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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.362 by root, Mon Sep 10 12:44:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
46 86
47our %CFG; 87our %CFG;
48 88
49our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 90our $RUNTIME;
51 91
52our %MAP; # all maps 92our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 93our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 94our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 95
56our %EXT_CORO; 96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available 116our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 117
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 118sub cf::map::normalise;
78 119
79############################################################################# 120#############################################################################
80 121
81=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
82 123
89=item $cf::RUNTIME 130=item $cf::RUNTIME
90 131
91The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 133every server tick.
93 134
94=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 138
96The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
98 143
99=item $cf::NOW 144=item $cf::NOW
100 145
101The time of the last (current) server tick. 146The time of the last (current) server tick.
102 147
103=item $cf::TICK 148=item $cf::TICK
104 149
105The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
106 161
107=item %cf::CFG 162=item %cf::CFG
108 163
109Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
111 178
112=back 179=back
113 180
114=cut 181=cut
115 182
116BEGIN { 183BEGIN {
117 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 185 my $msg = join "", @_;
119 utf8::encode $msg;
120 186
121 $msg .= "\n" 187 $msg .= "\n"
122 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
123 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
124 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
125 }; 193 };
126} 194}
127 195
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 203
135# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 205# within the Safe compartment.
137for my $pkg (qw( 206for my $pkg (qw(
138 cf::global cf::attachable 207 cf::global cf::attachable
147 216
148$Event::DIED = sub { 217$Event::DIED = sub {
149 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
150}; 219};
151 220
152my %ext_pkg; 221#############################################################################
153my @exts;
154my @hook;
155 222
156=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
157 224
158=over 4 225=over 4
159 226
160=cut 227=item dumpval $ref
161 228
162use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
163 249
164=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
165 251
166Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
167 253
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
176 255
177Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
178 257
179=cut 258=cut
180 259
181sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 261
186=item my $guard = cf::guard { BLOCK } 262sub to_json ($) { $json_coder->encode ($_[0]) }
187 263sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 264
208=item cf::lock_wait $string 265=item cf::lock_wait $string
209 266
210Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
211 268
212=item my $lock = cf::lock_acquire $string 269=item my $lock = cf::lock_acquire $string
213 270
214Wait until the given lock is available and then acquires it and returns 271Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 273for example when the coroutine gets canceled), the lock is automatically
217returned. 274returned.
218 275
276Locks are *not* recursive, locking from the same coro twice results in a
277deadlocked coro.
278
219Lock names should begin with a unique identifier (for example, find_map 279Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 280uses map_find and cf::map::load uses map_load).
281
282=item $locked = cf::lock_active $string
283
284Return true if the lock is currently active, i.e. somebody has locked it.
221 285
222=cut 286=cut
223 287
224our %LOCK; 288our %LOCK;
289our %LOCKER;#d#
225 290
226sub lock_wait($) { 291sub lock_wait($) {
227 my ($key) = @_; 292 my ($key) = @_;
293
294 if ($LOCKER{$key} == $Coro::current) {#d#
295 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
296 return;#d#
297 }#d#
228 298
229 # wait for lock, if any 299 # wait for lock, if any
230 while ($LOCK{$key}) { 300 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 301 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 302 Coro::schedule;
238 308
239 # wait, to be sure we are not locked 309 # wait, to be sure we are not locked
240 lock_wait $key; 310 lock_wait $key;
241 311
242 $LOCK{$key} = []; 312 $LOCK{$key} = [];
313 $LOCKER{$key} = $Coro::current;#d#
243 314
244 cf::guard { 315 Coro::guard {
316 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 317 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 318 $_->ready for @{ delete $LOCK{$key} };
247 } 319 }
248} 320}
249 321
322sub lock_active($) {
323 my ($key) = @_;
324
325 ! ! $LOCK{$key}
326}
327
328sub freeze_mainloop {
329 return unless $TICK_WATCHER->is_active;
330
331 my $guard = Coro::guard {
332 $TICK_WATCHER->start;
333 };
334 $TICK_WATCHER->stop;
335 $guard
336}
337
338=item cf::get_slot $time[, $priority[, $name]]
339
340Allocate $time seconds of blocking CPU time at priority C<$priority>:
341This call blocks and returns only when you have at least C<$time> seconds
342of cpu time till the next tick. The slot is only valid till the next cede.
343
344The optional C<$name> can be used to identify the job to run. It might be
345used for statistical purposes and should identify the same time-class.
346
347Useful for short background jobs.
348
349=cut
350
351our @SLOT_QUEUE;
352our $SLOT_QUEUE;
353
354$SLOT_QUEUE->cancel if $SLOT_QUEUE;
355$SLOT_QUEUE = Coro::async {
356 my $signal = new Coro::Signal;
357
358 while () {
359 next_job:
360 my $avail = cf::till_tick;
361 if ($avail > 0.01) {
362 for (0 .. $#SLOT_QUEUE) {
363 if ($SLOT_QUEUE[$_][0] < $avail) {
364 my $job = splice @SLOT_QUEUE, $_, 1, ();
365 $job->[2]->send;
366 Coro::cede;
367 goto next_job;
368 }
369 }
370 }
371
372 if (@SLOT_QUEUE) {
373 # we do not use wait_For_tick() as it returns immediately when tick is inactive
374 push @cf::WAIT_FOR_TICK, $signal;
375 $signal->wait;
376 } else {
377 Coro::schedule;
378 }
379 }
380};
381
382sub get_slot($;$$) {
383 my ($time, $pri, $name) = @_;
384
385 $time = $TICK * .6 if $time > $TICK * .6;
386 my $sig = new Coro::Signal;
387
388 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
389 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
390 $SLOT_QUEUE->ready;
391 $sig->wait;
392}
393
250=item cf::async { BLOCK } 394=item cf::async { BLOCK }
251 395
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 396Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 397C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
398thing you are allowed to do is call C<prio> on it.
254 399
255=cut 400=cut
256 401
257sub async(&) { 402BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 403
266=item cf::sync_job { BLOCK } 404=item cf::sync_job { BLOCK }
267 405
268The design of crossfire+ requires that the main coro ($Coro::main) is 406The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 407is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 408partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
409acceptable.
271 410
272If it must be done, put the blocking parts into C<sync_job>. This will run 411If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 412the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 413server will be frozen during this time, so the block should either finish
275fast or be very important. 414fast or be very important.
278 417
279sub sync_job(&) { 418sub sync_job(&) {
280 my ($job) = @_; 419 my ($job) = @_;
281 420
282 if ($Coro::current == $Coro::main) { 421 if ($Coro::current == $Coro::main) {
422 my $time = Event::time;
423
283 # this is the main coro, too bad, we have to block 424 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 425 # till the operation succeeds, freezing the server :/
285 426
286 # TODO: use suspend/resume instead 427 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 428 # (but this is cancel-safe)
288 local $FREEZE = 1; 429 my $freeze_guard = freeze_mainloop;
289 430
290 my $busy = 1; 431 my $busy = 1;
291 my @res; 432 my @res;
292 433
293 (Coro::async { 434 (async {
294 @res = eval { $job->() }; 435 @res = eval { $job->() };
295 warn $@ if $@; 436 warn $@ if $@;
296 undef $busy; 437 undef $busy;
297 })->prio (Coro::PRIO_MAX); 438 })->prio (Coro::PRIO_MAX);
298 439
299 while ($busy) { 440 while ($busy) {
300 Coro::cede_notself; 441 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 442 }
443
444 $time = Event::time - $time;
445
446 LOG llevError | logBacktrace, Carp::longmess "long sync job"
447 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
448
449 $tick_start += $time; # do not account sync jobs to server load
303 450
304 wantarray ? @res : $res[0] 451 wantarray ? @res : $res[0]
305 } else { 452 } else {
306 # we are in another coroutine, how wonderful, everything just works 453 # we are in another coroutine, how wonderful, everything just works
307 454
308 $job->() 455 $job->()
309 } 456 }
310} 457}
311 458
312=item $coro = cf::coro { BLOCK } 459=item $coro = cf::async_ext { BLOCK }
313 460
314Creates and returns a new coro. This coro is automcatially being canceled 461Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 462extension calling this is being unloaded.
316 463
317=cut 464=cut
318 465
319sub coro(&) { 466sub async_ext(&) {
320 my $cb = shift; 467 my $cb = shift;
321 468
322 my $coro = &cf::async ($cb); 469 my $coro = &Coro::async ($cb);
323 470
324 $coro->on_destroy (sub { 471 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 472 delete $EXT_CORO{$coro+0};
326 }); 473 });
327 $EXT_CORO{$coro+0} = $coro; 474 $EXT_CORO{$coro+0} = $coro;
328 475
329 $coro 476 $coro
330} 477}
331 478
332sub write_runtime { 479=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 480
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 481Executes the given code block with the given arguments in a seperate
336 or return; 482process, returning the results. Everything must be serialisable with
483Coro::Storable. May, of course, block. Note that the executed sub may
484never block itself or use any form of Event handling.
337 485
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 486=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 487
342 aio_fsync $fh 488sub fork_call(&@) {
343 and return; 489 my ($cb, @args) = @_;
344 490
345 close $fh 491 # we seemingly have to make a local copy of the whole thing,
346 or return; 492 # otherwise perl prematurely frees the stuff :/
493 # TODO: investigate and fix (likely this will be rather laborious)
347 494
348 aio_rename "$runtime~", $runtime 495 my @res = Coro::Util::fork_eval {
349 and return; 496 reset_signals;
497 &$cb
498 }, @args;
350 499
500 wantarray ? @res : $res[-1]
501}
502
503=item $value = cf::db_get $family => $key
504
505Returns a single value from the environment database.
506
507=item cf::db_put $family => $key => $value
508
509Stores the given C<$value> in the family. It can currently store binary
510data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
511
512=cut
513
514our $DB;
515
516sub db_init {
517 unless ($DB) {
518 $DB = BDB::db_create $DB_ENV;
519
520 cf::sync_job {
521 eval {
522 $DB->set_flags (BDB::CHKSUM);
523
524 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
525 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
526 cf::cleanup "db_open(db): $!" if $!;
527 };
528 cf::cleanup "db_open(db): $@" if $@;
529 };
351 1 530 }
531}
532
533sub db_get($$) {
534 my $key = "$_[0]/$_[1]";
535
536 cf::sync_job {
537 BDB::db_get $DB, undef, $key, my $data;
538
539 $! ? ()
540 : $data
541 }
542}
543
544sub db_put($$$) {
545 BDB::dbreq_pri 4;
546 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
547}
548
549=item cf::cache $id => [$paths...], $processversion => $process
550
551Generic caching function that returns the value of the resource $id,
552caching and regenerating as required.
553
554This function can block.
