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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.277 by root, Sun Jun 10 04:24:50 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
24our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 59
32our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
35 82
36our %CFG; 83our %CFG;
37 84
38our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
39 115
40############################################################################# 116#############################################################################
41 117
42=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
43 119
45 121
46=item $cf::UPTIME 122=item $cf::UPTIME
47 123
48The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
49 125
50=item $cf::LIBDIR 126=item $cf::RUNTIME
51 127
52The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
54 143
55=item $cf::TICK 144=item $cf::TICK
56 145
57The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
58 157
59=item %cf::CFG 158=item %cf::CFG
60 159
61Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 168
64=back 169=back
65 170
66=cut 171=cut
67 172
68BEGIN { 173BEGIN {
69 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 175 my $msg = join "", @_;
176
71 $msg .= "\n" 177 $msg .= "\n"
72 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
73 179
74 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
76 }; 184 };
77} 185}
78 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 194
81# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 196# within the Safe compartment.
83for my $pkg (qw( 197for my $pkg (qw(
198 cf::global cf::attachable
84 cf::object cf::object::player 199 cf::object cf::object::player
85 cf::client cf::player 200 cf::client cf::player
86 cf::arch cf::living 201 cf::arch cf::living
87 cf::map cf::party cf::region 202 cf::map cf::party cf::region
88)) { 203)) {
92 207
93$Event::DIED = sub { 208$Event::DIED = sub {
94 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
95}; 210};
96 211
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
102 213
103=over 4 214=over 4
104 215
105=cut 216=item dumpval $ref
106 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
107use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
108 240
109=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
110 242
111Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
112 244
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
121 246
122Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
123 248
124=cut 249=item cf::lock_wait $string
125 250
126sub to_json($) { 251Wait until the given lock is available. See cf::lock_acquire.
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 252
128 JSON::Syck::Dump $_[0] 253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
320
321=item cf::sync_job { BLOCK }
322
323The design of crossfire+ requires that the main coro ($Coro::main) is
324always able to handle events or runnable, as crossfire+ is only partly
325reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
326
327If it must be done, put the blocking parts into C<sync_job>. This will run
328the given BLOCK in another coroutine while waiting for the result. The
329server will be frozen during this time, so the block should either finish
330fast or be very important.
331
332=cut
333
334sub sync_job(&) {
335 my ($job) = @_;
336
337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
340 # this is the main coro, too bad, we have to block
341 # till the operation succeeds, freezing the server :/
342
343 # TODO: use suspend/resume instead
344 # (but this is cancel-safe)
345 my $freeze_guard = freeze_mainloop;
346
347 my $busy = 1;
348 my @res;
349
350 (async {
351 @res = eval { $job->() };
352 warn $@ if $@;
353 undef $busy;
354 })->prio (Coro::PRIO_MAX);
355
356 while ($busy) {
357 Coro::cede or Event::one_event;
358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
367 wantarray ? @res : $res[0]
368 } else {
369 # we are in another coroutine, how wonderful, everything just works
370
371 $job->()
372 }
373}
374
375=item $coro = cf::async_ext { BLOCK }
376
377Like async, but this coro is automatically being canceled when the
378extension calling this is being unloaded.
379
380=cut
381
382sub async_ext(&) {
383 my $cb = shift;
384
385 my $coro = &Coro::async ($cb);
386
387 $coro->on_destroy (sub {
388 delete $EXT_CORO{$coro+0};
389 });
390 $EXT_CORO{$coro+0} = $coro;
391
392 $coro
393}
394
395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
404
405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
406 or return;
407
408 my $value = $cf::RUNTIME + 90 + 10;
409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
413 and return;
414
415 # always fsync - this file is important
416 aio_fsync $fh
417 and return;
418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
422 close $fh
423 or return;
424
425 aio_rename "$runtime~", $runtime
426 and return;
427
428 warn "runtime file written.\n";
429
430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 442}
130 443
131=back 444=back
132 445
133=cut 446=cut
134 447
135############################################################################# 448#############################################################################
136 449
137=head2 EVENTS AND OBJECT ATTACHMENTS 450=head2 ATTACHABLE OBJECTS
451
452Many objects in crossfire are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods.
455
456In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+).
138 459
139=over 4 460=over 4
140 461
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
160 463
161=item $client->detach ($attachment) 464=item $attachable->detach ($attachment)
162 465
163Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
164 468
165=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
166 471
167=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
168 473
169=item $bool = $client->attached ($name) 474=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 475
173Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
174 477
175=item cf::attach_global ... 478=item cf::CLASS->attach ...
176 479
177Attach handlers for global events. 480=item cf::CLASS->detach ...
178 481
179This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
181 516
182=over 4 517=over 4
183 518
184=item prio => $number 519=item prio => $number
185 520
187by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 525unless you know what you are doing.
191 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
192=item on_I<event> => \&cb 533=item on_I<event> => \&cb
193 534
194Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
206object/class are recognised. 547object/class are recognised.
207 548
208=back 549=back
209 550
210=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
211 553
212Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
214type. 556 my ($self, $victim) = @_;
215 557 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 558 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 559 }
455}
456 560
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 562
485Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
489exception. 567exception.
490 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
588sub _attach_cb($$$$) {
589 my ($registry, $event, $prio, $cb) = @_;
590
591 use sort 'stable';
592
593 $cb = [$prio, $cb];
594
595 @{$registry->[$event]} = sort
596 { $a->[0] cmp $b->[0] }
597 @{$registry->[$event] || []}, $cb;
598}
599
600# hack
601my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
602
603# attach handles attaching event callbacks
604# the only thing the caller has to do is pass the correct
605# registry (== where the callback attaches to).
