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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.86 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.173 by root, Sun Jan 14 18:00:34 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 35
21our %COMMAND = (); 36our %COMMAND = ();
22our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 40our %EXTCMD = ();
24 41our %EXT_CORO = (); # coroutines bound to extensions
25_init_vars; 42our %EXT_MAP = (); # pluggable maps
26 43
27our @EVENT; 44our @EVENT;
28our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
29 46
30our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
32our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
33 53
34our %CFG; 54our %CFG;
35 55
36our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
37 87
38############################################################################# 88#############################################################################
39 89
40=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
41 91
42=over 4 92=over 4
43 93
44=item $cf::UPTIME 94=item $cf::UPTIME
45 95
46The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
47 102
48=item $cf::LIBDIR 103=item $cf::LIBDIR
49 104
50The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
52 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
53=item $cf::TICK 112=item $cf::TICK
54 113
55The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
56 115
57=item %cf::CFG 116=item %cf::CFG
58 117
59Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
61 127
62=back 128=back
63 129
64=cut 130=cut
65 131
66BEGIN { 132BEGIN {
67 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
69 $msg .= "\n" 137 $msg .= "\n"
70 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
71 139
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
74 }; 141 };
75} 142}
76 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 150
79# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 152# within the Safe compartment.
81for my $pkg (qw( 153for my $pkg (qw(
154 cf::global cf::attachable
82 cf::object cf::object::player 155 cf::object cf::object::player
83 cf::client_socket cf::player 156 cf::client cf::player
84 cf::arch cf::living 157 cf::arch cf::living
85 cf::map cf::party cf::region 158 cf::map cf::party cf::region
86)) { 159)) {
87 no strict 'refs'; 160 no strict 'refs';
88 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
90 163
91$Event::DIED = sub { 164$Event::DIED = sub {
92 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
93}; 166};
94 167
95my %ext_pkg;
96my @exts;
97my @hook;
98
99=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
100 169
101=over 4 170=over 4
102 171
172=item dumpval $ref
173
103=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
104 194
105use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
106 196
107=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
108 198
124sub to_json($) { 214sub to_json($) {
125 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
126 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
127} 217}
128 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
129=back 370=back
130 371
131=cut 372=cut
132 373
133############################################################################# 374#############################################################################
134 375
135=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
136 385
137=over 4 386=over 4
138 387
139=item $object->attach ($attachment, key => $value...)
140
141=item $object->detach ($attachment)
142
143Attach/detach a pre-registered attachment to an object.
144
145=item $player->attach ($attachment, key => $value...)
146
147=item $player->detach ($attachment)
148
149Attach/detach a pre-registered attachment to a player.
150
151=item $map->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
152 389
153=item $map->detach ($attachment) 390=item $attachable->detach ($attachment)
154 391
155Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
156 394
157=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
158 397
159=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
160 399
161=item $bool = $map->attached ($name) 400=item $bool = $attachable->attached ($name)
162 401
163Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
164 403
165=item cf::attach_global ... 404=item cf::CLASS->attach ...
166 405
167Attach handlers for global events. 406=item cf::CLASS->detach ...
168 407
169This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
170following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
171 442
172=over 4 443=over 4
173 444
174=item prio => $number 445=item prio => $number
175 446
177by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
178earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
179registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
180unless you know what you are doing. 451unless you know what you are doing.
181 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
182=item on_I<event> => \&cb 459=item on_I<event> => \&cb
183 460
184Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
185something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
186handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
195package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
196object/class are recognised. 473object/class are recognised.
197 474
198=back 475=back
199 476
200=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
201 479
202Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
203subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
204type. 482 my ($self, $victim) = @_;
205 483 ...
206=item cf::attach_to_objects ...
207
208Attach handlers to all objects. Do not use this except for debugging or
209very rare events, as handlers are (obviously) called for I<all> objects in
210the game.
211
212=item cf::attach_to_players ...
213
214Attach handlers to all players.
215
216=item cf::attach_to_maps ...
217
218Attach handlers to all maps.
219
220=item cf:register_attachment $name, ...
221
222Register an attachment by name through which objects can refer to this
223attachment.
224
225=item cf:register_player_attachment $name, ...
226
227Register an attachment by name through which players can refer to this
228attachment.
229
230=item cf:register_map_attachment $name, ...
231
232Register an attachment by name through which maps can refer to this
233attachment.
234
235=cut
236
237# the following variables are defined in .xs and must not be re-created
238our @CB_GLOBAL = (); # registry for all global events
239our @CB_OBJECT = (); # all objects (should not be used except in emergency)
240our @CB_PLAYER = ();
241our @CB_TYPE = (); # registry for type (cf-object class) based events
242our @CB_MAP = ();
243
244my %attachment;
245
246sub _attach_cb($\%$$$) {
247 my ($registry, $undo, $event, $prio, $cb) = @_;
248
249 use sort 'stable';
250
251 $cb = [$prio, $cb];
252
253 @{$registry->[$event]} = sort
254 { $a->[0] cmp $b->[0] }
255 @{$registry->[$event] || []}, $cb;
256
257 push @{$undo->{cb}}, [$event, $cb];
258}
259
260# attach handles attaching event callbacks
261# the only thing the caller has to do is pass the correct
262# registry (== where the callback attaches to).
