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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
28############################################################################# 77#############################################################################
29 78
30=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
31 80
32=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
33 91
34=item $cf::LIBDIR 92=item $cf::LIBDIR
35 93
36The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
38 100
39=item $cf::TICK 101=item $cf::TICK
40 102
41The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
42 104
50=cut 112=cut
51 113
52BEGIN { 114BEGIN {
53 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
55 $msg .= "\n" 119 $msg .= "\n"
56 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
57 121
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
60 }; 123 };
61} 124}
62 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 132
65# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 134# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
68 no strict 'refs'; 142 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 144}
71 145
72$Event::DIED = sub { 146$Event::DIED = sub {
74}; 148};
75 149
76my %ext_pkg; 150my %ext_pkg;
77my @exts; 151my @exts;
78my @hook; 152my @hook;
79my %command;
80my %extcmd;
81 153
82=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
83 155
84=over 4 156=over 4
85 157
107sub to_json($) { 179sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
110} 182}
111 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::async { BLOCK }
235
236Currently the same as Coro::async_pool, meaning you cannot use
237C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
238thing you are allowed to do is call C<prio> on it.
239
240=cut
241
242BEGIN { *async = \&Coro::async_pool }
243
244=item cf::sync_job { BLOCK }
245
246The design of crossfire+ requires that the main coro ($Coro::main) is
247always able to handle events or runnable, as crossfire+ is only partly
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
249
250If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish
253fast or be very important.
254
255=cut
256
257sub sync_job(&) {
258 my ($job) = @_;
259
260 if ($Coro::current == $Coro::main) {
261 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/
263
264 # TODO: use suspend/resume instead
265 # (but this is cancel-safe)
266 my $freeze_guard = freeze_mainloop;
267
268 my $busy = 1;
269 my @res;
270
271 (async {
272 @res = eval { $job->() };
273 warn $@ if $@;
274 undef $busy;
275 })->prio (Coro::PRIO_MAX);
276
277 while ($busy) {
278 Coro::cede or Event::one_event;
279 }
280
281 wantarray ? @res : $res[0]
282 } else {
283 # we are in another coroutine, how wonderful, everything just works
284
285 $job->()
286 }
287}
288
289=item $coro = cf::async_ext { BLOCK }
290
291Like async, but this coro is automcatially being canceled when the
292extension calling this is being unloaded.
293
294=cut
295
296sub async_ext(&) {
297 my $cb = shift;
298
299 my $coro = &Coro::async ($cb);
300
301 $coro->on_destroy (sub {
302 delete $EXT_CORO{$coro+0};
303 });
304 $EXT_CORO{$coro+0} = $coro;
305
306 $coro
307}
308
309sub write_runtime {
310 my $runtime = cf::localdir . "/runtime";
311
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return;
314
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318
319 aio_fsync $fh
320 and return;
321
322 close $fh
323 or return;
324
325 aio_rename "$runtime~", $runtime
326 and return;
327
328 1
329}
330
112=back 331=back
113 332
333=cut
334
114############################################################################# 335#############################################################################
115 336
116=head2 EVENTS AND OBJECT ATTACHMENTS 337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS
458
459Many objects in crossfire are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods.
462
463In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+).
117 466
118=over 4 467=over 4
119 468
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 469=item $attachable->attach ($attachment, key => $value...)
133 470
134=item $map->detach ($attachment) 471=item $attachable->detach ($attachment)
135 472
136Attach/detach a pre-registered attachment to a map. 473Attach/detach a pre-registered attachment to a specific object and give it
474the specified key/value pairs as arguments.
137 475
138=item $bool = $object->attached ($name) 476Example, attach a minesweeper attachment to the given object, making it a
47710x10 minesweeper game:
139 478
140=item $bool = $player->attached ($name) 479 $obj->attach (minesweeper => width => 10, height => 10);
141 480
142=item $bool = $map->attached ($name) 481=item $bool = $attachable->attached ($name)
143 482
144Checks wether the named attachment is currently attached to the object. 483Checks wether the named attachment is currently attached to the object.