606sub _attach {
607 my ($registry, $klass, @arg) = @_;
608
609 my $object_type;
610 my $prio = 0;
611 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
612
613 #TODO: get rid of this hack
614 if ($attachable_klass{$klass}) {
615 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
616 }
617
618 while (@arg) {
619 my $type = shift @arg;
620
621 if ($type eq "prio") {
622 $prio = shift @arg;
623
624 } elsif ($type eq "type") {
625 $object_type = shift @arg;
626 $registry = $CB_TYPE[$object_type] ||= [];
627
628 } elsif ($type eq "subtype") {
629 defined $object_type or Carp::croak "subtype specified without type";
630 my $object_subtype = shift @arg;
631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
632
633 } elsif ($type eq "package") {
634 my $pkg = shift @arg;
635
636 while (my ($name, $id) = each %cb_id) {
637 if (my $cb = $pkg->can ($name)) {
638 _attach_cb $registry, $id, $prio, $cb;
639 }
640 }
641
642 } elsif (exists $cb_id{$type}) {
643 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
644
645 } elsif (ref $type) {
646 warn "attaching objects not supported, ignoring.\n";
647
648 } else {
649 shift @arg;
650 warn "attach argument '$type' not supported, ignoring.\n";
651 }
652 }
653}
654
655sub _object_attach {
656 my ($obj, $name, %arg) = @_;
657
658 return if exists $obj->{_attachment}{$name};
659
660 if (my $attach = $attachment{$name}) {
661 my $registry = $obj->registry;
662
663 for (@$attach) {
664 my ($klass, @attach) = @$_;
665 _attach $registry, $klass, @attach;
666 }
667
668 $obj->{$name} = \%arg;
669 } else {
670 warn "object uses attachment '$name' that is not available, postponing.\n";
671 }
672
673 $obj->{_attachment}{$name} = undef;
674}
675
676sub cf::attachable::attach {
677 if (ref $_[0]) {
678 _object_attach @_;
679 } else {
680 _attach shift->_attach_registry, @_;
681 }
682 _recalc_want;
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695 _recalc_want;
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
491=back 760=back
492 761
493=cut 762=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 763
500############################################################################# 764#############################################################################
501# object support 765# object support
502 766
503sub instantiate {
504 my ($obj, $data) = @_;
505
506 $data = from_json $data;
507
508 for (@$data) {
509 my ($name, $args) = @$_;
510
511 $obj->attach ($name, %{$args || {} });
512 }
513}
514
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772
518 my $registry = $obj->registry; 773 my $registry = $obj->registry;
519 774
520 @$registry = (); 775 @$registry = ();
521 776
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 777 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 778
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 779 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 780 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 781 for (@$attach) {
527 my ($klass, @attach) = @$_; 782 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 783 _attach $registry, $klass, @attach;
529 } 784 }
530 } else { 785 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 786 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 787 }
533 } 788 }
534} 789}
535 790
536sub object_freezer_save { 791cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 792 prio => -1000000,
793 on_instantiate => sub {
794 my ($obj, $data) = @_;
795
796 $data = from_json $data;
797
798 for (@$data) {
799 my ($name, $args) = @$_;
800
801 $obj->attach ($name, %{$args || {} });
802 }
803 },
804 on_reattach => \&reattach,
596 on_clone => sub { 805 on_clone => sub {
597 my ($src, $dst) = @_; 806 my ($src, $dst) = @_;
598 807
599 @{$dst->registry} = @{$src->registry}; 808 @{$dst->registry} = @{$src->registry};
600 809
601 %$dst = %$src; 810 %$dst = %$src;
602 811
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 812 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 813 if exists $src->{_attachment};
605 }, 814 },
606; 815);
816
817sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_;
819
820 sync_job {
821 if (length $$rdata) {
822 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs;
824
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh;
830
831 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst";
839 }
840 } else {
841 aio_unlink "$filename.pst";
842 }
843
844 aio_rename "$filename~", $filename;
845 } else {
846 warn "FATAL: $filename~: $!\n";
847 }
848 } else {
849 aio_unlink $filename;
850 aio_unlink "$filename.pst";
851 }
852 }
853}
854
855sub object_freezer_as_string {
856 my ($rdata, $objs) = @_;
857
858 use Data::Dumper;
859
860 $$rdata . Dumper $objs
861}
862
863sub object_thawer_load {
864 my ($filename) = @_;
865
866 my ($data, $av);
867
868 (aio_load $filename, $data) >= 0
869 or return;
870
871 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0
873 or return;
874 $av = eval { (Storable::thaw $av)->{objs} };
875 }
876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};
879 return ($data, $av);
880}
607 881
608############################################################################# 882#############################################################################
609# command handling &c 883# command handling &c
610 884
611=item cf::register_command $name => \&callback($ob,$args); 885=item cf::register_command $name => \&callback($ob,$args);
634=cut 908=cut
635 909
636sub register_extcmd { 910sub register_extcmd {
637 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
638 912
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
643} 914}
644 915
645attach_to_players 916cf::player->attach (
646 on_command => sub { 917 on_command => sub {
647 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
648 919
649 my $cb = $COMMAND{$name} 920 my $cb = $COMMAND{$name}
650 or return; 921 or return;
660 931
661 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
662 933
663 if (ref $msg) { 934 if (ref $msg) {
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
666 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
667 } 938 }
668 } 939 }
669 } else { 940 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 942 }
672 943
673 cf::override; 944 cf::override;
674 }, 945 },
675; 946);
676
677sub register {
678 my ($base, $pkg) = @_;
679
680 #TODO
681}
682 947
683sub load_extension { 948sub load_extension {
684 my ($path) = @_; 949 my ($path) = @_;
685 950
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
687 my $base = $1; 952 my $base = $1;
688 my $pkg = $1; 953 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
691 956
692 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
693 958
694 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
695 or die "$path: $!"; 960 or die "$path: $!";
696 961
697 my $source = 962 my $source =
698 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
701 . "\n};\n1"; 966 . "\n};\n1";
702 967
703 eval $source 968 unless (eval $source) {
704 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
705 : "extension disabled.\n"; 970 : "extension disabled.\n";
706 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
707 push @exts, $pkg; 972 warn $@;
708 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
709 974 exit 1;
710# no strict 'refs'; 975 }
711# @{"$pkg\::ISA"} = ext::; 976 die $@;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 977 }
726 978
727 # remove commands 979 push @EXTS, $pkg;
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751} 980}
752 981
753sub load_extensions { 982sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext; 984 next unless -r $ext;
759 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
760 } 989 }
761} 990}
762 991
763############################################################################# 992#############################################################################
764# load/save/clean perl data associated with a map
765 993
766*cf::mapsupport::on_clean = sub { 994=head2 CORE EXTENSIONS
995
996Functions and methods that extend core crossfire objects.
997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1004=head3 cf::player
1005
1006=over 4
1007
1008=item cf::player::find $login
1009
1010Returns the given player object, loading it if necessary (might block).
1011
1012=cut
1013
1014sub playerdir($) {
1015 "$PLAYERDIR/"
1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1017}
1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1190=item $player->ext_reply ($msgid, %msg)
1191
1192Sends an ext reply to the player.
1193
1194=cut
1195
1196sub ext_reply($$%) {
1197 my ($self, $id, %msg) = @_;
1198
1199 $msg{msgid} = $id;
1200
1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1244
1245=back
1246
1247=head3 cf::map
1248
1249=over 4
1250
1251=cut
1252
1253package cf::map;
1254
1255use Fcntl;
1256use Coro::AIO;
1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1262our $MAX_RESET = 3600;
1263our $DEFAULT_RESET = 3000;
1264
1265sub generate_random_map {
1266 my ($self, $rmp) = @_;
1267 # mit "rum" bekleckern, nicht
1268 $self->_create_random_map (
1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1272 $rmp->{exit_on_final_map},
1273 $rmp->{xsize}, $rmp->{ysize},
1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1408}
1409
1410# and all this just because we cannot iterate over
1411# all maps in C++...
