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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.86 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.229 by root, Sun Apr 1 00:36:34 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
10use IO::AIO (); 14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
11use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
12use Time::HiRes; 28use Time::HiRes;
13use Event; 29use Compress::LZF;
30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
14$Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
15 37
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
18 40
19use strict; 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 44
21our %COMMAND = (); 45our %COMMAND = ();
22our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
24 52
25_init_vars; 53our $RELOAD; # number of reloads so far
26
27our @EVENT; 54our @EVENT;
28our $LIBDIR = maps_directory "perl"; 55our $LIBDIR = datadir . "/ext";
29 56
30our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 61our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
33 67
34our %CFG; 68our %CFG;
35 69
36our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
71our $RUNTIME;
72
73our %PLAYER; # all users
74our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84
85binmode STDOUT;
86binmode STDERR;
87
88# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime"
91 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.;
93}
94
95mkdir cf::localdir;
96mkdir cf::localdir . "/" . cf::playerdir;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101
102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
37 105
38############################################################################# 106#############################################################################
39 107
40=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
41 109
42=over 4 110=over 4
43 111
44=item $cf::UPTIME 112=item $cf::UPTIME
45 113
46The timestamp of the server start (so not actually an uptime). 114The timestamp of the server start (so not actually an uptime).
115
116=item $cf::RUNTIME
117
118The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick.
47 120
48=item $cf::LIBDIR 121=item $cf::LIBDIR
49 122
50The perl library directory, where extensions and cf-specific modules can 123The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 124be found. It will be added to C<@INC> automatically.
52 125
126=item $cf::NOW
127
128The time of the last (current) server tick.
129
53=item $cf::TICK 130=item $cf::TICK
54 131
55The interval between server ticks, in seconds. 132The interval between server ticks, in seconds.
56 133
57=item %cf::CFG 134=item %cf::CFG
58 135
59Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
61 145
62=back 146=back
63 147
64=cut 148=cut
65 149
66BEGIN { 150BEGIN {
67 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 152 my $msg = join "", @_;
153 utf8::encode $msg;
154
69 $msg .= "\n" 155 $msg .= "\n"
70 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
71 157
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
74 }; 159 };
75} 160}
76 161
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 168
79# we bless all objects into (empty) derived classes to force a method lookup 169# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 170# within the Safe compartment.
81for my $pkg (qw( 171for my $pkg (qw(
172 cf::global cf::attachable
82 cf::object cf::object::player 173 cf::object cf::object::player
83 cf::client_socket cf::player 174 cf::client cf::player
84 cf::arch cf::living 175 cf::arch cf::living
85 cf::map cf::party cf::region 176 cf::map cf::party cf::region
86)) { 177)) {
87 no strict 'refs'; 178 no strict 'refs';
88 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
90 181
91$Event::DIED = sub { 182$Event::DIED = sub {
92 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
93}; 184};
94 185
95my %ext_pkg;
96my @exts;
97my @hook;
98
99=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
100 187
101=over 4 188=over 4
102 189
103=cut 190=item dumpval $ref
104 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
105use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
106 214
107=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
108 216
109Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
110 218
111=cut
112
113sub from_json($) {
114 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
115 JSON::Syck::Load $_[0]
116}
117
118=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
119 220
120Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
121 222
122=cut 223=item cf::lock_wait $string
123 224
124sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
125 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
126 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
127} 376}
128 377
129=back 378=back
130 379
131=cut 380=cut
132 381
133############################################################################# 382#############################################################################
134 383
135=head2 EVENTS AND OBJECT ATTACHMENTS 384=head2 ATTACHABLE OBJECTS
385
386Many objects in crossfire are so-called attachable objects. That means you can
387attach callbacks/event handlers (a collection of which is called an "attachment")
388to it. All such attachable objects support the following methods.
389
390In the following description, CLASS can be any of C<global>, C<object>
391C<player>, C<client> or C<map> (i.e. the attachable objects in
392crossfire+).
136 393
137=over 4 394=over 4
138 395
139=item $object->attach ($attachment, key => $value...)
140
141=item $object->detach ($attachment)
142
143Attach/detach a pre-registered attachment to an object.
144
145=item $player->attach ($attachment, key => $value...)
146
147=item $player->detach ($attachment)
148
149Attach/detach a pre-registered attachment to a player.
150
151=item $map->attach ($attachment, key => $value...) 396=item $attachable->attach ($attachment, key => $value...)
152 397
153=item $map->detach ($attachment) 398=item $attachable->detach ($attachment)
154 399
155Attach/detach a pre-registered attachment to a map. 400Attach/detach a pre-registered attachment to a specific object and give it
401the specified key/value pairs as arguments.
156 402
157=item $bool = $object->attached ($name) 403Example, attach a minesweeper attachment to the given object, making it a
40410x10 minesweeper game:
158 405
159=item $bool = $player->attached ($name) 406 $obj->attach (minesweeper => width => 10, height => 10);
160 407
161=item $bool = $map->attached ($name) 408=item $bool = $attachable->attached ($name)
162 409
163Checks wether the named attachment is currently attached to the object. 410Checks wether the named attachment is currently attached to the object.
164 411
165=item cf::attach_global ... 412=item cf::CLASS->attach ...
166 413
167Attach handlers for global events. 414=item cf::CLASS->detach ...
168 415
169This and all following C<attach_*>-functions expect any number of the 416Define an anonymous attachment and attach it to all objects of the given
170following handler/hook descriptions: 417CLASS. See the next function for an explanation of its arguments.
418
419You can attach to global events by using the C<cf::global> class.
420
421Example, log all player logins:
422
423 cf::player->attach (
424 on_login => sub {
425 my ($pl) = @_;
426 ...
427 },
428 );
429
430Example, attach to the jeweler skill:
431
432 cf::object->attach (
433 type => cf::SKILL,
434 subtype => cf::SK_JEWELER,
435 on_use_skill => sub {
436 my ($sk, $ob, $part, $dir, $msg) = @_;
437 ...
438 },
439 );
440
441=item cf::CLASS::attachment $name, ...
442
443Register an attachment by C<$name> through which attachable objects of the
444given CLASS can refer to this attachment.
445
446Some classes such as crossfire maps and objects can specify attachments
447that are attached at load/instantiate time, thus the need for a name.