145 484
146=item cf::attach_global ... 485=item cf::CLASS->attach ...
147 486
148Attach handlers for global events. 487=item cf::CLASS->detach ...
149 488
150This and all following C<attach_*>-functions expect any number of the 489Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 490CLASS. See the next function for an explanation of its arguments.
491
492You can attach to global events by using the C<cf::global> class.
493
494Example, log all player logins:
495
496 cf::player->attach (
497 on_login => sub {
498 my ($pl) = @_;
499 ...
500 },
501 );
502
503Example, attach to the jeweler skill:
504
505 cf::object->attach (
506 type => cf::SKILL,
507 subtype => cf::SK_JEWELER,
508 on_use_skill => sub {
509 my ($sk, $ob, $part, $dir, $msg) = @_;
510 ...
511 },
512 );
513
514=item cf::CLASS::attachment $name, ...
515
516Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment.
518
519Some classes such as crossfire maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name.
521
522These calls expect any number of the following handler/hook descriptions:
152 523
153=over 4 524=over 4
154 525
155=item prio => $number 526=item prio => $number
156 527
158by another C<prio> setting). Lower priority handlers get executed 529by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 530earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 531registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 532unless you know what you are doing.
162 533
534=item type => $type
535
536(Only for C<< cf::object->attach >> calls), limits the attachment to the
537given type of objects only (the additional parameter C<subtype> can be
538used to further limit to the given subtype).
539
163=item on_I<event> => \&cb 540=item on_I<event> => \&cb
164 541
165Call the given code reference whenever the named event happens (event is 542Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 543something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 544handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 553package and register them. Only handlers for eevents supported by the
177object/class are recognised. 554object/class are recognised.
178 555
179=back 556=back
180 557
181=item cf::attach_to_type $object_type, $subtype, ... 558Example, define an attachment called "sockpuppet" that calls the given
559event handler when a monster attacks:
182 560
183Attach handlers for a specific object type (e.g. TRANSPORT) and 561 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 562 on_skill_attack => sub {
185type. 563 my ($self, $victim) = @_;
186 564 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 565 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 566 }
408}
409 567
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 568=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 569
434Just because you have a perl object does not mean that the corresponding 570Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 571C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 572valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 573can be used to test for existence of the C object part without causing an
438exception. 574exception.
439 575
576=cut
577
578# the following variables are defined in .xs and must not be re-created
579our @CB_GLOBAL = (); # registry for all global events
580our @CB_ATTACHABLE = (); # registry for all attachables
581our @CB_OBJECT = (); # all objects (should not be used except in emergency)
582our @CB_PLAYER = ();
583our @CB_CLIENT = ();
584our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = ();
586
587my %attachment;
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695};
696
697sub cf::attachable::attached {
698 my ($obj, $name) = @_;
699
700 exists $obj->{_attachment}{$name}
701}
702
703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
708
709 sub cf::\L$klass\E::attachment {
710 my \$name = shift;
711
712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
716}
717
718our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720
721sub override {
722 $override = 1;
723 @invoke_results = ();
724}
725
726sub do_invoke {
727 my $event = shift;
728 my $callbacks = shift;
729
730 @invoke_results = ();
731
732 local $override;
733
734 for (@$callbacks) {
735 eval { &{$_->[1]} };
736
737 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override;
741 }
742
743 return 1 if $override;
744 }
745
746 0
747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
440=back 759=back
441 760
442=cut 761=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 762
448############################################################################# 763#############################################################################
449# object support 764# object support
450 765
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 768 my ($obj) = @_;
