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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.52 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
279=back
280
281=cut
282
107############################################################################# 283#############################################################################
108# "new" plug-in system
109 284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
414
415=over 4
416
110=item $object->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
111 418
112Attach a pre-registered attachment to an object. 419=item $attachable->detach ($attachment)
113 420
114=item $player->attach ($attachment, key => $value...) 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
115 423
116Attach a pre-registered attachment to a player. 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
117 426
118=item $map->attach ($attachment, key => $value...) # not yet persistent 427 $obj->attach (minesweeper => width => 10, height => 10);
119 428
120Attach a pre-registered attachment to a map. 429=item $bool = $attachable->attached ($name)
121 430
122=item cf::attach_global ... 431Checks wether the named attachment is currently attached to the object.
123 432
124Attach handlers for global events. 433=item cf::CLASS->attach ...
125 434
126This and all following C<attach_*>-functions expect any number of the 435=item cf::CLASS->detach ...
127following handler/hook descriptions: 436
437Define an anonymous attachment and attach it to all objects of the given
438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
128 471
129=over 4 472=over 4
130 473
131=item prio => $number 474=item prio => $number
132 475
134by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 480unless you know what you are doing.
138 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
139=item on_I<event> => \&cb 488=item on_I<event> => \&cb
140 489
141Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
153object/class are recognised. 502object/class are recognised.
154 503
155=back 504=back
156 505
157=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
158 508
159Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
161type. 511 my ($self, $victim) = @_;
512 ...
513 }
514 }
162 515
163=item cf::attach_to_objects ... 516=item $attachable->valid
164 517
165Attach handlers to all objects. Do not use this except for debugging or 518Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 519C-level object still exists. If you try to access an object that has no
167the game. 520valid C counterpart anymore you get an exception at runtime. This method
168 521can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 522exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178
179Register an attachment by name through which objects can refer to this
180attachment.
181
182=item cf:register_map_attachment $name, ...
183
184Register an attachment by name through which maps can refer to this
185attachment.
186 523
187=cut 524=cut
188 525
189# the following variables are defined in .xs and must not be re-created 526# the following variables are defined in .xs and must not be re-created
190our @CB_GLOBAL = (); # registry for all global events 527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
191our @CB_OBJECT = (); # all objects (should not be used except in emergency) 529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
192our @CB_PLAYER = (); 530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
193our @CB_TYPE = (); # registry for type (cf-object class) based events 532our @CB_TYPE = (); # registry for type (cf-object class) based events
194our @CB_MAP = (); 533our @CB_MAP = ();
195 534
196my %attachment; 535my %attachment;
197 536
198sub _attach_cb($\%$$$) { 537sub _attach_cb($$$$) {
199 my ($registry, $undo, $event, $prio, $cb) = @_; 538 my ($registry, $event, $prio, $cb) = @_;
200 539
201 use sort 'stable'; 540 use sort 'stable';
202 541
203 $cb = [$prio, $cb]; 542 $cb = [$prio, $cb];
204 543
205 @{$registry->[$event]} = sort 544 @{$registry->[$event]} = sort
206 { $a->[0] cmp $b->[0] } 545 { $a->[0] cmp $b->[0] }
207 @{$registry->[$event] || []}, $cb; 546 @{$registry->[$event] || []}, $cb;
208
209 push @{$undo->{cb}}, [$event, $cb];
210} 547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
211 551
212# attach handles attaching event callbacks 552# attach handles attaching event callbacks
213# the only thing the caller has to do is pass the correct 553# the only thing the caller has to do is pass the correct
214# registry (== where the callback attaches to). 554# registry (== where the callback attaches to).