555
556=cut
557
558sub cache {
559 my ($id, $src, $processversion, $process) = @_;
560
561 my $meta =
562 join "\x00",
563 $processversion,
564 map {
565 aio_stat $_
566 and Carp::croak "$_: $!";
567
568 ($_, (stat _)[7,9])
569 } @$src;
570
571 my $dbmeta = db_get cache => "$id/meta";
572 if ($dbmeta ne $meta) {
573 # changed, we may need to process
574
575 my @data;
576 my $md5;
577
578 for (0 .. $#$src) {
579 0 <= aio_load $src->[$_], $data[$_]
580 or Carp::croak "$src->[$_]: $!";
581 }
582
583 # if processing is expensive, check
584 # checksum first
585 if (1) {
586 $md5 =
587 join "\x00",
588 $processversion,
589 map {
590 cf::cede_to_tick;
591 ($src->[$_], Digest::MD5::md5_hex $data[$_])
592 } 0.. $#$src;
593
594
595 my $dbmd5 = db_get cache => "$id/md5";
596 if ($dbmd5 eq $md5) {
597 db_put cache => "$id/meta", $meta;
598
599 return db_get cache => "$id/data";
600 }
601 }
602
603 my $t1 = Time::HiRes::time;
604 my $data = $process->(\@data);
605 my $t2 = Time::HiRes::time;
606
607 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
608
609 db_put cache => "$id/data", $data;
610 db_put cache => "$id/md5" , $md5;
611 db_put cache => "$id/meta", $meta;
612
613 return $data;
614 }
615
616 db_get cache => "$id/data"
617}
618
619=item cf::datalog type => key => value, ...
620
621Log a datalog packet of the given type with the given key-value pairs.
622
623=cut
624
625sub datalog($@) {
626 my ($type, %kv) = @_;
627 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 628}
353 629
354=back 630=back
355 631
356=cut 632=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 633
478############################################################################# 634#############################################################################
479 635
480=head2 ATTACHABLE OBJECTS 636=head2 ATTACHABLE OBJECTS
481 637
483attach callbacks/event handlers (a collection of which is called an "attachment") 639attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 640to it. All such attachable objects support the following methods.
485 641
486In the following description, CLASS can be any of C<global>, C<object> 642In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 643C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 644Crossfire TRT).
489 645
490=over 4 646=over 4
491 647
492=item $attachable->attach ($attachment, key => $value...) 648=item $attachable->attach ($attachment, key => $value...)
493 649
607our @CB_TYPE = (); # registry for type (cf-object class) based events 763our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 764our @CB_MAP = ();
609 765
610my %attachment; 766my %attachment;
611 767
768sub cf::attachable::thawer_merge {
769 # simply override everything except _meta
770 local $_[0]{_meta};
771 %{$_[0]} = %{$_[1]};
772}
773
612sub _attach_cb($$$$) { 774sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 775 my ($registry, $event, $prio, $cb) = @_;
614 776
615 use sort 'stable'; 777 use sort 'stable';
616 778
650 $registry = $CB_TYPE[$object_type] ||= []; 812 $registry = $CB_TYPE[$object_type] ||= [];
651 813
652 } elsif ($type eq "subtype") { 814 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 815 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 816 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 817 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 818
657 } elsif ($type eq "package") { 819 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 820 my $pkg = shift @arg;
659 821
660 while (my ($name, $id) = each %cb_id) { 822 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 851 _attach $registry, $klass, @attach;
690 } 852 }
691 853
692 $obj->{$name} = \%arg; 854 $obj->{$name} = \%arg;
693 } else { 855 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 856 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 857 }
696 858
697 $obj->{_attachment}{$name} = undef; 859 $obj->{_attachment}{$name} = undef;
698} 860}
699 861
701 if (ref $_[0]) { 863 if (ref $_[0]) {
702 _object_attach @_; 864 _object_attach @_;
703 } else { 865 } else {
704 _attach shift->_attach_registry, @_; 866 _attach shift->_attach_registry, @_;
705 } 867 }
868 _recalc_want;
706}; 869};
707 870
708# all those should be optimised 871# all those should be optimised
709sub cf::attachable::detach { 872sub cf::attachable::detach {
710 my ($obj, $name) = @_; 873 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 876 delete $obj->{_attachment}{$name};
714 reattach ($obj); 877 reattach ($obj);
715 } else { 878 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 879 Carp::croak "cannot, currently, detach class attachments";
717 } 880 }
881 _recalc_want;
718}; 882};
719 883
720sub cf::attachable::attached { 884sub cf::attachable::attached {
721 my ($obj, $name) = @_; 885 my ($obj, $name) = @_;
722 886
737 "; 901 ";
738 die if $@; 902 die if $@;
739} 903}
740 904
741our $override; 905our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 906our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 907
744sub override { 908sub override {
745 $override = 1; 909 $override = 1;
746 @invoke_results = (); 910 @INVOKE_RESULTS = (@_);
747} 911}
748 912
749sub do_invoke { 913sub do_invoke {
750 my $event = shift; 914 my $event = shift;
751 my $callbacks = shift; 915 my $callbacks = shift;
752 916
753 @invoke_results = (); 917 @INVOKE_RESULTS = ();
754 918
755 local $override; 919 local $override;
756 920
757 for (@$callbacks) { 921 for (@$callbacks) {
758 eval { &{$_->[1]} }; 922 eval { &{$_->[1]} };
775 939
776Generate an object-specific event with the given arguments. 940Generate an object-specific event with the given arguments.
777 941
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 942This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 943removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 944results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 945
782=back 946=back
783 947
784=cut 948=cut
785 949
786############################################################################# 950#############################################################################
787# object support 951# object support
952#
953
954sub _can_merge {
955 my ($ob1, $ob2) = @_;
956
957 local $Storable::canonical = 1;
958 my $fob1 = Storable::freeze $ob1;
959 my $fob2 = Storable::freeze $ob2;
960
961 $fob1 eq $fob2
962}
788 963
789sub reattach { 964sub reattach {
790 # basically do the same as instantiate, without calling instantiate 965 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 966 my ($obj) = @_;
967
968 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 969
793 my $registry = $obj->registry; 970 my $registry = $obj->registry;
794 971
795 @$registry = (); 972 @$registry = ();
796 973
835); 1012);
836 1013
837sub object_freezer_save { 1014sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1015 my ($filename, $rdata, $objs) = @_;
839 1016
1017 my $guard = cf::lock_acquire "io";
1018
840 sync_job { 1019 sync_job {
841 if (length $$rdata) { 1020 if (length $$rdata) {
1021 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1023 $decname, length $$rdata, scalar @$objs;
844 1024
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1026 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1028 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1029 close $fh;
850 1030
851 if (@$objs) { 1031 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1033 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1035 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1036 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1037 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1038 aio_rename "$filename.pst~", "$filename.pst";
859 } 1039 }
860 } else { 1040 } else {
861 aio_unlink "$filename.pst"; 1041 aio_unlink "$filename.pst";
867 } 1047 }
868 } else { 1048 } else {
869 aio_unlink $filename; 1049 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
871 } 1051 }
872 } 1052 };
1053
1054 undef $guard;
873} 1055}
874 1056
875sub object_freezer_as_string { 1057sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
877 1059
882 1064
883sub object_thawer_load { 1065sub object_thawer_load {
884 my ($filename) = @_; 1066 my ($filename) = @_;
885 1067
886 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
887 1071
888 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
889 or return; 1073 or return;
890 1074
891 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
893 or return; 1077 or return;
1078
1079 undef $guard;
894 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
895 } 1081 }
896 1082
1083 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1084 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1085 $decname, length $data, scalar @{$av || []};
1086
899 return ($data, $av); 1087 ($data, $av)
900} 1088}
1089
1090=head2 COMMAND CALLBACKS
1091
1092=over 4
1093
1094=cut
901 1095
902############################################################################# 1096#############################################################################
903# command handling &c 1097# command handling &c
904 1098
905=item cf::register_command $name => \&callback($ob,$args); 1099=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1112 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1113}
920 1114
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1115=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1116
923Register a callbackf ro execution when the client sends an extcmd packet. 1117Register a callback for execution when the client sends an (synchronous)
1118extcmd packet. Ext commands will be processed in the order they are
1119received by the server, like other user commands. The first argument is
1120the logged-in player. Ext commands can only be processed after a player
1121has logged in successfully.
924 1122
925If the callback returns something, it is sent back as if reply was being 1123If the callback returns something, it is sent back as if reply was being
926called. 1124called.
927 1125
1126=item cf::register_exticmd $name => \&callback($ns,$packet);
1127
1128Register a callback for execution when the client sends an (asynchronous)
1129exticmd packet. Exti commands are processed by the server as soon as they
1130are received, i.e. out of order w.r.t. other commands. The first argument
1131is a client socket. Exti commands can be received anytime, even before
1132log-in.
1133
1134If the callback returns something, it is sent back as if reply was being
1135called.
1136
928=cut 1137=cut
929 1138
930sub register_extcmd { 1139sub register_extcmd {
931 my ($name, $cb) = @_; 1140 my ($name, $cb) = @_;
932 1141
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1142 $EXTCMD{$name} = $cb;
1143}
1144
1145sub register_exticmd {
1146 my ($name, $cb) = @_;
1147
1148 $EXTICMD{$name} = $cb;
937} 1149}
938 1150
939cf::player->attach ( 1151cf::player->attach (
940 on_command => sub { 1152 on_command => sub {
941 my ($pl, $name, $params) = @_; 1153 my ($pl, $name, $params) = @_;
950 cf::override; 1162 cf::override;
951 }, 1163 },
952 on_extcmd => sub { 1164 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1165 my ($pl, $buf) = @_;
954 1166
955 my $msg = eval { from_json $buf }; 1167 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1168
957 if (ref $msg) { 1169 if (ref $msg) {
1170 my ($type, $reply, @payload) =
1171 "ARRAY" eq ref $msg
1172 ? @$msg
1173 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1174
1175 my @reply;
1176
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1177 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1178 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1179 }
1180
1181 $pl->ext_reply ($reply, @reply)
1182 if $reply;
1183
963 } else { 1184 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1185 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1186 }
966 1187
967 cf::override; 1188 cf::override;
968 }, 1189 },
969); 1190);
970 1191
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1192sub load_extensions {
1193 cf::sync_job {
1194 my %todo;
1195
1196 for my $path (<$LIBDIR/*.ext>) {
1197 next unless -r $path;
1198
1199 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1200 my $base = $1;
1201 my $pkg = $1;
1202 $pkg =~ s/[^[:word:]]/_/g;
1203 $pkg = "ext::$pkg";
1204
1205 open my $fh, "<:utf8", $path
1206 or die "$path: $!";
1207
1208 my $source = do { local $/; <$fh> };
1209
1210 my %ext = (
1211 path => $path,
1212 base => $base,
1213 pkg => $pkg,
1214 );
1215
1216 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1217 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1218
1219 $ext{source} =
1220 "package $pkg; use strict; use utf8;\n"
1221 . "#line 1 \"$path\"\n{\n"
1222 . $source
1223 . "\n};\n1";
1224
1225 $todo{$base} = \%ext;
1226 }
1227
1228 my %done;
1229 while (%todo) {
1230 my $progress;
1231
1232 while (my ($k, $v) = each %todo) {
1233 for (split /,\s*/, $v->{meta}{depends}) {
1234 goto skip
1235 unless exists $done{$_};
1236 }
1237
1238 warn "... loading '$k' into '$v->{pkg}'\n";
1239
1240 unless (eval $v->{source}) {
1241 my $msg = $@ ? "$v->{path}: $@\n"
1242 : "$v->{base}: extension inactive.\n";
1243
1244 if (exists $v->{meta}{mandatory}) {
1245 warn $msg;
1246 warn "mandatory extension failed to load, exiting.\n";
1247 exit 1;
1248 }
1249
1250 warn $msg;
1251 }
1252
1253 $done{$k} = delete $todo{$k};
1254 push @EXTS, $v->{pkg};
1255 $progress = 1;
1256 }
1257
1258 skip:
1259 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1260 unless $progress;
1261 }
1262 };
1263}
1264
1265#############################################################################
1266
1267=back
1268
1269=head2 CORE EXTENSIONS
1270
1271Functions and methods that extend core crossfire objects.