769
466 my $registry = $obj->registry; 770 my $registry = $obj->registry;
467 771
468 @$registry = (); 772 @$registry = ();
469 773
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 774 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 775
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 776 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 777 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 778 for (@$attach) {
475 my ($klass, @attach) = @$_; 779 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 780 _attach $registry, $klass, @attach;
477 } 781 }
478 } else { 782 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 783 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 784 }
481 } 785 }
482} 786}
483 787
484sub object_freezer_save { 788cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 789 prio => -1000000,
790 on_instantiate => sub {
791 my ($obj, $data) = @_;
792
793 $data = from_json $data;
794
795 for (@$data) {
796 my ($name, $args) = @$_;
797
798 $obj->attach ($name, %{$args || {} });
799 }
800 },
801 on_reattach => \&reattach,
536 on_clone => sub { 802 on_clone => sub {
537 my ($src, $dst) = @_; 803 my ($src, $dst) = @_;
538 804
539 @{$dst->registry} = @{$src->registry}; 805 @{$dst->registry} = @{$src->registry};
540 806
541 %$dst = %$src; 807 %$dst = %$src;
542 808
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 809 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 810 if exists $src->{_attachment};
545 }, 811 },
546; 812);
813
814sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_;
816
817 sync_job {
818 if (length $$rdata) {
819 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs;
821
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh;
826 close $fh;
827
828 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh;
834 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst";
836 }
837 } else {
838 aio_unlink "$filename.pst";
839 }
840
841 aio_rename "$filename~", $filename;
842 } else {
843 warn "FATAL: $filename~: $!\n";
844 }
845 } else {
846 aio_unlink $filename;
847 aio_unlink "$filename.pst";
848 }
849 }
850}
851
852sub object_freezer_as_string {
853 my ($rdata, $objs) = @_;
854
855 use Data::Dumper;
856
857 $$rdata . Dumper $objs
858}
859
860sub object_thawer_load {
861 my ($filename) = @_;
862
863 my ($data, $av);
864
865 (aio_load $filename, $data) >= 0
866 or return;
867
868 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0
870 or return;
871 $av = eval { (Storable::thaw $av)->{objs} };
872 }
873
874 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d#
876 return ($data, $av);
877}
547 878
548############################################################################# 879#############################################################################
549# old plug-in events 880# command handling &c
550 881
551sub inject_event { 882=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 883
555 my $cb = $hook[$event_code]{$extension} 884Register a callback for execution when the client sends the user command
556 or return; 885$name.
557 886
558 &$cb 887=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 888
580sub register_command { 889sub register_command {
581 my ($name, $time, $cb) = @_; 890 my ($name, $cb) = @_;
582 891
583 my $caller = caller; 892 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 893 #warn "registering command '$name/$time' to '$caller'";
585 894
586 push @{ $command{$name} }, [$time, $cb, $caller]; 895 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 896}
897
898=item cf::register_extcmd $name => \&callback($pl,$packet);
899
900Register a callbackf ro execution when the client sends an extcmd packet.
901
902If the callback returns something, it is sent back as if reply was being
903called.
904
905=cut
589 906
590sub register_extcmd { 907sub register_extcmd {
591 my ($name, $cb) = @_; 908 my ($name, $cb) = @_;
592 909
593 my $caller = caller; 910 my $caller = caller;
594 #warn "registering extcmd '$name' to '$caller'"; 911 #warn "registering extcmd '$name' to '$caller'";
595 912
596 $extcmd{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = [$cb, $caller];
597} 914}
915
916cf::player->attach (
917 on_command => sub {
918 my ($pl, $name, $params) = @_;
919
920 my $cb = $COMMAND{$name}
921 or return;
922
923 for my $cmd (@$cb) {
924 $cmd->[1]->($pl->ob, $params);
925 }
926
927 cf::override;
928 },
929 on_extcmd => sub {
930 my ($pl, $buf) = @_;
931
932 my $msg = eval { from_json $buf };
933
934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 }
940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 }
943
944 cf::override;
945 },
946);
598 947
599sub register { 948sub register {
600 my ($base, $pkg) = @_; 949 my ($base, $pkg) = @_;
601 950
602 #TODO 951 #TODO