215sub _attach(\@$@) { 555sub _attach {
216 my ($registry, $klass, @arg) = @_; 556 my ($registry, $klass, @arg) = @_;
217 557
558 my $object_type;
218 my $prio = 0; 559 my $prio = 0;
219
220 my %undo = (
221 registry => $registry,
222 cb => [],
223 );
224
225 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
226 566
227 while (@arg) { 567 while (@arg) {
228 my $type = shift @arg; 568 my $type = shift @arg;
229 569
230 if ($type eq "prio") { 570 if ($type eq "prio") {
231 $prio = shift @arg; 571 $prio = shift @arg;
232 572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
233 } elsif ($type eq "package") { 582 } elsif ($type eq "package") {
234 my $pkg = shift @arg; 583 my $pkg = shift @arg;
235 584
236 while (my ($name, $id) = each %cb_id) { 585 while (my ($name, $id) = each %cb_id) {
237 if (my $cb = $pkg->can ($name)) { 586 if (my $cb = $pkg->can ($name)) {
238 _attach_cb $registry, %undo, $id, $prio, $cb; 587 _attach_cb $registry, $id, $prio, $cb;
239 } 588 }
240 } 589 }
241 590
242 } elsif (exists $cb_id{$type}) { 591 } elsif (exists $cb_id{$type}) {
243 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
244 593
245 } elsif (ref $type) { 594 } elsif (ref $type) {
246 warn "attaching objects not supported, ignoring.\n"; 595 warn "attaching objects not supported, ignoring.\n";
247 596
248 } else { 597 } else {
249 shift @arg; 598 shift @arg;
250 warn "attach argument '$type' not supported, ignoring.\n"; 599 warn "attach argument '$type' not supported, ignoring.\n";
251 } 600 }
252 } 601 }
253
254 \%undo
255} 602}
256 603
257sub _attach_attachment { 604sub _object_attach {
258 my ($obj, $name, %arg) = @_; 605 my ($obj, $name, %arg) = @_;
259 606
260 my $res; 607 return if exists $obj->{_attachment}{$name};
261 608
262 if (my $attach = $attachment{$name}) { 609 if (my $attach = $attachment{$name}) {
263 my $registry = $obj->registry; 610 my $registry = $obj->registry;
264 611
265 for (@$attach) { 612 for (@$attach) {
266 my ($klass, @attach) = @$_; 613 my ($klass, @attach) = @$_;
267 $res = _attach @$registry, $klass, @attach; 614 _attach $registry, $klass, @attach;
268 } 615 }
269 616
270 $obj->{$name} = \%arg; 617 $obj->{$name} = \%arg;
271 } else { 618 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 619 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 620 }
274 621
275 $obj->{_attachment}{$name} = undef; 622 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 623}
280 624
281sub cf::object::attach { 625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
282 my ($obj, $name, %arg) = @_; 635 my ($obj, $name) = @_;
283 636
284 _attach_attachment $obj, $name, %arg; 637 if (ref $obj) {
285} 638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
286 644
287sub cf::player::attach { 645sub cf::attachable::attached {
288 my ($obj, $name, %arg) = @_; 646 my ($obj, $name) = @_;
289 647
290 _attach_attachment $obj, $name, %arg; 648 exists $obj->{_attachment}{$name}
291} 649}
292 650
293sub cf::map::attach { 651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, %arg) = @_; 652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
295 656
296 _attach_attachment $obj, $name, %arg; 657 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 658 my \$name = shift;
324 659
325 $attachment{$name} = [[KLASS_OBJECT, @_]];
326}
327
328sub register_map_attachment {
329 my $name = shift;
330
331 $attachment{$name} = [[KLASS_MAP, @_]]; 660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
332} 664}
333 665
334our $override; 666our $override;
335our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
336 668
350 for (@$callbacks) { 682 for (@$callbacks) {
351 eval { &{$_->[1]} }; 683 eval { &{$_->[1]} };
352 684
353 if ($@) { 685 if ($@) {
354 warn "$@"; 686 warn "$@";
355 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
356 override; 688 override;
357 } 689 }
358 690
359 return 1 if $override; 691 return 1 if $override;
360 } 692 }
361 693
362 0 694 0
363} 695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
707=back
708
709=cut
364 710
365############################################################################# 711#############################################################################
366# object support 712# object support
367 713
368sub instantiate {
369 my ($obj, $data) = @_;
370
371 $data = from_json $data;
372
373 for (@$data) {
374 my ($name, $args) = @$_;
375
376 $obj->attach ($name, %{$args || {} });
377 }
378}
379
380# basically do the same as instantiate, without calling instantiate
381sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
382 my ($obj) = @_; 716 my ($obj) = @_;
717
383 my $registry = $obj->registry; 718 my $registry = $obj->registry;
384 719
385 @$registry = (); 720 @$registry = ();
386 721
387 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
388 723
389 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
390 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
391 for (@$attach) { 726 for (@$attach) {
392 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
393 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
394 } 729 }
395 } else { 730 } else {
396 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
397 } 732 }
398 } 733 }
399} 734}
400 735
401sub object_freezer_save { 736cf::attachable->attach (
402 my ($filename, $objs) = @_;
403
404 if (@$objs) {
405 open my $fh, ">:raw", "$filename.pst~";
406 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
407 close $fh;
408 chmod SAVE_MODE, "$filename.pst~";
409 rename "$filename.pst~", "$filename.pst";
410 } else {
411 unlink "$filename.pst";
412 }
413
414 chmod SAVE_MODE, "$filename~";
415 rename "$filename~", $filename;
416}
417
418sub object_thawer_load {
419 my ($filename) = @_;
420
421 open my $fh, "<:raw:perlio", "$filename.pst"
422 or return;
423
424 eval { local $/; (Storable::thaw <$fh>)->{objs} }
425}
426
427attach_to_objects
428 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
429 on_clone => sub { 750 on_clone => sub {
430 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
431 752
432 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
433 754
434 %$dst = %$src; 755 %$dst = %$src;
435 756
436 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
437 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
438 }, 759 },
439; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 return ($data, $av);
823}
440 824
441############################################################################# 825#############################################################################
442# old plug-in events 826# command handling &c
443 827
444sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
445 my $extension = shift;
446 my $event_code = shift;
447 829
448 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
449 or return; 831$name.