263sub _attach(\@$@) {
264 my ($registry, $klass, @arg) = @_;
265
266 my $prio = 0;
267
268 my %undo = (
269 registry => $registry,
270 cb => [],
271 );
272
273 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
274
275 while (@arg) {
276 my $type = shift @arg;
277
278 if ($type eq "prio") {
279 $prio = shift @arg;
280
281 } elsif ($type eq "package") {
282 my $pkg = shift @arg;
283
284 while (my ($name, $id) = each %cb_id) {
285 if (my $cb = $pkg->can ($name)) {
286 _attach_cb $registry, %undo, $id, $prio, $cb;
287 }
288 } 484 }
289
290 } elsif (exists $cb_id{$type}) {
291 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
292
293 } elsif (ref $type) {
294 warn "attaching objects not supported, ignoring.\n";
295
296 } else {
297 shift @arg;
298 warn "attach argument '$type' not supported, ignoring.\n";
299 }
300 }
301
302 \%undo
303}
304
305sub _attach_attachment {
306 my ($obj, $name, %arg) = @_;
307
308 return if exists $obj->{_attachment}{$name};
309
310 my $res;
311
312 if (my $attach = $attachment{$name}) {
313 my $registry = $obj->registry;
314
315 for (@$attach) {
316 my ($klass, @attach) = @$_;
317 $res = _attach @$registry, $klass, @attach;
318 }
319
320 $obj->{$name} = \%arg;
321 } else {
322 warn "object uses attachment '$name' that is not available, postponing.\n";
323 }
324
325 $obj->{_attachment}{$name} = undef;
326
327 $res->{attachment} = $name;
328 $res
329}
330
331*cf::object::attach =
332*cf::player::attach =
333*cf::map::attach = sub {
334 my ($obj, $name, %arg) = @_;
335
336 _attach_attachment $obj, $name, %arg;
337};
338
339# all those should be optimised
340*cf::object::detach =
341*cf::player::detach =
342*cf::map::detach = sub {
343 my ($obj, $name) = @_;
344
345 delete $obj->{_attachment}{$name};
346 reattach ($obj);
347};
348
349*cf::object::attached =
350*cf::player::attached =
351*cf::map::attached = sub {
352 my ($obj, $name) = @_;
353
354 exists $obj->{_attachment}{$name}
355};
356
357sub attach_global {
358 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
359}
360
361sub attach_to_type {
362 my $type = shift;
363 my $subtype = shift;
364
365 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
366}
367
368sub attach_to_objects {
369 _attach @CB_OBJECT, KLASS_OBJECT, @_
370}
371
372sub attach_to_players {
373 _attach @CB_PLAYER, KLASS_PLAYER, @_
374}
375
376sub attach_to_maps {
377 _attach @CB_MAP, KLASS_MAP, @_
378}
379
380sub register_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_OBJECT, @_]];
384}
385
386sub register_player_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_PLAYER, @_]];
390}
391
392sub register_map_attachment {
393 my $name = shift;
394
395 $attachment{$name} = [[KLASS_MAP, @_]];
396}
397
398our $override;
399our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
400
401sub override {
402 $override = 1;
403 @invoke_results = ();
404}
405
406sub do_invoke {
407 my $event = shift;
408 my $callbacks = shift;
409
410 @invoke_results = ();
411
412 local $override;
413
414 for (@$callbacks) {
415 eval { &{$_->[1]} };
416
417 if ($@) {
418 warn "$@";
419 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
420 override;
421 }
422
423 return 1 if $override;
424 }
425
426 0 485 }
427}
428 486
429=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
430
431=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
432
433=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
434
435=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
436
437Generate a global/object/player/map-specific event with the given arguments.
438
439This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
440removed in future versions), and there is no public API to access override
441results (if you must, access C<@cf::invoke_results> directly).
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 METHODS VALID FOR ALL CORE OBJECTS
450
451=over 4
452
453=item $object->valid, $player->valid, $map->valid
454 488
455Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
456C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
457valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
458can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
459exception. 493exception.
460 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
514sub _attach_cb($$$$) {
515 my ($registry, $event, $prio, $cb) = @_;
516
517 use sort 'stable';
518
519 $cb = [$prio, $cb];
520
521 @{$registry->[$event]} = sort
522 { $a->[0] cmp $b->[0] }
523 @{$registry->[$event] || []}, $cb;
524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
528
529# attach handles attaching event callbacks
530# the only thing the caller has to do is pass the correct
531# registry (== where the callback attaches to).
532sub _attach {
533 my ($registry, $klass, @arg) = @_;
534
535 my $object_type;
536 my $prio = 0;
537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
544 while (@arg) {
545 my $type = shift @arg;
546
547 if ($type eq "prio") {
548 $prio = shift @arg;
549
550 } elsif ($type eq "type") {
551 $object_type = shift @arg;
552 $registry = $CB_TYPE[$object_type] ||= [];
553
554 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
558
559 } elsif ($type eq "package") {
560 my $pkg = shift @arg;
561
562 while (my ($name, $id) = each %cb_id) {
563 if (my $cb = $pkg->can ($name)) {
564 _attach_cb $registry, $id, $prio, $cb;
565 }
566 }
567
568 } elsif (exists $cb_id{$type}) {
569 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
570
571 } elsif (ref $type) {
572 warn "attaching objects not supported, ignoring.\n";
573
574 } else {
575 shift @arg;
576 warn "attach argument '$type' not supported, ignoring.\n";
577 }
578 }
579}
580
581sub _object_attach {
582 my ($obj, $name, %arg) = @_;
583
584 return if exists $obj->{_attachment}{$name};
585
586 if (my $attach = $attachment{$name}) {
587 my $registry = $obj->registry;
588
589 for (@$attach) {
590 my ($klass, @attach) = @$_;
591 _attach $registry, $klass, @attach;
592 }
593
594 $obj->{$name} = \%arg;
595 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n";
597 }
598
599 $obj->{_attachment}{$name} = undef;
600}
601
602sub cf::attachable::attach {
603 if (ref $_[0]) {
604 _object_attach @_;
605 } else {
606 _attach shift->_attach_registry, @_;
607 }
608};
609
610# all those should be optimised
611sub cf::attachable::detach {
612 my ($obj, $name) = @_;
613
614 if (ref $obj) {
615 delete $obj->{_attachment}{$name};
616 reattach ($obj);
617 } else {
618 Carp::croak "cannot, currently, detach class attachments";
619 }
620};
621
622sub cf::attachable::attached {
623 my ($obj, $name) = @_;
624
625 exists $obj->{_attachment}{$name}
626}
627
628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
629 eval "#line " . __LINE__ . " 'cf.pm'
630 sub cf::\L$klass\E::_attach_registry {
631 (\\\@CB_$klass, KLASS_$klass)
632 }
633
634 sub cf::\L$klass\E::attachment {
635 my \$name = shift;
636
637 \$attachment{\$name} = [[KLASS_$klass, \@_]];
638 }
639 ";
640 die if $@;
641}
642
643our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645
646sub override {
647 $override = 1;
648 @invoke_results = ();
649}
650
651sub do_invoke {
652 my $event = shift;
653 my $callbacks = shift;
654
655 @invoke_results = ();
656
657 local $override;
658
659 for (@$callbacks) {
660 eval { &{$_->[1]} };
661
662 if ($@) {
663 warn "$@";
664 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
665 override;
666 }
667
668 return 1 if $override;
669 }
670
671 0
672}
673
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
675
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677
678Generate an object-specific event with the given arguments.