621 . "#line 1 \"$path\"\n{\n" 970 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 971 . (do { local $/; <$fh> })
623 . "\n};\n1"; 972 . "\n};\n1";
624 973
625 eval $source 974 eval $source
626 or die "$path: $@"; 975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
627 977
628 push @exts, $pkg; 978 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg; 979 $ext_pkg{$base} = $pkg;
630 980
631# no strict 'refs'; 981# no strict 'refs';
644# for my $idx (0 .. $#PLUGIN_EVENT) { 994# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg}; 995# delete $hook[$idx]{$pkg};
646# } 996# }
647 997
648 # remove commands 998 # remove commands
649 for my $name (keys %command) { 999 for my $name (keys %COMMAND) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
651 1001
652 if (@cb) { 1002 if (@cb) {
653 $command{$name} = \@cb; 1003 $COMMAND{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else { 1004 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"}; 1005 delete $COMMAND{$name};
658 } 1006 }
659 } 1007 }
660 1008
661 # remove extcmds 1009 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
663 delete $extcmd{$name}; 1011 delete $EXTCMD{$name};
664 } 1012 }
665 1013
666 if (my $cb = $pkg->can ("unload")) { 1014 if (my $cb = $pkg->can ("unload")) {
667 eval { 1015 eval {
668 $cb->($pkg); 1016 $cb->($pkg);
672 1020
673 Symbol::delete_package $pkg; 1021 Symbol::delete_package $pkg;
674} 1022}
675 1023
676sub load_extensions { 1024sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 1025 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 1026 next unless -r $ext;
681 eval { 1027 eval {
682 load_extension $ext; 1028 load_extension $ext;
683 1 1029 1
684 } or warn "$ext not loaded: $@"; 1030 } or warn "$ext not loaded: $@";
685 } 1031 }
686} 1032}
687 1033
688############################################################################# 1034#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub {
694 my ($pl, $buf) = @_;
695
696 my $msg = eval { from_json $buf };
697
698 if (ref $msg) {
699 if (my $cb = $extcmd{$msg->{msgtype}}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) {
701 $pl->ext_reply ($msg->{msgid}, %reply);
702 }
703 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 }
707
708 cf::override;
709 },
710;
711
712#############################################################################
713# load/save/clean perl data associated with a map 1035# load/save/clean perl data associated with a map
714 1036
715*cf::mapsupport::on_clean = sub { 1037*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 1038 my ($map) = @_;
717 1039
719 defined $path or return; 1041 defined $path or return;
720 1042
721 unlink "$path.pst"; 1043 unlink "$path.pst";
722}; 1044};
723 1045
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
725 1047
726############################################################################# 1048#############################################################################
727# load/save perl data associated with player->ob objects 1049# load/save perl data associated with player->ob objects
728 1050
729sub all_objects(@) { 1051sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_ 1052 @_, map all_objects ($_->inv), @_
731} 1053}
732 1054
733# TODO: compatibility cruft, remove when no longer needed 1055# TODO: compatibility cruft, remove when no longer needed
734attach_to_players 1056cf::player->attach (
735 on_load => sub { 1057 on_load => sub {
736 my ($pl, $path) = @_; 1058 my ($pl, $path) = @_;
737 1059
738 for my $o (all_objects $pl->ob) { 1060 for my $o (all_objects $pl->ob) {
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
741 1063
742 %$o = %{ Storable::thaw pack "H*", $value }; 1064 %$o = %{ Storable::thaw pack "H*", $value };
743 } 1065 }
744 } 1066 }
745 }, 1067 },
746; 1068);
747 1069
748############################################################################# 1070#############################################################################
749 1071
750=head2 CORE EXTENSIONS 1072=head2 CORE EXTENSIONS
751 1073
752Functions and methods that extend core crossfire objects. 1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
753 1077
754=over 4 1078=over 4
755 1079
756=item cf::player::exists $login 1080=item cf::player::exists $login
757 1081
762sub cf::player::exists($) { 1086sub cf::player::exists($) {
763 cf::player::find $_[0] 1087 cf::player::find $_[0]
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
765} 1089}
766 1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103}
1104
1105=back
1106
1107
1108=head3 cf::map
1109
1110=over 4
1111
1112=cut
1113
1114package cf::map;
1115
1116use Fcntl;
1117use Coro::AIO;
1118
1119our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000;
1121
1122sub generate_random_map {