450 832
451 &$cb 833=cut
452}
453
454sub inject_global_event {
455 my $event = shift;
456
457 my $cb = $hook[$event]
458 or return;
459
460 List::Util::max map &$_, values %$cb
461}
462
463sub inject_command {
464 my ($name, $obj, $params) = @_;
465
466 for my $cmd (@{ $command{$name} }) {
467 $cmd->[1]->($obj, $params);
468 }
469
470 -1
471}
472 834
473sub register_command { 835sub register_command {
474 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
475 837
476 my $caller = caller; 838 my $caller = caller;
477 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
478 840
479 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
480 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
481} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
482 852
483sub register_extcmd { 853sub register_extcmd {
484 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
485 855
486 my $caller = caller; 856 my $caller = caller;
487 #warn "registering extcmd '$name' to '$caller'"; 857 #warn "registering extcmd '$name' to '$caller'";
488 858
489 $extcmd{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = [$cb, $caller];
490} 860}
861
862cf::player->attach (
863 on_command => sub {
864 my ($pl, $name, $params) = @_;
865
866 my $cb = $COMMAND{$name}
867 or return;
868
869 for my $cmd (@$cb) {
870 $cmd->[1]->($pl->ob, $params);
871 }
872
873 cf::override;
874 },
875 on_extcmd => sub {
876 my ($pl, $buf) = @_;
877
878 my $msg = eval { from_json $buf };
879
880 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 }
886 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 }
889
890 cf::override;
891 },
892);
491 893
492sub register { 894sub register {
493 my ($base, $pkg) = @_; 895 my ($base, $pkg) = @_;
494 896
495 #TODO 897 #TODO
514 . "#line 1 \"$path\"\n{\n" 916 . "#line 1 \"$path\"\n{\n"
515 . (do { local $/; <$fh> }) 917 . (do { local $/; <$fh> })
516 . "\n};\n1"; 918 . "\n};\n1";
517 919
518 eval $source 920 eval $source
519 or die "$path: $@"; 921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
520 923
521 push @exts, $pkg; 924 push @exts, $pkg;
522 $ext_pkg{$base} = $pkg; 925 $ext_pkg{$base} = $pkg;
523 926
524# no strict 'refs'; 927# no strict 'refs';
537# for my $idx (0 .. $#PLUGIN_EVENT) { 940# for my $idx (0 .. $#PLUGIN_EVENT) {
538# delete $hook[$idx]{$pkg}; 941# delete $hook[$idx]{$pkg};
539# } 942# }
540 943
541 # remove commands 944 # remove commands
542 for my $name (keys %command) { 945 for my $name (keys %COMMAND) {
543 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
544 947
545 if (@cb) { 948 if (@cb) {
546 $command{$name} = \@cb; 949 $COMMAND{$name} = \@cb;
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
548 } else { 950 } else {
549 delete $command{$name};
550 delete $COMMAND{"$name\000"}; 951 delete $COMMAND{$name};
551 } 952 }
552 } 953 }
553 954
554 # remove extcmds 955 # remove extcmds
555 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
556 delete $extcmd{$name}; 957 delete $EXTCMD{$name};
557 } 958 }
558 959
559 if (my $cb = $pkg->can ("unload")) { 960 if (my $cb = $pkg->can ("unload")) {
560 eval { 961 eval {
561 $cb->($pkg); 962 $cb->($pkg);
565 966
566 Symbol::delete_package $pkg; 967 Symbol::delete_package $pkg;
567} 968}
568 969
569sub load_extensions { 970sub load_extensions {
570 my $LIBDIR = maps_directory "perl";
571
572 for my $ext (<$LIBDIR/*.ext>) { 971 for my $ext (<$LIBDIR/*.ext>) {
573 next unless -r $ext; 972 next unless -r $ext;
574 eval { 973 eval {
575 load_extension $ext; 974 load_extension $ext;
576 1 975 1
577 } or warn "$ext not loaded: $@"; 976 } or warn "$ext not loaded: $@";
578 } 977 }
579} 978}
580 979
581sub _perl_reload(&) {
582 my ($msg) = @_;
583
584 $msg->("reloading...");
585
586 eval {
587 # 1. cancel all watchers
588 $_->cancel for Event::all_watchers;
589
590 # 2. unload all extensions
591 for (@exts) {
592 $msg->("unloading <$_>");
593 unload_extension $_;
594 }
595
596 # 3. unload all modules loaded from $LIBDIR
597 while (my ($k, $v) = each %INC) {
598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
599
600 $msg->("removing <$k>");
