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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
205 312
206 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 314 # (but this is cancel-safe)
208 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
209 316
210 my $busy = 1; 317 my $busy = 1;
211 my @res; 318 my @res;
212 319
213 (Coro::async { 320 (async {
214 @res = eval { $job->() }; 321 @res = eval { $job->() };
215 warn $@ if $@; 322 warn $@ if $@;
216 undef $busy; 323 undef $busy;
217 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
218 325
219 while ($busy) { 326 while ($busy) {
220 Coro::cede_notself; 327 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 328 }
223 329
224 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
225 } else { 331 } else {
226 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
227 333
228 $job->() 334 $job->()
229 } 335 }
230} 336}
231 337
232=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
233 339
234Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 341extension calling this is being unloaded.
236 342
237=cut 343=cut
238 344
239sub coro(&) { 345sub async_ext(&) {
240 my $cb = shift; 346 my $cb = shift;
241 347
242 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 349
249 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
251 }); 352 });
252 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
253 354
254 $coro 355 $coro
255} 356}
256 357
257sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 389
403############################################################################# 390#############################################################################
404 391
405=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
406 393
532our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 520our @CB_MAP = ();
534 521
535my %attachment; 522my %attachment;
536 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
537sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
539 532
540 use sort 'stable'; 533 use sort 'stable';
541 534
712# object support 705# object support
713 706
714sub reattach { 707sub reattach {
715 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 712
718 my $registry = $obj->registry; 713 my $registry = $obj->registry;
719 714
720 @$registry = (); 715 @$registry = ();
721 716
768 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
769 764
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 769 close $fh;
775 770
776 if (@$objs) { 771 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 777 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
784 } 779 }
785 } else { 780 } else {
786 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 812 (aio_load "$filename.pst", $av) >= 0
818 or return; 813 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 814 $av = eval { (Storable::thaw $av)->{objs} };
820 } 815 }
821 816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 819 return ($data, $av);
823} 820}
824 821
825############################################################################# 822#############################################################################
826# command handling &c 823# command handling &c
851=cut 848=cut
852 849
853sub register_extcmd { 850sub register_extcmd {
854 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
855 852
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
860} 854}
861 855
862cf::player->attach ( 856cf::player->attach (
863 on_command => sub { 857 on_command => sub {
864 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
877 871
878 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
879 873
880 if (ref $msg) { 874 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 878 }
885 } 879 }
886 } else { 880 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 883
890 cf::override; 884 cf::override;
891 }, 885 },
892); 886);
893 887
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 888sub load_extension {
901 my ($path) = @_; 889 my ($path) = @_;
902 890
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 892 my $base = $1;
905 my $pkg = $1; 893 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
908 896
909 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
910 898
911 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 900 or die "$path: $!";
913 901
914 my $source = 902 my $source =
915 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
918 . "\n};\n1"; 906 . "\n};\n1";
919 907
920 eval $source 908 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 910 : "extension disabled.\n";
923 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 912 warn $@;
925 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
926 914 exit 1;
927# no strict 'refs'; 915 }
928# @{"$pkg\::ISA"} = ext::; 916 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 917 }
943 918
944 # remove commands 919 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 920}
969 921
970sub load_extensions { 922sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 924 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
977 } 929 }
978} 930}
979 931
980############################################################################# 932#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 933
1018=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1019 935
1020Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1021 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1022=head3 cf::player 944=head3 cf::player
1023 945
1024=over 4 946=over 4
1025 947
1026=item cf::player::exists $login 948=item cf::player::find $login
1027 949
1028Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1029 951
1030=cut 952=cut
1031 953
1032sub cf::player::exists($) { 954sub playerdir($) {
1033 cf::player::find $_[0] 955 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1035} 1102}
1036 1103
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1105
1039Sends an ext reply to the player. 1106Sends an ext reply to the player.