448
449These calls expect any number of the following handler/hook descriptions:
171 450
172=over 4 451=over 4
173 452
174=item prio => $number 453=item prio => $number
175 454
177by another C<prio> setting). Lower priority handlers get executed 456by another C<prio> setting). Lower priority handlers get executed
178earlier. The default priority is C<0>, and many built-in handlers are 457earlier. The default priority is C<0>, and many built-in handlers are
179registered at priority C<-1000>, so lower priorities should not be used 458registered at priority C<-1000>, so lower priorities should not be used
180unless you know what you are doing. 459unless you know what you are doing.
181 460
461=item type => $type
462
463(Only for C<< cf::object->attach >> calls), limits the attachment to the
464given type of objects only (the additional parameter C<subtype> can be
465used to further limit to the given subtype).
466
182=item on_I<event> => \&cb 467=item on_I<event> => \&cb
183 468
184Call the given code reference whenever the named event happens (event is 469Call the given code reference whenever the named event happens (event is
185something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 470something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
186handlers are recognised generally depends on the type of object these 471handlers are recognised generally depends on the type of object these
195package and register them. Only handlers for eevents supported by the 480package and register them. Only handlers for eevents supported by the
196object/class are recognised. 481object/class are recognised.
197 482
198=back 483=back
199 484
200=item cf::attach_to_type $object_type, $subtype, ... 485Example, define an attachment called "sockpuppet" that calls the given
486event handler when a monster attacks:
201 487
202Attach handlers for a specific object type (e.g. TRANSPORT) and 488 cf::object::attachment sockpuppet =>
203subtype. If C<$subtype> is zero or undef, matches all objects of the given 489 on_skill_attack => sub {
204type. 490 my ($self, $victim) = @_;
205 491 ...
206=item cf::attach_to_objects ...
207
208Attach handlers to all objects. Do not use this except for debugging or
209very rare events, as handlers are (obviously) called for I<all> objects in
210the game.
211
212=item cf::attach_to_players ...
213
214Attach handlers to all players.
215
216=item cf::attach_to_maps ...
217
218Attach handlers to all maps.
219
220=item cf:register_attachment $name, ...
221
222Register an attachment by name through which objects can refer to this
223attachment.
224
225=item cf:register_player_attachment $name, ...
226
227Register an attachment by name through which players can refer to this
228attachment.
229
230=item cf:register_map_attachment $name, ...
231
232Register an attachment by name through which maps can refer to this
233attachment.
234
235=cut
236
237# the following variables are defined in .xs and must not be re-created
238our @CB_GLOBAL = (); # registry for all global events
239our @CB_OBJECT = (); # all objects (should not be used except in emergency)
240our @CB_PLAYER = ();
241our @CB_TYPE = (); # registry for type (cf-object class) based events
242our @CB_MAP = ();
243
244my %attachment;
245
246sub _attach_cb($\%$$$) {
247 my ($registry, $undo, $event, $prio, $cb) = @_;
248
249 use sort 'stable';
250
251 $cb = [$prio, $cb];
252
253 @{$registry->[$event]} = sort
254 { $a->[0] cmp $b->[0] }
255 @{$registry->[$event] || []}, $cb;
256
257 push @{$undo->{cb}}, [$event, $cb];
258}
259
260# attach handles attaching event callbacks
261# the only thing the caller has to do is pass the correct
262# registry (== where the callback attaches to).
263sub _attach(\@$@) {
264 my ($registry, $klass, @arg) = @_;
265
266 my $prio = 0;
267
268 my %undo = (
269 registry => $registry,
270 cb => [],
271 );
272
273 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
274
275 while (@arg) {
276 my $type = shift @arg;
277
278 if ($type eq "prio") {
279 $prio = shift @arg;
280
281 } elsif ($type eq "package") {
282 my $pkg = shift @arg;
283
284 while (my ($name, $id) = each %cb_id) {
285 if (my $cb = $pkg->can ($name)) {
286 _attach_cb $registry, %undo, $id, $prio, $cb;
287 }
288 } 492 }
289
290 } elsif (exists $cb_id{$type}) {
291 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
292
293 } elsif (ref $type) {
294 warn "attaching objects not supported, ignoring.\n";
295
296 } else {
297 shift @arg;
298 warn "attach argument '$type' not supported, ignoring.\n";
299 }
300 }
301
302 \%undo
303}
304
305sub _attach_attachment {
306 my ($obj, $name, %arg) = @_;
307
308 return if exists $obj->{_attachment}{$name};
309
310 my $res;
311
312 if (my $attach = $attachment{$name}) {
313 my $registry = $obj->registry;
314
315 for (@$attach) {
316 my ($klass, @attach) = @$_;
317 $res = _attach @$registry, $klass, @attach;
318 }
319
320 $obj->{$name} = \%arg;
321 } else {
322 warn "object uses attachment '$name' that is not available, postponing.\n";
323 }
324
325 $obj->{_attachment}{$name} = undef;
326
327 $res->{attachment} = $name;
328 $res
329}
330
331*cf::object::attach =
332*cf::player::attach =
333*cf::map::attach = sub {
334 my ($obj, $name, %arg) = @_;
335
336 _attach_attachment $obj, $name, %arg;
337};
338
339# all those should be optimised
340*cf::object::detach =
341*cf::player::detach =
342*cf::map::detach = sub {
343 my ($obj, $name) = @_;
344
345 delete $obj->{_attachment}{$name};
346 reattach ($obj);
347};
348
349*cf::object::attached =
350*cf::player::attached =
351*cf::map::attached = sub {
352 my ($obj, $name) = @_;
353
354 exists $obj->{_attachment}{$name}
355};
356
357sub attach_global {
358 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
359}
360
361sub attach_to_type {
362 my $type = shift;
363 my $subtype = shift;
364
365 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
366}
367
368sub attach_to_objects {
369 _attach @CB_OBJECT, KLASS_OBJECT, @_
370}
371
372sub attach_to_players {
373 _attach @CB_PLAYER, KLASS_PLAYER, @_
374}
375
376sub attach_to_maps {
377 _attach @CB_MAP, KLASS_MAP, @_
378}
379
380sub register_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_OBJECT, @_]];
384}
385
386sub register_player_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_PLAYER, @_]];
390}
391
392sub register_map_attachment {
393 my $name = shift;
394
395 $attachment{$name} = [[KLASS_MAP, @_]];
396}
397
398our $override;
399our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
400
401sub override {
402 $override = 1;
403 @invoke_results = ();
404}
405
406sub do_invoke {
407 my $event = shift;
408 my $callbacks = shift;
409
410 @invoke_results = ();
411
412 local $override;
413
414 for (@$callbacks) {
415 eval { &{$_->[1]} };
416
417 if ($@) {
418 warn "$@";
419 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
420 override;
421 }
422
423 return 1 if $override;
424 }
425
426 0 493 }
427}
428 494
429=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 495=item $attachable->valid
430
431=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
432
433=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
434
435=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
436
437Generate a global/object/player/map-specific event with the given arguments.