601 delete $INC{$k};
602
603 $k =~ s/\.pm$//;
604 $k =~ s/\//::/g;
605
606 if (my $cb = $k->can ("unload_module")) {
607 $cb->();
608 }
609
610 Symbol::delete_package $k;
611 }
612
613 # 4. get rid of safe::, as good as possible
614 Symbol::delete_package "safe::$_"
615 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
616
617 # 5. remove register_script_function callbacks
618 # TODO
619
620 # 6. unload cf.pm "a bit"
621 delete $INC{"cf.pm"};
622
623 # don't, removes xs symbols, too,
624 # and global variables created in xs
625 #Symbol::delete_package __PACKAGE__;
626
627 # 7. reload cf.pm
628 $msg->("reloading cf.pm");
629 require cf;
630 };
631 $msg->($@) if $@;
632
633 $msg->("reloaded");
634};
635
636sub perl_reload() {
637 _perl_reload {
638 warn $_[0];
639 print "$_[0]\n";
640 };
641}
642
643register_command "perl-reload", 0, sub {
644 my ($who, $arg) = @_;
645
646 if ($who->flag (FLAG_WIZ)) {
647 _perl_reload {
648 warn $_[0];
649 $who->message ($_[0]);
650 };
651 }
652};
653
654#############################################################################
655# extcmd framework, basically convert ext <msg>
656# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
657
658attach_to_players
659 on_extcmd => sub {
660 my ($pl, $buf) = @_;
661
662 my $msg = eval { from_json $buf };
663
664 if (ref $msg) {
665 if (my $cb = $extcmd{$msg->{msgtype}}) {
666 if (my %reply = $cb->[0]->($pl, $msg)) {
667 $pl->ext_reply ($msg->{msgid}, %reply);
668 }
669 }
670 } else {
671 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
672 }
673
674 cf::override;
675 },
676;
677
678############################################################################# 980#############################################################################
679# load/save/clean perl data associated with a map 981# load/save/clean perl data associated with a map
680 982
681*cf::mapsupport::on_clean = sub { 983*cf::mapsupport::on_clean = sub {
682 my ($map) = @_; 984 my ($map) = @_;
685 defined $path or return; 987 defined $path or return;
686 988
687 unlink "$path.pst"; 989 unlink "$path.pst";
688}; 990};
689 991
690# old style persistent data, TODO: remove #d#
691*cf::mapsupport::on_swapin =
692*cf::mapsupport::on_load = sub {
693 my ($map) = @_;
694
695 my $path = $map->tmpname;
696 $path = $map->path unless defined $path;
697
698 open my $fh, "<:raw", "$path.cfperl"
699 or return; # no perl data
700
701 my $data = Storable::thaw do { local $/; <$fh> };
702
703 $data->{version} <= 1
704 or return; # too new
705
706 $map->_set_obs ($data->{obs});
707 $map->invoke (EVENT_MAP_UPGRADE);
708};
709
710attach_to_maps prio => -10000, package => cf::mapsupport::; 992cf::map->attach (prio => -10000, package => cf::mapsupport::);
711 993
712############################################################################# 994#############################################################################
713# load/save perl data associated with player->ob objects 995# load/save perl data associated with player->ob objects
714 996
715sub all_objects(@) { 997sub all_objects(@) {
716 @_, map all_objects ($_->inv), @_ 998 @_, map all_objects ($_->inv), @_
717} 999}
718 1000
719attach_to_players 1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
720 on_load => sub { 1003 on_load => sub {
721 my ($pl, $path) = @_; 1004 my ($pl, $path) = @_;
722 1005
723 for my $o (all_objects $pl->ob) { 1006 for my $o (all_objects $pl->ob) {
724 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
726 1009
727 %$o = %{ Storable::thaw pack "H*", $value }; 1010 %$o = %{ Storable::thaw pack "H*", $value };
728 } 1011 }
729 } 1012 }
730 }, 1013 },
731; 1014);
732 1015
733############################################################################# 1016#############################################################################
734# core extensions - in perl 1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
735 1025
736=item cf::player::exists $login 1026=item cf::player::exists $login
737 1027
738Returns true when the given account exists. 1028Returns true when the given account exists.