679
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly).
683
461=back 684=back
462 685
463=cut 686=cut
464
465*cf::object::valid =
466*cf::player::valid =
467*cf::map::valid = \&cf::_valid;
468 687
469############################################################################# 688#############################################################################
470# object support 689# object support
471 690
472sub instantiate {
473 my ($obj, $data) = @_;
474
475 $data = from_json $data;
476
477 for (@$data) {
478 my ($name, $args) = @$_;
479
480 $obj->attach ($name, %{$args || {} });
481 }
482}
483
484# basically do the same as instantiate, without calling instantiate
485sub reattach { 691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
486 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
487 my $registry = $obj->registry; 697 my $registry = $obj->registry;
488 698
489 @$registry = (); 699 @$registry = ();
490 700
491 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
492 702
493 for my $name (keys %{ $obj->{_attachment} || {} }) { 703 for my $name (keys %{ $obj->{_attachment} || {} }) {
494 if (my $attach = $attachment{$name}) { 704 if (my $attach = $attachment{$name}) {
495 for (@$attach) { 705 for (@$attach) {
496 my ($klass, @attach) = @$_; 706 my ($klass, @attach) = @$_;
497 _attach @$registry, $klass, @attach; 707 _attach $registry, $klass, @attach;
498 } 708 }
499 } else { 709 } else {
500 warn "object uses attachment '$name' that is not available, postponing.\n"; 710 warn "object uses attachment '$name' that is not available, postponing.\n";
501 } 711 }
502 } 712 }
503} 713}
504 714
505sub object_freezer_save { 715cf::attachable->attach (
506 my ($filename, $rdata, $objs) = @_;
507
508 if (length $$rdata) {
509 warn sprintf "saving %s (%d,%d)\n",
510 $filename, length $$rdata, scalar @$objs;
511
512 if (open my $fh, ">:raw", "$filename~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, $$rdata;
515 close $fh;
516
517 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
518 chmod SAVE_MODE, $fh;
519 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
520 close $fh;
521 rename "$filename.pst~", "$filename.pst";
522 } else {
523 unlink "$filename.pst";
524 }
525
526 rename "$filename~", $filename;
527 } else {
528 warn "FATAL: $filename~: $!\n";
529 }
530 } else {
531 unlink $filename;
532 unlink "$filename.pst";
533 }
534}
535
536sub object_freezer_as_string {
537 my ($rdata, $objs) = @_;
538
539 use Data::Dumper;
540
541 $$rdata . Dumper $objs
542}
543
544sub object_thawer_load {
545 my ($filename) = @_;
546
547 local $/;
548
549 my $av;
550
551 #TODO: use sysread etc.
552 if (open my $data, "<:raw:perlio", $filename) {
553 $data = <$data>;
554 if (open my $pst, "<:raw:perlio", "$filename.pst") {
555 $av = eval { (Storable::thaw <$pst>)->{objs} };
556 }
557 return ($data, $av);
558 }
559
560 ()
561}
562
563attach_to_objects
564 prio => -1000000, 716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
565 on_clone => sub { 729 on_clone => sub {
566 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
567 731
568 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
569 733
570 %$dst = %$src; 734 %$dst = %$src;
571 735
572 %{$dst->{_attachment}} = %{$src->{_attachment}} 736 %{$dst->{_attachment}} = %{$src->{_attachment}}
573 if exists $src->{_attachment}; 737 if exists $src->{_attachment};
574 }, 738 },
575; 739);
740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
793 or return;
794
795 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0
797 or return;
798 $av = eval { (Storable::thaw $av)->{objs} };
799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
804}
576 805
577############################################################################# 806#############################################################################
578# command handling &c 807# command handling &c
579 808
580=item cf::register_command $name => \&callback($ob,$args); 809=item cf::register_command $name => \&callback($ob,$args);
603=cut 832=cut
604 833
605sub register_extcmd { 834sub register_extcmd {
606 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
607 836
608 my $caller = caller;
609 #warn "registering extcmd '$name' to '$caller'";
610
611 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
612} 838}
613 839
614attach_to_players 840cf::player->attach (
615 on_command => sub { 841 on_command => sub {
616 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
617 843
618 my $cb = $COMMAND{$name} 844 my $cb = $COMMAND{$name}
619 or return; 845 or return;
629 855
630 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
631 857
632 if (ref $msg) { 858 if (ref $msg) {
633 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
634 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
635 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
636 } 862 }
637 } 863 }
638 } else { 864 } else {
639 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
640 } 866 }
641 867
642 cf::override; 868 cf::override;
643 }, 869 },
644; 870);
645
646sub register {
647 my ($base, $pkg) = @_;
648
649 #TODO
650}
651 871
652sub load_extension { 872sub load_extension {
653 my ($path) = @_; 873 my ($path) = @_;
654 874
655 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
656 my $base = $1; 876 my $base = $1;
657 my $pkg = $1; 877 my $pkg = $1;
658 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
659 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
660 880
661 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
662 882
663 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
664 or die "$path: $!"; 884 or die "$path: $!";
665 885
666 my $source = 886 my $source =
667 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
668 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
669 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
670 . "\n};\n1"; 890 . "\n};\n1";
671 891
672 eval $source 892 unless (eval $source) {
673 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
674 : "extension disabled.\n"; 894 : "extension disabled.\n";
675 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
676 push @exts, $pkg; 896 warn $@;
677 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
678 898 exit 1;
679# no strict 'refs'; 899 }
680# @{"$pkg\::ISA"} = ext::; 900 die $@;
681
682 register $base, $pkg;
683}
684
685sub unload_extension {
686 my ($pkg) = @_;
687
688 warn "removing extension $pkg\n";
689
690 # remove hooks
691 #TODO
692# for my $idx (0 .. $#PLUGIN_EVENT) {
693# delete $hook[$idx]{$pkg};
694# } 901 }
695 902
696 # remove commands 903 push @EXTS, $pkg;
697 for my $name (keys %COMMAND) {
698 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
699
700 if (@cb) {
701 $COMMAND{$name} = \@cb;
702 } else {
703 delete $COMMAND{$name};
704 }
705 }
706
707 # remove extcmds
708 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
709 delete $EXTCMD{$name};
710 }
711
712 if (my $cb = $pkg->can ("unload")) {
713 eval {
714 $cb->($pkg);
715 1
716 } or warn "$pkg unloaded, but with errors: $@";
717 }
718
719 Symbol::delete_package $pkg;
720} 904}
721 905
722sub load_extensions { 906sub load_extensions {
723 my $LIBDIR = maps_directory "perl";
724
725 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 908 next unless -r $ext;
727 eval { 909 eval {
728 load_extension $ext; 910 load_extension $ext;
729 1 911 1
730 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
731 } 913 }
732} 914}
733 915
734############################################################################# 916#############################################################################
735# load/save/clean perl data associated with a map
736 917
737*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126
1127 # mit "rum" bekleckern, nicht
1128 $self->_create_random_map (
1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1132 $rmp->{exit_on_final_map},
1133 $rmp->{xsize}, $rmp->{ysize},
1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1258}
1259
1260# and all this just because we cannot iterate over
1261# all maps in C++...