438
439This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
440removed in future versions), and there is no public API to access override
441results (if you must, access C<@cf::invoke_results> directly).
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 METHODS VALID FOR ALL CORE OBJECTS
450
451=over 4
452
453=item $object->valid, $player->valid, $map->valid
454 496
455Just because you have a perl object does not mean that the corresponding 497Just because you have a perl object does not mean that the corresponding
456C-level object still exists. If you try to access an object that has no 498C-level object still exists. If you try to access an object that has no
457valid C counterpart anymore you get an exception at runtime. This method 499valid C counterpart anymore you get an exception at runtime. This method
458can be used to test for existence of the C object part without causing an 500can be used to test for existence of the C object part without causing an
459exception. 501exception.
460 502
503=cut
504
505# the following variables are defined in .xs and must not be re-created
506our @CB_GLOBAL = (); # registry for all global events
507our @CB_ATTACHABLE = (); # registry for all attachables
508our @CB_OBJECT = (); # all objects (should not be used except in emergency)
509our @CB_PLAYER = ();
510our @CB_CLIENT = ();
511our @CB_TYPE = (); # registry for type (cf-object class) based events
512our @CB_MAP = ();
513
514my %attachment;
515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
522sub _attach_cb($$$$) {
523 my ($registry, $event, $prio, $cb) = @_;
524
525 use sort 'stable';
526
527 $cb = [$prio, $cb];
528
529 @{$registry->[$event]} = sort
530 { $a->[0] cmp $b->[0] }
531 @{$registry->[$event] || []}, $cb;
532}
533
534# hack
535my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
536
537# attach handles attaching event callbacks
538# the only thing the caller has to do is pass the correct
539# registry (== where the callback attaches to).
540sub _attach {
541 my ($registry, $klass, @arg) = @_;
542
543 my $object_type;
544 my $prio = 0;
545 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
546
547 #TODO: get rid of this hack
548 if ($attachable_klass{$klass}) {
549 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
550 }
551
552 while (@arg) {
553 my $type = shift @arg;
554
555 if ($type eq "prio") {
556 $prio = shift @arg;
557
558 } elsif ($type eq "type") {
559 $object_type = shift @arg;
560 $registry = $CB_TYPE[$object_type] ||= [];
561
562 } elsif ($type eq "subtype") {
563 defined $object_type or Carp::croak "subtype specified without type";
564 my $object_subtype = shift @arg;
565 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
566
567 } elsif ($type eq "package") {
568 my $pkg = shift @arg;
569
570 while (my ($name, $id) = each %cb_id) {
571 if (my $cb = $pkg->can ($name)) {
572 _attach_cb $registry, $id, $prio, $cb;
573 }
574 }
575
576 } elsif (exists $cb_id{$type}) {
577 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
578
579 } elsif (ref $type) {
580 warn "attaching objects not supported, ignoring.\n";
581
582 } else {
583 shift @arg;
584 warn "attach argument '$type' not supported, ignoring.\n";
585 }
586 }
587}
588
589sub _object_attach {
590 my ($obj, $name, %arg) = @_;
591
592 return if exists $obj->{_attachment}{$name};
593
594 if (my $attach = $attachment{$name}) {
595 my $registry = $obj->registry;
596
597 for (@$attach) {
598 my ($klass, @attach) = @$_;
599 _attach $registry, $klass, @attach;
600 }
601
602 $obj->{$name} = \%arg;
603 } else {
604 warn "object uses attachment '$name' that is not available, postponing.\n";
605 }
606
607 $obj->{_attachment}{$name} = undef;
608}
609
610sub cf::attachable::attach {
611 if (ref $_[0]) {
612 _object_attach @_;
613 } else {
614 _attach shift->_attach_registry, @_;
615 }
616};
617
618# all those should be optimised
619sub cf::attachable::detach {
620 my ($obj, $name) = @_;
621
622 if (ref $obj) {
623 delete $obj->{_attachment}{$name};
624 reattach ($obj);
625 } else {
626 Carp::croak "cannot, currently, detach class attachments";
627 }
628};
629
630sub cf::attachable::attached {
631 my ($obj, $name) = @_;
632
633 exists $obj->{_attachment}{$name}
634}
635
636for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
637 eval "#line " . __LINE__ . " 'cf.pm'
638 sub cf::\L$klass\E::_attach_registry {
639 (\\\@CB_$klass, KLASS_$klass)
640 }
641
642 sub cf::\L$klass\E::attachment {
643 my \$name = shift;
644
645 \$attachment{\$name} = [[KLASS_$klass, \@_]];
646 }
647 ";
648 die if $@;
649}
650
651our $override;
652our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
653
654sub override {
655 $override = 1;
656 @invoke_results = ();
657}
658
659sub do_invoke {
660 my $event = shift;
661 my $callbacks = shift;
662
663 @invoke_results = ();
664
665 local $override;
666
667 for (@$callbacks) {
668 eval { &{$_->[1]} };
669
670 if ($@) {
671 warn "$@";
672 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
673 override;
674 }
675
676 return 1 if $override;
677 }
678
679 0
680}
681
682=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
683
684=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
685
686Generate an object-specific event with the given arguments.
687
688This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
689removed in future versions), and there is no public API to access override
690results (if you must, access C<@cf::invoke_results> directly).