1040 1107
1041=cut 1108=cut
1042 1109
1043sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1045 1112
1046 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1047 1114
1048 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1049} 1116}
1117
1118package cf;
1050 1119
1051=back 1120=back
1052 1121
1053 1122
1054=head3 cf::map 1123=head3 cf::map
1060package cf::map; 1129package cf::map;
1061 1130
1062use Fcntl; 1131use Fcntl;
1063use Coro::AIO; 1132use Coro::AIO;
1064 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1065our $MAX_RESET = 7200; 1138our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1139our $DEFAULT_RESET = 3000;
1067 1140
1068sub generate_random_map { 1141sub generate_random_map {
1069 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1144 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1286}
1086 1287
1087# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1088# all maps in C++... 1289# all maps in C++...
1089sub change_all_map_light { 1290sub change_all_map_light {
1090 my ($change) = @_; 1291 my ($change) = @_;
1091 1292
1092 $_->change_map_light ($change) for values %cf::MAP; 1293 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP;
1093} 1295}
1094 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1095sub try_load_header($) { 1305sub load_header_from($) {
1096 my ($path) = @_; 1306 my ($self, $path) = @_;
1097 1307
1098 utf8::encode $path; 1308 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1100 or return; 1313 or return;
1101 1314
1102 my $map = cf::map::new 1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1103 or return; 1358 or return;
1359 $self->prepare_orig;
1360 }
1104 1361
1105 $map->load_header ($path) 1362 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1363}
1112 1364
1365sub find;
1113sub find_map { 1366sub find {
1114 my ($path, $origin) = @_; 1367 my ($path, $origin) = @_;
1115 1368
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1369 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1370
1371 cf::lock_wait "map_find:$path";
1372
1121 $cf::MAP{$key} || do { 1373 $cf::MAP{$path} || do {
1122 # do it the slow way 1374 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1375 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1376 or return;
1137 1377
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1378 $map->{last_save} = $cf::RUNTIME;
1149 1379
1150 if ($map->should_reset) { 1380 $map->load_header
1381 or return;
1382
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1386 $map->reset;
1152 $map = find_map $path; 1387 undef $guard;
1388 return find $path;
1153 } 1389 }
1154 1390
1155 $cf::MAP{$key} = $map 1391 $cf::MAP{$path} = $map
1156 } 1392 }
1157} 1393}
1394
1395sub pre_load { }
1396sub post_load { }
1158 1397
1159sub load { 1398sub load {
1160 my ($self) = @_; 1399 my ($self) = @_;
1161 1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1403 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:$path";
1405
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1406 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1407
1164 $self->in_memory (cf::MAP_LOADING); 1408 $self->in_memory (cf::MAP_LOADING);
1165 1409
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1169 $self->load_objects ($self->{load_path}, 1) 1414 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1415 or return;
1171 1416
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1418 if delete $self->{load_original};
1174 1419
1175 if (my $uniq = $path->uniq_path) { 1420 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1421 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1422 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1423 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1424 $self->_load_objects ($uniq, 0);
1180 } 1425 }
1181 } 1426 }
1427
1428 Coro::cede;
1182 1429
1183 # now do the right thing for maps 1430 # now do the right thing for maps
1184 $self->link_multipart_objects; 1431 $self->link_multipart_objects;
1185 1432
1186 if ($self->{path}->is_style_map) { 1433 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1434 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1435 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1436 $self->update_buttons;
1437 Coro::cede;
1193 $self->set_darkness_map; 1438 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1439 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1440 unless $self->difficulty;
1441 Coro::cede;
1196 $self->activate; 1442 $self->activate;
1197 } 1443 }
1198 1444
1445 $self->post_load;
1446
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1447 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1448}
1201 1449