1123 my ($path, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139}
1140
1141# and all this just because we cannot iterate over
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145
1146 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP;
1148}
1149
1150sub try_load_header($) {
1151 my ($path) = @_;
1152
1153 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0
1155 or return;
1156
1157 my $map = cf::map::new
1158 or return;
1159
1160 # for better error messages only, will be overwritten
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169}
1170
1171sub find;
1172sub find {
1173 my ($path, $origin) = @_;
1174
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179
1180 cf::lock_wait "map_find:$key";
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key";
1184
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return;
1204
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME;
1217
1218 Coro::cede;
1219
1220 if ($map->should_reset) {
1221 $map->reset;
1222 undef $guard;
1223 $map = find $path
1224 or return;
1225 }
1226
1227 $cf::MAP{$key} = $map
1228 }
1229}
1230
1231sub load {
1232 my ($self) = @_;
1233
1234 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1236
1237 return if $self->in_memory != cf::MAP_SWAPPED;
1238
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1)
1243 or return;
1244
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original};
1247
1248 if (my $uniq = $path->uniq_path) {
1249 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0);
1253 }
1254 }
1255
1256 Coro::cede;
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY);
1277}
1278
1279sub find_sync {
1280 my ($path, $origin) = @_;
1281
1282 cf::sync_job { cf::map::find $path, $origin }
1283}
1284
1285sub do_load_sync {
1286 my ($map) = @_;
1287
1288 cf::sync_job { $map->load };
1289}
1290
1291sub save {
1292 my ($self) = @_;
1293
1294 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295
1296 $self->{last_save} = $cf::RUNTIME;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315}
1316
1317sub swap_out {
1318 my ($self) = @_;
1319
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path;
1324
1325 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328
1329 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331}
1332
1333sub reset_at {
1334 my ($self) = @_;
1335
1336 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset};
1339
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342
1343 $time + $to
1344}
1345
1346sub should_reset {
1347 my ($self) = @_;
1348
1349 $self->reset_at <= $cf::RUNTIME
1350}
1351
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset {
1374 my ($self) = @_;
1375
1376 my $lock = cf::lock_acquire "map_data:" . $self->path;
1377
1378 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380
1381 warn "resetting map ", $self->path;#d#
1382
1383 delete $cf::MAP{$self->path};
1384
1385 $_->clear_links_to ($self) for values %cf::MAP;
1386
1387 $self->unlink_save;
1388 $self->destroy;
1389}
1390
1391my $nuke_counter = "aaaa";
1392
1393sub nuke {
1394 my ($self) = @_;
1395
1396 $self->{deny_save} = 1;
1397 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++));
1399 $self->reset; # polite request, might not happen
1400}
1401
1402sub customise_for {
1403 my ($map, $ob) = @_;
1404
1405 if ($map->per_player) {
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1407 }
1408
1409 $map
1410}
1411
1412sub emergency_save {
1413 my $freeze_guard = cf::freeze_mainloop;
1414
1415 warn "enter emergency map save\n";
1416
1417 cf::sync_job {
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421
1422 warn "end emergency map save\n";
1423}
1424
1425package cf;
1426
1427=back
1428
1429
1430=head3 cf::object::player
1431
1432=over 4
1433
767=item $player->reply ($npc, $msg[, $flags]) 1434=item $player_object->reply ($npc, $msg[, $flags])
768 1435
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1437can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1438dialogue with the given NPC character.
772 1439
773=cut 1440=cut
774 1441
775# rough implementation of a future "reply" method that works 1442# rough implementation of a future "reply" method that works
776# with dialog boxes. 1443# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1445sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1446 my ($self, $npc, $msg, $flags) = @_;
779 1447
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1449
785 $msg = $npc->name . " says: $msg" if $npc; 1453 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1454 $self->message ($msg, $flags);
787 } 1455 }
788} 1456}
789 1457
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1458=item $player_object->may ("access")
791 1459
792Sends an ext reply to the player. 1460Returns wether the given player is authorized to access resource "access"
1461(e.g. "command_wizcast").