691
461=back 692=back
462 693
463=cut 694=cut
464
465*cf::object::valid =
466*cf::player::valid =
467*cf::map::valid = \&cf::_valid;
468 695
469############################################################################# 696#############################################################################
470# object support 697# object support
471 698
472sub instantiate {
473 my ($obj, $data) = @_;
474
475 $data = from_json $data;
476
477 for (@$data) {
478 my ($name, $args) = @$_;
479
480 $obj->attach ($name, %{$args || {} });
481 }
482}
483
484# basically do the same as instantiate, without calling instantiate
485sub reattach { 699sub reattach {
700 # basically do the same as instantiate, without calling instantiate
486 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
704
487 my $registry = $obj->registry; 705 my $registry = $obj->registry;
488 706
489 @$registry = (); 707 @$registry = ();
490 708
491 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 709 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
492 710
493 for my $name (keys %{ $obj->{_attachment} || {} }) { 711 for my $name (keys %{ $obj->{_attachment} || {} }) {
494 if (my $attach = $attachment{$name}) { 712 if (my $attach = $attachment{$name}) {
495 for (@$attach) { 713 for (@$attach) {
496 my ($klass, @attach) = @$_; 714 my ($klass, @attach) = @$_;
497 _attach @$registry, $klass, @attach; 715 _attach $registry, $klass, @attach;
498 } 716 }
499 } else { 717 } else {
500 warn "object uses attachment '$name' that is not available, postponing.\n"; 718 warn "object uses attachment '$name' that is not available, postponing.\n";
501 } 719 }
502 } 720 }
503} 721}
504 722
505sub object_freezer_save { 723cf::attachable->attach (
506 my ($filename, $rdata, $objs) = @_;
507
508 if (length $$rdata) {
509 warn sprintf "saving %s (%d,%d)\n",
510 $filename, length $$rdata, scalar @$objs;
511
512 if (open my $fh, ">:raw", "$filename~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, $$rdata;
515 close $fh;
516
517 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
518 chmod SAVE_MODE, $fh;
519 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
520 close $fh;
521 rename "$filename.pst~", "$filename.pst";
522 } else {
523 unlink "$filename.pst";
524 }
525
526 rename "$filename~", $filename;
527 } else {
528 warn "FATAL: $filename~: $!\n";
529 }
530 } else {
531 unlink $filename;
532 unlink "$filename.pst";
533 }
534}
535
536sub object_freezer_as_string {
537 my ($rdata, $objs) = @_;
538
539 use Data::Dumper;
540
541 $$rdata . Dumper $objs
542}
543
544sub object_thawer_load {
545 my ($filename) = @_;
546
547 local $/;
548
549 my $av;
550
551 #TODO: use sysread etc.
552 if (open my $data, "<:raw:perlio", $filename) {
553 $data = <$data>;
554 if (open my $pst, "<:raw:perlio", "$filename.pst") {
555 $av = eval { (Storable::thaw <$pst>)->{objs} };
556 }
557 return ($data, $av);
558 }
559
560 ()
561}
562
563attach_to_objects
564 prio => -1000000, 724 prio => -1000000,
725 on_instantiate => sub {
726 my ($obj, $data) = @_;
727
728 $data = from_json $data;
729
730 for (@$data) {
731 my ($name, $args) = @$_;
732
733 $obj->attach ($name, %{$args || {} });
734 }
735 },
736 on_reattach => \&reattach,
565 on_clone => sub { 737 on_clone => sub {
566 my ($src, $dst) = @_; 738 my ($src, $dst) = @_;
567 739
568 @{$dst->registry} = @{$src->registry}; 740 @{$dst->registry} = @{$src->registry};
569 741
570 %$dst = %$src; 742 %$dst = %$src;
571 743
572 %{$dst->{_attachment}} = %{$src->{_attachment}} 744 %{$dst->{_attachment}} = %{$src->{_attachment}}
573 if exists $src->{_attachment}; 745 if exists $src->{_attachment};
574 }, 746 },
575; 747);
748
749sub object_freezer_save {
750 my ($filename, $rdata, $objs) = @_;
751
752 sync_job {
753 if (length $$rdata) {
754 warn sprintf "saving %s (%d,%d)\n",
755 $filename, length $$rdata, scalar @$objs;
756
757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
758 chmod SAVE_MODE, $fh;
759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
760 aio_fsync $fh if $cf::USE_FSYNC;
761 close $fh;
762
763 if (@$objs) {
764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
765 chmod SAVE_MODE, $fh;
766 my $data = Storable::nfreeze { version => 1, objs => $objs };
767 aio_write $fh, 0, (length $data), $data, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770 aio_rename "$filename.pst~", "$filename.pst";
771 }
772 } else {
773 aio_unlink "$filename.pst";
774 }
775
776 aio_rename "$filename~", $filename;
777 } else {
778 warn "FATAL: $filename~: $!\n";
779 }
780 } else {
781 aio_unlink $filename;
782 aio_unlink "$filename.pst";
783 }
784 }
785}
786
787sub object_freezer_as_string {
788 my ($rdata, $objs) = @_;
789
790 use Data::Dumper;
791
792 $$rdata . Dumper $objs
793}
794
795sub object_thawer_load {
796 my ($filename) = @_;
797
798 my ($data, $av);
799
800 (aio_load $filename, $data) >= 0
801 or return;
802
803 unless (aio_stat "$filename.pst") {
804 (aio_load "$filename.pst", $av) >= 0
805 or return;
806 $av = eval { (Storable::thaw $av)->{objs} };
807 }
808
809 warn sprintf "loading %s (%d)\n",
810 $filename, length $data, scalar @{$av || []};#d#
811 return ($data, $av);
812}
576 813
577############################################################################# 814#############################################################################
578# command handling &c 815# command handling &c
579 816
580=item cf::register_command $name => \&callback($ob,$args); 817=item cf::register_command $name => \&callback($ob,$args);
603=cut 840=cut
604 841
605sub register_extcmd { 842sub register_extcmd {
606 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
607 844
608 my $caller = caller;
609 #warn "registering extcmd '$name' to '$caller'";
610
611 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
612} 846}
613 847
614attach_to_players 848cf::player->attach (
615 on_command => sub { 849 on_command => sub {
616 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
617 851
618 my $cb = $COMMAND{$name} 852 my $cb = $COMMAND{$name}
619 or return; 853 or return;
629 863
630 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
631 865
632 if (ref $msg) { 866 if (ref $msg) {
633 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
634 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
635 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
636 } 870 }
637 } 871 }
638 } else { 872 } else {
639 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
640 } 874 }
641 875
642 cf::override; 876 cf::override;
643 }, 877 },
644; 878);
645
646sub register {
647 my ($base, $pkg) = @_;
648
649 #TODO
650}
651 879
652sub load_extension { 880sub load_extension {
653 my ($path) = @_; 881 my ($path) = @_;
654 882
655 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
656 my $base = $1; 884 my $base = $1;
657 my $pkg = $1; 885 my $pkg = $1;
658 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
659 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
660 888
661 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
662 890
663 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
664 or die "$path: $!"; 892 or die "$path: $!";
665 893
666 my $source = 894 my $source =
667 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
668 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
669 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
670 . "\n};\n1"; 898 . "\n};\n1";
671 899
672 eval $source 900 unless (eval $source) {
673 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
674 : "extension disabled.\n"; 902 : "extension disabled.\n";
675 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
676 push @exts, $pkg; 904 warn $@;
677 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
678 906 exit 1;
679# no strict 'refs'; 907 }
680# @{"$pkg\::ISA"} = ext::; 908 die $@;
681
682 register $base, $pkg;
683}
684
685sub unload_extension {
686 my ($pkg) = @_;
687
688 warn "removing extension $pkg\n";
689
690 # remove hooks
691 #TODO
692# for my $idx (0 .. $#PLUGIN_EVENT) {
693# delete $hook[$idx]{$pkg};
694# } 909 }
695 910
696 # remove commands 911 push @EXTS, $pkg;
697 for my $name (keys %COMMAND) {
698 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
699
700 if (@cb) {
701 $COMMAND{$name} = \@cb;
702 } else {
703 delete $COMMAND{$name};
704 }
705 }
706
707 # remove extcmds
708 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
709 delete $EXTCMD{$name};
710 }
711
712 if (my $cb = $pkg->can ("unload")) {
713 eval {
714 $cb->($pkg);
715 1
716 } or warn "$pkg unloaded, but with errors: $@";
717 }
718
719 Symbol::delete_package $pkg;
720} 912}
721 913
722sub load_extensions { 914sub load_extensions {
723 my $LIBDIR = maps_directory "perl";
724
725 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 916 next unless -r $ext;
727 eval { 917 eval {
728 load_extension $ext; 918 load_extension $ext;
729 1 919 1
730 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
731 } 921 }
732} 922}
733 923
734############################################################################# 924#############################################################################
735# load/save/clean perl data associated with a map
736 925
737*cf::mapsupport::on_clean = sub { 926=head2 CORE EXTENSIONS
927
928Functions and methods that extend core crossfire objects.