1202sub load_map_sync { 1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1457}
1458
1459# find and load all maps in the 3x3 area around a map
1460sub load_diag {
1461 my ($map) = @_;
1462
1463 my @diag; # diagonal neighbours
1464
1465 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_)
1467 or next;
1468 $neigh = find $neigh, $map
1469 or next;
1470 $neigh->load;
1471
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 }
1475
1476 for (@diag) {
1477 my $neigh = find @$_
1478 or next;
1479 $neigh->load;
1480 }
1481}
1482
1483sub find_sync {
1203 my ($path, $origin) = @_; 1484 my ($path, $origin) = @_;
1204 1485
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1486 cf::sync_job { find $path, $origin }
1487}
1206 1488
1207 cf::sync_job { 1489sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1490 my ($map) = @_;
1209 or return; 1491
1492 cf::sync_job { $map->load };
1493}
1494
1495our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef;
1497
1498sub find_async {
1499 my ($path, $origin) = @_;
1500
1501 $path = normalise $path, $origin && $origin->{path};
1502
1503 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1505 }
1506
1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1210 $map->load; 1513 $map->load;
1211 $map 1514
1515 delete $MAP_PREFETCH{$path};
1516 }
1517 }
1518 undef $MAP_PREFETCHER;
1212 } 1519 };
1520 $MAP_PREFETCHER->prio (6);
1521
1522 ()
1213} 1523}
1214 1524
1215sub save { 1525sub save {
1216 my ($self) = @_; 1526 my ($self) = @_;
1217 1527
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1529
1221 $self->{last_save} = $cf::RUNTIME; 1530 $self->{last_save} = $cf::RUNTIME;
1222 1531
1223 return unless $self->dirty; 1532 return unless $self->dirty;
1224 1533
1534 my $save = $self->save_path; utf8::encode $save;
1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1536
1225 $self->{load_path} = $save; 1537 $self->{load_path} = $save;
1226 1538
1227 return if $self->{deny_save}; 1539 return if $self->{deny_save};
1228 1540
1541 local $self->{last_access} = $self->last_access;#d#
1542
1543 cf::async {
1544 $_->contr->save for $self->players;
1545 };
1546
1229 if ($uniq) { 1547 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1550 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1552 }
1235} 1553}
1236 1554
1237sub swap_out { 1555sub swap_out {
1238 my ($self) = @_; 1556 my ($self) = @_;
1557
1558 # save first because save cedes
1559 $self->save;
1560
1561 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1562
1240 return if $self->players; 1563 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1565 return if $self->{deny_save};
1243 1566
1244 $self->save;
1245 $self->clear; 1567 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1568 $self->in_memory (cf::MAP_SWAPPED);
1247} 1569}
1248 1570
1249sub reset_at { 1571sub reset_at {
1250 my ($self) = @_; 1572 my ($self) = @_;
1251 1573
1252 # TODO: safety, remove and allow resettable per-player maps 1574 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1576 return 1e99 if $self->{deny_reset};
1255 1577
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1580
1263 my ($self) = @_; 1585 my ($self) = @_;
1264 1586
1265 $self->reset_at <= $cf::RUNTIME 1587 $self->reset_at <= $cf::RUNTIME
1266} 1588}
1267 1589
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1590sub reset {
1290 my ($self) = @_; 1591 my ($self) = @_;
1291 1592
1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594
1292 return if $self->players; 1595 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1596 return if $self->isa ("ext::map_per_player");#d#
1294 1597
1295 warn "resetting map ", $self->path;#d# 1598 warn "resetting map ", $self->path;#d#
1296 1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1297 delete $cf::MAP{$self->path}; 1610 delete $cf::MAP{$self->path};
1611
1612 $self->clear;
1298 1613
1299 $_->clear_links_to ($self) for values %cf::MAP; 1614 $_->clear_links_to ($self) for values %cf::MAP;
1300 1615
1301 $self->unlink_save; 1616 $self->unlink_save;
1302 $self->destroy; 1617 $self->destroy;
1305my $nuke_counter = "aaaa"; 1620my $nuke_counter = "aaaa";
1306 1621
1307sub nuke { 1622sub nuke {
1308 my ($self) = @_; 1623 my ($self) = @_;
1309 1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1631 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1632 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1313 $self->reset; # polite request, might not happen 1637 $self->reset; # polite request, might not happen
1314} 1638}
1315 1639
1316sub customise_for { 1640=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1641
1319 if ($map->per_player) { 1642Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1643instantiated unique items. May block.