1412sub change_all_map_light {
1413 my ($change) = @_;
1414
1415 $_->change_map_light ($change)
1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1435sub load_header_from($) {
1436 my ($self, $path) = @_;
1437
1438 utf8::encode $path;
1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1443 or return;
1444
1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1488 or return;
1489 $self->prepare_orig;
1490 }
1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1497
1498 1
1499}
1500
1501sub find;
1502sub find {
1503 my ($path, $origin) = @_;
1504
1505 $path = normalise $path, $origin && $origin->path;
1506
1507 cf::lock_wait "map_find:$path";
1508
1509 $cf::MAP{$path} || do {
1510 my $guard = cf::lock_acquire "map_find:$path";
1511 my $map = new_from_path cf::map $path
1512 or return;
1513
1514 $map->{last_save} = $cf::RUNTIME;
1515
1516 $map->load_header
1517 or return;
1518
1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1522 $map->reset;
1523 undef $guard;
1524 return find $path;
1525 }
1526
1527 $cf::MAP{$path} = $map
1528 }
1529}
1530
1531sub pre_load { }
1532sub post_load { }
1533
1534sub load {
1535 my ($self) = @_;
1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1539 my $path = $self->{path};
1540
1541 {
1542 my $guard = cf::lock_acquire "map_load:$path";
1543
1544 return if $self->in_memory != cf::MAP_SWAPPED;
1545
1546 $self->in_memory (cf::MAP_LOADING);
1547
1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1570 $self->difficulty ($self->estimate_difficulty)
1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1581 $self->activate;
1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
767 my ($map) = @_; 1604 my ($map) = @_;
768 1605
769 my $path = $map->tmpname; 1606 my @diag; # diagonal neighbours
770 defined $path or return;
771 1607
772 unlink "$path.pst"; 1608 for (0 .. 3) {
773}; 1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
774 1614
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
776 1618
777############################################################################# 1619 for (@diag) {
778# load/save perl data associated with player->ob objects 1620 my $neigh = find @$_
779 1621 or next;
780sub all_objects(@) { 1622 $neigh->load;
781 @_, map all_objects ($_->inv), @_ 1623 }
782} 1624}
783 1625
784# TODO: compatibility cruft, remove when no longer needed 1626sub find_sync {
785attach_to_players 1627 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 1628
789 for my $o (all_objects $pl->ob) { 1629 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1630}
791 $o->set_ob_key_value ("_perl_data");
792 1631
793 %$o = %{ Storable::thaw pack "H*", $value }; 1632sub do_load_sync {
1633 my ($map) = @_;
1634
1635 cf::sync_job { $map->load };
1636}
1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
794 } 1659 }
795 } 1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1668sub save {
1669 my ($self) = @_;
1670
1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1672
1673 $self->{last_save} = $cf::RUNTIME;
1674
1675 return unless $self->dirty;
1676
1677 my $save = $self->save_path; utf8::encode $save;
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->{load_path} = $save;
1681
1682 return if $self->{deny_save};
1683
1684 local $self->{last_access} = $self->last_access;#d#
1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1690 if ($uniq) {
1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1693 } else {
1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 1695 }
797; 1696}
798 1697
799############################################################################# 1698sub swap_out {
1699 my ($self) = @_;
800 1700
801=head2 CORE EXTENSIONS 1701 # save first because save cedes
1702 $self->save;
802 1703
803Functions and methods that extend core crossfire objects. 1704 my $lock = cf::lock_acquire "map_data:" . $self->path;
1705
1706 return if $self->players;
1707 return if $self->in_memory != cf::MAP_IN_MEMORY;
1708 return if $self->{deny_save};
1709
1710 $self->clear;
1711 $self->in_memory (cf::MAP_SWAPPED);
1712}
1713
1714sub reset_at {
1715 my ($self) = @_;
1716
1717 # TODO: safety, remove and allow resettable per-player maps
1718 return 1e99 if $self->{deny_reset};
1719
1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1722
1723 $time + $to
1724}
1725
1726sub should_reset {
1727 my ($self) = @_;
1728
1729 $self->reset_at <= $cf::RUNTIME
1730}
1731
1732sub reset {
1733 my ($self) = @_;
1734
1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1736
1737 return if $self->players;
1738
1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1750
1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1754
1755 $_->clear_links_to ($self) for values %cf::MAP;
1756
1757 $self->unlink_save;
1758 $self->destroy;
1759}
1760
1761my $nuke_counter = "aaaa";
1762
1763sub nuke {
1764 my ($self) = @_;
1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1772 $self->{deny_save} = 1;
1773 $self->reset_timeout (1);
1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1778 $self->reset; # polite request, might not happen
1779}
1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps. May block.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 /\.map$/
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1799=item $maps = cf::map::random_maps
1800
1801Returns an arrayref with all map paths of currently instantiated and saved
1802random maps. May block.
1803
1804=cut
1805
1806sub random_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 /\.map$/
1811 ? normalise "?random/$_"
1812 : ()
1813 } @{ aio_readdir $RANDOMDIR or [] }
1814 ]
1815}
1816
1817=item cf::map::unique_maps
1818
1819Returns an arrayref of paths of all shared maps that have
1820instantiated unique items. May block.
1821
1822=cut
1823
1824sub unique_maps() {
1825 [
1826 map {
1827 utf8::decode $_;
1828 /\.map$/
1829 ? normalise $_
1830 : ()
1831 } @{ aio_readdir $UNIQUEDIR or [] }
1832 ]
1833}
1834
1835package cf;
1836
1837=back
1838
1839=head3 cf::object
1840
1841=cut
1842
1843package cf::object;
804 1844
805=over 4 1845=over 4
806 1846
807=item cf::player::exists $login 1847=item $ob->inv_recursive
808 1848
809Returns true when the given account exists. 1849Returns the inventory of the object _and_ their inventories, recursively.
810 1850
811=cut 1851=cut
812 1852
813sub cf::player::exists($) { 1853sub inv_recursive_;
814 cf::player::find $_[0] 1854sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1855 map { $_, inv_recursive_ $_->inv } @_
816} 1856}
1857
1858sub inv_recursive {
1859 inv_recursive_ inv $_[0]
1860}
1861
1862package cf;
1863
1864=back
1865
1866=head3 cf::object::player
1867
1868=over 4
817 1869
818=item $player_object->reply ($npc, $msg[, $flags]) 1870=item $player_object->reply ($npc, $msg[, $flags])
819 1871
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1872Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 1873can be C<undef>. Does the right thing when the player is currently in a
823 1875
824=cut 1876=cut
825 1877
826# rough implementation of a future "reply" method that works 1878# rough implementation of a future "reply" method that works
827# with dialog boxes. 1879# with dialog boxes.
1880#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 1881sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 1882 my ($self, $npc, $msg, $flags) = @_;
830 1883
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1884 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 1885
836 $msg = $npc->name . " says: $msg" if $npc; 1889 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 1890 $self->message ($msg, $flags);
838 } 1891 }
839} 1892}
840 1893
841=item $player->ext_reply ($msgid, $msgtype, %msg)
842
843Sends an ext reply to the player.
844
845=cut
846
847sub cf::player::ext_reply($$$%) {
848 my ($self, $id, %msg) = @_;
849
850 $msg{msgid} = $id;
851
852 $self->send ("ext " . to_json \%msg);
853}
854
855=item $player_object->may ("access") 1894=item $player_object->may ("access")
856 1895
857Returns wether the given player is authorized to access resource "access" 1896Returns wether the given player is authorized to access resource "access"
858(e.g. "command_wizcast"). 1897(e.g. "command_wizcast").