739 1029
742sub cf::player::exists($) { 1032sub cf::player::exists($) {
743 cf::player::find $_[0] 1033 cf::player::find $_[0]
744 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
745} 1035}
746 1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049}
1050
1051=back
1052
1053
1054=head3 cf::map
1055
1056=over 4
1057
1058=cut
1059
1060package cf::map;
1061
1062use Fcntl;
1063use Coro::AIO;
1064
1065our $MAX_RESET = 7200;
1066our $DEFAULT_RESET = 3600;
1067
1068sub generate_random_map {
1069 my ($path, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region})
1085}
1086
1087# and all this just because we cannot iterate over
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091
1092 $_->change_map_light ($change) for values %cf::MAP;
1093}
1094
1095sub try_load_header($) {
1096 my ($path) = @_;
1097
1098 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0
1100 or return;
1101
1102 my $map = cf::map::new
1103 or return;
1104
1105 $map->load_header ($path)
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111}
1112
1113sub find_map {
1114 my ($path, $origin) = @_;
1115
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120
1121 $cf::MAP{$key} || do {
1122 # do it the slow way
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return;
1137
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150
1151 if ($map->should_reset) {
1152 $map->reset;
1153 $map = find_map $path;
1154 }
1155
1156 $cf::MAP{$key} = $map
1157 }
1158}
1159
1160sub load {
1161 my ($self) = @_;
1162
1163 return if $self->in_memory != cf::MAP_SWAPPED;
1164
1165 $self->in_memory (cf::MAP_LOADING);
1166
1167 my $path = $self->{path};
1168
1169 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1)
1171 or return;
1172
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original};
1175
1176 if (my $uniq = $path->uniq_path) {
1177 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0);
1181 }
1182 }
1183
1184 # now do the right thing for maps
1185 $self->link_multipart_objects;
1186
1187 if ($self->{path}->is_style_map) {
1188 $self->{deny_save} = 1;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons;
1194 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty;
1197 $self->activate;
1198 }
1199
1200 $self->in_memory (cf::MAP_IN_MEMORY);
1201}
1202
1203sub load_map_sync {
1204 my ($path, $origin) = @_;
1205
1206 #warn "load_map_sync<$path, $origin>\n";#d#
1207
1208 cf::sync_job {
1209 my $map = cf::map::find_map $path, $origin
1210 or return;
1211 $map->load;
1212 $map
1213 }
1214}
1215
1216sub save {
1217 my ($self) = @_;
1218
1219 my $save = $self->{path}->save_path; utf8::encode $save;
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225
1226 $self->{load_path} = $save;
1227
1228 return if $self->{deny_save};
1229
1230 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES);
1233 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 }
1236}
1237
1238sub swap_out {
1239 my ($self) = @_;
1240
1241 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save};
1244
1245 $self->save;
1246 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED);
1248}
1249
1250sub reset_at {
1251 my ($self) = @_;
1252
1253 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel};
1255 return 1e99 if $self->{deny_reset};
1256
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259
1260 $time + $to
1261}
1262
1263sub should_reset {
1264 my ($self) = @_;
1265
1266 $self->reset_at <= $cf::RUNTIME
1267}
1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset {
1291 my ($self) = @_;
1292
1293 return if $self->players;
1294 return if $self->{path}{user_rel};#d#
1295
1296 warn "resetting map ", $self->path;#d#
1297
1298 delete $cf::MAP{$self->path};
1299
1300 $_->clear_links_to ($self) for values %cf::MAP;
1301
1302 $self->unlink_save;
1303 $self->destroy;
1304}
1305
1306my $nuke_counter = "aaaa";
1307
1308sub nuke {
1309 my ($self) = @_;
1310
1311 $self->{deny_save} = 1;
1312 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++));
1314 $self->reset; # polite request, might not happen
1315}
1316
1317sub customise_for {
1318 my ($map, $ob) = @_;
1319
1320 if ($map->per_player) {
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1322 }
1323
1324 $map
1325}
1326
1327sub emergency_save {
1328 local $cf::FREEZE = 1;
1329
1330 warn "enter emergency map save\n";
1331
1332 cf::sync_job {
1333 warn "begin emergency map save\n";
1334 $_->save for values %cf::MAP;
1335 };
1336
1337 warn "end emergency map save\n";
1338}
1339
1340package cf;
1341
1342=back
1343
1344
1345=head3 cf::object::player
1346
1347=over 4
1348
747=item $player->reply ($npc, $msg[, $flags]) 1349=item $player_object->reply ($npc, $msg[, $flags])
748 1350
749Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1351Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
750can be C<undef>. Does the right thing when the player is currently in a 1352can be C<undef>. Does the right thing when the player is currently in a
751dialogue with the given NPC character. 1353dialogue with the given NPC character.
752 1354
753=cut 1355=cut
754 1356
755# rough implementation of a future "reply" method that works 1357# rough implementation of a future "reply" method that works
756# with dialog boxes. 1358# with dialog boxes.
1359#TODO: the first argument must go, split into a $npc->reply_to ( method
757sub cf::object::player::reply($$$;$) { 1360sub cf::object::player::reply($$$;$) {
758 my ($self, $npc, $msg, $flags) = @_; 1361 my ($self, $npc, $msg, $flags) = @_;
759 1362
760 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1363 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
761 1364
765 $msg = $npc->name . " says: $msg" if $npc; 1368 $msg = $npc->name . " says: $msg" if $npc;
766 $self->message ($msg, $flags); 1369 $self->message ($msg, $flags);
767 } 1370 }
768} 1371}
769 1372
770=item $player->ext_reply ($msgid, $msgtype, %msg) 1373=item $player_object->may ("access")
771 1374
772Sends an ext reply to the player. 1375Returns wether the given player is authorized to access resource "access"
1376(e.g. "command_wizcast").
773 1377
774=cut 1378=cut
775 1379
776sub cf::player::ext_reply($$$%) { 1380sub cf::object::player::may {
1381 my ($self, $access) = @_;
1382
1383 $self->flag (cf::FLAG_WIZ) ||
1384 (ref $cf::CFG{"may_$access"}
1385 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1386 : $cf::CFG{"may_$access"})
1387}
1388
1389=item $player_object->enter_link
1390
1391Freezes the player and moves him/her to a special map (C<{link}>).
1392
1393The player should be reaosnably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though.