1262sub change_all_map_light {
1263 my ($change) = @_;
1264
1265 $_->change_map_light ($change)
1266 for grep $_->outdoor, values %cf::MAP;
1267}
1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub load_header_from($) {
1278 my ($self, $path) = @_;
1279
1280 utf8::encode $path;
1281 aio_open $path, O_RDONLY, 0
1282 or return;
1283
1284 $self->_load_header ($path)
1285 or return;
1286
1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1315 or return;
1316
1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1322
1323 1
1324}
1325
1326sub find;
1327sub find {
1328 my ($path, $origin) = @_;
1329
1330 $path = normalise $path, $origin && $origin->path;
1331
1332 cf::lock_wait "map_find:$path";
1333
1334 $cf::MAP{$path} || do {
1335 my $guard = cf::lock_acquire "map_find:$path";
1336 my $map = new_from_path cf::map $path
1337 or return;
1338
1339 $map->{last_save} = $cf::RUNTIME;
1340
1341 $map->load_header
1342 or return;
1343
1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1346 $map->reset;
1347 undef $guard;
1348 $map = find $path
1349 or return;
1350 }
1351
1352 $cf::MAP{$path} = $map
1353 }
1354}
1355
1356sub load {
1357 my ($self) = @_;
1358
1359 my $path = $self->{path};
1360 my $guard = cf::lock_acquire "map_load:$path";
1361
1362 return if $self->in_memory != cf::MAP_SWAPPED;
1363
1364 $self->in_memory (cf::MAP_LOADING);
1365
1366 $self->alloc;
1367 $self->_load_objects ($self->{load_path}, 1)
1368 or return;
1369
1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1371 if delete $self->{load_original};
1372
1373 if (my $uniq = $self->uniq_path) {
1374 utf8::encode $uniq;
1375 if (aio_open $uniq, O_RDONLY, 0) {
1376 $self->clear_unique_items;
1377 $self->_load_objects ($uniq, 0);
1378 }
1379 }
1380
1381 Coro::cede;
1382
1383 # now do the right thing for maps
1384 $self->link_multipart_objects;
1385
1386 unless ($self->{deny_activate}) {
1387 $self->decay_objects;
1388 $self->fix_auto_apply;
1389 $self->update_buttons;
1390 Coro::cede;
1391 $self->set_darkness_map;
1392 $self->difficulty ($self->estimate_difficulty)
1393 unless $self->difficulty;
1394 Coro::cede;
1395 $self->activate;
1396 }
1397
1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
738 my ($map) = @_; 1412 my ($map) = @_;
739 1413
740 my $path = $map->tmpname; 1414 my @diag; # diagonal neighbours
741 defined $path or return;
742 1415
743 unlink "$path.pst"; 1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1435 my ($path, $origin) = @_;
1436
1437 cf::sync_job { find $path, $origin }
1438}
1439
1440sub do_load_sync {
1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
744}; 1458};
745 1459
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1460sub find_async {
1461 my ($path, $origin) = @_;
747 1462
748############################################################################# 1463 $path = normalise $path, $origin && $origin->{path};
749# load/save perl data associated with player->ob objects
750 1464
751sub all_objects(@) { 1465 if (my $map = $cf::MAP{$path}) {
752 @_, map all_objects ($_->inv), @_ 1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
753}
754
755# TODO: compatibility cruft, remove when no longer needed
756attach_to_players
757 on_load => sub {
758 my ($pl, $path) = @_;
759
760 for my $o (all_objects $pl->ob) {
761 if (my $value = $o->get_ob_key_value ("_perl_data")) {
762 $o->set_ob_key_value ("_perl_data");
763
764 %$o = %{ Storable::thaw pack "H*", $value };
765 }
766 }
767 }, 1467 }
768;
769 1468
770############################################################################# 1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
771 1471
772=head2 CORE EXTENSIONS 1472 ()
1473}
773 1474
774Functions and methods that extend core crossfire objects. 1475sub save {
1476 my ($self) = @_;
1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1480 $self->{last_save} = $cf::RUNTIME;
1481
1482 return unless $self->dirty;
1483
1484 my $save = $self->save_path; utf8::encode $save;
1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1486
1487 $self->{load_path} = $save;
1488
1489 return if $self->{deny_save};
1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1497 if ($uniq) {
1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1500 } else {
1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1502 }
1503}
1504
1505sub swap_out {
1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 return if $self->players;
1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1515 return if $self->{deny_save};
1516
1517 $self->clear;
1518 $self->in_memory (cf::MAP_SWAPPED);
1519}
1520
1521sub reset_at {
1522 my ($self) = @_;
1523
1524 # TODO: safety, remove and allow resettable per-player maps
1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1526 return 1e99 if $self->{deny_reset};
1527
1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1530
1531 $time + $to
1532}
1533
1534sub should_reset {
1535 my ($self) = @_;
1536
1537 $self->reset_at <= $cf::RUNTIME
1538}
1539
1540sub rename {
1541 my ($self, $new_path) = @_;
1542
1543 normalise $new_path;
1544
1545 $self->unlink_save;
1546
1547 delete $cf::MAP{$self->path};
1548 $self->{path} = $new_path; $self->path ($self->{path});
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset {
1555 my ($self) = @_;
1556
1557 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558
1559 return if $self->players;
1560 return if $self->isa ("ext::map_per_player");#d#
1561
1562 warn "resetting map ", $self->path;#d#
1563
1564 delete $cf::MAP{$self->path};
1565
1566 $self->in_memory (cf::MAP_SWAPPED);
1567 $self->clear;
1568
1569 $_->clear_links_to ($self) for values %cf::MAP;
1570
1571 $self->unlink_save;
1572 $self->destroy;
1573}
1574
1575my $nuke_counter = "aaaa";
1576
1577sub nuke {
1578 my ($self) = @_;
1579
1580 $self->{deny_save} = 1;
1581 $self->reset_timeout (1);
1582 $self->rename ("{nuke}/" . ($nuke_counter++));
1583 $self->reset; # polite request, might not happen
1584}
1585
1586=item cf::map::unique_maps
1587
1588Returns an arrayref of paths of all shared maps that have
1589instantiated unique items. May block.