1272
1273=cut
1274
1275package cf::player;
1276
1277use Coro::AIO;
1278
1279=head3 cf::player
1280
1281=over 4
1282
1283=item cf::player::num_playing
1284
1285Returns the official number of playing players, as per the Crossfire metaserver rules.
1286
1287=cut
1288
1289sub num_playing {
1290 scalar grep
1291 $_->ob->map
1292 && !$_->hidden
1293 && !$_->ob->flag (cf::FLAG_WIZ),
1294 cf::player::list
1295}
1296
1297=item cf::player::find $login
1298
1299Returns the given player object, loading it if necessary (might block).
1300
1301=cut
1302
1303sub playerdir($) {
1304 "$PLAYERDIR/"
1305 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1306}
1307
1308sub path($) {
1309 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1310
1311 (playerdir $login) . "/playerdata"
1312}
1313
1314sub find_active($) {
1315 $cf::PLAYER{$_[0]}
1316 and $cf::PLAYER{$_[0]}->active
1317 and $cf::PLAYER{$_[0]}
1318}
1319
1320sub exists($) {
1321 my ($login) = @_;
1322
1323 $cf::PLAYER{$login}
1324 or cf::sync_job { !aio_stat path $login }
1325}
1326
1327sub find($) {
1328 return $cf::PLAYER{$_[0]} || do {
1329 my $login = $_[0];
1330
1331 my $guard = cf::lock_acquire "user_find:$login";
1332
1333 $cf::PLAYER{$_[0]} || do {
1334 # rename old playerfiles to new ones
1335 #TODO: remove when no longer required
1336 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1337 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1338 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1339 aio_unlink +(playerdir $login) . "/$login.pl";
1340
1341 my $f = new_from_file cf::object::thawer path $login
1342 or return;
1343
1344 $f->next;
1345 my $pl = cf::player::load_pl $f
1346 or return;
1347 local $cf::PLAYER_LOADING{$login} = $pl;
1348 $f->resolve_delayed_derefs;
1349 $cf::PLAYER{$login} = $pl
1350 }
1351 }
1352}
1353
1354sub save($) {
1355 my ($pl) = @_;
1356
1357 return if $pl->{deny_save};
1358
1359 my $path = path $pl;
1360 my $guard = cf::lock_acquire "user_save:$path";
1361
1362 return if $pl->{deny_save};
1363
1364 aio_mkdir playerdir $pl, 0770;
1365 $pl->{last_save} = $cf::RUNTIME;
1366
1367 $pl->save_pl ($path);
1368 cf::cede_to_tick;
1369}
1370
1371sub new($) {
1372 my ($login) = @_;
1373
1374 my $self = create;
1375
1376 $self->ob->name ($login);
1377 $self->{deny_save} = 1;
1378
1379 $cf::PLAYER{$login} = $self;
1380
1381 $self
1382}
1383
1384=item $player->send_msg ($channel, $msg, $color, [extra...])
1385
1386=cut
1387
1388sub send_msg {
1389 my $ns = shift->ns
1390 or return;
1391 $ns->send_msg (@_);
1392}
1393
1394=item $pl->quit_character
1395
1396Nukes the player without looking back. If logged in, the connection will
1397be destroyed. May block for a long time.
1398
1399=cut
1400
1401sub quit_character {
1402 my ($pl) = @_;
1403
1404 my $name = $pl->ob->name;
1405
1406 $pl->{deny_save} = 1;
1407 $pl->password ("*"); # this should lock out the player until we nuked the dir
1408
1409 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1410 $pl->deactivate;
1411 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1412 $pl->ns->destroy if $pl->ns;
1413
1414 my $path = playerdir $pl;
1415 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 aio_rename $path, $temp;
1417 delete $cf::PLAYER{$pl->ob->name};
1418 $pl->destroy;
1419
1420 my $prefix = qr<^~\Q$name\E/>;
1421
1422 # nuke player maps
1423 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1424
1425 IO::AIO::aio_rmtree $temp;
1426}
1427
1428=item $pl->kick
1429
1430Kicks a player out of the game. This destroys the connection.
1431
1432=cut
1433
1434sub kick {
1435 my ($pl, $kicker) = @_;
1436
1437 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1438 $pl->killer ("kicked");
1439 $pl->ns->destroy;
1440}
1441
1442=item cf::player::list_logins
1443
1444Returns am arrayref of all valid playernames in the system, can take a
1445while and may block, so not sync_job-capable, ever.
1446
1447=cut
1448
1449sub list_logins {
1450 my $dirs = aio_readdir $PLAYERDIR
1451 or return [];
1452
1453 my @logins;
1454
1455 for my $login (@$dirs) {
1456 my $path = path $login;
1457
1458 # a .pst is a dead give-away for a valid player
1459 unless (-e "$path.pst") {
1460 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1461 aio_read $fh, 0, 512, my $buf, 0 or next;
1462 $buf !~ /^password -------------$/m or next; # official not-valid tag
1463 }
1464
1465 utf8::decode $login;
1466 push @logins, $login;
1467 }
1468
1469 \@logins
1470}
1471
1472=item $player->maps
1473
1474Returns an arrayref of map paths that are private for this
1475player. May block.
1476
1477=cut
1478
1479sub maps($) {
1480 my ($pl) = @_;
1481
1482 $pl = ref $pl ? $pl->ob->name : $pl;
1483
1484 my $files = aio_readdir playerdir $pl
1485 or return;
1486
1487 my @paths;
1488
1489 for (@$files) {
1490 utf8::decode $_;
1491 next if /\.(?:pl|pst)$/;
1492 next unless /^$PATH_SEP/o;
1493
1494 push @paths, cf::map::normalise "~$pl/$_";
1495 }
1496
1497 \@paths
1498}
1499
1500=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1501
1502Expand crossfire pod fragments into protocol xml.
1503
1504=cut
1505
1506sub expand_cfpod {
1507 ((my $self), (local $_)) = @_;
1508
1509 # escape & and <
1510 s/&/&amp;/g;
1511 s/(?<![BIUGHT])</&lt;/g;
1512
1513 # this is buggy, it needs to properly take care of nested <'s
1514
1515 1 while
1516 # replace B<>, I<>, U<> etc.
1517 s/B<([^\>]*)>/<b>$1<\/b>/
1518 || s/I<([^\>]*)>/<i>$1<\/i>/
1519 || s/U<([^\>]*)>/<u>$1<\/u>/
1520 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1521 # replace G<male|female> tags
1522 || s{G<([^>|]*)\|([^>]*)>}{
1523 $self->gender ? $2 : $1
1524 }ge
1525 # replace H<hint text>
1526 || s{H<([^\>]*)>}
1527 {
1528 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1529 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1530 "")
1531 [$self->{hintmode}]
1532 }ge;
1533
1534 # create single paragraphs (very hackish)
1535 s/(?<=\S)\n(?=\w)/ /g;
1536
1537 # compress some whitespace
1538 s/\s+\n/\n/g; # ws line-ends
1539 s/\n\n+/\n/g; # double lines
1540 s/^\n+//; # beginning lines
1541 s/\n+$//; # ending lines
1542
1543 $_
1544}
1545
1546sub hintmode {
1547 $_[0]{hintmode} = $_[1] if @_ > 1;
1548 $_[0]{hintmode}
1549}
1550
1551=item $player->ext_reply ($msgid, @msg)
1552
1553Sends an ext reply to the player.
1554
1555=cut
1556
1557sub ext_reply($$@) {
1558 my ($self, $id, @msg) = @_;
1559
1560 $self->ns->ext_reply ($id, @msg)
1561}
1562
1563=item $player->ext_msg ($type, @msg)
1564
1565Sends an ext event to the client.
1566
1567=cut
1568
1569sub ext_msg($$@) {
1570 my ($self, $type, @msg) = @_;
1571
1572 $self->ns->ext_msg ($type, @msg);
1573}
1574
1575=head3 cf::region
1576
1577=over 4
1578
1579=cut
1580
1581package cf::region;
1582
1583=item cf::region::find_by_path $path
1584
1585Tries to decuce the likely region for a map knowing only its path.
1586
1587=cut
1588
1589sub find_by_path($) {
978 my ($path) = @_; 1590 my ($path) = @_;
979 1591
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1592 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1593
986 warn "loading '$path' into '$pkg'\n"; 1594 for my $region (list) {
987 1595 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1596 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1597 if $region->specificity > $specificity;
990 1598 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1599 }
1020 1600
1021 # remove commands 1601 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1602}
1127 1603
1128=back 1604=back
1129
1130 1605
1131=head3 cf::map 1606=head3 cf::map
1132 1607
1133=over 4 1608=over 4
1134 1609
1137package cf::map; 1612package cf::map;
1138 1613
1139use Fcntl; 1614use Fcntl;
1140use Coro::AIO; 1615use Coro::AIO;
1141 1616
1617use overload
1618 '""' => \&as_string,
1619 fallback => 1;
1620
1142our $MAX_RESET = 7200; 1621our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1622our $DEFAULT_RESET = 3000;
1144 1623
1145sub generate_random_map { 1624sub generate_random_map {
1146 my ($path, $rmp) = @_; 1625 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1626 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1627 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1628 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1629 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1630 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1631 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1632 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1633 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1634 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1635 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1636 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1637 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1638 (cf::region::find $rmp->{region}), $rmp->{custom}
1639 )
1640}
1641
1642=item cf::map->register ($regex, $prio)
1643
1644Register a handler for the map path matching the given regex at the
1645givne priority (higher is better, built-in handlers have priority 0, the
1646default).
1647
1648=cut
1649
1650sub register {
1651 my (undef, $regex, $prio) = @_;
1652 my $pkg = caller;
1653
1654 no strict;
1655 push @{"$pkg\::ISA"}, __PACKAGE__;
1656
1657 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1658}
1659
1660# also paths starting with '/'
1661$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1662
1663sub thawer_merge {
1664 my ($self, $merge) = @_;
1665
1666 # we have to keep some variables in memory intact
1667 local $self->{path};
1668 local $self->{load_path};
1669
1670 $self->SUPER::thawer_merge ($merge);
1671}
1672
1673sub normalise {
1674 my ($path, $base) = @_;
1675
1676 $path = "$path"; # make sure its a string
1677
1678 $path =~ s/\.map$//;
1679
1680 # map plan:
1681 #
1682 # /! non-realised random map exit (special hack!)