859 1898
866 (ref $cf::CFG{"may_$access"} 1905 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1906 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 1907 : $cf::CFG{"may_$access"})
869} 1908}
870 1909
871=cut 1910=item $player_object->enter_link
872 1911
873############################################################################# 1912Freezes the player and moves him/her to a special map (C<{link}>).
1913
1914The player should be reasonably safe there for short amounts of time. You
1915I<MUST> call C<leave_link> as soon as possible, though.
1916
1917Will never block.
1918
1919=item $player_object->leave_link ($map, $x, $y)
1920
1921Moves the player out of the special C<{link}> map onto the specified
1922map. If the map is not valid (or omitted), the player will be moved back
1923to the location he/she was before the call to C<enter_link>, or, if that
1924fails, to the emergency map position.
1925
1926Might block.
1927
1928=cut
1929
1930sub link_map {
1931 unless ($LINK_MAP) {
1932 $LINK_MAP = cf::map::find "{link}"
1933 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1934 $LINK_MAP->load;
1935 }
1936
1937 $LINK_MAP
1938}
1939
1940sub cf::object::player::enter_link {
1941 my ($self) = @_;
1942
1943 $self->deactivate_recursive;
1944
1945 return if UNIVERSAL::isa $self->map, "ext::map_link";
1946
1947 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1948 if $self->map && $self->map->{path} ne "{link}";
1949
1950 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1951}
1952
1953sub cf::object::player::leave_link {
1954 my ($self, $map, $x, $y) = @_;
1955
1956 return unless $self->contr->active;
1957
1958 my $link_pos = delete $self->{_link_pos};
1959
1960 unless ($map) {
1961 # restore original map position
1962 ($map, $x, $y) = @{ $link_pos || [] };
1963 $map = cf::map::find $map;
1964
1965 unless ($map) {
1966 ($map, $x, $y) = @$EMERGENCY_POSITION;
1967 $map = cf::map::find $map
1968 or die "FATAL: cannot load emergency map\n";
1969 }
1970 }
1971
1972 ($x, $y) = (-1, -1)
1973 unless (defined $x) && (defined $y);
1974
1975 # use -1 or undef as default coordinates, not 0, 0
1976 ($x, $y) = ($map->enter_x, $map->enter_y)
1977 if $x <=0 && $y <= 0;
1978
1979 $map->load;
1980 $map->load_diag;
1981
1982 return unless $self->contr->active;
1983 $self->activate_recursive;
1984
1985 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1986 $self->enter_map ($map, $x, $y);
1987}
1988
1989=item $player_object->goto ($path, $x, $y[, $check->($map)])
1990
1991Moves the player to the given map-path and coordinates by first freezing
1992her, loading and preparing them map, calling the provided $check callback
1993that has to return the map if sucecssful, and then unfreezes the player on
1994the new (success) or old (failed) map position.
1995
1996=cut
1997
1998our $GOTOGEN;
1999
2000sub cf::object::player::goto {
2001 my ($self, $path, $x, $y, $check) = @_;
2002
2003 # do generation counting so two concurrent goto's will be executed in-order
2004 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2005
2006 $self->enter_link;
2007
2008 (async {
2009 my $map = eval {
2010 my $map = cf::map::find $path;
2011
2012 if ($map) {
2013 $map = $map->customise_for ($self);
2014 $map = $check->($map) if $check && $map;
2015 } else {
2016 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2017 }
2018
2019 $map
2020 };
2021
2022 if ($@) {
2023 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2024 LOG llevError | logBacktrace, Carp::longmess $@;
2025 }
2026
2027 if ($gen == $self->{_goto_generation}) {
2028 delete $self->{_goto_generation};
2029 $self->leave_link ($map, $x, $y);
2030 }
2031 })->prio (1);
2032}
2033
2034=item $player_object->enter_exit ($exit_object)
2035
2036=cut
2037
2038sub parse_random_map_params {
2039 my ($spec) = @_;
2040
2041 my $rmp = { # defaults
2042 xsize => (cf::rndm 15, 40),
2043 ysize => (cf::rndm 15, 40),
2044 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2045 #layout => string,
2046 };
2047
2048 for (split /\n/, $spec) {
2049 my ($k, $v) = split /\s+/, $_, 2;
2050
2051 $rmp->{lc $k} = $v if (length $k) && (length $v);
2052 }
2053
2054 $rmp
2055}
2056
2057sub prepare_random_map {
2058 my ($exit) = @_;
2059
2060 my $guard = cf::lock_acquire "exit_prepare:$exit";
2061
2062 # all this does is basically replace the /! path by
2063 # a new random map path (?random/...) with a seed
2064 # that depends on the exit object
2065
2066 my $rmp = parse_random_map_params $exit->msg;
2067
2068 if ($exit->map) {
2069 $rmp->{region} = $exit->region->name;
2070 $rmp->{origin_map} = $exit->map->path;
2071 $rmp->{origin_x} = $exit->x;
2072 $rmp->{origin_y} = $exit->y;
2073 }
2074
2075 $rmp->{random_seed} ||= $exit->random_seed;
2076
2077 my $data = cf::to_json $rmp;
2078 my $md5 = Digest::MD5::md5_hex $data;
2079 my $meta = "$RANDOMDIR/$md5.meta";
2080
2081 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2082 aio_write $fh, 0, (length $data), $data, 0;
2083 undef $fh;
2084 aio_rename "$meta~", $meta;
2085
2086 $exit->slaying ("?random/$md5");
2087 $exit->msg (undef);
2088 }
2089}
2090
2091sub cf::object::player::enter_exit {
2092 my ($self, $exit) = @_;
2093
2094 return unless $self->type == cf::PLAYER;
2095
2096 if ($exit->slaying eq "/!") {
2097 #TODO: this should de-fi-ni-te-ly not be a sync-job
2098 # the problem is that $exit might not survive long enough
2099 # so it needs to be done right now, right here
2100 cf::sync_job { prepare_random_map $exit };
2101 }
2102
2103 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2104 my $hp = $exit->stats->hp;
2105 my $sp = $exit->stats->sp;
2106
2107 $self->enter_link;
2108
2109 (async {
2110 $self->deactivate_recursive; # just to be sure
2111 unless (eval {
2112 $self->goto ($slaying, $hp, $sp);
2113
2114 1;
2115 }) {
2116 $self->message ("Something went wrong deep within the crossfire server. "
2117 . "I'll try to bring you back to the map you were before. "
2118 . "Please report this to the dungeon master!",
2119 cf::NDI_UNIQUE | cf::NDI_RED);
2120
2121 warn "ERROR in enter_exit: $@";
2122 $self->leave_link;
2123 }
2124 })->prio (1);
2125}
2126
2127=head3 cf::client
2128
2129=over 4
2130
2131=item $client->send_drawinfo ($text, $flags)
2132
2133Sends a drawinfo packet to the client. Circumvents output buffering so
2134should not be used under normal circumstances.