1590
1591=cut
1592
1593sub unique_maps() {
1594 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1595 or return;
1596
1597 my @paths;
1598
1599 for (@$files) {
1600 utf8::decode $_;
1601 next if /\.pst$/;
1602 next unless /^$PATH_SEP/o;
1603
1604 s/\.map$//;
1605 push @paths, $_;
1606 }
1607
1608 \@paths
1609}
1610
1611package cf;
1612
1613=back
1614
1615=head3 cf::object
1616
1617=cut
1618
1619package cf::object;
775 1620
776=over 4 1621=over 4
777 1622
778=item cf::player::exists $login 1623=item $ob->inv_recursive
779 1624
780Returns true when the given account exists. 1625Returns the inventory of the object _and_ their inventories, recursively.
781 1626
782=cut 1627=cut
783 1628
784sub cf::player::exists($) { 1629sub inv_recursive_;
785 cf::player::find $_[0] 1630sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1631 map { $_, inv_recursive_ $_->inv } @_
787} 1632}
1633
1634sub inv_recursive {
1635 inv_recursive_ inv $_[0]
1636}
1637
1638package cf;
1639
1640=back
1641
1642=head3 cf::object::player
1643
1644=over 4
788 1645
789=item $player_object->reply ($npc, $msg[, $flags]) 1646=item $player_object->reply ($npc, $msg[, $flags])
790 1647
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1649can be C<undef>. Does the right thing when the player is currently in a
794 1651
795=cut 1652=cut
796 1653
797# rough implementation of a future "reply" method that works 1654# rough implementation of a future "reply" method that works
798# with dialog boxes. 1655# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1657sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1658 my ($self, $npc, $msg, $flags) = @_;
801 1659
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1661
807 $msg = $npc->name . " says: $msg" if $npc; 1665 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1666 $self->message ($msg, $flags);
809 } 1667 }
810} 1668}
811 1669
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1670=item $player_object->may ("access")
827 1671
828Returns wether the given player is authorized to access resource "access" 1672Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1673(e.g. "command_wizcast").
830 1674
837 (ref $cf::CFG{"may_$access"} 1681 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1682 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1683 : $cf::CFG{"may_$access"})
840} 1684}
841 1685
842=cut 1686=item $player_object->enter_link
843 1687
844############################################################################# 1688Freezes the player and moves him/her to a special map (C<{link}>).
1689
1690The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though.
1692
1693Will never block.
1694
1695=item $player_object->leave_link ($map, $x, $y)
1696
1697Moves the player out of the special C<{link}> map onto the specified
1698map. If the map is not valid (or omitted), the player will be moved back
1699to the location he/she was before the call to C<enter_link>, or, if that
1700fails, to the emergency map position.
1701
1702Might block.