929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
936=head3 cf::player
937
938=over 4
939
940=item cf::player::find $login
941
942Returns the given player object, loading it if necessary (might block).
943
944=cut
945
946sub playerdir($) {
947 cf::localdir
948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1116}
1117
1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1119
1120Sends an ext reply to the player.
1121
1122=cut
1123
1124sub ext_reply($$$%) {
1125 my ($self, $id, %msg) = @_;
1126
1127 $msg{msgid} = $id;
1128
1129 $self->send ("ext " . cf::to_json \%msg);
1130}
1131
1132package cf;
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1152our $MAX_RESET = 3600;
1153our $DEFAULT_RESET = 3000;
1154
1155sub generate_random_map {
1156 my ($self, $rmp) = @_;
1157 # mit "rum" bekleckern, nicht
1158 $self->_create_random_map (
1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1162 $rmp->{exit_on_final_map},
1163 $rmp->{xsize}, $rmp->{ysize},
1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1300}
1301
1302# and all this just because we cannot iterate over
1303# all maps in C++...
1304sub change_all_map_light {
1305 my ($change) = @_;
1306
1307 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP;
1309}
1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
738 my ($map) = @_; 1475 my ($map) = @_;
739 1476
740 my $path = $map->tmpname; 1477 my @diag; # diagonal neighbours
741 defined $path or return;
742 1478
743 unlink "$path.pst"; 1479 for (0 .. 3) {
744}; 1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
745 1485
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
747 1489
748############################################################################# 1490 for (@diag) {
749# load/save perl data associated with player->ob objects 1491 my $neigh = find @$_
750 1492 or next;
751sub all_objects(@) { 1493 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1494 }
753} 1495}
754 1496
755# TODO: compatibility cruft, remove when no longer needed 1497sub find_sync {
756attach_to_players 1498 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1499
760 for my $o (all_objects $pl->ob) { 1500 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1501}
762 $o->set_ob_key_value ("_perl_data");
763 1502
764 %$o = %{ Storable::thaw pack "H*", $value }; 1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
765 } 1530 }
766 } 1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else {
1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1566 }
768; 1567}
769 1568
770############################################################################# 1569sub swap_out {
1570 my ($self) = @_;
771 1571
772=head2 CORE EXTENSIONS 1572 # save first because save cedes
1573 $self->save;
773 1574
774Functions and methods that extend core crossfire objects. 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
1580
1581 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583}
1584
1585sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1627
1628 $_->clear_links_to ($self) for values %cf::MAP;
1629
1630 $self->unlink_save;
1631 $self->destroy;
1632}
1633
1634my $nuke_counter = "aaaa";
1635
1636sub nuke {
1637 my ($self) = @_;
1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1673 }
1674
1675 \@paths
1676}
1677
1678package cf;
1679
1680=back
1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
775 1687
776=over 4 1688=over 4
777 1689
778=item cf::player::exists $login 1690=item $ob->inv_recursive
779 1691
780Returns true when the given account exists. 1692Returns the inventory of the object _and_ their inventories, recursively.
781 1693
782=cut 1694=cut
783 1695
784sub cf::player::exists($) { 1696sub inv_recursive_;
785 cf::player::find $_[0] 1697sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1698 map { $_, inv_recursive_ $_->inv } @_
787} 1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1708
1709=head3 cf::object::player
1710
1711=over 4
788 1712
789=item $player_object->reply ($npc, $msg[, $flags]) 1713=item $player_object->reply ($npc, $msg[, $flags])
790 1714
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1715Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1716can be C<undef>. Does the right thing when the player is currently in a
794 1718
795=cut 1719=cut
796 1720
797# rough implementation of a future "reply" method that works 1721# rough implementation of a future "reply" method that works
798# with dialog boxes. 1722# with dialog boxes.
1723#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1724sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1725 my ($self, $npc, $msg, $flags) = @_;
801 1726
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1727 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1728
807 $msg = $npc->name . " says: $msg" if $npc; 1732 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1733 $self->message ($msg, $flags);
809 } 1734 }
810} 1735}
811 1736
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1737=item $player_object->may ("access")
827 1738
828Returns wether the given player is authorized to access resource "access" 1739Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1740(e.g. "command_wizcast").