1395
1396=item $player_object->leave_link ($map, $x, $y)
1397
1398Moves the player out of the specila link map onto the given map. If the
1399map is not valid (or omitted), the player will be moved back to the
1400location he/she was before the call to C<enter_link>, or, if that fails,
1401to the emergency map position.
1402
1403Might block.
1404
1405=cut
1406
1407sub cf::object::player::enter_link {
1408 my ($self) = @_;
1409
1410 return if $self->map == $LINK_MAP;
1411
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1413 if $self->map;
1414
1415 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive;
1417}
1418
1419sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_;
1421
1422 my $link_pos = delete $self->{_link_pos};
1423
1424 unless ($map) {
1425 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map;
1428
1429 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map
1432 or die "FATAL: cannot load emergency map\n";
1433 }
1434 }
1435
1436 ($x, $y) = (-1, -1)
1437 unless (defined $x) && (defined $y);
1438
1439 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0;
1442
1443 $map->load;
1444
1445 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y);
1447}
1448
1449=item $player_object->goto_map ($map, $x, $y)
1450
1451=cut
1452
1453sub cf::object::player::goto_map {
1454 my ($self, $path, $x, $y) = @_;
1455
1456 $self->enter_link;
1457
1458 (Coro::async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string;
1462 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map;
1466
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468
1469 $self->leave_link ($map, $x, $y);
1470 })->prio (1);
1471}
1472
1473=item $player_object->enter_exit ($exit_object)
1474
1475=cut
1476
1477sub parse_random_map_params {
1478 my ($spec) = @_;
1479
1480 my $rmp = { # defaults
1481 xsize => 10,
1482 ysize => 10,
1483 };
1484
1485 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2;
1487
1488 $rmp->{lc $k} = $v if (length $k) && (length $v);
1489 }
1490
1491 $rmp
1492}
1493
1494sub prepare_random_map {
1495 my ($exit) = @_;
1496
1497 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object
1500
1501 my $rmp = parse_random_map_params $exit->msg;
1502
1503 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name;
1505 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y;
1508 }
1509
1510 $rmp->{random_seed} ||= $exit->random_seed;
1511
1512 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data;
1514
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0;
1517
1518 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef);
1520 }
1521}
1522
1523sub cf::object::player::enter_exit {
777 my ($self, $id, %msg) = @_; 1524 my ($self, $exit) = @_;
778 1525
779 $msg{msgid} = $id; 1526 return unless $self->type == cf::PLAYER;
780 1527
781 $self->send ("ext " . to_json \%msg); 1528 $self->enter_link;
782}
783 1529
784############################################################################# 1530 (Coro::async {
785# map scripting support 1531 unless (eval {
1532
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538
1539 1;
1540 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master",
1544 cf::NDI_UNIQUE | cf::NDI_RED);
1545
1546 warn "ERROR in enter_exit: $@";
1547 $self->leave_link;
1548 }
1549 })->prio (1);
1550}
1551
1552=head3 cf::client
1553
1554=over 4
1555
1556=item $client->send_drawinfo ($text, $flags)
1557
1558Sends a drawinfo packet to the client. Circumvents output buffering so
1559should not be used under normal circumstances.
1560
1561=cut
1562
1563sub cf::client::send_drawinfo {
1564 my ($self, $text, $flags) = @_;
1565
1566 utf8::encode $text;
1567 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1568}
1569
1570
1571=item $success = $client->query ($flags, "text", \&cb)
1572
1573Queues a query to the client, calling the given callback with
1574the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1575C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1576
1577Queries can fail, so check the return code. Or don't, as queries will become
1578reliable at some point in the future.
1579
1580=cut
1581
1582sub cf::client::query {
1583 my ($self, $flags, $text, $cb) = @_;
1584
1585 return unless $self->state == ST_PLAYING
1586 || $self->state == ST_SETUP
1587 || $self->state == ST_CUSTOM;
1588
1589 $self->state (ST_CUSTOM);
1590
1591 utf8::encode $text;
1592 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1593
1594 $self->send_packet ($self->{query_queue}[0][0])
1595 if @{ $self->{query_queue} } == 1;
1596}
1597
1598cf::client->attach (
1599 on_reply => sub {
1600 my ($ns, $msg) = @_;
1601
1602 # this weird shuffling is so that direct followup queries
1603 # get handled first
1604 my $queue = delete $ns->{query_queue};
1605
1606 (shift @$queue)->[1]->($msg);
1607
1608 push @{ $ns->{query_queue} }, @$queue;
1609
1610 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) {
1612 $ns->send_packet ($ns->{query_queue}[0][0]);
1613 } else {
1614 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1615 }
1616 }
1617 },
1618);
1619
1620=item $client->coro (\&cb)
1621
1622Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection).