1683 # {... are special paths that are not being touched
1684 # ?xxx/... are special absolute paths
1685 # ?random/... random maps
1686 # /... normal maps
1687 # ~user/... per-player map of a specific user
1688
1689 $path =~ s/$PATH_SEP/\//go;
1690
1691 # treat it as relative path if it starts with
1692 # something that looks reasonable
1693 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1694 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1695
1696 $base =~ s{[^/]+/?$}{};
1697 $path = "$base/$path";
1698 }
1699
1700 for ($path) {
1701 redo if s{//}{/};
1702 redo if s{/\.?/}{/};
1703 redo if s{/[^/]+/\.\./}{/};
1704 }
1705
1706 $path
1707}
1708
1709sub new_from_path {
1710 my (undef, $path, $base) = @_;
1711
1712 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1713
1714 $path = normalise $path, $base;
1715
1716 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1717 if ($path =~ $EXT_MAP{$pkg}[1]) {
1718 my $self = bless cf::map::new, $pkg;
1719 $self->{path} = $path; $self->path ($path);
1720 $self->init; # pass $1 etc.
1721 return $self;
1722 }
1723 }
1724
1725 Carp::cluck "unable to resolve path '$path' (base '$base').";
1726 ()
1727}
1728
1729sub init {
1730 my ($self) = @_;
1731
1732 $self
1733}
1734
1735sub as_string {
1736 my ($self) = @_;
1737
1738 "$self->{path}"
1739}
1740
1741# the displayed name, this is a one way mapping
1742sub visible_name {
1743 &as_string
1744}
1745
1746# the original (read-only) location
1747sub load_path {
1748 my ($self) = @_;
1749
1750 "$MAPDIR/$self->{path}.map"
1751}
1752
1753# the temporary/swap location
1754sub save_path {
1755 my ($self) = @_;
1756
1757 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1758 "$TMPDIR/$path.map"
1759}
1760
1761# the unique path, undef == no special unique path
1762sub uniq_path {
1763 my ($self) = @_;
1764
1765 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1766 "$UNIQUEDIR/$path"
1162} 1767}
1163 1768
1164# and all this just because we cannot iterate over 1769# and all this just because we cannot iterate over
1165# all maps in C++... 1770# all maps in C++...
1166sub change_all_map_light { 1771sub change_all_map_light {
1168 1773
1169 $_->change_map_light ($change) 1774 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1775 for grep $_->outdoor, values %cf::MAP;
1171} 1776}
1172 1777
1778sub decay_objects {
1779 my ($self) = @_;
1780
1781 return if $self->{deny_reset};
1782
1783 $self->do_decay_objects;
1784}
1785
1786sub unlink_save {
1787 my ($self) = @_;
1788
1789 utf8::encode (my $save = $self->save_path);
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1791 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1792}
1793
1173sub try_load_header($) { 1794sub load_header_from($) {
1174 my ($path) = @_; 1795 my ($self, $path) = @_;
1175 1796
1176 utf8::encode $path; 1797 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1798 my $f = new_from_file cf::object::thawer $path
1178 or return; 1799 or return;
1179 1800
1180 my $map = cf::map::new 1801 $self->_load_header ($f)
1181 or return; 1802 or return;
1182 1803
1183 $map->load_header ($path) 1804 local $MAP_LOADING{$self->{path}} = $self;
1805 $f->resolve_delayed_derefs;
1806
1807 $self->{load_path} = $path;
1808
1809 1
1810}
1811
1812sub load_header_orig {
1813 my ($self) = @_;
1814
1815 $self->load_header_from ($self->load_path)
1816}
1817
1818sub load_header_temp {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->save_path)
1822}
1823
1824sub prepare_temp {
1825 my ($self) = @_;
1826
1827 $self->last_access ((delete $self->{last_access})
1828 || $cf::RUNTIME); #d#
1829 # safety
1830 $self->{instantiate_time} = $cf::RUNTIME
1831 if $self->{instantiate_time} > $cf::RUNTIME;
1832}
1833
1834sub prepare_orig {
1835 my ($self) = @_;
1836
1837 $self->{load_original} = 1;
1838 $self->{instantiate_time} = $cf::RUNTIME;
1839 $self->last_access ($cf::RUNTIME);
1840 $self->instantiate;
1841}
1842
1843sub load_header {
1844 my ($self) = @_;
1845
1846 if ($self->load_header_temp) {
1847 $self->prepare_temp;
1848 } else {
1849 $self->load_header_orig
1184 or return; 1850 or return;
1851 $self->prepare_orig;
1852 }
1185 1853
1186 $map->{load_path} = $path; 1854 $self->{deny_reset} = 1
1855 if $self->no_reset;
1187 1856
1188 $map 1857 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1858 unless $self->default_region;
1190 1859
1860 1
1861}
1862
1191sub find_map; 1863sub find;
1192sub find_map { 1864sub find {
1193 my ($path, $origin) = @_; 1865 my ($path, $origin) = @_;
1194 1866
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1867 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1868
1869 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1870 cf::lock_wait "map_find:$path";
1201 1871
1202 $cf::MAP{$key} || do { 1872 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1873 my $guard1 = cf::lock_acquire "map_find:$path";
1874 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1204 1875
1205 # do it the slow way 1876 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1877 or return;
1220 1878
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1879 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1880
1234 if ($map->should_reset) { 1881 $map->load_header
1882 or return;
1883
1884 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1885 # doing this can freeze the server in a sync job, obviously
1886 #$cf::WAIT_FOR_TICK->wait;
1887 undef $guard1;
1888 undef $guard2;
1235 $map->reset; 1889 $map->reset;
1236 undef $guard; 1890 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1891 }
1240 1892
1241 $cf::MAP{$key} = $map 1893 $cf::MAP{$path} = $map
1242 } 1894 }
1243} 1895}
1896
1897sub pre_load { }
1898sub post_load { }
1244 1899
1245sub load { 1900sub load {
1246 my ($self) = @_; 1901 my ($self) = @_;
1247 1902
1903 local $self->{deny_reset} = 1; # loading can take a long time
1904
1248 my $path = $self->{path}; 1905 my $path = $self->{path};
1906
1907 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1908 my $guard = cf::lock_acquire "map_data:$path";
1250 1909
1910 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1911 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1912
1253 $self->in_memory (cf::MAP_LOADING); 1913 $self->in_memory (cf::MAP_LOADING);
1254 1914
1255 $self->alloc; 1915 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1916
1917 $self->pre_load;
1918 cf::cede_to_tick;
1919
1920 my $f = new_from_file cf::object::thawer $self->{load_path};
1921 $f->skip_block;
1922 $self->_load_objects ($f)
1257 or return; 1923 or return;
1258 1924
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1925 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1926 if delete $self->{load_original};
1261 1927
1262 if (my $uniq = $path->uniq_path) { 1928 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1929 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1930 unless (aio_stat $uniq) {
1931 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 1932 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1933 $self->_load_objects ($f);
1934 $f->resolve_delayed_derefs;
1935 }
1267 } 1936 }
1268 } 1937 }
1269 1938
1939 $f->resolve_delayed_derefs;
1940
1941 cf::cede_to_tick;
1270 # now do the right thing for maps 1942 # now do the right thing for maps
1271 $self->link_multipart_objects; 1943 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1944 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1945 unless $self->difficulty;
1946 cf::cede_to_tick;
1947
1948 unless ($self->{deny_activate}) {
1949 $self->decay_objects;
1950 $self->fix_auto_apply;
1951 $self->update_buttons;
1952 cf::cede_to_tick;
1953 $self->set_darkness_map;
1954 cf::cede_to_tick;
1283 $self->activate; 1955 $self->activate;
1284 } 1956 }
1285 1957
1958 $self->{last_save} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1961 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1962 }
1288 1963
1289sub load_map_sync { 1964 $self->post_load;
1965}
1966
1967sub customise_for {
1968 my ($self, $ob) = @_;
1969
1970 return find "~" . $ob->name . "/" . $self->{path}
1971 if $self->per_player;
1972
1973# return find "?party/" . $ob->name . "/" . $self->{path}
1974# if $self->per_party;
1975
1976 $self
1977}
1978
1979# find and load all maps in the 3x3 area around a map
1980sub load_neighbours {
1981 my ($map) = @_;
1982
1983 my @neigh; # diagonal neighbours
1984
1985 for (0 .. 3) {
1986 my $neigh = $map->tile_path ($_)
1987 or next;
1988 $neigh = find $neigh, $map
1989 or next;
1990 $neigh->load;
1991
1992 push @neigh,
1993 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1994 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1995 }
1996
1997 for (grep defined $_->[0], @neigh) {
1998 my ($path, $origin) = @$_;
1999 my $neigh = find $path, $origin
2000 or next;
2001 $neigh->load;
2002 }
2003}
2004
2005sub find_sync {
1290 my ($path, $origin) = @_; 2006 my ($path, $origin) = @_;
1291 2007
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2008 cf::sync_job { find $path, $origin }
2009}
1293 2010
1294 cf::sync_job { 2011sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2012 my ($map) = @_;
1296 or return; 2013
1297 $map->load; 2014 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2015 if $Coro::current == $Coro::main;
2016
2017 cf::sync_job { $map->load };
2018}
2019
2020our %MAP_PREFETCH;
2021our $MAP_PREFETCHER = undef;
2022
2023sub find_async {
2024 my ($path, $origin, $load) = @_;
2025
2026 $path = normalise $path, $origin && $origin->{path};
2027
2028 if (my $map = $cf::MAP{$path}) {
2029 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2030 }
2031
2032 $MAP_PREFETCH{$path} |= $load;
2033
2034 $MAP_PREFETCHER ||= cf::async {
2035 while (%MAP_PREFETCH) {
2036 while (my ($k, $v) = each %MAP_PREFETCH) {
2037 if (my $map = find $k) {
2038 $map->load if $v;
2039 }
2040
2041 delete $MAP_PREFETCH{$k};
2042 }
2043 }
2044 undef $MAP_PREFETCHER;
1299 } 2045 };
2046 $MAP_PREFETCHER->prio (6);
2047
2048 ()
1300} 2049}
1301 2050
1302sub save { 2051sub save {
1303 my ($self) = @_; 2052 my ($self) = @_;
1304 2053
2054 my $lock = cf::lock_acquire "map_data:$self->{path}";
2055
1305 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1306 2057
1307 return unless $self->dirty; 2058 return unless $self->dirty;
1308 2059
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2060 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2061 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2062
1312 $self->{load_path} = $save; 2063 $self->{load_path} = $save;
1313 2064
1314 return if $self->{deny_save}; 2065 return if $self->{deny_save};
1315 2066
2067 local $self->{last_access} = $self->last_access;#d#
2068
2069 cf::async {
2070 $_->contr->save for $self->players;
2071 };
2072
1316 if ($uniq) { 2073 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2074 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2075 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2076 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2077 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2078 }
1322} 2079}
1323 2080
1324sub swap_out { 2081sub swap_out {
1325 my ($self) = @_; 2082 my ($self) = @_;
1326 2083
1327 # save first because save cedes 2084 # save first because save cedes
1328 $self->save; 2085 $self->save;
2086
2087 my $lock = cf::lock_acquire "map_data:$self->{path}";
1329 2088
1330 return if $self->players; 2089 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 2090 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 2091 return if $self->{deny_save};
1333 2092
2093 $self->in_memory (cf::MAP_SWAPPED);
2094
2095 $self->deactivate;
2096 $_->clear_links_to ($self) for values %cf::MAP;
1334 $self->clear; 2097 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336} 2098}
1337 2099
1338sub reset_at { 2100sub reset_at {
1339 my ($self) = @_; 2101 my ($self) = @_;
1340 2102
1341 # TODO: safety, remove and allow resettable per-player maps 2103 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset}; 2104 return 1e99 if $self->{deny_reset};
1344 2105
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2106 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2107 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 2108
1352 my ($self) = @_; 2113 my ($self) = @_;
1353 2114
1354 $self->reset_at <= $cf::RUNTIME 2115 $self->reset_at <= $cf::RUNTIME
1355} 2116}
1356 2117
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 2118sub reset {
1379 my ($self) = @_; 2119 my ($self) = @_;
1380 2120
2121 my $lock = cf::lock_acquire "map_data:$self->{path}";
2122
1381 return if $self->players; 2123 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2124
1384 warn "resetting map ", $self->path;#d# 2125 warn "resetting map ", $self->path;
2126
2127 $self->in_memory (cf::MAP_SWAPPED);
2128
2129 # need to save uniques path
2130 unless ($self->{deny_save}) {
2131 my $uniq = $self->uniq_path; utf8::encode $uniq;
2132
2133 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2134 if $uniq;
2135 }
1385 2136
1386 delete $cf::MAP{$self->path}; 2137 delete $cf::MAP{$self->path};
1387 2138
2139 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2140 $_->clear_links_to ($self) for values %cf::MAP;
2141 $self->clear;
1389 2142
1390 $self->unlink_save; 2143 $self->unlink_save;
1391 $self->destroy; 2144 $self->destroy;
1392} 2145}
1393 2146
1394my $nuke_counter = "aaaa"; 2147my $nuke_counter = "aaaa";
1395 2148
1396sub nuke { 2149sub nuke {
1397 my ($self) = @_; 2150 my ($self) = @_;
1398 2151
2152 {
2153 my $lock = cf::lock_acquire "map_data:$self->{path}";
2154
2155 delete $cf::MAP{$self->path};
2156
2157 $self->unlink_save;
2158
2159 bless $self, "cf::map";
2160 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2161 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2162 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2163 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2164
2165 $cf::MAP{$self->path} = $self;
2166 }
2167
1402 $self->reset; # polite request, might not happen 2168 $self->reset; # polite request, might not happen
1403} 2169}
1404 2170
1405sub customise_for { 2171=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2172
1408 if ($map->per_player) { 2173Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2174maps. May block.