1703
1704=cut
1705
1706sub link_map {
1707 unless ($LINK_MAP) {
1708 $LINK_MAP = cf::map::find "{link}"
1709 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1710 $LINK_MAP->load;
1711 }
1712
1713 $LINK_MAP
1714}
1715
1716sub cf::object::player::enter_link {
1717 my ($self) = @_;
1718
1719 $self->deactivate_recursive;
1720
1721 return if UNIVERSAL::isa $self->map, "ext::map_link";
1722
1723 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1724 if $self->map;
1725
1726 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1727}
1728
1729sub cf::object::player::leave_link {
1730 my ($self, $map, $x, $y) = @_;
1731
1732 my $link_pos = delete $self->{_link_pos};
1733
1734 unless ($map) {
1735 # restore original map position
1736 ($map, $x, $y) = @{ $link_pos || [] };
1737 $map = cf::map::find $map;
1738
1739 unless ($map) {
1740 ($map, $x, $y) = @$EMERGENCY_POSITION;
1741 $map = cf::map::find $map
1742 or die "FATAL: cannot load emergency map\n";
1743 }
1744 }
1745
1746 ($x, $y) = (-1, -1)
1747 unless (defined $x) && (defined $y);
1748
1749 # use -1 or undef as default coordinates, not 0, 0
1750 ($x, $y) = ($map->enter_x, $map->enter_y)
1751 if $x <=0 && $y <= 0;
1752
1753 $map->load;
1754 $map->load_diag;
1755
1756 return unless $self->contr->active;
1757 $self->activate_recursive;
1758 $self->enter_map ($map, $x, $y);
1759}
1760
1761cf::player->attach (
1762 on_logout => sub {
1763 my ($pl) = @_;
1764
1765 # abort map switching before logout
1766 if ($pl->ob->{_link_pos}) {
1767 cf::sync_job {
1768 $pl->ob->leave_link
1769 };
1770 }
1771 },
1772 on_login => sub {
1773 my ($pl) = @_;
1774
1775 # try to abort aborted map switching on player login :)
1776 # should happen only on crashes
1777 if ($pl->ob->{_link_pos}) {
1778 $pl->ob->enter_link;
1779 (async {
1780 # we need this sleep as the login has a concurrent enter_exit running
1781 # and this sleep increases chances of the player not ending up in scorn
1782 $pl->ob->reply (undef,
1783 "There was an internal problem at your last logout, "
1784 . "the server will try to bring you to your intended destination in a second.",
1785 cf::NDI_RED);
1786 Coro::Timer::sleep 1;
1787 $pl->ob->leave_link;
1788 })->prio (2);
1789 }
1790 },
1791);
1792
1793=item $player_object->goto ($path, $x, $y)
1794
1795=cut
1796
1797sub cf::object::player::goto {
1798 my ($self, $path, $x, $y) = @_;
1799
1800 $self->enter_link;
1801
1802 (async {
1803 my $map = cf::map::find $path;
1804 $map = $map->customise_for ($self) if $map;
1805
1806# warn "entering ", $map->path, " at ($x, $y)\n"
1807# if $map;
1808
1809 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1810
1811 $self->leave_link ($map, $x, $y);
1812 })->prio (1);
1813}
1814
1815=item $player_object->enter_exit ($exit_object)
1816
1817=cut
1818
1819sub parse_random_map_params {
1820 my ($spec) = @_;
1821
1822 my $rmp = { # defaults
1823 xsize => 10,
1824 ysize => 10,
1825 };
1826
1827 for (split /\n/, $spec) {
1828 my ($k, $v) = split /\s+/, $_, 2;
1829
1830 $rmp->{lc $k} = $v if (length $k) && (length $v);
1831 }
1832
1833 $rmp
1834}
1835
1836sub prepare_random_map {
1837 my ($exit) = @_;
1838
1839 # all this does is basically replace the /! path by
1840 # a new random map path (?random/...) with a seed
1841 # that depends on the exit object
1842
1843 my $rmp = parse_random_map_params $exit->msg;
1844
1845 if ($exit->map) {
1846 $rmp->{region} = $exit->map->region_name;
1847 $rmp->{origin_map} = $exit->map->path;
1848 $rmp->{origin_x} = $exit->x;
1849 $rmp->{origin_y} = $exit->y;
1850 }
1851
1852 $rmp->{random_seed} ||= $exit->random_seed;
1853
1854 my $data = cf::to_json $rmp;
1855 my $md5 = Digest::MD5::md5_hex $data;
1856
1857 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1858 aio_write $fh, 0, (length $data), $data, 0;
1859
1860 $exit->slaying ("?random/$md5");
1861 $exit->msg (undef);
1862 }
1863}
1864
1865sub cf::object::player::enter_exit {
1866 my ($self, $exit) = @_;
1867
1868 return unless $self->type == cf::PLAYER;
1869
1870 $self->enter_link;
1871
1872 (async {
1873 $self->deactivate_recursive; # just to be sure
1874 unless (eval {
1875 prepare_random_map $exit
1876 if $exit->slaying eq "/!";
1877
1878 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1879 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1880
1881 1;
1882 }) {
1883 $self->message ("Something went wrong deep within the crossfire server. "
1884 . "I'll try to bring you back to the map you were before. "
1885 . "Please report this to the dungeon master!",
1886 cf::NDI_UNIQUE | cf::NDI_RED);
1887
1888 warn "ERROR in enter_exit: $@";
1889 $self->leave_link;
1890 }
1891 })->prio (1);
1892}
1893
1894=head3 cf::client
1895
1896=over 4
1897
1898=item $client->send_drawinfo ($text, $flags)
1899
1900Sends a drawinfo packet to the client. Circumvents output buffering so
1901should not be used under normal circumstances.
1902
1903=cut
1904
1905sub cf::client::send_drawinfo {
1906 my ($self, $text, $flags) = @_;
1907
1908 utf8::encode $text;
1909 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1910}
1911
1912
1913=item $success = $client->query ($flags, "text", \&cb)
1914
1915Queues a query to the client, calling the given callback with
1916the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1917C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1918
1919Queries can fail, so check the return code. Or don't, as queries will become
1920reliable at some point in the future.
1921
1922=cut
1923
1924sub cf::client::query {
1925 my ($self, $flags, $text, $cb) = @_;
1926
1927 return unless $self->state == ST_PLAYING
1928 || $self->state == ST_SETUP
1929 || $self->state == ST_CUSTOM;
1930
1931 $self->state (ST_CUSTOM);
1932
1933 utf8::encode $text;
1934 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1935
1936 $self->send_packet ($self->{query_queue}[0][0])
1937 if @{ $self->{query_queue} } == 1;
1938}
1939
1940cf::client->attach (
1941 on_reply => sub {
1942 my ($ns, $msg) = @_;
1943
1944 # this weird shuffling is so that direct followup queries
1945 # get handled first
1946 my $queue = delete $ns->{query_queue}
1947 or return; # be conservative, not sure how that can happen, but we saw a crash here
1948
1949 (shift @$queue)->[1]->($msg);
1950
1951 push @{ $ns->{query_queue} }, @$queue;
1952
1953 if (@{ $ns->{query_queue} } == @$queue) {
1954 if (@$queue) {
1955 $ns->send_packet ($ns->{query_queue}[0][0]);
1956 } else {
1957 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1958 }
1959 }
1960 },
1961);
1962
1963=item $client->async (\&cb)
1964
1965Create a new coroutine, running the specified callback. The coroutine will
1966be automatically cancelled when the client gets destroyed (e.g. on logout,
1967or loss of connection).