1321 }
1322 1644
1323 $map 1645=cut
1324}
1325 1646
1326sub emergency_save { 1647sub unique_maps() {
1327 local $cf::FREEZE = 1; 1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1649 or return;
1328 1650
1329 warn "enter emergency map save\n"; 1651 my @paths;
1330 1652
1331 cf::sync_job { 1653 for (@$files) {
1332 warn "begin emergency map save\n"; 1654 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1655 next if /\.pst$/;
1656 next unless /^$PATH_SEP/o;
1657
1658 push @paths, cf::map::normalise $_;
1334 }; 1659 }
1335 1660
1336 warn "end emergency map save\n"; 1661 \@paths
1337} 1662}
1338 1663
1339package cf; 1664package cf;
1340 1665
1341=back 1666=back
1342 1667
1668=head3 cf::object
1669
1670=cut
1671
1672package cf::object;
1673
1674=over 4
1675
1676=item $ob->inv_recursive
1677
1678Returns the inventory of the object _and_ their inventories, recursively.
1679
1680=cut
1681
1682sub inv_recursive_;
1683sub inv_recursive_ {
1684 map { $_, inv_recursive_ $_->inv } @_
1685}
1686
1687sub inv_recursive {
1688 inv_recursive_ inv $_[0]
1689}
1690
1691package cf;
1692
1693=back
1343 1694
1344=head3 cf::object::player 1695=head3 cf::object::player
1345 1696
1346=over 4 1697=over 4
1347 1698
1383 (ref $cf::CFG{"may_$access"} 1734 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1735 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1736 : $cf::CFG{"may_$access"})
1386} 1737}
1387 1738
1739=item $player_object->enter_link
1740
1741Freezes the player and moves him/her to a special map (C<{link}>).
1742
1743The player should be reasonably safe there for short amounts of time. You
1744I<MUST> call C<leave_link> as soon as possible, though.
1745
1746Will never block.
1747
1748=item $player_object->leave_link ($map, $x, $y)
1749
1750Moves the player out of the special C<{link}> map onto the specified
1751map. If the map is not valid (or omitted), the player will be moved back
1752to the location he/she was before the call to C<enter_link>, or, if that
1753fails, to the emergency map position.
1754
1755Might block.
1756
1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1768
1388sub cf::object::player::enter_link { 1769sub cf::object::player::enter_link {
1389 my ($self) = @_; 1770 my ($self) = @_;
1390 1771
1391 return if $self->map == $LINK_MAP; 1772 $self->deactivate_recursive;
1392 1773
1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1777 if $self->map;
1395 1778
1396 $self->enter_map ($LINK_MAP, 20, 20); 1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1780}
1399 1781
1400sub cf::object::player::leave_link { 1782sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1783 my ($self, $map, $x, $y) = @_;
1402 1784
1403 my $link_pos = delete $self->{_link_pos}; 1785 my $link_pos = delete $self->{_link_pos};
1404 1786
1405 unless ($map) { 1787 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1788 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1789 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1790 $map = cf::map::find $map;
1411 1791
1412 unless ($map) { 1792 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1793 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1794 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1795 or die "FATAL: cannot load emergency map\n";
1416 } 1796 }
1417 } 1797 }
1418 1798
1419 ($x, $y) = (-1, -1) 1799 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1802 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1803 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1804 if $x <=0 && $y <= 0;
1425 1805
1426 $map->load; 1806 $map->load;
1807 $map->load_diag;
1427 1808
1809 return unless $self->contr->active;
1428 $self->activate_recursive; 1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1430} 1814}
1431 1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1432=item $player_object->goto_map ($map, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1433 1849
1434=cut 1850=cut
1435 1851
1436sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1438 1854
1439 $self->enter_link; 1855 $self->enter_link;
1440 1856
1441 (Coro::async { 1857 (async {
1442 $path = new cf::path $path; 1858 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1861 $map
1862 } or
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1864
1450 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1866 })->prio (1);
1452} 1867}
1453 1868
1457 1872
1458sub parse_random_map_params { 1873sub parse_random_map_params {
1459 my ($spec) = @_; 1874 my ($spec) = @_;
1460 1875
1461 my $rmp = { # defaults 1876 my $rmp = { # defaults
1462 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1464 }; 1881 };
1465 1882
1466 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1468 1885
1472 $rmp 1889 $rmp
1473} 1890}
1474 1891
1475sub prepare_random_map { 1892sub prepare_random_map {
1476 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1896
1478 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1899 # that depends on the exit object
1481 1900
1482 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1483 1902
1484 if ($exit->map) { 1903 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1489 } 1908 }
1490 1909