2135
2136=cut
2137
2138sub cf::client::send_drawinfo {
2139 my ($self, $text, $flags) = @_;
2140
2141 utf8::encode $text;
2142 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2143}
2144
2145=item $client->ext_event ($type, %msg)
2146
2147Sends an exti event to the client.
2148
2149=cut
2150
2151sub cf::client::ext_event($$%) {
2152 my ($self, $type, %msg) = @_;
2153
2154 $msg{msgtype} = "event_$type";
2155 $self->send_packet ("ext " . cf::to_json \%msg);
2156}
2157
2158=item $success = $client->query ($flags, "text", \&cb)
2159
2160Queues a query to the client, calling the given callback with
2161the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2162C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2163
2164Queries can fail, so check the return code. Or don't, as queries will become
2165reliable at some point in the future.
2166
2167=cut
2168
2169sub cf::client::query {
2170 my ($self, $flags, $text, $cb) = @_;
2171
2172 return unless $self->state == ST_PLAYING
2173 || $self->state == ST_SETUP
2174 || $self->state == ST_CUSTOM;
2175
2176 $self->state (ST_CUSTOM);
2177
2178 utf8::encode $text;
2179 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2180
2181 $self->send_packet ($self->{query_queue}[0][0])
2182 if @{ $self->{query_queue} } == 1;
2183}
2184
2185cf::client->attach (
2186 on_reply => sub {
2187 my ($ns, $msg) = @_;
2188
2189 # this weird shuffling is so that direct followup queries
2190 # get handled first
2191 my $queue = delete $ns->{query_queue}
2192 or return; # be conservative, not sure how that can happen, but we saw a crash here
2193
2194 (shift @$queue)->[1]->($msg);
2195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2196
2197 push @{ $ns->{query_queue} }, @$queue;
2198
2199 if (@{ $ns->{query_queue} } == @$queue) {
2200 if (@$queue) {
2201 $ns->send_packet ($ns->{query_queue}[0][0]);
2202 } else {
2203 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2204 }
2205 }
2206 },
2207);
2208
2209=item $client->async (\&cb)
2210
2211Create a new coroutine, running the specified callback. The coroutine will
2212be automatically cancelled when the client gets destroyed (e.g. on logout,
2213or loss of connection).
2214
2215=cut
2216
2217sub cf::client::async {
2218 my ($self, $cb) = @_;
2219
2220 my $coro = &Coro::async ($cb);
2221
2222 $coro->on_destroy (sub {
2223 delete $self->{_coro}{$coro+0};
2224 });
2225
2226 $self->{_coro}{$coro+0} = $coro;
2227
2228 $coro
2229}
2230
2231cf::client->attach (
2232 on_destroy => sub {
2233 my ($ns) = @_;
2234
2235 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2236 },
2237);
2238
2239=back
2240
874 2241
875=head2 SAFE SCRIPTING 2242=head2 SAFE SCRIPTING
876 2243
877Functions that provide a safe environment to compile and execute 2244Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 2245snippets of perl code without them endangering the safety of the server
891 2258
892# here we export the classes and methods available to script code 2259# here we export the classes and methods available to script code
893 2260
894=pod 2261=pod
895 2262
896The following fucntions and emthods are available within a safe environment: 2263The following functions and methods are available within a safe environment:
897 2264
898 cf::object contr pay_amount pay_player map 2265 cf::object contr pay_amount pay_player map
899 cf::object::player player 2266 cf::object::player player
900 cf::player peaceful 2267 cf::player peaceful
901 cf::map trigger 2268 cf::map trigger
986############################################################################# 2353#############################################################################
987 2354
988=head2 EXTENSION DATABASE SUPPORT 2355=head2 EXTENSION DATABASE SUPPORT
989 2356
990Crossfire maintains a very simple database for extension use. It can 2357Crossfire maintains a very simple database for extension use. It can
991currently store anything that can be serialised using Storable, which 2358currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
992excludes objects. 2359convert to/from binary).
993 2360
994The parameter C<$family> should best start with the name of the extension 2361The parameter C<$family> should best start with the name of the extension
995using it, it should be unique. 2362using it, it should be unique.
996 2363
997=over 4 2364=over 4
998 2365
999=item $hashref = cf::db_get $family
1000
1001Return a hashref for use by the extension C<$family>, which can be
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004
1005=item $value = cf::db_get $family => $key 2366=item $value = cf::db_get $family => $key
1006 2367
1007Returns a single value from the database 2368Returns a single value from the database.
1008
1009=item cf::db_put $family => $hashref
1010
1011Stores the given family hashref into the database. Updates are delayed, if
1012you want the data to be synced to disk immediately, use C<cf::db_sync>.
1013 2369
1014=item cf::db_put $family => $key => $value 2370=item cf::db_put $family => $key => $value
1015 2371
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 2372Stores the given C<$value> in the family.
1017want the data to be synced to disk immediately, use C<cf::db_sync>.
1018
1019=item cf::db_dirty
1020
1021Marks the database as dirty, to be updated at a later time.
1022
1023=item cf::db_sync
1024
1025Immediately write the database to disk I<if it is dirty>.
1026 2373
1027=cut 2374=cut
1028 2375
1029our $DB; 2376our $DB;
1030 2377
1031{ 2378sub db_init {
1032 my $path = cf::localdir . "/database.pst"; 2379 unless ($DB) {
2380 $DB = BDB::db_create $DB_ENV;
1033 2381
1034 sub db_load() { 2382 cf::sync_job {
1035 warn "loading database $path\n";#d# remove later 2383 eval {
1036 $DB = stat $path ? Storable::retrieve $path : { }; 2384 $DB->set_flags (BDB::CHKSUM);
1037 }
1038 2385
1039 my $pid; 2386 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1040 2387 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1041 sub db_save() { 2388 cf::cleanup "db_open(db): $!" if $!;
1042 warn "saving database $path\n";#d# remove later 2389 };
1043 waitpid $pid, 0 if $pid; 2390 cf::cleanup "db_open(db): $@" if $@;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 } 2391 };
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 }); 2392 }
2393}
1062 2394
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) { 2395sub db_get($$) {
1069 @_ >= 2 2396 my $key = "$_[0]/$_[1]";
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073 2397
2398 cf::sync_job {
2399 BDB::db_get $DB, undef, $key, my $data;
2400
2401 $! ? ()
2402 : $data
2403 }
2404}
2405
1074 sub db_put($$;$) { 2406sub db_put($$$) {
1075 if (@_ >= 3) { 2407 BDB::dbreq_pri 4;
1076 $DB->{$_[0]}{$_[1]} = $_[2]; 2408 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1077 } else { 2409}
1078 $DB->{$_[0]} = $_[1];
1079 }
1080 db_dirty;
1081 }
1082 2410
1083 attach_global 2411=item cf::cache $id => [$paths...], $processversion => $process
1084 prio => 10000, 2412
1085 on_cleanup => sub { 2413Generic caching function that returns the value of the resource $id,
1086 db_sync; 2414caching and regenerating as required.