1968
1969=cut
1970
1971sub cf::client::async {
1972 my ($self, $cb) = @_;
1973
1974 my $coro = &Coro::async ($cb);
1975
1976 $coro->on_destroy (sub {
1977 delete $self->{_coro}{$coro+0};
1978 });
1979
1980 $self->{_coro}{$coro+0} = $coro;
1981
1982 $coro
1983}
1984
1985cf::client->attach (
1986 on_destroy => sub {
1987 my ($ns) = @_;
1988
1989 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1990 },
1991);
1992
1993=back
1994
845 1995
846=head2 SAFE SCRIPTING 1996=head2 SAFE SCRIPTING
847 1997
848Functions that provide a safe environment to compile and execute 1998Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 1999snippets of perl code without them endangering the safety of the server
864 2014
865=pod 2015=pod
866 2016
867The following fucntions and emthods are available within a safe environment: 2017The following fucntions and emthods are available within a safe environment:
868 2018
869 cf::object contr pay_amount pay_player 2019 cf::object contr pay_amount pay_player map
870 cf::object::player player 2020 cf::object::player player
871 cf::player peaceful 2021 cf::player peaceful
2022 cf::map trigger
872 2023
873=cut 2024=cut
874 2025
875for ( 2026for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2027 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2028 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2029 ["cf::player" => qw(peaceful)],
2030 ["cf::map" => qw(trigger)],
879) { 2031) {
880 no strict 'refs'; 2032 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2033 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2034 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2035 for @funs;
999 2151
1000{ 2152{
1001 my $path = cf::localdir . "/database.pst"; 2153 my $path = cf::localdir . "/database.pst";
1002 2154
1003 sub db_load() { 2155 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2156 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 2157 }
1007 2158
1008 my $pid; 2159 my $pid;
1009 2160
1010 sub db_save() { 2161 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid; 2162 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) { 2163 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1; 2164 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~"; 2165 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path; 2166 rename "$path~", $path;
1023 sub db_sync() { 2173 sub db_sync() {
1024 db_save if $dirty; 2174 db_save if $dirty;
1025 undef $dirty; 2175 undef $dirty;
1026 } 2176 }
1027 2177
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2178 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync; 2179 db_sync;
1030 }); 2180 });
1031 2181
1032 sub db_dirty() { 2182 sub db_dirty() {
1033 $dirty = 1; 2183 $dirty = 1;
1047 $DB->{$_[0]} = $_[1]; 2197 $DB->{$_[0]} = $_[1];
1048 } 2198 }
1049 db_dirty; 2199 db_dirty;
1050 } 2200 }
1051 2201
1052 attach_global 2202 cf::global->attach (
1053 prio => 10000, 2203 prio => 10000,
1054 on_cleanup => sub { 2204 on_cleanup => sub {
1055 db_sync; 2205 db_sync;
1056 }, 2206 },
1057 ; 2207 );
1058} 2208}
1059 2209
1060############################################################################# 2210#############################################################################
1061# the server's main() 2211# the server's main()
1062 2212
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2214 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2215 or return;
1066 2216
1067 local $/; 2217 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2218 *CFG = YAML::Syck::Load <$fh>;
2219
2220 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2221
2222 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2223 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2224
2225 if (exists $CFG{mlockall}) {
2226 eval {
2227 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2228 and die "WARNING: m(un)lockall failed: $!\n";
2229 };
2230 warn $@ if $@;
2231 }
1069} 2232}
1070 2233
1071sub main { 2234sub main {
2235 # we must not ever block the main coroutine
2236 local $Coro::idle = sub {
2237 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2238 async { Event::one_event };
2239 };
2240
1072 cfg_load; 2241 cfg_load;
1073 db_load; 2242 db_load;
1074 load_extensions; 2243 load_extensions;
1075 Event::loop; 2244 Event::loop;
1076} 2245}
1077 2246
1078############################################################################# 2247#############################################################################
1079# initialisation 2248# initialisation and cleanup
1080 2249
2250# install some emergency cleanup handlers
2251BEGIN {
2252 for my $signal (qw(INT HUP TERM)) {
2253 Event->signal (
2254 data => WF_AUTOCANCEL,
2255 signal => $signal,
2256 cb => sub {
2257 cf::cleanup "SIG$signal";
2258 },
2259 );
2260 }
2261}
2262
2263sub emergency_save() {
2264 my $freeze_guard = cf::freeze_mainloop;
2265
2266 warn "enter emergency perl save\n";
2267
2268 cf::sync_job {
2269 # use a peculiar iteration method to avoid tripping on perl
2270 # refcount bugs in for. also avoids problems with players
2271 # and maps saved/destroyed asynchronously.