793 1462
794=cut 1463=cut
795 1464
796sub cf::player::ext_reply($$$%) { 1465sub cf::object::player::may {
1466 my ($self, $access) = @_;
1467
1468 $self->flag (cf::FLAG_WIZ) ||
1469 (ref $cf::CFG{"may_$access"}
1470 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1471 : $cf::CFG{"may_$access"})
1472}
1473
1474=item $player_object->enter_link
1475
1476Freezes the player and moves him/her to a special map (C<{link}>).
1477
1478The player should be reaosnably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though.
1480
1481=item $player_object->leave_link ($map, $x, $y)
1482
1483Moves the player out of the specila link map onto the given map. If the
1484map is not valid (or omitted), the player will be moved back to the
1485location he/she was before the call to C<enter_link>, or, if that fails,
1486to the emergency map position.
1487
1488Might block.
1489
1490=cut
1491
1492sub cf::object::player::enter_link {
1493 my ($self) = @_;
1494
1495 $self->deactivate_recursive;
1496
1497 return if $self->map == $LINK_MAP;
1498
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map;
1501
1502 $self->enter_map ($LINK_MAP, 20, 20);
1503}
1504
1505sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_;
1507
1508 my $link_pos = delete $self->{_link_pos};
1509
1510 unless ($map) {
1511 # restore original map position
1512 ($map, $x, $y) = @{ $link_pos || [] };
1513 $map = cf::map::find $map;
1514
1515 unless ($map) {
1516 ($map, $x, $y) = @$EMERGENCY_POSITION;
1517 $map = cf::map::find $map
1518 or die "FATAL: cannot load emergency map\n";
1519 }
1520 }
1521
1522 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y);
1524
1525 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0;
1528
1529 $map->load;
1530
1531 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut
1571
1572sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_;
1574
1575 $self->enter_link;
1576
1577 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string;
1581 $map = $map->customise_for ($self) if $map;
1582
1583# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587
1588 $self->leave_link ($map, $x, $y);
1589 })->prio (1);
1590}
1591
1592=item $player_object->enter_exit ($exit_object)
1593
1594=cut
1595
1596sub parse_random_map_params {
1597 my ($spec) = @_;
1598
1599 my $rmp = { # defaults
1600 xsize => 10,
1601 ysize => 10,
1602 };
1603
1604 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2;
1606
1607 $rmp->{lc $k} = $v if (length $k) && (length $v);
1608 }
1609
1610 $rmp
1611}
1612
1613sub prepare_random_map {
1614 my ($exit) = @_;
1615
1616 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object
1619
1620 my $rmp = parse_random_map_params $exit->msg;
1621
1622 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name;
1624 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y;
1627 }
1628
1629 $rmp->{random_seed} ||= $exit->random_seed;
1630
1631 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data;
1633
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0;
1636
1637 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef);
1639 }
1640}
1641
1642sub cf::object::player::enter_exit {
797 my ($self, $id, %msg) = @_; 1643 my ($self, $exit) = @_;
798 1644
799 $msg{msgid} = $id; 1645 return unless $self->type == cf::PLAYER;
800 1646
801 $self->send ("ext " . to_json \%msg); 1647 $self->enter_link;
1648
1649 (async {
1650 $self->deactivate_recursive; # just to be sure
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
802} 1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->async (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::async {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &Coro::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
803 1769
804=back 1770=back
805 1771
806=cut
807
808#############################################################################
809 1772
810=head2 SAFE SCRIPTING 1773=head2 SAFE SCRIPTING
811 1774
812Functions that provide a safe environment to compile and execute 1775Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 1776snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 1777itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 1778is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 1779functions and methods that can be called is greatly reduced.