1491 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1492 1911
1493 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1495 1915
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1498 1920
1499 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 1922 $exit->msg (undef);
1501 } 1923 }
1502} 1924}
1504sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1506 1928
1507 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1508 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1509 $self->enter_link; 1940 $self->enter_link;
1510 1941
1511 (Coro::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 1944 unless (eval {
1513 1945 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 1946
1520 1; 1947 1;
1521 }) { 1948 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1526 1953
1527 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 1955 $self->leave_link;
1529 } 1956 }
1580 on_reply => sub { 2007 on_reply => sub {
1581 my ($ns, $msg) = @_; 2008 my ($ns, $msg) = @_;
1582 2009
1583 # this weird shuffling is so that direct followup queries 2010 # this weird shuffling is so that direct followup queries
1584 # get handled first 2011 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2014
1587 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2017
1589 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1590 2019
1591 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2021 if (@$queue) {
1596 } 2025 }
1597 } 2026 }
1598 }, 2027 },
1599); 2028);
1600 2029
1601=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1602 2031
1603Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2034or loss of connection).
1606 2035
1607=cut 2036=cut
1608 2037
1609sub cf::client::coro { 2038sub cf::client::async {
1610 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1611 2040
1612 my $coro; $coro = async { 2041 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2042
1619 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1621 }); 2045 });
1622 2046
1758The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2183using it, it should be unique.
1760 2184
1761=over 4 2185=over 4
1762 2186
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
1770 2188
1771Returns a single value from the database 2189Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2190
1778=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
1779 2192
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2194
1791=cut 2195=cut
1792 2196
1793our $DB; 2197our $DB;
1794 2198
1795{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
1796 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
1797 2218
1798 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
1799 warn "loading database $path\n";#d# remove later 2220 cf::db_put (guildrules => data => $pst->{guildrules});
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
1801 } 2222 BDB::db_env_txn_checkpoint $DB_ENV;
1802 2223
1803 my $pid; 2224 unlink $path;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2225 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 });
1826
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) {
1833 @_ >= 2
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837
1838 sub db_put($$;$) {
1839 if (@_ >= 3) {
1840 $DB->{$_[0]}{$_[1]} = $_[2];
1841 } else {
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 2226 }
1852 ); 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1853} 2244}
1854 2245
1855############################################################################# 2246#############################################################################
1856# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
1857 2253
1858sub cfg_load { 2254sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
1860 or return; 2256 or return;
1861 2257
1862 local $/; 2258 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2259 *CFG = YAML::Syck::Load <$fh>;
2260
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2262
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265
2266 if (exists $CFG{mlockall}) {
2267 eval {
2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2269 and die "WARNING: m(un)lockall failed: $!\n";
2270 };
2271 warn $@ if $@;
2272 }
2273}
2274
2275sub init {
2276 init_resources;
1864} 2277}
1865 2278
1866sub main { 2279sub main {
1867 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2283 (async {
1871 Event::one_event; 2284 Event::one_event;
1872 })->(); 2285 })->prio (Coro::PRIO_MAX);
1873 }; 2286 };
1874 2287
1875 cfg_load; 2288 cfg_load;
1876 db_load; 2289 db_init;
1877 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1878 Event::loop; 2293 Event::loop;
1879} 2294}
1880 2295
1881############################################################################# 2296#############################################################################
1882# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2352}
1883 2353
1884sub reload() { 2354sub reload() {
1885 # can/must only be called in main 2355 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2356 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2357 warn "can only reload from main coroutine";
1888 return; 2358 return;
1889 } 2359 }
1890 2360
1891 warn "reloading..."; 2361 warn "reloading...";