2272 warn "begin emergency player save\n";
2273 for my $login (keys %cf::PLAYER) {
2274 my $pl = $cf::PLAYER{$login} or next;
2275 $pl->valid or next;
2276 $pl->save;
2277 }
2278 warn "end emergency player save\n";
2279
2280 warn "begin emergency map save\n";
2281 for my $path (keys %cf::MAP) {
2282 my $map = $cf::MAP{$path} or next;
2283 $map->valid or next;
2284 $map->save;
2285 }
2286 warn "end emergency map save\n";
2287 };
2288
2289 warn "leave emergency perl save\n";
2290}
2291
1081sub _perl_reload(&) { 2292sub reload() {
1082 my ($msg) = @_; 2293 # can/must only be called in main
2294 if ($Coro::current != $Coro::main) {
2295 warn "can only reload from main coroutine\n";
2296 return;
2297 }
1083 2298
1084 $msg->("reloading..."); 2299 warn "reloading...";
2300
2301 warn "freezing server";
2302 my $guard = freeze_mainloop;
2303 cf::emergency_save;
2304
2305 warn "sync database to disk";
2306 cf::db_sync;
2307 IO::AIO::flush;
1085 2308
1086 eval { 2309 eval {
2310 # if anything goes wrong in here, we should simply crash as we already saved
2311
1087 # cancel all watchers 2312 warn "cancel all watchers";
1088 $_->cancel for Event::all_watchers; 2313 for (Event::all_watchers) {
2314 $_->cancel if $_->data & WF_AUTOCANCEL;
2315 }
1089 2316
2317 warn "cancel all extension coros";
2318 $_->cancel for values %EXT_CORO;
2319 %EXT_CORO = ();
2320
2321 warn "remove commands";
2322 %COMMAND = ();
2323
2324 warn "remove ext commands";
2325 %EXTCMD = ();
2326
1090 # unload all extensions 2327 warn "unload/nuke all extensions";
1091 for (@exts) { 2328 for my $pkg (@EXTS) {
1092 $msg->("unloading <$_>"); 2329 warn "... unloading $pkg";
1093 unload_extension $_; 2330
2331 if (my $cb = $pkg->can ("unload")) {
2332 eval {
2333 $cb->($pkg);
2334 1
2335 } or warn "$pkg unloaded, but with errors: $@";
1094 } 2336 }
1095 2337
2338 warn "... nuking $pkg";
2339 Symbol::delete_package $pkg;
2340 }
2341
1096 # unload all modules loaded from $LIBDIR 2342 warn "unload all perl modules loaded from $LIBDIR";
1097 while (my ($k, $v) = each %INC) { 2343 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2344 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099 2345
1100 $msg->("removing <$k>"); 2346 warn "removing <$k>";
1101 delete $INC{$k}; 2347 delete $INC{$k};
1102 2348
1103 $k =~ s/\.pm$//; 2349 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g; 2350 $k =~ s/\//::/g;
1105 2351
1108 } 2354 }
1109 2355
1110 Symbol::delete_package $k; 2356 Symbol::delete_package $k;
1111 } 2357 }
1112 2358
1113 # sync database to disk
1114 cf::db_sync;
1115
1116 # get rid of safe::, as good as possible 2359 warn "get rid of safe::, as good as possible";
1117 Symbol::delete_package "safe::$_" 2360 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2361 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1119 2362
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit" 2363 warn "unload cf.pm \"a bit\"";
1124 delete $INC{"cf.pm"}; 2364 delete $INC{"cf.pm"};
1125 2365
1126 # don't, removes xs symbols, too, 2366 # don't, removes xs symbols, too,
1127 # and global variables created in xs 2367 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__; 2368 #Symbol::delete_package __PACKAGE__;
1129 2369
1130 # reload cf.pm
1131 $msg->("reloading cf.pm"); 2370 warn "reloading cf.pm";
1132 require cf; 2371 require cf;
2372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1133 2373
1134 # load config and database again 2374 warn "load config and database again";
1135 cf::cfg_load; 2375 cf::cfg_load;
1136 cf::db_load; 2376 cf::db_load;
1137 2377
1138 # load extensions 2378 warn "load extensions";
1139 $msg->("load extensions");
1140 cf::load_extensions; 2379 cf::load_extensions;
1141 2380
1142 # reattach attachments to objects 2381 warn "reattach attachments to objects/players";
1143 $msg->("reattach");
1144 _global_reattach; 2382 _global_reattach;
2383 warn "reattach attachments to maps";
2384 reattach $_ for values %MAP;
1145 }; 2385 };
1146 $msg->($@) if $@;
1147 2386
1148 $msg->("reloaded"); 2387 if ($@) {
2388 warn $@;
2389 warn "error while reloading, exiting.";
2390 exit 1;
2391 }
2392
2393 warn "reloaded";
1149}; 2394};
1150 2395
1151sub perl_reload() {
1152 _perl_reload {
1153 warn $_[0];
1154 print "$_[0]\n";
1155 };
1156}
1157
1158register "<global>", __PACKAGE__;
1159
1160register_command "perl-reload" => sub { 2396register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2397 my ($who, $arg) = @_;
1162 2398
1163 if ($who->flag (FLAG_WIZ)) { 2399 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2400 $who->message ("start of reload.");
1165 warn $_[0]; 2401 reload;
1166 $who->message ($_[0]); 2402 $who->message ("end of reload.");
1167 };
1168 } 2403 }
1169}; 2404};
1170 2405
1171unshift @INC, $LIBDIR; 2406unshift @INC, $LIBDIR;
1172 2407
1173$TICK_WATCHER = Event->timer ( 2408$TICK_WATCHER = Event->timer (
2409 reentrant => 0,
1174 prio => 1, 2410 prio => 0,
1175 async => 1,
1176 at => $NEXT_TICK || 1, 2411 at => $NEXT_TICK || $TICK,
2412 data => WF_AUTOCANCEL,
1177 cb => sub { 2413 cb => sub {
2414 $NOW = Event::time;
2415
1178 cf::server_tick; # one server iteration 2416 cf::server_tick; # one server iteration
1179 2417 $RUNTIME += $TICK;
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK; 2418 $NEXT_TICK += $TICK;
1182 2419
2420 $WAIT_FOR_TICK->broadcast;
2421 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2422
1183 # if we are delayed by four ticks or more, skip them all 2423 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2424 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1185 2425
1186 $TICK_WATCHER->at ($NEXT_TICK); 2426 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start; 2427 $TICK_WATCHER->start;
1188 }, 2428 },
1189); 2429);
1190 2430
1191IO::AIO::max_poll_time $TICK * 0.2; 2431IO::AIO::max_poll_time $TICK * 0.2;
1192 2432
2433$AIO_POLL_WATCHER = Event->io (
1193Event->io (fd => IO::AIO::poll_fileno, 2434 fd => IO::AIO::poll_fileno,
1194 poll => 'r', 2435 poll => 'r',
1195 prio => 5, 2436 prio => 5,
2437 data => WF_AUTOCANCEL,
1196 cb => \&IO::AIO::poll_cb); 2438 cb => \&IO::AIO::poll_cb,
2439);
2440
2441$WRITE_RUNTIME_WATCHER = Event->timer (
2442 data => WF_AUTOCANCEL,
2443 after => 0,
2444 interval => 10,
2445 cb => sub {
2446 (Coro::unblock_sub {
2447 write_runtime
2448 or warn "ERROR: unable to write runtime file: $!";
2449 })->();
2450 },
2451);
2452
2453END { cf::emergency_save }
1197 2454
11981 24551
1199 2456

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