYER{$login} or next;
2339 $pl->valid or next;
2340 $pl->save;
2341 }
2342 warn "end emergency player save\n";
2343
2344 warn "begin emergency map save\n";
2345 for my $path (keys %cf::MAP) {
2346 my $map = $cf::MAP{$path} or next;
2347 $map->valid or next;
2348 $map->save;
2349 }
2350 warn "end emergency map save\n";
2351
2352 warn "begin emergency database checkpoint\n";
2353 BDB::db_env_txn_checkpoint $DB_ENV;
2354 warn "end emergency database checkpoint\n";
2355 };
2356
2357 warn "leave emergency perl save\n";
2358}
2359
2360sub post_cleanup {
2361 my ($make_core) = @_;
2362
2363 warn Carp::longmess "post_cleanup backtrace"
2364 if $make_core;
2365}
2366
1033sub _perl_reload(&) { 2367sub reload() {
1034 my ($msg) = @_; 2368 # can/must only be called in main
2369 if ($Coro::current != $Coro::main) {
2370 warn "can only reload from main coroutine";
2371 return;
2372 }
1035 2373
1036 $msg->("reloading..."); 2374 warn "reloading...";
1037 2375
1038 eval { 2376 warn "entering sync_job";
1039 # cancel all watchers 2377
2378 cf::sync_job {
2379 cf::write_runtime;
2380 cf::emergency_save;
2381 cf::write_runtime;
2382
2383 warn "syncing database to disk";
2384 BDB::db_env_txn_checkpoint $DB_ENV;
2385
2386 # if anything goes wrong in here, we should simply crash as we already saved
2387
2388 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 2389 for (Event::all_watchers) {
2390 $_->cancel if $_->data & WF_AUTOCANCEL;
2391 }
1041 2392
1042 # unload all extensions 2393 warn "flushing outstanding aio requests";
1043 for (@exts) { 2394 for (;;) {
1044 $msg->("unloading <$_>"); 2395 BDB::flush;
1045 unload_extension $_; 2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2402 warn "cancelling all extension coros";
2403 $_->cancel for values %EXT_CORO;
2404 %EXT_CORO = ();
2405
2406 warn "removing commands";
2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2414 warn "... unloading $pkg";
2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
1046 } 2421 }
1047 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
1048 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 2430
1052 $msg->("removing <$k>"); 2431 warn "... unloading $k";
1053 delete $INC{$k}; 2432 delete $INC{$k};
1054 2433
1055 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
1057 2436
1060 } 2439 }
1061 2440
1062 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
1063 } 2442 }
1064 2443
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 2447
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
1077 2450
1078 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
1079 # and global variables created in xs 2452 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
1081 2454
1082 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
1083 $msg->("reloading cf.pm"); 2457 warn "reloading cf.pm";
1084 require cf; 2458 require cf;
2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 2460
1086 # load database again 2461 warn "loading config and database again";
1087 cf::db_load; 2462 cf::cfg_load;
1088 2463
1089 # load extensions 2464 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 2465 cf::load_extensions;
1092 2466
1093 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
1094 $msg->("reattach");
1095 _global_reattach; 2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "leaving sync_job";
2476
2477 1
2478 } or do {
2479 warn $@;
2480 warn "error while reloading, exiting.";
2481 exit 1;
1096 }; 2482 };
1097 $msg->($@) if $@;
1098 2483
1099 $msg->("reloaded"); 2484 warn "reloaded";
1100}; 2485};
1101 2486
1102sub perl_reload() { 2487our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 2488
1109register_command "perl-reload", 0, sub { 2489register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2490 my ($who, $arg) = @_;
1111 2491
1112 if ($who->flag (FLAG_WIZ)) { 2492 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2493 $who->message ("reloading server.");
1114 warn $_[0]; 2494
1115 $who->message ($_[0]); 2495 # doing reload synchronously and two reloads happen back-to-back,
2496 # coro crashes during coro_state_free->destroy here.