1892 2362
1893 local $FREEZE = 1; 2363 warn "entering sync_job";
2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
1895 2369
1896 eval { 2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
1897 # if anything goes wrong in here, we should simply crash as we already saved 2373 # if anything goes wrong in here, we should simply crash as we already saved
1898 2374
1899 # cancel all watchers 2375 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2376 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2377 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2378 }
1903 2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
1904 # cancel all extension coros 2389 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2390 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2391 %EXT_CORO = ();
1907 2392
1908 # unload all extensions 2393 warn "removing commands";
1909 for (@exts) { 2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2401 warn "... unloading $pkg";
1911 unload_extension $_; 2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2408 }
1913 2409
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
1914 # unload all modules loaded from $LIBDIR 2414 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2417
1918 warn "removing <$k>"; 2418 warn "... unloading $k";
1919 delete $INC{$k}; 2419 delete $INC{$k};
1920 2420
1921 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
1923 2423
1926 } 2426 }
1927 2427
1928 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
1929 } 2429 }
1930 2430
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2431 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2434
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2435 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
1944 2437
1945 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2439 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
1948 2441
1949 # reload cf.pm 2442 warn "unload completed, starting to reload now";
2443
1950 warn "reloading cf.pm"; 2444 warn "reloading cf.pm";
1951 require cf; 2445 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2447
1954 # load config and database again 2448 warn "loading config and database again";
1955 cf::cfg_load; 2449 cf::cfg_load;
1956 cf::db_load;
1957 2450
1958 # load extensions
1959 warn "load extensions"; 2451 warn "loading extensions";
1960 cf::load_extensions; 2452 cf::load_extensions;
1961 2453
1962 # reattach attachments to objects 2454 warn "reattaching attachments to objects/players";
1963 warn "reattach";
1964 _global_reattach; 2455 _global_reattach;
1965 }; 2456 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP;
1966 2458
1967 if ($@) { 2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
1968 warn $@; 2466 warn $@;
1969 warn "error while reloading, exiting."; 2467 warn "error while reloading, exiting.";
1970 exit 1; 2468 exit 1;
1971 } 2469 };
1972 2470
1973 warn "reloaded successfully"; 2471 warn "reloaded";
1974}; 2472};
1975 2473
1976############################################################################# 2474our $RELOAD_WATCHER; # used only during reload
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
2019register "<global>", __PACKAGE__;
2020 2475
2021register_command "reload" => sub { 2476register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
2023 2478
2024 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload."); 2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2026 reload; 2490 reload;
2027 $who->message ("end of reload."); 2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2028 } 2494 }
2029}; 2495};
2030 2496
2031unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
2498
2499my $bug_warning = 0;
2032 2500
2033$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2502 reentrant => 0,
2503 parked => 1,
2035 prio => 0, 2504 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2505 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2506 data => WF_AUTOCANCEL,
2038 cb => sub { 2507 cb => sub {
2039 unless ($FREEZE) { 2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
2040 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2517 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2045 2533
2046 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2536
2049 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2051 }, 2539 },
2052); 2540);
2053 2541
2542{
2054IO::AIO::max_poll_time $TICK * 0.2; 2543 BDB::max_poll_time $TICK * 0.1;
2055 2544 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2545 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2546 fd => BDB::poll_fileno,
2058 poll => 'r', 2547 poll => 'r',
2059 prio => 5, 2548 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2549 data => WF_AUTOCANCEL,
2066 after => 0, 2550 cb => \&BDB::poll_cb,
2067 interval => 10, 2551 );
2068 cb => sub { 2552 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2553
2070 write_runtime 2554 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2588 };
2073 }, 2589 }
2074); 2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2606
2607END { cf::emergency_save }
2075 2608
20761 26091
2077 2610

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