2415
2416This function can block.
2417
2418=cut
2419
2420sub cache {
2421 my ($id, $src, $processversion, $process) = @_;
2422
2423 my $meta =
2424 join "\x00",
2425 $processversion,
2426 map {
2427 aio_stat $_
2428 and Carp::croak "$_: $!";
2429
2430 ($_, (stat _)[7,9])
2431 } @$src;
2432
2433 my $dbmeta = db_get cache => "$id/meta";
2434 if ($dbmeta ne $meta) {
2435 # changed, we may need to process
2436
2437 my @data;
2438 my $md5;
2439
2440 for (0 .. $#$src) {
2441 0 <= aio_load $src->[$_], $data[$_]
2442 or Carp::croak "$src->[$_]: $!";
1087 }, 2443 }
2444
2445 # if processing is expensive, check
2446 # checksum first
2447 if (1) {
2448 $md5 =
2449 join "\x00",
2450 $processversion,
2451 map {
2452 Coro::cede;
2453 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2454 } 0.. $#$src;
2455
2456
2457 my $dbmd5 = db_get cache => "$id/md5";
2458 if ($dbmd5 eq $md5) {
2459 db_put cache => "$id/meta", $meta;
2460
2461 return db_get cache => "$id/data";
2462 }
2463 }
2464
2465 my $t1 = Time::HiRes::time;
2466 my $data = $process->(\@data);
2467 my $t2 = Time::HiRes::time;
2468
2469 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2470
2471 db_put cache => "$id/data", $data;
2472 db_put cache => "$id/md5" , $md5;
2473 db_put cache => "$id/meta", $meta;
2474
2475 return $data;
1088 ; 2476 }
2477
2478 db_get cache => "$id/data"
2479}
2480
2481=item fork_call { }, $args
2482
2483Executes the given code block with the given arguments in a seperate
2484process, returning the results. Everything must be serialisable with
2485Coro::Storable. May, of course, block. Note that the executed sub may
2486never block itself or use any form of Event handling.
2487
2488=cut
2489
2490sub fork_call(&@) {
2491 my ($cb, @args) = @_;
2492
2493# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2494# or die "socketpair: $!";
2495 pipe my $fh1, my $fh2
2496 or die "pipe: $!";
2497
2498 if (my $pid = fork) {
2499 close $fh2;
2500
2501 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2502 $res = Coro::Storable::thaw $res;
2503
2504 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2505
2506 die $$res unless "ARRAY" eq ref $res;
2507
2508 return wantarray ? @$res : $res->[-1];
2509 } else {
2510 reset_signals;
2511 local $SIG{__WARN__};
2512 local $SIG{__DIE__};
2513 eval {
2514 close $fh1;
2515
2516 my @res = eval { $cb->(@args) };
2517 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2518 };
2519
2520 warn $@ if $@;
2521 _exit 0;
2522 }
1089} 2523}
1090 2524
1091############################################################################# 2525#############################################################################
1092# the server's main() 2526# the server's init and main functions
2527
2528sub load_facedata($) {
2529 my ($path) = @_;
2530
2531 warn "loading facedata from $path\n";
2532
2533 my $facedata;
2534 0 < aio_load $path, $facedata
2535 or die "$path: $!";
2536
2537 $facedata = Coro::Storable::thaw $facedata;
2538
2539 $facedata->{version} == 2
2540 or cf::cleanup "$path: version mismatch, cannot proceed.";
2541
2542 {
2543 my $faces = $facedata->{faceinfo};
2544
2545 while (my ($face, $info) = each %$faces) {
2546 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2547 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2548 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2549 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2550 Coro::cede;
2551 }
2552
2553 while (my ($face, $info) = each %$faces) {
2554 next unless $info->{smooth};
2555 my $idx = cf::face::find $face
2556 or next;
2557 if (my $smooth = cf::face::find $info->{smooth}) {
2558 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2559 } else {
2560 warn "smooth face '$info->{smooth}' not found for face '$face'";
2561 }
2562 Coro::cede;
2563 }
2564 }
2565
2566 {
2567 my $anims = $facedata->{animinfo};
2568
2569 while (my ($anim, $info) = each %$anims) {
2570 cf::anim::set $anim, $info->{frames}, $info->{facings};
2571 Coro::cede;
2572 }
2573
2574 cf::anim::invalidate_all; # d'oh
2575 }
2576
2577 1
2578}
2579
2580sub reload_regions {
2581 load_resource_file "$MAPDIR/regions"
2582 or die "unable to load regions file\n";
2583}
2584
2585sub reload_facedata {
2586 load_facedata "$DATADIR/facedata"
2587 or die "unable to load facedata\n";
2588}
2589
2590sub reload_archetypes {
2591 load_resource_file "$DATADIR/archetypes"
2592 or die "unable to load archetypes\n";
2593}
2594
2595sub reload_treasures {
2596 load_resource_file "$DATADIR/treasures"
2597 or die "unable to load treasurelists\n";
2598}
2599
2600sub reload_resources {
2601 warn "reloading resource files...\n";
2602
2603 reload_regions;
2604 reload_facedata;
2605 #reload_archetypes;#d#
2606 reload_archetypes;
2607 reload_treasures;
2608
2609 warn "finished reloading resource files\n";
2610}
2611
2612sub init {
2613 reload_resources;
2614}
1093 2615
1094sub cfg_load { 2616sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config" 2617 open my $fh, "<:utf8", "$CONFDIR/config"
1096 or return; 2618 or return;
1097 2619
1098 local $/; 2620 local $/;
1099 *CFG = YAML::Syck::Load <$fh>; 2621 *CFG = YAML::Syck::Load <$fh>;
2622
2623 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2624
2625 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2626 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2627
2628 if (exists $CFG{mlockall}) {
2629 eval {
2630 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2631 and die "WARNING: m(un)lockall failed: $!\n";
2632 };
2633 warn $@ if $@;
2634 }
1100} 2635}
1101 2636
1102sub main { 2637sub main {
2638 # we must not ever block the main coroutine
2639 local $Coro::idle = sub {
2640 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2641 (async {
2642 Event::one_event;
2643 })->prio (Coro::PRIO_MAX);
2644 };
2645
1103 cfg_load; 2646 cfg_load;
1104 db_load; 2647 db_init;
1105 load_extensions; 2648 load_extensions;
2649
2650 $TICK_WATCHER->start;
1106 Event::loop; 2651 Event::loop;
1107} 2652}
1108 2653
1109############################################################################# 2654#############################################################################
1110# initialisation 2655# initialisation and cleanup
1111 2656
1112sub _perl_reload(&) { 2657# install some emergency cleanup handlers
2658BEGIN {
2659 for my $signal (qw(INT HUP TERM)) {
2660 Event->signal (
2661 reentrant => 0,
2662 data => WF_AUTOCANCEL,
2663 signal => $signal,
2664 prio => 0,
2665 cb => sub {
2666 cf::cleanup "SIG$signal";
2667 },
2668 );
2669 }
2670}
2671
2672sub emergency_save() {
2673 my $freeze_guard = cf::freeze_mainloop;
2674
2675 warn "enter emergency perl save\n";
2676
2677 cf::sync_job {
2678 # use a peculiar iteration method to avoid tripping on perl
2679 # refcount bugs in for. also avoids problems with players
2680 # and maps saved/destroyed asynchronously.