817 1780
818=cut 1781=cut
819 1782
820our $safe = new Safe "safe"; 1783our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
828 1791
829=pod 1792=pod
830 1793
831The following fucntions and emthods are available within a safe environment: 1794The following fucntions and emthods are available within a safe environment:
832 1795
833 cf::object contr pay_amount pay_player 1796 cf::object contr pay_amount pay_player map
834 cf::object::player player 1797 cf::object::player player
835 cf::player peaceful 1798 cf::player peaceful
1799 cf::map trigger
836 1800
837=cut 1801=cut
838 1802
839for ( 1803for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
843) { 1808) {
844 no strict 'refs'; 1809 no strict 'refs';
845 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 1812 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1877 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 1878}
914 1879
915=back 1880=back
916 1881
1882=cut
1883
917############################################################################# 1884#############################################################################
918 1885
919=head2 EXTENSION DATABASE SUPPORT 1886=head2 EXTENSION DATABASE SUPPORT
920 1887
921Crossfire maintains a very simple database for extension use. It can 1888Crossfire maintains a very simple database for extension use. It can
955 1922
956Immediately write the database to disk I<if it is dirty>. 1923Immediately write the database to disk I<if it is dirty>.
957 1924
958=cut 1925=cut
959 1926
1927our $DB;
1928
960{ 1929{
961 my $db;
962 my $path = cf::localdir . "/database.pst"; 1930 my $path = cf::localdir . "/database.pst";
963 1931
964 sub db_load() { 1932 sub db_load() {
965 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { }; 1933 $DB = stat $path ? Storable::retrieve $path : { };
967 } 1934 }
968 1935
969 my $pid; 1936 my $pid;
970 1937
971 sub db_save() { 1938 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid; 1939 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) { 1940 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1; 1941 $DB->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~"; 1942 Storable::nstore $DB, "$path~";
977 rename "$path~", $path; 1943 rename "$path~", $path;
978 cf::_exit 0 if defined $pid; 1944 cf::_exit 0 if defined $pid;
979 } 1945 }
980 } 1946 }
981 1947
984 sub db_sync() { 1950 sub db_sync() {
985 db_save if $dirty; 1951 db_save if $dirty;
986 undef $dirty; 1952 undef $dirty;
987 } 1953 }
988 1954
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
990 db_sync; 1956 db_sync;
991 }); 1957 });
992 1958
993 sub db_dirty() { 1959 sub db_dirty() {
994 $dirty = 1; 1960 $dirty = 1;
995 $idle->start; 1961 $idle->start;
996 } 1962 }
997 1963
998 sub db_get($;$) { 1964 sub db_get($;$) {
999 @_ >= 2 1965 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]} 1966 ? $DB->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { }) 1967 : ($DB->{$_[0]} ||= { })
1002 } 1968 }
1003 1969
1004 sub db_put($$;$) { 1970 sub db_put($$;$) {
1005 if (@_ >= 3) { 1971 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2]; 1972 $DB->{$_[0]}{$_[1]} = $_[2];
1007 } else { 1973 } else {
1008 $db->{$_[0]} = $_[1]; 1974 $DB->{$_[0]} = $_[1];
1009 } 1975 }
1010 db_dirty; 1976 db_dirty;
1011 } 1977 }
1012 1978
1013 attach_global 1979 cf::global->attach (
1014 prio => 10000, 1980 prio => 10000,
1015 on_cleanup => sub { 1981 on_cleanup => sub {
1016 db_sync; 1982 db_sync;
1017 }, 1983 },
1018 ; 1984 );
1019} 1985}
1020 1986
1021############################################################################# 1987#############################################################################
1022# the server's main() 1988# the server's main()
1023 1989
1990sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return;
1993
1994 local $/;
1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001
2002 if (exists $CFG{mlockall}) {
2003 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall
2005 and die "WARNING: m(un)lockall failed: $!\n";
2006 };
2007 warn $@ if $@;
2008 }
2009}
2010
1024sub main { 2011sub main {
2012 # we must not ever block the main coroutine
2013 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event };
2016 };
2017
2018 cfg_load;
1025 db_load; 2019 db_load;
1026 load_extensions; 2020 load_extensions;
1027 Event::loop; 2021 Event::loop;
1028} 2022}
1029 2023
1030############################################################################# 2024#############################################################################