2175
2176=cut
2177
2178sub tmp_maps() {
1410 } 2179 [
1411 2180 map {
1412 $map 2181 utf8::decode $_;
2182 /\.map$/
2183 ? normalise $_
2184 : ()
2185 } @{ aio_readdir $TMPDIR or [] }
2186 ]
1413} 2187}
1414 2188
1415sub emergency_save { 2189=item $maps = cf::map::random_maps
1416 local $cf::FREEZE = 1;
1417 2190
1418 warn "enter emergency map save\n"; 2191Returns an arrayref with all map paths of currently instantiated and saved
2192random maps. May block.
1419 2193
1420 cf::sync_job { 2194=cut
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424 2195
1425 warn "end emergency map save\n"; 2196sub random_maps() {
2197 [
2198 map {
2199 utf8::decode $_;
2200 /\.map$/
2201 ? normalise "?random/$_"
2202 : ()
2203 } @{ aio_readdir $RANDOMDIR or [] }
2204 ]
2205}
2206
2207=item cf::map::unique_maps
2208
2209Returns an arrayref of paths of all shared maps that have
2210instantiated unique items. May block.
2211
2212=cut
2213
2214sub unique_maps() {
2215 [
2216 map {
2217 utf8::decode $_;
2218 /\.map$/
2219 ? normalise $_
2220 : ()
2221 } @{ aio_readdir $UNIQUEDIR or [] }
2222 ]
1426} 2223}
1427 2224
1428package cf; 2225package cf;
1429 2226
1430=back 2227=back
1431 2228
2229=head3 cf::object
2230
2231=cut
2232
2233package cf::object;
2234
2235=over 4
2236
2237=item $ob->inv_recursive
2238
2239Returns the inventory of the object _and_ their inventories, recursively.
2240
2241=cut
2242
2243sub inv_recursive_;
2244sub inv_recursive_ {
2245 map { $_, inv_recursive_ $_->inv } @_
2246}
2247
2248sub inv_recursive {
2249 inv_recursive_ inv $_[0]
2250}
2251
2252=item $ref = $ob->ref
2253
2254creates and returns a persistent reference to an objetc that can be stored as a string.
2255
2256=item $ob = cf::object::deref ($refstring)
2257
2258returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2259even if the object actually exists. May block.
2260
2261=cut
2262
2263sub deref {
2264 my ($ref) = @_;
2265
2266 # temporary compatibility#TODO#remove
2267 $ref =~ s{^<}{player/<};
2268
2269 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2270 my ($uuid, $name) = ($1, $2);
2271 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2272 or return;
2273 $pl->ob->uuid eq $uuid
2274 or return;
2275
2276 $pl->ob
2277 } else {
2278 warn "$ref: cannot resolve object reference\n";
2279 undef
2280 }
2281}
2282
2283package cf;
2284
2285=back
1432 2286
1433=head3 cf::object::player 2287=head3 cf::object::player
1434 2288
1435=over 4 2289=over 4
1436 2290
1450 2304
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2305 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2306
1453 if ($self->{record_replies}) { 2307 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2308 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2309
1455 } else { 2310 } else {
2311 my $pl = $self->contr;
2312
2313 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2314 my $dialog = $pl->{npc_dialog};
2315 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2316
2317 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2318 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2319 $self->message ($msg, $flags);
2320 }
1458 } 2321 }
2322}
2323
2324=item $object->send_msg ($channel, $msg, $color, [extra...])
2325
2326=cut
2327
2328sub cf::object::send_msg {
2329 my $pl = shift->contr
2330 or return;
2331 $pl->send_msg (@_);
1459} 2332}
1460 2333
1461=item $player_object->may ("access") 2334=item $player_object->may ("access")
1462 2335
1463Returns wether the given player is authorized to access resource "access" 2336Returns wether the given player is authorized to access resource "access"
1476 2349
1477=item $player_object->enter_link 2350=item $player_object->enter_link
1478 2351
1479Freezes the player and moves him/her to a special map (C<{link}>). 2352Freezes the player and moves him/her to a special map (C<{link}>).
1480 2353
1481The player should be reaosnably safe there for short amounts of time. You 2354The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 2355I<MUST> call C<leave_link> as soon as possible, though.
1483 2356
2357Will never block.
2358
1484=item $player_object->leave_link ($map, $x, $y) 2359=item $player_object->leave_link ($map, $x, $y)
1485 2360
1486Moves the player out of the specila link map onto the given map. If the 2361Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2362map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2363to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2364fails, to the emergency map position.
1490 2365
1491Might block. 2366Might block.
1492 2367
1493=cut 2368=cut
2369
2370sub link_map {
2371 unless ($LINK_MAP) {
2372 $LINK_MAP = cf::map::find "{link}"
2373 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2374 $LINK_MAP->load;
2375 }
2376
2377 $LINK_MAP
2378}
1494 2379
1495sub cf::object::player::enter_link { 2380sub cf::object::player::enter_link {
1496 my ($self) = @_; 2381 my ($self) = @_;
1497 2382
1498 $self->deactivate_recursive; 2383 $self->deactivate_recursive;
1499 2384
1500 return if $self->map == $LINK_MAP; 2385 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2386
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2387 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2388 if $self->map && $self->map->{path} ne "{link}";
1504 2389
1505 $self->enter_map ($LINK_MAP, 20, 20); 2390 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2391}
1507 2392
1508sub cf::object::player::leave_link { 2393sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2394 my ($self, $map, $x, $y) = @_;
2395
2396 return unless $self->contr->active;
1510 2397
1511 my $link_pos = delete $self->{_link_pos}; 2398 my $link_pos = delete $self->{_link_pos};
1512 2399
1513 unless ($map) { 2400 unless ($map) {
1514 # restore original map position 2401 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 2402 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 2403 $map = cf::map::find $map;
1517 2404
1518 unless ($map) { 2405 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 2406 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 2407 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 2408 or die "FATAL: cannot load emergency map\n";
1522 } 2409 }
1523 } 2410 }
1524 2411
1525 ($x, $y) = (-1, -1) 2412 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 2415 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2416 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2417 if $x <=0 && $y <= 0;
1531 2418
1532 $map->load; 2419 $map->load;
2420 $map->load_neighbours;
1533 2421
2422 return unless $self->contr->active;
1534 $self->activate_recursive; 2423 $self->activate_recursive;
2424
2425 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 2426 $self->enter_map ($map, $x, $y);
1536} 2427}
1537 2428
1538cf::player->attach ( 2429=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2430
1542 # abort map switching before logout 2431Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2432her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2433that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2434the new (success) or old (failed) map position. In either case, $done will
1546 }; 2435be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2436
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y)
1567
1568=cut 2437=cut
1569 2438
2439our $GOTOGEN;
2440
1570sub cf::object::player::goto_map { 2441sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 2442 my ($self, $path, $x, $y, $check, $done) = @_;
2443
2444 # do generation counting so two concurrent goto's will be executed in-order
2445 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1572 2446
1573 $self->enter_link; 2447 $self->enter_link;
1574 2448
1575 (cf::async { 2449 (async {
1576 $path = new cf::path $path; 2450 my $map = eval {
1577
1578 my $map = cf::map::find_map $path->as_string; 2451 my $map = cf::map::find $path;
2452
2453 if ($map) {
1579 $map = $map->customise_for ($self) if $map; 2454 $map = $map->customise_for ($self);
1580 2455 $map = $check->($map) if $check && $map;
1581# warn "entering ", $map->path, " at ($x, $y)\n" 2456 } else {
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2457 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2458 }
1585 2459
2460 $map
2461 };
2462
2463 if ($@) {
2464 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2465 LOG llevError | logBacktrace, Carp::longmess $@;
2466 }
2467
2468 if ($gen == $self->{_goto_generation}) {
2469 delete $self->{_goto_generation};
1586 $self->leave_link ($map, $x, $y); 2470 $self->leave_link ($map, $x, $y);
2471 }
2472
2473 $done->() if $done;
1587 })->prio (1); 2474 })->prio (1);
1588} 2475}
1589 2476
1590=item $player_object->enter_exit ($exit_object) 2477=item $player_object->enter_exit ($exit_object)
1591 2478
1593 2480
1594sub parse_random_map_params { 2481sub parse_random_map_params {
1595 my ($spec) = @_; 2482 my ($spec) = @_;
1596 2483
1597 my $rmp = { # defaults 2484 my $rmp = { # defaults
1598 xsize => 10, 2485 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 2486 ysize => (cf::rndm 15, 40),
2487 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2488 #layout => string,
1600 }; 2489 };
1601 2490
1602 for (split /\n/, $spec) { 2491 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 2492 my ($k, $v) = split /\s+/, $_, 2;
1604 2493
1608 $rmp 2497 $rmp
1609} 2498}
1610 2499
1611sub prepare_random_map { 2500sub prepare_random_map {
1612 my ($exit) = @_; 2501 my ($exit) = @_;
2502
2503 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 2504
1614 # all this does is basically replace the /! path by 2505 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 2506 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 2507 # that depends on the exit object
1617 2508
1618 my $rmp = parse_random_map_params $exit->msg; 2509 my $rmp = parse_random_map_params $exit->msg;
1619 2510
1620 if ($exit->map) { 2511 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2512 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2513 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2514 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2515 $rmp->{origin_y} = $exit->y;
1625 } 2516 }
1626 2517
1627 $rmp->{random_seed} ||= $exit->random_seed; 2518 $rmp->{random_seed} ||= $exit->random_seed;
1628 2519
1629 my $data = cf::to_json $rmp; 2520 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 2521 my $md5 = Digest::MD5::md5_hex $data;
2522 my $meta = "$RANDOMDIR/$md5.meta";
1631 2523
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2524 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2525 aio_write $fh, 0, (length $data), $data, 0;
2526 undef $fh;
2527 aio_rename "$meta~", $meta;
1634 2528
1635 $exit->slaying ("?random/$md5"); 2529 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2530 $exit->msg (undef);
1637 } 2531 }
1638} 2532}
1640sub cf::object::player::enter_exit { 2534sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2535 my ($self, $exit) = @_;