2497
2498 $RELOAD_WATCHER ||= Event->timer (
2499 reentrant => 0,
2500 after => 0,
2501 data => WF_AUTOCANCEL,
2502 cb => sub {
2503 reload;
2504 undef $RELOAD_WATCHER;
2505 },
1116 }; 2506 );
1117 } 2507 }
1118}; 2508};
1119 2509
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2510unshift @INC, $LIBDIR;
1123 2511
2512my $bug_warning = 0;
2513
1124$TICK_WATCHER = Event->timer ( 2514$TICK_WATCHER = Event->timer (
2515 reentrant => 0,
2516 parked => 1,
1125 prio => 1, 2517 prio => 0,
1126 at => $NEXT_TICK || 1, 2518 at => $NEXT_TICK || $TICK,
2519 data => WF_AUTOCANCEL,
1127 cb => sub { 2520 cb => sub {
2521 if ($Coro::current != $Coro::main) {
2522 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2523 unless ++$bug_warning > 10;
2524 return;
2525 }
2526
2527 $NOW = Event::time;
2528
1128 cf::server_tick; # one server iteration 2529 cf::server_tick; # one server iteration
1129 2530 $RUNTIME += $TICK;
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2531 $NEXT_TICK += $TICK;
1132 2532
2533 $WAIT_FOR_TICK->broadcast;
2534 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2535
2536# my $AFTER = Event::time;
2537# warn $AFTER - $NOW;#d#
2538
1133 # if we are delayed by four ticks, skip them all 2539 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2540 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2541
1136 $TICK_WATCHER->at ($NEXT_TICK); 2542 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2543 $TICK_WATCHER->start;
1138 }, 2544 },
1139); 2545);
1140 2546
2547{
2548 BDB::max_poll_time $TICK * 0.1;
2549 $BDB_POLL_WATCHER = Event->io (
2550 reentrant => 0,
2551 fd => BDB::poll_fileno,
2552 poll => 'r',
2553 prio => 0,
2554 data => WF_AUTOCANCEL,
2555 cb => \&BDB::poll_cb,
2556 );
2557 BDB::min_parallel 8;
2558
2559 BDB::set_sync_prepare {
2560 my $status;
2561 my $current = $Coro::current;
2562 (
2563 sub {
2564 $status = $!;
2565 $current->ready; undef $current;
2566 },
2567 sub {
2568 Coro::schedule while defined $current;
2569 $! = $status;
2570 },
2571 )
2572 };
2573
2574 unless ($DB_ENV) {
2575 $DB_ENV = BDB::db_env_create;
2576
2577 cf::sync_job {
2578 eval {
2579 BDB::db_env_open
2580 $DB_ENV,
2581 $BDB_ENV_DIR,
2582 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2583 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2584 0666;
2585
2586 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2587
2588 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2589 $DB_ENV->set_lk_detect;
2590 };
2591
2592 cf::cleanup "db_env_open(db): $@" if $@;
2593 };
2594 }
2595}
2596
2597{
2598 IO::AIO::min_parallel 8;
2599
2600 undef $Coro::AIO::WATCHER;
2601 IO::AIO::max_poll_time $TICK * 0.1;
2602 $AIO_POLL_WATCHER = Event->io (
2603 reentrant => 0,
2604 fd => IO::AIO::poll_fileno,
2605 poll => 'r',
2606 prio => 6,
2607 data => WF_AUTOCANCEL,
2608 cb => \&IO::AIO::poll_cb,
2609 );
2610}
2611
2612$WRITE_RUNTIME_WATCHER = Event->timer (
2613 reentrant => 0,
2614 data => WF_AUTOCANCEL,
2615 parked => 1,
2616 after => 1,
2617 interval => 10,
2618 prio => 6, # keep it lowest so it acts like a watchdog
2619 cb => sub {
2620 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
2621
2622 Coro::async_pool {
2623 write_runtime
2624 or warn "ERROR: unable to write runtime file: $!";
2625 };
2626 },
2627);
2628
2629END { cf::emergency_save }
2630
11411 26311
1142 2632

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