830 1741
837 (ref $cf::CFG{"may_$access"} 1748 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1750 : $cf::CFG{"may_$access"})
840} 1751}
841 1752
842=cut 1753=item $player_object->enter_link
843 1754
844############################################################################# 1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1783sub cf::object::player::enter_link {
1784 my ($self) = @_;
1785
1786 $self->deactivate_recursive;
1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map;
1792
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1794}
1795
1796sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_;
1798
1799 my $link_pos = delete $self->{_link_pos};
1800
1801 unless ($map) {
1802 # restore original map position
1803 ($map, $x, $y) = @{ $link_pos || [] };
1804 $map = cf::map::find $map;
1805
1806 unless ($map) {
1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1808 $map = cf::map::find $map
1809 or die "FATAL: cannot load emergency map\n";
1810 }
1811 }
1812
1813 ($x, $y) = (-1, -1)
1814 unless (defined $x) && (defined $y);
1815
1816 # use -1 or undef as default coordinates, not 0, 0
1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1818 if $x <=0 && $y <= 0;
1819
1820 $map->load;
1821 $map->load_diag;
1822
1823 return unless $self->contr->active;
1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y);
1828}
1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut
1865
1866sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_;
1868
1869 $self->enter_link;
1870
1871 (async {
1872 my $map = eval {
1873 my $map = cf::map::find $path;
1874 $map = $map->customise_for ($self) if $map;
1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878
1879 $self->leave_link ($map, $x, $y);
1880 })->prio (1);
1881}
1882
1883=item $player_object->enter_exit ($exit_object)
1884
1885=cut
1886
1887sub parse_random_map_params {
1888 my ($spec) = @_;
1889
1890 my $rmp = { # defaults
1891 xsize => (cf::rndm 15, 40),
1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1895 };
1896
1897 for (split /\n/, $spec) {
1898 my ($k, $v) = split /\s+/, $_, 2;
1899
1900 $rmp->{lc $k} = $v if (length $k) && (length $v);
1901 }
1902
1903 $rmp
1904}
1905
1906sub prepare_random_map {
1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object
1914
1915 my $rmp = parse_random_map_params $exit->msg;
1916
1917 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y;
1922 }
1923
1924 $rmp->{random_seed} ||= $exit->random_seed;
1925
1926 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1929
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1934
1935 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef);
1937 }
1938}
1939
1940sub cf::object::player::enter_exit {
1941 my ($self, $exit) = @_;
1942
1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link;
1955
1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1958 unless (eval {
1959 $self->goto ($slaying, $hp, $sp);
1960
1961 1;
1962 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED);
1967
1968 warn "ERROR in enter_exit: $@";
1969 $self->leave_link;
1970 }
1971 })->prio (1);
1972}
1973
1974=head3 cf::client
1975
1976=over 4
1977
1978=item $client->send_drawinfo ($text, $flags)
1979
1980Sends a drawinfo packet to the client. Circumvents output buffering so
1981should not be used under normal circumstances.
1982
1983=cut
1984
1985sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_;
1987
1988 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990}
1991
1992
1993=item $success = $client->query ($flags, "text", \&cb)
1994
1995Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998
1999Queries can fail, so check the return code. Or don't, as queries will become
2000reliable at some point in the future.
2001
2002=cut
2003
2004sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_;
2006
2007 return unless $self->state == ST_PLAYING
2008 || $self->state == ST_SETUP
2009 || $self->state == ST_CUSTOM;
2010
2011 $self->state (ST_CUSTOM);
2012
2013 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015
2016 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1;
2018}
2019
2020cf::client->attach (
2021 on_reply => sub {
2022 my ($ns, $msg) = @_;
2023
2024 # this weird shuffling is so that direct followup queries
2025 # get handled first
2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
2028
2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2031
2032 push @{ $ns->{query_queue} }, @$queue;
2033
2034 if (@{ $ns->{query_queue} } == @$queue) {
2035 if (@$queue) {
2036 $ns->send_packet ($ns->{query_queue}[0][0]);
2037 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 }
2040 }
2041 },
2042);
2043
2044=item $client->async (\&cb)
2045
2046Create a new coroutine, running the specified callback. The coroutine will
2047be automatically cancelled when the client gets destroyed (e.g. on logout,
2048or loss of connection).
2049
2050=cut
2051
2052sub cf::client::async {
2053 my ($self, $cb) = @_;
2054
2055 my $coro = &Coro::async ($cb);
2056
2057 $coro->on_destroy (sub {
2058 delete $self->{_coro}{$coro+0};
2059 });
2060
2061 $self->{_coro}{$coro+0} = $coro;
2062
2063 $coro
2064}
2065
2066cf::client->attach (
2067 on_destroy => sub {
2068 my ($ns) = @_;
2069
2070 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2071 },
2072);
2073
2074=back
2075
845 2076
846=head2 SAFE SCRIPTING 2077=head2 SAFE SCRIPTING
847 2078
848Functions that provide a safe environment to compile and execute 2079Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2080snippets of perl code without them endangering the safety of the server
862 2093
863# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
864 2095
865=pod 2096=pod
866 2097
867The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
868 2099
869 cf::object contr pay_amount pay_player 2100 cf::object contr pay_amount pay_player map
870 cf::object::player player 2101 cf::object::player player
871 cf::player peaceful 2102 cf::player peaceful
2103 cf::map trigger
872 2104
873=cut 2105=cut
874 2106
875for ( 2107for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2108 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2109 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2110 ["cf::player" => qw(peaceful)],
2111 ["cf::map" => qw(trigger)],
879) { 2112) {
880 no strict 'refs'; 2113 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2114 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2115 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2116 for @funs;
963The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
964using it, it should be unique. 2197using it, it should be unique.
965 2198
966=over 4 2199=over 4
967 2200
968=item $hashref = cf::db_get $family
969
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
975 2202
976Returns a single value from the database 2203Returns a single value from the database.