1642 2536
1643 return unless $self->type == cf::PLAYER; 2537 return unless $self->type == cf::PLAYER;
1644 2538
2539 if ($exit->slaying eq "/!") {
2540 #TODO: this should de-fi-ni-te-ly not be a sync-job
2541 # the problem is that $exit might not survive long enough
2542 # so it needs to be done right now, right here
2543 cf::sync_job { prepare_random_map $exit };
2544 }
2545
2546 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2547 my $hp = $exit->stats->hp;
2548 my $sp = $exit->stats->sp;
2549
1645 $self->enter_link; 2550 $self->enter_link;
1646 2551
2552 # if exit is damned, update players death & WoR home-position
2553 $self->contr->savebed ($slaying, $hp, $sp)
2554 if $exit->flag (FLAG_DAMNED);
2555
1647 (cf::async { 2556 (async {
2557 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 2558 unless (eval {
1649 prepare_random_map $exit 2559 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 2560
1655 1; 2561 1;
1656 }) { 2562 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2563 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 2564 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2565 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2566 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2567
1662 warn "ERROR in enter_exit: $@"; 2568 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 2569 $self->leave_link;
1664 } 2570 }
1665 })->prio (1); 2571 })->prio (1);
1678 2584
1679sub cf::client::send_drawinfo { 2585sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2586 my ($self, $text, $flags) = @_;
1681 2587
1682 utf8::encode $text; 2588 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2589 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2590}
1685 2591
2592=item $client->send_msg ($channel, $msg, $color, [extra...])
2593
2594Send a drawinfo or msg packet to the client, formatting the msg for the
2595client if neccessary. C<$type> should be a string identifying the type of
2596the message, with C<log> being the default. If C<$color> is negative, suppress
2597the message unless the client supports the msg packet.
2598
2599=cut
2600
2601our %CHANNEL = (
2602 "c/identify" => {
2603 id => "identify",
2604 title => "Identify",
2605 reply => undef,
2606 tooltip => "Items recently identified",
2607 },
2608 "c/examine" => {
2609 id => "examine",
2610 title => "Examine",
2611 reply => undef,
2612 tooltip => "Signs and other items you examined",
2613 },
2614);
2615
2616sub cf::client::send_msg {
2617 my ($self, $channel, $msg, $color, @extra) = @_;
2618
2619 $msg = $self->pl->expand_cfpod ($msg);
2620
2621 $color &= cf::NDI_CLIENT_MASK; # just in case...
2622
2623 # check predefined channels, for the benefit of C
2624 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2625
2626 if (ref $channel) {
2627 # send meta info to client, if not yet sent
2628 unless (exists $self->{channel}{$channel->{id}}) {
2629 $self->{channel}{$channel->{id}} = $channel;
2630 $self->ext_msg (channel_info => $channel)
2631 if $self->can_msg;
2632 }
2633
2634 $channel = $channel->{id};
2635 }
2636
2637 return unless @extra || length $msg;
2638
2639 if ($self->can_msg) {
2640 # default colour, mask it out
2641 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2642 if $color & cf::NDI_DEF;
2643
2644 $self->send_packet ("msg " . $self->{json_coder}->encode (
2645 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2646 } else {
2647 if ($color >= 0) {
2648 # replace some tags by gcfclient-compatible ones
2649 for ($msg) {
2650 1 while
2651 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2652 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2653 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2654 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2655 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2656 }
2657
2658 $color &= cf::NDI_COLOR_MASK;
2659
2660 utf8::encode $msg;
2661
2662 if (0 && $msg =~ /\[/) {
2663 # COMMAND/INFO
2664 $self->send_packet ("drawextinfo $color 10 8 $msg")
2665 } else {
2666 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2667 $self->send_packet ("drawinfo $color $msg")
2668 }
2669 }
2670 }
2671}
2672
2673=item $client->ext_msg ($type, @msg)
2674
2675Sends an ext event to the client.
2676
2677=cut
2678
2679sub cf::client::ext_msg($$@) {
2680 my ($self, $type, @msg) = @_;
2681
2682 if ($self->extcmd == 2) {
2683 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2684 } elsif ($self->extcmd == 1) { # TODO: remove
2685 push @msg, msgtype => "event_$type";
2686 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2687 }
2688}
2689
2690=item $client->ext_reply ($msgid, @msg)
2691
2692Sends an ext reply to the client.
2693
2694=cut
2695
2696sub cf::client::ext_reply($$@) {
2697 my ($self, $id, @msg) = @_;
2698
2699 if ($self->extcmd == 2) {
2700 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2701 } elsif ($self->extcmd == 1) {
2702 #TODO: version 1, remove
2703 unshift @msg, msgtype => "reply", msgid => $id;
2704 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2705 }
2706}
1686 2707
1687=item $success = $client->query ($flags, "text", \&cb) 2708=item $success = $client->query ($flags, "text", \&cb)
1688 2709
1689Queues a query to the client, calling the given callback with 2710Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2711the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2712C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692 2713
1693Queries can fail, so check the return code. Or don't, as queries will become 2714Queries can fail, so check the return code. Or don't, as queries will
1694reliable at some point in the future. 2715become reliable at some point in the future.
1695 2716
1696=cut 2717=cut
1697 2718
1698sub cf::client::query { 2719sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_; 2720 my ($self, $flags, $text, $cb) = @_;
1707 utf8::encode $text; 2728 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2729 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709 2730
1710 $self->send_packet ($self->{query_queue}[0][0]) 2731 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1; 2732 if @{ $self->{query_queue} } == 1;
2733
2734 1
1712} 2735}
1713 2736
1714cf::client->attach ( 2737cf::client->attach (
2738 on_connect => sub {
2739 my ($ns) = @_;
2740
2741 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2742 },
1715 on_reply => sub { 2743 on_reply => sub {
1716 my ($ns, $msg) = @_; 2744 my ($ns, $msg) = @_;
1717 2745
1718 # this weird shuffling is so that direct followup queries 2746 # this weird shuffling is so that direct followup queries
1719 # get handled first 2747 # get handled first
1720 my $queue = delete $ns->{query_queue} 2748 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2749 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2750
1723 (shift @$queue)->[1]->($msg); 2751 (shift @$queue)->[1]->($msg);
2752 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2753
1725 push @{ $ns->{query_queue} }, @$queue; 2754 push @{ $ns->{query_queue} }, @$queue;
1726 2755
1727 if (@{ $ns->{query_queue} } == @$queue) { 2756 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2757 if (@$queue) {
1730 } else { 2759 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2760 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 } 2761 }
1733 } 2762 }
1734 }, 2763 },
2764 on_exticmd => sub {
2765 my ($ns, $buf) = @_;
2766
2767 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2768
2769 if (ref $msg) {
2770 my ($type, $reply, @payload) =
2771 "ARRAY" eq ref $msg
2772 ? @$msg
2773 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2774
2775 my @reply;
2776
2777 if (my $cb = $EXTICMD{$type}) {
2778 @reply = $cb->($ns, @payload);
2779 }
2780
2781 $ns->ext_reply ($reply, @reply)
2782 if $reply;
2783
2784 } else {
2785 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2786 }
2787
2788 cf::override;
2789 },
1735); 2790);
1736 2791
1737=item $client->coro (\&cb) 2792=item $client->async (\&cb)
1738 2793
1739Create a new coroutine, running the specified callback. The coroutine will 2794Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2795be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2796or loss of connection).
1742 2797
1743=cut 2798=cut
1744 2799
1745sub cf::client::coro { 2800sub cf::client::async {
1746 my ($self, $cb) = @_; 2801 my ($self, $cb) = @_;
1747 2802
1748 my $coro = &cf::async ($cb); 2803 my $coro = &Coro::async ($cb);
1749 2804
1750 $coro->on_destroy (sub { 2805 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2806 delete $self->{_coro}{$coro+0};
1752 }); 2807 });
1753 2808
1780our $safe = new Safe "safe"; 2835our $safe = new Safe "safe";
1781our $safe_hole = new Safe::Hole; 2836our $safe_hole = new Safe::Hole;
1782 2837
1783$SIG{FPE} = 'IGNORE'; 2838$SIG{FPE} = 'IGNORE';
1784 2839
1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2840$safe->permit_only (Opcode::opset qw(
2841 :base_core :base_mem :base_orig :base_math
2842 grepstart grepwhile mapstart mapwhile
2843 sort time
2844));
1786 2845
1787# here we export the classes and methods available to script code 2846# here we export the classes and methods available to script code
1788 2847
1789=pod 2848=pod
1790 2849
1791The following fucntions and emthods are available within a safe environment: 2850The following functions and methods are available within a safe environment:
1792 2851
1793 cf::object contr pay_amount pay_player map 2852 cf::object
2853 contr pay_amount pay_player map x y force_find force_add
2854 insert remove name archname title slaying race decrease_ob_nr
2855
1794 cf::object::player player 2856 cf::object::player
1795 cf::player peaceful 2857 player
1796 cf::map trigger 2858
2859 cf::player
2860 peaceful
2861
2862 cf::map
2863 trigger
1797 2864
1798=cut 2865=cut
1799 2866
1800for ( 2867for (
1801 ["cf::object" => qw(contr pay_amount pay_player map)], 2868 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2869 insert remove inv name archname title slaying race
2870 decrease_ob_nr)],
1802 ["cf::object::player" => qw(player)], 2871 ["cf::object::player" => qw(player)],
1803 ["cf::player" => qw(peaceful)], 2872 ["cf::player" => qw(peaceful)],
1804 ["cf::map" => qw(trigger)], 2873 ["cf::map" => qw(trigger)],
1805) { 2874) {
1806 no strict 'refs'; 2875 no strict 'refs';
1877=back 2946=back
1878 2947
1879=cut 2948=cut
1880 2949
1881############################################################################# 2950#############################################################################
2951# the server's init and main functions
1882 2952
1883=head2 EXTENSION DATABASE SUPPORT 2953sub load_facedata($) {
2954 my ($path) = @_;
1884 2955
1885Crossfire maintains a very simple database for extension use. It can 2956 # HACK to clear player env face cache, we need some signal framework
1886currently store anything that can be serialised using Storable, which 2957 # for this (global event?)
