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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.217 by root, Thu Feb 15 21:07:49 2007 UTC vs.
Revision 1.226 by root, Wed Mar 14 04:12:29 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.5 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
24use IO::AIO 2.32 (); 26use IO::AIO 2.32 ();
25use YAML::Syck (); 27use YAML::Syck ();
26use Time::HiRes; 28use Time::HiRes;
27use Compress::LZF; 29use Compress::LZF;
28 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
32 34
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
43our @EXTS = (); # list of extension package names 45our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 46our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 47our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 48our %EXT_MAP = (); # pluggable maps
47 49
50our $RELOAD; # number of reloads so far
48our @EVENT; 51our @EVENT;
49our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
50 53
51our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
52our $TICK_WATCHER; 55our $TICK_WATCHER;
354 357
355 $coro 358 $coro
356} 359}
357 360
358sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
359 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
360 365
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return; 367 or return;
363 368
1028=cut 1033=cut
1029 1034
1030sub quit_character { 1035sub quit_character {
1031 my ($pl) = @_; 1036 my ($pl) = @_;
1032 1037
1038 my $name = $pl->ob->name;
1039
1033 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035 1042
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate; 1044 $pl->deactivate;
1041 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1046 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1047} 1074}
1048 1075
1049=item cf::player::list_logins 1076=item cf::player::list_logins
1050 1077
1051Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1968 1995
1969sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1970 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1971 1998
1972 utf8::encode $text; 1999 utf8::encode $text;
1973 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1974} 2001}
1975 2002
1976 2003
1977=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1978 2005
2242} 2269}
2243 2270
2244############################################################################# 2271#############################################################################
2245# the server's init and main functions 2272# the server's init and main functions
2246 2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 Coro::cede;
2296 }
2297
2298 while (my ($face, $info) = each %$faces) {
2299 next unless $info->{smooth};
2300 my $idx = cf::face::find $face
2301 or next;
2302 if (my $smooth = cf::face::find $info->{smooth}) {
2303 cf::face::set_smooth $idx, $smooth;
2304 } else {
2305 warn "smooth face '$info->{smooth}' not found for face '$face'";
2306 }
2307 Coro::cede;
2308 }
2309
2310 1
2311}
2312
2247sub init_resources { 2313sub reload_resources {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2314 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d# 2315 or die "unable to load regions file\n";#d#
2316 load_faces
2317 or die "unable to load faces\n";#d#
2318}
2319
2320sub init {
2321 reload_resources;
2250} 2322}
2251 2323
2252sub cfg_load { 2324sub cfg_load {
2253 open my $fh, "<:utf8", cf::confdir . "/config" 2325 open my $fh, "<:utf8", cf::confdir . "/config"
2254 or return; 2326 or return;
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 2338 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n"; 2339 and die "WARNING: m(un)lockall failed: $!\n";
2268 }; 2340 };
2269 warn $@ if $@; 2341 warn $@ if $@;
2270 } 2342 }
2271}
2272
2273sub init {
2274 init_resources;
2275} 2343}
2276 2344
2277sub main { 2345sub main {
2278 # we must not ever block the main coroutine 2346 # we must not ever block the main coroutine
2279 local $Coro::idle = sub { 2347 local $Coro::idle = sub {
2382 Coro::cede; 2450 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs; 2451 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate..."; 2452 warn "iterate...";
2385 } 2453 }
2386 2454
2455 ++$RELOAD;
2456
2387 warn "cancelling all extension coros"; 2457 warn "cancelling all extension coros";
2388 $_->cancel for values %EXT_CORO; 2458 $_->cancel for values %EXT_CORO;
2389 %EXT_CORO = (); 2459 %EXT_CORO = ();
2390 2460
2391 warn "removing commands"; 2461 warn "removing commands";
2448 2518
2449 warn "loading extensions"; 2519 warn "loading extensions";
2450 cf::load_extensions; 2520 cf::load_extensions;
2451 2521
2452 warn "reattaching attachments to objects/players"; 2522 warn "reattaching attachments to objects/players";
2453 _global_reattach; 2523 _global_reattach; # objects, sockets
2454 warn "reattaching attachments to maps"; 2524 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP; 2525 reattach $_ for values %MAP;
2526 warn "reattaching attachments to players";
2527 reattach $_ for values %PLAYER;
2456 2528
2457 warn "loading reloadable resources"; 2529 warn "loading reloadable resources";
2458 init_resources; 2530 reload_resources;
2459 2531
2460 warn "leaving sync_job"; 2532 warn "leaving sync_job";
2461 2533
2462 1 2534 1
2463 } or do { 2535 } or do {
2520 Coro::async_pool { 2592 Coro::async_pool {
2521 write_runtime 2593 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!"; 2594 or warn "ERROR: unable to write runtime file: $!";
2523 }; 2595 };
2524 } 2596 }
2525
2526 2597
2527 $WAIT_FOR_TICK->broadcast; 2598 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2599 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529 2600
2530# my $AFTER = Event::time; 2601# my $AFTER = Event::time;

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