1625
1626=cut
1627
1628sub cf::client::coro {
1629 my ($self, $cb) = @_;
1630
1631 my $coro; $coro = async {
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637
1638 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0};
1640 });
1641
1642 $self->{_coro}{$coro+0} = $coro;
1643
1644 $coro
1645}
1646
1647cf::client->attach (
1648 on_destroy => sub {
1649 my ($ns) = @_;
1650
1651 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1652 },
1653);
1654
1655=back
1656
1657
1658=head2 SAFE SCRIPTING
1659
1660Functions that provide a safe environment to compile and execute
1661snippets of perl code without them endangering the safety of the server
1662itself. Looping constructs, I/O operators and other built-in functionality
1663is not available in the safe scripting environment, and the number of
1664functions and methods that can be called is greatly reduced.
1665
1666=cut
786 1667
787our $safe = new Safe "safe"; 1668our $safe = new Safe "safe";
788our $safe_hole = new Safe::Hole; 1669our $safe_hole = new Safe::Hole;
789 1670
790$SIG{FPE} = 'IGNORE'; 1671$SIG{FPE} = 'IGNORE';
791 1672
792$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1673$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
793 1674
794# here we export the classes and methods available to script code 1675# here we export the classes and methods available to script code
795 1676
1677=pod
1678
1679The following fucntions and emthods are available within a safe environment:
1680
1681 cf::object contr pay_amount pay_player map
1682 cf::object::player player
1683 cf::player peaceful
1684 cf::map trigger
1685
1686=cut
1687
796for ( 1688for (
797 ["cf::object" => qw(contr pay_amount pay_player)], 1689 ["cf::object" => qw(contr pay_amount pay_player map)],
798 ["cf::object::player" => qw(player)], 1690 ["cf::object::player" => qw(player)],
799 ["cf::player" => qw(peaceful)], 1691 ["cf::player" => qw(peaceful)],
1692 ["cf::map" => qw(trigger)],
800) { 1693) {
801 no strict 'refs'; 1694 no strict 'refs';
802 my ($pkg, @funs) = @$_; 1695 my ($pkg, @funs) = @$_;
803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1696 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
804 for @funs; 1697 for @funs;
805} 1698}
1699
1700=over 4
1701
1702=item @retval = safe_eval $code, [var => value, ...]
1703
1704Compiled and executes the given perl code snippet. additional var/value
1705pairs result in temporary local (my) scalar variables of the given name
1706that are available in the code snippet. Example:
1707
1708 my $five = safe_eval '$first + $second', first => 1, second => 4;
1709
1710=cut
806 1711
807sub safe_eval($;@) { 1712sub safe_eval($;@) {
808 my ($code, %vars) = @_; 1713 my ($code, %vars) = @_;
809 1714
810 my $qcode = $code; 1715 my $qcode = $code;
833 } 1738 }
834 1739
835 wantarray ? @res : $res[0] 1740 wantarray ? @res : $res[0]
836} 1741}
837 1742
1743=item cf::register_script_function $function => $cb
1744
1745Register a function that can be called from within map/npc scripts. The
1746function should be reasonably secure and should be put into a package name
1747like the extension.
1748
1749Example: register a function that gets called whenever a map script calls
1750C<rent::overview>, as used by the C<rent> extension.
1751
1752 cf::register_script_function "rent::overview" => sub {
1753 ...
1754 };
1755
1756=cut
1757
838sub register_script_function { 1758sub register_script_function {
839 my ($fun, $cb) = @_; 1759 my ($fun, $cb) = @_;
840 1760
841 no strict 'refs'; 1761 no strict 'refs';
842 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1762 *{"safe::$fun"} = $safe_hole->wrap ($cb);
843} 1763}
844 1764
1765=back
1766
1767=cut
1768
1769#############################################################################
1770
1771=head2 EXTENSION DATABASE SUPPORT
1772
1773Crossfire maintains a very simple database for extension use. It can
1774currently store anything that can be serialised using Storable, which
1775excludes objects.
1776
1777The parameter C<$family> should best start with the name of the extension
1778using it, it should be unique.
1779
1780=over 4
1781
1782=item $hashref = cf::db_get $family
1783
1784Return a hashref for use by the extension C<$family>, which can be
1785modified. After modifications, you have to call C<cf::db_dirty> or
1786C<cf::db_sync>.
1787
1788=item $value = cf::db_get $family => $key
1789
1790Returns a single value from the database
1791
1792=item cf::db_put $family => $hashref
1793
1794Stores the given family hashref into the database. Updates are delayed, if
1795you want the data to be synced to disk immediately, use C<cf::db_sync>.
1796
1797=item cf::db_put $family => $key => $value
1798
1799Stores the given C<$value> in the family hash. Updates are delayed, if you
1800want the data to be synced to disk immediately, use C<cf::db_sync>.
1801
1802=item cf::db_dirty
1803
1804Marks the database as dirty, to be updated at a later time.
1805
1806=item cf::db_sync
1807
1808Immediately write the database to disk I<if it is dirty>.