1887excludes objects. 2958 %ext::player_env::MUSIC_FACE_CACHE = ();
1888 2959
1889The parameter C<$family> should best start with the name of the extension 2960 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1890using it, it should be unique.
1891 2961
1892=over 4 2962 warn "loading facedata from $path\n";
1893 2963
1894=item $hashref = cf::db_get $family 2964 my $facedata;
2965 0 < aio_load $path, $facedata
2966 or die "$path: $!";
1895 2967
1896Return a hashref for use by the extension C<$family>, which can be 2968 $facedata = Coro::Storable::thaw $facedata;
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899 2969
1900=item $value = cf::db_get $family => $key 2970 $facedata->{version} == 2
2971 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901 2972
1902Returns a single value from the database 2973 # patch in the exptable
1903 2974 $facedata->{resource}{"res/exp_table"} = {
1904=item cf::db_put $family => $hashref 2975 type => FT_RSRC,
1905 2976 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 2977 };
2978 cf::cede_to_tick;
1955 2979
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 } 2980 {
2981 my $faces = $facedata->{faceinfo};
1960 2982
1961 sub db_get($;$) { 2983 while (my ($face, $info) = each %$faces) {
1962 @_ >= 2 2984 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1963 ? $DB->{$_[0]}{$_[1]} 2985 cf::face::set_visibility $idx, $info->{visibility};
1964 : ($DB->{$_[0]} ||= { }) 2986 cf::face::set_magicmap $idx, $info->{magicmap};
1965 } 2987 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2988 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1966 2989
1967 sub db_put($$;$) { 2990 cf::cede_to_tick;
1968 if (@_ >= 3) {
1969 $DB->{$_[0]}{$_[1]} = $_[2];
1970 } else {
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975
1976 cf::global->attach (
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 }, 2991 }
1981 );
1982}
1983 2992
1984############################################################################# 2993 while (my ($face, $info) = each %$faces) {
1985# the server's main() 2994 next unless $info->{smooth};
2995 my $idx = cf::face::find $face
2996 or next;
2997 if (my $smooth = cf::face::find $info->{smooth}) {
2998 cf::face::set_smooth $idx, $smooth;
2999 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3000 } else {
3001 warn "smooth face '$info->{smooth}' not found for face '$face'";
3002 }
1986 3003
1987sub cfg_load { 3004 cf::cede_to_tick;
3005 }
3006 }
3007
3008 {
3009 my $anims = $facedata->{animinfo};
3010
3011 while (my ($anim, $info) = each %$anims) {
3012 cf::anim::set $anim, $info->{frames}, $info->{facings};
3013 cf::cede_to_tick;
3014 }
3015
3016 cf::anim::invalidate_all; # d'oh
3017 }
3018
3019 {
3020 # TODO: for gcfclient pleasure, we should give resources
3021 # that gcfclient doesn't grok a >10000 face index.
3022 my $res = $facedata->{resource};
3023
3024 my $soundconf = delete $res->{"res/sound.conf"};
3025
3026 while (my ($name, $info) = each %$res) {
3027 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3028 my $data;
3029
3030 if ($info->{type} & 1) {
3031 # prepend meta info
3032
3033 my $meta = $enc->encode ({
3034 name => $name,
3035 %{ $info->{meta} || {} },
3036 });
3037
3038 $data = pack "(w/a*)*", $meta, $info->{data};
3039 } else {
3040 $data = $info->{data};
3041 }
3042
3043 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3044 cf::face::set_type $idx, $info->{type};
3045
3046 cf::cede_to_tick;
3047 }
3048
3049 if ($soundconf) {
3050 $soundconf = $enc->decode (delete $soundconf->{data});
3051
3052 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3053 my $sound = $soundconf->{compat}[$_]
3054 or next;
3055
3056 my $face = cf::face::find "sound/$sound->[1]";
3057 cf::sound::set $sound->[0] => $face;
3058 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3059 }
3060
3061 while (my ($k, $v) = each %{$soundconf->{event}}) {
3062 my $face = cf::face::find "sound/$v";
3063 cf::sound::set $k => $face;
3064 }
3065 }
3066 }
3067
3068 1
3069}
3070
3071register_exticmd fx_want => sub {
3072 my ($ns, $want) = @_;
3073
3074 while (my ($k, $v) = each %$want) {
3075 $ns->fx_want ($k, $v);
3076 }
3077};
3078
3079sub reload_regions {
3080 # HACK to clear player env face cache, we need some signal framework
3081 # for this (global event?)
3082 %ext::player_env::MUSIC_FACE_CACHE = ();
3083
3084 load_resource_file "$MAPDIR/regions"
3085 or die "unable to load regions file\n";
3086
3087 for (cf::region::list) {
3088 $_->{match} = qr/$_->{match}/
3089 if exists $_->{match};
3090 }
3091}
3092
3093sub reload_facedata {
3094 load_facedata "$DATADIR/facedata"
3095 or die "unable to load facedata\n";
3096}
3097
3098sub reload_archetypes {
3099 load_resource_file "$DATADIR/archetypes"
3100 or die "unable to load archetypes\n";
3101 #d# NEED to laod twice to resolve forward references
3102 # this really needs to be done in an extra post-pass
3103 # (which needs to be synchronous, so solve it differently)
3104 load_resource_file "$DATADIR/archetypes"
3105 or die "unable to load archetypes\n";
3106}
3107
3108sub reload_treasures {
3109 load_resource_file "$DATADIR/treasures"
3110 or die "unable to load treasurelists\n";
3111}
3112
3113sub reload_resources {
3114 warn "reloading resource files...\n";
3115
3116 reload_regions;
3117 reload_facedata;
3118 #reload_archetypes;#d#
3119 reload_archetypes;
3120 reload_treasures;
3121
3122 warn "finished reloading resource files\n";
3123}
3124
3125sub init {
3126 reload_resources;
3127}
3128
3129sub reload_config {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 3130 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 3131 or return;
1990 3132
1991 local $/; 3133 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 3134 *CFG = YAML::Syck::Load <$fh>;
3135
3136 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3137
3138 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3139 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3140
3141 if (exists $CFG{mlockall}) {
3142 eval {
3143 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3144 and die "WARNING: m(un)lockall failed: $!\n";
3145 };
3146 warn $@ if $@;
3147 }
1993} 3148}
1994 3149
1995sub main { 3150sub main {
1996 # we must not ever block the main coroutine 3151 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 3152 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3153 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 3154 (async {
2000 Event::one_event; 3155 Event::one_event;
2001 })->(); 3156 })->prio (Coro::PRIO_MAX);
2002 }; 3157 };
2003 3158
2004 cfg_load; 3159 reload_config;
2005 db_load; 3160 db_init;
2006 load_extensions; 3161 load_extensions;
3162
3163 $TICK_WATCHER->start;
2007 Event::loop; 3164 Event::loop;
2008} 3165}
2009 3166
2010############################################################################# 3167#############################################################################
2011# initialisation 3168# initialisation and cleanup
2012 3169
3170# install some emergency cleanup handlers
3171BEGIN {
3172 for my $signal (qw(INT HUP TERM)) {
3173 Event->signal (
3174 reentrant => 0,
3175 data => WF_AUTOCANCEL,
3176 signal => $signal,
3177 prio => 0,
3178 cb => sub {
3179 cf::cleanup "SIG$signal";
3180 },
3181 );
3182 }
3183}
3184
3185sub write_runtime {
3186 my $runtime = "$LOCALDIR/runtime";
3187
3188 # first touch the runtime file to show we are still running:
3189 # the fsync below can take a very very long time.
3190
3191 IO::AIO::aio_utime $runtime, undef, undef;
3192
3193 my $guard = cf::lock_acquire "write_runtime";
3194
3195 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3196 or return;
3197
3198 my $value = $cf::RUNTIME + 90 + 10;
3199 # 10 is the runtime save interval, for a monotonic clock
3200 # 60 allows for the watchdog to kill the server.
3201
3202 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3203 and return;
3204
3205 # always fsync - this file is important
3206 aio_fsync $fh
3207 and return;
3208
3209 # touch it again to show we are up-to-date
3210 aio_utime $fh, undef, undef;
3211
3212 close $fh
3213 or return;
3214
3215 aio_rename "$runtime~", $runtime
3216 and return;
3217
3218 warn "runtime file written.\n";
3219
3220 1
3221}
3222
3223sub emergency_save() {
3224 my $freeze_guard = cf::freeze_mainloop;
3225
3226 warn "enter emergency perl save\n";
3227
3228 cf::sync_job {
3229 # use a peculiar iteration method to avoid tripping on perl
3230 # refcount bugs in for. also avoids problems with players
3231 # and maps saved/destroyed asynchronously.