2681 warn "begin emergency player save\n";
2682 for my $login (keys %cf::PLAYER) {
2683 my $pl = $cf::PLAYER{$login} or next;
2684 $pl->valid or next;
2685 $pl->save;
2686 }
2687 warn "end emergency player save\n";
2688
2689 warn "begin emergency map save\n";
2690 for my $path (keys %cf::MAP) {
2691 my $map = $cf::MAP{$path} or next;
2692 $map->valid or next;
2693 $map->save;
2694 }
2695 warn "end emergency map save\n";
2696
2697 warn "begin emergency database checkpoint\n";
2698 BDB::db_env_txn_checkpoint $DB_ENV;
2699 warn "end emergency database checkpoint\n";
2700 };
2701
2702 warn "leave emergency perl save\n";
2703}
2704
2705sub post_cleanup {
1113 my ($msg) = @_; 2706 my ($make_core) = @_;
1114 2707
1115 $msg->("reloading..."); 2708 warn Carp::longmess "post_cleanup backtrace"
2709 if $make_core;
2710}
1116 2711
1117 eval { 2712sub do_reload_perl() {
1118 # cancel all watchers 2713 # can/must only be called in main
2714 if ($Coro::current != $Coro::main) {
2715 warn "can only reload from main coroutine";
2716 return;
2717 }
2718
2719 warn "reloading...";
2720
2721 warn "entering sync_job";
2722
2723 cf::sync_job {
2724 cf::write_runtime; # external watchdog should not bark
2725 cf::emergency_save;
2726 cf::write_runtime; # external watchdog should not bark
2727
2728 warn "syncing database to disk";
2729 BDB::db_env_txn_checkpoint $DB_ENV;
2730
2731 # if anything goes wrong in here, we should simply crash as we already saved
2732
2733 warn "cancelling all WF_AUTOCANCEL watchers";
1119 for (Event::all_watchers) { 2734 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL; 2735 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 } 2736 }
1122 2737
1123 # unload all extensions 2738 warn "flushing outstanding aio requests";
1124 for (@exts) { 2739 for (;;) {
1125 $msg->("unloading <$_>"); 2740 BDB::flush;
1126 unload_extension $_; 2741 IO::AIO::flush;
2742 Coro::cede;
2743 last unless IO::AIO::nreqs || BDB::nreqs;
2744 warn "iterate...";
2745 }
2746
2747 ++$RELOAD;
2748
2749 warn "cancelling all extension coros";
2750 $_->cancel for values %EXT_CORO;
2751 %EXT_CORO = ();
2752
2753 warn "removing commands";
2754 %COMMAND = ();
2755
2756 warn "removing ext commands";
2757 %EXTCMD = ();
2758
2759 warn "unloading/nuking all extensions";
2760 for my $pkg (@EXTS) {
2761 warn "... unloading $pkg";
2762
2763 if (my $cb = $pkg->can ("unload")) {
2764 eval {
2765 $cb->($pkg);
2766 1
2767 } or warn "$pkg unloaded, but with errors: $@";
1127 } 2768 }
1128 2769
2770 warn "... nuking $pkg";
2771 Symbol::delete_package $pkg;
2772 }
2773
1129 # unload all modules loaded from $LIBDIR 2774 warn "unloading all perl modules loaded from $LIBDIR";
1130 while (my ($k, $v) = each %INC) { 2775 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2776 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132 2777
1133 $msg->("removing <$k>"); 2778 warn "... unloading $k";
1134 delete $INC{$k}; 2779 delete $INC{$k};
1135 2780
1136 $k =~ s/\.pm$//; 2781 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g; 2782 $k =~ s/\//::/g;
1138 2783
1141 } 2786 }
1142 2787
1143 Symbol::delete_package $k; 2788 Symbol::delete_package $k;
1144 } 2789 }
1145 2790
1146 # sync database to disk
1147 cf::db_sync;
1148
1149 # get rid of safe::, as good as possible 2791 warn "getting rid of safe::, as good as possible";
1150 Symbol::delete_package "safe::$_" 2792 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2793 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1152 2794
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit" 2795 warn "unloading cf.pm \"a bit\"";
1157 delete $INC{"cf.pm"}; 2796 delete $INC{"cf.pm"};
2797 delete $INC{"cf/pod.pm"};
1158 2798
1159 # don't, removes xs symbols, too, 2799 # don't, removes xs symbols, too,
1160 # and global variables created in xs 2800 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__; 2801 #Symbol::delete_package __PACKAGE__;
1162 2802
1163 # reload cf.pm 2803 warn "unload completed, starting to reload now";
2804
1164 $msg->("reloading cf.pm"); 2805 warn "reloading cf.pm";
1165 require cf; 2806 require cf;
2807 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1166 2808
1167 # load config and database again 2809 warn "loading config and database again";
1168 cf::cfg_load; 2810 cf::cfg_load;
1169 cf::db_load;
1170 2811
1171 # load extensions 2812 warn "loading extensions";
1172 $msg->("load extensions");
1173 cf::load_extensions; 2813 cf::load_extensions;
1174 2814
1175 # reattach attachments to objects 2815 warn "reattaching attachments to objects/players";
1176 $msg->("reattach"); 2816 _global_reattach; # objects, sockets
1177 _global_reattach; 2817 warn "reattaching attachments to maps";
2818 reattach $_ for values %MAP;
2819 warn "reattaching attachments to players";
2820 reattach $_ for values %PLAYER;
2821
2822 warn "leaving sync_job";
2823
2824 1
2825 } or do {
2826 warn $@;
2827 warn "error while reloading, exiting.";
2828 exit 1;
1178 }; 2829 };
1179 $msg->($@) if $@;
1180 2830
1181 $msg->("reloaded"); 2831 warn "reloaded";
1182}; 2832};
1183 2833
1184sub perl_reload() { 2834our $RELOAD_WATCHER; # used only during reload
1185 _perl_reload { 2835
1186 warn $_[0]; 2836sub reload_perl() {
1187 print "$_[0]\n"; 2837 # doing reload synchronously and two reloads happen back-to-back,
2838 # coro crashes during coro_state_free->destroy here.