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982 2204
983=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
984 2206
985Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995 2208
996=cut 2209=cut
997 2210
998our $DB; 2211our $DB;
999 2212
1000{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1001 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1002 2232
1003 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1004 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
1006 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
1007 2237
1008 my $pid; 2238 unlink $path;
1009
1010 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 } 2239 };
1019 } 2240 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1029 db_sync;
1030 }); 2241 }
2242}
1031 2243
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) { 2244sub db_get($$) {
1038 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1043 sub db_put($$;$) { 2255sub db_put($$$) {
1044 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1045 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_facedata {
2264 my $path = sprintf "%s/facedata", cf::datadir;
2265
2266 warn "loading facedata from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2285 Coro::cede;
2286 }
2287
2288 while (my ($face, $info) = each %$faces) {
2289 next unless $info->{smooth};
2290 my $idx = cf::face::find $face
2291 or next;
2292 if (my $smooth = cf::face::find $info->{smooth}) {
2293 cf::face::set_smooth $idx, $smooth;
1046 } else { 2294 } else {
1047 $DB->{$_[0]} = $_[1]; 2295 warn "smooth face '$info->{smooth}' not found for face '$face'";
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2296 }
2297 Coro::cede;
1057 ; 2298 }
1058}
1059 2299
1060############################################################################# 2300 1
1061# the server's main() 2301}
2302
2303sub reload_resources {
2304 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2305 or die "unable to load regions file\n";#d#
2306 load_facedata
2307 or die "unable to load facedata\n";#d#
2308}
2309
2310sub init {
2311 reload_resources;
2312}
1062 2313
1063sub cfg_load { 2314sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2315 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2316 or return;
1066 2317
1067 local $/; 2318 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2319 *CFG = YAML::Syck::Load <$fh>;
2320
2321 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2322
2323 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2324 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2325
2326 if (exists $CFG{mlockall}) {
2327 eval {
2328 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2329 and die "WARNING: m(un)lockall failed: $!\n";
2330 };
2331 warn $@ if $@;
2332 }
1069} 2333}
1070 2334
1071sub main { 2335sub main {
2336 # we must not ever block the main coroutine
2337 local $Coro::idle = sub {
2338 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2339 (async {
2340 Event::one_event;
2341 })->prio (Coro::PRIO_MAX);
2342 };
2343
1072 cfg_load; 2344 cfg_load;
1073 db_load; 2345 db_init;
1074 load_extensions; 2346 load_extensions;
2347
2348 $TICK_WATCHER->start;
1075 Event::loop; 2349 Event::loop;
1076} 2350}
1077 2351
1078############################################################################# 2352#############################################################################
1079# initialisation 2353# initialisation and cleanup
1080 2354
2355# install some emergency cleanup handlers
2356BEGIN {
2357 for my $signal (qw(INT HUP TERM)) {
2358 Event->signal (
2359 reentrant => 0,
2360 data => WF_AUTOCANCEL,
2361 signal => $signal,
2362 prio => 0,
2363 cb => sub {
2364 cf::cleanup "SIG$signal";
2365 },
2366 );
2367 }
2368}
2369
2370sub emergency_save() {
2371 my $freeze_guard = cf::freeze_mainloop;
2372
2373 warn "enter emergency perl save\n";
2374
2375 cf::sync_job {
2376 # use a peculiar iteration method to avoid tripping on perl
2377 # refcount bugs in for. also avoids problems with players
2378 # and maps saved/destroyed asynchronously.
2379 warn "begin emergency player save\n";
2380 for my $login (keys %cf::PLAYER) {
2381 my $pl = $cf::PLAYER{$login} or next;
2382 $pl->valid or next;
2383 $pl->save;
2384 }
2385 warn "end emergency player save\n";
2386
2387 warn "begin emergency map save\n";
2388 for my $path (keys %cf::MAP) {
2389 my $map = $cf::MAP{$path} or next;
2390 $map->valid or next;
2391 $map->save;
2392 }
2393 warn "end emergency map save\n";
2394
2395 warn "begin emergency database checkpoint\n";
2396 BDB::db_env_txn_checkpoint $DB_ENV;
2397 warn "end emergency database checkpoint\n";
2398 };
2399
2400 warn "leave emergency perl save\n";
2401}
2402
2403sub post_cleanup {
2404 my ($make_core) = @_;
2405
2406 warn Carp::longmess "post_cleanup backtrace"
2407 if $make_core;
2408}
2409
1081sub _perl_reload(&) { 2410sub reload() {
1082 my ($msg) = @_; 2411 # can/must only be called in main
2412 if ($Coro::current != $Coro::main) {
2413 warn "can only reload from main coroutine";
2414 return;
2415 }
1083 2416
1084 $msg->("reloading..."); 2417 warn "reloading...";
1085 2418
1086 eval { 2419 warn "entering sync_job";
1087 # cancel all watchers 2420
2421 cf::sync_job {
2422 cf::write_runtime; # external watchdog should not bark
2423 cf::emergency_save;
2424 cf::write_runtime; # external watchdog should not bark
2425
2426 warn "syncing database to disk";
2427 BDB::db_env_txn_checkpoint $DB_ENV;
2428
2429 # if anything goes wrong in here, we should simply crash as we already saved
2430
2431 warn "cancelling all WF_AUTOCANCEL watchers";
1088 $_->cancel for Event::all_watchers; 2432 for (Event::all_watchers) {
2433 $_->cancel if $_->data & WF_AUTOCANCEL;
2434 }
1089 2435
1090 # unload all extensions 2436 warn "flushing outstanding aio requests";
1091 for (@exts) { 2437 for (;;) {
1092 $msg->("unloading <$_>"); 2438 BDB::flush;
1093 unload_extension $_; 2439 IO::AIO::flush;
2440 Coro::cede;
2441 last unless IO::AIO::nreqs || BDB::nreqs;
2442 warn "iterate...";
2443 }
2444
2445 ++$RELOAD;
2446
2447 warn "cancelling all extension coros";
2448 $_->cancel for values %EXT_CORO;
2449 %EXT_CORO = ();
2450
2451 warn "removing commands";
2452 %COMMAND = ();
2453
2454 warn "removing ext commands";
2455 %EXTCMD = ();
2456
2457 warn "unloading/nuking all extensions";
2458 for my $pkg (@EXTS) {
2459 warn "... unloading $pkg";
2460
2461 if (my $cb = $pkg->can ("unload")) {
2462 eval {
2463 $cb->($pkg);
2464 1
2465 } or warn "$pkg unloaded, but with errors: $@";
1094 } 2466 }
1095 2467
2468 warn "... nuking $pkg";
2469 Symbol::delete_package $pkg;