1809
1810=cut
1811
1812our $DB;
1813
1814{
1815 my $path = cf::localdir . "/database.pst";
1816
1817 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { };
1820 }
1821
1822 my $pid;
1823
1824 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path;
1831 cf::_exit 0 if defined $pid;
1832 }
1833 }
1834
1835 my $dirty;
1836
1837 sub db_sync() {
1838 db_save if $dirty;
1839 undef $dirty;
1840 }
1841
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1843 db_sync;
1844 });
1845
1846 sub db_dirty() {
1847 $dirty = 1;
1848 $idle->start;
1849 }
1850
1851 sub db_get($;$) {
1852 @_ >= 2
1853 ? $DB->{$_[0]}{$_[1]}
1854 : ($DB->{$_[0]} ||= { })
1855 }
1856
1857 sub db_put($$;$) {
1858 if (@_ >= 3) {
1859 $DB->{$_[0]}{$_[1]} = $_[2];
1860 } else {
1861 $DB->{$_[0]} = $_[1];
1862 }
1863 db_dirty;
1864 }
1865
1866 cf::global->attach (
1867 prio => 10000,
1868 on_cleanup => sub {
1869 db_sync;
1870 },
1871 );
1872}
1873
845############################################################################# 1874#############################################################################
846# the server's main() 1875# the server's main()
847 1876
1877sub cfg_load {
1878 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return;
1880
1881 local $/;
1882 *CFG = YAML::Syck::Load <$fh>;
1883}
1884
848sub main { 1885sub main {
1886 # we must not ever block the main coroutine
1887 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub {
1890 Event::one_event;
1891 })->();
1892 };
1893
1894 cfg_load;
1895 db_load;
1896 load_extensions;
849 Event::loop; 1897 Event::loop;
850} 1898}
851 1899
852############################################################################# 1900#############################################################################
853# initialisation 1901# initialisation
854 1902
1903sub reload() {
1904 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n";
1907 return;
1908 }
1909
1910 warn "reloading...";
1911
1912 local $FREEZE = 1;
1913 cf::emergency_save;
1914
1915 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved
1917
1918 # cancel all watchers
1919 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 }
1922
1923 # cancel all extension coros
1924 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = ();
1926
1927 # unload all extensions
1928 for (@exts) {
1929 warn "unloading <$_>";
1930 unload_extension $_;
1931 }
1932
1933 # unload all modules loaded from $LIBDIR
1934 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936
1937 warn "removing <$k>";
1938 delete $INC{$k};
1939
1940 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g;
1942
1943 if (my $cb = $k->can ("unload_module")) {
1944 $cb->();
1945 }
1946
1947 Symbol::delete_package $k;
1948 }
1949
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible
1955 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit"
1962 delete $INC{"cf.pm"};
1963
1964 # don't, removes xs symbols, too,
1965 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__;
1967
1968 # reload cf.pm
1969 warn "reloading cf.pm";
1970 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972
1973 # load config and database again
1974 cf::cfg_load;
1975 cf::db_load;
1976
1977 # load extensions
1978 warn "load extensions";
1979 cf::load_extensions;
1980
1981 # reattach attachments to objects
1982 warn "reattach";
1983 _global_reattach;
1984 };
1985
1986 if ($@) {
1987 warn $@;
1988 warn "error while reloading, exiting.";
1989 exit 1;
1990 }
1991
1992 warn "reloaded successfully";
1993};
1994
1995#############################################################################
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
855register "<global>", __PACKAGE__; 2038register "<global>", __PACKAGE__;
856 2039
2040register_command "reload" => sub {
2041 my ($who, $arg) = @_;
2042
2043 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload.");
2045 reload;
2046 $who->message ("end of reload.");
2047 }
2048};
2049
857unshift @INC, $LIBDIR; 2050unshift @INC, $LIBDIR;
858 2051
859load_extensions;
860
861$TICK_WATCHER = Event->timer ( 2052$TICK_WATCHER = Event->timer (
2053 reentrant => 0,
862 prio => 1, 2054 prio => 0,
863 at => $NEXT_TICK || 1, 2055 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL,
864 cb => sub { 2057 cb => sub {
2058 unless ($FREEZE) {
865 cf::server_tick; # one server iteration 2059 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK;
2061 }
866 2062
867 my $NOW = Event::time;
868 $NEXT_TICK += $TICK; 2063 $NEXT_TICK += $TICK;
869 2064
870 # if we are delayed by four ticks, skip them all 2065 # if we are delayed by four ticks or more, skip them all
871 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
872 2067
873 $TICK_WATCHER->at ($NEXT_TICK); 2068 $TICK_WATCHER->at ($NEXT_TICK);
874 $TICK_WATCHER->start; 2069 $TICK_WATCHER->start;
875 }, 2070 },
876); 2071);
877 2072
878_reload_2; 2073IO::AIO::max_poll_time $TICK * 0.2;
2074
2075Event->io (
2076 fd => IO::AIO::poll_fileno,
2077 poll => 'r',
2078 prio => 5,
2079 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL,
2085 after => 0,
2086 interval => 10,
2087 cb => sub {
2088 (Coro::unblock_sub {
2089 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 },
2093);
879 2094
8801 20951
881 2096

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