3232 warn "begin emergency player save\n";
3233 for my $login (keys %cf::PLAYER) {
3234 my $pl = $cf::PLAYER{$login} or next;
3235 $pl->valid or next;
3236 $pl->save;
3237 }
3238 warn "end emergency player save\n";
3239
3240 warn "begin emergency map save\n";
3241 for my $path (keys %cf::MAP) {
3242 my $map = $cf::MAP{$path} or next;
3243 $map->valid or next;
3244 $map->save;
3245 }
3246 warn "end emergency map save\n";
3247
3248 warn "begin emergency database checkpoint\n";
3249 BDB::db_env_txn_checkpoint $DB_ENV;
3250 warn "end emergency database checkpoint\n";
3251 };
3252
3253 warn "leave emergency perl save\n";
3254}
3255
3256sub post_cleanup {
3257 my ($make_core) = @_;
3258
3259 warn Carp::longmess "post_cleanup backtrace"
3260 if $make_core;
3261}
3262
2013sub reload() { 3263sub do_reload_perl() {
2014 # can/must only be called in main 3264 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 3265 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 3266 warn "can only reload from main coroutine";
2017 return; 3267 return;
2018 } 3268 }
2019 3269
2020 warn "reloading..."; 3270 warn "reloading...";
2021 3271
2022 local $FREEZE = 1; 3272 warn "entering sync_job";
3273
3274 cf::sync_job {
3275 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 3276 cf::emergency_save;
3277 cf::write_runtime; # external watchdog should not bark
2024 3278
2025 eval { 3279 warn "syncing database to disk";
3280 BDB::db_env_txn_checkpoint $DB_ENV;
3281
2026 # if anything goes wrong in here, we should simply crash as we already saved 3282 # if anything goes wrong in here, we should simply crash as we already saved
2027 3283
2028 # cancel all watchers 3284 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 3285 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 3286 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 3287 }
2032 3288
3289 warn "flushing outstanding aio requests";
3290 for (;;) {
3291 BDB::flush;
3292 IO::AIO::flush;
3293 Coro::cede;
3294 last unless IO::AIO::nreqs || BDB::nreqs;
3295 warn "iterate...";
3296 }
3297
3298 ++$RELOAD;
3299
2033 # cancel all extension coros 3300 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 3301 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 3302 %EXT_CORO = ();
2036 3303
2037 # unload all extensions 3304 warn "removing commands";
2038 for (@exts) { 3305 %COMMAND = ();
3306
3307 warn "removing ext/exti commands";
3308 %EXTCMD = ();
3309 %EXTICMD = ();
3310
3311 warn "unloading/nuking all extensions";
3312 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 3313 warn "... unloading $pkg";
2040 unload_extension $_; 3314
3315 if (my $cb = $pkg->can ("unload")) {
3316 eval {
3317 $cb->($pkg);
3318 1
3319 } or warn "$pkg unloaded, but with errors: $@";
2041 } 3320 }
2042 3321
3322 warn "... nuking $pkg";
3323 Symbol::delete_package $pkg;
3324 }
3325
2043 # unload all modules loaded from $LIBDIR 3326 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 3327 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3328 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 3329
2047 warn "removing <$k>"; 3330 warn "... unloading $k";
2048 delete $INC{$k}; 3331 delete $INC{$k};
2049 3332
2050 $k =~ s/\.pm$//; 3333 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 3334 $k =~ s/\//::/g;
2052 3335
2055 } 3338 }
2056 3339
2057 Symbol::delete_package $k; 3340 Symbol::delete_package $k;
2058 } 3341 }
2059 3342
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 3343 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 3344 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3345 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 3346
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 3347 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 3348 delete $INC{"cf.pm"};
3349 delete $INC{"cf/pod.pm"};
2073 3350
2074 # don't, removes xs symbols, too, 3351 # don't, removes xs symbols, too,
2075 # and global variables created in xs 3352 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 3353 #Symbol::delete_package __PACKAGE__;
2077 3354
2078 # reload cf.pm 3355 warn "unload completed, starting to reload now";
3356
2079 warn "reloading cf.pm"; 3357 warn "reloading cf.pm";
2080 require cf; 3358 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3359 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 3360
2083 # load config and database again 3361 warn "loading config and database again";
2084 cf::cfg_load; 3362 cf::reload_config;
2085 cf::db_load;
2086 3363
2087 # load extensions
2088 warn "load extensions"; 3364 warn "loading extensions";
2089 cf::load_extensions; 3365 cf::load_extensions;
2090 3366
2091 # reattach attachments to objects 3367 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 3368 _global_reattach; # objects, sockets
2093 _global_reattach; 3369 warn "reattaching attachments to maps";
2094 }; 3370 reattach $_ for values %MAP;
3371 warn "reattaching attachments to players";
3372 reattach $_ for values %PLAYER;
2095 3373
2096 if ($@) { 3374 warn "leaving sync_job";
3375
3376 1
3377 } or do {
2097 warn $@; 3378 warn $@;
2098 warn "error while reloading, exiting."; 3379 warn "error while reloading, exiting.";
2099 exit 1; 3380 exit 1;
2100 } 3381 };
2101 3382
2102 warn "reloaded successfully"; 3383 warn "reloaded";
2103}; 3384};
2104 3385
2105############################################################################# 3386our $RELOAD_WATCHER; # used only during reload
2106 3387
2107unless ($LINK_MAP) { 3388sub reload_perl() {
2108 $LINK_MAP = cf::map::new; 3389 # doing reload synchronously and two reloads happen back-to-back,
3390 # coro crashes during coro_state_free->destroy here.
2109 3391
2110 $LINK_MAP->width (41); 3392 $RELOAD_WATCHER ||= Event->timer (
2111 $LINK_MAP->height (41); 3393 reentrant => 0,
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2, 3394 after => 0,
3395 data => WF_AUTOCANCEL,
2120 cb => sub { 3396 cb => sub {
2121 $_[0]->w->cancel; 3397 do_reload_perl;
2122 3398 undef $RELOAD_WATCHER;
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 }); 3399 },
2141 3400 );
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 3401}
2147
2148register "<global>", __PACKAGE__;
2149 3402
2150register_command "reload" => sub { 3403register_command "reload" => sub {
2151 my ($who, $arg) = @_; 3404 my ($who, $arg) = @_;
2152 3405
2153 if ($who->flag (FLAG_WIZ)) { 3406 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 3407 $who->message ("reloading server.");
3408 async { reload_perl };
2157 } 3409 }
2158}; 3410};
2159 3411
2160unshift @INC, $LIBDIR; 3412unshift @INC, $LIBDIR;
2161 3413
3414my $bug_warning = 0;
3415
3416our @WAIT_FOR_TICK;
3417our @WAIT_FOR_TICK_BEGIN;
3418
3419sub wait_for_tick {
3420 return unless $TICK_WATCHER->is_active;
3421 return if $Coro::current == $Coro::main;
3422
3423 my $signal = new Coro::Signal;
3424 push @WAIT_FOR_TICK, $signal;
3425 $signal->wait;
3426}
3427
3428sub wait_for_tick_begin {
3429 return unless $TICK_WATCHER->is_active;
3430 return if $Coro::current == $Coro::main;
3431
3432 my $signal = new Coro::Signal;
3433 push @WAIT_FOR_TICK_BEGIN, $signal;
3434 $signal->wait;
3435}
3436
3437 my $min = 1e6;#d#
3438 my $avg = 10;
2162$TICK_WATCHER = Event->timer ( 3439$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 3440 reentrant => 0,
3441 parked => 1,
2164 prio => 0, 3442 prio => 0,
2165 at => $NEXT_TICK || $TICK, 3443 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 3444 data => WF_AUTOCANCEL,
2167 cb => sub { 3445 cb => sub {
2168 unless ($FREEZE) { 3446 if ($Coro::current != $Coro::main) {
3447 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3448 unless ++$bug_warning > 10;
3449 return;
3450 }
3451
3452 $NOW = $tick_start = Event::time;
3453
2169 cf::server_tick; # one server iteration 3454 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK; 3455
3456 0 && sync_job {#d#
3457 for(1..10) {
3458 my $t = Event::time;
3459 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3460 or die;
3461
3462 $map->width (50);
3463 $map->height (50);
3464 $map->alloc;
3465 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3466 my $t = Event::time - $t;
3467
3468 #next unless $t < 0.0013;#d#
3469 if ($t < $min) {
3470 $min = $t;
3471 }
3472 $avg = $avg * 0.99 + $t * 0.01;
3473 }
3474 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3475 exit 0;
3476 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2171 } 3477 };
2172 3478
3479 $RUNTIME += $TICK;
2173 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
2174 3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490# my $AFTER = Event::time;
3491# warn $AFTER - $NOW;#d#
3492
3493 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3494 $sig->send;
3495 }
3496 while (my $sig = shift @WAIT_FOR_TICK) {
3497 $sig->send;
3498 }
3499
3500 $NOW = Event::time;
3501
2175 # if we are delayed by four ticks or more, skip them all 3502 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3503 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2177 3504
2178 $TICK_WATCHER->at ($NEXT_TICK); 3505 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 3506 $TICK_WATCHER->start;
3507
3508 $LOAD = ($NOW - $tick_start) / $TICK;
3509 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3510
3511 _post_tick;
3512
3513
2180 }, 3514 },
2181); 3515);
2182 3516
3517{
2183IO::AIO::max_poll_time $TICK * 0.2; 3518 BDB::max_poll_time $TICK * 0.1;
2184 3519 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 3520 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 3521 fd => BDB::poll_fileno,
2187 poll => 'r', 3522 poll => 'r',
2188 prio => 5, 3523 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 3524 data => WF_AUTOCANCEL,
2195 after => 0, 3525 cb => \&BDB::poll_cb,
2196 interval => 10, 3526 );
2197 cb => sub { 3527 BDB::min_parallel 8;
2198 (Coro::unblock_sub { 3528
2199 write_runtime 3529 BDB::set_sync_prepare {
2200 or warn "ERROR: unable to write runtime file: $!"; 3530 my $status;
3531 my $current = $Coro::current;
3532 (
3533 sub {
3534 $status = $!;
3535 $current->ready; undef $current;
3536 },
3537 sub {
3538 Coro::schedule while defined $current;
3539 $! = $status;
3540 },
3541 )
3542 };
3543
3544 unless ($DB_ENV) {
3545 $DB_ENV = BDB::db_env_create;
3546
3547 cf::sync_job {
3548 eval {
3549 BDB::db_env_open
3550 $DB_ENV,
3551 $BDBDIR,
3552 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3553 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3554 0666;
3555
3556 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3557
3558 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3559 $DB_ENV->set_lk_detect;
3560 };
3561
3562 cf::cleanup "db_env_open(db): $@" if $@;
2201 })->(); 3563 };
2202 }, 3564 }
2203); 3565}
3566
3567{
3568 IO::AIO::min_parallel 8;
3569
3570 undef $Coro::AIO::WATCHER;
3571 IO::AIO::max_poll_time $TICK * 0.1;
3572 $AIO_POLL_WATCHER = Event->io (
3573 reentrant => 0,
3574 data => WF_AUTOCANCEL,
3575 fd => IO::AIO::poll_fileno,
3576 poll => 'r',
3577 prio => 6,
3578 cb => \&IO::AIO::poll_cb,
3579 );
3580}
3581
3582my $_log_backtrace;
3583
3584sub _log_backtrace {
3585 my ($msg, @addr) = @_;
3586
3587 $msg =~ s/\n//;
3588
3589 # limit the # of concurrent backtraces
3590 if ($_log_backtrace < 2) {
3591 ++$_log_backtrace;
3592 async {
3593 my @bt = fork_call {
3594 @addr = map { sprintf "%x", $_ } @addr;
3595 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3596 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3597 or die "addr2line: $!";
3598
3599 my @funcs;
3600 my @res = <$fh>;
3601 chomp for @res;
3602 while (@res) {
3603 my ($func, $line) = splice @res, 0, 2, ();
3604 push @funcs, "[$func] $line";
3605 }
3606
3607 @funcs
3608 };
3609
3610 LOG llevInfo, "[ABT] $msg\n";
3611 LOG llevInfo, "[ABT] $_\n" for @bt;
3612 --$_log_backtrace;
3613 };
3614 } else {
3615 LOG llevInfo, "[ABT] $msg\n";
3616 LOG llevInfo, "[ABT] [suppressed]\n";
3617 }
3618}
3619
3620# load additional modules
3621use cf::pod;
2204 3622
2205END { cf::emergency_save } 3623END { cf::emergency_save }
2206 3624
22071 36251
2208 3626

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