1031# initialisation 2025# initialisation
1032 2026
1033sub _perl_reload(&) { 2027sub reload() {
1034 my ($msg) = @_; 2028 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n";
2031 return;
2032 }
1035 2033
1036 $msg->("reloading..."); 2034 warn "reloading...";
2035
2036 my $guard = freeze_mainloop;
2037 cf::emergency_save;
1037 2038
1038 eval { 2039 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
1039 # cancel all watchers 2042 # cancel all watchers
1040 $_->cancel for Event::all_watchers; 2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
1041 2050
1042 # unload all extensions 2051 # unload all extensions
1043 for (@exts) { 2052 for (@exts) {
1044 $msg->("unloading <$_>"); 2053 warn "unloading <$_>";
1045 unload_extension $_; 2054 unload_extension $_;
1046 } 2055 }
1047 2056
1048 # unload all modules loaded from $LIBDIR 2057 # unload all modules loaded from $LIBDIR
1049 while (my ($k, $v) = each %INC) { 2058 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 2060
1052 $msg->("removing <$k>"); 2061 warn "removing <$k>";
1053 delete $INC{$k}; 2062 delete $INC{$k};
1054 2063
1055 $k =~ s/\.pm$//; 2064 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 2065 $k =~ s/\//::/g;
1057 2066
1062 Symbol::delete_package $k; 2071 Symbol::delete_package $k;
1063 } 2072 }
1064 2073
1065 # sync database to disk 2074 # sync database to disk
1066 cf::db_sync; 2075 cf::db_sync;
2076 IO::AIO::flush;
1067 2077
1068 # get rid of safe::, as good as possible 2078 # get rid of safe::, as good as possible
1069 Symbol::delete_package "safe::$_" 2079 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 2081
1072 # remove register_script_function callbacks 2082 # remove register_script_function callbacks
1073 # TODO 2083 # TODO
1074 2084
1075 # unload cf.pm "a bit" 2085 # unload cf.pm "a bit"
1078 # don't, removes xs symbols, too, 2088 # don't, removes xs symbols, too,
1079 # and global variables created in xs 2089 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 2090 #Symbol::delete_package __PACKAGE__;
1081 2091
1082 # reload cf.pm 2092 # reload cf.pm
1083 $msg->("reloading cf.pm"); 2093 warn "reloading cf.pm";
1084 require cf; 2094 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 2096
1086 # load database again 2097 # load config and database again
2098 cf::cfg_load;
1087 cf::db_load; 2099 cf::db_load;
1088 2100
1089 # load extensions 2101 # load extensions
1090 $msg->("load extensions"); 2102 warn "load extensions";
1091 cf::load_extensions; 2103 cf::load_extensions;
1092 2104
1093 # reattach attachments to objects 2105 # reattach attachments to objects
1094 $msg->("reattach"); 2106 warn "reattach";
1095 _global_reattach; 2107 _global_reattach;
1096 }; 2108 };
1097 $msg->($@) if $@;
1098 2109
1099 $msg->("reloaded"); 2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
1100}; 2117};
1101 2118
1102sub perl_reload() { 2119#############################################################################
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163
1109register_command "perl-reload", 0, sub { 2164register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2165 my ($who, $arg) = @_;
1111 2166
1112 if ($who->flag (FLAG_WIZ)) { 2167 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2168 $who->message ("start of reload.");
1114 warn $_[0]; 2169 reload;
1115 $who->message ($_[0]); 2170 $who->message ("end of reload.");
1116 };
1117 } 2171 }
1118}; 2172};
1119 2173
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2174unshift @INC, $LIBDIR;
1123 2175
1124$TICK_WATCHER = Event->timer ( 2176$TICK_WATCHER = Event->timer (
2177 reentrant => 0,
1125 prio => 1, 2178 prio => 0,
1126 at => $NEXT_TICK || 1, 2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
1127 cb => sub { 2181 cb => sub {
1128 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
1129 2183 $RUNTIME += $TICK;
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2184 $NEXT_TICK += $TICK;
1132 2185
1133 # if we are delayed by four ticks, skip them all 2186 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2188
1136 $TICK_WATCHER->at ($NEXT_TICK); 2189 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2190 $TICK_WATCHER->start;
1138 }, 2191 },
1139); 2192);
1140 2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 },
2214);
2215
2216END { cf::emergency_save }
2217
11411 22181
1142 2219

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