2839
2840 $RELOAD_WATCHER ||= Event->timer (
2841 reentrant => 0,
2842 after => 0,
2843 data => WF_AUTOCANCEL,
2844 cb => sub {
2845 do_reload_perl;
2846 undef $RELOAD_WATCHER;
2847 },
1188 }; 2848 );
1189} 2849}
1190 2850
1191register "<global>", __PACKAGE__;
1192
1193register_command "perl-reload" => sub { 2851register_command "reload" => sub {
1194 my ($who, $arg) = @_; 2852 my ($who, $arg) = @_;
1195 2853
1196 if ($who->flag (FLAG_WIZ)) { 2854 if ($who->flag (FLAG_WIZ)) {
1197 _perl_reload { 2855 $who->message ("reloading server.");
1198 warn $_[0]; 2856 async { reload_perl };
1199 $who->message ($_[0]); 2857 }
2858};
2859
2860unshift @INC, $LIBDIR;
2861
2862my $bug_warning = 0;
2863
2864our @WAIT_FOR_TICK;
2865our @WAIT_FOR_TICK_BEGIN;
2866
2867sub wait_for_tick {
2868 return unless $TICK_WATCHER->is_active;
2869 return if $Coro::current == $Coro::main;
2870
2871 my $signal = new Coro::Signal;
2872 push @WAIT_FOR_TICK, $signal;
2873 $signal->wait;
2874}
2875
2876sub wait_for_tick_begin {
2877 return unless $TICK_WATCHER->is_active;
2878 return if $Coro::current == $Coro::main;
2879
2880 my $signal = new Coro::Signal;
2881 push @WAIT_FOR_TICK_BEGIN, $signal;
2882 $signal->wait;
2883}
2884
2885 my $min = 1e6;#d#
2886 my $avg = 10;
2887$TICK_WATCHER = Event->timer (
2888 reentrant => 0,
2889 parked => 1,
2890 prio => 0,
2891 at => $NEXT_TICK || $TICK,
2892 data => WF_AUTOCANCEL,
2893 cb => sub {
2894 if ($Coro::current != $Coro::main) {
2895 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2896 unless ++$bug_warning > 10;
2897 return;
2898 }
2899
2900 $NOW = $tick_start = Event::time;
2901
2902 cf::server_tick; # one server iteration
2903
2904 0 && sync_job {#d#
2905 for(1..10) {
2906 my $t = Event::time;
2907 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2908 or die;
2909
2910 $map->width (50);
2911 $map->height (50);
2912 $map->alloc;
2913 $map->_load_objects ("/tmp/x.map", 1);
2914 my $t = Event::time - $t;
2915
2916 #next unless $t < 0.0013;#d#
2917 if ($t < $min) {
2918 $min = $t;
2919 }
2920 $avg = $avg * 0.99 + $t * 0.01;
2921 }
2922 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2923 exit 0;
2924 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1200 }; 2925 };
1201 }
1202};
1203 2926
1204unshift @INC, $LIBDIR; 2927 $RUNTIME += $TICK;
1205
1206$TICK_WATCHER = Event->timer (
1207 prio => 0,
1208 at => $NEXT_TICK || 1,
1209 data => WF_AUTOCANCEL,
1210 cb => sub {
1211 cf::server_tick; # one server iteration
1212
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK; 2928 $NEXT_TICK += $TICK;
2929
2930 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2931 $NEXT_RUNTIME_WRITE = $NOW + 10;
2932 Coro::async_pool {
2933 write_runtime
2934 or warn "ERROR: unable to write runtime file: $!";
2935 };
2936 }
2937
2938# my $AFTER = Event::time;
2939# warn $AFTER - $NOW;#d#
2940
2941 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2942 $sig->send;
2943 }
2944 while (my $sig = shift @WAIT_FOR_TICK) {
2945 $sig->send;
2946 }
2947
2948 $NOW = Event::time;
1215 2949
1216 # if we are delayed by four ticks or more, skip them all 2950 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1218 2952
1219 $TICK_WATCHER->at ($NEXT_TICK); 2953 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start; 2954 $TICK_WATCHER->start;
2955
2956 $LOAD = ($NOW - $tick_start) / $TICK;
2957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2958
2959 _post_tick;
2960
2961
1221 }, 2962 },
1222); 2963);
1223 2964
2965{
2966 BDB::max_poll_time $TICK * 0.1;
2967 $BDB_POLL_WATCHER = Event->io (
2968 reentrant => 0,
2969 fd => BDB::poll_fileno,
2970 poll => 'r',
2971 prio => 0,
2972 data => WF_AUTOCANCEL,
2973 cb => \&BDB::poll_cb,
2974 );
2975 BDB::min_parallel 8;
2976
2977 BDB::set_sync_prepare {
2978 my $status;
2979 my $current = $Coro::current;
2980 (
2981 sub {
2982 $status = $!;
2983 $current->ready; undef $current;
2984 },
2985 sub {
2986 Coro::schedule while defined $current;
2987 $! = $status;
2988 },
2989 )
2990 };
2991
2992 unless ($DB_ENV) {
2993 $DB_ENV = BDB::db_env_create;
2994
2995 cf::sync_job {
2996 eval {
2997 BDB::db_env_open
2998 $DB_ENV,
2999 $BDBDIR,
3000 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3001 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3002 0666;
3003
3004 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3005
3006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3007 $DB_ENV->set_lk_detect;
3008 };
3009
3010 cf::cleanup "db_env_open(db): $@" if $@;
3011 };
3012 }
3013}
3014
3015{
3016 IO::AIO::min_parallel 8;
3017
3018 undef $Coro::AIO::WATCHER;
1224IO::AIO::max_poll_time $TICK * 0.2; 3019 IO::AIO::max_poll_time $TICK * 0.1;
1225 3020 $AIO_POLL_WATCHER = Event->io (
1226Event->io (fd => IO::AIO::poll_fileno, 3021 reentrant => 0,
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL, 3022 data => WF_AUTOCANCEL,
3023 fd => IO::AIO::poll_fileno,
3024 poll => 'r',
3025 prio => 6,
1230 cb => \&IO::AIO::poll_cb); 3026 cb => \&IO::AIO::poll_cb,
3027 );
3028}
3029
3030my $_log_backtrace;
3031
3032sub _log_backtrace {
3033 my ($msg, @addr) = @_;
3034
3035 $msg =~ s/\n//;
3036
3037 # limit the # of concurrent backtraces
3038 if ($_log_backtrace < 2) {
3039 ++$_log_backtrace;
3040 async {
3041 my @bt = fork_call {
3042 @addr = map { sprintf "%x", $_ } @addr;
3043 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3044 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3045 or die "addr2line: $!";
3046
3047 my @funcs;
3048 my @res = <$fh>;
3049 chomp for @res;
3050 while (@res) {
3051 my ($func, $line) = splice @res, 0, 2, ();
3052 push @funcs, "[$func] $line";
3053 }
3054
3055 @funcs
3056 };
3057
3058 LOG llevInfo, "[ABT] $msg\n";
3059 LOG llevInfo, "[ABT] $_\n" for @bt;
3060 --$_log_backtrace;
3061 };
3062 } else {
3063 LOG llevInfo, "[ABT] $msg\n";
3064 LOG llevInfo, "[ABT] [suppressed]\n";
3065 }
3066}
3067
3068# load additional modules
3069use cf::pod;
3070
3071END { cf::emergency_save }
1231 3072
12321 30731
1233 3074

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