2470 }
2471
1096 # unload all modules loaded from $LIBDIR 2472 warn "unloading all perl modules loaded from $LIBDIR";
1097 while (my ($k, $v) = each %INC) { 2473 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2474 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099 2475
1100 $msg->("removing <$k>"); 2476 warn "... unloading $k";
1101 delete $INC{$k}; 2477 delete $INC{$k};
1102 2478
1103 $k =~ s/\.pm$//; 2479 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g; 2480 $k =~ s/\//::/g;
1105 2481
1108 } 2484 }
1109 2485
1110 Symbol::delete_package $k; 2486 Symbol::delete_package $k;
1111 } 2487 }
1112 2488
1113 # sync database to disk
1114 cf::db_sync;
1115
1116 # get rid of safe::, as good as possible 2489 warn "getting rid of safe::, as good as possible";
1117 Symbol::delete_package "safe::$_" 2490 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2491 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1119 2492
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit" 2493 warn "unloading cf.pm \"a bit\"";
1124 delete $INC{"cf.pm"}; 2494 delete $INC{"cf.pm"};
1125 2495
1126 # don't, removes xs symbols, too, 2496 # don't, removes xs symbols, too,
1127 # and global variables created in xs 2497 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__; 2498 #Symbol::delete_package __PACKAGE__;
1129 2499
1130 # reload cf.pm 2500 warn "unload completed, starting to reload now";
2501
1131 $msg->("reloading cf.pm"); 2502 warn "reloading cf.pm";
1132 require cf; 2503 require cf;
2504 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1133 2505
1134 # load config and database again 2506 warn "loading config and database again";
1135 cf::cfg_load; 2507 cf::cfg_load;
1136 cf::db_load;
1137 2508
1138 # load extensions 2509 warn "loading extensions";
1139 $msg->("load extensions");
1140 cf::load_extensions; 2510 cf::load_extensions;
1141 2511
1142 # reattach attachments to objects 2512 warn "reattaching attachments to objects/players";
1143 $msg->("reattach"); 2513 _global_reattach; # objects, sockets
1144 _global_reattach; 2514 warn "reattaching attachments to maps";
2515 reattach $_ for values %MAP;
2516 warn "reattaching attachments to players";
2517 reattach $_ for values %PLAYER;
2518
2519 warn "loading reloadable resources";
2520 reload_resources;
2521
2522 warn "leaving sync_job";
2523
2524 1
2525 } or do {
2526 warn $@;
2527 warn "error while reloading, exiting.";
2528 exit 1;
1145 }; 2529 };
1146 $msg->($@) if $@;
1147 2530
1148 $msg->("reloaded"); 2531 warn "reloaded";
1149}; 2532};
1150 2533
1151sub perl_reload() { 2534our $RELOAD_WATCHER; # used only during reload
1152 _perl_reload {
1153 warn $_[0];
1154 print "$_[0]\n";
1155 };
1156}
1157 2535
1158register "<global>", __PACKAGE__;
1159
1160register_command "perl-reload" => sub { 2536register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2537 my ($who, $arg) = @_;
1162 2538
1163 if ($who->flag (FLAG_WIZ)) { 2539 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2540 $who->message ("reloading server.");
1165 warn $_[0]; 2541
1166 $who->message ($_[0]); 2542 # doing reload synchronously and two reloads happen back-to-back,
2543 # coro crashes during coro_state_free->destroy here.
2544
2545 $RELOAD_WATCHER ||= Event->timer (
2546 reentrant => 0,
2547 after => 0,
2548 data => WF_AUTOCANCEL,
2549 cb => sub {
2550 reload;
2551 undef $RELOAD_WATCHER;
2552 },
1167 }; 2553 );
1168 } 2554 }
1169}; 2555};
1170 2556
1171unshift @INC, $LIBDIR; 2557unshift @INC, $LIBDIR;
1172 2558
2559my $bug_warning = 0;
2560
1173$TICK_WATCHER = Event->timer ( 2561$TICK_WATCHER = Event->timer (
2562 reentrant => 0,
2563 parked => 1,
1174 prio => 1, 2564 prio => 0,
1175 async => 1,
1176 at => $NEXT_TICK || 1, 2565 at => $NEXT_TICK || $TICK,
2566 data => WF_AUTOCANCEL,
1177 cb => sub { 2567 cb => sub {
2568 if ($Coro::current != $Coro::main) {
2569 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2570 unless ++$bug_warning > 10;
2571 return;
2572 }
2573
2574 $NOW = Event::time;
2575
1178 cf::server_tick; # one server iteration 2576 cf::server_tick; # one server iteration
1179 2577 $RUNTIME += $TICK;
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK; 2578 $NEXT_TICK += $TICK;
1182 2579
2580 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2581 $NEXT_RUNTIME_WRITE = $NOW + 10;
2582 Coro::async_pool {
2583 write_runtime
2584 or warn "ERROR: unable to write runtime file: $!";
2585 };
2586 }
2587
2588 $WAIT_FOR_TICK->broadcast;
2589 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2590
2591# my $AFTER = Event::time;
2592# warn $AFTER - $NOW;#d#
2593
1183 # if we are delayed by four ticks or more, skip them all 2594 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2595 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1185 2596
1186 $TICK_WATCHER->at ($NEXT_TICK); 2597 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start; 2598 $TICK_WATCHER->start;
1188 }, 2599 },
1189); 2600);
1190 2601
2602{
2603 BDB::max_poll_time $TICK * 0.1;
2604 $BDB_POLL_WATCHER = Event->io (
2605 reentrant => 0,
2606 fd => BDB::poll_fileno,
2607 poll => 'r',
2608 prio => 0,
2609 data => WF_AUTOCANCEL,
2610 cb => \&BDB::poll_cb,
2611 );
2612 BDB::min_parallel 8;
2613
2614 BDB::set_sync_prepare {
2615 my $status;
2616 my $current = $Coro::current;
2617 (
2618 sub {
2619 $status = $!;
2620 $current->ready; undef $current;
2621 },
2622 sub {
2623 Coro::schedule while defined $current;
2624 $! = $status;
2625 },
2626 )
2627 };
2628
2629 unless ($DB_ENV) {
2630 $DB_ENV = BDB::db_env_create;
2631
2632 cf::sync_job {
2633 eval {
2634 BDB::db_env_open
2635 $DB_ENV,
2636 $BDB_ENV_DIR,
2637 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2638 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2639 0666;
2640
2641 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2642
2643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2644 $DB_ENV->set_lk_detect;
2645 };
2646
2647 cf::cleanup "db_env_open(db): $@" if $@;
2648 };
2649 }
2650}
2651
2652{
2653 IO::AIO::min_parallel 8;
2654
2655 undef $Coro::AIO::WATCHER;
1191IO::AIO::max_poll_time $TICK * 0.2; 2656 IO::AIO::max_poll_time $TICK * 0.1;
1192 2657 $AIO_POLL_WATCHER = Event->io (
1193Event->io (fd => IO::AIO::poll_fileno, 2658 reentrant => 0,
2659 data => WF_AUTOCANCEL,
2660 fd => IO::AIO::poll_fileno,
1194 poll => 'r', 2661 poll => 'r',
1195 prio => 5, 2662 prio => 6,
1196 cb => \&IO::AIO::poll_cb); 2663 cb => \&IO::AIO::poll_cb,
2664 );
2665}
2666
2667END { cf::emergency_save }
1197 2668
11981 26691
1199 2670

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